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x_maxpower204
06-09-2011, 09:50 AM
Creating a reference FAQ for Far Cry 3, based on confirmed reports and visual clues. Would appreciate any assistance in building/confirming this info. Thanks


Far Cry 3 was officially announced at E3 2011.

Developer:
Ubisoft Montreal with Ubisoft Shanghai and Ubisoft Massive

Release date:
TBA 2012

Platforms:
PC, PS3, Xbox 360

Genre:
Modern First-Person shooter

Environment:
Open world/Sandbox

Game Engine:
Dunia


Press Release: LOS ANGELES- JUNE 6, 2011 -Today, during a press conference at the Electronic Entertainment Expo (E3), Ubisoft announced the development of Far Cry 3, marking the return of the highly-acclaimed video game franchise. Development on Far Cry 3 is led by Ubisoft Montreal with the support of Ubisoft Shanghai and Massive Entertainment. Far Cry 3 will be available for the Xbox 360 video game and entertainment system from Microsoft, the Sony PlayStation3 computer entertainment system and Windows PC in 2012.

With Far Cry 3, players step into the shoes of Jason Brody, a man alone at the edge of the world, stranded on a mysterious tropical island. In this savage paradise where lawlessness and violence are the only sure thing, players dictate how the story unfolds, from the battles they choose to fight to the allies or enemies they make along the way. As Jason Brody, players will slash, sneak, detonate and shoot their way across the island in a world that has lost all sense of right and wrong.

"Far Cry 3 brings something new and unexpected, while still building upon the foundations of excellence that are inherent to the Far Cry brand," said Dan Hay, producer at Ubisoft Montreal. "Whether you're already a fan of the Far Cry series or jumping into the franchise for the very first time, you're going to be blown away by the gritty story and epic adventure we're going to deliver."

You'll need more than luck to survive.


Story mode

Playable Character:
Jason Brody

NPC:
Vaas (Voss?)

Health:
Regenerates
No health bar
Damage marker (blood on screen)
Visual impairment (low health)
Self-heal

Weapons:
AK-103
Kimber Warrior .45
Machete
Knife
Dragonov
Bolt Action sniper (M40A3?)
Frag Grenade
Flamethrower
RPG

Attachments
Red Dot sight
Suppressor (pistol)

HUD:
Mini map
Crouch indicator
Stealth/Alert indicator
Grenade count
Active Weapon indicator
Available ammo (primary)

Stealth/Alert indicator:
None - Complete stealth
White - AI alerted, not engaged
Red - AI alerted, engaged

Loadout:
One primary weapon
One secondary weapon
Melee weapon
Grenades

Special moves:
Stealth melee (behind,above)
Slide
Throw knife
Fire from zipline
Fire from cover
Swimming

Equipment:
Camera
Zipline

Vehicles:
4x4 4-door
Blackhawk Helicopter
Hang Glider

Rewards/Pickups:
XP for kills (earn skill points)
Loot items (cash, ivory, repair tool)
SD card
Weapons
Ammo

Multiplayer
Coming Soon

Map Editor
Coming soon



FAQ

Will Far Cry 3 be in Africa again?
No. FC3 is located on a remote island(s), located approximately where the Indian and Pacific oceans meet.

What about traveling? Will we have to drive extensively like Far Cry 2?
You can walk, drive, fly, and fast travel, so accessing different areas should be easier than Far Cry 2.

Will there be a map editor?
There is no official confirmation yet. However, previous versions of Far Cry have included map editors on all platforms. As this is the same game engine(Dunia) as Far Cry 2, no additional development time would be required to include the map editor in Far Cry 3.

What about about animals, monsters, or aliens?
Animals have been confirmed, although no specifics yet. No monsters or aliens.

Will weapons degrade like Far Cry 2?
No, it's being reported that weapon degradation is gone.

Will the PC version support DX11?
Yes

x_maxpower204
06-09-2011, 10:18 AM
Thanks Cuz!

x_maxpower204
06-09-2011, 10:19 AM
(Place holder)

CuZtds_Lst_Stnd
06-09-2011, 10:27 AM
Originally posted by Mr_Cataluchi:
Animal attacks were mentioned.
Moved post

Mr Cataluchi
06-09-2011, 10:35 AM
In this interview, Jason Vandernberghe says the hang glider is a marquee feature. Kind of iffy on what you can do with it, but it sounds like it will be in it.

http://www.nowgamer.com/news/6...years-in-development (http://www.nowgamer.com/news/6196/far-cry-3-interview-five-years-in-development)

k4Anarky2011
06-09-2011, 10:44 AM
you're missing the RPG(or whatever was fired at the helicopter)
Also...
Health regeneration...
really?
come one ubi, i've had enough bad news for a year's worth http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

Mr Cataluchi
06-09-2011, 11:19 AM
You also might want to add swimming under special moves.

Mr Cataluchi
06-09-2011, 11:20 AM
Fast travel.

x_maxpower204
06-09-2011, 12:07 PM
Thanks guys. Updated

k4Anarky2011
06-09-2011, 01:10 PM
Also, in the demo when Jason iron-sighted his AK-47, you can see the scope-mount railing on top of the rifle
So a good guess would be attachments, most possibly scope

Mr Cataluchi
06-09-2011, 02:36 PM
In the 4th paragraph of this article, the writer mentions you can pick up SD cards (probably for the camera).

http://www.videogamer.com/pc/f..._3/preview-3046.html (http://www.videogamer.com/pc/far_cry_3/preview-3046.html)

IIxXWRATHXxII
06-09-2011, 05:27 PM
Nice amount of info, thanks!

legacyzero
06-09-2011, 06:28 PM
Originally posted by k4Anarky2011:
you're missing the RPG(or whatever was fired at the helicopter)
Also...
Health regeneration...
really?
come one ubi, i've had enough bad news for a year's worth http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

Health Regen is a staple of modern games. Although FC2 did it really good with the Health blocks where you only regenerated the current block until you healed up.

EDIT: Also, dont forget ZIP LINES OP!

legacyzero
06-09-2011, 07:05 PM
Are we saving room for Hi Res Screenies for the FAQ?

http://i.picpar.com/26aae6dc26b2d4da597d2b0608ade369f76213ca.jpg

CaptainDEEZ
06-09-2011, 07:56 PM
That's the most detailed information I've seen on this game yet. Did you get all of that info from watching the trailer, or were there other sources?

DapperHayden007
06-09-2011, 09:26 PM
good to see that Ubisoft put stickies important forum posts http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

k4Anarky2011
06-09-2011, 09:30 PM
@legacyzero
the fact that most games use health generation doesn't mean far cry 3 has to
the far cry series is special because of many reason; health syrretes system is one of them
But im not too worry. Since it has been said everywhere that FC3 will still focus on realism, I doubt that the devs will make a COD-esque health regeneration system, they probably will still keep the syrretes system(they better be http://forums.ubi.com/images/smilies/shady.gif)


Also, scratch the RPG. Base on the pic by legacyzero, it is a Carl Gustav Recoilless Rifle from Far Cry 2(or more commonly known as the Backward Flamethrower by many of you http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

x_maxpower204
06-09-2011, 11:20 PM
Originally posted by Mr_Cataluchi:
In the 4th paragraph of this article, the writer mentions you can pick up SD cards (probably for the camera).

http://www.videogamer.com/pc/f..._3/preview-3046.html (http://www.videogamer.com/pc/far_cry_3/preview-3046.html)

Nice catch...added.


Originally posted by k4Anarky2011:
Also, scratch the RPG. Base on the pic by legacyzero, it is a Carl Gustav Recoilless Rifle from Far Cry 2(or more commonly known as the Backward Flamethrower by many of you Wink)

The pic shown above looks like an RPG to me. Maybe we can get another opinion...

k4Anarky2011
06-10-2011, 12:12 AM
ya nevermind it looks much more like an rpg than carl g

killa_677
06-10-2011, 01:21 AM
The RPG in question is a RPG-7.

Martythemerc
06-10-2011, 11:42 AM
Take place on "ISLANDS" - not "island"

http://www.gametrailers.com/vi...011-far-cry-3/715155 (http://www.gametrailers.com/video/e3-2011-far-cry-3/715155)

dmax1315
06-11-2011, 05:26 AM
The health regeneration means a lot. It means forget about any realistic tactic. Shoot, regenerate, shoot, regenerate… that’s all. I guess this is what modern consumers want.

CaptainDEEZ
06-11-2011, 05:47 PM
Zip lines are in according to this other gameplay video I ran across today. It is near the bottom of the page. 3:56
http://cdeezgames.com/far-cry-...y-3-release-date/30/ (http://cdeezgames.com/far-cry-3-news/far-cry-3-release-date/30/)

The guy in this video used the sniper rifle more. He also takes a different route to the end point that is in the trailer.

k4Anarky2011
06-11-2011, 09:48 PM
Originally posted by dmax1315:
The health regeneration means a lot. It means forget about any realistic tactic. Shoot, regenerate, shoot, regenerate… that’s all. I guess this is what modern consumers want.
NOooooooes http://forums.ubi.com/images/smilies/sadeyes.gif
http://forums.ubi.com/images/smilies/bigtears.gif
BUT, i dont think they gonna have regenerating health though, they just include that for the demo
i hope

Silent-Eagle
06-11-2011, 10:37 PM
Just got this stuff from some videos


Ive seen a few people complain that they don't want the game to be linear level structure, I don't think thats an issue it was said multiple times "Open World" and "If you can see it you can get to it".

It seems like we won't have AI with the perception of an eagle with a telescope this time in FC2 it was almost impossible to escape enemies once in a firefight but in the demo he clearly blows the crap out of some then looses them in the water, can you say i can no longer be seen through a 5ft tree trunk?

To reinforce the open world thing, i think gun shops or some for will return. When he seaches the guys body at the waterfall he gets money and an Ivory Statue, what would we possibly use money for? a statue? sell for more money. so i reckon gun shops of some for will return.

Could the island be Jacutan from FC1? (Instincts, predator which ever) at the begining there is a wreckage of a japanese plane anyone remember them in the older games?

The camera will be part of gameplay, the new binoculars? hope this dosn't lead to sight seeing achievments *shudders*

Vaas, possibly one of the best characters ive ever met in a video game says "The thing is i killed you once" we know your boat is destroyed in the game (FC1 referance/throwback?) was it Vaas? His attitude change on the fly of talking about insanity then going crazy at you was also brilliant.

Its said the temples and stuff (Which also look very FC:I/P like) are explorable and who knows what you'll find.

Experiance points thing will tie in somehow maybe to MP or maybe you can spend them on learning particuler skills like tree climbing, or holding your breath for longer, gun maintanence, leanr new moves just an idea of how it could tie in to SP if that is what it is i can see it tieing into your survival skills.

Arrows around crosshairs seem to tell you who is aware of your and how many eg when he does the death from above on this guy a white arrow appears showing that one guard is aware something is there but hasn't seen you, when he starts shooting two white one's apear showing that two guys are aware of something it then turns red obviously showing that he knows your there, they also seem to work on a line of sight basis, when the AI has no visual contact they dissapear then re-appear when he is seen again a few seconds later/ IMO a nice touch.

One thing im very curious about is Jason Brody himself, he seems very competant in what he is doing with weapons and hand to hand take downs why is this? Jack Carver if i remember correctly was a Navy SEAL so that explains his survival/weapons skills but where did Brody get his?

Theese are just some things o picked up on

dmax1315
06-12-2011, 12:05 AM
Have i ever told you what the definition of insanity is? Insanity, is doing the exact same ****ing thing over and over again expecting **** to change - Vaas, The scariest vido game character i have ever met, also best way insanity has ever been described.

Did anybody mention that Vaas’s punch line originally belongs to Albert Einstein?

x_maxpower204
06-12-2011, 01:24 AM
Hey dmax,

Actually, that quote is misattributed to many people. Einstein, Benjamin Franklin, Mark Twain, Abe Lincoln, even an old Chinese proverb.

The first time it can even be proven in print was 1983. There is no record of it ever recorded before that, and no one can prove who said it originally.

But it's a great quote for the game and Vass is the exact definition of it...no matter how many times he tries to kill Brody he gets the same result http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

dmax1315
06-12-2011, 01:29 AM
Actually, that quote is misattributed to many people. Einstein, Benjamin Franklin, Mark Twain, Abe Lincoln, even an old Chinese proverb.

The first time it can even be proven in print was 1983. There is no record of it ever recorded before that, and no one can prove who said it originally.

OK, thanks! I'll check my sources http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Martythemerc
06-12-2011, 01:16 PM
Einstien said it.

I think UBI uses this as a tongue-in-cheek. Once there was Far Cry 1 - Far Cry 2 came out and people complained it was not FC1 - Now Far Cry 3, and some of us are complaining it may not be like Far Cry 2 http://forums.ubi.com/images/smilies/10.gif so the punchline is "The defintion of insanity is doing the same thing over and over again and expecting the same result each time" plays out well - tongue-in-cheek of course. It would be insane to make the same games over and over again. The only way to get different results is to make them different.

x_maxpower204
06-12-2011, 01:49 PM
Originally posted by Martythemerc:
Einstien said it.

If you can prove that, you will be the first in the history of the interwebs that could.

Martythemerc
06-12-2011, 03:05 PM
Originally posted by x_maxpower204:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Martythemerc:
Einstien said it.

If you can prove that, you will be the first in the history of the interwebs that could. </div></BLOCKQUOTE>

The quote has been so widely attributed to Einstein for such a long time that the "wording" of that quote might have been phrased differently by the man himself with his German language "english". In science you perform many experiments and postulate many outcomes from different experiments - applying theories and try to calculate outcomes. I can see a scientist saying something to the effect by running the same experiment over and over again the same way and expecting a different result each time IS indeed "insane". Because he never wrote it down nor said it on film, he most likely said it to a collegue or student who might've re-phrased the words as we know them now - but the meaning is there. He taught many at Princeton, and the quote is widely used as his quote - but proof? No.

CaptainDEEZ
06-12-2011, 07:33 PM
Far Cry 3 will have the Zip Line.
Here's a short video showing the use of the zipline.
<span class="flash-video"> </span> http://www.youtube.com/v/h_9fs...4?version=3&hl=en_US (http://www.youtube.com/v/h_9fsXPNs34?version=3&hl=en_US)

TheRuski1
06-15-2011, 06:20 PM
Originally posted by k4Anarky2011:
@legacyzero

Also, scratch the RPG. Base on the pic by legacyzero, it is a Carl Gustav Recoilless Rifle from Far Cry 2(or more commonly known as the Backward Flamethrower by many of you http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif)

No No trust me that is an RPG after serving for two years of mandatory military service in as a Russian anti tank specialist I can safely tell you that, that is and RPG. The gradual muzzle expansion on the back is not like Gustav which is straight. As well the front sight on the launcher is characteristic that of an RPG. As well as you can see the tube itself or the RPG is quite thin because it only has to accomodate the back part of the rocket where the propellant is. The Carl Gustav though has to have the whole shot inside of itself resulting in a larger tube diameter. So............. this is an RPG

SpindlierTRex
06-15-2011, 07:13 PM
hope ubi add more weapons there are so few compared to the other farcry games on the list and i hope that radar works just like farcry instincts noise based only. I also hope the map editor has some background like repeating water for islands and selection of different enviroment background choices for and premaid outside the build area to make maps far more internating. also 3 vehicles? hope you add tanks four wheeler and miliatary convoy trucks and a huey or apache if nothing for the map editor along with mounted weapons and artilery to allow players more options with the map editor

TheRuski1
06-16-2011, 10:31 AM
Here guys check out this video for FC3 its different than the E3. There is a sniper in there!!!!

FC3 Different Video Here (http://www.youtube.com/watch?v=Q7vzaOtRV3s)

LostGunner
06-16-2011, 05:58 PM
As I read somewhere in this forum someone said it was NOT Vass whom shot you down.
Toward the end of that video ( above post ) Dan definatly said that Vaas "took on an RPG and shot you down".

That sniper rifle looked like The AS50 in FC2?

x_maxpower204
06-16-2011, 06:36 PM
We have the sniper rifle listed in the FAQ as the Dragunov.

Here's the pic from the demo. Notice the HUD image.
http://i374.photobucket.com/albums/oo184/dubbuck/Far%20Cry%203/fc3_sc29-1.png

Here's a Dragunov:
http://i374.photobucket.com/albums/oo184/dubbuck/Far%20Cry%203/dragonuv.jpg

CaptainDEEZ
06-18-2011, 08:22 PM
Looks exactly like the Dragonov to me in both pics. Gun and where it shows ammo.

Sgt_2Bristo
06-19-2011, 04:28 AM
Hey can I be sure, this game is using an updated version of the 'Dunia' engine (the same one used in FarCry 2)?

The reason I ask is I heard a fail report done on gametrailers saying it was using the latest iteration of the cryengine

x_maxpower204
06-19-2011, 09:54 AM
Originally posted by Sgt_2Bristo:
Hey can I be sure, this game is using an updated version of the 'Dunia' engine (the same one used in FarCry 2)?

Yes, it's confirmed that FC3 is using a modified version of the Dunia engine. Dunia engine is a heavily modified version of CryEngine.

Also, the PC version will get DX11.

curtmantle
06-20-2011, 09:59 AM
This is an interesting article on Eurogamer: http://www.eurogamer.net/artic...16-far-cry-3-preview (http://www.eurogamer.net/articles/2011-06-16-far-cry-3-preview)

The guys chatted a little to Narrative Director Jason Vendenberghe and got a little extra info out of him. This was the most interesting to me:



Q: What about Far Cry 2 would the team most like to fix?

"Actually, this is an easy question to answer. All you have to do is go online and search Far Cry 2 and examine the discussions, and four or five key points pop out as areas for improvement. It's unanimous.

"I had the same response. I would really like... to have some kind of fast travel, that would be great. It would be great if when I destroy a checkpoint, it doesn't come back. It would be nice if the checkpointing system was more friendly. I think it would be cool if I could hide and not be seen from a distance, if the enemy detection felt fair.

"Now, I'm really not supposed to use that language when I talk about it, but honestly, it's the elephant in the room, right? The list you have in your head for Far Cry 2 is the same list that every other journalist has. We all are carrying it. It was a great game, it was a fantastic game. Where we want to improve is the stuff that you want to improve.

"If we take away the pieces that were frustrating I think it's going to be great."

Rea1SamF1sher
06-20-2011, 11:23 AM
Originally posted by x_maxpower204:
Will weapons degrade like Far Cry 2?
No, it's being reported that weapon degradation is gone.
Ahh that's a shame. I thought it's a very innovative feature, but it looks like a lot didn't like it so that's why it isn't in the game.

x_maxpower204
06-20-2011, 11:42 AM
curtmantle - thanks for posting that.

It does help confirm some of the gameplay hints we've been getting. Helping to streamline the gameplay by dialing back the AI.

More hints:
- The open world aspect of the game is metered out as tasks are completed, until you eventually get access to the entire island.

- Fire does NOT propagate like FC2. You can light things on fire, but it won't spread like a wildfire.

- You will use water to your tactical advantage in FC3, much as you could use the fire in FC2.

- The islands are not completely insane people. There will be 'friendly' NPC's that were stranded or stuck there. You can even enlist them to assist you much like you used mercs in FC2.

- There is some sort of flying vehicle in FC3. It may be a modified hang glider, perhaps an ultralight. Possibly find a busted one that you can fix with the looted repair tool.

I'll try to work these into the FAQ.

Ilovepho
06-20-2011, 03:45 PM
-If I'm asked I have to pick only 1 thing to fix in FC2, that would be the rigidity of the game disign. I mean there's only 1 place to get faction missions (at the faction HQ in Pala/Port Selao). There's only 1 place to get buddy quests in Mike's Bar. This make the long driving even more tedious. because you drive to Pala/Port selao to get mission, drive to objectives then drive back to Pal/Port Selao to get another mission, then drive to objective, then drive back to Pala/Port Selao, then drive to objective, then drive back to Pala/Port Selao. Drive to Mike's bar, drive to objective, then drive a long way back to Mike's bar. You get the point. not to mention the rocks on roadsides are abundant so it's very easy to get stuck or hit a rock. Then you have to walk to fix the damn car which steams after getting only 1 or 2 shots. No wonder many people get bored/frustrated due to the driving. I'm amazed that Clint Hocking and the devs didn't notice this rigidity of the misison struture when they'd worked on the game for 2 year. Geez.


All the main as well as the secondary missisons must spread across ther map in FC3. Do not make the locations of missions predictable. I mean you go to place A to get 1st mission, thengo place B to get 2nd mission.


- The map gradually unfolds as the player progresses is a good design choice, although this is absolutely not new. Most other sandbox games did that before, e.g. Just Cause 2, RDR ... RDR was a masterpiece, one og the inovations in it was the random events which make the game more interesting and unpredictable.

- In FC2 the player and the mercs fight each other but we didnt see the any firefights between the 2 factions. FC3 should have the firefights between the factions, between the factions and the "friendly" NPC's.

- The AI in FC2 sometimes can see or hear from miles away so it's definitely must be toned down this time.

curtmantle
06-21-2011, 02:21 AM
Originally posted by Andre202:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by x_maxpower204:
Will weapons degrade like Far Cry 2?
No, it's being reported that weapon degradation is gone.
Ahh that's a shame. I thought it's a very innovative feature, but it looks like a lot didn't like it so that's why it isn't in the game. </div></BLOCKQUOTE>
I liked it too. I always made sure I had fresh weapons before a big mission, and getting caught out added to the urgency (unlike having to take a malaria pill in the middle of a fight which was just plain annoying!).

But like a few things in Far Cry 2 that I liked: I can understand why a lot of people didn't like the feature. I don't think the degradation of weapons is essential, but like you, I think it's a shame that it's going.

Mr_Shade
06-21-2011, 02:17 PM
Sometimes change is good.. even if at the time you find out it does not seem it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Jason V I'm sure will help produce an amazing game - his last title I worked on with him was Red Steel 2 - and the community loved his ideas in that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

When you start seeing more of him and his ideas - I'm sure you will love them too http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Sgt_2Bristo
06-28-2011, 10:50 AM
I hope they implement an SDK, I don't care about much else, except that they have to put something for the mod developers to play with (a map editor unfortunately doesn't cut it)

Also kinda sad they took out the weapon degradation system, I guess this is going to be much more story focussed then

k4Anarky2011
06-28-2011, 11:10 AM
curtmantle
"If we take away the pieces that were frustrating I think it's going to be great."

see now this is what im really worried about.

What was frustrating in FC2 to MOST people? Is it the respawning outposts? Is it the perceptive enemy AIs? Is it the punishing health system? Is it the tough stealth mechanics? Is it the use of the safehouses as checkpoints? Is it the degrading weapons and malaria? Is it the fire proliferation? Notice many of those things that I mentioned have been CONFIRMED to be absent in FC3

Those things were designed for a game that actively play against you and pit you against it; and that's special. Not only me, but many folks here love FC2 for its ability to act, not sit there and wait for you to tell it what to do

Martythemerc
06-28-2011, 05:44 PM
Originally posted by k4Anarky2011:
curtmantle<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">"If we take away the pieces that were frustrating I think it's going to be great."

see now this is what im really worried about.

What was frustrating in FC2 to MOST people? Is it the respawning outposts? Is it the perceptive enemy AIs? Is it the punishing health system? Is it the tough stealth mechanics? Is it the use of the safehouses as checkpoints? Is it the degrading weapons and malaria? Is it the fire proliferation? Notice many of those things that I mentioned have been CONFIRMED to be absent in FC3

Those things were designed for a game that actively play against you and pit you against it; and that's special. Not only me, but many folks here love FC2 for its ability to act, not sit there and wait for you to tell it what to do </div></BLOCKQUOTE>

Precisely! Most of those who didn't like FC2 didn't like the uniqueness of playing a game that fought back, and allowed you to play it differently EACH time. I've said over and over in the FC2 forums - "I hope they don't dumb it down". I still hope in the end, but some things that made it unique might be missing this time - making like just another clone of similar games. Give us more UBI!

curtmantle
06-29-2011, 02:16 AM
So because they may take out checkpoints that respawn in five minutes and stop you being forced to down some malaria pills in the middle of a battle, that means the game is being dumbed down?

The checkpoints were a good idea in FC2... the five minute respawn was a bad implementation though. Having to source malaria pills was a good idea, but being forced to take a pill in the middle of a battle wasn't adding to the challenge, it was an annoyance.

They may decide to deploy something like checkpoints again, but this time make the respawning more realistic. They may provide an equivalent to sourcing Malaria pills, but just implement it slightly differently.

Just because they're allegedly taking out some stuff you considered were unique about FC2, doesn't mean they aren't going to replace those things with something else equally unique, just different. Why does everything have to be so black and white with some people?

Far Cry 2 is my favourite game of all time, by a mile... I've never played a game more and I'm playing through it again right now. I have yet to see a single thing that has led me to believe that FC3 will be dumbed down (and I've read every bit of information that's out there... most of duplicated a number of times).

Just because it's not a clone of FC2 doesn't mean it won't be a worthy successor to it. I prefer to be positive about it rather than start crying about assumptions made based on virtually no information personally. I'd rather wait til I have some evidence before accusing Ubi of creating a COD clone, or a dumbed down generic game.

curtmantle
06-29-2011, 02:25 AM
Originally posted by k4Anarky2011:
curtmantle<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">"If we take away the pieces that were frustrating I think it's going to be great."

see now this is what im really worried about.

What was frustrating in FC2 to MOST people? Is it the respawning outposts? Is it the perceptive enemy AIs? Is it the punishing health system? Is it the tough stealth mechanics? Is it the use of the safehouses as checkpoints? Is it the degrading weapons and malaria? Is it the fire proliferation? Notice many of those things that I mentioned have been CONFIRMED to be absent in FC3

Those things were designed for a game that actively play against you and pit you against it; and that's special. Not only me, but many folks here love FC2 for its ability to act, not sit there and wait for you to tell it what to do </div></BLOCKQUOTE>
If you read the excerpt I quoted properly, you'll see some of the things he's referring to. He says that there are some things that were almost universally disliked - like quick and unrealistic respawning and guards with amazing enemy detection capability.

The guy even says in the article that FC2 was a brilliant game and that it just had a few things that could have been done better. He implies that the new game will be a natural successor to FC2 - not a different game entirely.

Actually, did you even read the article I linked to before you made your assumptions?

This article with a QandA is very positive imo: http://www.gametactics.com/201...3-announced-with-qa/ (http://www.gametactics.com/2011/06/e3-2011-far-cry-3-announced-with-qa/)

k4Anarky2011
07-02-2011, 12:28 PM
oh trust me I've looked for FC3 information LONG way before they actually announced the game, may I dare say, probably more than you

Not only me or other members of this forum, but in many articles I have seen people express concerns for the directions FC3 is taking

If you have ACTUALLY played the game and enjoy it immensely EXACTLY for what it is, you will understand our concerns.

What I am trying to say is that FC2 was something different, and even until now there's no games that are like it. It is the details and features within the games that made it special in the first place.

And so far, not only me, but probably millions others may have spotted that those details and features may have been taken out

And there's no need for insults. I have stated from the beginning; I am adamant in my opinion, whether it can be heard or not. I know what I've read and seen; and frankly I don't like it

curtmantle
07-04-2011, 02:14 AM
Insults? Where have I insulted anyone?

I did enjoy FC2 for what it was... but that doesn't mean FC3 should be a clone of it.

When you can link me to concrete information that justifies these concerns you have, then I may get concerned myself. Clearly you're better at finding info than I am, so why not provide some linkage to help me out?

Arran961
07-04-2011, 05:43 PM
Regenerating health? Oh please no. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Why are all the good games going down the drain now...

KN16HT-R1D3R
07-06-2011, 10:34 PM
Hmm... That's not alot of weapons.. and I think i will miss the weapon degradation! It was very realistic! Oh well still can't wait.

orchunter88
07-10-2011, 08:54 AM
Will weapons degrade like Far Cry 2?
No, it's being reported that weapon degradation is gone.

Lol, you wrote Far Cry 2 instead of Far Cry 3. A little spelling error. Anyway, can someone find out is there singleplayer stats and if, is there gonna be weapon kills or at least a kill score in the stats? I really want to find out!

Jaskdavis
07-15-2011, 02:37 PM
FC2 was a good game, So was the first, and the Instincts and predator ones! Sure weapons jam, but not that often and they def dont explode from to much use? I will be glad that feature wont be in this one! I LOVED the fire system, I understand they cant do that in the new one, after all it is an island in the tropics GREEN!
The driving physics SUCKED *** but was alright for a FPS, Got mad getting stuck on things all the time that u shouldnt get stuck on http://forums.ubi.com/images/smilies/compsmash.gif and you should be able to drive faster even though it said u were goin 60, def didnt feel like it! The Safehouse checkpoint was cool probably because you were forced to save there while on your way to a mission because of the constant firefights you encountered on the way to it! The aiming mechanics were not that fresh either, The more you push the thumbstick left or right the faster it would move but started off slow? so i was forced to use aim assist, Prob not a problem for PC gamers though!
The running was a little faster than walking even though it looked like u were hauling ***!
You shouldnt get that tired that fast either?
haha after all that said, I did greatly enjoy Far Cry 2 and Loved the map editor (except for no cave tool?) There is alot of room for improvement and if they make this game like the Majority of the consumers want it, It could possibly be the greatest game of ALL TIME!
Oh yeah, Put more easter eggs, the gold ak was cool! http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

bebop1981
07-18-2011, 04:03 PM
Dear far cry 3 developers,
please scale the quality of far cry 3 to each gaming platforms to the best of each gaming platforms abilities & strengths that far cry 3 is releasing on?Also please make far cry 3 on playstation 3 playstation move & 3D enabled because 3D will give far cry 3 an extra depth of perception & playstation move will give playstation 3 users more accurate & responsive controls over dual shock 3 in far cry 3 on playstation 3?

P.S..Please don't disappoint & take what i've asked of you into serious consideration?

Thank You!

Duusocracy
07-20-2011, 06:28 AM
The silenced pistol is NOT a makarov. It's possibly the same as the unsuppressed pistol, which looks a lot like a m1911 .45.

Knoxy09
07-23-2011, 06:20 AM
This is probably going to sound like a bit of a random question, but any idea if there is going to be bullet holes on people like in FC1? I enjoyed shooting people in FC1 then inspecting them to see how good a shot I was. Although I doubt this feature will be incorporated into the game, especially with everyone jumping on the whole "video games make killers" bandwagon.

bebop1981
07-23-2011, 09:09 AM
@Knoxy09...I don't know if it dose but that would add more detail & immersiveness to the over all experience for sure!

bebop1981
07-23-2011, 09:10 AM
Hey far cry 3 developer team if you happen stumble across this part of the forums please take some of these requests/suggestions into consideration & answer some of their questions?

Thank You!

Mr_Shade
07-23-2011, 09:20 AM
Originally posted by bebop1981:
Hey far cry 3 developer team if you happen stumble across this part of the forums please take some of these requests/suggestions into consideration & answer some of their questions?

Thank You! The team do read the forum http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif


They are not actively posting - due to the Community Developer not being in place just yet - he will be soon though so expect to see a lot more info in the coming months http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Armageddon_Ace
07-30-2011, 04:28 AM
What i wana know if it gona play smoother & turn easier then the last Far cry 2 game it was a bit of a let down.. I love the editor but the controls feel slugish say compaired to Call of Duty... Sometimes very hard to move around good cuz of this... PLEASE FIX that.. Learn from CoD ot controls smooth..

Others thought it was a bit cartoony...

bartje356
08-03-2011, 08:59 PM
[edit: comments removed - please read the rules on swearing]

TG OwnedToast
08-07-2011, 08:41 PM
Originally posted by Armageddon_Ace:
...the controls feel slugish say compaired to Call of Duty... Sometimes very hard to move around good cuz of this... PLEASE FIX that.. Learn from CoD ot controls smooth..

Others thought it was a bit cartoony...

I liked the way the controls felt with FC2, it had a better sense of realism than most other shooters. Try aiming down the sight of a real AK and see how successfully you swing it around, aiming at your target!

I would like the controls kept the same!

bebop1981
08-07-2011, 10:46 PM
There's no reason why they can't include playstation move & playstation navigation & 3D support all in far cry 3 on the playstation 3 because it wouldn't ruin anything at all & it's not rocket science to implement them all into the game!

P.S..I personally want them all to be supported in the game because i want the better accuracy & responsiveness & a deeper immersive gameplay experience which playstation move & 3D brings to the table & can work well if their implemented properly & creativity!


Cheers Gamers & Happy Gaming!

legacyzero
08-08-2011, 09:53 PM
Originally posted by ownedtoast:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Armageddon_Ace:
...the controls feel slugish say compaired to Call of Duty... Sometimes very hard to move around good cuz of this... PLEASE FIX that.. Learn from CoD ot controls smooth..

Others thought it was a bit cartoony...

I liked the way the controls felt with FC2, it had a better sense of realism than most other shooters. Try aiming down the sight of a real AK and see how successfully you swing it around, aiming at your target!

I would like the controls kept the same! </div></BLOCKQUOTE>

No...........NO NO NO NO NO.

They need to smooth those controls out. Or if anything, they could just include an option for it?

orchunter88
08-09-2011, 01:48 PM
Originally posted by dmax1315:
The health regeneration means a lot. It means forget about any realistic tactic. Shoot, regenerate, shoot, regenerate… that’s all. I guess this is what modern consumers want.

Oh yea and what if 1 hit from any weapon takes 50% health on hardest difficulty? You would run out of syretes before you even get to kill quarter of the enemies in some areas!

bebop1981
08-09-2011, 08:58 PM
I am not giving up on my rights to play shooters the way i want to play them & i'll keep the pressure on until the far cry 3 developers & ubisoft give in to my requests!Hey if irrational games are willing to give playstation move a shoot with bioshock infinite then ubisoft & ubisoft's far cry 3 developer team can too don't knock it until you've given it a shoot guys!

bebop1981
08-09-2011, 09:03 PM
Dear Ubisoft & Far Cry 3 Developer Team,

Please Watch this video the in link below...


http://youtu.be/KdW1S_pFZRo?hd=1


Thank You!

OmfgLAAGGG
08-12-2011, 11:53 PM
[QUOTE]
Weapons:
Ak-47)
Silenced Pistol (Makarov?
.45 Pistol)
Machete)
Knife)
Dragonov)
Frag Grenade)
Flamethrower)
RPG)
________________


AK 47's are so overrated in games these days... I think that shouldn't be the main primary weapon anymore

OmfgLAAGGG
08-13-2011, 12:12 AM
Originally posted by bebop1981:
Dear Ubisoft & Far Cry 3 Developer Team,

Please Watch this video the in link below...


http://youtu.be/KdW1S_pFZRo?hd=1


Thank You!



what the ****? the last thing farcry needs is to be like another game. that is what made the original ones so awesome is that they were independant. i dont think it would be as creepy and **** if the original routes of the game are ****ed up even more with ****in uh electricity shootin outa your hand and levitating ****...

good thinking, but show that video to some other game developers, not farcry 3 pleeease no.

bebop1981
08-13-2011, 08:16 AM
I don't care i want to play all shooters from here on out with playstation move because it's an excellent accessory that's fun to play core games in general with & doesn't ruin the gameplay mechanics or anything else for traditional controller gamers so stop making fuss over my request!

awol08
08-18-2011, 03:49 AM
will weapons have a longer range in fc3?

the range of some weapons in fc2 (ie sniper rifles) seemed too short to me. it always irritates me when i can see enemies through the scope but cant shoot them coz the gun wont shoot that far. especially in mp.

No weapon degradation & regenerating health sucks. I liked these features in fc2 & was hoping to see them in fc3. No more having to find a safe place to heal yourself before you bleed out or being careful how you fire your weapons incase they jam or blow up in your face. disappointing.

GUN_SABOTUR
08-18-2011, 01:08 PM
I will be playing Far Cry 3 at the NEC (UK) - gamespot (Sept 16)
I will let you know further info after that

xIxNxSxAxNxEx
08-28-2011, 02:08 PM
Are you serious, Ubisoft? No weapon conditions? That's some really bad news. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Liquidacid23
09-10-2011, 12:14 AM
eh people really need to take a few seconds and look to see what a gun actually is before they blindly call everything an AK-47... for instance in the demo that is an AK-103.. It's identifiable due to 90 degree gas block, AK-74 type muzzle brake, and use of 7.62x39 AK-47 magazines... oh and the ".45 pistol" is a Kimber Warrior .45 acp which is a more modern design based off the classic 1911 ...

but all in all I loved Far Cry 2 and Far Cry 3 is looking like it will surpass it in quality.. I couldn't be more pleased

x_maxpower204
09-10-2011, 09:12 AM
Originally posted by Liquidacid23:
eh people really need to take a few seconds and look to see what a gun actually is before they blindly call everything an AK-47... for instance in the demo that is an AK-103.. It's identifiable due to 90 degree gas block, AK-74 type muzzle brake, and use of 7.62x39 AK-47 magazines... oh and the ".45 pistol" is a Kimber Warrior .45 acp which is a more modern design based off the classic 1911 ...

but all in all I loved Far Cry 2 and Far Cry 3 is looking like it will surpass it in quality.. I couldn't be more pleased

Thanks for pointing those out, I've updated the FAQ.

Liquidacid23
09-10-2011, 02:27 PM
Originally posted by x_maxpower204:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Liquidacid23:
eh people really need to take a few seconds and look to see what a gun actually is before they blindly call everything an AK-47... for instance in the demo that is an AK-103.. It's identifiable due to 90 degree gas block, AK-74 type muzzle brake, and use of 7.62x39 AK-47 magazines... oh and the ".45 pistol" is a Kimber Warrior .45 acp which is a more modern design based off the classic 1911 ...

but all in all I loved Far Cry 2 and Far Cry 3 is looking like it will surpass it in quality.. I couldn't be more pleased

Thanks for pointing those out, I've updated the FAQ. </div></BLOCKQUOTE>

no problem it's just a pet peeve of mine... I mean the Devs and Designers spend an awful lot of time making those nice detailed models and then thanks to things like call of duty and TV shows people call every single AR they see an "AK-47" despite the fact that the real AK-47 model was all but canceled in 1959 and replaced with the AKM... In all honesty 99 percent of the time when you see a gun in a TV show or film that is even actually supposed to be an AK-47 it's really an AKM or a Chinese Type 56

miyaryou
02-05-2012, 03:33 AM
Does FC3 has prone??

CuZtds_Lst_Stnd
02-05-2012, 12:24 PM
Does FC3 has prone??
Not known at this time, but I for one hope so.
Not being able to prone shattered the immersion in FC2 for me, it was one of the key apects of the original game.

Alexander160392
02-05-2012, 01:59 PM
Ive heard from an inside source that prone will be available in the game.

lil kimoooo
02-05-2012, 02:33 PM
Ive heard from an inside source that prone will be available in the game.
can you show me the your proof bro ?


i would love to see proning in the campaign and would hate to see proning in multiplayer !
just like medal of honor 2010

lil kimoooo
02-15-2012, 08:18 PM
nows a good time for editing this thread

AssassinSaj
12-31-2012, 08:28 PM
Hey guys when i start up far cry 3 It shows the splash screen with a black window after I press play on UPLAY nothing else. I have installed the latest patch 1.04 twice it still doesn't work.

MY PC SPECS

GTX 550 TI
AMD FX 6100
Windows 7 64 bit
8GB ram

I HAVE THE latest drivers please help me a splash screen and a window pop up that is all help wanna play
* i have tried playing in the offline mode
*i have it on my main hard drive HDD
*I have tried using the farcry3_d3d11
*I have tried closing win prsrve
*updated my pc to all the latest drivers
*i bought the hard copy and the key wont activate on steam, it works on uplay only. So i ant verify game cache i have reinstalled this game 3 times

madmonk35
01-06-2013, 07:04 AM
Question about Multi-player weapon levels. Would it be possible for someone to make a list of all weapons with their Mods, unlocks, and levels?
For example:(I know this is not how it is, but just a format idea for the list)
AK47
Level 1 unlocks Hot rounds and reflex site
Level 2 unlocks Red dot site
Level 3 unlocks ???
Level 4 ....

Weapon Mod MK1 is Hunters mod Decode

Main question How many levels are there for each of the weapons in multi-player and what do you unlock at that level?

MeanElf
01-13-2013, 05:57 PM
The OP still hasn't been updated - is that likely to happen?

I think if you scroll over the various mods, it shows you what gets changed in advance of unlocking it - even the locked ones.