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View Full Version : The Saga of White13(56k, better stay away)



MrMojok
09-02-2006, 12:58 PM
I took these screenshots of something very curious that happened this morning.

I was playing offline, flying a Mustang escorting B17s over Berlin. Several Focke-Wolfs
had disengaged and came down to land. I followed them down.

White13, an AI 190, did something I've never seen before in this game.

Here he is coming in to land. I am right behind him:
http://members.cox.net/f1dude/White13/White13.JPG

Getting strikes on his right wing:
http://members.cox.net/f1dude/White13/White13a.JPG

He trails debris:
http://members.cox.net/f1dude/White13/White13b.JPG

He has made it home!
http://members.cox.net/f1dude/White13/White13d.JPG

He weaves off the runway?!?!
http://members.cox.net/f1dude/White13/White13e.JPG

For reasons known only to himself, he continues straight across the grass and dirt:
http://members.cox.net/f1dude/White13/White13f.JPG

Before smacking into the row of houses, he decides he'd better take to the air again:
http://members.cox.net/f1dude/White13/White13g.JPG

Perhaps he has lost hydraulics. He cannot seem raise his gear:
http://members.cox.net/f1dude/White13/White13h.JPG

Here he has flown too low over a house and clipped his gear off:
http://members.cox.net/f1dude/White13/White13i.JPG

His empty wheel-wells:
http://members.cox.net/f1dude/White13/White13j.JPG

I am expending the last of my ammunition on him, firing from too far away, as usual:
http://members.cox.net/f1dude/White13/White13k.JPG

Now he has really done it; flown too low again and this time clipped off about five feet of his starboard wing:
http://members.cox.net/f1dude/White13/White13l.JPG

http://members.cox.net/f1dude/White13/White13m.JPG

I wonder what's going through his mind in these last few seconds:
http://members.cox.net/f1dude/White13/White13n.JPG

http://members.cox.net/f1dude/White13/White13o.JPG

http://members.cox.net/f1dude/White13/White13p.JPG

Do you suppose the damage I inflicted caused him to lose his brakes? Is such a thing modelled in this sim? He ran along
the grass apparently in control, the entire length of the field. There were no obstructions on his runway that would have
caused him to veer off it. I think the AI just plows right into such obstructions anyway.

Treetop64
09-02-2006, 01:03 PM
While it might be cool to think that the AI's behavior is due to the damage you inflicted, I suspect it has more to do with the now legenadary status of the occasional goofiness of the AI itself.

mandrill7
09-02-2006, 01:06 PM
Ai cannot correct for flight imbalances caused by battle damage. Even a scatter of light hits on 1 wing will cause a slight imbalance and the AI will blissfully fail to compensate - thus, veering happily off runway. What's REALLY impressive is that the little bugger took off again and tried to fly! WTF?!

BiscuitKnight
09-02-2006, 01:13 PM
Originally posted by mandrill7:
Ai cannot correct for flight imbalances caused by battle damage. Even a scatter of light hits on 1 wing will cause a slight imbalance and the AI will blissfully fail to compensate - thus, veering happily off runway. What's REALLY impressive is that the little bugger took off again and tried to fly! WTF?!

Really? I've never seen AI botch landings, really, unless they're damaged in an unusual manner or the occasional goof.

Still, I think White 13 deserves a cheer for absolute bizarre behaviour.

Divine-Wind
09-02-2006, 02:03 PM
He must have had rofled waffles and buttered toast. Eating such foods together has been known to cause sporadic behavior (especially in cats, since the buttered toast wants to land buttered side down, whilst the cat must land on it's feet), and washing it down with Coca-Cola Black will definitely do you in.

He might have also had buttsecks with a toilet.

redfeathers1948
09-02-2006, 02:22 PM
S~Mr Mojock

Whatever.. totaly cool screen saves dude!! http://forums.ubi.com/images/smilies/25.gif

orkan_3d
09-02-2006, 02:52 PM
He obviously got mad and tried to get even. http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

dravisar
09-02-2006, 05:17 PM
that was funny as hell http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I have no idea what he was thinking, other than that his suicidal tendencies were obviously conflicting with his will to live!


DW, your killin me over here.

MrMojok
09-02-2006, 05:23 PM
He didn't do too good of a job of it though http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Although I would not fare too well with my engine shot up and landing gear stuck either.

We see all the time in gun camera film the landing gear dropping due to loss of hydraulics, but it has never happened to me ingame and I have never seen it happen to the AI before this either. I really don't think the DM is modelled this way. Why he took off again and kept his wheels down must just have been an AI fluke.

It was a hell of a fun mission though, and the ending makes it all the better.

BTW I didn't post some of the more amusing screenshots, as he approached on his final I made two passes on him, including one where I overshot but instead of pulling up I flew right under him as he was about 30 feet above the ground with gear down http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

orkan_3d
09-02-2006, 05:32 PM
BTW I didn't post some of the more amusing screenshots, as he approached on his final I made two passes on him, including one where I overshot but instead of pulling up I flew right under him as he was about 30 feet above the ground with gear down Razz

There is no sutable smiley for this. Best would be with his arms covering his eyes!

Divine-Wind
09-02-2006, 05:46 PM
I've yet to see AI do anything sporadic or random on landing, but I've found a fairly amusing glitch. Apparently, if you ask tower for permission to land if the others are still in the air, the AI goes nuts, and the entire landing order seems to be disrupted. It's rather funny to set autopilot on and watch as your entire flight circles round and round a few times before finally getting all in order again.

cawimmer430
09-02-2006, 07:18 PM
Maybe you killed him when you shot at his wing. Perhaps he was in the process of throttling up up to correct speed etc. and your bullets or debris from his wing got him. His flaps happened to be on take-off and his plane slowly settled down only to take off again as he was on a higher power setting.

That's the only thing I can think off. http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

mandrill7
09-03-2006, 06:41 AM
Originally posted by Divine-Wind:
I've yet to see AI do anything sporadic or random on landing, but I've found a fairly amusing glitch. Apparently, if you ask tower for permission to land if the others are still in the air, the AI goes nuts, and the entire landing order seems to be disrupted. It's rather funny to set autopilot on and watch as your entire flight circles round and round a few times before finally getting all in order again.

I actually saw AI screw up a landing a couple of days ago. I'm writing a campaign for the Yak-3 set on the Kurland map which has a # of "substitute" strips set up on country roads. So not much margin for error. The first 3 Yaks landed and taxied perfectly, as usual. Then a Yak with some battle damage in its left wing landed and immdeiately slewed left and crashed into a truck.

I've often seen other AI with wing damage fail to compensate at low level and veer in on the side of the damaged wing.

cawimmer430
09-03-2006, 06:54 AM
BTW, what's this on the Mustang? I know it has something to do with the gunsight, but why are the names of German planes on it? Identication purposes?

http://img228.imageshack.us/img228/6271/untitled1ps8.jpg

Ruy Horta
09-03-2006, 07:07 AM
The a/c determine the wingspan settings for the automated K14 sight.

If you have id-ed the a/c this will provide at least one known variable to the equation to be solved by the sight.

PBNA-Boosher
09-03-2006, 10:10 AM
Actually, you may have damaged his throttle control. It's very rare, but does happen, and in the event it does the AI doesn't know what to do about it, it would have been stuck on its last power setting. We can just shut down our engines for a glide-in, the AI's not that smart.

cawimmer430
09-03-2006, 12:12 PM
Originally posted by Ruy Horta:
The a/c determine the wingspan settings for the automated K14 sight.

If you have id-ed the a/c this will provide at least one known variable to the equation to be solved by the sight.

I see, thanks. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Tooz_69GIAP
09-04-2006, 06:32 AM
I have seen AI do this in QMBs if I've either attacked them on approach, or while they have just touched down, and are still going at a fair speed, then they will gun their throttle, and veer off the runway, and if there are no obstructions, they take off again. Has only happened since 4.06m as far as I can tell.

Enforcer572005
09-04-2006, 07:34 PM
yes, they will take off again if they get shot at while landing. Just to see what happened, i got in the gunners seat of a 110 and proceeded to shoot up my flight as they rolled out on landing, well after touching down. As i was blasting away at them, they each gunned it (if they could) and made it back in the air, or at least tried to.

Ive seen damaged AC veer off the runway and crash...on did that to me after i had landed and parked once. I posted screens of it mos ago.