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TeufelHund84
07-06-2006, 06:14 PM
I was just thinking...

Now before you go wanting to give me a slap on the forehead, proclaiming me stupid, and telling me to load up QMB and just goof around, I was thinking that there's got a be a more clean and organized way of doing this.

There's a good deal of discussion here about the differences in performance from one aircraft to another, but despite my best efforts, the only diffs I can tell is that P-51s tend to do a snap roll stall and the others don't http://forums.ubi.com/images/smilies/351.gif

So...this led me to wonder the following: is there some training track out there available for download which illustrate different maneuvers that one can perform to illustrate just how different these aircraft can be? Or maybe just a prescribed set of maneuvers that I can look at and try out?

I gotta be honest, when I cruise around whether its practicing ground and pound or chasing the ***damned AI across the sky, one fighter feels about the same as another.

Just a thought that I've had marinating all day.

*EDIT* Also another huge difference I feel is between a/c that have cannons versus those that do not. I guess it's the mark of a noob but if you give me 6 .50cals then I am a sad sight to behold. Cannons are another story though.

TeufelHund84
07-06-2006, 06:14 PM
I was just thinking...

Now before you go wanting to give me a slap on the forehead, proclaiming me stupid, and telling me to load up QMB and just goof around, I was thinking that there's got a be a more clean and organized way of doing this.

There's a good deal of discussion here about the differences in performance from one aircraft to another, but despite my best efforts, the only diffs I can tell is that P-51s tend to do a snap roll stall and the others don't http://forums.ubi.com/images/smilies/351.gif

So...this led me to wonder the following: is there some training track out there available for download which illustrate different maneuvers that one can perform to illustrate just how different these aircraft can be? Or maybe just a prescribed set of maneuvers that I can look at and try out?

I gotta be honest, when I cruise around whether its practicing ground and pound or chasing the ***damned AI across the sky, one fighter feels about the same as another.

Just a thought that I've had marinating all day.

*EDIT* Also another huge difference I feel is between a/c that have cannons versus those that do not. I guess it's the mark of a noob but if you give me 6 .50cals then I am a sad sight to behold. Cannons are another story though.

R988z
07-07-2006, 09:05 AM
IF the aircraft all feel the same then your not pushing them hard enough. Try taking an FW190 or P51 against a Hurricane or Zero and a Hurricane or Zero against an FW190or P51 or indeed any other combinations of a turning fighter vs a speed fighter. You will have to use different tactics with each to survive.

The main difference with mgs vs cannon is that the enemy rarely explodes in a fireball but tends to sort of drift slowly towards the ground with critical damage.

Go in quick mission and set up some unarmed bombers, tkae something like a Hurricane IIB or P47 and give each bomber one pass with a decent amount of hits, then wait a bit and after a couple of minutes they will probably end up crashing, unless you have AI teammates who will kill steal http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

dieg777
07-07-2006, 09:23 AM
http://www.war-clouds.com/forums/viewtopic.php?t=538

you will have to register to access these- Sparx made them after a lot of discussions on their forums on performance differences between various a/c.

Bearcat99
07-07-2006, 03:34 PM
See this thread (http://forums.ubi.com/eve/forums/a/tpc/f/26310365/m/3341042064). In particular Hardball's Viewer and IL2 Wingman are what you want... but all those utilities are great.

VW-IceFire
07-07-2006, 04:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by TeufelHund84:
I was just thinking...

Now before you go wanting to give me a slap on the forehead, proclaiming me stupid, and telling me to load up QMB and just goof around, I was thinking that there's got a be a more clean and organized way of doing this.

There's a good deal of discussion here about the differences in performance from one aircraft to another, but despite my best efforts, the only diffs I can tell is that P-51s tend to do a snap roll stall and the others don't http://forums.ubi.com/images/smilies/351.gif

So...this led me to wonder the following: is there some training track out there available for download which illustrate different maneuvers that one can perform to illustrate just how different these aircraft can be? Or maybe just a prescribed set of maneuvers that I can look at and try out?

I gotta be honest, when I cruise around whether its practicing ground and pound or chasing the ***damned AI across the sky, one fighter feels about the same as another.

Just a thought that I've had marinating all day.

*EDIT* Also another huge difference I feel is between a/c that have cannons versus those that do not. I guess it's the mark of a noob but if you give me 6 .50cals then I am a sad sight to behold. Cannons are another story though. </div></BLOCKQUOTE>
Cannons do tend to forgive people who lack aim as all you need is one or two strikes to seriously cripple your opponent. Practice with the machine guns offline at the very least. Take the 6 gunned American fighters and start shooting. The .50cals are easier to hit with, easier to lead with, and easier to spray the enemy with...the difference is that you have to be consistent if you want to really down the enemy.

Now here's the thing...while cannon and machine gun shell trajectories are different the skills you develop shooting down enemies with the heavy machine gun you can easily translate over to the cannon. Most pilots online are not effective in their gunnery...they cannot do it. They spray and pray for a hit on the enemy. This isn't the way to do it...ideally you want to land, be them cannons or machine guns, a tight concentration of fire on the target aircraft with little to no time between hits. Your first burst on target should be your last burst when it comes to cannons.

Most people start shooting and adjust aim. You want to do the opposite. Adjust aim and then shoot. Take your time when you have it...line up smoothly on where the target will be and let loose. If you have to adjust stop firing re-adjust and fire. Bursts are always better...depending on the size of the weapon shorter or longer bursts may be required.

As for the planes...they are all VERY different. Each one...even between models are often quite different. The difference between the Spit IX and the Spit V is extremely well pronounced. You aren't flying them if you don't notice the difference. Pick a few that are your favourites and start practicing with them...get good with them...instinctively know their quirks. You'll become very competent with the plane and know what to do with it.

Its a learning curve. Good luck! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

slipBall
07-07-2006, 04:13 PM
If I understand you correctly, you are saying that all of the fighters handle input the same. And that you don't feel much handleing differences between them. Try flying different fighters, and time them by counting in your head the seconds for their turn rates 180, roll rates, climb etc. I'm sure you will notice some differences. Don't forget that there might be just a few seconds difference, but it means everything in combat

TeufelHund84
07-07-2006, 06:00 PM
Thanks fellas, appreciate it.

On a related note, isn't there some file out there floating around, either on the net or in my PF+AEP+FB install folder, that has all of the a/c performance ratings, i.e. max recommended RPMs for combat, cruise, etc etc all that good stuff?

I looked around in my game folders (I have 4.04m if it matters) but saw no such file.

TeufelHund84
07-08-2006, 01:18 PM
Bizump.

slipBall
07-08-2006, 01:36 PM
Try (I use)Hardball, or il-2 compare, might provide what you are looking for
http://www.airwarfare.com/Sims/FB/fb_essential_files.htm#018

http://www.airwarfare.com/Sims/FB/fb_essential_files.htm#014