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View Full Version : The Timberwolf won the war!



WWSpinDry
04-29-2007, 05:57 PM
Seventy-five tons of good-night, Irene. Those lumbering Daishis were over-rated and over-modeled. Timberwolves did all the real fighting.

http://www.spinland.biz/images/timberwolf.jpg

FritzGryphon
04-29-2007, 06:04 PM
Clan is the new La-5FN.

Real men drive IS level 1.

Agamemnon22
04-29-2007, 07:48 PM
Maddox is a cover, Oleg's real last name is Kerensky. Steiner .50 cals are obviously porked.

HuninMunin
04-29-2007, 07:55 PM
Why are you folks always trieing to falsyfie the legend we know as Daishi?

The Timberwolfs were the cheap "Jack-Of-All-Trades" sollution for the Clans -
Daishis were the "Feuerwehr" - always where they were needed
- always capable to get the job done
- always a boost of morale for the troops
- damn sexy in machine terms
- damn sexy even for humans

120 tons pure macho.

Akronnick
04-29-2007, 10:31 PM
What the H311 on God's Green Earth are you guys talking about?

crucislancer
04-29-2007, 11:02 PM
Originally posted by Akronnick:
What the H311 on God's Green Earth are you guys talking about?

Battletech (http://www.classicbattletech.com)

I'll take a Timberwolf over a Direwolf any day. I prefer a bit more manuverability over sheer tonnage. But, I've always been partial to the Summoner when I think Clan.

Level 1? Ah, the classics. Always been partial to Centurions and Enforcers. Got a thing for trooper mechs with autocannons.

MarkSynthesis
04-29-2007, 11:14 PM
Originally posted by crucislancer:
I'll take a Timberwolf over a Direwolf any day. I prefer a bit more manuverability over sheer tonnage. But, I've always been partial to the Summoner when I think Clan.

Timber Wolf here too....then again, I liked the Mad Dog as well.

Daishis are popular amongst mechwarriors who like women with something of a hunch though...that, and everyone always goes after the Daishi. You might as well have a giant sign that says "shoot me, please!".

HuninMunin
04-29-2007, 11:52 PM
I look at the Daishi as the equivalent of the Tiger - if in proper hands it is the true core of battle; just don't pretend it was anything more then a heavy tank on two legs and you're good.

Unless some guy flies along in his Mustang and makes his '50s bounce of the ground beneath the chassi..... http://forums.ubi.com/images/smilies/53.gif

Bewolf
04-29-2007, 11:58 PM
You poor kittens.

http://images.google.de/url?q=http://ppc.warhawkenterprises.com/diagrams/marauder.jpg&usg=AFrqEzdqsKrRtj3EJBY3F5aVmjFztiDIPA

this is the only way to go.

HellToupee
04-30-2007, 12:47 AM
http://www.gameaxis.com/img/blog/844/Image/supcomuefmb2.jpg

The-Pizza-Man
04-30-2007, 01:32 AM
Summoner, 70t jump jets, whats not to like

Inadaze
04-30-2007, 01:46 AM
http://www.youtube.com/watch?v=-lOkCqcBfxU

If I was going Clan in a heavy chasis, I'd go Summoner.

For the Inner Sphere I always liked the Warhammer, but it never made it into the video games because of copyright issues http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif . (Fasa nicked the designs of a few mechs from the anime Robotech for the first board game)

Assault Mech wise, I'm old school, Atlas FTW!!!!!!

Feathered_IV
04-30-2007, 01:48 AM
Meh! Kitfox FTW

Deadmeat313
04-30-2007, 02:04 AM
I must now confess my Capellan affiliation. My ride is a Ti-tsang. http://forums.ubi.com/images/smilies/icon_twisted.gif

Clans are big spoiled babies. Inner Sphere know the score. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif


T.

Deadmeat313
04-30-2007, 02:09 AM
Actually, this reminds me. A few months back I saw what might have become a heated debate spring up between Impstar_Deuce and BlackLion.

I thought "OMG who would win?"

Turbolasers and deflector shields on the Imperial Star Destroyer vs the heavy armour and capital autocannon batteries of the Black Lion? http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif


T.

woofiedog
04-30-2007, 04:35 AM
http://forums.ubi.com/images/smilies/25.gif

http://www.gogomagazine.com/0218/godzilla2000.jpg

Godzilla... http://www.youtube.com/watch?v=xaN0pDADzTw

JarheadEd
04-30-2007, 06:03 AM
IS FTW!

http://img.photobucket.com/albums/v37/JarheadEd/Marauder2.jpg

JarheadEd
04-30-2007, 06:13 AM
Originally posted by Inadaze:


For the Inner Sphere I always liked the Warhammer, but it never made it into the video games because of copyright issues http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif .



If you REALLY need some Warhammer goodness, you need to get the following.
1 purchase Mechwarrior : Mercenaries.
2 Go here http://www.mektek.net/projects/mp3/
follow the directions so you can get one of these: (Mind you this is the soon to be released RE worked Warhammer, but mekpak 3 has a Whammie in it)
http://www.mektek.net/forums/index.php?act=attach&type=post&id=46001]http://www.mektek.net/forums/index.php?act=attach&type=post&id=46001

Inadaze
04-30-2007, 06:29 AM
Cool http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif I'll give it a go, I've got MW4:Mercs, Vengeance and Black Knight...

Thanx for the headsup JarheadEd http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif been a while since I played them as well.

Bewolf
04-30-2007, 06:45 AM
Originally posted by JarheadEd:
IS FTW!

http://img.photobucket.com/albums/v37/JarheadEd/Marauder2.jpg

http://www.my-smileys.de/smileys3/A1-metal-up.gif

Type/Model: Marauder MAD-3R
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 75 tons
Chassis: GM Marauder Standard
Power Plant: 300 Vlar Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Valiant Lamellor Standard
Armament:
2 Magna Hellstar PPCs
2 Magna Mk II Medium Lasers
1 GM Whirlwind Autocannon/5
Manufacturer: General Motors
Communications System: Dalban Micronics
Targeting & Tracking System: Dalban HiRez

Overview:

The MAD-3R Marauder is considered one of the most effective BattleMechs in existence. When first built by GM in the early 2600s, its unique design was intended as the precursor of a new generation of 'Mechs. With the fall of Star League, however, the other 'Mechs in the Marauder series remained on the drawing board. Although the Marauder is a common 'Mech today, many of its design elements remain unique.
Capabilities:

Originally intended as a heavy attack/support 'Mech, the addition of sophisticated Dalban Micronics comgear enabled the Marauder to function as a command vehicle in areas of heavy fighting. It continues so today, with Marauders often appearing in command lances.

Though its twin PPC arrangement is reminiscent of more traditional 'Mechs such as the Rifleman and the Warhammer, the Marauder's unique, more versatile ball-and-socket arm joints give it a faster traverse rate and a greater field of fire.

The Valiant Lamellor armor is another of the Marauder's singular features. Less massive and better able to distribute heat and kinetic energy than other armor types, the secret of its manufacture has been lost. In the present era, the Marauder is one of the few 'Mechs to use it. As blasted patches have to be replaced with conventional armor, some Marauders now resemble metallic patchwork quilts.

The Magna Hellstar PPCs that provide the Marauder's main armament are of an advanced design, compact enough to be carried in the 'Mech's arms and durable enough to withstand the heavy shocks of hand-to-hand combat.

The Marauder's secondary armament, a GM Whirlwind autocannon, was added almost as an afterthought. The cannon's linkage to the chassis has been troublesome (see below), and the gun itself tends to be rather temperamental, often refusing to function at crucial moments.

The 'Mech's unusual profile makes it a harder target than other manlike 'Mechs, but some design flaws occasionally plague Marauder pilots. The tenuous linkage between the autocannon and the main chassis is a frequent target, because a successful hit would disable the autocannon. The same applies to the rotation ring between the chassis and the leg assembly. Numerous Marauders now bear improvised armor around these vulnerable areas. Another source of trouble is the Dalban HiRez tracking system located in the Marauder's forward section, which severely limits the operator's field of vision. These problems are comparatively minor, however. The Marauder remains a potent battlefield weapon.

In addition to its command duties, the MAD-3R operates as a dangerous heavy-attack vehicle, outclassed only by 'Mechs such as the Stalker and the rare BattleMaster. Capable of shooting lighter 'Mechs to pieces and battling hand-to-hand with more heavily armored opponents, the Marauder is usually deployed in a heavy shock unit, along with Warhammers and Thunderbolts. Its PPC and autocannon also enable the 'Mech to lay down a long-range barrage before actual combat.
Battle History:

After the fall of the Star League, the Marauder found ample employment in the hellish chaos of the Succession Wars. This common, dangerous 'Mech continues in the retinue of every Successor State.

joeap
04-30-2007, 06:58 AM
Buncha geeks. http://forums.ubi.com/images/smilies/34.gif

*Looks in mirror*

Hello my fellow geeks.

Agamemnon22
04-30-2007, 09:10 AM
http://www.xbox.com/NR/rdonlyres/DDA77DC9-C716-467A-B82F-AC1E0FFA2576/0/sbglivedload3MechAssault0001.jpg

When I played Mech2 online back in the day (on Mplayer! Ha!), this was my fave steed. 65 tons, good mix of agility and firepower. Had her loaded out with MLAS and tuned so I could just ride the edge of overheat with continuous fire.

Nothing like running circles around a Daishi http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

(It's a Loki/Hellbringer btw)

RocketDog
04-30-2007, 09:31 AM
Loki LRM boats...

Mmmmmmm..... goodness.

RD.

crucislancer
04-30-2007, 09:48 AM
I haven't played Mechwarrior 2 in ages, thanks to the fact it won't run in XP.

I played MW2 online a few times, usually taking the Timberwolf in the prime config, or the Summoner with a ER Large Laser in place of the ER-PPC. That was the only thing they didn't get right in MW2: PPCs are most effective at long range, but they modeled it as a slow plasma ball, so the only way to insure a hit was at close range. A Hellbringer should be a devil at long range with the dual PPCs, but because of the way they fired the Hellbringer had to get in close. With the weak armor of that chassis, you had to be really good to stay alive, or make a major mod to the chassis. Thankfully they fixed that in MW3.

I need to break out my Battletech books. I haven't played the board game in a while. I was a fairly consistant poster over at the Classicbattletech boards until last August, just got a little burned out. But, I'm starting to get the urge to blow up some Capellans. (sorry Deadmeat313. Davion die-hard here.) http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

JarheadEd
04-30-2007, 09:50 AM
Originally posted by RocketDog:
Loki LRM boats...

Mmmmmmm..... goodness.

RD.

Must have ECM and B.A.P. to be truely evil with that config. Looking at your sig,..I bet you call B.A.P. "Basset Active Probe" instead of "Beagle Active Probe" http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I_KG100_Prien
04-30-2007, 09:55 AM
Can't believe nobody is giving the Mad Dog any love. She was my ride of choice. A "Git r Done" mech if there is one http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Also was partial to the Summoner, with the Timberwolf coming in third.

Plus playing MW with an X-45 is the secksy.

Agamemnon22
04-30-2007, 10:07 AM
Maybe you guys have seen this, but there's a Battletech fan fiction site with some really good works such as this one about the Battle of Luthien:

http://www.solaris7.com/Fiction/FictionInfo.asp?ID=62

As you can see, the Timberwolf really didn't win the war http://forums.ubi.com/images/smilies/mockface.gif

crucislancer
04-30-2007, 10:07 AM
Originally posted by I_KG100_Prien:
Can't believe nobody is giving the Mad Dog any love. She was my ride of choice. A "Git r Done" mech if there is one http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif


I liked the prime config of the Mad Dog with the dual LRM20s. But, the damn mech would overheat at the drop of a hat, even just firing the Medium Pulse Lasers. Great mech for a fire support role, though.

MarkSynthesis
04-30-2007, 10:10 AM
Originally posted by HuninMunin:
I look at the Daishi as the equivalent of the Tiger - if in proper hands it is the true core of battle; just don't pretend it was anything more then a heavy tank on two legs and you're good.

Unless some guy flies along in his Mustang and makes his '50s bounce of the ground beneath the chassi..... http://forums.ubi.com/images/smilies/53.gif

Neg!

The Atlas is the closest thing to a Tiger--old fashion design (just like the Tiger), protected by a ridiculous amount of armor. The Daishi, for all its hulk (and huge target profile) was not that well armored. Meanwhile, you could empty a pair of gauss rifles into a Atlas and, unless you were really precise, it would most likely shrug them off.

And as I said before, Mad Dogs/Vultures are cool. Those Pulse Lasers are a decent defensive weapon in the right hands.

JtD
04-30-2007, 10:15 AM
Timberwolf is a Wolf Clan sissy ride. But suits them well, considering they are all sissies.

My personal fav is the 3025 Wolverine. Not that it is excessively good, but it's cool.

And when it comes to Clans, I think the Vulture/Mad Dog is best looking. Sadly, the true warriors of Kerensky only field a few of them and my Star is equipped with **** Crossbows and similar stuff, mostly. Still enough to finish off a Wolf Timberwolf. It's the pilot, not the machine.

WWSpinDry
04-30-2007, 10:16 AM
The Vulture was good when I was weight restricted, but when the sky was the limit it was Timberwolf all the way. I would downgrade the engine to get some weight to use elsewhere, and add just enough jump jets to "skate" when I needed speed. It was like a frigate dancing just outside the firing arc of a ship-o-the-line, wearing it down. Fun! http://forums.ubi.com/images/smilies/winky.gif

Doug_Thompson
04-30-2007, 10:27 AM
Originally posted by crucislancer:
I haven't played Mechwarrior 2 in ages, thanks to the fact it won't run in XP.

I feel your pain.

Favorite weapon was the rockets. I got where I could shoot around corners with those things.

Bewolf
04-30-2007, 10:31 AM
Pfff. Clan Mechs as a whole are like japanese Cars. Technically refined, but not one Iota of a soul in there. Talking bout powergamers, hehe.

-HH- Beebop
04-30-2007, 11:23 AM
Oh god no! Please say it isn't so! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

http://www.spinland.biz/images/timberwolf.jpg

Oleg said there would be some surprises in the final patch.
So is this the air defense for the '46 planes?

BillyTheKid_22
04-30-2007, 10:12 PM
http://www.iwalewa.uni-bayreuth.de/universal_soldier1.jpg



http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

HuninMunin
05-01-2007, 07:40 AM
Originally posted by Agamemnon22:
Maybe you guys have seen this, but there's a Battletech fan fiction site with some really good works such as this one about the Battle of Luthien:

http://www.solaris7.com/Fiction/FictionInfo.asp?ID=62

As you can see, the Timberwolf really didn't win the war http://forums.ubi.com/images/smilies/mockface.gif

Good man!

HuninMunin
05-01-2007, 07:47 AM
Originally posted by MarkSynthesis:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by HuninMunin:
I look at the Daishi as the equivalent of the Tiger - if in proper hands it is the true core of battle; just don't pretend it was anything more then a heavy tank on two legs and you're good.

Unless some guy flies along in his Mustang and makes his '50s bounce of the ground beneath the chassi..... http://forums.ubi.com/images/smilies/53.gif

Neg!

The Atlas is the closest thing to a Tiger--old fashion design (just like the Tiger), protected by a ridiculous amount of armor. The Daishi, for all its hulk (and huge target profile) was not that well armored. Meanwhile, you could empty a pair of gauss rifles into a Atlas and, unless you were really precise, it would most likely shrug them off.

And as I said before, Mad Dogs/Vultures are cool. Those Pulse Lasers are a decent defensive weapon in the right hands. </div></BLOCKQUOTE>

But the Atlas does not have the heavy fireworks that a Daishi can stage if set up correctly.
Not to speak of the Daishis capability to move pretty fast - strip him of some armor and cut down the missile armament and he'll make up to 80 klicks/ hour whilst still phalancing enough ER firepower to vaporize any medium chassied opposition.
That's not what it should be used for - but a unit equiped with Daishis has all the options to act independendly of support lances or scout lances.

Fox_3
05-01-2007, 09:20 AM
Maschinen Krieger won the war. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

http://www.maschinenkrueger.com/

http://img.photobucket.com/albums/v311/Sapper646/WK_21.jpg

JtD
05-01-2007, 09:22 AM
You guys need to play the board game instead of analyzing some MS junk, really.

Agamemnon22
05-01-2007, 09:26 AM
Originally posted by JtD:
You guys need to play the board game instead of analyzing some MS junk, really.

Is not MS, is FASA.

JtD
05-01-2007, 09:28 AM
FASA sold the right to MS before they went (about) out of business and the latest MW computer stuff all comes from MS.

crucislancer
05-01-2007, 09:44 AM
Originally posted by JtD:
You guys need to play the board game instead of analyzing some MS junk, really.

I'm curious to hear how many folks here on this forum play the board game. I do, or at least I do on occasion. The last time I played was just before they released the revised rulebook last year.

Bewolf
05-01-2007, 09:58 AM
I got to know this series over the board game. My problem was with coming age I lost more and more patient to play such board games. So later I settled for the computer games.

And though MW1+2 rocked hard, from 3 onwards I always kinda had a the feeling to play with toys, despite the better graphics. 1+2 still for some reason had this "massive" feel.

Inadaze
05-01-2007, 10:34 AM
I used to play the board game, I've a mate who got into it big style and bought loads of the addons and scenarios, so he would referee it and get the rest of us to play. We used to play the rpg Mechwarrior too.

We haven't had the time to play the board game for years though, so I get my Mech fix from the computer games, been playing them since MW2 (which I still think had the best ingame music ever)

Fox_3
05-01-2007, 10:34 AM
Originally posted by crucislancer:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JtD:
You guys need to play the board game instead of analyzing some MS junk, really.

I'm curious to hear how many folks here on this forum play the board game. I do, or at least I do on occasion. The last time I played was just before they released the revised rulebook last year. </div></BLOCKQUOTE>

I manage to take to the field in my PPC armed 55ton Wolverine 'The Grey Lady' about once a year these days. We play a mix of Battletech and Mechwarrior RPG.

JarheadEd
05-01-2007, 10:54 AM
Haven't rolled any dice in anger since 1990. But have played The Crescent Hawks Inception,Crescent Hawks Revenge, MW1, MW3, MW4:Vengence, MW4: Black Knight, and MW4: Mercenaries, with the latest addons from MekTek. You feel verrrry puny as an infantry man when a mech shows up.

crucislancer
05-01-2007, 11:36 AM
Originally posted by Inadaze:
been playing them since MW2 (which I still think had the best ingame music ever)

I burned the soundtrack to MW2 onto a CD that I keep in the car. Great music when stuck in traffic. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Kurfurst__
05-01-2007, 02:44 PM
Timberwold, MMMMMMMMMM, my favourite one. http://forums.ubi.com/images/smilies/11.gif

Sillius_Sodus
05-01-2007, 03:16 PM
Freebirths!

Good hunting,
Sillius_Sodus

Scen
05-01-2007, 04:01 PM
Some one should redo the MW2 style game rather than the latest MW4 which was lacking in many ways.

MW4 looked great and it was fun to play but I enjoyed the game play of MW2 way better. The fact that the beam weapons where more like firing bolts of energy instead of a laser beam made it more fun IMO. The instant PPC zap to the face got old and guys started to do the pop up attacks behind cover got to be pretty lame.

I loved being part of a clan and participating in the Trials. Summoner was one of my favorite rides. Timberwolves with jets where quite fun. I miss that game.

I actually owned a MW2 version made for the first 3DFX Voodo cards that used the GLIDE API. It absolutely was a vision into the future of gaming.

Sigh those where the days...

crucislancer
05-01-2007, 04:46 PM
Originally posted by Scen:
Some one should redo the MW2 style game rather than the latest MW4 which was lacking in many ways.

MW4 looked great and it was fun to play but I enjoyed the game play of MW2 way better. The fact that the beam weapons where more like firing bolts of energy instead of a laser beam made it more fun IMO. The instant PPC zap to the face got old and guys started to do the pop up attacks behind cover got to be pretty lame.

I loved being part of a clan and participating in the Trials. Summoner was one of my favorite rides. Timberwolves with jets where quite fun. I miss that game.

I actually owned a MW2 version made for the first 3DFX Voodo cards that used the GLIDE API. It absolutely was a vision into the future of gaming.

Sigh those where the days...

Yeah, it's a shame that MS is letting this franchise die. There was talk of a 5th game a few years back, but it got pulled before development really took off. Other then the arcade-like Mechassault games, there's been nothing.

There was quite a few threads on the Battletech boards with wish lists for the next game. Some folks had some fantastic ideas.

I had quite a few of the different versions of the MW2 game, the original DOS version, the Voodoo version, a Win95 native version. I have the Titanium Edition right now, which will run on Win95/98, but not XP. I think when I get a new computer I'll convert my old one to a legacy system, with Win98, just for some of the old games that don't like XP.

Scen
05-01-2007, 04:58 PM
Sad really... I thought they bought the original rights from FASA. I'm curious if they will ever sell it or make a new game. PC gaming is on a big time low right now. Most companies are spending money on the consoles and that's where the money is for them. Xbox 360 titles.

Too bad as this was a very in depth game with lots of story and backdrop.

BillyTheKid_22
05-01-2007, 05:42 PM
http://lathamstudios.com/artgallery/main.php?g2_view=core.DownloadItem&g2_itemId=1261&g2_serialNumber=3



<span class="ev_code_RED">TIMBERWOLF</span>!!! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

MarkSynthesis
05-01-2007, 07:51 PM
MW2: Mercs was where it was at, so to speak....though MW4: Mercs was surprisingly enjoyable too.

I'll avoid that tabletop dice-rolling stuff, thank you...though I enjoy the novels more than I should.

And yes, it is a shame we'll never see a high-budget MW5. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Sillius_Sodus
05-01-2007, 10:40 PM
MW2 had the best in-game music ever. And that voice warning sysytem was something else, very, very immersive. "Enemy Mech...Destroyed", ah yes, those were the days.

Good hunting,
Sillius_Sodus

crucislancer
05-02-2007, 01:15 AM
Originally posted by MarkSynthesis:
MW2: Mercs was where it was at, so to speak....though MW4: Mercs was surprisingly enjoyable too.

I'll avoid that tabletop dice-rolling stuff, thank you...though I enjoy the novels more than I should.

And yes, it is a shame we'll never see a high-budget MW5. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Both MW Mercs games were fun. I play MW4 Mercs on occasion, but i felt MW2 mercs was more imersive.

The table-top game can be a lot of fun, actually, except anything more then 8 mechs per side can slow things down. I still read the novels as well, though I need to fill some holes in my collection.

JtD
05-02-2007, 10:14 AM
Nothing beats the tabletop, esp. if you make up a little plot behind all the combat. Better to have some of your buddies around than a sterile female computer voice.

Imho, the best Mech computer combat was the Earthsiege series by Sierra, iIrc. Just recently played through ES2 and it was a lot of fun. Not bad for a 10 year old game.