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View Full Version : (No)ob's tactical suggestions ( online Tracks included )



F19_Ob
12-28-2003, 11:38 AM
The tracks are made in FB version 1.21 so i dont know if they work with earlier versions.

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I want to give "newbie" pilots, especially 109 flyers some tactical Ideas to consider since there are so many disadvantages in the 109, but the tactics is usefull for all.
-----------------------------------------------------------------------------
u can download them here and are about 500 kb:

http://medlem.spray.se/obthenoob/ob%20track1%20cutting%20inside%20turn.ntrk

and

http://medlem.spray.se/obthenoob/ob%20track2%20cutting%20inside%20turn.ntrk
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These two tracks contains the same tactical idea in two different situations.
The tactic is: "To cut inside the enemys turn when U know wich direction he is going to turn".
This also means that instead of tracking the enemy in the " normal" Front and front+up view,
U track him in the front+side view and sometimes even in the side view.

WHY? This way u will have visual contact with the target the longest period of time before u
actually shoot at the bandit.

The situations where this tactic is applyable occurs quite often, for example like in track 1.
This is also a good way to avoid " lagging" outside the enemys turn when it isnt nescessary.( it still happens anyway from time to time).

An advice is to watch the tracks, first from cockpitview with my own headmovements enabled, so U see what I saw. afterwards u can watch it from outsideview to get the big picture.

----------------------------------------------------------------------------------------------

Eplanation of track 1 !

It begins with spotting the enemy on 3 oclock, chasing a friendly. I immediatly turn against him and fire a, perhaps not so well aimed burst ( but still an opportunity).

After the first turn, wich was made without combatflap to conserve speed, he is still chasing the friendly, but now I have the tactical advantage since i know in wich direction he will turn the next time = the same as the friendly he is chasing.
This alows me to cut inside his turn and track him visually in my front+side view, wich also gives me time to line up and just let him fly infront of my guns and he is only a few moments under my nose. BANG he is dead.

Immediatly after my burst I make an evasive turn in the opposit direction and a bit downwards, while at the same time searching my rear quarter ( hearing my wingman confirm the kill).
This extra carefullness have saved my swetty skin quite many times.


--------------------------------------------------------------------------------------

Explanation of track2 !


Starts with a climb after a p47 and trying some longdistance deflectionshots and actually hitting twice ( the original track shows hit puffs, I dont know why the dont show up here)

Anyway he is now slightly damaged so I cuickly catch up.
In the leftturn I use the same tactic by cutting inside his turn to get closer. BANG.

Again a turn and watch behind.

--------------------------------------------------------------------------------------------


I remember the first time I managed to think ahead while in combat it was pretty exciting and opened a new way of thought for me instead of just reacting to the enemys movement.

Hope it does some good for some of U.

F19_Ob
12-28-2003, 11:38 AM
The tracks are made in FB version 1.21 so i dont know if they work with earlier versions.

-------------------------------------------------------

I want to give "newbie" pilots, especially 109 flyers some tactical Ideas to consider since there are so many disadvantages in the 109, but the tactics is usefull for all.
-----------------------------------------------------------------------------
u can download them here and are about 500 kb:

http://medlem.spray.se/obthenoob/ob%20track1%20cutting%20inside%20turn.ntrk

and

http://medlem.spray.se/obthenoob/ob%20track2%20cutting%20inside%20turn.ntrk
--------------------------------------------------------------------------------------------



These two tracks contains the same tactical idea in two different situations.
The tactic is: "To cut inside the enemys turn when U know wich direction he is going to turn".
This also means that instead of tracking the enemy in the " normal" Front and front+up view,
U track him in the front+side view and sometimes even in the side view.

WHY? This way u will have visual contact with the target the longest period of time before u
actually shoot at the bandit.

The situations where this tactic is applyable occurs quite often, for example like in track 1.
This is also a good way to avoid " lagging" outside the enemys turn when it isnt nescessary.( it still happens anyway from time to time).

An advice is to watch the tracks, first from cockpitview with my own headmovements enabled, so U see what I saw. afterwards u can watch it from outsideview to get the big picture.

----------------------------------------------------------------------------------------------

Eplanation of track 1 !

It begins with spotting the enemy on 3 oclock, chasing a friendly. I immediatly turn against him and fire a, perhaps not so well aimed burst ( but still an opportunity).

After the first turn, wich was made without combatflap to conserve speed, he is still chasing the friendly, but now I have the tactical advantage since i know in wich direction he will turn the next time = the same as the friendly he is chasing.
This alows me to cut inside his turn and track him visually in my front+side view, wich also gives me time to line up and just let him fly infront of my guns and he is only a few moments under my nose. BANG he is dead.

Immediatly after my burst I make an evasive turn in the opposit direction and a bit downwards, while at the same time searching my rear quarter ( hearing my wingman confirm the kill).
This extra carefullness have saved my swetty skin quite many times.


--------------------------------------------------------------------------------------

Explanation of track2 !


Starts with a climb after a p47 and trying some longdistance deflectionshots and actually hitting twice ( the original track shows hit puffs, I dont know why the dont show up here)

Anyway he is now slightly damaged so I cuickly catch up.
In the leftturn I use the same tactic by cutting inside his turn to get closer. BANG.

Again a turn and watch behind.

--------------------------------------------------------------------------------------------


I remember the first time I managed to think ahead while in combat it was pretty exciting and opened a new way of thought for me instead of just reacting to the enemys movement.

Hope it does some good for some of U.

Juego
12-28-2003, 11:58 AM
Very nice!

Ty for the hard work http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

http://server5.uploadit.org/files2/271203-pucara%20pilot3.jpg (http://www.thunder-works.com/news.htm)
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GoodKn1ght
12-28-2003, 12:17 PM
wish more people would do this, its clearly the best way to learn (watching others fly). Good work here.
~S

GoodKn1ght
12-28-2003, 12:36 PM
couple questions,
1. do you use the hatswitch for tracking?
2. how did you get that view where its not looking completely up, but instead, halfway between up and normal view? Was the hatswitch used for this?
ty.

F19_Ob
12-28-2003, 01:15 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by GoodKn1ght:
couple questions,
1. do you use the hatswitch for tracking?
2. how did you get that view where its not looking completely up, but instead, halfway between up and normal view? Was the hatswitch used for this?
ty.<HR></BLOCKQUOTE>

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1. yes I use the hatswitch mostly and sometimes pan aruond with the mouse when i fly level or try to search the ground from high altitude.


2. yes i used the hatswitch for that view too.


I have my view set so it returns to front when I relise the hatswitch.

In "controls" I remapped my views
so that when i push the hatsvitch forvard I get front+ up= halfway.

the "up view" function I have assigned to another button on my joystick (for my left hand to press simultaniously with the hatswitch)If I look left and press up button then I look left+ up........
so U can look diagonally up in all directions by assigning an "up view "button on the joystick.
You cant look directly behind the seat.

this is a god setting that also enables you to search the rear effectively by using the hatswitch to look back left while simultanously pressing the "up" with my left hand I get the Back+up+left view( or right).


http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

GoodKn1ght
12-28-2003, 01:27 PM
very helpful thanks.

Raiden48
12-28-2003, 01:43 PM
Whoa nice, thank you!

F19_Olli72
12-28-2003, 02:52 PM
I use the same setup, and it works well for us who doesnt have the track ir wiz thingys and all that stuff http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Old_Canuck
12-28-2003, 06:07 PM
Thanks, OB. A lot of us don't get much exposure to the online facet of FB so it's good to get an inside peek at it.

Those tracks are really worth watching, folks. We could use more like this http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

OC

"You don't stop playing because you grow old, you grow old because you stop playing."