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View Full Version : WingsOverVietnam Great Game !



249th_Maico
10-04-2007, 04:04 AM
This is on the lighter side. Easy to handle grafix for the not so cutting edge PC. The A/C are well modelled even if the cockpits are a bit simple. The ground can be simple too. However if you start to pick this sim apart, you are missing the point. This series is about FUN! You pop Migs out the sky all day long. But dont think its Super Easy...the missiles are just as unreliable as the Vietnam Vets say they were. I like the guns in this sim. Yeah, they are a bit easy, but thats were the fun is. You still got to get in close witch is A-OK with me.
Its worth having IMO.

This kind of thing allways ends up in a Miss. Only non-manuvering targets get the Aim 9. So in essence, its back to Guns, GUNS, GUNS!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
http://farm2.static.flickr.com/1314/1482182306_9b522d7325_b.jpg

YOU CAN pick a side. There are mods to fly the Migs and you can even partake in a career flying for the communists over Vietnam. The action is up close and personal..[http://farm2.static.flickr.com/1131/1482182288_9ed6d17efd_b.jpg

Four 20mm, he never stood a chance...
http://farm2.static.flickr.com/1091/1482182322_3c9f39efa2_b.jpg

I can hear the engine of the tanker as I pass by. There are some details there.
http://farm2.static.flickr.com/1328/1482182360_838033aa5e_b.jpg

woofiedog
10-04-2007, 04:22 AM
If you enjoy WoV... you might want to pick up Wings Over Europe also. It can be merged with WoV to make one game or use on it's own.

I'd post some links... but checkout CombatAce & Column5 web sites.

http://img.photobucket.com/albums/v438/woofiedog/img00125.jpg

http://img.photobucket.com/albums/v438/woofiedog/img00123.jpg

http://img.photobucket.com/albums/v438/woofiedog/img00067.jpg

http://img.photobucket.com/albums/v438/woofiedog/img00095.jpg

http://img.photobucket.com/albums/v438/woofiedog/img00022.jpg

http://img.photobucket.com/albums/v438/woofiedog/img00036.jpg

leitmotiv
10-04-2007, 04:31 AM
I was a WOV and "Yankee Air Pirate" (mod for WOV) fan, but the "flight sim light" philosophy did not appeal to me. When I tried an AlphaSim F-105D for FS9, I did, indeed, feel like I was flying a lead sled, and Third Wire Stuff lost its allure. The Cloud9 F-104 for FS9 really did it. The 104 was an absolute beast to handle, and the one for Third Wire was like handling a trainer.

JG53Frankyboy
10-04-2007, 04:38 AM
the ThirdWire Games are for me nice "screenshot"-games......................

anyway, they are easy to mod (and sometimes they have to be moded to work properly http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif ).

leitmotiv
10-04-2007, 04:55 AM
FIRST EAGLES was ridiculous---selling a new flight sim with only four flyables, and all were buggy---that really did it for me. On top of that, the players were left to fix the bugs! The unmitigated nerve!

Breeze147
10-04-2007, 08:38 AM
The Thirdwire series should be approached as "game" not sim. There are some good scenarios to be had for download. It is not a "study sim". But, it is the only place to find this era of jets to "fly".

WOV with the YAP add-on is good, but not on a level with IL-2. It would be neat to see IL-2 evolve to this after BOB IF 3rd parties can get the source code.

Divine-Wind
10-04-2007, 09:25 AM
Originally posted by leitmotiv:
FIRST EAGLES was ridiculous---selling a new flight sim with only four flyables, and all were buggy---that really did it for me. On top of that, the players were left to fix the bugs! The unmitigated nerve!
That's why it is called a 'Lite Sim.' I myself like it for a bit of stress release... Especially after going through 600 lines of code in a .mis file because I deleted an entire friggin' base from a Sea Dogs mission...

slo_1_2_3
10-04-2007, 11:31 PM
I got this for 5 bucks on sale one time, you say I can get mods for it? Great! is that where you got those big planes

woofiedog
10-04-2007, 11:46 PM
Wings over Vietnam & Strike Fighters Project 1 (http://mail.4thfightergroup.com/wov/wov_sfp1_setup.htm)

CombatAce (http://combatace.com/)

Anti_Ship_Fella
10-05-2007, 04:51 AM
i have it i just love to see those migs' wings fall apart

Durchstarten
10-05-2007, 05:00 AM
I've had my eye on this game and its cousins for a while now but have never got around to buying it. The Yankee Air Pirate add-on missions sounded pretty good. Might just ask Santa for a copy this Xmas.

DPS.

leitmotiv
10-05-2007, 05:30 AM
"Yankee Air Pirate" is a really tremendous effort. I can't recommend it highly enough. Rather like trying to make a silk purse out of a sow's ear, but it is still brilliant. When you go Downtown in YAP, you really go Downtown.

Phil_C
10-11-2007, 06:04 PM
There are tons and tons of mods for this and SFP1 that you wouldnt believe it..

its not perfect, but its good for nice looking screens, on med preformance systems. Plus if you can cinfigure it to your liking, its not too bad to dork around and fight some jets in.

But all that said, we do need a new Vietnam sim.

GAU-8
10-11-2007, 07:00 PM
i said it before here one time, and i think it sums it up perfectly today.

WOV/WOE/STRIKEFIGHTERS is much like an old style VW bug. its easy to play with and have fun. but once you start to tinker with the engine, there is much more more to get the power/performance you want. a simple sheer delightful gem of a game/sim, that can delve you into more and more tweaking to suit your style of play.

LEXX_Luthor
10-11-2007, 07:10 PM
As you know, I'm the hardcore StrikeFighters guy/guyette here. But, I don't recommend the sim to anybody, unless they have a peculiar times three interest in the Classics within a combat flight The Sims context, or are willing to drown in molding their sim (molding is what I call applying other peoples mods).

That said, its my ONLY sim right now, no other is comparable, but then I'm doing something never done before by any combat flight The Sims developer anywhere.

and its not anymore "open" than FB/PF because their is now way Lowengrin can create his/her own Dynamic Campaign engine and he/she would do so.

FB/PF -- open dynamic campaign engine modding, closed to aircraft modding.

SF/WoV/WoE -- open aircraft modding, closed to dynamic campaign engine modding.

In my opinion, as both DCG's and AIRCRAFT are equally important, both of The Sims are equally open. The ThirdWire series is deathly in need of the ability to mod independent 3rd Party dynamic campaign engines. All that is needed is one tiny little thing - the FB equivalent of EVENTLOG text file.

That's all that we are missing, that and AI aircraft and ground radar programming for beyond visual range engagements. Unfortunately, its not there.

stalkervision
10-11-2007, 07:11 PM
Originally posted by GAU-8:
i said it before here one time, and i think it sums it up perfectly today.

WOV/WOE/STRIKEFIGHTERS is much like an old style VW bug. its easy to play with and have fun. but once you start to tinker with the engine, there is much more more to get the power/performance you want. a simple sheer delightful gem of a game/sim, that can delve you into more and more tweaking to suit your style of play.

http://forums.ubi.com/images/smilies/agreepost.gif

I have always had a whole lot of fun with this flight sim series.. http://forums.ubi.com/images/smilies/partyhat.gif

LEXX_Luthor
10-11-2007, 07:23 PM
An example of what I'm trying to do...Using F-105 cockpit for "fantasy" NAA F-108 interceptor/escort fighter over Siberia...contrails and cirrus clouds visible to hundreds of km, fairly high altitude sky colours, etc...

from 21km altitude
http://i35.photobucket.com/albums/d178/Lexx_Luthor/Untitled-00.jpg


http://i35.photobucket.com/albums/d178/Lexx_Luthor/img00045-2.jpg

LEXX_Luthor
10-11-2007, 07:30 PM
Patrolling the endless skies over Siberia in Boopidoo's Su-15.

http://i35.photobucket.com/albums/d178/Lexx_Luthor/img00013-1.jpg

stalkervision
10-11-2007, 07:36 PM
Originally posted by LEXX_Luthor:
An example of what I'm trying to do...Using F-105 cockpit for "fantasy" NAA F-108 interceptor/escort fighter over Siberia...contrails and cirrus clouds visible to hundreds of km, fairly high altitude sky colours, etc...

from 21km altitude
http://i35.photobucket.com/albums/d178/Lexx_Luthor/Untitled-00.jpg


http://i35.photobucket.com/albums/d178/Lexx_Luthor/img00045-2.jpg

Totally outstanding Lexx! http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

LEXX_Luthor
10-11-2007, 08:03 PM
hehe thanks. I first worked over the visual aspects.

Gau-8::
WOV/WOE/STRIKEFIGHTERS is much like an old style VW bug. its easy to play with and have fun. but once you start to tinker with the engine, there is much more more to get the power/performance you want. a simple sheer delightful gem of a game/sim, that can delve you into more and more tweaking to suit your style of play.
Beneath the cover, its alot more "hardcore" than advertised. If you spend the time working over the FMs, you can make them match the performance envelope of the era's aircraft, and much of the handling quirks, but not all. But it takes time, and deep knowledge that I don't have. Some do however.

One thing -- the view system. Like most controls they are overly conservative and sluggish out-of-box, but ramped up they offer the best control of any sim out there. The view zoom system is smooth, not instant jump zoom like FB/PF, and so you don't lose sight of a small dot when you zoom in. The best "dogfights" I ever had were with SF, because of the view system is, when ramped up, so far superior. Out-of box -- not recommended.

* My very first real dogfight test, flying Su-7 against B-57 (I was a Noob) also amazed me because of I had only a few minutes worth of fuel in afterburner. That was a new challenge not found in any WW2 or DigitalWonderHUDsuperjet sim. I had to learn to use normal thrust and use the burner selectively (the real -7 only allowed three afterburner relights, and it took maybe 10sec to light).

Good link on Su-7 in air combat ~> http://www.bharat-rakshak.com/IAF/History/Aircraft/Su-7.html

woofiedog
10-12-2007, 12:58 AM
I see that you have out another mod for along the Cirrus Cloud addon... Siberian Sun. I'll have to try this out.

Great looking screens with the Cloud Mod!

LEXX_Luthor
10-12-2007, 03:30 AM
Thanks. Its pretty deep experimental stuff woofie. I did see one (1) poaster at simhq do some really nice sunset F-15 screenshots with the new sun. So it is possible.

You are F-89 Fan, here's some stuff I did for that one...

Details ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?t=4410&start=80

Using F-4B instrument panel, repainted dark grey, inside MontyCZ's F-89 external model, with DogSabre Team's older style ADI. The forward canopy frame is F-89 model.
http://i35.photobucket.com/albums/d178/Lexx_Luthor/Cockpits/F-89-1.jpg

Interestingly, the low poly F-89 rear canopy frame matches the high poly F-4 rear canopy frame, so I keep the F-4's rear frame in view.
http://i35.photobucket.com/albums/d178/Lexx_Luthor/Cockpits/F-89-2.jpg

alert_1
10-12-2007, 03:34 AM
Nice..how good is the sim online?

LEXX_Luthor
10-12-2007, 04:11 AM
Its an offline sim like BoB2, but not totally, as some do play it online, but its rather limited.

Buk_Nekkid
10-12-2007, 04:33 AM
Is it possible to record replays/tracks?

Cheers, Neil http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Airmail109
10-12-2007, 05:21 AM
Ground attack in WoV whilst listening to "Nowhere to run" by Martha and the Vandellas is awesome http://forums.ubi.com/images/smilies/59.gif

Incidently BF:Vietnam was blatantly the best Battlefield game ever. Flying a Huey to the tune of "Fortunate Son" over the in game radio rocked.