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View Full Version : What's up with those darn AI gunners?



Willey
12-04-2004, 03:18 PM
They're snipers in complete AI plane, but with human pilot, they're just dumb and the turrets turn as slow as 5 degree per minute and don't even shoot... http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

SeaFireLIV
12-04-2004, 03:22 PM
Nope, not snipers. In fact I find the Japanese AI gunners are even crappier than the luftwaffe.

Also, have you tried taking on a Human gunner online, he`ll have you shot down faster than a fast thing in fastland!

You just have to learn how to shoot.

VW-IceFire
12-04-2004, 04:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SeaFireLIV:
Nope, not snipers. In fact I find the Japanese AI gunners are even crappier than the luftwaffe.

Also, have you tried taking on a Human gunner online, he`ll have you shot down faster than a fast thing in fastland!

You just have to learn how to shoot. <HR></BLOCKQUOTE>
I think he means the AI gunners on a player piloted aircraft.

WUAF_Badsight
12-04-2004, 05:08 PM
they are dumber than ever

be sure

robban75
12-04-2004, 06:08 PM
I have found that it is ten times as hard to down a B-17 or B-24 than B-29. The 29's goes down with relative ease, even with the soft cusion shooting MG 151. The AI gunners seems less effective, the B-29 can't take as much punishment either.

Loki-PF
12-04-2004, 06:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>...he`ll have you shot down faster than a fast thing in fastland! <HR></BLOCKQUOTE>

SeaFireLIV,

Thanks I just squirted hot coffee outta my knose all over my keyboard! And yes I gnow it's not spelled "knose", but gnow whenever I try to say anthing gnasaly it comes out like knose because of my burnt gnasal sinus'

Loki-PF
12-04-2004, 06:39 PM
robban75,

Now THAT is a beautiful sig my friend.... You don't happen to have that in the full screen high res one you'd like to share do ya? I think I'd make that my desktop if ya did...

robban75
12-05-2004, 10:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Loki-PF:
robban75,

Now THAT is a beautiful sig my friend.... You don't happen to have that in the full screen high res one you'd like to share do ya? I think I'd make that my desktop if ya did... <HR></BLOCKQUOTE>

Well thank you very much Loki! And, sure I do! Here's the original sized one! I hope you have 1600X1200 resolution on your monitor, otherwise I can scale it down a bit.http://img.photobucket.com/albums/v486/robban75/Dorahigh3.jpg http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

KGr.HH-Sunburst
12-05-2004, 11:40 AM
thanks Robban ,a must have for us Dora fans http://forums.ubi.com/images/smilies/16x16_smiley-tongue.gif

one thing though, could you perhaps remove the speedbar ?
then it will be perfect http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

robban75
12-05-2004, 12:03 PM
Speedbar removed! http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Btw, here's the skin. http://www.il2skins.com/?action=display&skinid=14975 Made by Moksha the very talanted Dora skin maker! http://forums.ubi.com/images/smilies/11.gif

Blottogg
12-05-2004, 04:41 PM
Robban75, thanks for the full size pic. I've added that beauty to my collection.

As far as Ai gunners on player flown aircraft, I think the problem is that it's a lot harder to tune the gunner accuracy with the unpredictable inputs of a human pilot. An all Ai aircraft can have Ai gunners "synched" with Ai pilots much easier, since both sets of actions/reactions are known beforehand. Can't be sure, but that's my guess.

p1ngu666
12-05-2004, 05:51 PM
make a flight of stuka's ai
then take a il2 against em.

Luftcaca
12-05-2004, 05:57 PM
Its been ages since Ive been shot down by an AI gunner

they are as inneffective with YOU than they are with AI pilot...and GOOD cuz it is realistic!

nicolas10
12-06-2004, 05:25 AM
Robban, why don't you like to the D11-12-13 shops you made while you're at it?

Nic

Fornixx
12-06-2004, 10:01 AM
Just reading the book about Graf & Grieslawski by C.Bergstr√¬∂m. Seems like Graf a 200 scoring ace was nailed by a DB-3 tailgunner and nailed bad. Of course there are special cases where the AI gunners are Haxors but I'm beginning to think that they after all are quite realistic.

Tater-SW-
12-06-2004, 10:05 AM
I agree somethign is wrong with the B-29 gunners. I honestloy think a Val has a better chance of downing me with 1 30 cal than a B-29 right now.

tater

robban75
12-06-2004, 10:11 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by nicolas10:
Robban, why don't you like to the D11-12-13 shops you made while you're at it?

Nic <HR></BLOCKQUOTE>

This one? http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

http://img.photobucket.com/albums/v486/robban75/D-13-6.jpg

Extreme_One
12-07-2004, 06:53 AM
You didn't catch many fish that time Willey http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Daiichidoku
12-07-2004, 09:53 AM
They do seem rather idiotic at times...shooting to port when enemy'sd at starboard, or the worst, when an enemy fighter is just floating dead six, about 200 meters or less, and the gunner wont fire on the sitting duck

Then t other times they get PKs on enemy fighter with only a few rounds as the enemy does a 700 kph pass on a deflection shot

Mystifying

Zarathael
12-07-2004, 02:22 PM
My experience with AI gunners goes womething like this.

AI controlled gunner in an enemy aircraft WILL KILL YOU if you hold a steady attitude for more than 1 second.

AI controlled gunner in a friendly aircraft firing at enemy aircraft...token effort, but he occasionally gets lucky. A formation of heavies can usually fend off 1-3 attackers with only 50% losses.

AI controlled gunner in YOUR aircraft. That's that occasional sound of gunfire you hear just before everything goes black.

I think the primary reason for this is twofold. AI gunners are not programmed to actually KILL. Their fire is primarily limited to short bursts, the purpose for which is to drive away an opponent or spoil his aim. Historically accurate, since the gunner's purpose was to protect the aircraft with a limited amount of ammunition (very limited in the case of some aircraft), not to get kills.

The reason AI gunners are far more effective against players... I honestly believe that player aircraft and AI aircraft use completely different damage models. 9 out of 10 times, if your aircraft gets hit by one bullet, it results in either the flight controls, engine, or the pilot being damaged. I don't think this is the case with AI aircraft, or at least, that's not what I've seen. Not a gripe, just an observation. I may be wrong, that's just my perception.

pendragon1984
12-07-2004, 02:43 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Daiichidoku:
They do seem rather idiotic at times...shooting to port when enemy'sd at starboard, <HR></BLOCKQUOTE>

I can't say as I've ever seen them do that, though I have seen archies fire on the parachutes of bailed pilots even as fully-loaded ground attack planes are drawing a bead on the bridge/airbase/ship/supply column they're supposed to be protecting. Personally, I find it a little unrealistic that AA would attack bailed pilots in the first place... something they've been doing since the realease of Forgotten Battles as far as I can remember (perhaps the original IL-2 as well, though I never played that one).

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR> or the worst, when an enemy fighter is just floating dead six, about 200 meters or less, and the gunner wont fire on the sitting duck <HR></BLOCKQUOTE>

There's a possibility that this is caused by a blind spot in the gunners' limited field of fire. In Red Baron 3D, for instance, where the vast majority of bomber/recon aircraft had a rear gunner that could only fire up and to either side in a 45 degree arc (excluding the Gotha G.IV and the O/100, of course), I found a sweet spot dead on the 6 of two-seaters where the rear gunner was blocked by the plane's rudder. I could creep up close enough to where I was about to take apart the tail structure with my prop, crunch the trigger on my Spandaus, and kill one or both crew members before the pilot was aware of me and could start jinking.

If this is happening on planes like the Betty, however, where the 6 gunner is sitting in a big glass bubble, then we do have a problem http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Then t other times they get PKs on enemy fighter with only a few rounds as the enemy does a 700 kph pass on a deflection shot

Mystifying <HR></BLOCKQUOTE>

Hey, we ALL get lucky! Once while playing online a pilot bounced me and scared me so bad my fist clenched shut and I accidentally depressed the trigger on my controller. It just so happened that the rounds I neglectfully discharged interseced with the plane as he was zooming past me and I killed the pilot!

We both had a good laugh about it (though I'd wager I laughed a little harder than he did), but imagine the reaction if an AI gunner were to do this http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif