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View Full Version : Lots to say about the UFO Lerche, but nothing about the X4?



Flying_Nutcase
08-19-2006, 07:10 PM
An FW with big bad rockets. I think there may be some happy folks!

Screenie from RRG Studios: RRG Studios (http://www.rrgstudios.com/EN_02_07_1946.shtml)

http://www.rrgstudios.com/img/1946/34_full.jpg

Flying_Nutcase
08-19-2006, 07:10 PM
An FW with big bad rockets. I think there may be some happy folks!

Screenie from RRG Studios: RRG Studios (http://www.rrgstudios.com/EN_02_07_1946.shtml)

http://www.rrgstudios.com/img/1946/34_full.jpg

CUJO_1970
08-19-2006, 07:23 PM
Sorry, but it's incredible that we don't have real Panzerblitz rockets and an FW190F-9...that would actually be allowed online.

But I'm looking forward to '46 - especially the Arado 234 Blitz - even though the crybabies won't allow it online like the 262.

Daiichidoku
08-19-2006, 08:38 PM
X-4 was not particularly fast (not very much more than 262s could manage), and took a fair bit of concentration by the pilot to operate, all the while flying his 190, and avoiding bombers escorts

IMHO, would not have made a very effective weapon....or at least, would have exacted an unaffordable toll to use

p1ngu666
08-19-2006, 09:06 PM
wonder how itll work ingame, as its obivously changed its corse.

also i find precicse flying and aiming at something from a 3rd person view, which i find hard, my dad has model sims http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Daiichidoku
08-19-2006, 09:21 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by p1ngu666:
wonder how itll work ingame, as its obivously changed its corse. </div></BLOCKQUOTE>

its wire-guided

control stick on 190 panel:

http://img.photobucket.com/albums/v479/Daiichidoku/fw-190_0086.jpg

http://img.photobucket.com/albums/v479/Daiichidoku/fw-190_0085.jpg

p1ngu666
08-19-2006, 09:35 PM
i ment ingame http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

SaQSoN
08-19-2006, 10:21 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">i ment ingame </div></BLOCKQUOTE>
Same, as in the real life, obviously.

Daiichidoku
08-19-2006, 11:49 PM
so we need 2 jsticks? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

or can it be controlled my mouse perhaps?

ColoradoBBQ
08-19-2006, 11:56 PM
How many hours before somebody posts a ntrk of himself blowing himself up with the missile? http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Pig_Mac
08-20-2006, 02:04 AM
Hope my Cougars microstick work for rocket aiming..It would be a blast!

BBB_Hyperion
08-21-2006, 12:30 AM
Well i hope you can fly and control it at the same time .)

The turning circle decides if it can be used as point defence (air and ground) as well .)

Charos
08-21-2006, 02:03 AM
Well im all for the X4 but where is the MG213C?

Its 1946 and the Waffles still have the Trusty MK108. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

Viper2005_
08-21-2006, 07:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Daiichidoku:
X-4 was not particularly fast (not very much more than 262s could manage), and took a fair bit of concentration by the pilot to operate, all the while flying his 190, and avoiding bombers escorts

IMHO, would not have made a very effective weapon....or at least, would have exacted an unaffordable toll to use </div></BLOCKQUOTE>

The idea was to allow interceptors to engage from outside the range of the bombers' defensive armament.

In this capacity it would most likely have been extremely effective, since bomber formations aren't that good at evasive action.

Throw in a proximity fuse and the chances are that you'll damage something with a near miss, which is quite easy to obtain against an aluminium overcast.

Any evasive action taken by the bombers would break up the formation, making it much easier to pick of stragglers. If the loss rate is &gt;10% on a regular basis, the chances are that the bombing will stop.

X4 was not intended as an anti-fighter weapon and would probably been quite ineffective in that capacity against an uncooperative target. But then again, the same could be said of Sparrow and Sidewinder in their earlier incarnations (see Vietnam).

isooAntti
08-21-2006, 07:43 AM
Ach, wunderbar vergeltungswaffen, both of zem...