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XyZspineZyX
09-26-2003, 12:03 AM
Im having trouble using the P-39 with a FAB250 to hit ground targets. My trouble is hitting the Targets in general, I try Diving on them but i end up getting cut down with AAfire, and if i try to just fly low or at medium altitude and drop the bomb overhead i miss everytime...any tips or pointers?

XyZspineZyX
09-26-2003, 12:03 AM
Im having trouble using the P-39 with a FAB250 to hit ground targets. My trouble is hitting the Targets in general, I try Diving on them but i end up getting cut down with AAfire, and if i try to just fly low or at medium altitude and drop the bomb overhead i miss everytime...any tips or pointers?

XyZspineZyX
09-26-2003, 12:08 AM
Weave as you come in over the target. A straight lined flight is an AAA battery's dream. Then deploy combat flaps only and nose it over target and drop the throttle to idle. Aim, release and straighten the plane out, pull in your flaps and weave like hell on out of there!

Luckyboy = senior hydraulic landing gear designer for the P-11

XyZspineZyX
09-26-2003, 02:20 AM
awesome it worked http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif thanks

XyZspineZyX
09-26-2003, 03:44 AM
You can also try coming in at around 1000 meters and diving at a 45-60 degree dive and drop your bomb, get low and fly fast out. It's all about trial and error to find the technique that best fits you and then practice practice practice.

<img src="http://www.geocities.com/agrill101/Sig.jpg.txt"

XyZspineZyX
09-26-2003, 03:52 AM
It is all about trial and error. I personally like a short dive from about 500-800m full throttle. Im used to the height, speed and angle of my attack, usually in p-47 or FW-190, so i realease when the target first goes under the nose of my a/c. You might want to put a 1 sec delay on your bombs for low level attacks. As for avoiding flak, I like going full throttle and on the way out full rudder to one side so the plane skids out of target. Hard for flak to adjust to the skidding effect caused by the hard rudder. I read tha American Thunderjug pilots used this when attacking German ground targets and found it a good manuver.

"Yellow-nosed b@st@rds, 6 o'clock high, coming down now!"

ShadowHawk__
09-26-2003, 04:07 AM
If all else fails put a couple seconds on the bomb delay, come in as low as possible and just use some sense as to when to drop it, there's not a whole lot of places it can go if you drop it from 40 meters above the ground /i/smilies/16x16_smiley-wink.gif

<center>------------------------------------------------------</center>
<center>http://www.geocities.com/tk_shadow_hawk/shadowhawk_sig2.txt </center>
<center>-Death From Above</center>

XyZspineZyX
09-26-2003, 05:37 AM
For another approach set the bomb fuses to 3 to 5 seconds and come in at 50 ft, AAA can't get you. pretty hairy, just drop before runway and watch them bounce along the tarmac then blow up.

<center>http://www.skalman.nu/worldwar2/bilder/su-airforce.gif

XyZspineZyX
09-26-2003, 06:13 AM
Couldn't agree more, the low-level bombing is accurate and fun, just don't get too low or you'll clip your propellerblades /i/smilies/16x16_smiley-very-happy.gif

rgds

XyZspineZyX
09-26-2003, 06:24 AM
I like to fly the P-47 up to 3000+ meters. I then go inverted and come straight down on the ground target. With the sight zoomed in, i release the bombs at around 1km. I then pull up and level out at 2,300 meters.
This works great over enemy airfields because enemy planes are very rarely at 2000+ meters by their base. If you have multiple bombs or rockets, you can do several passes. Also, once you do get that altitude, you can find a plane that is coming or going below you and swoop down on them. (no strafing of other players please) It is an almost gauranteed 2 kills.

XyZspineZyX
09-26-2003, 09:03 AM
one word for you mate,

PRACTICE

XyZspineZyX
09-26-2003, 12:27 PM
I come in hot and low with a 3-4 second bomb delay. Get lined up right with the target and when they're almost under my nose I release, and bank out of their.
As flying directly over AA guns is typically a bad move.

XyZspineZyX
09-26-2003, 12:45 PM
Bomb delay here too - that and practice /i/smilies/16x16_smiley-wink.gif Without bomb delay you spend more time worrying whether you'll blow yourself up than the target. I've only got a 2s delay - I guess 3-4s gives you enough time to bank round and admire your handiwork /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
09-26-2003, 01:22 PM
ive resorted to dive bombing /i/smilies/16x16_smiley-sad.gif

XyZspineZyX
09-26-2003, 02:44 PM
Does that mean dive bombing is considered easier? If so, I agree. I've gotten proficient enough at dive-bombing that I can do it on a keypad (no joystick) at my work computer. I usually come in at 1000-2000 meters, slow way down, go almost vertical, idle the engine, put on combat flaps (or dive breaks in Stuka) and drop bomb and pull up at around 500 meters. Works like a charm. I hit targets 9/10 times. The only target I've had any trouble with are ships. As for low level bombing, I agree it's much tougher, though I can dive right towards the target (at about 30-45 degrees) till I'm practically sitting on it and release, it works pretty well, though not as well as dive-bombing (at much steeper angle, close to 90 degrees) which puts the bomb right on the bulls-eye!

p1ngu666 wrote:
- ive resorted to dive bombing
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