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View Full Version : BoB release date?



Alloy007P
01-21-2007, 01:03 PM
One person says its in 2 weeks others say by the end of the year whtas going on, whens the real release date!? I see at gogamer you can order it and other web sites said it was supposed to come out november 2006 and others december first!?

ImpStarDuece
01-21-2007, 01:14 PM
Most likely in the fourth quarter this year, but, given that most games tend to run behind schedule to some extent (unless your EA), it could even be first quarter 2008.

smokincrater
01-21-2007, 09:05 PM
I`ll beat everyone to the Punch. TWO WEEKS!! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

knightflyte
01-22-2007, 06:52 PM
Alloy,

The 2 WEEKS remark is an ongoing joke in these forums. When the release of a patch is imminant a lot of us get antsy waiting for the release.
Soooooooooooo the typical joke is TWO WEEKS.

Oleg was the first to use said comment when detailing the release date of one of the early IL2 patches, but the patch wasn't released for some time, and now when we are expecting anything...(including BoB) we joke by saying 2 WEEKS.

jamesdietz
01-23-2007, 09:39 AM
I'm not so much concerned by its exact release date , but I am a little nuts over what kind of PC requirements it will take.I'd like to replace my aging PC now in order to play this sim a bit better, with higher graphic settings & FPS but I don't dare buy anything new until Oleg gives us what BoB will require ...does anyone have a clue? I understand the PCU setup will be one of the critical features...

major_setback
01-23-2007, 12:35 PM
The last thing Oleg said was that it will be "released when ready, but no later than the end of the year".
Mind you, after that he hasn't been seen. Rumours have it that he was observed at the casino in Constanta http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif.

WTE_Pharoah
01-23-2007, 08:20 PM
I know this is way off but has Oleg et al considered the compatibility of BOB with the upcoming Vista?

JG53_Valantine
01-27-2007, 04:19 AM
I should imagine so being as driectx 10 is vista only http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Good news though - directx10 games will run on a version called driectx9L that will be a bridge for people who cant upgrade their systems to be x10 compatible although you will ultimately have to if you want to continue playing new releases.

Regards,
Val

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Markku38
01-27-2007, 08:32 AM
Originally posted by jamesdietz:
I'm not so much concerned by its exact release date , but I am a little nuts over what kind of PC requirements it will take.I'd like to replace my aging PC now in order to play this sim a bit better, with higher graphic settings & FPS but I don't dare buy anything new until Oleg gives us what BoB will require ...does anyone have a clue? I understand the PCU setup will be one of the critical features...

http://forums.ubi.com/images/smilies/agreepost.gif

Only thing what gonna do (maybe) my rig now is get her only little aid http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Choctaw111
01-27-2007, 02:28 PM
Originally posted by jamesdietz:
I'm not so much concerned by its exact release date , but I am a little nuts over what kind of PC requirements it will take.I'd like to replace my aging PC now in order to play this sim a bit better, with higher graphic settings & FPS but I don't dare buy anything new until Oleg gives us what BoB will require ...does anyone have a clue? I understand the PCU setup will be one of the critical features...

Oleg has stated that the CPU will be very important (and ultimately the GPU). The best CPU to use for BoB probably isn't even available yet nor is the GPU although there are some really good ones out right now. Will a quad core be best? Or Quad SLI? What about a PPU? At this point who knows. We all have very much time before we need to worry about buying that new PC for BoB. Oleg will let us know what we need when he is comfortable in telling us for sure. And that will only happen in the Beta stage at the earliest. If you remember there are a lot of things that Oleg isn't even going to use in the engine until the Beta stage such as self shadowing and all of the different tree types for the forests. Until then he may not even know what kind of performance hit to expect on even the highest end machines available right now.

slappedsilly
01-29-2007, 08:20 PM
Don't know about a release date, (it'd be moved back any way) but an update would be quite welcome.

VW-IceFire
01-29-2007, 09:57 PM
Originally posted by JG53_Valantine:
I should imagine so being as driectx 10 is vista only http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Good news though - directx10 games will run on a version called driectx9L that will be a bridge for people who cant upgrade their systems to be x10 compatible although you will ultimately have to if you want to continue playing new releases.

Regards,
Val

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That works the other way around. DirectX 9L is Vista's compatibility mode for playing games using all previous versions of DirectX (down to version 4 or 5 I can't remember). Most games will not be using DirectX10 for a while. Some may offer extensions but not require it for a while as well.

I really doubt Oleg would need to work with DirectX10...OpenGL was the platform of choice for IL-2 and I suspect it will be again for Storm of War. Its a solid competitor against Direct3D.

|ZUTI|
01-30-2007, 03:40 AM
I really don't know what the fuss about HW reqs is all about. You saw how alpha ran and looked? And it was running on decend machine nowdays but nothing special, if i recall. Besides, BoB will be OpenGL (i belive that oleg stated when talking to mysticPuma) so even top graphics cards nowdays will be OK IMHO. But i suppose dual core will be a nice addition to it. Will be interesting to see though, since alpha did not have AI for anything. That will put pressure on CPU. Just thinking out loud http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Zoom2136
02-06-2007, 07:55 AM
Originally posted by JG53_Valantine:
I should imagine so being as driectx 10 is vista only http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Good news though - directx10 games will run on a version called driectx9L that will be a bridge for people who cant upgrade their systems to be x10 compatible although you will ultimately have to if you want to continue playing new releases.

Regards,
Val

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Oleg told me in a RGR interview that BOB will be OPEN GL and NOT DX10.... http://forums.ubi.com/images/smilies/10.gif

BTW as for iL2... BOB will pack a bunch of new features that will be activated as time goes by and new and faster components are made available... so it will be as durable (and more) as iL2 engine was.

Capt.LoneRanger
02-06-2007, 10:17 AM
Correct, BoB will be OpenGL.

Release date is in 2 Olegian Weeks, which in our time could take between several hours to about 2 years. Rumours are it will be released in November, though.

x6BL_Brando
02-06-2007, 02:07 PM
The point about rigs is understandable, but logic dictates a few obvious conclusions.

1. Any computer that now runs Perfect settings well, will be certain to run BoB adequately. It would be commercial suicide on the part of the devco to plan otherwise.
That would entail alienating maybe 60-70% of the customer base (and I think that's a conservative figure!). Sure, there are a bunch of people talking quad-core, double SLi setups with umpteen Gigs of Ram and Lord knows what kind of small power station hooked up to them - but they are either BSing, dreaming or pretty rich, don't you think?

Whether this theoretical PC will run the SoW:BoB equivalent of Perfect at top speed is a moot point. I found that I, er, kept finding 'things' - further marvels - as I increased the rating of my setup over the last five years. Improvements were made to the series and I bumped up my rig's internals accordingly. I saw a dramatic improvement when I upped from my old Radeon 9700 - but I had also been lovin' what I saw before. Just some improvements in the coding had made retaining Perfect a bit marginal, so I went to the x850xtPlatinum. Wow! Boggling, and "hey, look at that!" Then I upped from an Athlon to a 939-pin Sandy, and Wow etc.....

The point I want to make is that every time, what preceded the upgrade was good stuff already.. and while I may never have a rig that will run every last bit of FB at full chat with total precision I will still have fun - just as I'd still be having fun with the 2800+ 1Gb RAM 9700Pro as long as I had stuck with Excellent and a few relaxations. And I know many people who are running with less powerful rigs and enjoying the game. In many cases becauses their home economics demand careful spending.

Even if you wait till the last moment to upgrade, you gotta know that there will be some wild advance in technology in the following three days, weeks or months that will toss you back into the Stone age http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif But I'm betting that whatever top-end rig that you buy now will a) blow you totally away during your last times with the FB series, and b) see you into SoW:BoB at well above entry level.

B.

Irish_Rogues
02-06-2007, 03:00 PM
Originally posted by major_setback:
The last thing Oleg said was that it will be "released when ready, but no later than the end of the year".


Because, "HE needs it to be released by the end of this year". I don't think he'll miss the holiday buying season, even if it means scaling back a smidge on some features. This is not a bad thing as Maddox supports their games and is not afraid of big patches with lots of content.

Something to think about hardware wise, look what happened with Core 2 this year. Nobody, knew it would jump performance like it has and quad cores are around the corner. We're in the middle of a tech jump, and this is the first time I can ever remember with computers that the latest, greatest, fastest stuff is CHEAPER then the existing best! We are in a unique position were we can come close to catching with hardware the latest software realeses demands.