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View Full Version : Idea to fight piracy's effects



Hitman_PAces
12-16-2004, 12:41 PM
I have a good friend who sometimes gets illegal copies of videogames. Since I am not able to convince him that he should not do that, I have decided to give him as Xmas present a legal copy of SH3 ( Well, obviously a promise of buying it in February ).

This is a good way to solve the problem, as I would anyway spend about 45Eur on a present for him, but doing so:

1-I manage that his illegal copy becomes legal ( You can have a back-up of a legal CD, legally )

2-I avoid that UBI looses the well deserved money for his efforts.

3-I give UBI all the real support his game has

So my suggestion is: Buy a legal copy of SH3 as Xmas present to any friend or relative who you know that gets an illegal copy!

Yarrick_
12-16-2004, 12:49 PM
My friends and I do not use to make each other presents for christmas... only for our birthday...
In any case, the presents doesnt' tend to be video games. Books are more common. Not everybody does likes video games.

pstefanovic
12-17-2004, 02:39 AM
I will also order one copy of silnet hunter III.
I am from Serbia, but in last few months i have ordered so many oginal games from USA.
Esspecially if I liked that game i will buy it at any costs!

Also I want to give a support to my Romanian neighb.

regards,
Petar

Messervy
12-17-2004, 03:46 AM
Please visit the "where are you from thread and join in". http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Your country is not yet listed.

matteo1980
12-17-2004, 03:52 AM
I must agree: legal copies are the right thing to get to the developers the right satisfaction and respect for their work.
Hi everybody and merry christmas to all of you!!
Teo

Capt.LoneRanger
12-17-2004, 04:31 AM
It's also the best way to get ongoing support for the game and to convince UBI to support DC2 http://forums.ubi.com/images/smilies/25.gif

I buy all games I play - If a game convinces me by whatever means, I'd be ashamed to use that software and not contribute my part of the deal.
And if I don't like it, there's always a chance to return it or to sell it on ebay. Piracy is not an option. http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif

sav112
12-17-2004, 06:51 AM
Best way to cut out piracy is simple, have a great internet multiplayer option. I have the original Battlefield Vet and I know a few that have copy€s but the thing is I can play online which as most will know is the only way to play the game and they can not.

So even with there downloaded copy they just have never experienced the game the way it should be played. The only time I have seen it work well for the games company is when one friend got the original after playing the copy because he wanted to play online when I said playing the AI was rubbish.

So if we get our Destroyer command II ( is that right if not III) and its played over the net, if done right is so much a bonus that having a copy and not being able to play over the net is a non starter.

Pity all that I read so far is about Lan games, we want it on the net I want to go to war with people from all over the world.

Jose.MaC
12-17-2004, 07:30 AM
I'm thinking of some friends who could receive this great video game for their birthday. Is a good idea, if they like videogames and online games.

Agree, the more Ubisoft sells, the more chances to get our hands on DC II. So let's see it as an inversion.

Capt.LoneRanger
12-17-2004, 08:33 AM
sav112, BF & BFV are not very good examples.

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> So even with there downloaded copy they just have never experienced the game the way it should be played. <HR></BLOCKQUOTE>

This is the understatement of the year. Bf&BFV are worth a laugh in SP-mode, nothing else. If SH3 will be that cheap, with an AI that dump, NOBODY will buy this sim. http://forums.ubi.com/images/smilies/10.gif

But yes, the mulitplayer-support is certainly a reason for many people out there, to buy this game.

TASKFORCE1x1
12-20-2004, 08:56 AM
Like battlefield 1942 and Enigma has it there should be a server to check CD keys. Every game/sim I play is multiplayer capable and its just more fun to play online because of the human element. That will make them pay. If the CD key is banned the show is over for them. Of course the key must be encrypted even if the Key is in the registry. A good hacker could steal someone's User.dat or NTuser.dat file and open it and find the CD key like for Battlefield for which sadly to say they dont encrypt the **** key. Please Dev team dont make that mistake.

Trontir
12-20-2004, 09:17 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Capt.LoneRanger:
(...)
I buy all games I play - If a game convinces me by whatever means, I'd be ashamed to use that software and not contribute my part of the deal.
And if I don't like it, there's always a chance to return it or to sell it on ebay. Piracy is not an option. http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif <HR></BLOCKQUOTE>

Exactly what I thought, when I saw this thread. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

A good idea to limit piracy of SHIII would be to offer something that couldn't be copied on a CD-R ... like a big spiral bound manual or a navy chart or something else that you want to have or need to play the game http://forums.ubi.com/images/smilies/59.gif

Yarrick_
12-20-2004, 12:02 PM
I will buy the game, but multiplayer is not an option for me, no ADSL. I tried sometimes to play multiplayer games, very funny indeed, but too slow... most games won't work. I was able to play C&C for example, or some other strategy games, but simulators don't seem to work for me. Maybe too much information is to be sended/ recived.

CAD-monkey
12-23-2004, 02:22 PM
I had Knights of the Sky for the Amiga (way back when) and they used the manual for a security check:

They asked you what the picture was on a page of the manual they specified.

Surly this could be employed for modern games?
A different code on each page, if the manual is v. large and every manual had specific codes for the CD's, this would make piracy virtually impossible.