PDA

View Full Version : Talk about optimised!



SeaFireLIV
12-02-2004, 07:13 PM
Been flying a little Offline to see what the patch is like and I got to admit. The whole thing feels cleaned up and optimised. i`m running an Athlon 3000 with A gef4 card 128meg and 1 gig ram: I`m able to run with full clouds and Mirror in perfect mode, with only a VERY slight stutter when AAA goings and dogfights all happening at once!

Previously I would always have clouds to the middle range and often WITHOUT perfect water (although, I think water actually looks better NOT perfect!)

But to run on PERFECT WITH FULL CLOUDS and WATER and MIRROR! I even got CLOUD REFLECTIONS too - again, very little stutter- and on higher than 1024 X768. And of course the water splashes are wicked.

Quite amazing work on PF.

fidzzz
12-02-2004, 08:03 PM
sorry to dissappoint you but u cudnt have perfect water with a gf4 128mb card, u may have set it at that but it wont actually be perfect water, as perfect water is water=3 in the conf.ini file and to get that to work u need to have a nvidia 6800 which supports shader 3.0 technology, even a ati x800, 9800, nvidia 5900ultra cant get perfect water, as mentioned above its only the 6800 range of cards that support it..
But i will say good going on getting nearly everything running at perfect settings with only a slight stutter when the aaa is active with a gf4 vid card

LEXX_Luthor
12-02-2004, 08:07 PM
LOL last nite I got 20+ fps PERFECT MODE with my ATI~9200 at 1280x960, but it would totally crash and freeze computer when flying at low level and had to re~boot. So, not there yet. http://forums.ubi.com/images/smilies/icon_twisted.gif

But only 10fps at 1024x768 PERFECT. Is that wierd or what? But, I with the smooth Patches I am enjoying fully Excellent 1280x960 with my lowly ATI~9200. Back to Excellent Mode, for now...

I use absolutely no AA/AF...at high res, you don't need it.

Blackjack174
12-02-2004, 09:29 PM
well , the old maps seem to roll by more fluently , but my horror FPS map is coral sea at perfect , that water with underlaying coral-layer is a fps destroyer for me, even when no object is placed in the whole map (2GHz, rad9800pro 1GB-Ram)
i used many selfmade tracks to benchmark in the past , and the one i made approaching the islands on coral sea is the worst fps for me, a dogfight with 32 AI planes and groundobjects on crimera runs faster http://forums.ubi.com/images/smilies/blink.gif
thats what i call optimized http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

edit: maybe optimized for the wrong card ? http://forums.ubi.com/images/smilies/59.gif

WUAF_Badsight
12-02-2004, 09:51 PM
i loose FPS online

LEXX_Luthor
12-02-2004, 10:26 PM
WUAF:: <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>i loose FPS online <HR></BLOCKQUOTE>
Been wondering about that. Does lowering resolution help with online framerate? I am thinking about the dot issue.

WUAF_Badsight
12-02-2004, 10:29 PM
yes

videocard is having to draw a slightly less defined picture

LEXX_Luthor
12-02-2004, 10:45 PM
Thanks, that explains much.

Slammin_
12-03-2004, 12:42 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by fidzzz:
sorry to dissappoint you but u cudnt have perfect water with a gf4 128mb card, u may have set it at that but it wont actually be perfect water, as perfect water is water=3 in the conf.ini file and to get that to work u need to have a nvidia 6800 which supports shader 3.0 technology, even a ati x800, 9800, nvidia 5900ultra cant get perfect water, as mentioned above its only the 6800 range of cards that support it..
But i will say good going on getting nearly everything running at perfect settings with only a slight stutter when the aaa is active with a gf4 vid card <HR></BLOCKQUOTE>

You don't need a 6800 to run perfect, but you do need a 6800 to run water=3. Remember, water=1,2 or 3 = perfect. Water=3 is PS3.0 though and this is where the 6800 comes in. Anyone with a DX8 or greater card should be able to run water=1 and see reflections in the water as well.

SeaFireLIV
12-03-2004, 03:18 AM
Well, fidzzz, I`m only saying it as I`ve seen it. I have the words `Perfect` enabled, and was stunned to see cloud reflections! NEVER had that before. And Slammin`s right, it`s only water 3 I can never see, but who cares? Water looks really good even on Excellent. So all in all, I have Perfect.

I`ve been playing 1024X768 and 1280X960 with the 3bm patch and well, it`s just great.

Perhaps it`s because I go to a lot of working cleaning out useless XP stuff and spywarring all the time.

p.s Rockets on the Seafire.... nice.

RocketDog
12-03-2004, 03:24 AM
Of course Seafire has perfect water!

Perfect water comes with settings of water = 0, 1, 2 or 3. The water = 3 is only available on 6800 series cards, but is a frame-rate killer anyway, so it's no great loss. The other settings are available on far more modest hardware.

Incidentally, I agree about the new excellent water, in some circumstances it actually looks a lot more believable than the "perfect" water, which can look too oily and reflective at times.

Regards,

RocketDog.

crazyivan1970
12-03-2004, 03:51 AM
Totally agree, this sim runs better then it ever did...

Here`s a prove...

http://tinypic.com/u0kmx

1600x1200 shot, 4AA, 4AF - COULD NEVER run like this on my system.

crazyivan1970
12-03-2004, 03:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WUAF_Badsight:
i loose FPS online <HR></BLOCKQUOTE>

That`s normal. CPU usage is more intensive online, that`s why you lose FPS.

NorrisMcWhirter
12-03-2004, 06:05 AM
^ I find the opposite to be the case. I always think of it in terms of your machine not effectively handling the AI so things should be better...And that's what I get. Even with my ageing setup, I've managed consistently higher FPS online.

This concurs with my noticing that, in co-ops, you get more warping if the hosts machine is handing a lot of AI...

Cheers,
Norris

Extreme_One
12-03-2004, 06:29 AM
Just got to add my agreement here.

I altered my res to 1280x960 from 1024x768 and I lose no FPS!!!

I'm loving the latest patch. And rockets on the seafire too.

Although on the loadout screen it says 8 rockets and I only see 4...?

Blackjack174
12-03-2004, 11:07 AM
crazyivan , show me a screenshot on coral sea map with some isles in view please and i start to believe you http://forums.ubi.com/images/smilies/59.gif

if you are keen enough try the track im using on the coral sea map , as i said , no other map is that slow , none ! And what have we got on that map ? some small isles , very few (on finnland there are more scattered things than here) , so the watertexturelayers have to be the fps killer (at least on my radeon) , just show me the start of the movie or tell me your fps at start , thx
http://www.informatik.fh-wiesbaden.de/~kpaka001/data/tarawa.ntrk

crazyivan1970
12-03-2004, 11:20 AM
Ok, when i get home... which will be in... 6 hours http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

AlmightyTallest
12-03-2004, 12:36 PM
Geez Crazyivan, what kind of system do you have that runs at 41 fps with framerate killing ships in view? All at water=3 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I've got a 3.4 GHz prescott, 1 Gig Dual Channel 3200 Ram, and recently a BFG 6800U and the best frames I can manage are at 1024x768 with 2xQuincux and 2x Anistropic.

Could you give us your specs, and what settings you have your video card, and Pacific fighters settings at?

What version of the game is that screenshot in?

Thanks in advance http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

crazyivan1970
12-03-2004, 03:32 PM
Actually that is water=0 Visually it looks the same as =1, but gives you extra ~5-7 FPS overall. Screenshot taken using old exe in version 302bm. I get better performance with new exe... but had graphics corruption using it. But today fix for that is released, so i post 2 screenies, old exe / new exe.

Oh system.. nothing big, really


ASUS A7N8X Deluxe
AMD XP2800 @2.3 Ghz, 400FSB
1GB Corsair PC2700 LLTP @400Mhz 6,3,3,2T
ATI 9800XT 256MB @445/392
SB Audilgy2
Liquid cooled

and bunch of other not important stuff http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I am at work, should be home in 2 hours or so... i`ll post screenshot of Coral Sea as gentleman above requested and my in-game settings.

Willey
12-03-2004, 03:50 PM
FB 1.22 ran MUCH better, but AEP and PF 3.0 were worse.

ucanfly
12-03-2004, 04:15 PM
The fast exe has enabled to fly in missions that were unflyable before, even though I have a low end rig. Only thing is I cannot play online with fast exe. STill is better than before.

I was actually playing in Perfect mode (faster than excellent under some condditions) until I ran into the coral sea in which my FPS took a big dip. Back to excellent.

System:

1.4GHZ Celeron
640 MB SDRAM
GF4 Ti4200 64 MB (45.32s)
Win98SE

crazyivan1970
12-03-2004, 04:20 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ucanfly:
The fast exe has enabled to fly in missions that were unflyable before, even though I have a low end rig. Only thing is I cannot play online with fast exe. STill is better than before.

I was actually playing in Perfect mode (faster than excellent under some condditions) until I ran into the coral sea in which my FPS took a big dip. Back to excellent.

System:

1.4GHZ Celeron
640 MB SDRAM
GF4 Ti4200 64 MB (45.32s)
Win98SE <HR></BLOCKQUOTE>

Why can`t you play on-line with new exe?

ucanfly
12-03-2004, 05:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ucanfly:
The fast exe has enabled to fly in missions that were unflyable before, even though I have a low end rig. Only thing is I cannot play online with fast exe. STill is better than before.

I was actually playing in Perfect mode (faster than excellent under some condditions) until I ran into the coral sea in which my FPS took a big dip. Back to excellent.

System:

1.4GHZ Celeron
640 MB SDRAM
GF4 Ti4200 64 MB (45.32s)
Win98SE <HR></BLOCKQUOTE>

Why can`t you play on-line with new exe? <HR></BLOCKQUOTE>


I either get unplayable stutters or the game freezes. I figure it either had to do with my relatively low RAM (Oleg mentioned fast exe was meant for users with >1 GB RAM) or something I'm doing wrong to connect to Hyperlobby (I renamed IL2fb_new.exe to IL2fb.exe). The other exe works fine online BTW - just lower FPS.

Blackjack174
12-03-2004, 05:17 PM
ucanfly , easiest explanation: you dont have enough ram for the new exe, as oleg stated it takes up to 1.5 the times of ram with the new exe, and i have 1GB ram and ran out of memory on 1 maps so far (new guinea , finnland takes up to 780 MB real ram on my machine), so i can play every map expect new guinea without stressing my HD with virtual memory, with 640 mb ram every larger map is likely to be unplayable because of the swapping needed (in your case most of the time you are at least 500 mb short), hope the explanation helps (btw. im back at the old exe because most of the time same fps, not worth the hassle with my gfx card so far)
@crazyivan:
run into trouble finding a suitable isle with good FPS on your system yet? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

ucanfly
12-03-2004, 05:33 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Blackjack174:
ucanfly , easiest explanation: you dont have enough ram for the new exe, as oleg stated it takes up to 1.5 the times of ram with the new exe, and i have 1GB ram and ran out of memory on 1 maps so far (new guinea , finnland takes up to 780 MB real ram on my machine), so i can play every map expect new guinea without stressing my HD with virtual memory, with 640 mb ram every larger map is likely to be unplayable because of the swapping needed (in your case most of the time you are at least 500 mb short), hope the explanation helps (btw. im back at the old exe because most of the time same fps, not worth the hassle with my gfx card so far)
@crazyivan:
run into trouble finding a suitable isle with good FPS on your system yet? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

Offline I have been able to play the new Guinea and Normandy maps in the new exe although I get stutters unless I reboot without any startup items and use no stencil buffer and have S3TC compression enabled.

Blackjack174
12-03-2004, 05:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>
Offline I have been able to play the new Guinea and Normandy maps in the new exe although I get stutters unless I reboot without any startup items and use no stencil buffer and have S3TC compression enabled. <HR></BLOCKQUOTE>

I meant online as well (online new guinea is taking 1,2 GB ram on my machine S3CT on as well) , normandy works flawless at around 850 mb (memory usage changes when more objects/players are on map)
Online the memory usage is outright excessive at times with the new exe

Hunter82
12-03-2004, 05:55 PM
so what am I supposed to be seeing here sporto? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

http://magnum-pc.netfirms.com/1.jpg


http://magnum-pc.netfirms.com/3.jpg

Hunter82
12-03-2004, 05:55 PM
1600 X 1200 VSynch on 60, 2X's AA and AF using your track also http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

clint-ruin
12-03-2004, 06:09 PM
As of the patches, ForceShaders1x=1 and water=0 is worth trying too to see if you get any extra frames. Used to just mess up the water for me unless I hard-forced the card into PS/VS 1x modes, now it just works and seems a little faster during heavy activity.

clint-ruin
12-03-2004, 06:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hunter82:
1600 X 1200 VSynch on 60, 2X's AA and AF using your track also http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>

Hi Hunter82,

Personally I find plain old trilinear to give better FPS with PF, especially when in the middle of a carrier group with everything shooting off rounds that explode in midair and the like. Just wondering what your FPS is like with AFx2 vs Bilinear/Trilinear and why you are picking AF over the other. I can't really tell the difference in IQ between very low AF and plain old trilinear [just better performance], but if there's some way to make it go faster or look better I'd like to know.

Also, do you know what exactly goes on between Il2setup and a graphics driver when each is set to use different mip filter methods? Il2setup.exe seems to be allergic to setting some options vs forcing them in the driver on some cards [kyro2 especially - but let's not go into that :>], but I'm not sure what's "officially" recommended by ATI other than 'use the defaults'.

Willey
12-03-2004, 06:23 PM
Hunter is a cheater http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

Willey
12-03-2004, 06:25 PM
new exe doesn't run. Ubi's sucky copy protections doesn't like my Pioneer DVD-106S drive. It keeps telling me "Please insert hte correct CD" or something like that. Not even that CD emulator story.

clint-ruin
12-03-2004, 06:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Willey:
new exe doesn't run. Ubi's sucky copy protections doesn't like my Pioneer DVD-106S drive. It keeps telling me "Please insert hte correct CD" or something like that. Not even that CD emulator story. <HR></BLOCKQUOTE>

Making an image of your own CD that you own with a program Safedisc 3 doesn't recognise [or editing what the drive looks like to windows in HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\Scsi ] might be worth a try. I had to do this myself. Can't be any more specific than that, as it is this is likely to disappear from the board. But it's doable.

Willey
12-03-2004, 06:31 PM
I tried to make an image of my PF CD with Clone CD, but it's taking ages at 16KByte/s or something like that http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Dunno why it's that slow. Other discs run at full speed.

Hunter82
12-03-2004, 06:33 PM
I'm using the default X800 settings right now. ATI only tests the drivers on the default settings so those are the recomended. So trilinear is forced on mine with High quality for mip maps and texture preference. Tripple buffering enabled

I really try to stay away from making the in game changes now as you have said some can be pretty shaky. I do at times drop the texture anisotropic and arb extension settings because I force AF through the driver


<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by clint-ruin:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hunter82:
1600 X 1200 VSynch on 60, 2X's AA and AF using your track also http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif <HR></BLOCKQUOTE>

Hi Hunter82,

Personally I find plain old trilinear to give better FPS with PF, especially when in the middle of a carrier group with everything shooting off rounds that explode in midair and the like. Just wondering what your FPS is like with AFx2 vs Bilinear/Trilinear and why you are picking AF over the other. I can't really tell the difference in IQ between very low AF and plain old trilinear [just better performance], but if there's some way to make it go faster or look better I'd like to know.

Also, do you know what exactly goes on between Il2setup and a graphics driver when each is set to use different mip filter methods? Il2setup.exe seems to be allergic to setting some options vs forcing them in the driver on some cards [kyro2 especially - but let's not go into that :>], but I'm not sure what's "officially" recommended by ATI other than 'use the defaults'. <HR></BLOCKQUOTE>

Hunter82
12-03-2004, 06:35 PM
I know why but I ain't telling lol....this conversation though guys is best not carried on... I understand your problem with the disc and reading properly...personally I think safe disc 3 is an abortion...along with the installer used for FB,AEP and PF... installshield is horrible.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Willey:
I tried to make an image of my PF CD with Clone CD, but it's taking ages at 16KByte/s or something like that http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Dunno why it's that slow. Other discs run at full speed. <HR></BLOCKQUOTE>

Hunter82
12-03-2004, 06:37 PM
pwned

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Willey:
Hunter is a cheater http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif <HR></BLOCKQUOTE>

Willey
12-03-2004, 06:40 PM
X800... OK that's a hardware cheat then http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Getting as low as 10fps sometimes with PF now. Minimum in FB was 25fps... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Radeon 9800 seems to suck for PF. Also, I really hate those lagging reflections with water=1.

crazyivan1970
12-03-2004, 06:45 PM
That`s a heavy track, indeed. Only proves one thing, That area in Coral sea is unacceptable for me...

1280x960x32 4aa/4af vsync off, max quality.

http://tinypic.com/u4ot5

1600x1200 4aa, 4af vsync off, max qual

http://tinypic.com/u4p4o

1024X768 4aa, 4af

http://tinypic.com/u4s8x

tinypic resized pics...sorry

But it is near unplayable in 1600x1200... but acceptable on 1280x960 Well, for almost 2 years old system, not too bad http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Hunter82
12-03-2004, 06:54 PM
Yes I'm using the FX 53 and X800 XT PE hardware cheat http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif http://forums.ubi.com/images/smilies/354.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Willey:
X800... OK that's a hardware cheat then http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Getting as low as 10fps sometimes with PF now. Minimum in FB was 25fps... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Radeon 9800 seems to suck for PF. Also, I really hate those lagging reflections with water=1. <HR></BLOCKQUOTE>

crazyivan1970
12-03-2004, 06:57 PM
I feel so outdated LOL

Hunter82
12-03-2004, 07:04 PM
give it a week or 2 and I'll sell you my FX 53 when I get my 55 lmao

crazyivan1970
12-03-2004, 07:04 PM
Does it come with Motherboard? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Willey
12-03-2004, 07:45 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
That`s a heavy track, indeed. Only proves one thing, That area in Coral sea is unacceptable for me...

1280x960x32 4aa/4af vsync off, max quality.

http://tinypic.com/u4ot5

1600x1200 4aa, 4af vsync off, max qual

http://tinypic.com/u4p4o

1024X768 4aa, 4af

http://tinypic.com/u4s8x

tinypic resized pics...sorry

But it is near unplayable in 1600x1200... but acceptable on 1280x960 Well, for almost 2 years old system, not too bad http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

This track is the ultimate killer. 2-25fps in 1280x960, no AA, no AF, forest 3, water 1, 9800@380/320, 2800+ barton and 1GB 333 RAM.

Well, I dunno what game you're playing, but my PF doesn't have any land on the coral sea map. It's a 1000x1000km water only map here...

Willey
12-03-2004, 07:46 PM
Very optimised IMHO http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Willey
12-03-2004, 07:47 PM
It's not even any better with excellent. PF really suxx fps-wise.

Blackjack174
12-03-2004, 08:04 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
That`s a heavy track, indeed. Only proves one thing, That area in Coral sea is unacceptable for me...

1280x960x32 4aa/4af vsync off, max quality.

http://tinypic.com/u4ot5

1600x1200 4aa, 4af vsync off, max qual

http://tinypic.com/u4p4o

1024X768 4aa, 4af

http://tinypic.com/u4s8x

tinypic resized pics...sorry

But it is near unplayable in 1600x1200... but acceptable on 1280x960 Well, for almost 2 years old system, not too bad http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

well , to bad that island is the main attack point in an US campaign http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
the screenshot dont convince me much as they dont show the same angle on the same spot , so pretty useless proof for me.
anyway , simply flying horizontal in this map is awful because the sea sucks nearly all fps.
(on excellent my fps never go under 50 there , even in the track)
so i wonder if there is any way to get normal (fast) blue water and discard that shiny fancy super underlaying stuff?
@willey , yes , you are right , started a coral sea campg. and advanced to that map, its the Tarawa map.
And as i know that you willey think the shores draw much fps try the following (because you are absolutely right about that http://forums.ubi.com/images/smilies/59.gif )

PolygonOffsetFactor=0.0625
PolygonOffsetUnits=1.0
or simply change your settings into positive values.
this was introduced to fix the dissapearing or flickering airfield bug , but it also changes the offset of roads and shores in the game , these settings actually shift the shore, airfields and roads UNDER the surface , so they are no longer rendered http://forums.ubi.com/images/smilies/35.gif
as my track starts with around 26 fps on my machine i have 31 fps with this setting, interresting , huh ?

Willey
12-03-2004, 08:22 PM
FPS killers in PF:

shore effect (introduced with AEP)
palm trees (yeah, quite much)
objects in general (old story)
and that god**** FLAK!!!

Just a single carrier shooting will keep my game totally frozen more or less. It's hilarious.

Hunde_3.JG51
12-03-2004, 09:41 PM
I posted this in community support forum, so here it goes again:

I bought a new 6800GT (using latest drivers) and from what I remember PF 3.01 (with old.exe) ran great. Now with 3.02 stutters are bad, especially with new.exe.

But what really has me puzzled is decreased image quality. I get these sort of subtle, distorted/pixelated looking bands on the water at specific distances apart (and maybe on land but I can't tell) and whenever I apply anisotropic filtering of any kind it really becomes noticeable the higher I go. They are not graphic distortions per se, but something is off sort of like the old "screendoor" effect. Overall the game just doesn't look good, or right. I am using "6800" settings under video as well and everthing seems to be ok on excellent. I tried to make sure I put everything back as default as possible and I still get bands and stutters. I realize 3.02 is a beta patch but I hope the final patch is much different or that I can figure out the problem. For me 3.02 was a major step backward.

I guess I will try re-install and test out FB/AEP, then FB/AEP/PF merge 3.0, then 3.01 and 3.02 and see if I notice anything. I tried messing around with a bunch of things but nothing seems to work.

Lock On runs amazingly well, and so does everything else. Really has me puzzled/frustrated. Just wanted to vent and see if anyone else had similar experience.

Thanks for listening.

Hunter82
12-03-2004, 09:57 PM
http://magnum-pc.netfirms.com/4.jpg
http://magnum-pc.netfirms.com/5.jpg
http://magnum-pc.netfirms.com/6.jpg
http://magnum-pc.netfirms.com/7.jpg
http://magnum-pc.netfirms.com/8.jpg
http://magnum-pc.netfirms.com/10.jpg
http://magnum-pc.netfirms.com/13.jpg
http://magnum-pc.netfirms.com/14.jpg
http://magnum-pc.netfirms.com/15.jpg


hopefully those are convincing enough for you http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

crazyivan1970
12-04-2004, 12:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Willey:
Very optimised IMHO http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif <HR></BLOCKQUOTE>

It just one map, not even whole map, just one segment. Could be texture issue... so i wouldn`t jugde entire game based on little island http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

SeaFireLIV
12-04-2004, 05:34 AM
Those pics are very orangey looking... Is that realistic? Don`t know what you`re doing with your system, Willey sounds like a right mess. Perhaps you need to upgrade, failing that, clean it up. Get rid of unnesecarry processes etc. The Tech board should have plenty of advice, or even that Viper website.

KGr.HH-Sunburst
12-04-2004, 05:42 AM
Ivan i have a simular system as yours but i need to use S3TC compression and lower AF to get those results ,i use PF-Coasties settings.

what video settings do you use?

and im impressed with the frames you get on 1600x1200 ,i think i get half the frames on the same quality


AMD XP3200+ @ 2400mhz
1 Gig Geil Ultra 500mhz
Ati 9800pro 415core/365mem
GA-N400pro Nforce 2 mobo
Soundstorm onboard

Blackjack174
12-04-2004, 08:51 AM
hunter , thx , and nice pics and fps , so whats your resolution, cpu and gfx card and used FSAA/AF i may ask?
then im happy http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

SeaFireLIV
12-04-2004, 09:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Blackjack174:
crazyivan , show me a screenshot on coral sea map with some isles in view please and i start to believe you http://forums.ubi.com/images/smilies/59.gif

<HR></BLOCKQUOTE>

Hmmm... This is what you first said. You asked for a screen shot, they gave you a screenshot! But each time someone shows you proof you keep moving the goal posts! Next you`ll want to go to Hunter and Crazy ivan`s home and check their computer specs yourself!

Blackjack174
12-04-2004, 09:48 AM
whoops , seafire, hunter , sorry, hunters pics didnt show up on my crappy forum (TM) some time ago , so no further info needed http://forums.ubi.com/images/smilies/35.gif
(the ones on page 2)

Hunter82
12-04-2004, 10:26 AM
The orange color is coming from a explosion the AC had just flown through..also I play at 1600 X 1200 so I had to drop the pic size and compress the image so I could make it post friendly....1600 X1200 images are over 5 MB uncompressed...not dial up friendly for some http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SeaFireLIV:
Those pics are very orangey looking... Is that realistic? Don`t know what you`re doing with your system, Willey sounds like a right mess. Perhaps you need to upgrade, failing that, clean it up. Get rid of unnesecarry processes etc. The Tech board should have plenty of advice, or even that Viper website. <HR></BLOCKQUOTE>

Hunter82
12-04-2004, 10:29 AM
1600 X 1200 VSynch on, 60 RFR, 2X's AA and AF.... Tripple buffering is enabled which is why the FPS drops to the mid 40's range.

X800XT PE, FX 53, MSI Neo 2 Platinum, 1GB OCZ 3200 plat rev 2 5-2-2-2, and 2 X 74 GB Raptors in raid 0

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Blackjack174:
hunter , thx , and nice pics and fps , so whats your resolution, cpu and gfx card and used FSAA/AF i may ask?
then im happy http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif <HR></BLOCKQUOTE>

Sly401RCAF
12-04-2004, 11:14 AM
Hunter

I got a very similar system to you.....
FX53 + Neo 2 Plat + 1 gig Balistix runnin 2,2,2,5 at 1T + 6800 Ultra + 2 36 gig raptor.. FSB @200 cpu x 13
to give me 2600 Mhz on stock retail cooling

Have you tried using more than 2 Dimm slots? I was thinkin about goin to 2gb RAM but I believe I will lose the dual channel ( manual a little bit vague , could read either way) will I lose any performance?

Sly

Hunter82
12-04-2004, 11:52 AM
you'll lose 1T which will cost alot of bandwidth if you use more than 2 slots...also only use whole miltipliers when OC'ing or bandwidth drops also.

With the ballistic I would jack the FSB a bit to get some more and use a 12 or 11 multi. I'm using the 1.51 beta bios works well for me.


I'm normally running @ 268 FSB on 10 multi @ 2.68

Sly401RCAF
12-04-2004, 07:36 PM
thnx Hunter

With the 1.51 bios is the AGP lock still screwed? Had it running at 12x 220 but occasional crashes, then I found out the AGP lock was screwed so dropped it back and set AGP @ 67 mhz not tried to push FSB since...... will try your settings as ballistix seem well up to task... performance is great anyways circa 65+ frames everywhere lowest it goes is 25 in heavy ships/ flak, only thing I dont bother with AF and keep AA to 2Q, Can't really see the difference @ 1600 1200.... suprised your botherin to go FX55 essentially same chip thought you'd wait until a 90 nm FX came out... maybe you got a good inside deal lol


S~ Sly

Willey
12-04-2004, 08:27 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by crazyivan1970:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Willey:
Very optimised IMHO http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif <HR></BLOCKQUOTE>

It just one map, not even whole map, just one segment. Could be texture issue... so i wouldn`t jugde entire game based on little island http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif <HR></BLOCKQUOTE>

I get less FPS in general. In FB 1.22, I ran Blackdeath at 33fps av, 1280x960, no AA/AF, Perfect. I didn't tst it with AEP, but performance got worse there with that water 1 coastal effects and such. And then PF was a hit again and I got just 26fps av with exactly the same settings, driver (4.2 atiogl, same performance with 4.9). And that's quite a big hit IMHO. The sad thing is that I upgraded my rig in FB times to fly with Perfect, and it worked fine, but now I really border to setting it back to excellent. Especially in dogfights over forests or palm tree areas in PF maps I get maybe just 15-20fps during a split S. When flying straight, it's 40-50 again. I never got such fps hits during combat manoeuvers in FB. Due to those fps differences I'm often not able to shoot precisely in such dogfights. I also use forest 3, but I tried lower settings already with no luck.

crazyivan1970
12-06-2004, 04:37 PM
Willey, what about 4.11 Willey? Have you tried those?

Hunter82
12-10-2004, 05:50 AM
Yes set the PCI AGP lock at 67 and use 3/4 sata ports (lock only works on them when using sata drives)

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Sly401RCAF:
thnx Hunter

With the 1.51 bios is the AGP lock still screwed? Had it running at 12x 220 but occasional crashes, then I found out the AGP lock was screwed so dropped it back and set AGP @ 67 mhz not tried to push FSB since...... will try your settings as ballistix seem well up to task... performance is great anyways circa 65+ frames everywhere lowest it goes is 25 in heavy ships/ flak, only thing I dont bother with AF and keep AA to 2Q, Can't really see the difference @ 1600 1200.... suprised your botherin to go FX55 essentially same chip thought you'd wait until a 90 nm FX came out... maybe you got a good inside deal lol


S~ Sly <HR></BLOCKQUOTE>

Blackjack174
12-11-2004, 09:59 AM
crazyivan , i think willey doesnt use 4.11 for a very good reason , almost anyone i know get texturecorruption / false texturebinding errors with 4.11 or higher opengl drivers, at least with radeon 9800´s (i think someone at least had the same errors with his x800), indipendent of FSAA AF settings , so the current "suggested" 4.11 version is almost unplayable online where i had no mission with normal textures , some offline missions show only minor corruption.
(in 3.01bm it only occured with the new exe , now its always bad regardless which one i use)

see here for results:
http://forums-de.ubi.com/eve/ubb.x?q=Y&a=tpc&s=59010161&f=388104122&m=1321007542&p=1

*results may vary http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

LLv34_Flanker
12-11-2004, 05:43 PM
S!

I must have something wrong in my system http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif I have MSI K8N Neo Platinum(BIOS v1.4), AMD64 3400+, 1Gb Kingston HyperX DDR500 (2 x 512Mb), Sapphire X800XT PE(no O/C using 4.11 WHQL), 160Gb SATA HDD with 8mb buffer.

I run BlackDeath and average 44-45FPS on 1280x960 32-bit and Perfect. In game I used X800 settings. For me the IL2 has been most troublesome to get it running smoothly without stutters or pauses, other games scream on like banshees with the abovementioned system and settings on maximum. New.exe is out of question due to terrible graphics distortion.

Any tips would be appreciated Hunter to get most out of the rig playing PF. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif