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XyZspineZyX
06-25-2003, 05:08 PM
What are warps or warping?

XyZspineZyX
06-25-2003, 05:08 PM
What are warps or warping?

XyZspineZyX
06-25-2003, 05:14 PM
The information your sending to the host, and the info your getting back, is not as quick or as clear as offline. So your computer has to guess where it thinks the plane you see is going to be. This makes the planes jump all around. This is a simple explanation, but you get the idea.

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XyZspineZyX
06-25-2003, 05:21 PM
we talking dry wall? /i/smilies/16x16_smiley-tongue.gif

No, online warps are, from what I understand, are packet losses due to varrying intenet connections amongst users that temporarily cause asymmetrical gameplay depending on who's connection is borked.

Much like how my script is borked

http://www.rmutt.netfirms.com/skinssig.gif (http://www.rmutt.netfirms.com/)

XyZspineZyX
06-25-2003, 07:24 PM
Also script server will create massive warp since the netcode is currently screwy, even with skin dls off its sending pilot photos and regiments plus the repeated statistics the scripts send constantly creating packetloss = massive warp from scripted servers t1 dsl cable 56k doesnt matter

http://mysite.verizon.net/vze4jz7i/ls.gif

Good dogfighters bring ammo home, Great ones don't. (c) Leadspitter