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Alloy007P
11-10-2007, 11:48 PM
Okay, I have been modeling for 3 days now, and have neve touched a modeling program before.
I think im pretty good for three days of non stop modeling. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif
Made this one today. It's supposed to be the ADWS it's not perfect and I made the guns to far apart, I will fix that up tommorow
http://i194.photobucket.com/albums/z149/Alloy007P/met5.jpg
http://i194.photobucket.com/albums/z149/Alloy007P/met4.jpg
http://i194.photobucket.com/albums/z149/Alloy007P/met3.jpg
http://i194.photobucket.com/albums/z149/Alloy007P/met2.jpg
http://i194.photobucket.com/albums/z149/Alloy007P/met1.jpg

So good/bad?

PBNA-Boosher
11-11-2007, 01:18 AM
It looks good for 3 days work, but if you send it to Oleg I'd bet he'd rip you a new one pretty quick, he's got some good modelers on his team! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Keep practicing though, 3D modeling's a skill worth learning in this modern world.

Flying_Mex
11-11-2007, 01:48 AM
Looks good for first model.

As someone who went down the same road as you (taught myself, then took classes at high school for it)...its not easy, but its rewarding!

Quick question, what is the poly count on it? and what program are you using (looks similar to Wings3d...but been forever since i look at the program).

Pirschjaeger
11-11-2007, 02:11 AM
I wanted to ask a similar question regarding the program.

Do you guys, who do 3d modeling, use 3D Max? Keep in mind, I know very little about this but am quite interested.

Fritz

Edit: BTW, I voted for "good". http://forums.ubi.com/images/smilies/25.gif

Korolov1986
11-11-2007, 09:44 AM
That's Oxygen 2 Personal Edition.

It's a good start IMO, but over time it will start to bug you and you'll want to make changes or start over. Been there!

This was one of my early models, made quite some time ago:

http://www.mechmodels.com/images/ah64_ancient.jpg

And I just made this one a few weeks ago:

http://www.mechmodels.com/images/f16_new.jpg

It took me about a hundred models to get that far!!! http://forums.ubi.com/images/smilies/35.gif

The AH-64 took me - at the time - 3 days to complete; the F-16 took me only one day.

Some advice:
- Don't be afraid to "go high" in detail. That's something that has come back to haunt me recently.
- Likewise, go high in detail but don't waste faces. Put detail in that will be noticeable - in your example, I'd go for more detailed gun barrels.
- Use named selections to keep track of parts that are hard to select on your model. Big lifesaver.
- Make lots of models! Try everything! You can only get better from here. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

BillyTheKid_22
11-11-2007, 09:56 AM
http://www.perspectx.com/store/prodimages/LP0012.jpg



http://www.perspectx.com/store/prodimages/LP0012i.jpg



AH-64 A/D Apache

www.perspectx.com/store/index.php (http://www.perspectx.com/store/index.php)
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Korolov1986
11-11-2007, 09:59 AM
That's a good example of great modeling skill but poor modeling accuracy. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Alloy007P
11-11-2007, 10:57 AM
Originally posted by Pirschjaeger:

Do you guys, who do 3d modeling, use 3D Max? Keep in mind, I know very little about this but am quite interested.

Fritz

Edit: BTW, I voted for "good". http://forums.ubi.com/images/smilies/25.gif

As far as I know 3D max cost around $3000 http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif so for me 3D max would be out of the question.

There is maya autodesk personal,learning edition, and its free which is also better than paying 3000 some dollars.
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7680051
I havent tried it myself yet but will when I am better at modeling.

msalama
11-11-2007, 12:14 PM
Yah, you've got the knack it seems http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Just keep on persevering the hell outta da bugga and who knows what the future will bring?

PS. Great models everyone, for that matter!

KIMURA
11-11-2007, 12:23 PM
These 3 20mm rounds I made in 20 minute of work.

http://mypage.bluewin.ch/a-z/kimura-hei/20mm.jpg

Metatron_123
11-12-2007, 01:07 PM
You are the complete man. I see it now. http://media.ubi.com/us/forum_images/gf-glomp.gif

Choctaw111
11-12-2007, 01:36 PM
Originally posted by KIMURA:
These 3 20mm rounds I made in 20 minute of work.

http://mypage.bluewin.ch/a-z/kimura-hei/20mm.jpg

Very nice http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif http://forums.ubi.com/images/smilies/clap.gif I am amazed at the reflections. Incredible...

KIMURA
11-12-2007, 02:29 PM
This I made for a squad intern joke. Skeedee (a squadmate) told that he'll kill me or shoot me down on the next IL-2 event. But I told him, in reverse, that I already stamped some rounds with his name for better a find of the target. http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

JG6_Oddball
11-14-2007, 04:33 PM
free 3D model program, it saves in lots of formats

http://www.blender.org/

S!

Tbag_13
11-15-2007, 07:54 AM
Blender is a nice program but if you want to model for SOW it won't do the job I think. I started a little model with blender and when trying to convert it to 3D Studio I had to find out that all you can convert is the mesh without the texture mapping. But on the other hand I am a total beginner, might well be that there is a solution to this problem. And my attempt is a year ago, new converters might have turned up.

Billy_BigBoy
11-15-2007, 08:32 AM
Originally posted by KIMURA:
These 3 20mm rounds I made in 20 minute of work.


Hmmm, that's 75 hours of work for a full drum of a Tomcat http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

No kiddin', very nice work, wich program did you use?