View Full Version : F2A2 Takeoff Help

01-24-2005, 06:30 PM
I have huge problems taking off in this aircraft at full switch. On deck or on the runway, at about 100kph the aircraft rolls uncontollably to the right. I have tried keeping the stick forward to lift the tail (as suggested) , but the tail doesn't seem to lift. I have tried holding the stick forward and left but neither this or full rudder adequately counters the roll. Tried trimming it out, tried different prop pitches but to no avail. Ironically it is easiest getting it off a CVE due to the short deck. Turn off torque/gyro effects and no problem at all.

I must be doing something wrong I have no problems with other aircraft. http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

Would love to hear a step by step of suggestions from someone who is consistently successful getting her off the ground in a controlled way. (thanks Tully it did improve things but I'm still not getting it right)

Cheers http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

01-24-2005, 06:34 PM
it takes off similar to the b-239 brewster. has a bit of high torque on the take-off roll. max throttle actually isnt needed untill the last few seconds. i get much better results in keeping the throttle 85% or lower with takeoff flaps than going full blast. takeoff rolls in this bird isnt forgiving. once u start to screw up, this bird will actually try to kill u. go easy on the power and u'll live to get off the deck

01-24-2005, 06:39 PM

can you get off a CVE deck at 85% with a burst of full power at the last moment?

01-24-2005, 06:50 PM
plane has rather high lift even at slow speeds...and she's nowhere near as heavy as the cats or corsair. its a very early carrier plane. if takeoff flaps dont quite work, landing flaps should do the trick

01-25-2005, 05:42 PM
Hey! How is it that you people can fly the F2 and I can't? In my version of PF it's AI only and a B-239 doesn't have a tail hook. I love that stumpy little flyin' cigar and had to give up on having Moffet fly it early on as I had planned.
In fact, I was rather surprised when I discovered that the F2 wasn't flyable since the B-239 was and they're both basically the same aircraft.
What gives?

01-25-2005, 06:18 PM
Have you got the 3.04 patch installed, MG?

The F2 was made flyable in the patch.

01-25-2005, 06:19 PM
patchy patchy...3.03 then 3.04 either standalone

or merged 3.03m and 3.04m....get ta patchin'

click here (http://www.pacific-fighters.com/en/updates.php)

01-25-2005, 07:28 PM
I've found that if you hold your aerilerons in a full left roll you won't have problems until you reach about 80-90 mph. Then you start to roll and can't stop it with aerilerons alone. The plane will tip to one side or the other and use the rudder to compensate. Pull back gently on the stick and you'll kind of slide into the air off the deck.

"PS On the flight Model"

Sometimes the the bottom of the plane dissappears and I can see my pilot's legs sitting their from external view. Just thought somebody might want to know...

But its a neat little tubby thing when you get it airborne. Can't wait to fly the CW-21 right beside it.

01-26-2005, 01:03 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Jester_159th:
Have you got the 3.04 patch installed, MG?

The F2 was made flyable in the patch. <HR></BLOCKQUOTE>

No, not yet. In fact, that represents kind of a hitch because the computer - my new computer with the gig of RAM that can handle PF on full graphics settings - is not connected to the internet. The older computer is, though. I guess I'll download the patch, then transfer it via disk.
I didn't know what that patch did, it comes with no explanation that I found. Even on this MB I found no deep explanation. Might not have been looking in the right places.
Thank you.

01-27-2005, 11:20 AM
It can't be a question of skill because I haven't got any, and I never prang the F2A on takeoff.

I just carry on as per normal, and when she starts to go I give her a good throw left and put my foot through the right rudder. Its about as complicated and scientific as that.


Download an 80kb 3.04m F2A take off track here (http://home.imaginet.co.za/meprolite/f2atrap.zip). Full switch except for icons and externals.

01-27-2005, 04:51 PM
Thanks I'll have a look at that http://forums.ubi.com/images/smilies/25.gif,
I have been improving but I still wouldn,t like to use the F2A2 off the CVE's regularly (thats a lot of torque for a little plane).

Does anyone now what carriers they were used off before being sent ashore?