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inscript
11-27-2007, 10:56 PM
Hey,

I was looking around and noticed that still no ubisoft staff have made an official report of the Xbox 360 bugs. As if they don't exist??

Are 360 Users going to see a Patch?
Heres whats happening to me.

http://img251.imageshack.us/img251/7429/img00072ng9.th.jpg (http://img251.imageshack.us/my.php?image=img00072ng9.jpg)

Spikes,I read that this was one of the bugs in the PS3's problems along with the ground disapearing. So why is PS3 sucking up all the support?

http://img401.imageshack.us/img401/1497/img00076ge5.th.jpg (http://img401.imageshack.us/my.php?image=img00076ge5.jpg)

Could be my GPU melting.. haha!

But honestly are we gunna see a patch here? Such a good game going to waste in all of our hands.

Please Patch US TOO!!

puha
11-28-2007, 01:27 AM
Ok

First:
I have just tried to kill the fake Robere (girl) and headed to Arsuf. As soon as I load into the new area (Arsuf) I run down to where the first three archers are. All of a sudden there is a double of me. Does exactly what I does. I tried to play with it but as I go farther into the level the computer enemies keep running past me at my double farther back. My camera keeps trying to switch between the two of us and is most the time inside the ground or all messed up somewhere unknown. Even so... playing on eventually when I get far enough I automatically die. Guessing my double falls of a cliff or something. Anyways its stupid and frusterating. It happens everytime I play and I can't get past it.

Second:
If I exit the Animus and then recontinue sometimes I won't have a double. When that happens I run down to where the first three archers are at the start of Arsuf. It doesn't seem to matter if I kill them or not but after I kill the three and head to the wooden tower...I fall through the map and die...EVERY TIME. I've tried it over and over.

SOO...it seems that if I don't have a double I fall through the map a few feet after the archers and if I do have a double I die cause my double dies. This is a big problem and needs to be fixed before I return this game that started off soo good.

stix489
11-28-2007, 01:39 AM
If you have a second controller plugged in, unplug it and it should work.

Lord_Assies
11-28-2007, 02:43 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mdonatelli:
all that you request would require major overhaul of the code. they would never ever include those in the patch. they aren't even really considered fixes. the patch will be to fix technical issues with the code manifesting itself in freezing, framerate drop (maybe) and screen tears (maybe) </div></BLOCKQUOTE>

I hope you are not right! But i think you are! It cost a lot of work to fix al the problems! Why do so, they already sold the game on big scale. I think it's a shame that their are so many bugs in the game. Their must be a law that it's illegal to sell uncomplete games!

inscript
11-28-2007, 09:16 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Lord_Assies:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by mdonatelli:
all that you request would require major overhaul of the code. they would never ever include those in the patch. they aren't even really considered fixes. the patch will be to fix technical issues with the code manifesting itself in freezing, framerate drop (maybe) and screen tears (maybe) </div></BLOCKQUOTE>

I hope you are not right! But i think you are! It cost a lot of work to fix al the problems! Why do so, they already sold the game on big scale. I think it's a shame that their are so many bugs in the game. Their must be a law that it's illegal to sell uncomplete games! </div></BLOCKQUOTE>

Well you can contact the Better Business Bureau BBB.Org and file a report. I mean this isn't the first time that Ubisoft has released a game, we expect better!

Pr0metheus 1962
11-28-2007, 10:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Lord_Assies:
Their [sic] must be a law that it's illegal to sell uncomplete [sic] games! </div></BLOCKQUOTE>

The whole industry would be in trouble if there was. I doubt if any video or computer game ever shipped in a completely bug-free state.

Anyway, there's a difference between a game having a few bugs and a game being unplayable. If it was impossible to complete the game you might have a case, but even so, if the developer fixed the game in a reasonable time you still wouldn't have much of a case.

Assassin's Creed has some issues but nothing that prevents a player from finishing the game. Even the bug caused by having a second controller powered-up has a solution that everyone can easily put into effect without the need for a patch.

xELITEGUNNERx
11-28-2007, 11:56 AM
i completed the game and there were no gliches but after i would replay a memory and and before i got to the cities it would freeze so i had to start it up again and it was fine but i have to do this every time i go on the game

Pr0metheus 1962
11-28-2007, 12:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by xELITEGUNNERx:
...i have to do this every time i go on the game </div></BLOCKQUOTE>

Does 'going on the game' have the same meaning in the US and elsewhere as it has in England? 'Cos I cracked up laughing when I read that.

xELITEGUNNERx
11-28-2007, 02:33 PM
y

SamFisher_604
11-28-2007, 02:35 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Beeryus:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Lord_Assies:
Their [sic] must be a law that it's illegal to sell uncomplete [sic] games! </div></BLOCKQUOTE>

The whole industry would be in trouble if there was. I doubt if any video or computer game ever shipped in a completely bug-free state.

Anyway, there's a difference between a game having a few bugs and a game being unplayable. If it was impossible to complete the game you might have a case, but even so, if the developer fixed the game in a reasonable time you still wouldn't have much of a case.

Assassin's Creed has some issues but nothing that prevents a player from finishing the game. Even the bug caused by having a second controller powered-up has a solution that everyone can easily put into effect without the need for a patch. </div></BLOCKQUOTE>

uh CLEARLY you're not in my situation.

my 360 for some reason sometimes thinks my AC game disc is a DVD...in fact after that it thinks all my other games are DVDs.

after i've finished the game, i couldn't even load the first block. i've returned the disc, formatted my HD, and STILL i can't load the first block. i can't even get through the tutorial without it telling me the disc is dirty or the screen freezes up. i tried it on another 360 and it worked flawlessly...WTF...and on mine i can't even load up the KINGDOM...it keeps telling me the game disc is dirty whilst OTHER games work FINE. my Halo 2 disc that's scratched up is STILL PLAYABLE.

so OBVIOUS they need to send out an update/patch. please don't assume that if you're fine and the majority is fine, then there's no need for a patch.

xELITEGUNNERx
11-28-2007, 02:49 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Beeryus:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Lord_Assies:
Their [sic] must be a law that it's illegal to sell uncomplete [sic] games! </div></BLOCKQUOTE>

The whole industry would be in trouble if there was. I doubt if any video or computer game ever shipped in a completely bug-free state.

Anyway, there's a difference between a game having a few bugs and a game being unplayable. If it was impossible to complete the game you might have a case, but even so, if the developer fixed the game in a reasonable time you still wouldn't have much of a case.

Assassin's Creed has some issues but nothing that prevents a player from finishing the game. Even the bug caused by having a second controller powered-up has a solution that everyone can easily put into effect without the need for a patch. </div></BLOCKQUOTE>
mine started glitching after i completed and i bort NFS prostreet a few days after so i don't mind but it does get annoying when u waited for 5 minutes because some fat old guy is talking to u only to find out that it freezes soon after

Pr0metheus 1962
11-28-2007, 03:12 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SamFisher_604:
my 360 for some reason sometimes thinks my AC game disc is a DVD...in fact after that it thinks all my other games are DVDs. </div></BLOCKQUOTE>

Call me crazy, but isn't it more likely that the problem is with your Xbox? The fact that AC was the last disc you put in does not mean that it has to have been the cause of the problem.

When the Xbox tells you that the disc is dirty the most likely problem is that the DVD laser reading head is dirty. DVD heads need cleaning every once in a while and if you tried the game in another machine and it worked, guess what, the problem is most likely not the game.

In short, I think you're making the logical fallacy "Post hoc ergo propter hoc" (after this therefore because of this). This fallacy is based upon the mistaken notion that simply because one thing happens after another, the first event was a cause of the second event. Post hoc reasoning is the basis for many superstitions and erroneous beliefs.

Save yourself some time and embarrassment and get yourself a DVD head cleaning disc.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">please don't assume that if you're fine and the majority is fine, then there's no need for a patch. </div></BLOCKQUOTE>

Please don't assume that just because you're having problems, it's the fault of the game. If you've had your Xbox for a few months and you don't use a DVD head cleaner YOU are probably the cause of the problem, http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Matt_156
11-28-2007, 08:59 PM
freezing. usually matrix freezing. also tons of screen tearing and often i get stuck in the animus loading screen where you can control altair while you wait for the mission to launch. oh, and ground turning into blank triangular nothingness.

agentdax5
11-28-2007, 09:16 PM
Refering to my post here:
http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=47210...401025216#8401025216 (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=4721051016&m=3881026806&r=8401025216#8401025216)

I had just tried re playing Memory Block 5 successfully, but I could not start over Memory Block 6, only continue. I don't quite feel like playing the game again. The bugs in Memory Block 6 are quite big...

SamFisher_604
11-29-2007, 12:41 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Beeryus:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SamFisher_604:
my 360 for some reason sometimes thinks my AC game disc is a DVD...in fact after that it thinks all my other games are DVDs. </div></BLOCKQUOTE>

Call me crazy, but isn't it more likely that the problem is with your Xbox? The fact that AC was the last disc you put in does not mean that it has to have been the cause of the problem.

When the Xbox tells you that the disc is dirty the most likely problem is that the DVD laser reading head is dirty. DVD heads need cleaning every once in a while and if you tried the game in another machine and it worked, guess what, the problem is most likely not the game.

In short, I think you're making the logical fallacy "Post hoc ergo propter hoc" (after this therefore because of this). This fallacy is based upon the mistaken notion that simply because one thing happens after another, the first event was a cause of the second event. Post hoc reasoning is the basis for many superstitions and erroneous beliefs.

Save yourself some time and embarrassment and get yourself a DVD head cleaning disc.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">please don't assume that if you're fine and the majority is fine, then there's no need for a patch. </div></BLOCKQUOTE>

Please don't assume that just because you're having problems, it's the fault of the game. If you've had your Xbox for a few months and you don't use a DVD head cleaner YOU are probably the cause of the problem, http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

again YOU don't understand my problem.

this DVD thing ONLY happens AFTER i try to play AC. forcing it isn't going to work, moving around Altair during the loading screen isn't going to work. then whilst my box is still on and i insert another game THAN it sometimes rarely goes into this thing where it thinks it's a dvd.

after restarting it, all my games workout fine. sometimes after that i load in AC and it thinks it's a dvd again. if i can play through 3 hrs of Halo 3, there's DEFINITELY nothing wrong with me or the dvd reader. oh and here's the kicker...i've already cleaned it and the problem persists...it's only been AC and will always be AC. if i have only ONE game that doesn't load properly? at all? the only one that's causing all the problems while other games load flawlessly? than yes IT'S DEFINITELY the game disc.

if only you saw it than you would know. even a friend of mine says that it must be a software problem hence why i ask for the possibility of a patch. don't think that i haven't tried EVERYTHING i can think of instead of coming to a quick conclusion.

the last card will be having to check for an update online. if that doesn't work, i'm still under warranty. sure all other 360 owners have relatively small problems...but when the one game i want to play constantly crashes/freezes/gives me a msg error the same exact time OVER AND OVER again? and the other disc i've used that's practically scratched to bits can load up without a hitch? w/e you get the point.

plus, other ppl have had crash/loading problems but nobody ever quotes them. mind you i'm not using my 360 as a tabletop =\

Pr0metheus 1962
11-29-2007, 07:22 AM
None of these things are indicative of a disc problem. They are indicative of a console problem. Have you cleaned the laser head as well as the AC DVD itself?

The fact that this only happens with AC does NOT automatically mean it's a problem with the game. Dirty laser heads can certainly cause that sort of problem because different DVDs are made differently so the problem might only crop up with certain discs.

Again, the fact that other people aren't seeing the same problem when they use the same disc indicates that it's a problem with your laser heads or with your Xbox itself. If it was a problem with the disc everyone with an Xbox would be seeing the problem. The Xbox is not like a computer in that different machines have different components. The whole point of the Xbox is to cut down developer costs and production costs by using the same components. If one console is the same as another any disc problems should manifest themselves on every console.

The friend who says it's a software problem - what technical qualifications does he have?

I had similar problems with a DVD I had for my DVD player. At first I would have sworn it was a bad disc. Every other disc played fine, but when I put that one in the player it would freeze all the time. I cleaned the disc, I cleaned the laser head - nothing worked. After a couple of weeks other discs started acting up. Turns out my 3 year-old daughter had somehow managed to get grease onto her Bambi DVD and the grease had stuck to the laser head and it started attracting every bit of dust and gunk in the atmosphere. This eventually solidified and no amount of home laser head cleaning could remove it. The DVD player needed a professional cleaning.

Brood11384
11-29-2007, 05:01 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The last level where I have to go to that area near Acre to chase down Robert keeps glitching for me. I've had a number of interesting glitches now. All these glitches occur just after the first cliff view, where you can see the hordes of soldiers. Then there is that stone bridge you pass under where you can see Assassin's running on top of it shortly before you get to the archers.

At this point, I have some weird glitches.

-The world behind me ... goes away. The camera moves for a second then everything behind me despawns, and if I backtrack, I fall through the world.

-TWO ALTAIRS: Yeah I've had it where I can see myself about 20 feet ahead of the character I control. The 2nd Altair has the exact same responses to my controls, except I can target him and (if I run him into a wall), kill him. Killing him kills me, sending me back to the beginning of the level. A very Prince of Persia classic-style situation, if it didn't make it impossible to complete the level.

Even if I exit out to the modern day and recontinue, I revert to the autosave that I think is corrupt. I've even turned off my console, reloaded and hit continue only to find the game having the same glitches. I'm scared to think that my save might have actually gone corrupt... of course it happens at the end of the game.
</div></BLOCKQUOTE>

Same problem here! I can't get around this and I want to beat the game!! I'm playing on Xbox 360!

StL-Hitman
11-29-2007, 05:52 PM
Yes I've had all of these problems and Im a PS3 owner. Laugh it up 360 punks you win this round. Though I can handle 1 great game having problems I can't handle all of my games looking like #%*@.... Blu-Ray 4 life!!!!

sectone
11-29-2007, 06:43 PM
-Matrix freeze before first assassination attempt.

-loading freeze before second assassination.

-Error message claiming disc was unreadable or dirty before second assassination. Same load as above though a separate occassion.

-freeze during initial load when game saves data to HD

-PS3 system crashes when turning the game off (every time).

I am running firmware 1.94 but 2.0 was included in the box though I will not update to that.

Have only been playing the game a total of 3 hours.
-

inscript
11-29-2007, 07:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Beeryus:
None of these things are indicative of a disc problem. They are indicative of a console problem. Have you cleaned the laser head as well as the AC DVD itself?


Again, the fact that other people aren't seeing the same problem when they use the same disc indicates that it's a problem with your laser heads or with your Xbox itself. If it was a problem with the disc everyone with an Xbox would be seeing the problem. The Xbox is not like a computer in that different machines have different components. The whole point of the Xbox is to cut down developer costs and production costs by using the same components. If one console is the same as another any disc problems should manifest themselves on every console. </div></BLOCKQUOTE>

Xbox360 actually has 4 different disc drives and two different cooling systems.

So yea, there all pretty much different, just like computers.

The fact is....

Fix The Problem

Patch!

jgratto
11-30-2007, 11:38 AM
I had the same problem, I had to tranfer my save data to a 64mb card and take it to my buddies 360 to see if it was my machine or the disk or a corrupt save file, It let me play on my buudies 360 I got past that part and then returned to my machine and it worked fine to let me finish the game, I also returned the game for a ce version and replaced my console with the new heat sink and falcon chipset, because my buddy told me that some of the next gen games dont work with the older 360's

TheSieg3
11-30-2007, 12:12 PM
I got an interesting bug on the 360, I climbed the cathedral in Acre and managed to fall off the big steeple. I didn't make it to the ground, instead I hit the walkway between the towers and Altair flipped out and went flat then started spinning until the game reloaded. I later ran into a similar bug when using throwing knives on gaurds jumping toward me on the rooftops. One of the gaurds I hit in midair went flat as well.

THEnub641
11-30-2007, 12:15 PM
Heres a small (difficult to get) glitch ive had once now. Kinda fun too (dosnt screw up the game or nuthin http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)
Now im not sure if u can do this everywhere, but i did this once where you can run, and tackle a door, and wind up going through it, into nothingness. its pretty cool, if it works, ive tried to do it again, but it seems to be a system only glitch and not a redo-able one (ps3 is wut i use)

Lolec123
12-01-2007, 02:01 PM
Hello, i'm from Russia, so first of all sorry for my bad english. I have your game, and played it without problem before the patch... i have problem with starting it, it's says TRANSLATION TODO: There's a problem with the disc you're using. It may be dirty or damaged , but the disk is perfect, so i try to clean, after i clean disk i enter disk again, and same problem appear, i start thinking.. maybe be my PS3 broken ? but not, i run NFS Pro Street perfectly, so what i do next ? i go System Options, Change Russian Language to English(just for check) and bam it's working, i want say i don't have these problem with other game and with Assassin's without patch, say me what to do...

UPDATED: Strange things, i changes languages to all other languages(expect Russia) working great but when Russian language checked it's says TRANSLATION TODO: There's a problem with the disc you're using. It may be dirty or damaged i realy don't know what is the problem, because HOW PS3 System Language can influence to Assassin's Creed i repeat about other games working fine to me, and Assasin's Creed without patch(checked it, just delete game files, turn off internet, and start it in PS3 Russian Language system and know what ? it's runing great :P)
So i downloaded patch again, and bam again no runing on Russian system language, only at English and others.

Sorry for my bad(i know it realy bad) english... i'm just Russian..

If were someone know Russian:
Вообщем когда стоит *усский язык в настройках системы, то просто игра запускается с ошбикой типо диск грязный, а на других все отлично, протестировал на Английском и Японском, незнаю что за ерунда..

P.S. Please help me, i want to play with Russian language setted in system settings...

capoeiragirl23
12-01-2007, 09:56 PM
SSSOOO in one sitting I played up to memory block 3 assassinated the first guy found over thirty flags completed several of the view points/save citizens ext...I turned off my console and turned it back on a few hours later...my 360 says that I have a saved game with several acheivements..but the game does not recognize that..it starts me from the begging again...i am sad to say that after many years waiting for this game i will not play it again..Ubisoft really let this one slid...sad sad sad..

HurTor
12-02-2007, 03:44 AM
Dear Ubisoft

After insalling patch 1.10:

- Framerate in Jerusalem (Memory Block 3) near Assasin's Bureau and in Assassin's Bureau is very very very very poor, I almost cannot play. Dialogs are very slow, animation is very low

Regards...

Sincerely

HT

ps3gamer
12-02-2007, 09:16 AM
I can't believe my eyes. I thought their was something wrong with my ps3 and now it turns out to be assassins creed that is full of bugs and freezes altair in the most unsuspected moments. With every loadscreen I hold my breath, because mostly he get stuck with the loadingscreens. I have to shut down my ps3 uncorrectly that can lead to damage to my system several times. I take ubisoft personal responsible to what happens to my ps3 and other gamers.

xELITEGUNNERx
12-02-2007, 09:30 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ps3gamer:
I can't believe my eyes. I thought their was something wrong with my ps3 and now it turns out to be assassins creed that is full of bugs and freezes altair in the most unsuspected moments. With every loadscreen I hold my breath, because mostly he get stuck with the loadingscreens. I have to shut down my ps3 uncorrectly that can lead to damage to my system several times. I take ubisoft personal responsible to what happens to my ps3 and other gamers. </div></BLOCKQUOTE>


once i got stuck in that blu loading bit i got boring after 10 minutes i found the end

icevenom001985
12-02-2007, 01:53 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Brood11384

Posted Thu November 29 2007 16:01 Hide Post

quote:
The last level where I have to go to that area near Acre to chase down Robert keeps glitching for me. I've had a number of interesting glitches now. All these glitches occur just after the first cliff view, where you can see the hordes of soldiers. Then there is that stone bridge you pass under where you can see Assassin's running on top of it shortly before you get to the archers.

At this point, I have some weird glitches.

-The world behind me ... goes away. The camera moves for a second then everything behind me despawns, and if I backtrack, I fall through the world.

-TWO ALTAIRS: Yeah I've had it where I can see myself about 20 feet ahead of the character I control. The 2nd Altair has the exact same responses to my controls, except I can target him and (if I run him into a wall), kill him. Killing him kills me, sending me back to the beginning of the level. A very Prince of Persia classic-style situation, if it didn't make it impossible to complete the level.

Even if I exit out to the modern day and recontinue, I revert to the autosave that I think is corrupt. I've even turned off my console, reloaded and hit continue only to find the game having the same glitches. I'm scared to think that my save might have actually gone corrupt... of course it happens at the end of the game.



Same problem here! I can't get around this and I want to beat the game!! I'm playing on Xbox 360! </div></BLOCKQUOTE>


same here, im in the act of filming it now and going to upload to Youtube :@

drogers2007
12-02-2007, 03:04 PM
plz help me i got the disc read error that happened when i tried to load my game so i restarted and it kept happening in different cities i have 360 and everyone thinks its only on the ps3 but its happened on my friends with a different disc plz do something ubisoft this is totally unacceptable

BUD0
12-03-2007, 04:53 AM
I am playing on the 360, and I've encountered a few glitches. The game has not frozen on me yet though.

1. After assassinating the sick doctor/priest guy, i ran through the city and experienced a terrible slow motion effect for a long time. I just finished my fight and shut the 360 off. The next time i played it was back to normal

2. In memory block 5 i killed a guard and saw his body bob up and down on the ground. As if he fell on Jello

3. Most annoying one (most likely will cause the game to be returned and exchanged w/ Mass Effect) is on memory block 7 (or is it 6?). The one where you have to go to Arsuf and assassinate Robert. When I arrive i hop off my horse, and the horse sinks and dissapears. When i proceed down the road i see a figure stuck behind a tree only to discover that it is another copy of myself. Andddddd.... from this point i can't progress. If I manage to kill all the guards and walk up to Robert, nothing happens. No talking, cut-scene, hopping on the stone and stabbing him in the neck... Nothing.

Never have I been so infuriated w/ a game... After roughly 10 hours playing this game off and on, this **** happens??


Oh... I forgot to mention, I have also played the game for ~ 6-7 hours on my roommates PS3. Except for one scene where it freezed (Memory block 4, assassination of William), it played perfectly... up to that point.

Pr0metheus 1962
12-03-2007, 10:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BUD0:
Most annoying one (most likely will cause the game to be returned and exchanged w/ Mass Effect) is... The one where you have to go to Arsuf and assassinate Robert. When I arrive i hop off my horse, and the horse sinks and dissapears. When i proceed down the road i see a figure stuck behind a tree only to discover that it is another copy of myself. Andddddd.... from this point i can't progress...

Never have I been so infuriated w/ a game... After roughly 10 hours playing this game off and on, this **** happens?? </div></BLOCKQUOTE>

Don't return the game. Just switch your other controller(s) off.

There are about 50 posts on this issue. AC gets confused when you have two or more controllers active for the game.

ScytheOfGrim
12-03-2007, 10:07 AM
lol.

The devs snuck in some co-op features. xD

Ninja_Raiden
12-06-2007, 05:18 AM
Quite early in the game, while in Masyaf, I was running up to the door of a house to scale it when I went through it to fall to my death in the Animus. Not only that, I unlocked the Eagle's Will achievement while doing so!

Griever718
12-06-2007, 03:40 PM
I have a major problem with my assassin's creed for the 360. I get screen freezes and screen blackouts every 10- 15 mins. I tried it on two other xboxs (my friends), one worked fine the other reacted the same ways as mine. I was so anxious to get the game but now im just upset with it. It looks great and the gameplay is awesome when it actualy works but it only works for about 10 mins. I sent back the game twice thinking it was the disc, but they all do the same thing. Anyone else got this problem?

rancorancor
12-07-2007, 05:19 PM
play the game and quit *****in

period

z4ch117
12-08-2007, 02:27 AM
rancor, it is rather hard to play for those people out there that simply cannot play due to a few game-breaking bugs. But thanks for your contribution.

To get back on topic, I would like to point out a few annoying bugs I have encountered. I own the 360 version.
-So, first of all would be the VERY annoying seem issues. For whatever reason, my game recently decided that it's graphics were going to go to ****, and now I can see literally every seem of every building and every bit of landscape, water, etc. Don't know what all that is about. Hardly game-breaking, but extremely annoying. Accompanying this is a constant retexturing of certain walls, buildings, landscapes, etc.
-Secondly, I have had several glitches where people fall into walls or I fall into a wall for a short amount of time. A minor scratch overall, but it would be nice to have it fixed.
-Thirdly, ragdoll effects... need I say more? Well, for those of you who haven't noticed, when you kill someone with a throwing knife, they straight up tweak, launch, stretch, twitch, jump, flip, and any other thing you can think of. Again, just a nitpick.
-Finally, I have encountered a very unusual and uncommon glitch where when returning to the Assassin's Bureau after assassinating a target, the completion script simply fails to initialize and I just get locked in the Bureau. A simple restart sufficed, but it was a bit annoying.

Anyways, these bugs are HARDLY game-breaking, and in no way do they hinder my enjoyment of this incredible game. However, it would definately be nice if a bit of house cleaning was done. Have a good day Ubi, and thanks for an awesome game. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Lolec123
12-08-2007, 07:57 AM
Please release patch, when i can play when Russian language setted in system(PS3)options..

ashlee2916
12-09-2007, 07:40 AM
I just AC yesterday and it froze on the tutorial so I took it back to shop and exchanged it for a new one and this one hasn't worked and damaged my xbox360! ****!
any tips?

Xbox360Freezing
12-09-2007, 08:08 PM
Please read my thread about freezing Xbox360.

JazzAnnie66
12-10-2007, 04:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dutch_Baseline:
Im havign trouble when you gotta assassinate the three guys from the 3 different cities....the investigation will not show up..at all... I've located al the Eagle-spots and "Show every objects" is turned on in the map... I have a deadlock now... What a ****!!! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>

SAME THING HAPPENED TO ME! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif What do you do? Please don't tell me you have to start over. I will be mucho angry. On a 360 by the by.

Warrior-Within2
12-10-2007, 04:02 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JazzAnnie66:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dutch_Baseline:
Im havign trouble when you gotta assassinate the three guys from the 3 different cities....the investigation will not show up..at all... I've located al the Eagle-spots and "Show every objects" is turned on in the map... I have a deadlock now... What a ****!!! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>

SAME THING HAPPENED TO ME! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif What do you do? Please don't tell me you have to start over. I will be mucho angry. </div></BLOCKQUOTE>

You have to move to a new section of the town. Remember how there used to be blue barriers? Well now you can enter a 2/3 of teh towns.

JazzAnnie66
12-10-2007, 04:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Warrior-Within2:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JazzAnnie66:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dutch_Baseline:
Im havign trouble when you gotta assassinate the three guys from the 3 different cities....the investigation will not show up..at all... I've located al the Eagle-spots and "Show every objects" is turned on in the map... I have a deadlock now... What a ****!!! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>

SAME THING HAPPENED TO ME! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif What do you do? Please don't tell me you have to start over. I will be mucho angry. </div></BLOCKQUOTE>

You have to move to a new section of the town. Remember how there used to be blue barriers? Well now you can enter a 2/3 of teh towns. </div></BLOCKQUOTE>

Thank you soo much! It worked and now I am happy again. http://forums.ubi.com/images/smilies/88.gif

HoraceSmith
12-11-2007, 02:50 AM
Not sure if this belongs in this thred, but I figured better safe then sorry.

Here's the problem: I'm trying to assassinate Majd Addin, but there's this leper in between me and the monks I need to blend with to get close to him. Now this may sound like a "I suck at this game" kinda problem, BUT! I've watched a game guide video at gamespot.com and the leper isn't there in their game, so I'm wondering, is this a bug or a "feature"?

Mar28w
12-13-2007, 11:39 PM
the only stupid glitch i want to get rid of is the lock on effect when in combat,is there anyway to switch it off as its annoying as hell,the highlighted character was fine why did they have to put a arrow and that flashing glitches effect in the first place and not give you an option to switch it off,do they think where colourblind,get a patch out to remove it UBI(X360)

Mar28w
12-17-2007, 07:28 AM
the game runs perfectly fine on the 360,i just hate the stupid glitch effect when you lock on in combat,your supposed to get rid of the glitches not put them in ,is there way to turn it off cause it's driving me mad.

pharaohabso
12-20-2007, 01:50 PM
Animus loading screen last for to long each time it comes up I cringe then I go find something else to do. Also, my perfectly clean and scratch free disc just stopped and told me there was something wrong with it. I'd like Ubisoft to know that this is the only game for any of my console systems that I have any problems with.

pharaohabso
12-20-2007, 01:56 PM
One other thing in future installments tighten up the controls I drowned in Acre's harbor enough times to make it laughably frustrating, Altair went left while the analog stick went right.

thedon4assassin
12-22-2007, 05:40 AM
i just recently purchased assassin's creed on the playstation 3 platform (40gb).

my ps3's system update is version 1.97

when i insert the disk the game seems to start up when the playstation 3 logo appears, but then only a black screen remains and the game does not do anything. the control also does not do anything.

the disk must then be ejected and the system must be restarted.

i have tried many copies of the game, but it's always the same effect.

i have also tried altering the settings of the playstation and also on different tv's.

i have installed and played many other games.. so it seems as though it's this game and my system that are not compatible for some reason.

i have a european system.. and the game is also a european version.

no clue wat else to do..

please help.

frankbrown
12-23-2007, 01:20 AM
Ok, i know this glitch has been told, but ive found no solution to it...=(, just at the end, where you have to kill the last guy, (after the fake assessination in Jerusalen), near acre. Well im getting the ninja gaiden effect xD, and it has stopped being funny...i fall off an invisible cliff, the end of the world...and just cant keep going, i've even tried playing with two altairs, but keep dying just by air.. so what can i do =/

i play on 360 btw.

Xerce_be
12-23-2007, 07:25 AM
i was interrogating a guy, and the guy got pushed away by a woman that was running. The audio stopped the guy was knieling on the ground everything was still moving only we were still looking at eachoter and i couldn't move and couldn't stop or continue the interrogation so it kinda got stuck http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

also i was fighting a templar, and a gaurd with a bow shot the templar attempting to shoot me lol i didn't get the kill and that means if there are only 60 templars in the game that i can never finish the kill 60 templars quest i guess lol. It was funny though, i got pwnd ^^

but i don't care i can still play the game, and so far it still kicks-***!! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Pr0metheus 1962
12-23-2007, 07:30 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by frankbrown:
Ok, i know this glitch has been told, but ive found no solution to it... </div></BLOCKQUOTE>

That's the single most reported bug in the game and it's the one that literally tens of people have posted solutions. The solution is...

Turn off your second controller.

thomp1987
12-23-2007, 09:32 AM
I've got a bug, but don't know if it's been mentioned yet.

I've just assassinated Robert de Sable, and the game saved after I'd done it, and I switched off my 360 once the game was saved.

I come back to it the next day, and load it up. I'm in Arsuf still, and try to leave... only to see an error memory thing blocking my way... so I went off to where I fought Robert and found nothing. Confused, I looked up a guide on the internet, which said that after you kill Robert, you return to present day and leave the Animus.

Why won't this work for me? I'm just stuck in Arsuf constantly with no way out. The only way I can carry on the game is by going back a memory block and assassinating the two previous templars, which is ridiculous because I've only got a tiny bit of the game left!

Any help is appreciated.

feathersmgraw
12-24-2007, 11:15 AM
have also seen a few glitches and got very frustrated with the fiddlyness of some of the control like jumping up a small wall the chump decides to kick off the wall and go flying back down to street level ... but hey SH?&gt; rolls down hill....

other problems are ast to quote :
Aurvant
The game also suffers from severe screen tearing, popping, and clipping issues. I've fell through a wall once and also got stuck in a building. Objects will not gradually fade in at certain times and sometimes soldiers will just magically pop-in about 10 feet from Altair. Also, the tearing kinda sucks.

and on a 360!!! wtf guys
i got stuck somehow on the underside of a ladder dropped down inside a building the fell through the floor ... on the other side of the coin i got an acheiment for it woo hoo!

and there are guards respawning all over the place... lucky it aint the damn templars eh

steigl1
12-25-2007, 08:58 PM
I have a 360 and didn't have any trouble with the game up until today. I'm almost through the game and i was jumping up on a building to slash an archer and the screen froze. no "dirty or damaged disc error" either. One interesting fact, I was logged into xbox live and it said I had an update for the game... Hmmm I wonder what those "updates" are?
Yes I have a 360 AND IT FROZE TOO! it's not just the PS3!

MurphyJTK
12-25-2007, 09:33 PM
Uhh, I just got the game and just did the first assassination. Now however, all the templars are hunched over. Bent at the waist swinging their swords up at me. Not a big deal, but it is a little odd to me. Great game otherwise.

conspireagainst
12-26-2007, 02:25 AM
my assassins creed freezes everytime i put it in it froze walking running jumping and on horseback its prob froze on me 40 times until i restart my ps3 then it work fine few other non major problems to but the game was sweet

Drowl2007
12-26-2007, 06:45 AM
Lol, i just ran into a funny bug. I was going to jerusalem with my horse and i crushed into the city guards gourding the gate. I jumped off my horse and i found myself in the wall. lol, i can see out and attack soldiers close to wall but i can't get out and they can't attack me. i guess i'll just have to restart the mission. this is the second bug that happened to me.

oppy90
12-26-2007, 08:08 AM
on the first assassination in acre, i don't get the fast forward i talked with the man in the assassination bureau, and now i cant even leave the place

Charly_55
12-27-2007, 01:02 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Agent-G:
Man this is unacceptable, 4 years to make this game and it has this many problems, You guys looking to make a buck and also you guys put a beautiful women like Jade on the story to draw attention away from these problems. It has the potential to be the best game to date on next gen, But you guys rushed it.. I think for all of us consumers that spent time and big money should get a finished product. We would like a patch now!!!!!!!!!!!!!!!!! </div></BLOCKQUOTE>
are you talking about assassin's creed???i completed the game and i never found that Jade woman...

Zerban_da_Great
12-27-2007, 01:30 AM
I've had a glitch or two, but hardly game-stopping ones. After killing Sibrand, for instance (oh God, I must have drowned at least twenty times) I lost the soldiers and got to the roof of the bureau. My synchronization bar lost its red tinge and the Bureau leader didn't talk to me. I left to take out some 'drowning' frustration out on some guards, and when I returned the dude talked to me.

myschism
12-27-2007, 05:21 AM
Hello everyone, I am new here.

I received assassin's creed for 360 and have not passed the second memory block because of glitches. These glitches happen everywhere. The blond woman's skirt was missing at one point in the lab. Altair's coat dissapears constantly. Arms, legs, etc dissapear constantly.

I'm not sure what I should do to correct the problems. I have a 360 premium 20g with the hd player hooked up to the rear usb port and it's hooked up with an hdmi cable.

I brought the game to my friend's house and it worked fine on his 360. I'm having a hard time making sense of this because all my other games work fine on my system.

Any help would be appreciated.

ExtremeHammond
12-27-2007, 07:28 AM
I've got a major problem with Ps3 version of AC. After gaining a feather at the bureau, the game begins to fast forward memory. Seconds later I see an error message - your disk is dirty or damaged. But the disk is ok and not damaged. I've tried to reboot PS3 but with no results at all.
Also, I've found similiar user reports about this error - the disk is OK and error message is displayed.
My PS3 plays UT3 without a problem.

Pr0metheus 1962
12-27-2007, 07:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ExtremeHammond:
the disk is OK and error message is displayed.
My PS3 plays UT3 without a problem. </div></BLOCKQUOTE>

Possibly dirt on your PS3 laser head. Have you cleaned it in the last month?

Charly_55
12-27-2007, 08:47 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by zgubilici:
Hello everyone http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

There has already been an overabundance of glitches and bugs threads flooding the forum, so it's better to have all these reports in one place.
This will make everything easier in terms of compiling a list of these glitches and finding solutions for them.

Consequently, please use this thread to report any glitches/bugs you've encountered in the game.

If you have advices or solutions for certain glitches, please post those in here as well.

Thank you http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>
I LOVE YOU ARWEN,PLEASE MARRIE ME,no,i am not joking,btw i cant find my post about stepping,where i say i completed the game in ps3,but when i step in low profile he only moves towards targets,never sideways,still my favourite game,but a trained assassin that cant swim,lol,plus the horses are giant and the demotion of skills,did he forgot how to fight??ubisoft i should be your tester,the ones you got cant play,lol,have no ideas and didnt see the glitches nor the slowdowns,bunch of lazy ******s

Charly_55
12-27-2007, 10:12 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Agent-G:
Man this is unacceptable, 4 years to make this game and it has this many problems, You guys looking to make a buck and also you guys put a beautiful women like Jade on the story to draw attention away from these problems. It has the potential to be the best game to date on next gen, But you guys rushed it.. I think for all of us consumers that spent time and big money should get a finished product. We would like a patch now!!!!!!!!!!!!!!!!! </div></BLOCKQUOTE>
are you talking about assassin's creed,who is jade?

Pr0metheus 1962
12-27-2007, 11:04 AM
LOL Jade isn't even in the game. She's the game's producer. Which makes me wonder if that Agent-G bozo has even played the game.

Charly_55
12-27-2007, 12:30 PM
oh ok,i knew that,lol,could anyone answer me about the step issue,its on my previous post,but no one answered me,i think Arwen didnt like my love letter...

MatteusX
12-27-2007, 04:31 PM
Just wanted to contribute my issue with Assassin's Creed.

On Xbox 360 my fiance just "pickpocketed someone for a map of the beans" (I'm not this far so I don't know what that means yet) in Damascus and the game locked up.

The screen went blue with thin horizontal black lines through it. Nothing on the controller would work (not the dashboard) and we had to restart the system with the power button.

When she attempts to load her game, it freezes at "Loading" (nothing weird displays, just a frozen frame of the loading sequence) so it appears the saved game is now corrupt and her progress is lost. Numerous restarts later and she still can't load the saved game.

Needless to say, she's not happy. Neither am I really. But, I'm sure there are plenty of angry rants in this thread so I'll spare you all. UBI certainly knows these issues need to be fixed.

Admins can reply to my post if they require more info, I have notifications on.

username880
12-28-2007, 09:45 AM
Man oh man - I'm at memory block 4 and can go everywhere, except of course the one place I need to (Acre), at which time I get a "disc unreadable" error. All other games work fine and I've tried the suggested quick fixes. If you're not having problems with the X360 version yet (and wait, you might) then you just got lucky, that's all. This is completely unacceptable and is the result of either laziness, incompetence, too much pressure or greed. What happened Ubi? You used to be so good...

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by SixWon85:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chaser_41:
Oh and just to say... I have it for 360 and have not experienced a single problem. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
no freezes, no major bugs which i have seen, And no slow down.
</div></BLOCKQUOTE>

Exactly. I am having no problems with AC on my 360. I don't have a clue what the PS3 people are talking about, lol. Sucks for them, I guess. So far everything has been really smooth and no issues at all. </div></BLOCKQUOTE>

ExtremeHammond
12-28-2007, 02:52 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Beeryus:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ExtremeHammond:
the disk is OK and error message is displayed.
My PS3 plays UT3 without a problem. </div></BLOCKQUOTE>

Possibly dirt on your PS3 laser head. Have you cleaned it in the last month? </div></BLOCKQUOTE>

1st - All other games (Uncharted, Heavenly Sword, Unreal Tournament 3 and Oblivion) play FINE. No problems.
2nd - I bought PS3 system over a month ago, so I don't think that my blu-ray laser is dirty. I think the problem is inside the game...

Pr0metheus 1962
12-28-2007, 03:14 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ExtremeHammond:
1st - All other games (Uncharted, Heavenly Sword, Unreal Tournament 3 and Oblivion) play FINE. No problems. </div></BLOCKQUOTE>

The fact that other DVDs play fine does not mean that your laser head is clean. It only means that it's not dirty enough to affect those DVDs.

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">2nd - I bought PS3 system over a month ago, so I don't think that my blu-ray laser is dirty. I think the problem is inside the game... </div></BLOCKQUOTE>

If you bought your system over a month ago and you haven't cleaned it, the problem is MOST LIKELY a dirty laser head. Heck, even if you bought your PS3 yesterday the most likely cause is still a dirty laser head. If you haven't cleaned it you're ignoring the single most likely cause of the problem.

When a movie DVD skips we don't automatically assume that the DVD is faulty - that's because we understand that DVD players need routine cleaning. Why is it any different with PS3s?

Carmacku
12-29-2007, 09:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> I've got a major problem with Ps3 version of AC. After gaining a feather at the bureau, the game begins to fast forward memory. Seconds later I see an error message - your disk is dirty or damaged. But the disk is ok and not damaged. I've tried to reboot PS3 but with no results at all.
Also, I've found similiar user reports about this error - the disk is OK and error message is displayed.
</div></BLOCKQUOTE>
The same problem. In the first time i have launch my AC on ps3, my ps3 downloaded a patch 1.10. Then i see a error message "your disk is dirty or damaged".
I manually removed the patch, and turn off internet connection of my ps3 and launch AC again. AC installed game files and game runs fine. Without any bugs.
But when i again turned on internet connection and ps3 download the patch, my game wont run. I see again this stupid error message "your disk is dirty or damaged."
My PS3 work's fine. Uncharted, Lair, Ratchet and Clank, Virtua Fighter, Motorstorm, Rissistance, Warhawk, God of war all these games runs FINE... without any problems... only AC have that stupid bug!
Without 1.10 patch game works fine... what the heck???
PS: Sorry for my bad english http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
My firmware 2.10

LuckyAX2
12-29-2007, 10:54 PM
I have AC for the 360 and I ran into something that could potentially ruin the game for me. After beating Robert and getting to the mission point to go to talk to Al Mulyin (sp?) I saved everything, exited the animus and picked it up to play today. To my surprise it started me back at Arsuf, everyone is dead on the way to where you fight the templars and there is no where to go. I can't leave, I can't kill Altair, there is NO where to go. I know for a fact the game had fully saved. I can't jump back a mission, I can exit the animus but it puts me right back at the same spot. I am at the end of the game and will be extremely upset if I have to start all over. What could it be? Is there a patch?

spazzoo1025
12-30-2007, 10:09 AM
umm this is my first glitch, i'll upload pics in a few minutes...


Umm i'd just loaded memory block 6, after listening to Al Mualim blabber on for the 10th time, I left, and I ran over to the fence looking down on the trainees, where that table is with the box you can jump on to break.

I stood leaning against the fence next to the guard on the left, and suddenly, both my arms/one leg disappeared! Luckily, I just moved away from the fence and they came back.

it was pretty weird tho http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

the_assassin_07
12-30-2007, 01:10 PM
Where are the pics if I may ask?

spazzoo1025
12-30-2007, 01:16 PM
o right! ol h/o lemme get em

the_assassin_07
12-30-2007, 01:18 PM
Ok lol.

spazzoo1025
12-30-2007, 01:25 PM
back (http://i118.photobucket.com/albums/o114/spazzoo1025/altyyyyy001.jpg)
front (http://i118.photobucket.com/albums/o114/spazzoo1025/altyyyyy002-1.jpg)

sorry bout the quality

the_assassin_07
12-30-2007, 01:28 PM
Lol that's weird but it's kinda cool. Just one thing: your front link doesn't work... But it doesn't matter; don't worry about it http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.

spazzoo1025
12-30-2007, 01:31 PM
it should work now, sry, i was editing the link

the_assassin_07
12-30-2007, 01:32 PM
Oh cool lol I can see it better now. He kinda looks like a zombie http://forums.ubi.com/images/smilies/shady.gif.

LuckyAX2
12-30-2007, 02:01 PM
I have never been so frustrated! I spent all the time needed to reply all of Block 5 and it never let me replay block 6! Every time I try and replay block six it brings me right back to Arsuf, trapped with everyone dead!! This is ruining one of the best games I have ever played for me

the_assassin_07
12-30-2007, 02:02 PM
Is there actually a place called Arsuf in the game? Because I haven't finished it yet so I don't know all about the twists and everything..

LuckyAX2
12-30-2007, 02:12 PM
Yes there is

the_assassin_07
12-30-2007, 02:15 PM
Oh. I feel noobish http://forums.ubi.com/images/smilies/shady.gif.

*edit

I encountered a weird glitch the other day. I was riding on my horse and then I got off to fight some guys. But then the camera was just pointing to my horse as if I was still on it and I couldn't do anything.

Altair was just walking continuously into a wall and he wasn't going anywhere... I had to quit the game to be able to do anything.. Good luck that it saved..

Wormetti
12-31-2007, 05:48 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by the_assassin_07:
I encountered a weird glitch the other day. I was riding on my horse and then I got off to fight some guys. But then the camera was just pointing to my horse as if I was still on it and I couldn't do anything.

Altair was just walking continuously into a wall and he wasn't going anywhere... I had to quit the game to be able to do anything </div></BLOCKQUOTE>

The same thing happened to me. It's only happened once. I think it was in the Kingdom. Altair was walking into a wooden fence (I think something you would tie a horse to) but the horse was far away and the camera was stuck on the horse.

Once when I loaded my game, I was able to use my weapons in the main Assassin's guild (Masyaf stronghold). You can't normally use weapons there, so none of the guards fought back. It got stuck when I tried to do fight in the training ring, it said to lock onto the fighter but there was no fighter to lock onto. I wish I could recreate that one.

VowNix
12-31-2007, 10:05 AM
Ok i don't know if neone else had this issue, but on my 360 version when I was fighting my way to Robert de Sale my horse fell into a "hole" in the middl eof the map, when i got off it i died. After restarted there was a clone of Altair who did everything i did, but who could also attack me, and if one of them died i had to restart. The only way i could finish that part was by walking into a wall to get the clone to get stuck behind something and move on. The clone still caught up sometimes and when fighting would help by attacking whenever i attacked. It just sucked when we got close and I'd essesntailly cut myself with the sword attacks. and theres no way to throw daggers, as the clone is locked onto me and would jsut kill me.

Anyone else have this most frustrating glitch?

kirbyrulesya
12-31-2007, 12:40 PM
ok im sure many people have posted this but here's my glitch.

I just finished killing tamir (i believe)
and the city was alerted.i ran from the guards,
then got a slowdown. after alot of running,
my game froze BUT audio remained and the dust
in the background kept moving.
the only thing that froze was all the people.
HELP!

the_assassin_07
12-31-2007, 12:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">The same thing happened to me. It's only happened once. I think it was in the Kingdom. Altair was walking into a wooden fence (I think something you would tie a horse to) but the horse was far away and the camera was stuck on the horse.

Once when I loaded my game, I was able to use my weapons in the main Assassin's guild (Masyaf stronghold). You can't normally use weapons there, so none of the guards fought back. It got stuck when I tried to do fight in the training ring, it said to lock onto the fighter but there was no fighter to lock onto. I wish I could recreate that one. </div></BLOCKQUOTE>
Lol.

Pr0metheus 1962
12-31-2007, 01:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by VowNix:
Ok i don't know if neone else had this issue, but on my 360 version when I was fighting my way to Robert de Sale my horse fell into a "hole" in the middl eof the map, when i got off it i died. After restarted there was a clone of Altair who did everything i did, but who could also attack me, and if one of them died i had to restart. The only way i could finish that part was by walking into a wall to get the clone to get stuck behind something and move on. The clone still caught up sometimes and when fighting would help by attacking whenever i attacked. It just sucked when we got close and I'd essesntailly cut myself with the sword attacks. and theres no way to throw daggers, as the clone is locked onto me and would jsut kill me.

Anyone else have this most frustrating glitch? </div></BLOCKQUOTE>

Oh for goodness sake!

It's the single most common problem with the game. Do a search!

...and disconnect your second controller!

the_assassin_07
12-31-2007, 01:49 PM
Calm down it's not like he made a whole new thread stating that he encountered the glitch; at least he posted in this thread.

VampiricOne
12-31-2007, 02:47 PM
I've been playing it on the Xbox 360 for about...
4 hours.
Not that far into the game but heck, its brilliant. I thought I'd encountered a Glitch when I got off a horse and it respawned me about a meter away, but I realised I'd gotten off on a Soldier. So yeah
No problemo's with the 360, My brother has the Ps3 and said his version is vitually unplayable.
I dont know if people answered this futher in cause I only read the first few pages and the last page, but why is the ps3 Version Cruddy and the 360 Ultimately the overlord?
Someone answer me. -_-

trumpton
01-01-2008, 07:28 AM
Hi
This is a first time post for me, so apologies in advance if I make any rookie errors.
I've just completed the 360 version and had the (what appears to be standard) disc read error at around memory block 4 and 5 (can't remember when it started exactly).
If I took the disc out and left it for a bit or played another game it seemed to work again OK and I could at least get to another save point before it crashed again.
The problem then seemed to clear up for the last couple of memory blocks.
The trouble is now that I'm trying to go back to complete memory block 2 and it keeps giving me the error...but only once I get to Acre (which takes a hell of a long time as at that point in the game you don't yet have the option to fast travel). On the very odd occassion it has worked, because you've essentially completed the game at this point, when the error does happen again you have to restart the game from the Animus...que long jouney back to Acre!!! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif
This is particularly disappointing as I was looking forward to just wandering around, collecting flags, killing the odd Templar Knight and enjoying the view....something which I don't normally do once I've completed a game (save for Oblivion).
Has there been any mention of anything close to a resolution to this problem as of yet?
I'm a little bit stunned that a product has been released with a fault like this without there being some kind of legal ramifications. Not meaning to be shirty (I did enjoy and completed the game) just stating the obvious.
T

abcdefg12345678
01-01-2008, 01:18 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dutch_Baseline:
Im havign trouble when you gotta assassinate the three guys from the 3 different cities....the investigation will not show up..at all... I've located al the Eagle-spots and "Show every objects" is turned on in the map... I have a deadlock now... What a ****!!! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>


I'm having the exact same problem in Jerusalem! I can't find any information for the assassinations because I climbed all the eagle points to get it out of the way and now when I need it to see the informants It wont let me sync the map and I'm stuck!

the_assassin_07
01-01-2008, 01:23 PM
Oh, then you've encountered the worst glitch possible. It's when you can't do any missions unless you buy a whole new disc. It happened to me once; trust me it's sucky. When are they gonna release a patch!?

*edit*

Before you ask, yes I'm joking just do this: if you're in the rich district go to the poor district and if you're in the rich district go in the poor district.

Then climb a tall building that looks like a viewpoint and synchronize. Now all your objectives and viewpoints should be on your map.

Got it?

Oh yeah: welcome to the forums! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

abcdefg12345678
01-01-2008, 02:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by the_assassin_07:
Oh, then you've encountered the worst glitch possible. It's when you can't do any missions unless you buy a whole new disc. It happened to me once; trust me it's sucky. When are they gonna release a patch!?

<span class="ev_code_WHITE">Noobs! &gt;.&gt;</span>

*edit*

Before you ask, yes I'm joking just do this: if you're in the rich district go to the poor district and if you're in the rich district go in the poor district.

Then climb a tall building that looks like a viewpoint and synchronize. Now all your objectives and viewpoints should be on your map.

Got it?

Sheesh man I made a whole flipping thread about it and they still ask...

Oh yeah: USE THE SEARCH BUTTON! </div></BLOCKQUOTE>

Thanks SOOO Much, I did what you said and everything is back on track. I really Appreciate it!!!

THANK YOU!!! http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/typing.gif http://forums.ubi.com/images/smilies/88.gif http://forums.ubi.com/images/smilies/agreepost.gif

the_assassin_07
01-01-2008, 02:20 PM
Glad I could help http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.

By the way sorry if I came accross as rude; I edited the post now, it's just everyone was asking the same question.. Have a nice time playing AC http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

garrettrocker68
01-02-2008, 03:10 PM
i have had a blue wall that says memory is not available and when I go to the roof top the blue wall disappears and i can walk into the blocked part of the city.

Kinda weird

mattradical
01-02-2008, 03:52 PM
Alright I don't know if this is the right spot or if this has been a problem before, but I'm going to post it here anyhow hoping someone can give me a hand.

I bought the 360 version of Assassin's Creed recently and have been loving it. But now I have a problem.

***SPOILERS***
(just in case)
So I made it all the way to the area where you fight with the real Robert. I killed all of his men, assassinated him, and talked to King Richard afterwards. I saw that everything saved and decided to turn the game off and give my brother a chance to play his level for a while. I came back to play the game later and now I have my problem. I am in the final area where you fight Robert, but there is nothing for me to do. I can run through the whole level, but there are no enemies, no goals, and I can't leave the area to go back to the kingdom and Masayaf. I tried exiting to the Animus and reloading and nothing worked. I have no idea what to do, but I would really like to see the ending of this game. I hope someone can help me!!!

Also note, I just looked at it again and at the place where three archers are looking over the sea of soldiers when you first arrive someone still yells "Get him" but there is no one there. Also,the archers on top of the stone bridges still fire at me and I can't kill them because I have no daggers.

LuckyAX2
01-02-2008, 09:15 PM
i had the same problem, have yet to find an answer. reloading old memory blocks doesn't work (already tried it). No one from Ubi has an answer yet either

navgiator
01-03-2008, 05:34 PM
I am surprised that I have not found a post like mine. Granted I have not read all the posts just browsed but while play A's C on the 360 I got a read disc error. Now when I try to play any other game that I have never had any probs with they wont read. Just asks to insert a Game, DVD, or playable disc in the dashboard. I have been on other forums and this is a very common issue. People have tried replacing cd drives, cleaning lasers, nothing works. The only way the xbox works is by removing the HDD. I am on a non modded stock 1.5 year old box. This is happening to new and older machines alike. Very saddening. The game is cool but I only played it for 30 minutes. I think of all the issues this should be adressed with all resources.

Lazybeans
01-03-2008, 08:05 PM
I've been playing AC on Xbox360, and so far it's been fine. There's only been one small glitch I've seen so far...

In the kingdom, I got to a view point and decide to throw a knife at an oblivious guard on the platform on the other side. When he got hit, he morphed and stretched and skewed all over the place so it looked like he "dripped" off the platform before he hit the ground and went back to normal. It looks like this might have been reported before, but this instance was reeeeally weird. He skewed like crazy!

http://forums.ubi.com/images/smilies/blink.gif

navgiator
01-03-2008, 10:18 PM
Well after an exhaustive search and tearing my xbox open Ive learned that somehow in ubisofts update or the game software somthing happened to the flash on my cdrom. Many other people are having the same issue on other forums. Ive been urging them to post to microsoft and ubi to get a response. My drive spins a 360, standard xbox, or dvd about 1 inch as if the motor is no longer working, But you put a pc media disc of anykind i.e. microsoft windows, catalyst drivers, update for xbox, anything pc related it will spool up and read it a mixed media disc. so its not the mechanical part of the drive its software related. I actully took the top of the cdrom and put the magnetic disc cap on the drive so I can watch the disc. very weird Drives are about 50 bucks on ebay.

Assassin942
01-04-2008, 03:33 AM
Ok. I have the 360 version and no glitches what so ever for me. I think it is the Ps3 version that has the glitches. You need the latest version download for the Ps3 to play assassins creed and I am positive that Assassin's Creed is best played with a PAL T.V. This is just for me so yea. I have only heard 2 glitches for the 360 version and they were just when you rotate the camera view, you see through the wall of a building to see yourself. (Happens every game usually.)

Good Job UBI with the 360 Version!

Sniperslayr
01-04-2008, 05:33 AM
I have this game on 360 and the only bugs/problems I have encountered is that i fell through a wall once after jumping towards it causeing me to fall into a sky coloured abyss and die. However I just restarted the assassination memory and it was fine. Also I've noticed some slowdown when I've been running through the city so fast that the console can't load the NPCs fast enough. This also resulted in a drop in frame rate.

EricDaBee
01-04-2008, 09:20 PM
My game started to freeze on memory block 4. Now it freezes so often that the game is unplayable. I have installed all the recent updates for the game and for the PS3 and the problem continues. I like this game but i'm very frustrated. Please do more to fix this issue and release another fix soon, because right now i've got a $60 coaster sitting on my shelf.

MaxJCJ
01-05-2008, 06:08 AM
THIS SUCKS!!!!!!!!!!!!!!!!!!!!!! i was just playing and when the game saved (i got a flag) i turned the 360 off and 5 mins later i turned on again, loaded and after i take exactly 3 steps altair just.. dies... he falls to the floor and it sez - "desycronized- death" it loads again, i take 3 steps and altair dies! what can i do!?!

CeeKay
01-05-2008, 11:19 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Dutch_Baseline:
Im havign trouble when you gotta assassinate the three guys from the 3 different cities....the investigation will not show up..at all... I've located al the Eagle-spots and "Show every objects" is turned on in the map... I have a deadlock now... What a ****!!! http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif </div></BLOCKQUOTE>

SOLUTION:
IN JERUSALEM:
I walked at the edge of the closed (blue) area, and there was a Viewpoint that was not on the map (I took a picture of the map when I was at that hidden viewpoint but I don't know how to attach it here). I climbed it and from then on, the game came back to normal.
I hope this will be helpful to some people. It's was a pain for a couple of days... almost gave up...

gJs3000
01-05-2008, 11:46 AM
I have had a major problem. I killed de sable and had a chat with king richard. It saved, but then i had to quit coz i was going out. when I returned to the game. It took me to Arsuf, where i was at the start on my horse. However,, when I tried to leave, there was that blue wall (like you get when you can't get into a district) and it says 'Error subject cannot acess memory at this time' I tried going to the camp. On the way there were no soldiers, and there was nobody at the camp. i tried again, but it still wouldn't let me. I tried resetting, acessing the memory block from the start screen of the animus (rather than the 'load latest memory' bit). Nothing worked. Please can somebody help! I am so close to the end, and i don't want to have to do it again.

JesseME
01-05-2008, 07:53 PM
Okay so I have experienced 2 Altairs
I've heard people talk about it before
so I know it isnt uncommon
My question is how do I make the glitch stop happenning?
I've restarted the console, exited out the the machine and went back in, and I've tried just exiting the town and going back in

SO if someone could help me that'd be great

CeeKay
01-06-2008, 04:07 AM
Try this link:
http://ubisoft.custhelp.com/cgi-bin/ubisoft.cfg/php/end...pe=answers.search_nl (http://ubisoft.custhelp.com/cgi-bin/ubisoft.cfg/php/enduser/std_alp.php?p_sid=bZ49S3Vi&p_lva=&p_li=cF91c2VyaWQ9NjM5REJBNkEtNDEwNS00MTI4LUFFNkUtQ zRGMERCQzhFOTE3JnBfcGFzc3dkPTMxRjFENzBGLUIxMEUtNEJ BNC05JnBfbGlfcGFzc3dkPSZwX2xpX2V4cGlyeT0xMTk5NjE4M zEx&p_accessibility=0&p_redirect=0&p_page=1&p_cv=&p_pv=2.1484&p_prods=1483%2C1484&p_cats=&p_hidden_prods=&prod_lvl1=1483&prod_lvl2=1484&p_search_text=&srch_btn_submit=%C2%A0%C2%A0%C2%A0Search%C2%A0%C2% A0%C2%A0&p_new_search=1&p_search_type=answers.search_nl)


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JesseME:
Okay so I have experienced 2 Altairs
I've heard people talk about it before
so I know it isnt uncommon
My question is how do I make the glitch stop happenning?
I've restarted the console, exited out the the machine and went back in, and I've tried just exiting the town and going back in

SO if someone could help me that'd be great </div></BLOCKQUOTE>

duwease
01-08-2008, 10:42 AM
Here's a bug I've been hearing a lot and that happened to me (repost from another thread):

I've visited all the templar locations and seen the chest sitting there to verify I'm in the right place, but one just seems to be missing. Actually, I thought I had killed all 60 from the count I had been keeping, so maybe the issue is that it didn't count one and I didn't notice. There were times when it would stick on one notice (like, say, 41 of 100 such-and-such flags collected) and not show the next notice, but the game seemed to be keeping track as it did not throw off my flag collecting.

assassinbee
01-09-2008, 03:08 PM
my 360 went stupid.dude was getting out of the chamer thing and it froze!thank fully its only been a one time thing so far.

Nomenklatura
01-09-2008, 03:41 PM
I play on the Xbox360 and several times, I died when jumping from high towers... and the animation was the good one though =\

assassinbee
01-10-2008, 02:38 PM
it happend again i was playing the game and it said dis read error again..i knew i shoulda waited one more month to get the game,these lil glitches/bugs on my 360 are driving me crazy http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

prophacyks
01-10-2008, 06:48 PM
I am having problems with it saying that it cannot read the disk. The Xbox 360 is new, and so were both versions of the game (Took back to store once. What I am seeing from some people here is that it will freeze or go to the cannot read thing. But eventually some of you manage to start playing again. Unfortunatly, I am not so lucky I cannot get it no matter what I do to start back up again to even let me play for a little bit.

I am doing the little dance with the support part of the site, how much fun that is. They could atleast to pretend to read what you wrote. I am just fed up with this experience, I don't really care to play the game anymore.

I am going to keep doing the little dance with support for now, but I am going to start looking into what else can be done about this. When you have this many unsatisfied customers, you should not ignore them.

Please anyone else, let me know if you find out anything more on this.

Thank You, Proph

thetenet13
01-11-2008, 09:04 AM
Hi:

I just got my assassins creed and I was playing and every time the game went to that kind cut scene when you are for example, you lock in to a target to pickpocket the game would go to a kind of cut scene showing the target talking and the image in my TV would narrow a little with two black bars one in the upper part and other in the bottom, then the image would go to full sice again in the tv. Well, I was playing today I got ready to pickpocked someone and after the cut scene the image stayed narrow. I do not know what happened. So I shutted down the ps3 enter the game again and the image was still like that. What should I do? I live in souht america and I bought the game on ebay so no chance to getting other and I am sure is the game because all my other ps3 games show in the fullsize of my tv.

assassinbee
01-11-2008, 02:23 PM
i bought my game at target.so sence its been opened and playedi dont think they will take it back.looks like ill have to go to game stop and exchange it

abhi
01-11-2008, 07:56 PM
ive encountered several places above like sharp pointy buildings where when if altair stands on the side he starts to move up and down frequently nonstop
and the game usually freezes alot during the runnin around in the kingdom,i dont know wat the solution might be but maybe UBI can have prince of persia ppl fix bugs in a patch or somethin

Mercurian
01-12-2008, 12:37 PM
I've posted about this in another thread as well. It appears that I've collected all 20 flags in the assassins' town, but the game's only registering 19 of them.

http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7791083526

cuddly1
01-24-2008, 11:04 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by devilsheroes:
i got one glitch on my 360 . It starts when i ride into arsuf. I ride along the road when i meet 3 archers ,, i throw a knife and kill one guy but the other guys dont respond,, the stealth meter is showing that they are seeing me but they do nothing and they don't harm me http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

After I killed them i jump on my horse again and countiue. Suddenly i fell under the ground into something wierdo ,, its blue and if u look up you can see the ground :/
I jump off the horse and walk somewhere in nothing. After a while he looks down like there is a hole or something but you can't drop so i jump ,, and I die http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Then im back ,, with a second Altar,, he does exactly what i do but when im targeting someone hes targeting me! When i attack someone hes attacking me!

Well there are a few gaurds who responds on my attacks,, there are a group that patroling in the forest. They are the only ones who sees me http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

After some counter-attack (thats the only one 2nd Altar not harm me) and killed everybody I countiue the road and comes to the camp.
The soliders notice me and turn around and look at me but they doesnt anything. They are looking at me, I use my eagle vison and look at everybody to make sure they are bad. Everbody is there exept when I look at the second Altar , there is none.. I switch back to normal and there he stands. I throw some soldiers and throw them on other soldiers ,, they drag there swords like an informed gaurd. But do not respond when i hurt them or assissinate them. http://forums.ubi.com/images/smilies/shady.gif
I can't target or kill those with a red helmet. http://forums.ubi.com/images/smilies/shady.gif

Well thats it :/ if anyone knows about this how to avoid being a twin or something please answer! http://forums.ubi.com/images/smilies/sadeyes.gif </div></BLOCKQUOTE>

SNAP......me too, and its sooooo bloomin frustrating after gettin this far...... http://forums.ubi.com/images/smilies/16x16_smiley-mad.gif so same as devil here......ANY HELP PLZZZZZZZ.....would be really fab, thx !!!!

cuddly1
01-24-2008, 11:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Gintick:
If anyone hasn't figured out how to fix the two Altairs bug I think I just confirmed why it happens on the 360. On the last mission if you have a second controller plugged in it will spawn a second version of you and prevent you from completing it. You'll have to turn off the game and unplug the controller then start again from the last save. Hope this helps somone. </div></BLOCKQUOTE>

Never thought of that, thx, wondering though....do you think you could use the two controllers and use the both altair's????

Lazybeans
01-25-2008, 05:19 PM
I thought this glitch was amusing. http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif The archer sat there even when I walked away from that spot!

http://www.youtube.com/watch?v=1YiEjK4S7dQ

tookca
01-26-2008, 05:25 PM
In the xbox 360 version, i have had problems with the game and my controller. every time i would get hit the controller would shut off.

flyberson
01-30-2008, 09:39 AM
This is really wierd there is this glitch in memmory block 6 where i go too kill second boss but then the game makes a clone of me so i can attack myself and then nothing works noone will attack me.

MaraJade1973
02-03-2008, 05:36 PM
Absolute Symbiosis

My husband and I have received this achievement without having 20 blocks. How did this happen (not that we are complaining)?

I've also noticed that the game is starting to lag in certain areas.

MrSpuddy
02-05-2008, 04:27 PM
I just got the game today on the 360. In the last hour, it froze 4 times and I keep getting a huge green/red graphic glitch in the sky above the castle. I'm not sure that I can play the game anymore! 4 crashes in one hour+ Major graphic glitch? Any thoughts?

Edit: OK, well I'm now up to 7 times in the first two hours. The game is unplayable, I have to repeat everything I do 3 or 4 time to make any progress. Most of the crashes are during loading "fast forward memory..." I don't know what to do, the disk is brand new, my 360 is three weeks old, I tried removing the patch with system maintenance but no luck, same with clearing the cache.

Sorry Ubisoft, but your last patch did not solve all the BIG problems. 7 crashes in two hours? After the patch? If I sink 40 hours in this game, at this rate the game will crash 140 times!? Is this acceptable? What can be done?

cjweaver12
02-08-2008, 02:06 AM
heres a weird glitch, i'm on memory block 6 and i have just finished killing robert, after i talk with richard i exit the memory to let my friend try the game. later i sign back onto my account and load the memory but when i reload memory block 6 there are no objectives on the map, also i have tried exiting the way i first came in from but it says the memory is blocked and there is the blue wall blocking me. i tried looking for alternate exits but i currently cant find any. when i try exiting to the animus and reloading the memory it still wont work. i cant exit the area. can someone please help? i'm so close to the end and i dont want to start all over again

AdolphousC
02-12-2008, 05:12 AM
Hey All, I have a problem ( glitch ) with Memory Block 6,

I am at the Bureau in whatever city after trying to have assassinated the Head Templar guy at the funeral. I need to leave the city and head to the city where King Richard is to plead my case so that they don't gang up on the assassins.

As I go out to the Kingdom I have to hit all the viewpoints before I am allowed to enter that particular memory, so I go around and am syncronizing when I get to the top of all the view points.

However, here is my problem, when I finally get to the city I need to be at and walk into it, through the animus memory haze, the xbox 360 freezes.

The most terribly annoying part is that the hour and a half I spend catching up all the viewpoints in the kingdom is lost because I have to shut the 360 off, and when I get back into the game I am back at the assassins bureau, with no viewpoints from before.

So two questions, any one have any idea how to get the 360 to stop freezing every time I try to enter the city with King Richard.

Secondly, is there any way to save the game progress ( not a check point ) so when I get to a point I don't have to travel an hour and half of game play back to a point.

Thanks for your help. http://forums.ubi.com/images/smilies/compsmash.gif

calwoo
02-15-2008, 08:34 AM
Posted in a new thread, but will add it here so its included.

Wondering if anyone else has experienced this bug. In Arsuf while you're fighting the group of knights or whatever before you fight Robert De Sable. Right when you start out head into the memory wall straight ahead of you. You should see some soldiers standing behind the wall that you cannot fight. The knights will get in a semi circle around you when you have your back against this cloud wall. If you have the hidden blade out and one of the knights gets behind the cloud wall, when you go to counter kill him with the hidden blade, you glitch through the cloud wall and it is an instant death.

I have been able to duplicate this on PS3 and XBOX360 multiple times.

the_assassin_07
02-15-2008, 10:18 AM
Lol.

Did you guys notice that you're all asking for help but no-one is ever answering you?

http://forums.ubi.com/images/smilies/59.gif

Leeway
02-25-2008, 11:39 AM
I hope that this post is not a repeat. I have the XBOX 360 version. I noticed an extremely minor bug with the minimap. It only occurs when travelling in the Kingdom (not cities).
If you set a user waypoint in the Kingdom map (not on an object just some random location),and then begin moving towards it in the game, the waypoint icon never seems to be updated in the minimap. You will run right over the waypoint and on the minimap it still appears that its off in the distance somewhere. The distance to waypoint indicator seems to be working fine. The icon position just never seems to be updated.

Steps to reproduce this issue:

1. Open map screen while in Kingdom
2. Set a waypoint (note the waypoint needs to just be some random location.. it cannot be on an object such as a viewpoint)
3. Exit the map screen
4. Move towards the waypoint location reflected in the minimap.
5. Notice that the distance indicator is updated but the waypoint icon is not correctly updated.

Sorry if this is a repeat post. And thanks for great game btw.

JerkSquad
03-09-2008, 01:58 PM
I finished block 6 but quit after talking to richard just after killing robert. when i try to get back in i'm stuck in the level with no objectives and no way out. as i have come to understand it i should have waited a little longer so i could be ejected from the animus to continue the story.. i find it rather annoying (along with entirely stupid AND enraging) that the only apparent thing to do is to start a new game. if there's a way to fix this B.S. let it be known..

Dark.Crusader.
03-14-2008, 08:23 PM
I have encountered about 4 freezes so far, in about 5-8 hours of playing.

First freeze was when I was galloping on a brown horse on the way to a view point, near the beginning of the game. The camera could still be rotated, the dust clouds were still moving, buttons could be pressed (and showed up at the top), and the synchronization bar still moved.

Second freeze was when I was about to get onto a brown horse, I was blending as walking towards it, and wanted to make a quick getaway from the soldiers near the view point I just got, and it froze. It was a complete freeze.

Third freeze was when I was on a gray horse, trotting along, on the way to Damascus the first time, I think. It was a complete freeze.

Fourth freeze was when I was on the rooftop, just exited the bureau in Damascus. A rooftop guard had spotted me, and I spun the camera around so I could find him. It froze, so no one could move, and no damage. An infidel (I think, it was one of those people making a speech) was still talking, audio was fine and all. Camera could not be moved, synchronization bar was still beeping, buttons did not appear at top when pressed.


These were most likely bugs in the game itself, since whenever I play Guitar Hero III or Call of Duty 4, this problem does not occur.

Also, I could eject the game during any of these freezes, but the screen remained the same. The PS button could still be pressed, but somehow the control for the mini menu changed from the left stick to the left button pad. Maybe it was already like that, pretty sure it wasn't though.
http://forums.ubi.com/images/smilies/sleepzzz.gif http://forums.ubi.com/images/smilies/shady.gif
(Waiting for problem to magically disappear...)


I have the PS3 version, by the way.

zorro193
03-18-2008, 07:40 AM
First of all Hi, and i hope you can help my problem...While playing AG on PC platform often game crashes as "Window's Error Report" I was fine because game save's itself alot so i didin't turn mutch atention, now i can't continue playing because when i try to enter Jerusalem it closes game and throw's on Window's error that would be Memory 3 assasination 3....Anyway's i can't enter jerusalem and sometime's when i climb then game clouses and hit's me error, ow and Re-installing game dosen't fix the problem, and help, or fixe's about it i'm gladly acepting 'em on my E mail or MSN(Tonkelu@hot.ee) and E mail would be eestusa56@hot.ee

Crash_Plague
03-18-2008, 06:09 PM
that's because you have the illegal version there buddy http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Just go out and actually buy the game.

McMasterJ
03-18-2008, 06:51 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by zorro193:
First of all Hi, and i hope you can help my problem...While playing AG </div></BLOCKQUOTE>

I know not of this so called "AG."
Assassin's Greed? You run around Stealing from people? Thats not very noble.

*Fake Spoiler* I hear you take on the Grey Fox at the end of that game *Fake Spoiler*

Wilderthanu
04-07-2008, 09:01 AM
I have this game on the PS3 and i have major freezing issues. i can play it for like 10 min or less then the game freezes and if an audio clip is playing it plays the last audio clip then i cant do anything except turn off my PS3 this is frustrating cuz i have so much fun but i just cant play the game when it freezes every ten minuets i just go from save point to save point still stuck in memory block 2 come on please patch and i have the latest frameware 2.20

Zagadka
04-10-2008, 06:09 AM
I don't think there are any spoilers here, but I think I have a problem with one of the first steps in Acre - eavesdropping.

This is on the PC version.

On the 2 guys by the fountain at the beginning, I have tried sitting at both benches, targeting them both... all I get is an "error" beep and nothing happens. I've finished everything else in the city, but I can't seem to get close enough to these guys?

Hanmi103
04-10-2008, 11:24 PM
This post may be redundant if the moderators are also checking the main forum, but I am posting these glitches here just for formality's sake.

#1. Many PC users find the terrain severely glitched on The Kingdom map - every 1-2 feet there are huge planes of yellow/orange texture criss-crossing the playing space everywhere, severely obscuring the player's view. Movement and other aspects of gameplay otherwise seem normal, though one can expect how well you can play nearly blinded by graphical glitches.

The appropriate threads are here:

Graphic Glitch makes game unplayable (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/9151050056)
Really: Problem with Kingdom Map (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/8881032056)
Weird but serious graphical glitch (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/8411055056)

#2. Missing speech audio - Many PC users are able to install and start the game, but they only hear ambient noises and some some effects, but no speech. Many worked around this issue by turning off their sound hardware acceleration completely, which seems to bring back speech sounds. I'd like for there to be a fix to the missing speech without having to turn off hardware acceleration.

On top of that there is a disjunction between character's voice mouth ANIMATIONS and the sound - they play separately, and the animations take much longer to carry out than the audio clips. Players are often left waiting through long pauses between audio clips around 3-4 times longer than the sentences themselves.

#3. There is great difficulty in exiting the game. One would 1. exit the current game, 2. exit the Animus, 3. exit the game from the laboratory, 4. log back into a profile (the game requires this!), 5. and only then are we able to actually exit the game. Steps #2 and #4 are redundant, we should have to only 1. exit a mission 2. exit the game. There are long load times involved with exiting as is.

I find problems tabbing out of window - often the game closes on me, and my progress is lost for that matter.

CoFFaN_
04-11-2008, 11:03 AM
For the PC version, ALT-F4 will let you exit quickly.

Hanmi103
04-11-2008, 02:12 PM
That's unhelpful buddy. I'm finding issues trying to REENTER the game if I forcibly close it, as do many other people. Keep Alt-F4 to yourself please.

PureScouse
04-11-2008, 03:19 PM
Unfortunatly like a vast amount of people, i have a problem even installing Assasins Creed for my PC, after waiting patiently for it release and even the knocked back date from 28th of march to 11 april i still ran out an bought the game.... silly me!

I expected that with a decent system which was upgraded just this year i'd not have any bother.... but no like so many others it seems that making the game even installable was a problem for Ubisoft.

And even after trying every bit of advice from other users (Thats right not a Ubisoft tech or employee in sight) i still have no luck installing... 30 pounds for a coster is rather expensive...

Some response from Ubisoft would go along way to help PC users in the same predicament.... after all we bought your bloody game....
is it a disk fault, image problem.... as it's not hardware related as i have many new games which all work fine.

JackKenobi
04-11-2008, 05:28 PM
Got the PC version today (didn't d/l or get it off steam)

game runs fine on my pc, apart from at max obviously its a bit laggy..
but anyway, when i go to enter damascus for the first time it fades to white and crashes..

my guess is a patch for the PC is needed.. how long will it take because i really got into the game http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

antec641974
04-11-2008, 07:51 PM
I had only one bug.
The chapter started with the camera doing a spin around, but then the spin kept on going in game...lol

Reloaded the game and everything was back to normal.

JackKenobi
04-11-2008, 09:00 PM
I downloaded the latest directX drivers and video card drivers and was able to get into damascus.. but now the same crash has happend again as i tried to enter jerusalem..
im sure i'll be able to play the whole game through, albeit whilst ripping my balls off in inevitable frustration at another poor console to "lets get more money" PC game..

A patch is definatly needed.. though since it just came out and ubi is pretty much just as bad as EA.. i wouldnt expect a patch for awhile.. and even when one does come out, expect it to cause more harm than good and thats when the anger really starts to get exciting.. ergh

sting_0109
04-11-2008, 10:23 PM
Yeah, I'd say the Kingdom map is definately in need of patching.

I don't have this exact same glitch but with mine, I get annoying stuttering, not low FPS but split second pauses in the graphics every 3-4 seconds of gameplay. But interestingly, this only occurs when I'm in the Kingdom. Everywhere else I get smooth performance as I should with my rig:

Asus P5N-E SLI Motherboard
Intel Core 2 Quad Q6600
Onboard Realtek HD Audio (and yes I did turn accelleration down to basic)
Nvidia Geforce 8800GTX

One other thing, the problem is at its worst when moving fast (ie. sprinting on foot or galloping on horseback). Conversely if I stand still I don't get ANY stuttering at all (birds fly around smoothly).

Seriously, since a vast number of players have noticed performance issues with this particular map, I'm surprised none of them were picked up on during testing.

starjay001
04-12-2008, 12:57 AM
Dear sting_0109,

I am finally very glad to find another person with the same problem thats been plaguing me ever since I purchased this game today. I have the same problem of frame skip/stutter in and around the 'Kingdom' map of the game. Its horrible when riding the horse and it irritates me. Whats even more frustrating is that the rest of the game is smooth and I have a powerful rig just as you.

Ubisoft PLEASE release a patch to address this issue as its frustrating for fans of this wonderful game.

thank you,

Jay001

PS: If u find a fix please email me at jay0012k3@hotmail.com

Porpsnifter
04-12-2008, 04:34 AM
An XBOX 360 Controller is recommended (in the official system requirements).

The problem is this: Assassin's Creed ONLY detects the wired 360 controller correctly. The wireless 360 controller for windows is not detected, and so is treated as a standard DInput gamepad, with no rumble and incorrectly labeled buttons.

It would take all of 5 minutes to fix this, it seems that someone simply forgot to put the extra device id. into the XInput code (the wireless controller has a different device id. to the wired one).

I really hope this can be fixed soon, it's such a cool game, but it's not the same when a great controller doesn't work properly :-(

(360 Wireless controller infohttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Vendor Id: 045E
PID : 0719
FD204910

sting_0109
04-12-2008, 04:46 AM
Okay guys,

I've reported the "stuttering/choppy" graphics / frameskip bug to ubisoft through their official "ask tech support a question" form and sent them my DXDiag file.

FYI, this is the bug that is also reported here:

http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/1451008056

here:
http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7711028056

and here:
http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/8421078056

I think you other guys should report this bug in the same way as well as we all have different systems and some of have retail DVD, some of us have d/l etc. Just go here:

http://ubisoft-en.custhelp.com/cgi-bin/ubisoft_en.cfg/php/enduser/std_alp.php

Click on ask a question and report the bug and remember to attach your DXDiag txt file.

Maybe there is a temporary workaround Ubi could tell us about before an official patch becomes available. I would rather loose some graphic/sound quality than have to put up with this irritation.

Sorry to sound like such a moaner to you other guys who are experiencing the far more serious yellow graphics issue.

Imiae
04-12-2008, 08:47 AM
Theres a stuttering sound in AC all the time. BEsides the voices are missing as well. The Lipsynch is totally off, because the stuttering takes too long.

BlackLord3000
04-12-2008, 03:21 PM
I have the PC version.

When I click on the exe it immediately crashes with this error message:

AppName: assassinscreed_dx9.exe AppVer: 1.0.0.1 ModName: assassinscreed_dx9.exe
ModVer: 1.0.0.1 Offset: 011dfdb0

I've already ruled out hardware problem and reinstalled the game twice and updated every single thing that can be updated but of course like most of the times it didn't solve the problem.

FYTJ
04-12-2008, 03:38 PM
Are you running it on Vista or XP? Cause it looks like a DirectX problem but I'm no expert so I could be wrong.
That is not really a bug, btw. I reccommend you ask the guys from the Help & Advice Forum (http://forums.ubi.com/eve/forums/a/frm/f/4721051016), they'll probably be able to give you more help.

sting_0109
04-12-2008, 03:40 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by sting_0109:
Yeah, I'd say the Kingdom map is definately in need of patching.

I don't have this exact same glitch but with mine, I get annoying stuttering, not low FPS but split second pauses in the graphics every 3-4 seconds of gameplay. But interestingly, this only occurs when I'm in the Kingdom. Everywhere else I get smooth performance as I should with my rig:

Asus P5N-E SLI Motherboard
Intel Core 2 Quad Q6600
Onboard Realtek HD Audio (and yes I did turn accelleration down to basic)
Nvidia Geforce 8800GTX

One other thing, the problem is at its worst when moving fast (ie. sprinting on foot or galloping on horseback). Conversely if I stand still I don't get ANY stuttering at all (birds fly around smoothly).

Seriously, since a vast number of players have noticed performance issues with this particular map, I'm surprised none of them were picked up on during testing. </div></BLOCKQUOTE>

I believe I may have resolved this issue. For further info, please see this:

http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/1451008056

Still waiting for a reply from Ubi to my question though so we'll see what they say.

thedeadrelic
04-12-2008, 08:00 PM
I have a decent system, not the greatest (meets minimum requirements). The only troubles Ive had with the PC version so far is the sound/animation syncing. Also the FPS after about 10 or so minutes of playing the game. Im in dire need of a new mobo though. So hopefully ordering an upgrade will help me out quite a bit.

Ultra Grid ATX Mid-Tower Case w/ 700W XVS PSU
ECS PT890T-A (needs to be trashed!)
Intel Pentium D dual core 2.8Ghz
4Gb Patriot DDR2 PC2 4300 533Mhz
ATI Radeon x1650 pro 512Mb
WD 250Gb HDD
Windows XP SP2

borisg68
04-12-2008, 08:11 PM
This has probably already been mentioned, but it cannot be overstated. Massive sound stuttering in any 'stressful' situation. This includes starting investigations, missions, fights, pickpocketing etc.

starjay001
04-12-2008, 08:45 PM
Hey assassins,

I would like to happily tell you all that the stutter problem with the <span class="ev_code_RED">kingdom</span> map is resolved thanks to my good friend sting_0109. I followed his step by step instructions. The problem all the while had been with my nvidia drivers. I uninstalled the official nvidia forceware driver v169.21 and installed the latest beta version 174.74 and the problem disappeared. Now I can enjoy smooth frames while riding around the kingdom just as in the cities.

Thanks to sting_0109 for this fix. I suggest every PC owner of this wonderful game go ahead and try the beta driver instead of the last stable version. I also recommend ATI users to download latest beta catalyst drivers. Please post your experiences here positive or negative.

regards,

Jay001

cbiddell
04-13-2008, 08:37 AM
Been playing the PC version for a few days and I just got into Jerusalem and its telling me to climb a view point. When i reach the top of the view point and press E I dosent do the spinny look around thing it just does normal vision.

The only objective icon on my map is the viewpoint and when i exit to the kingdom I have the flashing jerusalem icon.

Did I miss somthing?

Oh also, dont post stupid "buy the game!" bollocks because I did download the leaked version, I liked the game so I bought it when it came out. Yes ive totaly wiped the leaked version from my system and started again with the bought one.

EDIT: SS of my problem http://img443.imageshack.us/my.php?image=viewpointbugfy8.jpg

EDIT 2: Reset the game, didnt work, reset computer (windows update lol) works fine!

Bacco87
04-13-2008, 10:53 AM
Please boyz I NEED HELP!!!!!!!!!
I can't go on with AC 'cause i've got a grafic bug in entering the Kingdom! the mission is the one after the killing of Masul in the 2nd memory block! my grafic card is an ATI RADEAON X1650 Series 256Mb. this is how i see the scenery in the kingdom:

http://img397.imageshack.us/img397/3761/screedbugtv6.th.jpg (http://img397.imageshack.us/my.php?image=screedbugtv6.jpg)

and this is how i see it just before leaving Masiaf:

(http://img393.imageshack.us/my.php?image=screedwb3.jpg)

HELP ME PLEASE!!!!!! [img]http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

indelible
04-13-2008, 12:08 PM
I'm sure this has been reported to a level of ultimate exhaustion for the guys at Ubisoft but, and I hate to say this, if you are going to release a game, the least you could do is make sure it is playable. I'm one of 10 people who bought the game on a shopping trip and 8 of those 10 are now suffering with this problem.

Intermittently, the game will crash, displaying green and/or red artifacts. The system is not responsive and the music keeps going, stuttering away in that way it does when it is stressed. A forced restart is inevitable.

I'm not going to play the game until this issue is fixed, so stop slacking and start fixing. This wouldn't be a problem if Nvidia and/or you guys did the work in the first place, surely?

System:
Intel Core 2 Duo E6600
4 gig DDR2 RAM
GeForce 9600 GT

BlackLord3000
04-13-2008, 12:31 PM
Be happy that you can actually run it. I (and many others) can't start the game at all.

hutzdani
04-13-2008, 03:19 PM
PC Version

Running Under Q6600 XFX XXX 8800GT XP Pro SP3 & Latest Nvidea BetaDrivers ( Rolled back to Offical Latest drivers aswell to try and fix )


During the Assassanation Missions, after watching the Cut Scene, before you go on to try and kill them, after 5mins or so it randomly crashes to desktop, no error nothing just random BAM hello desktop, tryed with Beta and offical Nvidea Drivers and still happend, once on Beta Drivers and 2 times on Offical Non Beta Drivers ( Both most recent avalable ), anyone else get this ? i doubt its an overheating issue, as i i have 3 x 120mm fans and a 200mm fan cooling my Rig, and the GPU says 50 Deg, which is pritty cool for it runing at 1280x1024 AA setting 2 and graphics quality at 4/4 and all other settings set to high and vertical sync disbaled.

Any ideas

Miracus
04-14-2008, 01:56 AM
I finally received my long awaited copy of Assassins Creed 2 days ago after having had it on pre order since before it was released on XB360 and to my utter disappointment I cannot play it!

As I've read in other threads, I'm suffering from what seems to be a rather common problem. My game crashes violently causing my whole system to be restarted. I've listed the symptoms below for people to relate to.

Symptoms:

*Game runs exquisitely for around 5-20mins depending on Nvidia control panel settings and game settings. (runs longest with all Nvidia CP features turned off i.e Antialiasing, Anistropic Filtering, Multisampling etc.

*This might just be luck, but I've noticed upon testing SLI and disabling it on two separate occasions, both times I've had up to an hour of un-interrupted game play.

*I Notice when I run around alot, then stop for a few seconds (i.e jump in a bail of hay or something) and if i start moving again it crashes the whole system upon first movement.

*Red and/or Green artifacts cover the foreground of the screen, whilst in the background the game world starts producing abnormal triangular polygonal artifacts at random.

*10-20secs from crash point the whole system stops responding and forced reset is inevitable.

I would really like to see something done about this issue because as I've mentioned earlier it's not just my machine, many people have eagerly awaited and paid money for this game and a large majority have been left frustrated and unable to play.

darksylph86
04-14-2008, 07:43 AM
same problem for me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
my conf is
intel quad core2.40ghz
4 gb di ram
geforce 8800 gts
vista 64 bit

diyuser
04-14-2008, 08:28 AM
for those who are playing pc version of AC i highly recommend to temporarily switch off Kaspersky before starting the game, otherwise it may not be able to load into the game. at least it happens to me, if i let it running i am not able to load the game.

Haxeety
04-14-2008, 01:34 PM
I don't know if this is a bug or normal behavior....


sometimes my game freezes for a split second when I find a flag and its saving, or when im fighting and i perform a kill animation, verz short freeze... Anyone else had this happen?

It's very rare and mostly occurs in the first 15mins that i've started the game.

DirectorFlik
04-14-2008, 04:56 PM
Sadly the most powerful machine I have is a "laptop."
Toshiba Qosmio
Centrino Duo 2.0 GHz
1 gig DDR2
256 meg nVidia GeForce Go 7600

Understandably the proc is under spec, but the system passed all minimum requirements during install.
The furthest I can get is the tutorial at the beginning. Framerate is probably about 5fps, game stutters a bit, and then either locks up the machine, blue screens and reboots (even though I have reboot on failure disabled), or if I don't touch anything the tutorial will finish and the game will quit to desktop.

I'll try tinkering around a bit more when I have time, but obviously the game shouldn't be that unstable. I might try and toss a spare hard drive in my 1.86 GHz Core2Duo workstation with an ATI X1300 Pro and see what it does.

dacoolstas
04-14-2008, 05:33 PM
hey guys one time i had this glitch and it was very glitchy.

kingpinofdrugs
04-14-2008, 08:51 PM
The only glitches i found throughout the entire game were during the list time you visit Jerusalem. All of them were audio errors. People would be making the actions of talking but no voices would be heard. The watching the man who you are to interrogate was one I remember.

Shocky08
04-15-2008, 07:21 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Miracus:
I finally received my long awaited copy of Assassins Creed 2 days ago after having had it on pre order since before it was released on XB360 and to my utter disappointment I cannot play it!

As I've read in other threads, I'm suffering from what seems to be a rather common problem. My game crashes violently causing my whole system to be restarted. I've listed the symptoms below for people to relate to.

Symptoms:

*Game runs exquisitely for around 5-20mins depending on Nvidia control panel settings and game settings. (runs longest with all Nvidia CP features turned off i.e Antialiasing, Anistropic Filtering, Multisampling etc.

*This might just be luck, but I've noticed upon testing SLI and disabling it on two separate occasions, both times I've had up to an hour of un-interrupted game play.

*I Notice when I run around alot, then stop for a few seconds (i.e jump in a bail of hay or something) and if i start moving again it crashes the whole system upon first movement.

*Red and/or Green artifacts cover the foreground of the screen, whilst in the background the game world starts producing abnormal triangular polygonal artifacts at random.

*10-20secs from crash point the whole system stops responding and forced reset is inevitable.

I would really like to see something done about this issue because as I've mentioned earlier it's not just my machine, many people have eagerly awaited and paid money for this game and a large majority have been left frustrated and unable to play. </div></BLOCKQUOTE>

I keep getting that artifact crash as well. It is getting annoying. I got about 2 hours of uninterrupted play, but now it just crashes after about 10-20 mins. I also have an 8800GT. A fix on this issue would be nice...

Lightice1
04-15-2008, 07:27 AM
I've noted two bugs now, one minor, one gamestopper. The minor bug is that sometimes the game speed goes haywire and everything moves too fast; this tends to happen mostly in cutscenes that involve the light cyberspace - the dialogue skips and the characters talk on top of each other when that happens. It's rather troublesome to try to follow the plot.

The more significant one involves the first mission in Acre. I'm supposed to eavesdrop a couple of guards, but when I sit on the bench and lock on either of them, nothing happens. As such, I'm unable to get anywhere in that point. I don't know if it matters, but I did the Jerusalem mission first; in some games doing missions in "wrong" order brakes the game later on.

Quad_Verde
04-15-2008, 10:13 AM
Got AC for the PC a couple of days ago, haven't been able to run even the first level without issues. Obviously, I believe Ubisoft Montreal should have done a better job on this release and I hope there will be a first patch very very soon...

System info
MSI K9A2 Platinum (BIOS 1.3)
AMD Opteron 1220 @ 3.3 GHz
Scythe Ninja Plus rev.B
2 x 1 GB Crucial Ballistix PC2-5300 @ DDR2-1100
Peak Radeon HD 3870 512 MB
Terratec Aureon Space 7.1 (VIA Envy24HT)
CM Stacker STC-T01
Enermax FMA 465
Samsung SH-S182D
WD Raptor 74 GB ADFD (Vista 32 bit @ Promise T3)
Fujitsu MAX3073RC SAS (WinXP Pro SP2 @ Promise T3)
2 x Seagate Barracuda 7200.10 250 GB 16 MB (Matrix RAID @ SB600)

OS: WinXP + SP2 & Win Vista Ultimate 32 bit
ATI Catalyst 8.1 / 8.2 / 8.3
DirectX9.0c March 2008

Rig is running Orthos stable, no issues whatsoever in any other game...

Issues
<UL TYPE=SQUARE>The notorious sound glitch, I can't hear any voices during cut-scenes. Changes to DARE.cfg have some effect (better or worse), but they do not fix the issue.[/list]

<UL TYPE=SQUARE>Crash to desktop. Turning MSAA on or off seems to have effect, but I have had crashes running both with and without MSAA. Crash keeps happening at one point during the first level (see pic below)[/list]

Click here (http://i273.photobucket.com/albums/jj205/QuadrifoglioVerde/MSAA.jpg)

<UL TYPE=SQUARE>Video glitches and/or missing scenery. Appeared after trying Catalyst 8.3, but disappeared again after reinstalling the game and moving back to Catalyst 8.1.[/list]

TJLarch
04-15-2008, 10:09 PM
So when are we going to hear anything from Ubisoft? Any formal rumor of a patch being worked on? Or should I stop checking everyday and tuck the game aside for awhile...

defsquad01
04-16-2008, 01:05 AM
assassins creed pc i have no very poor sound in video or none at all my pc exceeds the recomended specs very frustrating as you lose the plot because you cant hear what there saying http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

Sukkamehu
04-16-2008, 12:01 PM
My problem: I cannot even get to main menu without a TDR-crash (driver stopped responding...). This happens when launching the game from Vista games-explorer as well as launching the game directly from .EXE files except that DX9 version crashes with message saying the program stopped working.

My system:
E6600 @ 3.2GHz(default clocks crash as well)
Asus Striker II Formula with latest BIOS
2x 8800GTX SLI watercooled (not a temp problem...)
Forceware 174.85 beta (tried every driver from 174.31 to 174.85)
4GB RAM
Vista64bit ultimate SP1 with latest updates
Onboard soundchip in use
Logitech G9 mouse

Come on...this is unacceptable. I paid 50 euros for nothing. The system is completely stable and stresstested with Prime95 blendtesting / 3dmark06 (at 2560x1600 resolution) 24h looping.

Dangerously99
04-16-2008, 10:17 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Porpsnifter:
An XBOX 360 Controller is recommended (in the official system requirements).

The problem is this: Assassin's Creed ONLY detects the wired 360 controller correctly. The wireless 360 controller for windows is not detected, and so is treated as a standard DInput gamepad, with no rumble and incorrectly labeled buttons.

It would take all of 5 minutes to fix this, it seems that someone simply forgot to put the extra device id. into the XInput code (the wireless controller has a different device id. to the wired one).

I really hope this can be fixed soon, it's such a cool game, but it's not the same when a great controller doesn't work properly :-(

(360 Wireless controller infohttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
Vendor Id: 045E
PID : 0719
FD204910 </div></BLOCKQUOTE>

Don't ask UBI for support on the Xbox360 control pad or the rumble as you will get this response:

"Unfortunately we don't have detailed information on how to configure each controller model to work with the game, since there are literally hundreds of models. However, try installing the patch from http://support.ubi.com. If you continue to have this problem, I highly recommend you ask this question on the forums at http://forums.ubi.com. The developer, as well as many other users frequent these forums and I'm sure can give you detailed instructions on how to resolve this matter. Thank you."

#1 This is the recommended control pad, not "one of hundreds of models" that their copy and paste answer refers to!

#2 "try installing the patch from http://support.ubi.com"... Um, please enlighten me to which patch is being referred to as there is *currently none available.

What I have found so far:

#1 you must have the wired Xbox360 controller for Windows (charge and play kit is not compatible for us wireless users)

#2 Uninstall the Microsoft drivers (this is a must)

#3 Install the third party driver "XBCD" as this is the supported driver listed in the "DefaultBindings.map" file for the game. Use a text editor on "DefaultBindings.map", scroll down and you will see what I mean.

I think it is stupid to recommend a control pad and not even support the manufacturer's driver! And further more, if two versions of the pad are available then state which one is supported. So since I have the wireless 360 pad I have issues with the LT & RT triggers and no rumble... Resolution for us wireless users? NONE!

flare_inferno
04-17-2008, 02:14 AM
Bug Problem
=================================

Im here reporting from some bug problem im currently experiencing on my Assassin's Creed, i don't know if this is an official bug or anything, but the problems is:

-Memory Block 3-

Al Mualim will let you choose first where to head, Acre? or Jerusalem? since i noticed that jerusalem is kinda far, so i took the road to Acre, everything went out great and i was able to Assassinate Garnier leader of the Hospitalier. after returning to the bureau leader at acre, altair first rested then after optimizing the memory of the animus, i was given a choice on either, i fast forward the memory, and since i still have work to do at acre i decided to MANUALLY go back to mesyaf... so that's what happened, after that Al Mualim now wants me to head out to Jerusalem, but then when i was about to enter the arc the game suddenly EXITS immediately without warning.. hmmm i wonder what the hell it wants me to do....

-Problem-
the game always exit before it could even transport altair to Jerusalem exactly after entering the Arc to Jerusalem

-PC Specs-
MS Windows Pro Service pack 3 v.3264 (build 2600)
AMD Athlon 64 X2 Dual Core Processor 4000+
1022 Gb Kingston Memory RAM
Direct X 9.0c
Palit Nvidia GeForce 7300GT Sonic DDR3 256mb

-Comment
i also had a problem in G.R.A.W. 2 and Splinter Cell: Double Agent and both of em is UBISOFT
im starting to wonder why Ubisoft kept releasing games that has so many messed up parts, bugs, glitches some other people buy the cd's or download em online but what's the difference? people wastes money and time for this and most saddest part if the game they bought becomes completely useless...the game i ever finished under ubisoft is Battle Realms and Splinter Cell: Pandora Tomorrow, i was also happy that Ubisoft has one of the greatest high ranking graphics of the games, and in exchange, the bugs, glitches, and problems for the game... i was hoping for a FIX in Assassins Creed soon enough to fix our problems... so that we could enjoy the game that UBISOFT Made with full of efforts of every staff http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif good day and god bless http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

sting_0109
04-18-2008, 12:16 PM
To flare_inferno:

You have a corrupt Jerusalem.FORGE file there. Either because you have downloaded an illegal version (this is a known issue with a pirate copy) or because you have used a workaround for install problems as reported elsewhere on these forums.

Either way, there is no solution other than to reinstall, but if you have the pirated copy it will never work.

Agnusn
04-18-2008, 11:59 PM
I purchased a copy of the game and am crashing on loading screen of Jerusalem.
I did not use a workaround install either.
2 of the 5x I tried to enter Jerusalem I got the female voice giving you a game tip.
Once it CTD, the rest of the times it just hangs on loading screen.
Should a reinstall fix this problem?
Any chance I will be able to keep my memory block 3 savegame?
Thanks for the help.

Agnusn
04-19-2008, 01:51 AM
Jerusalem Loads!
I downloaded updated firmware for my Pioneer DVD/RW reinstalled AC and now Jerusalem loads.
I hope this helps folks.
You can keep your Saved games too.

metric41
04-19-2008, 02:03 PM
game loads fine, nice graphics but i can't even get off the tutorial at the sprint section even though i have enough time to make a cup of tea before the other knight reaches the marker it just keeps restarting as if i have failed the task

Daredha
04-20-2008, 05:29 PM
Hi there,
my problem is a simple one to explain, just look at this:
http://img26.picoodle.com/img/img26/4/4/20/f_ASStuckm_417a5ed.png

I'm stuck inside a building! (just 15 steps away from my target &gt;.&lthttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Also my sound goes much faster then the puppets talk

greets,
Dar

Y2Johnny
04-21-2008, 12:15 PM
Hi, I myself got a problem, one that I've encountered here on several threads, but still, here goes...

I can't play AC. Not even the 1st level. It crashes to Windows on random occasions and I just can't play it. The game crashes to Windows and it shows that "Send report" thing. Oh, and I've updated the graphics drivers and DirectX, and the detection tool says my system passes everything.

Here's my DXDIAG:

------------------
System Information
------------------
Time of this report: 4/21/2008, 18:57:24
Machine name: JOAO
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: Portuguese (Regional Setting: Portuguese)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 07/12/06 00:28:03 Ver: 08.00.10
Processor: Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 501MB used, 1960MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: The file directx.cpl is a debug version, which will run slower than the retail version.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Radeon X1600/X1650 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x71C2)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_71C2&SUBSYS_01701043&REV_00
Display Memory: 512.0 MB
Current Mode: 1440 x 900 (32 bit) (60Hz)
Monitor: LG L192WS
Monitor Max Res: 1440,900
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6783 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/29/2008 05:04:32, 299008 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/d
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/29/2008 07:21:53, 2873856 bytes
Device Identifier: {D7B71EE2-3282-11CF-8C69-7A21A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x71C2
SubSys ID: 0x01701043
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX HD Audio O
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1986&SUBSYS_1043818F&REV_1005
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: ADIHdAud.sys
Driver Version: 5.10.0001.4151 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/5/2005 10:21:10, 141312 bytes
Other Files:
Driver Provider: AnalogDevices
HW Accel Level: Basic
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: USB20 Camera
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: usbaudio.sys
Driver Version: 5.01.2600.2180 (English)
Driver Attributes: Final Retail
Date and Size: 8/4/2004 07:07:56, 59264 bytes
Cap Flags: 0x41
Format Flags: 0x4

Description: SoundMAX HD Audio I
Default Sound Capture: No
Default Voice Capture: No
Driver Name: ADIHdAud.sys
Driver Version: 5.10.0001.4151 (English)
Driver Attributes: Final Retail
Date and Size: 10/5/2005 10:21:10, 141312 bytes
Cap Flags: 0x41
Format Flags: 0xCCC

-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Mapeador MIDI da Microsoft [Emulado], Hardware (Not Kernel Mode), Output, No DLS, Internal
Sintetizador por software GS Wa [Emulado], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run

-------------------
DirectInput Devices
-------------------
Device Name: Rato
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Teclado
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: PC DUAL SHOCK
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0E8F, 0x0003
FF Driver: C:\Programas\VID_0E8F&PID_0003\LiteStar\PC DUAL SHOCK\GaJoyFF.dll
FF Driver Date: 3/1/2006 17:52:14
FF Driver Version:
FF Driver Size: 42496 bytes

Poll w/ Interrupt: No
Registry: OK

-----------
USB Devices
-----------
+ Concentrador raiz USB (usbport)
| Vendor/Product ID: 0x8086, 0x27CB
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 8/4/2004 07:08:42, 57600 bytes
| Driver: usbd.sys, 11/20/2001 13:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Teclado padro de 101/102 teclas ou Microsoft Natural PS/2
| Matching Device ID: *pnp0303
| Service: i8042prt
|
+ Controlador do teclado do servidor de terminais
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 08:57:39, 40840 bytes
| Driver: kbdclass.sys, 8/4/2004 08:45:35, 25344 bytes
|
+ Microsoft USB Wheel Mouse Optical
| Vendor/Product ID: 0x045E, 0x0040
| Matching Device ID: hid\vid_045e&pid_0040
| Service: mouhid
| Driver: mouclass.sys, 8/4/2004 08:37:37, 23808 bytes
| Driver: mouhid.sys, 11/20/2001 13:00:00, 12160 bytes
|
+ Controlador de rato do servidor de terminais
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 08:57:39, 40840 bytes
| Driver: mouclass.sys, 8/4/2004 08:37:37, 23808 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Ligao de rea local - IPv4 -

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 70.8 GB
Total Space: 152.6 GB
File System: NTFS
Model: ST3160215A

Drive: F:
Free Space: 137.8 GB
Total Space: 305.2 GB
File System: NTFS
Model: WD 3200JB External USB Device

Drive: E:
Model: Unidade de CD-ROM
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 06:59:52, 49536 bytes

Drive: D:
Model: TSSTcorp CD/DVDW SH-S182M
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 06:59:52, 49536 bytes

Drive: G:
Model: BL9243P XLG920A SCSI CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 06:59:52, 49536 bytes

--------------
System Devices
--------------
Name: Controlador Dual Channel PCI IDE padro
Device ID: PCI\VEN_8086&DEV_27DF&SUBSYS_81791043&REV_01\3&11583659&0&F9
Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 06:59:41, 25088 bytes
Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/4/2004 06:59:42, 95360 bytes
Driver: C:\WINDOWS\system32\DRIVERS\pciide.sys, 5.01.2600.0000 (Portuguese), 11/20/2001 13:00:00, 3456 bytes

Name: Controlador de barramento SM
Device ID: PCI\VEN_8086&DEV_27DA&SUBSYS_81791043&REV_01\3&11583659&0&FB
Driver: n/a

Name: Microsoft UAA Bus Driver for High Definition Audio
Device ID: PCI\VEN_8086&DEV_27D8&SUBSYS_817F1043&REV_01\3&11583659&0&D8
Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5012 (English), 10/27/2004 16:21:36, 138240 bytes

Name: Bridge PCI padro PCI-para-PCI
Device ID: PCI\VEN_8086&DEV_27D6&SUBSYS_00000000&REV_01\3&11583659&0&E3
Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 08:37:01, 68992 bytes

Name: Bridge PCI padro PCI-para-PCI
Device ID: PCI\VEN_8086&DEV_27D0&SUBSYS_00000000&REV_01\3&11583659&0&E0
Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 08:37:01, 68992 bytes

Name: Controlador anfitrio padro avanado PCI para USB
Device ID: PCI\VEN_8086&DEV_27CC&SUBSYS_81791043&REV_01\3&11583659&0&EF
Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 26624 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes
Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.2180 (English), 8/4/2004 08:56:25, 7168 bytes

Name: Controlador de sistema anfitrio universal PCI de USB padro
Device ID: PCI\VEN_8086&DEV_27CB&SUBSYS_81791043&REV_01\3&11583659&0&EB
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes

Name: Controlador de sistema anfitrio universal PCI de USB padro
Device ID: PCI\VEN_8086&DEV_27CA&SUBSYS_81791043&REV_01\3&11583659&0&EA
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes

Name: Controlador de sistema anfitrio universal PCI de USB padro
Device ID: PCI\VEN_8086&DEV_27C9&SUBSYS_81791043&REV_01\3&11583659&0&E9
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes

Name: Controlador de sistema anfitrio universal PCI de USB padro
Device ID: PCI\VEN_8086&DEV_27C8&SUBSYS_81791043&REV_01\3&11583659&0&E8
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes

Name: Controlador Dual Channel PCI IDE padro
Device ID: PCI\VEN_8086&DEV_27C0&SUBSYS_26011043&REV_01\3&11583659&0&FA
Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 06:59:41, 25088 bytes
Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/4/2004 06:59:42, 95360 bytes
Driver: C:\WINDOWS\system32\DRIVERS\pciide.sys, 5.01.2600.0000 (Portuguese), 11/20/2001 13:00:00, 3456 bytes

Name: Bridge PCI ISA padro
Device ID: PCI\VEN_8086&DEV_27B8&SUBSYS_00000000&REV_01\3&11583659&0&F8
Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.0000 (Portuguese), 11/20/2001 13:00:00, 36352 bytes

Name: Bridge PCI padro PCI-para-PCI
Device ID: PCI\VEN_8086&DEV_2771&SUBSYS_00000000&REV_02\3&11583659&0&08
Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (Portuguese), 8/4/2004 08:37:01, 68992 bytes

Name: Bridge de CPU de sistemas PCI padro
Device ID: PCI\VEN_8086&DEV_2770&SUBSYS_00000000&REV_02\3&11583659&0&00
Driver: n/a

Name: Intel(R) 82801BA/CA PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_E1\3&11583659&0&F0
Driver: n/a

Name: VIA USB Enhanced Host Controller
Device ID: PCI\VEN_1106&DEV_3104&SUBSYS_31041106&REV_63\4&CF81C54&0&02F0
Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 26624 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes
Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.2180 (English), 8/4/2004 08:56:25, 7168 bytes

Name: VIA - controlador anfitrio universal Rev 5 ou USB posterior
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381106&REV_61\4&CF81C54&0&01F0
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes

Name: VIA - controlador anfitrio universal Rev 5 ou USB posterior
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381106&REV_61\4&CF81C54&0&00F0
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:37, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (Portuguese), 8/4/2004 08:56:45, 77312 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 07:08:42, 57600 bytes

Name: Controlador Ethernet
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_81AA1043&REV_01\4&AD17F01&0&00E3
Driver: n/a

Name: Realtek RTL8139 Family PCI Fast Ethernet NIC
Device ID: PCI\VEN_10EC&DEV_8139&SUBSYS_813910EC&REV_10\4&CF81C54&0&10F0
Driver: C:\WINDOWS\system32\DRIVERS\RTL8139.sys, 5.398.0613.2003 (English), 8/4/2004 06:31:32, 20992 bytes

Name: Realtek RTL8139 Family PCI Fast Ethernet NIC #2
Device ID: PCI\VEN_10EC&DEV_8139&SUBSYS_813910EC&REV_10\4&CF81C54&0&08F0
Driver: C:\WINDOWS\system32\DRIVERS\RTL8139.sys, 5.398.0613.2003 (English), 8/4/2004 06:31:32, 20992 bytes

Name: Radeon X1600/1650 Series Secondary
Device ID: PCI\VEN_1002&DEV_71E2&SUBSYS_01711043&REV_00\4&24AE49A5&0&0108
Driver: C:\WINDOWS\system32\DRIVERS\ati2mtag.sys, 6.14.0010.6783 (Portuguese), 3/29/2008 07:21:53, 2873856 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ati2erec.dll, 1.00.0000.0012 (English), 3/29/2008 04:18:31, 49152 bytes
Driver: C:\WINDOWS\system32\ati2dvag.dll, 6.14.0010.6783 (English), 3/29/2008 05:04:32, 299008 bytes
Driver: C:\WINDOWS\system32\ati2cqag.dll, 6.14.0010.0367 (English), 3/29/2008 04:12:59, 520192 bytes
Driver: C:\WINDOWS\system32\Ati2mdxx.exe, 6.14.0010.2495 (English), 3/29/2008 04:55:54, 26112 bytes
Driver: C:\WINDOWS\system32\ati3duag.dll, 6.14.0010.0567 (English), 3/29/2008 04:43:58, 3176480 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dll, 6.14.0010.0182 (English), 3/29/2008 04:36:32, 1765120 bytes
Driver: C:\WINDOWS\system32\atiicdxx.dat, 3/6/2008 15:40:54, 168883 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dat, 1/22/2008 21:14:38, 3107788 bytes
Driver: C:\WINDOWS\system32\ativva5x.dat, 1/22/2008 21:14:38, 3107788 bytes
Driver: C:\WINDOWS\system32\ativva6x.dat, 1/22/2008 21:14:38, 887724 bytes
Driver: C:\WINDOWS\system32\amdpcom32.dll, 6.14.0010.0001 (English), 3/29/2008 04:24:56, 46080 bytes
Driver: C:\WINDOWS\system32\ATIDDC.DLL, 6.14.0010.0008 (English), 3/29/2008 04:52:49, 53248 bytes
Driver: C:\WINDOWS\system32\atitvo32.dll, 6.14.0010.4200 (English), 3/29/2008 04:19:17, 17408 bytes
Driver: C:\WINDOWS\system32\ativcoxx.dll, 6.13.0010.0005 (English), 11/9/2001 17:01:04, 24064 bytes
Driver: C:\WINDOWS\system32\ati2evxx.exe, 6.14.0010.4190 (English), 3/29/2008 04:54:05, 536576 bytes
Driver: C:\WINDOWS\system32\ati2evxx.dll, 6.14.0010.4176 (English), 3/29/2008 04:55:33, 126976 bytes
Driver: C:\WINDOWS\system32\atipdlxx.dll, 6.14.0010.2530 (English), 3/29/2008 04:56:14, 172032 bytes
Driver: C:\WINDOWS\system32\Oemdspif.dll, 6.15.0003.0000 (English), 3/29/2008 04:56:02, 126976 bytes
Driver: C:\WINDOWS\system32\ati2edxx.dll, 6.14.0010.2513 (English), 3/29/2008 04:55:46, 43520 bytes
Driver: C:\WINDOWS\system32\atikvmag.dll, 6.14.0010.0072 (Portuguese), 3/29/2008 04:21:16, 393216 bytes
Driver: C:\WINDOWS\system32\atifglpf.xml, 8/31/2007 15:20:49, 7167 bytes
Driver: C:\WINDOWS\system32\ATIDEMGX.dll, 2.00.3009.41573 (Portuguese), 3/29/2008 05:05:46, 372736 bytes
Driver: C:\WINDOWS\system32\atioglxx.dll, 6.14.0010.7415 (English), 3/29/2008 04:23:39, 5439488 bytes
Driver: C:\WINDOWS\system32\atiok3x2.dll, 6.14.0010.7415 (Portuguese), 3/29/2008 05:40:33, 167936 bytes
Driver: C:\WINDOWS\system32\atioglx2.dll, 6.14.0010.7415 (English), 3/29/2008 06:19:44, 9801728 bytes
Driver: C:\WINDOWS\system32\atiiiexx.dll, 6.14.0010.4006 (English), 3/29/2008 04:39:31, 307200 bytes
Driver: C:\WINDOWS\atiogl.xml, 1/21/2008 14:48:20, 12477 bytes

Name: Radeon X1600/X1650 Series
Device ID: PCI\VEN_1002&DEV_71C2&SUBSYS_01701043&REV_00\4&24AE49A5&0&0008
Driver: C:\WINDOWS\system32\DRIVERS\ati2mtag.sys, 6.14.0010.6783 (Portuguese), 3/29/2008 07:21:53, 2873856 bytes
Driver: C:\WINDOWS\system32\DRIVERS\ati2erec.dll, 1.00.0000.0012 (English), 3/29/2008 04:18:31, 49152 bytes
Driver: C:\WINDOWS\system32\ati2dvag.dll, 6.14.0010.6783 (English), 3/29/2008 05:04:32, 299008 bytes
Driver: C:\WINDOWS\system32\ati2cqag.dll, 6.14.0010.0367 (English), 3/29/2008 04:12:59, 520192 bytes
Driver: C:\WINDOWS\system32\Ati2mdxx.exe, 6.14.0010.2495 (English), 3/29/2008 04:55:54, 26112 bytes
Driver: C:\WINDOWS\system32\ati3duag.dll, 6.14.0010.0567 (English), 3/29/2008 04:43:58, 3176480 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dll, 6.14.0010.0182 (English), 3/29/2008 04:36:32, 1765120 bytes
Driver: C:\WINDOWS\system32\atiicdxx.dat, 3/6/2008 15:40:54, 168883 bytes
Driver: C:\WINDOWS\system32\ativvaxx.dat, 1/22/2008 21:14:38, 3107788 bytes
Driver: C:\WINDOWS\system32\ativva5x.dat, 1/22/2008 21:14:38, 3107788 bytes
Driver: C:\WINDOWS\system32\ativva6x.dat, 1/22/2008 21:14:38, 887724 bytes
Driver: C:\WINDOWS\system32\amdpcom32.dll, 6.14.0010.0001 (English), 3/29/2008 04:24:56, 46080 bytes
Driver: C:\WINDOWS\system32\ATIDDC.DLL, 6.14.0010.0008 (English), 3/29/2008 04:52:49, 53248 bytes
Driver: C:\WINDOWS\system32\atitvo32.dll, 6.14.0010.4200 (English), 3/29/2008 04:19:17, 17408 bytes
Driver: C:\WINDOWS\system32\ativcoxx.dll, 6.13.0010.0005 (English), 11/9/2001 17:01:04, 24064 bytes
Driver: C:\WINDOWS\system32\ati2evxx.exe, 6.14.0010.4190 (English), 3/29/2008 04:54:05, 536576 bytes
Driver: C:\WINDOWS\system32\ati2evxx.dll, 6.14.0010.4176 (English), 3/29/2008 04:55:33, 126976 bytes
Driver: C:\WINDOWS\system32\atipdlxx.dll, 6.14.0010.2530 (English), 3/29/2008 04:56:14, 172032 bytes
Driver: C:\WINDOWS\system32\Oemdspif.dll, 6.15.0003.0000 (English), 3/29/2008 04:56:02, 126976 bytes
Driver: C:\WINDOWS\system32\ati2edxx.dll, 6.14.0010.2513 (English), 3/29/2008 04:55:46, 43520 bytes
Driver: C:\WINDOWS\system32\atikvmag.dll, 6.14.0010.0072 (Portuguese), 3/29/2008 04:21:16, 393216 bytes
Driver: C:\WINDOWS\system32\atifglpf.xml, 8/31/2007 15:20:49, 7167 bytes
Driver: C:\WINDOWS\system32\ATIDEMGX.dll, 2.00.3009.41573 (Portuguese), 3/29/2008 05:05:46, 372736 bytes
Driver: C:\WINDOWS\system32\atioglxx.dll, 6.14.0010.7415 (English), 3/29/2008 04:23:39, 5439488 bytes
Driver: C:\WINDOWS\system32\atiok3x2.dll, 6.14.0010.7415 (Portuguese), 3/29/2008 05:40:33, 167936 bytes
Driver: C:\WINDOWS\system32\atioglx2.dll, 6.14.0010.7415 (English), 3/29/2008 06:19:44, 9801728 bytes
Driver: C:\WINDOWS\system32\atiiiexx.dll, 6.14.0010.4006 (English), 3/29/2008 04:39:31, 307200 bytes
Driver: C:\WINDOWS\atiogl.xml, 1/21/2008 14:48:20, 12477 bytes

------------------
DirectX Components
------------------
ddraw.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:22 266240 bytes
ddrawex.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 27136 bytes
dxapi.sys: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 10496 bytes
d3d8.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:22 1179648 bytes
d3d8thk.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 8192 bytes
d3d9.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 1689088 bytes
d3dim.dll: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 436224 bytes
d3dim700.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 825344 bytes
d3dramp.dll: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 590336 bytes
d3drm.dll: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 350208 bytes
d3dxof.dll: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 47616 bytes
d3dpmesh.dll: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 34816 bytes
dplay.dll: 5.00.2134.0001 Portuguese Final Retail 11/20/2001 13:00:00 33040 bytes
dplayx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 229888 bytes
dpmodemx.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 24064 bytes
dpwsock.dll: 5.00.2134.0001 English Final Retail 11/20/2001 13:00:00 42768 bytes
dpwsockx.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 57856 bytes
dplaysvr.exe: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:59 30208 bytes
dpnsvr.exe: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:59 18432 bytes
dpnet.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 375296 bytes
dpnlobby.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:53:55 3584 bytes
dpnaddr.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:53:55 3584 bytes
dpvoice.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 213504 bytes
dpvsetup.exe: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:59 83456 bytes
dpvvox.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 116736 bytes
dpvacm.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 21504 bytes
dpnhpast.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 35328 bytes
dpnhupnp.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 60928 bytes
dpserial.dll: 5.00.2134.0001 Portuguese Final Retail 11/20/2001 13:00:00 54032 bytes
dinput.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:22 166912 bytes
dinput8.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:22 189952 bytes
dimap.dll: 5.01.2600.0000 English Final Retail 11/20/2001 13:00:00 44032 bytes
diactfrm.dll: 5.01.2600.0000 Portuguese Final Retail 11/20/2001 13:00:00 394752 bytes
joy.cpl: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:57:29 69632 bytes
gcdef.dll: 5.01.2600.0000 Portuguese Final Retail 11/20/2001 13:00:00 77312 bytes
pid.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:38 35328 bytes
dsound.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 367616 bytes
dsound3d.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 1294336 bytes
dswave.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 19456 bytes
dsdmo.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:23 181760 bytes
dsdmoprp.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 72192 bytes
dmusic.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:22 104448 bytes
dmband.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 28672 bytes
dmcompos.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 61440 bytes
dmime.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 181248 bytes
dmloader.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 35840 bytes
dmstyle.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 105984 bytes
dmsynth.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 103424 bytes
dmscript.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:22 82432 bytes
system.dll: 1.01.4322.2407 English Final Retail 2/29/2008 04:01:43 1232896 bytes
Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 4/20/2008 20:53:57 473600 bytes
Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 4/20/2008 20:53:49 2676224 bytes
Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 4/20/2008 20:53:50 2846720 bytes
Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 4/20/2008 20:53:50 563712 bytes
Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 4/20/2008 20:53:51 567296 bytes
Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 4/20/2008 20:53:52 576000 bytes
Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 4/20/2008 20:53:52 577024 bytes
Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 4/20/2008 20:53:53 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 4/20/2008 20:53:54 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 4/20/2008 20:53:54 578560 bytes
Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 4/20/2008 20:53:57 578560 bytes
Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:58 145920 bytes
Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:58 159232 bytes
Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:59 364544 bytes
Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:59 178176 bytes
Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:56 53248 bytes
Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:56 12800 bytes
Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 4/20/2008 20:53:55 223232 bytes
dx7vb.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 619008 bytes
dx8vb.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 1227264 bytes
dxdiagn.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:23 2113536 bytes
directx.cpl: 5.03.0000.0900 English Final Debug 8/18/2003 06:10:24 122880 bytes (problem)
mfc40.dll: 4.01.0000.6140 English Final Retail 11/20/2001 13:00:00 924432 bytes
mfc42.dll: 6.02.4131.0000 English Final Retail 8/4/2004 08:56:30 1028096 bytes
wsock32.dll: 5.01.2600.2180 Portuguese Final Retail 8/4/2004 08:56:49 25600 bytes
amstream.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:56:20 70656 bytes
devenum.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:22 59904 bytes
dxmasf.dll: 6.04.0009.1133 Portuguese Final Retail 8/24/2006 14:18:32 499766 bytes
mciqtz32.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:29 35328 bytes
mpg2splt.ax: 6.05.2600.2180 English Final Retail 8/4/2004 08:57:29 148992 bytes
msdmo.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:56:31 14336 bytes
encapi.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:24 20480 bytes
qasf.dll: 11.00.5721.5145 English Final Retail 10/18/2006 22:47:18 211456 bytes
qcap.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:39 192512 bytes
qdv.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:39 279040 bytes
qdvd.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:39 386048 bytes
qedit.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:39 563200 bytes
qedwipes.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:55:11 733696 bytes
quartz.dll: 6.05.2600.3243 Portuguese Final Retail 10/29/2007 23:43:37 1294336 bytes
strmdll.dll: 4.01.0000.3936 Portuguese Final Retail 8/24/2006 14:20:04 246814 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 8/4/2004 08:57:29 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 8/4/2004 08:57:29 848384 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 8/4/2004 08:56:28 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 8/4/2004 08:56:28 338432 bytes
ir50_32.dll: 5.2562.0015.0055 English Final Retail 8/4/2004 08:56:29 755200 bytes
ir50_qc.dll: 5.00.0063.0048 English Final Retail 8/4/2004 08:56:29 200192 bytes
ir50_qcx.dll: 5.00.0064.0048 English Final Retail 8/4/2004 08:56:29 183808 bytes
ivfsrc.ax: 5.10.0002.0051 English Final Retail 8/4/2004 08:57:29 154624 bytes
mswebdvd.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:35 204800 bytes
ks.sys: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 07:15:22 140928 bytes
ksproxy.ax: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:57:30 130048 bytes
ksuser.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:30 4096 bytes
stream.sys: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 07:08:02 48640 bytes
mspclock.sys: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 06:58:38 5376 bytes
mspqm.sys: 5.01.2600.2180 Portuguese Final Retail 8/4/2004 06:58:40 4992 bytes
mskssrv.sys: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 06:58:42 7552 bytes
swenum.sys: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 06:58:41 4352 bytes
mstee.sys: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 06:58:38 5504 bytes
ipsink.ax: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:57:30 16384 bytes
mpeg2data.ax: 6.05.2600.2180 English Final Retail 8/4/2004 08:57:29 118272 bytes
ndisip.sys: 5.03.2600.2180 English Final Retail 8/4/2004 07:10:12 10880 bytes
streamip.sys: 5.03.2600.2180 English Final Retail 8/4/2004 07:10:12 15360 bytes
msvidctl.dll: 6.05.2600.2180 Portuguese Final Retail 8/4/2004 08:56:35 1434624 bytes
slip.sys: 5.03.2600.2180 English Final Retail 8/4/2004 07:10:16 11136 bytes
nabtsfec.sys: 5.03.2600.2180 English Final Retail 8/4/2004 07:10:28 85376 bytes
ccdecode.sys: 5.03.2600.2180 English Final Retail 8/4/2004 07:10:16 17024 bytes
vbisurf.ax: 5.03.2600.2180 English Final Retail 8/4/2004 08:57:29 30720 bytes
msyuv.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:56:35 17408 bytes
kstvtune.ax: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:57:30 61952 bytes
ksxbar.ax: 5.03.2600.2180 English Final Retail 8/4/2004 08:57:30 43008 bytes
kswdmcap.ax: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:57:30 91648 bytes
vfwwdm32.dll: 5.01.2600.2180 Portuguese Final Retail 8/4/2004 08:56:46 54784 bytes
wstcodec.sys: 5.03.2600.2180 English Final Retail 8/4/2004 07:10:22 19328 bytes
wstdecod.dll: 5.03.2600.2180 Portuguese Final Retail 8/4/2004 08:56:49 51200 bytes

------------------
DirectShow Filters
------------------

Codecs VBI de fluxo WDM:
NABTS/FEC VBI Codec,0x00200000,2,1,,5.03.2600.2180
Descodificador CC,0x00200000,2,1,,5.03.2600.2180
WST Codec,0x00200000,1,1,,5.03.2600.2180

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMSpeech Decoder DMO,0x00600800,1,1,,
WMVideo Advanced Decoder DMO,0x00800001,1,1,,
WMVideo 8 Decoder DMO,0x00800001,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00800001,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
DivX Decoder Filter,0x00800000,1,1,divxdec.ax,5.02.0000.1258
Nero Audible Decoder,0x00200000,1,1,NeAudible.ax,4.05.0013.0000
SONY DV Video Decoder,0x00800000,1,1,sdvvd.ax,1.03.0000.0000
WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000
VP6 Decompressor,0x00800000,1,1,vp6dec.ax,6.02.0000.00 10
Vorbis Decoder,0x00600000,1,1,oggds.dll,0.09.0009.0005
dicas MPEG-4 RTP Stream Reader,0x00200000,0,1,dsmpeg4rtpreader.ax,2.01.000 0.0005
Creative LiveRecording Filter,0x00400000,0,1,LiveRec.ax,2.01.0001.0000
Nero Subpicture Decoder,0x00400000,1,1,NeSubpicture.ax,4.05.0013.0 000
Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.3243
CoreVorbis Audio Decoder,0x00800000,1,1,CoreVorbis.ax,1.00.0000.000 2
Dirac Source,0x00600000,0,0,DiracSplitter.ax,1.00.0000.0 000
Matroska Source,0x00600000,0,0,MatroskaSplitter.ax,1.00.000 2.0004
3ivx D4 Video Decoder,0x00800000,1,1,3ivxDSDecoder.ax,4.05.0001. 0030
CT Upsampler filter,0x00100000,1,1,Upsample.ax,2.00.0005.0000
Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,4.05.0013.0000
Nero Stream Buffer Sink,0x00200000,0,0,NeSBE.ax,4.05.0013.0000
Nero Subtitle,0x00200000,1,1,NeSubtitle.ax,4.05.0013.00 00
ATI Ticker,0x00200000,0,1,Ticker.ax,
CyberLink DVD Navigator,0x00600000,0,3,CLNAVX.ax,5.00.0000.1031
Creative Wave Writer,0x00200000,1,0,WavWrite.ax,3.00.0012.0000
dicas AMR Audio Decoder,0x00200001,1,1,dsamrauddec.ax,2.01.0000.00 04
DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.2180
3ivx D4 Media Muxer,0x00200000,1,1,3ivxDSMediaMux.ax,4.05.0001.0 030
Nero3D Video Filter,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0 000
DvRead2,0x00200000,1,0,dvread.dll,1.00.1008.1215
Nero Digital Audio Decoder,0x00400000,1,1,NeAudio.ax,4.05.0013.0000
Creative MLP Source Filter,0x00400000,0,1,MlpSrc.ax,3.00.0000.0000
DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0003.0000
True Audio Encoder,0x00600000,1,1,TTADSEncoder.ax,1.00.0000.0 038
Matroska Splitter,0x00600000,1,1,MatroskaSplitter.ax,1.00.0 002.0004
Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.3243
FLICSource,0x00400000,0,1,flicsource.ax,1.00.0000. 0000
SubtitleSource (S_SSA),0x00400000,0,1,subtitlesource.ax,1.00.0000 .0001
WM ASF Reader,0x00400000,0,0,qasf.dll,10.00.0000.3646
Creative NVF Filter,0x00400000,0,1,NvfSrc.ax,3.00.0000.0000
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145
AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.3243
BPM Metadata,0x001fffff,1,1,MetaBPM.ax,1.00.0004.0000
WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.402 6.0000
Timestamp manager,0x00400000,1,1,TimeManager.ax,
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.3243
Matroska Muxer,0x00200000,1,1,matroskamuxer.ax,1.00.0000.00 09
Moonlight MPEG2 MultiplEX,0x00200000,2,1,mpeg2mux.ax,2.02.0000.311 04
Indeo video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055
Nero FTC,0x00200000,1,1,NeFTC.ax,1.00.0000.0000
Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487
RealVideo Decoder,0x00400000,1,1,realmediasplitter.ax,1.00.0 000.0009
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.2096
ArcSoft Realtime Mplex Filter,0x00200000,2,1,ArcMplexFilter.ax,2.04.0001. 0037
Arcsoft Mpeg MPlex Filter,0x00200000,2,0,MplexFilter.ax,1.00.0000.000 5
Arcsoft Source Buffer Filter,0x00200000,2,0,SrcBuffer.ax,2.01.0000.0018
WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0 000
CT Time-Scaling filter,0x00100000,1,1,TimeScal.ax,2.03.0001.0000
StreamBufferSink,0x00200000,0,0,sbe.dll,
WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.00 00
Nero Resize,0x00400000,1,1,NeResize.ax,4.05.0013.0000
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.3 243
PICVideo Wavelet 2000 Decompressor,0x00800000,1,1,pvwv220.dll,2.10.0000. 0029
PICVideo Wavelet 2000 Compressor,0x00100000,1,1,pvwv220.dll,2.10.0000.00 29
Indeo video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055
WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
H261 Decode Filter,0x00200000,1,1,h261_32.ax,5.00.2143.0001
SVM Metadata,0x001fffff,1,1,MetaSVM.ax,1.00.0006.0000
Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000. 4487
Elecard PVA Demultiplexer,0x00800100,1,2,pva_dmx.ax,1.02.0002. 0001
H263 Decode Filter,0x00200000,1,1,h263_32.ax,5.00.2143.0001
MPEG-I Stream Splitter,0x00800500,1,2,quartz.dll,6.05.2600.3243
ArcSoft Mpeg Encoder Filter,0x00200000,2,0,ArcMpegCodec.ax,2.05.0000.00 13
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.3243
Nero AV Synchronizer,0x00200000,1,1,NeAVSync.ax,4.05.0013. 0000
MPEG Layer-3 Decoder,0x00810000,1,1,L3codecx.ax,1.09.0000.0311
Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.2096
WAV Dest,0x00200000,0,0,wavdest.ax,
AAC Parser,0x00400000,1,1,aac_parser.ax,1.01.0000.0000
ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000
Render Dib New,0x00200000,1,1,ezrgb24.ax,1.00.0000.0000
SubtitleSource (S_***),0x00400000,0,1,subtitlesource.ax,1.00.0000 .0001
Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,4.05.0013.0000
Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,4.05.0013.0000
Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,4.05.0013.0000
Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,4.05.0013.0000
Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,4.05.0013.0000
Ligos MPEG Audio Decoder,0x03680001,1,1,lmpgad.ax,4.00.0000.0077
Deinterlace Filter,0x00200000,1,1,Deinterlace.ax,1.02.0000.000 0
ArcSoft MPEG Audio Decoder,0x00600000,1,1,mpgaudio.ax,2.04.0002.0016
Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,4.05.0013.0000
PICVideo MJPEG Compressor,0x00100000,1,1,pvmjpg21.dll,2.10.0000.0 028
Nero3D Transition,0x00200000,1,1,NSG_dxFilter.dll,1.05.00 02.0000
CyberLink Line21 Decoder Filter,0x00200000,0,2,CLLine21.ax,4.00.0000.3030
D2VSource,0x00400000,0,1,d2vsource.ax,1.00.0000.00 00
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.3243
dicas MPEG-4 Video Decoder,0x00200001,1,1,dsmpeg4viddec.ax,2.01.0000. 0004
MPEG Audio Decoder,0x03680010,1,1,quartz.dll,6.05.2600.3243
MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll,
File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,11.00.5721.5145
Nero Digital AVC Subpicture Enc,0x00200000,1,0,NeNDMux.ax,4.05.0013.0000
Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,4.05.00 13.0000
PICVideo MJPEG Decompressor,0x00800000,1,1,pvmjpg21.dll,2.10.0000 .0028
TrueMotion 2.0 Decompressor,0x00600000,1,1,tm20dec.ax,2.00.0006.0 002
Nero Overlay Mixer,0x00200000,1,1,NeOverlayMixer.ax,4.05.0013.0 000
WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
Nero MP4 Splitter,0x00600000,1,1,NeMP4Splitter.ax,4.05.0013 .0000
DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.2180
Nero Video Decoder HD,0x00400000,3,1,NeVideoHD.ax,4.05.0013.0000
Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.000 0
Elecard File List Source,0x00200000,0,1,elecardfilelistsource.ax,2.0 1.0000.30325
Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487
HighMAT and MPV Navigator Filter,0x00200000,0,3,HMNavigator.ax,4.05.0013.000 0
AC3 from AVI XForm,0x00680000,1,1,mpgaudio.ax,1.00.0000.0000
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,
CoreFLAC Audio Source,0x00600000,0,0,CoreFLACDecoder.ax,0.04.0000 .0046
Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000
Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,4.05.0013.0 000
I-Media Multiple MPEG2 Source,0x00200000,0,0,multiple_mpeg2_source.ax,1.0 0.0000.0000
StreamDriveThru,0x00200000,1,1,streamdrivethru.ax, 1.00.0000.0000
CDDA Reader,0x00400000,0,1,cddareader.ax,1.00.0000.0000
CoreFLAC Audio Encoder,0x00200000,1,1,CoreFLACEncoder.ax,0.03.000 1.0001
VSS Decoder Filter,0x00800000,1,1,vssv.ax,1.03.0001.0005
WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Dirac Splitter,0x00600000,1,1,DiracSplitter.ax,1.00.0000 .0000
Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,4.05.00 13.0000
Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Rududu Decoder,0x00800000,1,1,rududu.ax,
Nero ES Video Reader,0x00600000,0,1,NDParser.ax,4.05.0013.0000
CT Karaoke filter,0x00100000,1,1,Karaoke.ax,2.00.0003.0000
CoreFLAC Audio Decoder,0x00600000,1,1,CoreFLACDecoder.ax,0.04.000 0.0046
DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0003.0000
Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,4.05.0013.0000
Creative MP3 Source Filter,0x00400000,0,1,Mp3Src.ax,3.01.0003.0000
Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,11.00.5721.5 145
ASX file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145
NSC file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
Nero3D Text Effect,0x00200000,1,1,NSG_dxFilter.dll,1.05.0002.0 000
XviD MPEG-4 Video Decoder,0x00800000,1,1,xvid.ax,
Nero Video Renderer,0x00200000,1,0,NeVideoRenderer.ax,4.05.00 13.0000
File Source (Monkey Audio),0x00400000,0,1,MonkeySource.ax,
True Audio Decoder,0x00600000,1,1,TTADSDecoder.ax,1.00.0000.0 157
Nero PresentationGraphics Decoder,0x00600000,2,1,NeBDGraphic.ax,4.05.0013.00 00
RadLight OptimFROG DirectShow Filter,0x00600000,0,1,RLOFRDec.ax,1.00.0000.0001
ShoutcastSource,0x00400000,0,1,shoutcastsource.ax, 1.00.0000.0001
CT PDP filter,0x00100000,1,1,PDP.ax,1.00.0008.0000
ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.3243
CoreAAC Audio Decoder,0x00800000,1,1,CoreAAC.ax,1.01.0000.0642
Windows Media source filter,0x00600000,0,2,wmpasf.dll,11.00.5721.5145
Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.3243
Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero DVD Navigator,0x00600000,0,12,NeDVD.ax,4.05.0013.0000
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.2180
Nero InteractiveGraphics Decoder,0x00600000,1,1,NeBDGraphic.ax,4.05.0013.00 00
Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.3243
WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.2180
Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.3243
Moonlight Simple Pump,0x00200000,1,1,simplepump.ax,1.00.0000.0000
Elecard MPEG2 Demultiplexer,0x00800100,1,2,mpeg2dmx.ax,2.00.0090 .30529
Nero Sound Processor,0x00200000,1,1,NeSoundProc.ax,4.05.0013. 0000
RealMedia Source,0x00600000,0,0,realmediasplitter.ax,1.00.00 00.0009
Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000
VTS Reader,0x00400000,0,1,vtsreader.ax,1.00.0000.0000
Nero Vcd Navigator,0x00600000,0,2,NeVCD.ax,4.05.0013.0000
DivX Decoder Filter,0xff800000,1,1,divxdec.ax,5.02.0000.1258
Creative AC3 Source Filter,0x00400000,0,1,AC3Src.ax,3.00.0002.0000
Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,4.05.0013. 0000
CT SmartVolumeManagement filter,0x00100000,1,1,DSCompr.ax,1.00.0002.0000
Creative Audio Gain Filter,0x00200000,1,1,AudGain.ax,1.00.0000.0000
WM ASF Writer,0x00400000,0,0,qasf.dll,10.00.0000.3646
InterVideo Audio Decoder,0x00700000,1,1,iviaudio.ax,5.03.0005.0020
WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,4.05.0013.0000
I-Media AVI Renderer,0x00200000,0,0,avi_renderer.ax,1.00.0000. 0000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.2180
Creative MP3 Writer,0x00200000,1,0,MP3Write.ax,3.00.0002.0000
DivX MPEG-4 DVD Video Decompressor ,0x00900000,1,1,divx_c32.ax,4.01.0000.3917
Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000. 4487
Nero Audio Decoder 2,0x00600000,1,1,NeAudio2.ax,4.05.0013.0000
Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,4.05.0013.0000
MMACE SoftEmu,0x00200000,0,2,MMACEFilters.dll,
File writer,0x00200000,1,0,qcap.dll,6.05.2600.2180
RadLight MPC DirectShow Filter,0x00600000,0,1,RLMPCDec.ax,1.00.0000.0003
SubtitleSource (S_TEXT/UTF8),0x00400000,0,1,subtitlesource.ax,1.00.0000.0 001
Vorbis Encoder,0x00200000,1,1,oggds.dll,0.09.0009.0005
Arcsoft DV Transition,0x00200000,1,1,DVTransition.ax,2.01.000 0.0004
Nero Stream Buffer Source,0x00200000,0,0,NeSBE.ax,4.05.0013.0000
Ogg Multiplexer,0x00400000,1,1,oggds.dll,0.09.0009.000 5
ArcSoft AAC Decoder,0x09900000,1,1,AACDecode.ax,1.00.0000.0005
CT HPVirtualizer filter,0x00100000,1,1,Virtual.ax,1.00.0000.0000
Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,4.

the_assassin_07
04-21-2008, 12:18 PM
I don't think we needed that much information... Who's even gonna read all of it &gt;__&gt;

Y2Johnny
04-21-2008, 12:43 PM
Well, since in other threads I've seen people asking for the dxdiag, I just copied and pasted it as it was...

ubergeek420
04-22-2008, 12:03 AM
Hey, I'm having an interesting issue here... During the dialog shots I umm don't hear any voices... ??

Raide
04-23-2008, 04:16 AM
@Y2Johnny

Looking the the DxDiag report (Yes, I like to read them http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif) , you only have 1Gb of Memory. Even though you are only running Windows XP Home, it will still use a good chunk of memory to run. That would mean that the game is getting a lot less memory that what is required.

The soundcard is also an on-board one (built into the Motherboard). The SoundMAX HD is a good budget card but since it is run by the motherboard, it will use a certain amount of memory and CPU power to run it. This is taking more resources away from Assassin's Creed and will cause crashing problems.

You may want to upgrade your RAM as this will make a difference, not just for Assassin's Creed but in all things you use your PC for.

BTOG46
04-23-2008, 07:06 AM
The virtual drive he's running will also use up resources. http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

Y2Johnny
04-23-2008, 10:40 AM
Hmmm, will try. Thanks, guys http://forums.ubi.com/images/smilies/25.gif

BlindNero
04-23-2008, 10:51 AM
And update your Realtek HD drivers (http://www.realtek.com.tw/downloads/downloadsCheck.aspx?Langid=1&PNid=14&PFid=24&Level=4&Conn=3&DownTypeID=3&GetDown=false).

Daredha
04-23-2008, 11:24 AM
@Raide
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Looking the the DxDiag report (Yes, I like to read them ) </div></BLOCKQUOTE>

I like to read them too, if its only to drool at them http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> you only have 1Gb of Memory. Even though you are only running Windows XP Home, it will still use a good chunk of memory to run. That would mean that the game is getting a lot less memory that what is required.

The soundcard is also an on-board one (built into the Motherboard). The SoundMAX HD is a good budget card but since it is run by the motherboard, it will use a certain amount of memory and CPU power to run it. </div></BLOCKQUOTE>

I'm playing AC on my dads pc when i'm at my parents place, his pc has got 2 gb ddr, and while running AC i mostly have different other programs running (like FF wich takes like 250 mb ram) When i Alt-Tab and look at my memory use (during AC and other programs) i must say that AC isnt using that much. With XP, AC and othere programs the total use is about 1.5 gb's.
If Y2Johnny runs only AC he should be fine

About the soundcard: I've always been using onboard sound cards, never had problems with it. great sound and no loss of cpu/memory...


[btw: I'm playing on AMD 3800+ dual, 2gb ddr, nvidia7300
only a pity my dads 7300 cant handle AC above minimum -_-]

BlindNero
04-23-2008, 11:34 AM
That is onboard soundchip you talk about. It consumes chipset bandwidth, and uses the CPU to process the 3D sound data. That's why a real, decent soundcard not only sounds much better, also it does the processing itself, without CPU help via the chipset (-stress) route.
For AC, onboard soundchip should be set to basic hardware acceleration.

Redglyph
04-23-2008, 11:57 AM
Between two PC crashes, I had the time to notice something about the special effects.

The chemistry formulae shown in glimpses are totally wrong, they don't even respect basic valence rules. It's weird Ubisoft Montreal claim the cities are very close to what they looked historically and throw such aberrations at the same time. Even if they couldn't remember what is taught at school, it would have been been so easy to just copy existing formulae...

It's probably not so important, but it's just another one of those (lack of) details.

KungFu_CIA
04-23-2008, 04:42 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by BlindNero:
That is onboard soundchip you talk about. It consumes chipset bandwidth, and uses the CPU to process the 3D sound data. That's why a real, decent soundcard not only sounds much better, also it does the processing itself, without CPU help via the chipset (-stress) route.
For AC, onboard soundchip should be set to basic hardware acceleration. </div></BLOCKQUOTE>

This is true...

BUT most modern motherboards (built within the last two years) have decent onboard audio -- The Realtek AC888 chip and above are considered almost equal with stand alone sound cards -- That help make compatibility better with games like AC that were designed for consoles that don't have dedicated sound cards.

This is especially true of a lot of UBISoft games that use the proprietary DARE audio system (nstead of DirectSound, OpenAL) like "Splinter Cell" and "Rainbow Six" series.

preyingtinky
04-23-2008, 05:50 PM
I am getting some issues where the game just sort of freezes and then it wakes back up and continues like nothing just happened. Heres to hoping that its an issue that is alreayd known and is going to be addressed in the patch.

I must say I did not bother to read the 23 page thread so I am not sure if that has been reported already by other users.

Goostaf
04-24-2008, 09:51 AM
Hello everyone!

I am new on these forums. Came here to talk about problem that i am actually having with my Assassin's Creed. If anyone knows why the graphic problems in Kingdom are cause let me know immediately. After i've done Masyaf quests ( one with logs and pickpocket ) i had to leave this stronghold. I was really shocked because the thing I saw after I had left looked like this. http://img104.imageshack.us/img104/8742/bugcz0.jpg



Thanks for any help.

Gibbtall
04-24-2008, 05:12 PM
Ooook, so this might have already been brought up and fixed somewhere in this thread, but tis a big thread, so if so somone please point it out.

K so, I just bought AC on PC, brought it home, installed it. I played for a while, totaly confused by the tutorial, I didn't understand why it was so wierd untill I got to the scene where I was on that bed thing and realised, the voice overs were missing. I had nothing, no tutorial voice, no dialogue, no cutscene voices.

My first run through I got all the way to that first castle with only hearing 2 phrases. "You templars aren't the only ones with business here" and "Ah, Altair, we meet again" (or something similar to those.)

I then realised my lacking of disk space, so I uninstalled it and deleated a few files, so it would in theory correctly install any sound files it may have forgotten. I've since reinstalled it 2 more times, and have yet to get more then "we have a problem, we're loseing the link" in that begining sequance.

Somone pleace help! I don't see how I'll be able to play this game if I can't hear anyone telling me my mission objectives.


EDIT - I just got to the first guy you talk to once your out of the cave again. I realised that i could hear what he was saying, but only if i was REALLY close to him. Then I walked a bit, and it crashed... and now when i turn it on, it tried to update or something, goes to the opening vid, then crashes when i end the vid.

EDIT 2 - Crashing stopped. voices are still out. there were a few random phrases like "ill see you later" kinda things, and a couple sentances, no real reason why. The closeness thing dosn't help, I can't even get near people in most cases. I've given up trying to play, so far I've gotten to the part where my people stab me, god knows why, I'll be damned if I was told about it.

SalaDin53
04-25-2008, 09:19 AM
Can anyone tell me if a fix for the PS3 freezing-up exists yet, as I have found much info relating to the PC patch, but very little concerning the version of the game?

t12161991
04-27-2008, 09:04 AM
I have a bit of a different problem from some of the other posted problems. AC simply crashes sometimes with a black screen while the sound is still playing, and sometimes with a frozen picture but no sound. Going Ctrl+Alt+Del and ending task gets me back to my desktop with the frozen picture crash, but I have to hard restart with the black screen. Im running a Intel Core 2 Duo E6750 2.66 Ghz, Nvidia 8800GTX, and Asus mobo. Have tried every possible solution on these forums Nvidias forums and on Ign and Gamespot forums. I have all the latest drivers and Win Vista 32-bit SP1.

While disabling my virtual drives and replacing the no-cd .exe with the original makes it so the crashes happen 1-3 hours in instead of about half an hour, it still crashes with no warning! I thought it was my graphics drivers or card but as i said the drivers are updated and the temp is @ 74 C which i have heard is about normal. does any1 have solutions?

HOBO_FlashZ
04-27-2008, 10:26 AM
Hi boys and Girls..

Well from reading some of the post am not the only one thats having truble with AC,

Well I cant start the game with the normal client loader/updater cos every time i use that desc top icon all that happends is the updater looks for updates finds nothing new and pops up an AC window and then nothing. wont start the program its self..

SO! i tryed looking around the ac files and the only way i can get it to start and work to some degree is to use the assassins creed DX9.exe to start the game.. BUT!! and its a BIG BUT!!!

Everything works EXCEPT! the dialog sound ie when people talk in game, like at the start when they are lockin on to your DNA and so on all the way though the training program u cant hear anyone talking.. and in teh game its self its the same,

BUT!!!!! All the sound FX ie moving using items blade and so on u hear all that, and the game play is fine no glitchs so fare, Just u cant hear anyone talk.. the sound files are there but for some reason they dont work..

But yet i canplay this game on full res and settings like i do with Rainbow 6 vagas2 and that runs fine so its clearly a problem with this game and not my system, as i meet the REGs and then some...

Is there anyone that could shead some light on my problem.. ie how to get the Sound working For the speach.. and yes i have the most uptodate drivers for all my systems compnents..

P.s anyone running AMd Dule core CPU's dont for get to get your Cpus Optimisers from Amd site as this is stop alot of the graphix problems u might have

preyingtinky
04-27-2008, 01:26 PM
I am guessing I am one of the lucky few to have a nearly glitch free experience. I have had only 1 crash so far in my around 18 hours of gaming and 7 assassinations. There were a few times the game would have abrupt pauses and then that problem went away as well. I was worreid about the CRC issues people were facing when trying to install the game as well but looks like I escaped that too!

Sorry I cant help any about the sound issue but I have an XFi card and that is probably why I dont have an issue? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

caswallawn_2k7
04-27-2008, 01:56 PM
the graphics glitch posted above in the image is generaly caused by the graphics card having overclocked memory take back the memory over clocking a bit and it should clear up.

@prey: I've had 0 crashes or bugs or had to change anything on my pc for this and that is using a onboard realtek soundcard but then I use a digital output for audio.

spazzoo1025
04-27-2008, 02:30 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Goostaf:
Hello everyone!

I am new on these forums. Came here to talk about problem that i am actually having with my Assassin's Creed. If anyone knows why the graphic problems in Kingdom are cause let me know immediately. After i've done Masyaf quests ( one with logs and pickpocket ) i had to leave this stronghold. I was really shocked because the thing I saw after I had left looked like this.


Thanks for any help. </div></BLOCKQUOTE>

dude, something's wrong with ur game. all the words are just jumbles of letters...XD

caswallawn_2k7
04-27-2008, 02:32 PM
spaz not every copy of the game is english

spazzoo1025
04-27-2008, 02:36 PM
orly? didnt you notice my XD at the end of it?

metric41
04-28-2008, 01:48 PM
problem solved, downloaded the AMD fix and now my mouse and screen are in sink, played most of the game and have had no crashes.

yakuzoo1967
04-29-2008, 05:37 AM
hiya all...thoose who are having sound problems as in cant here them talking try going to dxdiag and set your sound excelleration to basic this worked for me but i still get crashes but hay at least i can here them now weeeeeeeeeeeeee hahaahahaa.p.s if you dont know how to get to dxdiag goto start then click on run then type dxdiag ok.

BlindNero
04-29-2008, 08:30 AM
Aha. To everybody (including the devs):

The system detection tool is MISINTERPRETED by many people. But you can't blame them as it is caused by the wording. <span class="ev_code_red">It should say: "Your system complies to the minimum requirements (or higher)".</span>

Anyone with merely a X1650 Pro/256MB thinks his system is qualified as recommended. In reality that card is only minimal for the game.
Then they start complaining when it won't run the game at maximum settings.

This is what i get:

http://www.blindnero.com/pictures/ac/acdetection-vultimatex64.jpg

... and THAT is really recommended hardware.

HeAdShOtTaXi
04-30-2008, 07:13 AM
i had a weird issue wher i was in between two buildings where i started to climb and it seemed like i jumped against something on the wall (i couldn't see because of some tree branch that was in the way) and then i could barely see something that looked like it was bouncing between the buildings and making a loud fire cracker sound as it did so... it was so loud that i had to take my headphones off. anyways i just kept going on the map and it faded and went away. this was on the PC version , I also have an issue when i firs start the game from windows, when i click "run" and it shows the load screen (the one with the big *** bar that shows a percent on the right side" the screen doesn't full load. that is that i can still see the windows bar at the bottom of the screen and if i continue to let it load and i enter the game, when ever i move teh player around if i move the mouse too far up or down i can actually see the mouse pointer but only on around the edge of the screen where the windows outline is. i can fix this problem if i just close id down emediatly after i see that it is starting like this, and restart the game and it will load just fine.

hope this helps

Infinity00000
04-30-2008, 08:21 AM
First off, I just wanted to say what a great game this is, and what absolute fun.

I had no problems with the game until I went into the kingdom for the first time. It was here that I noticed building and objects would dissappear randomly. Obviously this was a graphics problem, and Turning ON vertical sync fixed this. So for those of you suffering the same problem this is how I fixed it and it was simple.

The only other bug I noticed was one of the viewpoints in Damascus, in the rich dstrict, can't remember which, but it didn't allow me to slide at the top to grasp the wooden beam you sit on to synchronize. I actually had to sorta jump off at the top the right way to grasp the wooden ledge to be able to finally sit up on the beam.

Besides this, and while I haven't beaten the game yet (getting married in a few days), I've very much enjoyed this game. Reminds me of the really fun thief series.

Specs:

XPS 700
Intel Duo (1.86GHz x2)
SLI 2x 256 MB Nvidia 7900GS cards
Soundblaster XFI
2GB RAM

Daredha
04-30-2008, 02:53 PM
The game is fun indeeed! I just finished it yesterday night, and without spoiling anything, it was just great! (about 5-7 hours a day, 4 days, 20-28 hours of fun)
Besides the out of sync stuff, 1 crash and 1 lockup i had no problems...

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> The only other bug I noticed was one of the viewpoints in Damascus, in the rich dstrict, can't remember which, but it didn't allow me to slide at the top to grasp the wooden beam you sit on to synchronize. I actually had to sorta jump off at the top the right way to grasp the wooden ledge to be able to finally sit up on the beam. </div></BLOCKQUOTE>

Thats aint really a bug, there are several viewpoints i had that with.. all had a round rooftop (a mosk mostly)... maybe it wasnt ment to be so but it surely gave some challenge to get on that wooden ledge!

Btw, Infinity0... congrats on your marriage! ^^


A game that kept me to my pc, gave me fun and never even tempted me to cheat... that means a very good game!! cheers for ubi!

Y2Johnny
05-01-2008, 07:55 PM
Hi guys, just wanted to give a little heads up, apparently it really was a RAM problem, I bought another gigabyte and it runs fine, at least until now (I'm going to Jerusalem now), so thank you allhttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Gahtren
05-01-2008, 08:35 PM
Okay.. the most annoying bug I have is audio repeats.. it's quite annoying, most of it happens while fighting guards, interrogating, or pickpocketing, I have to admit it's irritable to deal with. I don't know if it's my sound card or something else but I just got a new processor that went over the specs required and of course sadly it didn't do the job.

Anyway to fix this type of bug?

Quman1986
05-03-2008, 01:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Gahtren:
Okay.. the most annoying bug I have is audio repeats.. it's quite annoying, most of it happens while fighting guards, interrogating, or pickpocketing, I have to admit it's irritable to deal with. I don't know if it's my sound card or something else but I just got a new processor that went over the specs required and of course sadly it didn't do the job.

Anyway to fix this type of bug? </div></BLOCKQUOTE>

i have the same problem but if i crack the game the problem disappers but then i have some few random game crashes dont know yet if it chrashes on jerusalem loading.

Gahtren
05-03-2008, 11:31 AM
I don't exactly know what you mean by "cracking" the game.

plymouth1973
05-03-2008, 02:45 PM
i have had no real problems that effect my game play but just a clipping error when the people walk their legs go though their cloths... just bugs me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Quman1986
05-04-2008, 10:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Gahtren:
I don't exactly know what you mean by "cracking" the game. </div></BLOCKQUOTE>
use a nocd crack instead of original files only haveing random crashes now can do jerusalem and have no probs with the sound

Gahtren
05-04-2008, 03:29 PM
Thanks for the info.. but do you know a site where I can find a nocd crack for Assassins Creed? And I mean one that won't mess up.

BTOG46
05-04-2008, 03:37 PM
Careful, asking that is a definite no no on the games official forum. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Gahtren
05-04-2008, 05:02 PM
I apologize.. it's my first time here but yet it was stupid of me to ask that.

Bobfish_Almight
05-05-2008, 10:23 AM
I found what seems to be a potential solution for some of the random crash issues reported by a n unfortunate number of people (including myself until a few hours ago). There were two erroneous .dll's in my Win32 folder that the latest AVG (8.0) deleted as viruses. Now that they're gone I can play Creed without a hitch. I'm even running everything except Multi-sampling and Shadows. All maxed out apart from Crowd Density which is at Medium. I'm running an 8x6 resolution, with a below spec Processor (AMD 64 3500+ at a frequency of 2.43ghs, overclock ftw). I don't know if this will help anyone else, but since it worked for me I hope it does. I'm also posting this on the Forthcoming Patch thread because it's a sticky. Really hope it helps some people fully enjoy this damn fine game.

ear8dmg
05-05-2008, 10:26 AM
Running Vista x64 Home Premium.

So far - I've had a few random crashes to desktop (usually random and not repeatable). The game always starts in Windowed mode (I'm using alt-enter to work around), although I've tried changing the .ini file to no avail.

Don't know if itcould be called a bug - but I had to configure my 360 controller. I know this isn't a Games for Windows title, but it would have been nice for the game to default to the same controls as the 360 when you have the controller.

Edit: forgot to say - running in DX10

Bobfish_Almight
05-05-2008, 10:32 AM
Thanks Ear, that reminds me. I'm running an x1650 Pro, 256mb, PCI-E with the latest drivers in dx9

Redglyph
05-05-2008, 02:22 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bobfish_Almight:
I found what seems to be a potential solution for some of the random crash issues reported by a n unfortunate number of people (including myself until a few hours ago). There were two erroneous .dll's in my Win32 folder that the latest AVG (8.0) deleted as viruses. </div></BLOCKQUOTE>
Interesting, which .dll files exactly?

Bobfish_Almight
05-05-2008, 02:39 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Mischiew:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bobfish_Almight:
I found what seems to be a potential solution for some of the random crash issues reported by a n unfortunate number of people (including myself until a few hours ago). There were two erroneous .dll's in my Win32 folder that the latest AVG (8.0) deleted as viruses. </div></BLOCKQUOTE>
Interesting, which .dll files exactly? </div></BLOCKQUOTE>

Unfortunately they're gone now and I can't seem to find the AVG log file. But I remember one was g something and the other was u something. And that they both had about ten or fifteen characters with no obvious pattern. A mixture of both upper and lower case letters.

thelastdan
05-05-2008, 07:39 PM
I'm sorry if i am going to spam but i need to kill al muallim and he just teleports to the balcony. How to reach him i don't know. I replayed it 5 times... and the same thing happens... teleports to balcony.

If any one figures what is happening email me at august_25@hotmail.com

thanks

Bobfish_Almight
05-05-2008, 07:46 PM
Is it a straight out *ping* teleportation or does he say some stuffs as well? And thanks for telling me what happens http://forums.ubi.com/images/smilies/784.gif

gaurdkiller1
05-10-2008, 01:47 AM
i hada glitch where i was fighting robert and i got thrown out of the fighting area. I got up but it said de-syncornising death. Also some gaurds were hastling a person so i killed about two and i saw two were still there so i tried to stab one with my hiddenn blade but it hit the civillian.The two gaurds were pushing and pulling nothing. I think some glitches make games more funnyhttp://necaonline.com/images/articleimg/image/730/blowup/Altair-comp3.jpg

Bobfish_Almight
05-10-2008, 06:19 AM
Another potential bug fix for those with the random crash issue. I had Realtek AC97 audio drivers installed until last night. Then I took them off because I finally realised they were still there and I didn't need them anymore. Now I'm using Soundmax and, not only has the crashing stopped, but I'm running the game at an almost flawless framerate. Only getting slow down during the most system intensive points (counters and when there are bajillions of people on screen). As with my previously mentioned .dll issue it could be nothing, but again, it may be worth looking into

Tahir_Munir
05-10-2008, 12:22 PM
Hello,

I am facing an extremely annoying problem with this game, I haven't read all the 24 pages of this thread but i think its only happening with me and I don't know why ?

The game runs fine everywhere except the main land through which we access all the cities (Masyaf, Damacrus etc). On the main land there is some sort of speed synchronization problem, the game becomes very slow then speed up then slow down again and so on... Its very annoying !

I know this thing happens only when you play an old single core processor game on a new multi core processor (Just like Core 2 Duo).

Same thing happened with me when I played splinter cell double agent on my Core 2 Duo processor but Assassins Creed is a new game why it is not working properly with Core 2 Duo ? http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Bobfish_Almight
05-10-2008, 12:29 PM
Possibly because the kingdom map is an extremely system intensive area and your PC is struggling to keep up. Without a DxDiag and your specs we can't say for sure. If you want a more specific answer, start a new thread with the information I just mentioned posted in it and we'll see what we can work out

Tahir_Munir
05-10-2008, 12:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bobfish_Almight:
Possibly because the kingdom map is an extremely system intensive area and your PC is struggling to keep up. Without a DxDiag and your specs we can't say for sure. If you want a more specific answer, start a new thread with the information I just mentioned posted in it and we'll see what we can work out </div></BLOCKQUOTE>

I have created a new thread and posted all the information you asked for.

http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=47210...761004856#1761004856 (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=4721051016&m=1761004856&r=1761004856#1761004856)

Bobfish_Almight
05-10-2008, 01:02 PM
Cool. Now you just have play the waiting game I'm afraid

SuperJ95877
05-10-2008, 06:29 PM
Hello, I'm new to these forums.

I have been able to play Assassin's Creed just fine until today. Previously, I had a Nvidia 8600 GTS Factory OCed edition in my comp. I had this problem in AC where it would show this black texture around him and it would lag out my game. I fixed this by lowering my GPU Memory MHz from 1 ghz to 800 mhz.

Today, I went and got a 9600 GT SuperOverclocked Edition. I installed it and its doing just fine.

When I went to play any of my games though (this includes Guild Wars, AC and many other games), they had artifacts and random colered textures in them. I did a DXDiag, but DX said there was nothing wrong. I am again suspecting overclocking, but I tried lowering the MHz of both the GPU and its memory many times already to no effect. So I need some help!

Heres a DXDiag just for obligatory reasons:
------------------
System Information
------------------
Time of this report: 5/10/2008, 20:20:24
Machine name: JAYCOMP
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7058
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) 4 CPU 3.40GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 366MB used, 2607MB available
Windows Dir: D:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 9600 GT
Manufacturer: NVIDIA
Chip type: GeForce 9600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0622&SUBSYS_C8623842&REV_A1
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.7474 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/24/2008 19:52:00, 5974528 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/24/2008 19:52:00, 6547872 bytes
Device Identifier: {D7B71E3E-4562-11CF-C046-69E800C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0622
SubSys ID: 0xC8623842
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Sound Blaster X-Fi Xtreme Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: P17xfi.sys
Driver Version: 5.12.0001.0620 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/13/2007 11:08:46, 1174528 bytes
Other Files:
Driver Provider: CREATIVE
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 65, 64
Static/Strm HW 3D Bufs: 65, 64
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: C-Media Rear Panel Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_434D&DEV_4980&SUBSYS_70581462&REV_0904
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudax.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 3/17/2005 18:44:56, 1264320 bytes
Other Files:
Driver Provider: C-Media Electronics Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Sound Blaster X-Fi Xtreme Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: P17xfi.sys
Driver Version: 5.12.0001.0620 (English)
Driver Attributes: Final Retail
Date and Size: 6/13/2007 11:08:46, 1174528 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

Description: C-Media Rear Panel Audio
Default Sound Capture: No
Default Voice Capture: No
Driver Name: cmudax.sys
Driver Version: 5.12.0001.0008 (English)
Driver Attributes: Final Debug
Date and Size: 3/17/2005 18:44:56, 1264320 bytes
Cap Flags: 0x41
Format Flags: 0xCC0

-----------
DirectMusic
-----------
DLS Path: D:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
C-Media Rear Panel Audio, Software (Kernel Mode), Output, DLS, Internal
Sound Blaster X-Fi Xtreme Audio, Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Creative SoundFont Synthesizer [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0A81, 0x0101
FF Driver: n/a

Device Name: USB Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0A81, 0x0101
FF Driver: n/a

Poll w/ Interrupt: No
Registry: OK

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x265A
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 8/4/2004 08:00:00, 57600 bytes
| Driver: usbd.sys, 8/4/2004 08:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x0A81, 0x0101
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 8/4/2004 08:00:00, 14848 bytes
| Driver: kbdclass.sys, 8/4/2004 08:00:00, 24576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 02:01:08, 40840 bytes
| Driver: kbdclass.sys, 8/4/2004 08:00:00, 24576 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x1241, 0x1177
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouclass.sys, 8/4/2004 08:00:00, 23040 bytes
| Driver: mouhid.sys, 8/4/2004 08:00:00, 12160 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 02:01:08, 40840 bytes
| Driver: mouclass.sys, 8/4/2004 08:00:00, 23040 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Local Area Connection 2 - IPv4 -

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------
Star Wars Jedi Knight Jedi Academy (DX7) - Registry: OK, ExeFile: jamp.exe (1.00.0000.0000)

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 111.3 GB
Total Space: 152.6 GB
File System: NTFS
Model: WDC WD1600JD-55HBC0

Drive: D:
Free Space: 58.3 GB
Total Space: 376.0 GB
File System: NTFS
Model: WDC WD5000KS-60MNB0

Drive: E:
Free Space: 467.6 GB
Total Space: 953.9 GB
File System: NTFS
Model: WDC WD10EACS-00ZJB0

Drive: J:
Model: LITE-ON DVD SOHD-167T
Driver: d:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 49536 bytes

Drive: K:
Model: TSSTcorp CD/DVDW TS-H552U
Driver: d:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 49536 bytes

Drive: L:
Model: GZ5802U SFK352K SCSI CdRom Device
Driver: d:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 49536 bytes

--------------
System Devices
--------------
Name: Intel(R) 82801FB/FBM Ultra ATA Storage Controllers - 266F
Device ID: PCI\VEN_8086&DEV_266F&SUBSYS_70581462&REV_03\3&11583659&0&F9
Driver: D:\WINDOWS\system32\DRIVERS\intelide.sys, 5.01.2600.2180 (English), 8/3/2004 18:59:42, 5504 bytes
Driver: D:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 25088 bytes
Driver: D:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 95360 bytes

Name: Intel(R) 82801FB/FBM SMBus Controller - 266A
Device ID: PCI\VEN_8086&DEV_266A&SUBSYS_70581462&REV_03\3&11583659&0&FB
Driver: n/a

Name: Microsoft UAA Bus Driver for High Definition Audio
Device ID: PCI\VEN_8086&DEV_2668&SUBSYS_70581462&REV_03\3&11583659&0&D8
Driver: D:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0000.5010 (English), 4/26/2004 16:31:14, 135168 bytes

Name: Intel(R) 82801FB/FBM USB2 Enhanced Host Controller - 265C
Device ID: PCI\VEN_8086&DEV_265C&SUBSYS_70581462&REV_03\3&11583659&0&EF
Driver: D:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 26624 bytes
Driver: D:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 142976 bytes
Driver: D:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 20:56:48, 74240 bytes
Driver: D:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 57600 bytes
Driver: D:\WINDOWS\system32\hccoin.dll, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 7168 bytes

Name: Intel(R) 82801FB/FBM USB Universal Host Controller - 265B
Device ID: PCI\VEN_8086&DEV_265B&SUBSYS_70581462&REV_03\3&11583659&0&EB
Driver: D:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 20480 bytes
Driver: D:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 142976 bytes
Driver: D:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 20:56:48, 74240 bytes
Driver: D:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 57600 bytes

Name: Intel(R) 82801FB/FBM USB Universal Host Controller - 265A
Device ID: PCI\VEN_8086&DEV_265A&SUBSYS_70581462&REV_03\3&11583659&0&EA
Driver: D:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 20480 bytes
Driver: D:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 142976 bytes
Driver: D:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 20:56:48, 74240 bytes
Driver: D:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 57600 bytes

Name: Intel(R) 82801FB/FBM USB Universal Host Controller - 2659
Device ID: PCI\VEN_8086&DEV_2659&SUBSYS_70581462&REV_03\3&11583659&0&E9
Driver: D:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 20480 bytes
Driver: D:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 142976 bytes
Driver: D:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 20:56:48, 74240 bytes
Driver: D:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 57600 bytes

Name: Intel(R) 82801FB/FBM USB Universal Host Controller - 2658
Device ID: PCI\VEN_8086&DEV_2658&SUBSYS_70581462&REV_03\3&11583659&0&E8
Driver: D:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 20480 bytes
Driver: D:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 142976 bytes
Driver: D:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 20:56:48, 74240 bytes
Driver: D:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 57600 bytes

Name: Intel(R) 82801FB Ultra ATA Storage Controllers - 2651
Device ID: PCI\VEN_8086&DEV_2651&SUBSYS_70581462&REV_03\3&11583659&0&FA
Driver: D:\WINDOWS\system32\DRIVERS\intelide.sys, 5.01.2600.2180 (English), 8/3/2004 18:59:42, 5504 bytes
Driver: D:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 25088 bytes
Driver: D:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 95360 bytes

Name: Intel(R) 82801FB LPC Interface Controller - 2640
Device ID: PCI\VEN_8086&DEV_2640&SUBSYS_00000000&REV_03\3&11583659&0&F8
Driver: D:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.0000 (English), 8/4/2004 08:00:00, 35840 bytes

Name: Intel(R) 915G/P/GV PCI Express Root Port - 2581
Device ID: PCI\VEN_8086&DEV_2581&SUBSYS_00000000&REV_04\3&11583659&0&08
Driver: D:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 68224 bytes

Name: Intel(R) 915G/P/GV Processor to I/O Controller - 2580
Device ID: PCI\VEN_8086&DEV_2580&SUBSYS_00000000&REV_04\3&11583659&0&00
Driver: n/a

Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_D3\3&11583659&0&F0
Driver: D:\WINDOWS\system32\DRIVERS\pci.sys, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 68224 bytes

Name: Linksys Wireless-G PCI Adapter with SpeedBooster
Device ID: PCI\VEN_14E4&DEV_4320&SUBSYS_00151737&REV_03\4&23C0B1C&0&00F0
Driver: D:\WINDOWS\system32\DRIVERS\BCMWL5.SYS, 3.50.0021.0011 (English), 5/25/2004 06:01:00, 300928 bytes

Name: Sound Blaster X-Fi Xtreme Audio
Device ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00\4&23C0B1C&0&08F0
Driver: D:\WINDOWS\system32\ksuser.dll, 5.03.2600.2180 (English), 8/4/2004 01:56:44, 4096 bytes
Driver: D:\WINDOWS\system32\ksproxy.ax, 5.03.2600.2180 (English), 8/4/2004 01:56:58, 130048 bytes
Driver: D:\WINDOWS\system32\drivers\ks.sys, 5.03.2600.2180 (English), 8/4/2004 00:15:22, 140928 bytes
Driver: D:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.2180 (English), 8/4/2004 00:08:00, 60288 bytes
Driver: D:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.1364 (English), 3/15/2004 19:41:52, 135040 bytes
Driver: D:\WINDOWS\system32\drivers\stream.sys, 5.03.2600.2180 (English), 8/4/2004 00:08:04, 48640 bytes
Driver: D:\WINDOWS\system32\wdmaud.drv, 5.01.2600.2180 (English), 8/4/2004 08:00:00, 23552 bytes
Driver: D:\WINDOWS\system32\CtDvInst.dll, 0.03.0000.0030 (English), 6/27/2005 19:37:22, 133632 bytes
Driver: D:\WINDOWS\system32\P17res.dll, 5.12.0001.0405 (English), 1/25/2006 15:55:48, 137728 bytes
Driver: D:\WINDOWS\system32\OemSpi.dll, 1.00.0000.0014 (English), 5/8/2007 09:59:08, 137216 bytes
Driver: D:\WINDOWS\system32\SPIRun.dll, 1.00.0000.0002 (English), 7/3/2006 13:43:16, 10752 bytes
Driver: D:\WINDOWS\system32\drivers\P17xfi.sys, 5.12.0001.0620 (English), 6/13/2007 11:08:46, 1174528 bytes
Driver: D:\WINDOWS\system32\drivers\Pfmodnt.sys, 3.00.0000.0011 (English), 12/22/2004 20:58:14, 8704 bytes
Driver: D:\WINDOWS\system32\drivers\p17xfilt.sys, 5.10.0000.3603 (English), 8/20/2007 14:35:10, 1656960 bytes
Driver: D:\WINDOWS\system32\A3d.dll, 80.00.0000.0003 (English), 4/11/2002 02:41:06, 65536 bytes
Driver: D:\WINDOWS\system32\P17CPI.dll, 1.00.0000.0002 (English), 10/2/2003 19:48:18, 53248 bytes

Name: Realtek RTL8169/8110 Family Gigabit Ethernet NIC
Device ID: PCI\VEN_10EC&DEV_8169&SUBSYS_058C1462&REV_10\4&23C0B1C&0&30F0
Driver: D:\WINDOWS\system32\DRIVERS\Rtnicxp.sys, 5.673.0712.2007 (English), 7/12/2007 12:49:16, 96384 bytes

Name: NVIDIA GeForce 9600 GT
Device ID: PCI\VEN_10DE&DEV_0622&SUBSYS_C8623842&REV_A1\4&37AD8B77&0&0008
Driver: D:\WINDOWS\system32\DRIVERS\nv4_mini.sys, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 6547872 bytes
Driver: D:\WINDOWS\system32\nv4_disp.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 5974528 bytes
Driver: D:\WINDOWS\system32\nvsvc32.exe, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 155716 bytes
Driver: D:\WINDOWS\system32\nvapi.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 413696 bytes
Driver: D:\WINDOWS\system32\nvcuda.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 1126400 bytes
Driver: D:\WINDOWS\system32\nvoglnt.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 8634368 bytes
Driver: D:\WINDOWS\system32\nvcpl.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 13524992 bytes
Driver: D:\WINDOWS\system32\nvmctray.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 86016 bytes
Driver: D:\WINDOWS\system32\nvwddi.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 81920 bytes
Driver: D:\WINDOWS\system32\nvnt4cpl.dll, 6.14.0010.11163 (English), 3/24/2008 19:52:00, 286720 bytes
Driver: D:\WINDOWS\system32\nvmccs.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 229376 bytes
Driver: D:\WINDOWS\system32\nvdisps.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 6582272 bytes
Driver: D:\WINDOWS\system32\nvgames.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 3469312 bytes
Driver: D:\WINDOWS\system32\nvmccss.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 188416 bytes
Driver: D:\WINDOWS\system32\nvmobls.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 1257472 bytes
Driver: D:\WINDOWS\system32\nvvitvs.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 3776512 bytes
Driver: D:\WINDOWS\system32\nvwss.dll, 6.14.0011.7474 (English), 3/24/2008 19:52:00, 2629632 bytes
Driver: D:\WINDOWS\help\nvcpl.hlp, 3/24/2008 19:52:00, 177897 bytes
Driver: D:\WINDOWS\help\nvwcplen.hlp, 3/24/2008 19:52:00, 55444 bytes
Driver: D:\WINDOWS\system32\nvcod.dll, 1.03.0000.0003 (English), 3/24/2008 19:52:00, 35840 bytes
Driver: D:\WINDOWS\system32\nvcodins.dll, 1.03.0000.0003 (English), 3/24/2008 19:52:00, 35840 bytes

------------------
DirectX Components
------------------
ddraw.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 266240 bytes
ddrawex.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 27136 bytes
dxapi.sys: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 10496 bytes
d3d8.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 1179648 bytes
d3d8thk.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 8192 bytes
d3d9.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 1689088 bytes
d3dim.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 436224 bytes
d3dim700.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 825344 bytes
d3dramp.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 590336 bytes
d3drm.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 350208 bytes
d3dxof.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 47616 bytes
d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 34816 bytes
dplay.dll: 5.00.2134.0001 English Final Retail 8/4/2004 08:00:00 33040 bytes
dplayx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 229888 bytes
dpmodemx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 23552 bytes
dpwsock.dll: 5.00.2134.0001 English Final Retail 8/4/2004 08:00:00 42768 bytes
dpwsockx.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 57344 bytes
dplaysvr.exe: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 30208 bytes
dpnsvr.exe: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 18432 bytes
dpnet.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 375296 bytes
dpnlobby.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 3584 bytes
dpnaddr.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 3584 bytes
dpvoice.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 212480 bytes
dpvsetup.exe: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 83456 bytes
dpvvox.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 116736 bytes
dpvacm.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 21504 bytes
dpnhpast.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 35328 bytes
dpnhupnp.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 60928 bytes
dpserial.dll: 5.00.2134.0001 English Final Retail 8/4/2004 08:00:00 53520 bytes
dinput.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 159232 bytes
dinput8.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 181760 bytes
dimap.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 44032 bytes
diactfrm.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 394240 bytes
joy.cpl: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 68608 bytes
gcdef.dll: 5.01.2600.0000 English Final Retail 8/4/2004 08:00:00 76800 bytes
pid.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 35328 bytes
dsound.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 367616 bytes
dsound3d.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 1294336 bytes
dswave.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 19456 bytes
dsdmo.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 181760 bytes
dsdmoprp.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 71680 bytes
dmusic.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 104448 bytes
dmband.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 28672 bytes
dmcompos.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 61440 bytes
dmime.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 181248 bytes
dmloader.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 35840 bytes
dmstyle.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 105984 bytes
dmsynth.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 103424 bytes
dmscript.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 82432 bytes
system.dll: 1.01.4322.2407 English Final Retail 3/13/2008 09:52:28 1232896 bytes
Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 5/4/2008 00:57:10 473600 bytes
Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 5/4/2008 00:57:06 2676224 bytes
Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 5/4/2008 00:57:07 2846720 bytes
Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 5/4/2008 00:57:07 563712 bytes
Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 5/4/2008 00:57:07 567296 bytes
Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 5/4/2008 00:57:07 576000 bytes
Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 5/4/2008 00:57:08 577024 bytes
Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 5/4/2008 00:57:08 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 5/4/2008 00:57:09 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 5/4/2008 00:57:09 578560 bytes
Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 5/4/2008 00:57:11 578560 bytes
Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:11 145920 bytes
Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:11 159232 bytes
Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:11 364544 bytes
Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:12 178176 bytes
Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:10 53248 bytes
Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:10 12800 bytes
Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 5/4/2008 00:57:09 223232 bytes
dx7vb.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 619008 bytes
dx8vb.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 1227264 bytes
dxdiagn.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 2113536 bytes
mfc40.dll: 4.01.0000.6140 English Final Retail 8/4/2004 08:00:00 924432 bytes
mfc42.dll: 6.02.4131.0000 English Final Retail 8/4/2004 08:00:00 1028096 bytes
wsock32.dll: 5.01.2600.2180 English Final Retail 8/4/2004 08:00:00 22528 bytes
amstream.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 70656 bytes
devenum.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 59904 bytes
dxmasf.dll: 6.04.0009.1133 English Final Retail 8/22/2006 05:05:26 498742 bytes
mciqtz32.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 35328 bytes
mpg2splt.ax: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 148992 bytes
msdmo.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 14336 bytes
encapi.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 20480 bytes
qasf.dll: 11.00.5721.5145 English Final Retail 10/18/2006 21:47:18 211456 bytes
qcap.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 192512 bytes
qdv.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 279040 bytes
qdvd.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 385024 bytes
qedit.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 562176 bytes
qedwipes.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 733696 bytes
quartz.dll: 6.05.2600.3243 English Final Retail 10/29/2007 18:43:03 1287680 bytes
strmdll.dll: 4.01.0000.3936 English Final Retail 8/21/2006 10:52:08 246814 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 8/4/2004 08:00:00 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 8/4/2004 08:00:00 848384 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 8/4/2004 08:00:00 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 8/4/2004 08:00:00 338432 bytes
ir50_32.dll: 5.2562.0015.0055 English Final Retail 8/4/2004 08:00:00 755200 bytes
ir50_qc.dll: 5.00.0063.0048 English Final Retail 8/4/2004 08:00:00 200192 bytes
ir50_qcx.dll: 5.00.0064.0048 English Final Retail 8/4/2004 08:00:00 183808 bytes
ivfsrc.ax: 5.10.0002.0051 English Final Retail 8/4/2004 08:00:00 154624 bytes
mswebdvd.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 204288 bytes
ks.sys: 5.03.2600.2180 English Final Retail 8/4/2004 00:15:22 140928 bytes
ksproxy.ax: 5.03.2600.2180 English Final Retail 8/4/2004 01:56:58 130048 bytes
ksuser.dll: 5.03.2600.2180 English Final Retail 8/4/2004 01:56:44 4096 bytes
stream.sys: 5.03.2600.2180 English Final Retail 8/4/2004 00:08:04 48640 bytes
mspclock.sys: 5.03.2600.2180 English Final Retail 8/3/2004 23:58:40 5376 bytes
mspqm.sys: 5.01.2600.2180 English Final Retail 8/3/2004 23:58:42 4992 bytes
mskssrv.sys: 5.03.2600.2180 English Final Retail 8/3/2004 23:58:42 7552 bytes
swenum.sys: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 4352 bytes
mpeg2data.ax: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 118272 bytes
msvidctl.dll: 6.05.2600.2180 English Final Retail 8/4/2004 08:00:00 1428480 bytes
vbisurf.ax: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 30720 bytes
msyuv.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 17408 bytes
wstdecod.dll: 5.03.2600.2180 English Final Retail 8/4/2004 08:00:00 50688 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMA Voice Decoder DMO,0x00600800,1,1,,
WMVideo Advanced Decoder DMO,0x00800001,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00800001,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
Annodex Mux Filter,0x00200000,1,0,dsfAnxMux.dll,
CMML Decode Filter,0x00800002,1,1,dsfCMMLDecoder.dll,
CMML Raw Source Filter,0x00600000,0,0,dsfCMMLRawSource.dll,
FLAC Decode Filter,0x00600000,1,1,dsfFLACDecoder.dll,
FLAC Encode Filter,0x00200000,1,1,dsfFLACEncoder.dll,
Native FLAC Source Filter,0x00600000,0,0,dsfNativeFLACSource.dll,
Ogg Demux Packet Source Filter,0x00600000,0,0,dsfOggDemux2.dll,
Ogg Mux Filter,0x00200000,1,0,dsfOggMux.dll,
OGM Decode Filter,0x00600000,1,1,dsfOGMDecoder.dll,
Speex Decode Filter,0x00600000,1,1,dsfSpeexDecoder.dll,
Speex Encode Filter,0x00200000,1,1,dsfSpeexEncoder.dll,
Subtitle VMR9 Filter,0x00800002,1,1,dsfSubtitleVMR9.dll,
Theora Decode Filter,0x00600000,1,1,dsfTheoraDecoder.dll,
Theora Encode Filter,0x00200000,1,1,dsfTheoraEncoder.dll,
Vorbis Decode Filter,0x00600000,1,1,dsfVorbisDecoder.dll,
Vorbis Encode Filter,0x00200000,1,1,dsfVorbisEncoder.dll,
Nero Digital Audio Encoder 8,0x00200000,1,2,NeNDAud.ax,5.01.0002.0000
Nero Digital Muxer 8,0x00200000,2,1,NeNDMux.ax,5.01.0002.0000
Nero Digital File Writer 8,0x00200000,1,0,NeNDMux.ax,5.01.0002.0000
Nero Digital Null Renderer 8,0x00200000,1,0,NeNDMux.ax,5.01.0002.0000
Nero Digital Subpicture Enc 8,0x00200000,1,0,NeNDMux.ax,5.01.0002.0000
Nero Digital Video Enc 8,0x00200000,1,2,NeNDVid.ax,5.01.0002.0000
WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000
Nero Sound Switcher,0x00200000,1,1,NeSoundSwitch.ax,5.01.0002 .0000
ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.00.0005.1750
Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,5.01.0002.0000
Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,5.01. 0002.0000
Nero Subpicture Decoder,0x00400000,1,1,NeSubpicture.ax,5.01.0002.0 000
Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.3243
Nero Audio Decoder 2,0x00600000,1,1,NeAudio2.ax,5.01.0002.0000
ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.00.0005.1750
Generic Render,0x00200000,1,0,DXGenericRender.prm,1.05.000 0.0000
ffdshow Audio Decoder,0x3fffffff,1,1,ffdshow.ax,1.00.0005.1750
Nero AV Synchronizer,0x00200000,1,1,NeAVSync.ax,5.01.0002. 0000
DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.2180
Nero Frame Capture,0x00200000,1,1,NeCapture.ax,5.01.0002.0000
Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.3243
LogMeIn Video Encoder,0x00400000,1,1,racodec.ax,4.00.0000.0680
WM ASF Reader,0x00400000,0,0,qasf.dll,11.00.5721.5145
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145
Nero Splitter,0x00600000,1,3,NeSplitter.ax,5.01.0002.00 00
AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.3243
WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.402 6.0000
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.3243
Indeo video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055
Nero Vobu Generator,0x00200000,1,0,NeroVobuGenerator.ax,0.00 .0000.0000
Windows Media Audio Decoder,0x00900001,1,1,msadds32.ax,8.00.0000.4487
RealVideo Decoder,0x00400000,1,1,RealMediaSplitter.ax,1.00.0 000.0009
Nero Audio Renderer,0x00200000,1,0,NeAudioRender.ax,5.01.0002 .0000
Nero Subtitle,0x00200000,1,1,NeSubtitle.ax,5.01.0002.00 00
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.2180
DvPlayTee,0x00200000,1,2,DXDVSupport.prm,1.05.0000 .0000
MainConcept MPEG Splitter,0x00600002,1,2,mcspmpeg.ax,1.00.0001.0003
MainConcept MPEG Audio Decoder,0x00600000,1,1,mcdsmpeg.ax,1.00.0000.0073
MainConcept MPEG Video Decoder,0x00600000,1,1,mcdsmpeg.ax,1.00.0000.0073
MainConcept MPEG Encoder,0x00200000,2,1,mcesmpeg.ax,1.01.0000.0018
WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0 000
StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600. 2180
Nero Teletext Decoder,0x00200000,1,1,NeTeletext.ax,5.01.0002.000 0
Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,5.01.000 2.0000
WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.00 00
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.3 243
Indeo video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055
WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000. 4487
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.3243
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.3243
Nero DVD Navigator,0x00600000,0,14,NeDVD.ax,5.01.0002.0000
DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0007.0001
MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050
MPV Decoder Filter,0x00500001,1,1,Mpeg2DecFilter.ax,1.00.0000. 0003
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.2180
AAC Parser,0x00400000,1,1,aac_parser.ax,1.01.0000.0000
Nero Resize,0x00400000,1,1,NeResize.ax,5.01.0002.0000
ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000
DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0007.0001
LogMeIn Video Decoder,0x00800000,1,1,racodec.ax,4.00.0000.0680
Nero Colorspace Converter,0x00200000,1,1,NeColorspace.ax,5.01.0002 .0000
Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,5.01.00 02.0000
OrbUrlSource,0x00600000,0,0,OrbUrlSource.ax,2.2008 .0219.1200
FLV Splitter,0x00600000,1,1,FLVSplitter.ax,1.00.0000.0 001
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.3243
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.3243
WavPack Audio Decoder,0x00600000,1,1,WavPackDSDecoder.ax,1.01.00 00.0484
File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,11.00.5721.5145
WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
Nero Audio CD Navigator,0x00200000,0,1,NeAudCD.ax,5.01.0002.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.2180
Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.000 0
Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487
Nero Video Renderer,0x00200000,1,0,NeVideoRenderer.ax,5.01.00 02.0000
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.3243
Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000
Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,5.01.0002.0000
Nero FLV Splitter,0x00600000,1,1,NeFLVSplitter.ax,5.01.0002 .0000
Nero Stream Buffer Sink,0x00200000,0,0,NeSBE.ax,5.01.0002.0000
Haali Media Splitter,0x00800001,0,1,splitter.ax,1.07.0401.0003
Haali Media Splitter (AR),0x00400000,1,1,splitter.ax,1.07.0401.0003
Nero PresentationGraphics Decoder,0x00600000,2,1,NeBDGraphic.ax,5.01.0002.00 00
Generic Source,0x00200000,0,1,DXGenericSource.prm,1.05.000 0.0000
WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
tONaRT,0x00200000,1,1,Tonart.ax,1.00.0000.0001
Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,5.01.0002.0000
OrbNSVSource,0x00600000,0,0,OrbNSVSourceFilter.ax, 2.2007.0626.1430
Nero HD Audio Mixer,0x00200000,3,1,NeHDAudioMixer.ax,5.01.0002.0 000
Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,11.00.5721.5 145
ASX file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145
NSC file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,5.01.0002.0000
Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,5.01.00 02.0000
ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.3243
CoreAAC Audio Decoder,0x00800000,1,1,CoreAAC.ax,1.01.0000.0642
Windows Media source filter,0x00600000,0,2,wmpasf.dll,11.00.5721.5145
Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.3243
Nero Elementary Stream Parser,0x00200000,1,1,NeESParser.ax,5.01.0002.0000
Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.2180
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.2180
Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.3243
WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.2180
Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.3243
MainConcept (AdobeEncore) MPEG Splitter,0x005fffff,1,2,admcspmpeg.ax,1.00.0000.00 56
MainConcept (AdobeEncore) MPEG Audio Decoder,0x005fffff,1,1,admcdsmpeg.ax,1.00.0000.005 8
MainConcept (AdobeEncore) MPEG Video Decoder,0x005fffff,1,1,admcdsmpeg.ax,1.00.0000.005 8
MainConcept (AdobeEncore) MPEG Encoder,0x00200000,2,1,admcesmpeg.ax,1.01.0000.000 6
MainConcept (AdobeEncore) MPEG Video Encoder,0x00200000,1,1,admcevmpeg.ax,1.00.0000.001 8
MainConcept (AdobeEncore) MPEG Audio Encoder,0x00200000,1,1,admceampeg.ax,1.00.0000.000 9
Nero Audio Transcoder,0x00200000,1,1,NeTranscoder.ax,5.01.000 2.0000
Nero Vcd Navigator,0x00600000,0,2,NeVCD.ax,5.01.0002.0000
Haali Video Renderer,0x00200000,1,0,dxr.dll,
RealMedia Source,0x00600000,0,0,RealMediaSplitter.ax,1.00.00 00.0009
Nero Deinterlace,0x00200000,1,1,NeDeinterlace.ax,5.01.0 002.0000
WM ASF Writer,0x00400000,0,0,qasf.dll,11.00.5721.5145
Nero TS Muxer,0x00200000,1,1,NeTSMuxer.ax,5.01.0002.0000
Nero Framerate Converter,0x00200000,1,1,NeFramerate.ax,5.01.0002. 0000
WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero DVD Decoder,0x00600000,2,1,NeVideo.ax,5.01.0002.0000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.2180
Microsoft MPEG-4 Video Decompressor,0x00900000,1,1,mpg4ds32.ax,8.00.0000. 4487
File writer,0x00200000,1,0,qcap.dll,6.05.2600.2180
Nero Video Decoder HD,0x00400000,1,2,NeVideoHD.ax,5.01.0002.0000
Haali Simple Media Splitter,0x00200000,0,1,splitter.ax,1.07.0401.0003
Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,5.01.0002.0000
WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.000 0
DirectVobSub,0x00200000,2,1,VSFilter.dll,1.00.0001 .0003
RealAudio Decoder,0x00400000,1,1,RealMediaSplitter.ax,1.00.0 000.0009
aufTAKT,0x00200000,1,1,Auftakt.ax,1.00.0000.0001
DirectVobSub (auto-loading version),0x00800002,2,1,VSFilter.dll,1.00.0001.000 3
DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.2180
Nero Stream Buffer Source,0x00200000,0,0,NeSBE.ax,5.01.0002.0000
Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.2180
Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,5.01.0002.0000
Nero MP3 Encoder,0x00200000,1,1,NeMp3Encoder.ax,5.01.0002.0 000
Haali Matroska Muxer,0x00200000,1,0,splitter.ax,1.07.0401.0003
AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.3243
.RAM file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145
Nero Audible Decoder,0x00200000,1,1,NeAudible.ax,5.01.0002.0000
OrbRTSPSource,0x00600000,0,1,OrbRTSPSource.ax,2.20 07.0216.1000
WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600 .2180
DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.2180
Indeo audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053
Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,11.00.5721.5145
ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.00.0005.1750
ASF DIB Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF ACM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF ICM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF URL Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.00 00
WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000
Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.2 180
Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.2180
WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0 000
FLV Source,0x00600000,0,0,FLVSplitter.ax,1.00.0000.000 1
StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.260 0.2180
Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.2180
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.2180
AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.3 243
Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
DScaler Audio Decoder,0x00800000,1,1,MpegAudio.dll,0.00.0006.000 0
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.3243
Nero InteractiveGraphics Decoder,0x00600000,1,1,NeBDGraphic.ax,5.01.0002.00 00
QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.3243
Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.3243
MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.3243
Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.3243
File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.3243
XML Playlist,0x00400000,1,0,wmpasf.dll,11.00.5721.5145
Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,5.01.0002.0 000
WavPack Audio Splitter,0x00600000,1,1,WavPackDSSplitter.ax,1.01. 0000.0323
Nero Thumbnail Decoder,0x00600000,1,1,NeBDThumbnail.ax,5.01.0002. 0000
ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.00.0005.1750
RealMedia Splitter,0x00600000,1,1,RealMediaSplitter.ax,1.00. 0000.0009
AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.2180
Mixed In Key MP3 Decoder,0x00800000,0,1,MP3Source.dll,1.00.0000.000 7
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.3243
File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.3243
File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.3243
WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Ogg Splitter,0x00400000,1,1,NeOggSplitter.ax,5.01.0002 .0000
Nero MP4 Splitter,0x00600000,1,1,NeMP4Splitter.ax,5.01.0002 .0000
OrbSourceFilter,0x00600000,0,0,OrbSourceFilter.ax, 2.2007.1205.1800
WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Haali Video Sink,0x00200000,1,0,splitter.ax,1.07.0401.0003
Nero Sound Processor,0x00200000,1,1,NeSoundProc.ax,5.01.0002. 0000
Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.2180
Nero Video Decoder,0x00600000,2,1,NeVideo.ax,5.01.0002.0000
DScaler Mpeg2 Video Decoder,0x00800000,1,1,MpegVideo.dll,0.00.0006.000 0
Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,5.01.0002. 0000
QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.3 243
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.3243
Sony ExpressFX Chorus,0x00200000,1,1,sfxpfx2.dll,1.00.0000.0466
Sony ExpressFX Delay,0x00200000,1,1,sfxpfx2.dll,1.00.0000.0466
Sony ExpressFX Distortion,0x00200000,1,1,sfxpfx1.dll,1.00.0000.04 67
Sony ExpressFX Equalization,0x00200000,1,1,sfxpfx2.dll,1.00.0000. 0466
Sony ExpressFX Flange/Wah-Wah,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0467
Sony ExpressFX Amplitude Modulation,0x00200000,1,1,sfxpfx2.dll,1.00.0000.04 66
Sony ExpressFX Reverb,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0467
Sony ExpressFX Stutter,0x00200000,1,1,sfxpfx1.dll,1.00.0000.0467
Sony ExpressFX Dynamics,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0104
Sony ExpressFX Graphic EQ,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0104
Sony ExpressFX Noise Gate,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0104
Sony ExpressFX Time Stretch,0x00200000,1,1,sfxpfx3.dll,1.00.0000.0104
Sony ExpressFX Audio Restoration,0x00200000,1,1,xpvinyl.dll,1.00.0000.0 106
Sony Multi-Band Dynamics,0x00200000,1,1,sfppack2.dll,1.00.0000.050 5
IL FL Studio DXi,0x00200000,1,1,FLSTUD~1.DLL,1.00.0012.0000
Sony Chorus,0x00200000,1,1,sfppack1.dll,1.00.0000.0512
Indeo video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003
Sony

SuperJ95877
05-10-2008, 06:37 PM
Also, sometimes in the Nview and Nvidia menus it looks like this, which i think is bad...Maby reset my card in the slot?:

http://img104.imageshack.us/img104/596/nviewmonitorproblemyi9.th.jpg (http://img104.imageshack.us/my.php?image=nviewmonitorproblemyi9.jpg)

SuperJ95877
05-10-2008, 06:55 PM
Sorry to triple post, but AC also goes to a black screen now right as I finish loading in that room where all the code is going by. Right when it starts to go to the level, it goes to a black screen and says Assassins Creed quit unexpectedly.
I'm also encountering more problems with my other games. I'm going to try reseting my card, please offer some suggestions http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif :/

dacoolstas
05-10-2008, 08:27 PM
SuperJ95877: i know your problem:

believe it or not, it is the 9600GT.
your problem is actually quite common among 9600GT owners.
the card is bullish to begin with, but they overclocked the crapp out of it to fit todays gaming standards. it also has this problem called the "black screen of death" which you have told us that you encountered.

I suggest you get an 8800GT, it is has almost identical specs to the 9600GT except for the Open GL 2.1 support.
and it is much more reliable.

Baltar
05-10-2008, 08:29 PM
I'm on Vista and the game doesn't fullscreen...this really needs to be fixed. I don't see an option for this in the graphical menu.

SuperJ95877
05-10-2008, 08:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dacoolstas:
SuperJ95877: i know your problem:

believe it or not, it is the 9600GT.
your problem is actually quite common among 9600GT owners.
the card is bullish to begin with, but they overclocked the crapp out of it to fit todays gaming standards. it also has this problem called the "black screen of death" which you have told us that you encountered.

I suggest you get an 8800GT, it is has almost identical specs to the 9600GT except for the Open GL 2.1 support.
and it is much more reliable. </div></BLOCKQUOTE>

Uve got to be kiddning me...god damn it...I was hoping this would be really good investment, but im noticing problems with all my games now.

so an 8800 GT Runs the same or better than the 9600? How much do they cost now?

dacoolstas
05-10-2008, 08:39 PM
SuperJ95877: i know, i was so f-ing pissed off when i figured out it was the card.

i got mine for about 180$ US. they are not that much more expensive than a 9600GT.
maybe 20 dollars more.

it runs better actually, and flawlessly. but stay away from the overclocked versions, they always have problems.

BlindNero
05-11-2008, 05:22 AM
See the post by sting_0109 in this thread (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/1451008056) with nVidia card suggesting to set the pre-rendering to 1 x instead of 3, i hope that helps you.
And you could always lower the mem clock on this 9600GT as well, maybe that helps too.

You should also:
-update your X-Fi Xtreme Audio drivers (http://us.creative.com/support/downloads/download.asp?MainCategory=209&nRegionFK=&nCountryFK=&nLanguageFK=&sOSName=Windows+XP&region=1&Product_Name=Sound+Blaster+X-Fi+Xtreme+Audio&Product_ID=15855&modelnumber=&driverlang=1033&OS=10&drivertype=0&x=20&y=9)
-in Windows uninstall the onboard soundchip, then go into your BIOS and disable it.

Bobfish_Almight
05-11-2008, 10:46 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dacoolstas:
SuperJ95877: i know, i was so f-ing pissed off when i figured out it was the card.

i got mine for about 180$ US. they are not that much more expensive than a 9600GT.
maybe 20 dollars more.

it runs better actually, and flawlessly. but stay away from the overclocked versions, they always have problems. </div></BLOCKQUOTE>

Ouch. That sucks dude

Sukkamehu
05-12-2008, 01:04 PM
Right, some pages ago I informed that I couldn't even start the game without a driver reset in DX10 mode or just crash with DX9. Solution was to manually update DX with new runtime installer from MS site. No problems since. SLI working fine as it should.

Bobfish_Almight
05-13-2008, 12:02 AM
http://forums.ubi.com/images/smilies/agreepost.gif that's what we like to see. Positive results

ApoxUponU
05-18-2008, 12:47 AM
The game runs great on my PC with all the settings maxed, but every time I kill someone, the game just stops for about 5-10 seconds before the persons "death" animation plays. It happens on both assassinations and when I kill people in combat.

Not sure if it's a graphic problem because like I said, the game runs great with every thing maxed.

oharaandrewlp
05-21-2008, 01:07 AM
my problem too... but it also does so constantly when loading and whenever a guard decides to attack me.

This is a fresh installation of xp, I was hoping that reinstalling would fix 'my' system problems... at least It doesn't full-out crash after loading...

pumbaakrb
05-22-2008, 05:41 PM
I've had the game for one month and still can't play the game for more than 5 minutes or less at a time. Can't get to any new save games keep doing the same thing over again. Sound and Graphics are fine. I just keep getting kicked out the game. No errors nothing. I've tried closing all the start up programs I've tried patches and support line nothing helps

spazzoo1025
05-25-2008, 09:36 PM
chekc the other thread abt this ^^^

ddd_255
05-28-2008, 12:44 AM
hey umm yeah i get this thing called a "stop error"

what should i do??