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human_male
02-27-2011, 03:39 AM
Hi everyone I'm new to IL-2 and Pacific Fighters, and new to flight sims in general actually.

I chose this game specifically due to an interest in the IL-2 and Eastern (or Western) front so when I started a campaign I chose IL-2 Sturmovik, Leningrad, 1941 flying the IL-2 1941 (1 series).

My problem is I can't seem to control my plane. I've set torque and gyro effects to off, but the plane always wants to lift it's nose up and bank to the left. And even if I'm holding it straight so the wings are level with the horizon it's contantly turning to the left (even after hitting / to set neutral rudder). When I'm on the ground as soon as I power up and start moving the plane starts swerving all over the place.

Can anyone tell me what's going on? I'd like for it to just fly straight and level if I take my hand off the stick. I'm having enough trouble following my wingmen, finding the supply convoy I'm supposed to destroy, and wondering if that spec I can see over there is a friendly or enemy plane without having to fight to keep my plane on course and not flipping over.

I've calibrated my joystick in Windows. I'm using a Thrustmaster T.16000M which seems to work fine with other games.

Many thanks.

kimosabi79
02-27-2011, 04:45 AM
Hey human. You gotta use trim to fly hands off. During take off you get "torque effect" even though you have torque and gyro disabled, the torque actually becomes opposite when you disable it in the difficulty setting.

It's a big 'ole propeller spinning in front of you and the torque from that is well modeled in the game. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif If you are interested in really learning how to fly this sim, Joint Ops Virtual Combat Schools (http://www.joint-ops.com/php2/index.php) might be your thing. Basic Flight School is free and I can guarantee you that you'll learn more than enough to handle your aircraft.

deskpilot
02-27-2011, 05:01 AM
Hey human male I know exactly what you are going through. I would strongly recommend you read the nuggets guide to getting off the ground and do the "straight from the farm " campaign by I think Zeus Cat. ( available on the "Essentials" page both will help you get a feel for the basics alot, and I would VERY strongly recommend that you keep all the physics type settings like torque and stalls and spins to realistic otherwise you will have a whole lot of new stuff to learn just when you think you are getting somewhere. It's not worth making life easier for yourself in the short run because you'll regret it in the long run. I don't know much about how easy the il2 is to fly generally as it's not my main ride of choice but I reckon the hurricane is a good stable plane to start learning to fly with. You've come to the right place by posting on this forum as there are loads of great guys whose knowledge of this sim is encyclopaedic. Be warned, you may get hooked on this sim. I got addicted a couple of years ago and I still feel like I am just scratching the surface. welcome aboard.

TungstenKid
02-27-2011, 05:23 AM
My problem is I can't seem to control my plane..

Neither could i when I bought the game a few weeks ago but now it's a piece o' cake, just use the 'Easy' difficulty settings to start with, then crank up the realism as you gain experience.
I posted a 5-minute Tutorial at the Few Good Men Club (I'm PoorOldSpike), plus torpedo and fused rocket tests etc, check it-

http://www.thefewgoodmen.com/t...70-IL-Sturmovik-1946 (http://www.thefewgoodmen.com/thefgmforum/showthread.php?770-IL-Sturmovik-1946)

LEBillfish
02-27-2011, 09:21 AM
Well, my suggestions entail the risk of you giving up, yet I feel is the best way to gain a somewhat minor appreciation of what real pilots went through (in that our FM's are dramatically detuned as to difficulty).

First off, check to insure before EACH TIME flying that your stick is calibrated. Quite often that calibration gets confused between sessions, and one way to help avoid that is to have your stick on a level surface at boot-up of both your PC then the sim.

Secondly, leave all your torque, take off, head shake and so on settings on, this is the only way to learn how to work with them.

Next, on take off lock your tail wheel.

Set your prop pitch to 90-95%

Set your flaps to "take off"

Then, gradually accelerate (if you have a throttle easy enough, if not using your keyboard then 20%, 40%, 60%, 80%, 100% over the course of say 5-10 seconds)...yet do not just slam the throttle to 100%.

As the aircraft accelerates you'll note it will curve slightly to even dramatically changing its direction.....Gradually, gently correct using the twist of your rudder.

The tail will lift on its own, correct direction gently with rudder....continue down the strip to roughly 150-200km/h dependant upon aircraft type (IL2 will be around 170), then very gently pull back on the stick slightly.........Once off the ground raise your gear, then flaps, and back down the prop pitch and throttle to roughly 85-90% equally.

Now that said and able to get in the air.....There are aspects called "trim" you need to adjust (IL2 not the best to learn on for this, and german aircraft use an auto-rudder trim based upon throttle, try a Yak or Lagg).......Once flying lower your elevator trim till the aircraft flys level, then one or two more notches/clicks down for a slight nose down attitude. Next, adjust your rudder trim till the ball is centered, as you adjust each you will notice the aircraft will fly faster, and as it does you will have to re-adjust the trim. Some aircraft even having aileron trim.

Every adjustment you make with the throttle and prop pitch will demand you adjust trim....Even opening the radiator wich slows you will....Simply make the adjustment to bring the aircraft back to a slight nose down and stright attitude.

Note your top speed settings (say 95% throttle, 85-95% prop pitch).....By doing so you can pre-set trim before take off for best speed, or if noting a cruise speed, can adjust for that.

Do not buy into all that will tell you to use trim to climb and so on....Yes you can do that, yet trim is NOT meant to be a control surface....It is meant to fine tune control surfaces...If you want to climb pull back on the stick.

Eventually, you will find trim settings that you can simply set it at and leave it....Usually best speed, all compensation done with stick inputs. However, to fly correctly you will alter trim with each change you make to the aircraft (speed, throttle, prop pitch, radiator, canopy, flaps, etc.)....So experiment and find what works for you.

K2

M_Gunz
02-27-2011, 09:29 AM
On a long steady climb even commercial pilots will trim for it.

Xiolablu3
02-27-2011, 09:36 AM
No plane will fly exactly straight and level without some assitance. Fighters were built to be unstable in flight.

You need to trim it for straight and level flight.

Zeus-cat
02-27-2011, 10:58 AM
The link to my campaigns is below. Download my training campaign - Straight From the Farm.

Swivet
02-27-2011, 10:59 AM
Dorothy were not in Kansas anymore http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Follow Billfish's instructions and she'll be blasting you outta the sky in no time http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif..Seriously tho this is pretty much as real a simulation as your gonna find...I was the same way when i started. As hard and frustrating as it seems, you get use to it and eventually love how the planes react to "almost real" characteristics..You'll learn to love it...and there is so many helpful people here. Also have a look at Bearcats Nugget Guide to getting off the ground. It is a long read but it is very thorough and informative. http://forums.ubi.com/eve/foru...3110283/m/9121094645 (http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/9121094645)

Other than that.....welcome aboard and enjoy the ride http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Ba5tard5word
02-27-2011, 01:00 PM
Read this topic, it's a guy who has the same question.

http://forums.ubi.com/eve/foru...3110283/m/7771089019 (http://forums.ubi.com/eve/forums/a/tpc/f/23110283/m/7771089019)

I would turn torque and gyro effects on. I find that the torque keeps planes flying largely straight forward by pulling them back to center, if you have it off then planes will veer more without being tugged back to center by torque. You'll still veer a little bit and the plane will turn on its side a bit but it's more manageable with torque on especially when taking off.

human_male
02-27-2011, 01:54 PM
Thank you very much everyone for the assistance, I really appreciate it. But I think I'm going to shelve the game for now and try a less realistic and demanding flight sim to start off with.

Thanks again.

WTE_Galway
02-27-2011, 04:29 PM
Originally posted by human_male:
Thank you very much everyone for the assistance, I really appreciate it. But I think I'm going to shelve the game for now and try a less realistic and demanding flight sim to start off with.

Thanks again.

I was not aware there were any other games featuring the Eastern Front or the IL2.

thefruitbat
02-27-2011, 04:43 PM
Birds of prey does a bit.

but its not a flight sim.....

M_Gunz
02-27-2011, 05:08 PM
Trying to rudder by keyboard is not going to work in IL2. If you have the right hardware and know-how it doesn't take that long to learn taking off. And if you have pedals or a twist-stick then pressing / to straighten the rudder is a good way to shoot yourself in the foot, it needs to be to one side while the tailwheel is down and then changed again when the tailwheel comes up. You need to lock the tailwheel prior to rollout and unlock it before touch down.

Some basic steps and the right hardware, it shouldn't take 30 mins to get right and then is the next step, staying up!

The thing is that you don't need to know those things to play as Quick Mission always begins with an Air Start. Run those for a while till you've got more of the feel and then tackle taking off.

Xiolablu3
03-03-2011, 02:46 PM
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M_Gunz
03-03-2011, 03:01 PM
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