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View Full Version : What will be the coolest feature in SHIII and why



SubSerpent
12-12-2004, 03:07 AM
To me I think the dynamic campaign and meeting random ships anywhere in the ocean is going to be the coolest part. This means that you won't have to just patrol your designated patrol zone to find enemy ships or friendlies. Would be cool to watch a fire fight between allied and axis ships sluging it out while you watch from the deep via your periscope.

SubSerpent
12-12-2004, 03:07 AM
To me I think the dynamic campaign and meeting random ships anywhere in the ocean is going to be the coolest part. This means that you won't have to just patrol your designated patrol zone to find enemy ships or friendlies. Would be cool to watch a fire fight between allied and axis ships sluging it out while you watch from the deep via your periscope.

GertFroebe
12-12-2004, 03:23 AM
For me it's the atmosphere inside of the boat including the crew and everything...

Jose.MaC
12-12-2004, 03:38 AM
I don't think that the ships will be generated in an absolute random way. In CAOD was kind frustrating to see troop ships heading for motherland in 1940. http://forums.ubi.com/images/smilies/34.gifHey! Did you forget about Normandy, your fools?

Random in this kind of game just mean something like random in atom phisic's: you cannot say exatly were is an electron, but you know the zone were it can be find with a 99.999% precission.

Could you imaginate anything more ridiculous than a BB generated inside of Wilhemshaven? http://forums.ubi.com/images/smilies/88.gif

The crew, the atmosfera, even the intro music will play a lot in the inmersion of the game.

Lanzfeld
12-12-2004, 08:45 AM
I would just like an accurate TDC and some realism. http://forums.ubi.com/images/smilies/25.gif