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dfle3
05-28-2011, 11:27 PM
For PS3.

1 - The ridiculous difficulty of some of the Glyph code breaking...who is the game aimed at? Cryptographers? People with Art Degrees? For a handful of the Glyph codes I need to locate cheats online...just really annoying. Just as annoying are those concentric circle painting puzzles...somehow solved all of them, but one...which will make getting the trophy for this hard.

2 - The timed events...found the races especially annoying...multiple attempts...just a real grind...including the tomb raids with this aspect to them. Hate them...though I did eventually complete all the races and tomb raids.

3 - Was hoping to try and go back and earn the kicking a guard whilst hang gliding trophy...but you can't do that...you can only re-do the annoying things...like races...why would you want to risk re-doing that and cancelling your success in that earlier?

4 - After I completed the game, I earned the Auditore cape...don't think I am actually wearing it though...not sure how you meant to wear it in order to achieve the trophy for wearing it in all the cities.

5 - Can't seem to earn the trophies for throwing sand in guards for faces or sweeping them with a long weapon...these moves seem unavailable to me, now that I've completed the game and am trying to earn all the trophies.

6 - I really hate how in time sensitve tasks you do the exact opposite of what you intend to do...e.g. chasing a thief or being in a race, you want to climb up a wall but for some reason you kick back a long distance, ruining whatever you are attempting to do.

P.S. Not sure how to use UPlay DLC...a link would be good...I'm not online at home...can I download to a USB disc and then put it in my PS3?

Thanks.

Some of the issues above make the game super annoying...if I actually found the races fun it might be different...just found that they had no wriggle room for failure...very frustrating having to attempt to pass that multiple times.

An improvement on ACI, in any case.

Evan52395
05-28-2011, 11:45 PM
4- Start> Outfits> Auditore Cape> Press X (if on Xbox)on it to equip, I believe.

5- You need to purchase the training for those abilities back at the Villa.

dfle3
05-28-2011, 11:53 PM
Like I say, I've got the PS3 version of the game...I got an icon saying I had earned the Auditore cape, but no mention of how to put it on...is that in the Menu somewhere? I've got the whole "DNA" etc list on my menu.

re training abilities...okay, thanks for that suggestion...will try...I did some free practice so thought that I'd earned the ability to do that.

You know if you can get DLC without a PSN (or XBL) account? I mean via using a USB stick and then using that on your console.

Thanks.

dfle3
05-29-2011, 10:00 PM
I tried the paying for training option in the game and it is not available...presumably because I have already completed the game. That's really annoying.

Started playing Brotherhood yesterday...they've brought back some things that were in the original...off to a bad start.

RzaRecta357
05-30-2011, 02:02 AM
Well you're just a bucket of complaints that aren't the games fault but your own lack of reading and understanding aren't you? :P

xsatanicjokerx
05-30-2011, 02:12 AM
Originally posted by dfle3:
People with Art Degrees?
This made me lol. Any idiot with half a brain can get an art degree.

AntiChrist7
05-30-2011, 02:34 AM
the glyphs in brotherhood are way harder then the ones in acII

Xanatos2007
05-30-2011, 04:40 AM
Although not nearly as intriguing.

dfle3
06-01-2011, 01:10 AM
RzaRecta357 - um, I've read the booklet for the game...nothing in that which suggest solutions to my complaints. Your comment is therefore irrelevant.

re comment about any idiot being able to get an art degree...what does that have to do with my post? Nothing.

Try relevant replies...they're more useful.

PinkSkittles284
06-02-2011, 03:18 AM
4 - After I completed the game, I earned the Auditore cape...don't think I am actually wearing it though...not sure how you meant to wear it in order to achieve the trophy for wearing it in all the cities.
to wear the Auditore cape: hit start, then select inventory, then outfits, then Auditore cape, hit square then hit x. that should equip it


3 - Was hoping to try and go back and earn the kicking a guard whilst hang gliding trophy...but you can't do that...you can only re-do the annoying things...like races...why would you want to risk re-doing that and cancelling your success in that earlier?

you have stat a new game if you want to replay that memory to get that trophy.


P.S. Not sure how to use UPlay DLC...a link would be good...I'm not online at home...can I download to a USB disc and then put it in my PS3?
im not sure how uplay works on a ps3, cause im on a xbox. but you might check the uplay website (http://uplay.us.ubi.com) and see if you can find an answer there.

PhiIs1618033
06-02-2011, 07:20 AM
I don't know, but ACII's glyphs were a tad easy. The code was always somewhere to be found on the screen. Brotherhood's were more difficult IMO.

dfle3
06-05-2011, 01:52 AM
PinkSkittles284 - Thanks...will try that...but currently playing Brotherhood. Not sure I want to replay the game though...a bit of an ask...but happy to take your advice and try and get another trophy...or the full set, if possible.

PhiIs1618033...

Playing Brotherhood, it's not even clear how you 'activate' those symbols which are based on co-ordinates...annoying...the booklet comes with absolutely no help at all, and at least ACII when you found the glyphs they 'activated'...got absolutely no idea what the deal with those symbols in Brotherhood are.

As for puzzles in ACII being easy...I only had trouble with six of them...it's an imposition and patience trying when you have to get away from the game to find the answers. And those puzzles often had gobbledy**** between the photos...so, not much help with the Sumerian number code...there might have been a hint for that, can't remember...but it was waay too complicated...involving quite a sophisticated process for solving the puzzle, which I didn't appreciate.

If I can find the puzzles for Brotherhood maybe I'll let yous know how annoying I find them!

AMuppetMatt
06-05-2011, 04:54 AM
1. Believe me I'm no brainbox but I did them all without any help. Required a heck of a lot of patience though...

2. Understandable. Not worth a thread but seeing as you've got a bundle of complaints I'll let you off http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

3. If you get the Battle of Forli DLC you can hang glide whenver you like... otherwise you have to very annoyingly restart the game. Might just be worth doing it and crashing and getting it over and done with. Obviously if you don't wanna restart the game then don't bother. I won't blame you.

4. It's in the option menu. Other peeps have described how to get it.

5. Sand I did randomly by luck and I can't get enough guards to sweep. However again, question whether it's worth a thread on it's own.

6. I've never had this problem. Might just be you?



"Playing Brotherhood, it's not even clear how you 'activate' those symbols which are based on co-ordinates...annoying...the booklet comes with absolutely no help at all, and at least ACII when you found the glyphs they 'activated'...got absolutely no idea what the deal with those symbols in Brotherhood are."


When you find them on a building you have to literally climb into them, which is a right pain, especially when there's no ledges to climb from onto them. Best thing to do is to climb above them, activate eagle vision then drop down to them whilst pressing the grab ledge button. If you do it off of eagle vision you won't grab anything, if it's on during eagle vision you'll grab the bottom of the glyph where you can pull yourself up.

Again, I got the puzzles with a bit of practice. I have a mate who can't get them at all and lacks any logic of common sense... in short he's an idiot. Had to help him with it. Not saying your dumb but maybe you're just not looking at it right? Often he would be near but not thinking in the right way, so maybe that's the problem you're having (Although the spinning pics were the most tedious things of all...)

Abeonis
06-05-2011, 05:30 AM
Originally posted by xsatanicjokerx:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dfle3:
People with Art Degrees?
This made me lol. Any idiot with half a brain can get an art degree. </div></BLOCKQUOTE>

Do you have an Art degree?

ChaosxNetwork
06-05-2011, 06:01 AM
Originally posted by Abeonis:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by xsatanicjokerx:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dfle3:
People with Art Degrees?
This made me lol. Any idiot with half a brain can get an art degree. </div></BLOCKQUOTE>

Do you have an Art degree? </div></BLOCKQUOTE>
Maybe he doesn't, but it is not like it is hard to obtain.
On topic, silly questions are silly sorry. Shows you have not been paying much attention throughout the game (Mainly with the cape, FM and abilities)
A monkey can do the glyphs and the races can be simply done within a try or two.

dfle3
06-08-2011, 11:50 PM
AMuppetMatt

re

"1. Believe me I'm no brainbox but I did them all without any help. Required a heck of a lot of patience though..."

Key phrase "heck of a lot of patience".

That's a negative. Games should be fun.

I'm guessing that MOST people DID need help...at least for a few of the puzzles. Again, who is the game aimed at? It looks like it has small boys in its sights as well as people proficient in maths, logic and art history. I think a middle ground would have been good. One of those glyphs totally baffled me, but I solved it in a few seconds...random button push...bizarre, when you see how complex some of the puzzles were.

In short, if the game tries your patience and imposes on you, it's a bad thing, in my opinion.

re 4) re Auditore cape...one person's advice was based on the XBox version...will have to verify latest suggestion to see if it translates...I'm not a fan of nested menus in any case...just give the relevant information where I can see it.

re 5) Someone suggested that you needed to purchase this ability to use it in game...not clear in the game, I don't think...I practiced this move and one time the game warned me that it would cost to practice this move and did I want to do this...of course not...I practiced for free before...the game should tell you upfront that if you want to use the ability in game you have to pay for it...if this game makes a lot of people go online for help for various aspects of it, then I think that is a sign that the game is poorly designed.

re 6)...the controls are sensitive on the PS3, I think. Pretty sure I saw a professional game reviewer on tv mention how it was easy to accidentally assassinate an innocent civilian. That's bad game design, I think...my example would be another example of that, I'd say. Playing ACB now it's annoying how I equip the crossbow, say, and I return to the game with the sword or something else. Too easy to have your time wasted with an option you did not want.

So to with some moves in ACII...I'd like to be immersed in the game...with ACII for some moves I found myself having to look at my D pad to do moves precisely...annoying. E.g. Kicking off a wall. Generally the game was good at this kind of stuff...like walking on planks and jumping from spot to spot up high. If plank walking was as hard on this as on GoW (PS3), then the game would have been intolerable...or if it was as easy to jump to you death as it is on Uncharted games...just annoying when these more complex moves on AC took you out of the game to accomplish them.

Thanks for Glyph tip for ACB...works. Just annoying to have to ask about this...the advice sounds stupid...why would you be able to grab on to a flat bit of wall? Oh, it's game 'logic'!

Solved my first two...not sure where the other one is which I saw before...annoying...why can't it just be on a map once you've found it?

The glyphs in ACII are just bizarre in range of difficulty...random button press solves to complex maths/logic puzzles. If you're studying year 12 maths or something then it's wrong to assert that only idiots can't solve them...if lots of people have problems with it, then that suggests that the puzzle goes beyond simple logic to requiring specific knowledge in order to solve it...again, not appropriate for a game, I don't think.

Playing ACB now...same issues...excessive hand holding for some sections, like you are an idiot, to no clues whatsoever on other parts, which actually could use hints.

I'll give the franchise a miss after ACB...they keep bringing back things I hate and make the game play even more annoying. Might have a rant on that some other time...it's like the game makers are trying really hard to annoy the hell out of me!

xsatanicjokerx
06-09-2011, 12:00 AM
Originally posted by Abeonis:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by xsatanicjokerx:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dfle3:
People with Art Degrees?
This made me lol. Any idiot with half a brain can get an art degree. </div></BLOCKQUOTE>

Do you have an Art degree? </div></BLOCKQUOTE>
Why would I waste my time with an arts degree?
Iím wasting my time with a Bsc in Marine Biology instead =P

AdmiralPerry
06-09-2011, 11:32 AM
Hey, don't be hatin' on the arts!

On topic: I happened to like the challenge the glyphs in both games posed. Most of them I was able to solve on my own, but the wave canceling ones in Brotherhood, at least the later ones, always gave me trouble. They're not meant to be super easy, and it really does require some background knowledge of what you're dealing with at times. Granted, how many people know Sumerian? But still, if you expend a little brain juice to figure it out, I say good for the game. Too many games are the complete opposite, it seems.

iMBUE_
06-09-2011, 12:38 PM
Again, who is the game aimed at? It looks like it has small boys in its sights as well as people proficient in maths, logic and art history.

So, you are handling the "small boy" stuff just fine, but when you hit the "math, logic and art history," you make a thread to complain?

Also, the game is built on patience. Discovering the appropriate way to assassinate your target should take a fair bit of time, or tries. Patience is a virtue you clearly lack.

It's a game, things could be worse. Oh wait, you bought it for the ps3. "we did it for the Lulz."

dfle3
06-14-2011, 11:33 PM
re AdmiralPerry's comment that:

"it really does require some background knowledge of what you're dealing with at times".

That's my issue with the game's puzzles...they're not challenging. A challenge is being forced to think...AC franchise requires prerequisite knowledge of arcane subject matter...it's not like you can just look at the puzzle and work it out. Those kinds of puzzles are homework, in other words. I'll just download the answers, thankyou very much. I'd have less of an objection if the puzzles were graded and built logically from the easier ones to the harder ones. But, sure, if you are completing a science degree maybe the logical puzzles are reasonably straightforward.

re the small boy puzzles...no...if you read my post you'd see I was after a middle ground. ACB has some excessive hand holding...e.g. escaping from a blast zone of a da Vinci invention you have to blow up...maybe I was well positioned, but gee, the white markers showing you where to go were just so idiotic...like the game makers are taking me for a fool...if the player is that much of an idiot, why the idiotically sophisticated puzzles you need background knowledge for? Like I say, the hard puzzle are idiotic for being so obscure. You might as well have puzzles appropriate for second year science majors at uni...it wouldn't be that much of a challenge...for them.

ACB brought back many of the things that sucked on the first AC game...including the super tough final fight (I assume sequence 9 is the end of the game). Somehow I managed to finish the first game with that stupid hard difficulty level...think I'll have to give up on the ACB one...what I really hate about this is that I thought you could just opt out of the next sequence like you could in all the previous sequences so that you could explore...the game makers have locked me out of doing that and since I don't think I can beat the final fight, I've got nowhere to go...so, congratulations on making a vexatious game rage inducing...I'm definitely over this franchise now...they force you to play it their way and their way sucks...glad I never paid full price for any game...but it sucks that they stabbed me in the back and made it impossible to finish the game...at the moment I think the finale is too hard so will have to quit, as I can't go back to an earlier time to do other things.

This is the new worst thing about the game.

ElDoucherino
06-15-2011, 12:21 AM
My God...no, the anwers for the glyphs are often if not always to be found on the screen. You just have to think a little and voila. But puzzles solving is not for everyone. I personally enjoyed those parts as I am interesting in AC's sight on our worlds most intruiging myths, legends and historical events. You sound like a person just craving for action, sadly for you AC is a franchise that is about patience, striking at the right moment etc. Not button mashing (for the most parts.

Blind2Society
06-15-2011, 01:56 AM
The spinny picture things were a pain in the arse more often then not. The code wheels were a pain as well when the part you needed was blank and you had to figure a pattern in these crazy shapes. This took quite a while for me to figure out what pattern the game was using and try to apply it. Some of them didn't even make sense once I had the answer. I don't mind the glyphs though, and felt they were a fun challenge (well most of them at least http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

dfle3
06-17-2011, 03:48 AM
Yeah, I'll second that 'pain in the arse' comment re rotating picture...I've asked the question in my last post why the last one was so difficult...I mean, I always somehow managed to solve all of them (don't ask me how), but the last one was beyond me...I had to Google a good answer...was curious if there was technical reason for that particular one being particularly hard.

re me craving action...not necessarily. I'll tie this point to your comment re answers not always being on the screen...exactly...there was ALWAYS gobbledy**** on the screen between the clues...the Sumerian one, at least, had such a clue...I don't like it when there is an obscure clue in a place where there was always similar type gobbledy**** but for once it's actually comes into play. It's just my impression that these puzzles go beyond common sense and logic to having specialised knowledge, which I don't approve of. I'd applaud the game makers if they actually TAUGHT you HOW to think this way...coz I just found a few code puzzles in ACII obscure.

How about this for a suggestion...if the game makers insist on having obscure puzzles, instead of frustrating normal folk, why not have a cut scene where Ezio solves the puzzle, or the English sounding guy (whatever his name is)? That way you could get all sort of interesting historical/mythical/logical information, without the aggravation of knowing you will have to jump onto Google to get the answer.

Just a thought...forgot about this thread...which is why this reply is a bit late.