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XyZspineZyX
09-08-2003, 12:56 PM
I've been playing IL2-FB for a while now, but I still haven't mastered the art of shooting down bombers in one salvo. Online I see them dropping like flies, but I simply can't find the soft spots to the fueltanks or bombbays.

Is there a way so I can see the damage-model of each plane?

XyZspineZyX
09-08-2003, 12:56 PM
I've been playing IL2-FB for a while now, but I still haven't mastered the art of shooting down bombers in one salvo. Online I see them dropping like flies, but I simply can't find the soft spots to the fueltanks or bombbays.

Is there a way so I can see the damage-model of each plane?

XyZspineZyX
09-08-2003, 01:28 PM
Come in from high angles of attack. Try flying about 1000 meters above them and diving at them at 30-90 degree dive and aim for the wingroot or engines. You can bring almost any bomber down if you try a head-on pass but this can be more difficult to set-up

<img src="http://www.geocities.com/agrill101/Sig.jpg.txt"

XyZspineZyX
09-08-2003, 01:37 PM
Thats good advice although if your not good at deflection shots then just go for one engine. Basically pick an engine, and hammer it and the wing root next to it. Unless it's a 4 engine bomber. Then go for the wing root or try to get 1 engine to explode.
Enough damage to the engine and it'll either explode or fall out of the aircraft. If it falls out she's going to crash no doubt. One engine not running is completely different then one engine not there. If you don't have cannons forget breaking the engine off like that.
Just go for the wing root which is easier done from above or below. I typically go for which ever angle affords them the least ability to return fire.
On russian pb-3's for example they're so slow, and all their gunners stick out the top so I always come from below.
Same with most bombers except the PE-3, and a couple of others. The more angle you can get the more wing you have to shoot at.

Also if neither of those work then just get in close as you can while dodging their gunners. Then when your almost point blank open up on thw wing roots.

Another way that works for everything is to come from above or below, and shoot their tail off.

XyZspineZyX
09-08-2003, 01:37 PM
Give your self height above the bomber. Make sure you have plenty of space. Have prepared in your mind what you are going to do as you attack ie:

`I`m going to target the wingtips/ fuselage/ cockpit/ engine and give a good burst into it about one secs worth`. (obviously engine, wingtips, cockpits are your best bet, but harder to hit).

Don`t get too close as you dive and shoot early (bullets will carry down). Pull up, dive in again. Never get fixated in dive or you`ll hit him. As you shoot always be thinking to pull out.

There are other techniques, like coming from underneath. I once did that and raked the fuselage from its rear to its front and it just exploded! I must have hit the bombload, only ever happened once.

Eventually (as the real pilots did) you`ll work it out.



"Tis better to work towards an Impossible Good, rather than a Possible Evil."

SeaFireLIV.

XyZspineZyX
09-08-2003, 01:53 PM
All good advice there.

A useful training tool is the "arcade" setting- in the conf.ini file you'll find a line that says
arcade=1 (change that to 0; or vice-versa- I don't remember which is "off")

Arcade mode will make bullet hits appear as giant arrows piercing the ac. This is useful to know where you are hitting and therefore whether it's doing anything. Note that the arrows are only indicative of direction of hit and not strength/effect of impact; so if the cockpit is filled with arrows from behind, and the pilot isn't dead, it's because the seat armour has been able to absorb the impact of the ordinance.

Another suggestion is to play around with slowing and speeding up time compression. I can't say that that has ever worked for me, but others vouch for it.

Cheers, /i/smilies/16x16_smiley-happy.gif
Cold_gambler

XyZspineZyX
09-08-2003, 02:15 PM
Try this for practice. Go into the QMB and setup a mission with big bombers (Pe-8) or something.

Give them the 2000 or 5000lb bombs and then practice coming up from underneath and shooting them in the belly to set off the bombs.

Believe me, you will know when you have hit the target. especially the 5000 lb bombs. They blow up taking out everything around them in a huge explosion.

I once be sheer accident hit one in the belly while it was in close formation and the resulting explosion took out the entire flight of bombers (at least 12 planes) plus of course my own, but what a site to watch what was left of my plane plummet down with a sky full of debris.

Not real at all, but lots of fun and a great way to practice targeting the bomb load from underneath.

If you are above the target, strafe the wingroots from above, will come off very easy with cannons. with only machine guns, forget it unless you get a cockpit hit.

cheers!

XyZspineZyX
09-08-2003, 02:17 PM
I think most of these bombers have fuel tanks in the wings...you can try and light those on fire or make them explode. That seems to work for the He-111's and they did it in the gunnery tutorial.

http://freespace.volitionwatch.com/icefire/icefire_tempest.jpg
"Never in the field of human conflict was so much owed by so many to so few." - Winston Churchill

XyZspineZyX
09-08-2003, 02:30 PM
from my experience, not much point going for the engines from right behind, got some amour or sumin there /i/smilies/16x16_smiley-sad.gif
ive also made aircraft leak fuel tons, without a boom /i/smilies/16x16_smiley-sad.gif
once i even emputyed all my ammo from a la7 3x into a he111 and it was still flying, i was online and hadto help ma dad, so i kamazadied into his wingtip
plane still flying /i/smilies/16x16_smiley-sad.gif
u really need cannons too

XyZspineZyX
09-08-2003, 02:39 PM
take big guns, gunpods or MK108s... 4xHispano is also good. Then doesn´t matter where is the weak spot /i/smilies/16x16_smiley-wink.gif Don´t lurk behind them at the same speed, you are a fighter and you have to fly >200kph faster than the bomber when shooting. Learn where the rear/side/frontal gunners are (for ex. Pe2 has covered high and low six + sides up to certain (unbelievable) angle, Pe8 attack from the front bottom if you don´t like to get hit, IL2 from everywhere save six and high six etc.)

and if the Pe8 is too hard, send your wingman first and after he bears the concentrated fire instead of you, you strike hard!



<center>http://www.kurita.sk/PRIVATE/pictures/sig_il2.jpg

XyZspineZyX
09-08-2003, 02:49 PM
- and if the Pe8 is too hard, send your wingman first
- and after he bears the concentrated fire instead of
- you, you strike hard!

I wouldn't want to be your wingman! /i/smilies/16x16_smiley-wink.gif

XyZspineZyX
09-08-2003, 03:04 PM
Bnej_03 wrote:
-- and if the Pe8 is too hard, send your wingman first
-- and after he bears the concentrated fire instead of
-- you, you strike hard!
-
- I wouldn't want to be your wingman! /i/smilies/16x16_smiley-wink.gif
-
-

well, for the QMB training it´s OK /i/smilies/16x16_smiley-very-happy.gif



<center>http://www.kurita.sk/PRIVATE/pictures/sig_il2.jpg

XyZspineZyX
09-08-2003, 03:31 PM
Thanx guys, I already knew the basics, but some suggestions seem like good ideas... I'll try em tonight.

XyZspineZyX
09-08-2003, 03:39 PM
Another suggestion....

Go in fast, matching sppeds is tempting but not good tatics.

To improve gunnery, fire then pause, go to Cntrl+F2 and see where your fire is going.

I found that reducing my stick responses to that squeezing the trigger did not cause 'inputs' also helped.

In the Foxhound's Kennel is...

Duron 1.2Ghz, Win XP Home-SP1, 512MB PC133, Ti4800SE, SB5.1, Dx9.0b, FB1.1b

XyZspineZyX
09-08-2003, 03:47 PM
The a9 is GREAT for taking down bombers with its twin mk108s, u can probably take out a few planes aswell /i/smilies/16x16_smiley-happy.gif /i/smilies/16x16_smiley-very-happy.gif

http://www.x-plane.org/users/12thiaptbone/viper.jpg
47|FC

XyZspineZyX
09-08-2003, 04:15 PM
If you can merge head on aim for the cockpit and open up at around the 1km mark (the rate of closure means you'll not only hit but rip the thing apart!), He-111's from a hurricane (even with it's puny .303's) work's brilliantly like this....

I tried it cos I remembered hearing hurri' and He-111 pilots describing it, with the plexiglass nose in the Heinkel it was apparently terrifying...

XyZspineZyX
09-08-2003, 04:38 PM
To find weaknesses, take 'em out and get them drunk!

No HE-111 can refuse schnaps!

/i/smilies/16x16_smiley-happy.gif

What I have done in the past is set up a QMB mission where there are several planes against several bombers, started the online track, placed the plane on auto pilot, and let them go at it.

Then play back the track and see who got who how.