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BD360
02-10-2007, 02:35 PM
How do you guys think the targets will be assigned? I can think of two ways it could be done.

1) You only know one target at a time, so you go back to your base and get an assignment from the leader. Upon completing that assignment, you return to the base for a new target.

2) The other option (and maybe the more interesting one) is that all the targets are known to you at the beginning via some sort of hit list in the base. You are free to kill them in any order you want, but since each target is different it may be to your advantage to complete some missions first in order to obtain new equipment or level up for the harder targets.

The first option is probably better suited to creating a good plot, but the second option pushes the idea of freedom even further. What do you guys think about this?

noobfun
02-10-2007, 02:55 PM
well by killing each target you learn more about the consipiracy and the conspirators

they pass this on as they die so your gonna have to do them in order im afraid

and most nizari were captured and killed after the killed thier target so they wouldnt give you a list chances are you wouldnt have had chance to kill another one and if your caught then it could be tortured out of you

BD360
02-10-2007, 03:08 PM
Originally posted by noobfun:
well by killing each target you learn more about the consipiracy and the conspirators

they pass this on as they die so your gonna have to do them in order im afraid


I saw somebody else post something like this too. About the conspiracy being revealed by last words or something? Did I miss an interview online? When was this said?

I just hope that the game doesn't boil down to a series of single missions (albeit with some side missions).
In the gameplay demo that Jade Raymond narrarates, it looks like each mission could take as little as 10 minutes, and if there's only 9 targets. That's not a whole lot of gameplay.
I'm curious about what happens in between escaping from one asssassination, and beginning the next. I hope it's similar to an RPG where you have to acquire information by talking to people (or eavesdropping), or stealing documents, in order to figure out where to go and who to kill. Otherwise it could end up being a repetitive game (kill somebody, go back to the base, kill somebody, go back to the base, repeat as neccessary).

noobfun
02-10-2007, 03:34 PM
Originally posted by BD360:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by noobfun:
well by killing each target you learn more about the consipiracy and the conspirators

they pass this on as they die so your gonna have to do them in order im afraid



I saw somebody else post something like this too. About the conspiracy being revealed by last words or something? Did I miss an interview online? When was this said?

I just hope that the game doesn't boil down to a series of single missions (albeit with some side missions).
In the gameplay demo that Jade Raymond narrarates, it looks like each mission could take as little as 10 minutes, and if there's only 9 targets. That's not a whole lot of gameplay.
I'm curious about what happens in between escaping from one asssassination, and beginning the next. I hope it's similar to an RPG where you have to acquire information by talking to people (or eavesdropping), or stealing documents, in order to figure out where to go and who to kill. Otherwise it could end up being a repetitive game (kill somebody, go back to the base, kill somebody, go back to the base, repeat as neccessary). </div></BLOCKQUOTE>

slap google video in your search engine of choice then search for assassins creed on there theres a few interviews

yes you eaves drop on convos to help you locate your targets in the city and use your assassin sense to translate it from what ever language it spoken in (guessing used the same as the eagle eye spotting thing from e3 live demo)

and in 1 interview or maybe it was somthing i read. assassinations can realistically take you any where from 10 minutes to 2 hours depending. if you just want to run head long at your target then run away like a headless chicken afterwards, then 10 minutes but your chances of dying doing that should make it lots of 10 minutes per kill

and it was prolly me with the last breath bit in another topic ^_^

Anubis14_360
02-10-2007, 04:27 PM
i foun it video (http://www.youtube.com/watch?v=AWBjQjSgaOk) this will show you you kill one target and go back to hq (tell me it it does not work and tell me how to fix it)
http://forums.ubi.com/images/smilies/88.gif

BD360
02-10-2007, 05:00 PM
Ok, now I've watched that interview like 3 or 4 times on different sites, but that was the only one that had the bit about the different weapons, and about using the hidden blade to extract information during assassinations. For some reason, the other versions I've seen had that part edited out. So, thanks for the link.

I know she says that you are given your mission by the leader of the assassins. But I hope there's a lot more you have to discover for yourself too. Maybe he tells you who to kill and which city he's in, but that's it. Then you have to figure out when he's going to be in a certain public place within the city by acquiring all kinds of information.

It sounds like noobfun already knows that this is how it works, but I didn't hear anything in the interviews as specific as "using assissin sense to translate" the eavesdropped conversations, or about learning about the conspiracy from the last breath of the victim. I'm not saying you're wrong, I'm asking what you're reading that I'm not? Because I'm not seeing this info in anything that I've found on youtube.

noobfun
02-10-2007, 06:58 PM
Originally posted by Anubis14_360:
i foun it video (http://www.youtube.com/watch?v=AWBjQjSgaOk) this will show you you kill one target and go back to hq (tell me it it does not work and tell me how to fix it)
http://forums.ubi.com/images/smilies/88.gif

lol i posted that in the weapons info link

likeitsme
02-10-2007, 08:32 PM
Erm... anyone given thought to that little eagle Altair has flying around?http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

If he's successful, his trained eagle (which is obviously called Mr. Pupplekins, I just know it) comes back from the base and gives him the name and place where his next victim is.

It's just like cellphones! Except that the contact takes 2 or 3 days and it's all feathery http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

rahul911
02-11-2007, 02:38 AM
lol..nice one

The_Sphinx
02-11-2007, 06:34 AM
Originally posted by likeitsme:
Erm... anyone given thought to that little eagle Altair has flying around?http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

If he's successful, his trained eagle (which is obviously called Mr. Pupplekins, I just know it) comes back from the base and gives him the name and place where his next victim is.

It's just like cellphones! Except that the contact takes 2 or 3 days and it's all feathery http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Even though you're making a joke, I like that idea about the bird.. I'd never thought of that, good work.

KnightTemplar45
02-11-2007, 08:36 AM
What about the type of assingments like in the game Mercenaries. You do side missions to gain intel on the different targets, like their location and such, and then you take 'em out.

noobfun
02-11-2007, 08:40 AM
well we know that you eaves drop convo's (press a button to translate as everyone speaking in thier native tounge) which give you intel or rumours about the woman next door(its possible lol)

and the side missions are more to turn the locals to you side so they block /trip guards hide you amongst them (priests) and possibly more

KnightTemplar45
02-11-2007, 08:52 AM
That's right, I had a little brain lapse and forgot about that. I bet you would hear some rumors about the woman next door. giggity.

noobfun
02-11-2007, 09:39 AM
Originally posted by BD360:

It sounds like noobfun already knows that this is how it works, but I didn't hear anything in the interviews as specific as "using assissin sense to translate" the eavesdropped conversations, or about learning about the conspiracy from the last breath of the victim. I'm not saying you're wrong, I'm asking what you're reading that I'm not? Because I'm not seeing this info in anything that I've found on youtube.

theres a few unofficial interview on googlevideo a couple of dev weblogs and ive read a few gaming sight review things that got to interview jade

look around theres prolly plenty of info i havnt come across jade seems to slip out new info each interview she does (typical gossiping woman lol *joke joke chill everyone*)

and to prove it

"Are the horse-riding sections going to be a challenge, or are they just sequences that blend the cities together?

Jade Raymond: It's not like you're riding the horse on a path or anything. The horse has a bit of a personality and does certain things to help you in fight situations. He reacts to stress and reacts to enemies being around you. You can also fight on horseback; you need to learn certain commands to do things like make him jump or do acrobatics from the saddle to reach higher places. So there's quite a bit of depth to the horse. We've had an animator and a programmer working for almost two years on just the horse."

thats from here (http://www.computerandvideogames.com/article.php?id=148805)

guess 360 will be better then the ps3 (http://thewilleffect.wordpress.com/tag/assassins-creed/)

likeitsme
02-13-2007, 05:45 AM
Originally posted by Adnocana:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by likeitsme:
Erm... anyone given thought to that little eagle Altair has flying around?http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

If he's successful, his trained eagle (which is obviously called Mr. Pupplekins, I just know it) comes back from the base and gives him the name and place where his next victim is.

It's just like cellphones! Except that the contact takes 2 or 3 days and it's all feathery http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Even though you're making a joke, I like that idea about the bird.. I'd never thought of that, good work. </div></BLOCKQUOTE>

Believe it or not, I was actually being serious http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
It's just that I like people being able to dig through the subtle jokes and finding the real facts http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

XxKillabytexX
02-15-2007, 02:13 AM
Thats so cool about the horse. Who would have thought 2 years working on 1 bloody horse http://forums.ubi.com/images/smilies/compsmash.gif