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Choctaw111
12-17-2005, 01:46 PM
I really like the job that Oleg did reworking the water spikes a while back. They look much more realistic now. However I feel that the water spikes from certain rounds are much too small. Take for instance the 50 cal. It looks just the same as hits from small arms fire like the 7.62(30 cal) rounds. the water spikes from the 50 and others should be much larger. Also the hits from the AP rounds from large cannon like the 37mm. These water spikes should be very large since the rounds themselves are very large. I know that this is a small thing compared to other aspects of the sim but I am hoping that this could easily be changed. When I fire the 50s or other guns I want to see some serious damage being dealt even if the bullets are only hitting water. Also when tracer rounds hit the ground I notice that the dust puff is a different color than from the rest which is a nice effect but not at all realistic. When a tracer strikes an object there might be a quick flash from the tracer element being exposed by the impact but not a different color dirt puff. That is just not right.

Choctaw111
12-17-2005, 07:19 PM
And while we're at it could we possibly have some smoke puffs when bullets strike buildings and other objects?

Feathered_IV
12-17-2005, 11:56 PM
And 3d cows as static objects http://forums.ubi.com/images/smilies/25.gif

chris455
12-18-2005, 01:30 AM
Can we assign waypoints to the cows and have them graze at "target" waypoints?

Hetzer_II
12-18-2005, 03:22 AM
Another 0.50 Whinethread??

Undermoddeled Spikes ;-) Rofl....
I dont want cows... i want horses!

Feathered_IV
12-18-2005, 05:16 AM
I dont want cows... i want horses!


Nooooooooh!


http://www.oclc.org/news/publications/newsletters/oclc/2004/264/Cow.jpg



http://www.mootools.com/plugins/images/image_vache_100.jpg

Feathered_IV
12-18-2005, 05:18 AM
*ahem*

Sorry. Back to the .50 cals



http://images.google.com.au/images?q=tbn:L3xxrPp4G8-8ZM:www.cg.tuwien.ac.at/studentwork/CESCG/CESCG-2005/papers/ETH-Steinemann-Denis/cow_explosive.JPG

KG26_Alpha
12-18-2005, 07:12 AM
Those udders are over moddled http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

stansdds
12-18-2005, 08:17 AM
This is udderly rediculous. http://forums.ubi.com/images/smilies/88.gif

Choctaw111
12-18-2005, 05:44 PM
The cows would look nice in some fields (Maybe in BoB) but the bullet hit effects need some attention. If not now then for BoB. The greatest feeling about being a fighter pilot isn't about the flying. It is about shooting and blowing stuff to bits!!! Just about anyone can get a pilots license but how many people can get up there and fly around while blasting stuff to kingdom come! I would really like to see some realistic damage from bullets, cannon rounds, and other ordnance. I know that we will probably not get this in FB/PF (it would be nice) but I would love to see all of this in BoB. After all of that is taken care of then the cows would be great (just so long as they are modeled correctly http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif )

FritzGryphon
12-18-2005, 10:09 PM
How tall are they ingame? How tall are they in real life?

Though the splash may look unimpressive ingame, it does seem quite large, compared to buildings and vehicles. At least 4-5 meters, at a guess.

Scen
12-19-2005, 12:10 AM
and while they are at it... How about some tracer ricochets...

Waldo.Pepper
12-19-2005, 01:43 AM
CFS 1 had cows! How long must we suffer cowless!!!!

Box-weasel
12-19-2005, 10:31 PM
http://gvtc.com/~thh/untitled.jpg <span class="ev_code_RED">NEW FLIGHTSIM</span> (http://www.shockwave.com/landing/landingIndex.jsp?id=cyborglivestock&syswarn=accept)

Feathered_IV
12-20-2005, 03:13 AM
Ee by goom Mist'r 'erriot http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif

Slechtvalk
12-20-2005, 03:34 AM
What about ice?
Dropping a bomb in a frozen river should be an awsome sight.

Choctaw111
12-20-2005, 06:51 AM
Originally posted by Scen:
and while they are at it... How about some tracer ricochets...

I have been asking for these for a very long time but have been told that we will get them until BoB. I can't wait to see what they look like. It will make strafing a lot more fun http://forums.ubi.com/images/smilies/784.gif seeing all the destruction and devastation having laid the enemy to waste!!!!

Monty_Thrud
12-20-2005, 07:04 AM
Personally i think the improved water spikes are tremendous http://forums.ubi.com/images/smilies/25.gif...and now people want exploding cows... http://forums.ubi.com/images/smilies/blink.gif

AKA_TAGERT
12-20-2005, 09:08 AM
Originally posted by Feathered_IV:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">I dont want cows... i want horses!


Nooooooooh!


http://www.oclc.org/news/publications/newsletters/oclc/2004/264/Cow.jpg



http://www.mootools.com/plugins/images/image_vache_100.jpg </div></BLOCKQUOTE>Got Tra.. Milk?

LEXX_Luthor
12-20-2005, 09:43 AM
Choctaw, your an infantry guy, get an infantry sim. I always said, Oleg should give up flight sims forever, and make Stalingrad Sim with Dynamic Rubble and night fire lighting on the Rubble. Infantry don't Whine about flight models.

FritzGryphon
12-20-2005, 01:29 PM
The hostility isn't needed. Any graphical detail is just as important as the next. The appearance of water splashes is just as important as that of explosions, or clouds, or rocket trails, or tracers. Farm animals would enrich the game just as much as the little guys running from cars.

But alas, not all can be perfect.

In defence of the farm animals' relevance to a flight sim; they were often used as target practice IRL. Without them, I have to shoot at civilian vehicles instead.

Choctaw111
12-21-2005, 06:07 AM
Originally posted by LEXX_Luthor:
Choctaw, your an infantry guy, get an infantry sim. I always said, Oleg should give up flight sims forever, and make Stalingrad Sim with Dynamic Rubble and night fire lighting on the Rubble. Infantry don't Whine about flight models.

Now there is no need to get upset. I am just pointing out something that I think could be improved upon. If Oleg simply improved things just once and then moved on we would never have what we have now. He improves something and keeps on improving it until it is perfect or close to it. A lot of people in this community have a lot of good ideas and to some extent Oleg takes advantage of all of this knowledge and input. How many things has Oleg tweaked repeatedly in past? My thing is that he made the water splashes look GREAT but that they still need a little tweaking. OLEG IS THE MASTER OF THIS GENRE OF FLIGHT SIMS AND IF HE KEEPS DOING THINGS THE WAY THAT HE HAS BEEN HE WILL BE ON TOP FOR A LONG TIME TO COME!!!!!!!I just to say "Thank you" again to Oleg and team for all of the hard work that they have put into this.

slo123
12-22-2005, 12:05 AM
we all know even if we got cows there would be some gripe about em like the cow doesent splatter properly or the 50 cal doesent disembowl right or etc......



and u all know its true

Choctaw111
12-22-2005, 08:58 AM
Originally posted by slo123:
we all know even if we got cows there would be some gripe about em like the cow doesent splatter properly or the 50 cal doesent disembowl right or etc......



and u all know its true

Maybe to some extent that may be true but lets not be discouraged from adding immersive content under the pretence that some people will complain and whine. We should not write anything off as out of the question when it comes to immersion. Let's face it, there are many games out there that look great but are no fun to play simply because it has no immersion to it. When you can create an environment even if it is not cutting edge graphics the game will be so much fun to play. It takes time and planning to come up with a way to suck players into a game to the point where they are just blown away by the immersion value alone never mind the graphics. Sometimes the little subtleties (like cows and other things) makes the game believable and then it becomes so much fun. It feels like you are an actual part of the environment and therefor part of the game. But then it does not seem so much like just a game anymore does it? Every little thing that can be dreamed up should be added in some part to this sim. The only problem is the time factor that I mentioned earlier. The dev team may want to do a lot of things but just does not have the time to do all of it. This leads us into the world of modding. There are so many dedicated fans out there who would love to give their time for free to make this sim even better. When you add up all of those people out there and the great content that they will come up with you are talking about an even more awesome sim!!!! However there must be some sort of filtering process. Not every mod will be worthy of the Il2 series. Lets face it, Oleg has a very high standards and that is a good thing. I do feel that they should have a person on the dev who ONLY looks over the submitted mods and determines which ones he/she wants Oleg to look at. After this process is completed you compile them together and offer it as part of the next patch. That way everyone has the exact same mods installed and everyone will be playing the exact same sim. Any thoughts and oppinions will be greatly apprectiated. If this thread dies out I will just past this message in a new thread and give everyone a chane to read it if no one comes back to this thread again.

LEXX_Luthor
12-22-2005, 05:38 PM
Wow, I wish I could post as beautiful as this...

Choctaw::
The dev team may want to do a lot of things but just does not have the time to do all of it. This leads us into the world of modding. There are so many dedicated fans out there who would love to give their time for free to make this sim even better. When you add up all of those people out there and the great content that they will come up with you are talking about an even more awesome sim!!!! However there must be some sort of filtering process. Not every mod will be worthy of the Il2 series. Lets face it, Oleg has a very high standards and that is a good thing. I do feel that they should have a person on the dev who ONLY looks over the submitted mods and determines which ones he/she wants Oleg to look at. After this process is completed you compile them together and offer it as part of the next patch. That way everyone has the exact same mods installed and everyone will be playing the exact same sim.
There is much to mod beyond airplanes and cockpits. I don't fly FB anymore but now I am trying my hand at modding some stuff for StrikeFighters. I don't have the skill or software to mod planes though.

StrikeFighters, which is infinitely moddable, is the sim to watch over the next few years. For Offline sim, any BoB+ mod will be dandy and should not require approval from Oleg. For Online play, Oleg may (or may not, not sure) need to give approval for any mod and this will hopefully result in two (2) distinct sims...Offline campaign and Online shooter. Maybe he could sell both seperately $$ hehe

womenfly
12-27-2005, 12:23 PM
.... a sneek preview, in the next patch, of one of the new uber-aircraft ...

http://www.neowin.net/forum/uploads/post-20663-1134989989.jpg

DuxCorvan
12-27-2005, 01:52 PM
Originally posted by womenfly:
.... a sneek preview, in the next patch, of one of the new uber-aircraft ...

http://www.neowin.net/forum/uploads/post-20663-1134989989.jpg

Women fly! http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

http://forums.ubi.com/images/smilies/59.gif

BSS_Goat
12-27-2005, 08:30 PM
I hate cows.....

bones64
12-28-2005, 03:38 PM
A certian FS that I have played has sheep running around in the fields? I'm sure ther are plenty of jokes for this one lol! Sad thing is you can't damage'em? I have to admit passing them in APC or Tank or "buzzing" them is kinda funny!

MLudner
12-28-2005, 04:22 PM
Actually, I have seen tracer ricochets. I don't know if it happens on the ground, but it does when firing on armored Il-2 cockpits. I was in a Bf-109E4 pursuing an Il-2 in the predawn hours, he was part of a force that had just raided III/JG77's base at Chaplinka. By this point I had fired off all of my 20mm ammo and I had chased this guy as the Reds were breaking-off to head back to the Crimea. I caught up with him and was hanging below and behind him maybe 40 to 50 meters back trying to hit his oil cooler. One of the coolest things I saw was 7.9mm tracer ricocheting off of the armored cockpit. I eventually wrecked his engine and he went down.

In Jane's WWII Fighters they had deer running around - which you could not hurt .... I know, I experimentally strafed several. Once on an intruder mission in my P-47D my squadron was flying on the deck en route to our objective. As we neared the front lines I saw something in a clearing in the woods on a hill at right about the point where the German lines were. Suspecting it might be one of those d@mned quad 20's I slipped out of formation and lined-up on it, thinking I would attack it to protect my Flight Leader. Then, as I closed, I realized it was a d@mn deer and rolled back to rejoin formation. I always imagined the conversation between myself and and my Flight Leader as going something like this:
"Cannibal, this is Camel: what was it, over?"
Grinning I reply, singing:
"Doe, a deer, a female deer;
Ray,a drop of golden sun."

LStarosta
12-28-2005, 05:00 PM
Nike Zoom Lanangs are great water spikes. They offer superior water drainage, making them ideal for the steeplechase.

Tully__
12-29-2005, 04:23 AM
Originally posted by KG26_Alpha:
Those udders are over moddled http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif
Not for Fresians they're not, they're undermodelled. Also, the angle on the head is too flat. Except when curious or investigating a possible rival (bulls only), cattle carry their heads quite low and pointed more toward the ground.

Feathered_IV
12-29-2005, 04:59 AM
Mmmm, the ideal would be two cow models. One head down and grazing. The other with its head raised and looking at you with a sort of "Where's the patch?" expression on its face.

http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

WTE_Ibis
12-29-2005, 05:13 AM
If you look closely at the Russian cows you will notice they have more patches than our cows, why is that???
We need more patches for our bovines, it just aint fair. And what's more they're hornier and that aint right either. http://forums.ubi.com/images/smilies/51.gif

.

telsono
12-29-2005, 09:50 AM
Water buffaloes pulling carts should be added as a transport vehicle. The were used alot by Japanese troops to carry supplies in Burma and other parts of the Pacific theater.
Yes, if they died they were added to the pot for dinner.
Dairy cattle would only add to the immersion, but water bufflaoes were considered valid targets.