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View Full Version : How do you get the spiffy new water with sm3?



AceofSpades7262
10-20-2004, 02:10 PM
Ive got a 6800gt and the official drivers off the nvidia site with perfect water enabled, but I dont get the new water. Is there a way to enable it or something?

diabloblanco1
10-20-2004, 02:16 PM
http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=26310365&m=6481044232

AceofSpades7262
10-20-2004, 02:34 PM
I did that and its not working, I get waves but they are small and flat. Do I need special drivers? Can anyone specify.

AceofSpades7262
10-20-2004, 03:08 PM
bump

Weather_Man
10-20-2004, 03:28 PM
I read a post that said water=3 enables the sm3.0. See if that works.

DayGlow
10-20-2004, 03:28 PM
water should be set to '3' for ps3.0 cards.

luke97
10-20-2004, 03:28 PM
Are you using 61.xx drivers? They dont work with SM3.
Use 65.73. They are the best for water=3 IMHO.
Remember to put "perfect Mode" inside the game, and edit conf.ini adding water=3

Alec_George
10-20-2004, 04:40 PM
I've read somewhere Perfect mode doesnt work on 1024x768?

There is no 65.73 Detonator???

AceofSpades7262
10-20-2004, 04:41 PM
Thanks alot lad that worked great, but im still not getting those really big waves. Are they in the game, can someone confirm?

Nubarus
10-20-2004, 04:44 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AceofSpades7262:
Thanks alot lad that worked great, but im still not getting those really big waves. Are they in the game, can someone confirm? <HR></BLOCKQUOTE>

It depends on the weather, set it to storm and the waves get bigger.

codeseven7
10-20-2004, 04:52 PM
So the only card currently made that will allow the SM3 water are the Nvidia cards and not any of the ATI cards? If so, is this something that maybe enabled by a future ATI driver? Hope so, cause I told a friend to get the X800 instead of the 6800 for her new system, ****!

Aeronautico
10-20-2004, 05:48 PM
With clear weather there are no white cups I believe?
Try as Nubarus says.

ContrailKing
10-20-2004, 06:33 PM
It's a shame that half of the game's audience, ATI owners, don't get the prettiest feature of the game...

AceofSpades7262
10-20-2004, 07:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Nubarus:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AceofSpades7262:
Thanks alot lad that worked great, but im still not getting those really big waves. Are they in the game, can someone confirm? <HR></BLOCKQUOTE>

It depends on the weather, set it to storm and the waves get bigger. <HR></BLOCKQUOTE>

Yeah I did and they definately got bigger. But not nearly as big as in some of the screenshots that you can see on this website when the planes take off.

Arsnuetz
10-20-2004, 07:07 PM
i am having trouble enableing perfect mode at all

i have been running a gforce 3, and there was no perfect option, and now i have upgraded to a 6800 and i still get no perfect mode. i have uninstalled the games and have tried all of the recomended drivers

Fennec_P
10-20-2004, 07:17 PM
Check in il2setup to make sure stencil buffer is on.

Arsnuetz
10-20-2004, 07:43 PM
it is, when i modify the config file by hand and set forest to 3, and water to 3, and hardware shaders to 1, i get the perfect option for landscape detail but nothing else.

could someone set everything to perfect, and post their config file? or simply email it to nuetzel(at)sbcglobal.net?

HellToupee
10-20-2004, 08:07 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ContrailKing:
It's a shame that half of the game's audience, ATI owners, don't get the prettiest feature of the game... <HR></BLOCKQUOTE>

its a shame next gen ati cards dont support sm3 isnt it, not a fault of the game. Not all nvidia cards get it ither as only 6800 supports sm3.

ContrailKing
10-20-2004, 11:24 PM
Well, you have to understand ATI's point of view. Out of the hundreds of PC games available, only one or two now use SM3.0. So why would they bother wasting resources on this underused feature? Instead they focused on making SM2.0 support as fast as possible, and in this they succeeded.

Tater-SW-
10-20-2004, 11:36 PM
Does the new ps3 "perfect" replace the old perfect, or can ATI players at least run what is "perfect" in AEP?

tater

codeseven7
10-20-2004, 11:56 PM
I'm tempted to tell her to call the shop and switch the card for the 6800. I really wanted her to have a card with ALL the latest bells and whistles, not only to be able to get the most out of the newest games like PF but also for future releases that will now be utilizing features like SM3. Does anybody know which of the 6800 cards let you enable SM3?

DayGlow
10-21-2004, 12:36 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ContrailKing:
Well, you have to understand ATI's point of view. Out of the hundreds of PC games available, only one or two now use SM3.0. So why would they bother wasting resources on this underused feature? Instead they focused on making SM2.0 support as fast as possible, and in this they succeeded. <HR></BLOCKQUOTE>

Well when they started supporting SM2.0 with the 9700, there were no games that used it http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Barred
10-21-2004, 04:50 AM
The x800 series of cards cannot run PS3, it is a hardware solution so it cannot be implemented via a driver.

It might be possible to do it via software emulation but it would be so slow as to be unusable. As the differences between the ATI and Nvidia are really small (1 or 2 frames in game X is no real big deal) the fact the the 6800 can handle PS3 was what swung the decision for me (had a 9800 GT befor).

FI-finbar1
10-21-2004, 05:09 AM
Dumb question but what is PS3?

Barred
10-21-2004, 05:30 AM
Particle Shader 3

FI-finbar1
10-21-2004, 06:28 AM
Cheers m8 for a minute thought it was Play Staion 3.

Barred
10-21-2004, 06:35 AM
LOL NP http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RocketDog
10-21-2004, 07:18 AM
No, it's Pixel Shader 3.0

Regards,

RocketDog.

RocketDog
10-21-2004, 07:20 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Barred:
It might be possible to do it via software emulation but it would be so slow as to be unusable. As the differences between the ATI and Nvidia are really small (1 or 2 frames in game X is no real big deal) the fact the the 6800 can handle PS3 was what swung the decision for me (had a 9800 GT befor). <HR></BLOCKQUOTE>

What differences in frame rates do you get between PS 3.0 water (water = 3 in config file) as opposed to water = 2 (which is what the X800's can handle, IIRC).

Regards,

RocketDog.

DarthBane_
10-21-2004, 08:15 AM
I have 6800ultra and game is unplayable with water = 3. What is the point of implementing something that works jerky and i mean JERKY in 1024x768. What, to show some screenshots to others and fell good about having ps3.0? The only way to use perfect settings is to force ps1.0 in conf.ini, than water can be set to 3 and game looks ok. I have gig of ram, and 66.81 whql driver. Game is ok, but all this fuss about water is funy, water=3 is UNPLAYABLE. Maybe developers intended it for 6800sli model?

DarthBane_
10-21-2004, 08:26 AM
One more thing, the water is too gray, washed out, thats not the way ocean looks like at 12:00, not even digital vibrance can make it look like real ocean, color is weak, something like bad print. Bad saturation.

musickna
10-21-2004, 08:54 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DarthBane_:
I have 6800ultra and game is unplayable with water = 3. What is the point of implementing something that works jerky and i mean JERKY in 1024x768. <HR></BLOCKQUOTE>

Best to remember that when Perfect settings were first introduced, almost everyone's experience was just as you describe for the new water today.

Driver, game code, and hardware improvements have made Perfect a game option without penalty these days - the same will happen with the new effects.

Better to push the envelope in my opinion rather than hold back.

Barred
10-21-2004, 08:59 AM
Rocketdog you are correct it is pixel shader I do not know why I put down particle shader http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I ran the Master Landing track with PS2&3, in PS3 I was getting between 25-42 fps
PS2 I was getting between 36-74 fps

To me the water was not so watery (for want of a better word) in PS2. Stills do not really do it justice when you see the PS3 water moving.

http://img.photobucket.com/albums/v470/Barred/water-ps2.jpg
with PS2

http://img.photobucket.com/albums/v470/Barred/water-ps3.jpg
http://img.photobucket.com/albums/v470/Barred/water2-ps3.jpg
with PS3
Darth I am running 66.81 WHQL

Sorry for the mad editing guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

ASM 1
10-21-2004, 09:03 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RocketDog:
What differences in frame rates do you get between PS 3.0 water (water = 3 in config file) as opposed to water = 2 (which is what the X800's can handle, IIRC).

Regards,

RocketDog. <HR></BLOCKQUOTE>

Yeah http://forums.ubi.com/images/smilies/351.gif what are frames like, I wanna know this as well for when I start replacing all the fuxed bits in my PC in about a fortnight or so...... Had a 9800 pro. Will be upgrading to either an X800 or 6800 of some sort.....

DarthBane_
10-21-2004, 09:32 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by musickna:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DarthBane_:
I have 6800ultra and game is unplayable with water = 3. What is the point of implementing something that works jerky and i mean JERKY in 1024x768. <HR></BLOCKQUOTE>

Best to remember that when Perfect settings were first introduced, almost everyone's experience was just as you describe for the new water today.

Driver, game code, and hardware improvements have made Perfect a game option without penalty these days - the same will happen with the new effects.

Better to push the envelope in my opinion rather than hold back. <HR></BLOCKQUOTE>

I do agree but i said this for people who think about 6800u or x800 upgrade. In Il2 series ps3.0(6800) is good for screenshots, you cannot play comfortably, i wasnt talking about cards that dont exist, but about sad fact that with current market offer you cannot use 3.0 for pleasure in il2 fb aep pf. In my opinion that gives NO bonus to nvidia in front of x800 concerning il2 series. Exept for screenshots if anybody cares. I dont.

Barred
10-21-2004, 09:42 AM
I have been tweaking the ini and just testing the tracks with every maxed I never went below 25fps in PS3 at 1024x768

Even though this seems low the IL2 series has never (to me) seem as low as the frame rates are. Wether I turn it off when I start flying in ernest is another matter.

ASM 1
10-21-2004, 09:46 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DarthBane_:
I do agree but i said this for people who think about 6800u or x800 upgrade. In Il2 series ps3.0(6800) is good for screenshots, you cannot play comfortably, i wasnt talking about cards that dont exist, but about sad fact that with current market offer you cannot use 3.0 for pleasure in il2 fb aep pf. In my opinion that gives NO bonus to nvidia in front of x800 concerning il2 series. Exept for screenshots if anybody cares. I dont. <HR></BLOCKQUOTE>

Would be nice if it worked reasonably but if not then no big deal. I assume that PS 3.0 performance issues could be improved upon in future driver releases... or am I spoiled having ATI drivers released every month or so?

I am having to rebuild my PC and am thinking of either an X800XT PE or whatever the high end 6800 is http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (had a 9800 pro before it died when my PSU went) I'm not an ATI fanboy either (fairly open minded) but driver support is definately something I would consider when making the decision.....

JG27_Arklight
10-21-2004, 01:28 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Barred:
The x800 series of cards cannot run PS3, it is a hardware solution so it cannot be implemented via a driver.

It might be possible to do it via software emulation but it would be so slow as to be unusable. As the differences between the ATI and Nvidia are really small (1 or 2 frames in game X is no real big deal) the fact the the 6800 can handle PS3 was what swung the decision for me (had a 9800 GT befor). <HR></BLOCKQUOTE>


Ditto.

I think you meant 9800XT though, right? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

JG27_Arklight
10-21-2004, 01:58 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ASM 1:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RocketDog:
What differences in frame rates do you get between PS 3.0 water (water = 3 in config file) as opposed to water = 2 (which is what the X800's can handle, IIRC).

Regards,

RocketDog. <HR></BLOCKQUOTE>

Yeah http://forums.ubi.com/images/smilies/351.gif what are frames like, I wanna know this as well for when I start replacing all the fuxed bits in my PC in about a fortnight or so...... Had a 9800 pro. Will be upgrading to either an X800 or 6800 of some sort..... <HR></BLOCKQUOTE>


Get a 6800GT NOT a standard 6800 and NOT one of those OC's GTs.

I OC'd my GT to OC specs and got 3 FPS. Hardly worth the extras money. Besides that, MANY of the GTs OC to OC (BFG OC for instance) VERY VERY easily.

Seirrah
10-26-2004, 05:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Alec_George:
I've read somewhere Perfect mode doesnt work on 1024x768?
<HR></BLOCKQUOTE>

This is true isn't it ?

Alexi_Alx_Anova
10-26-2004, 06:03 AM
Seirrah, no this is not true.

Despite Perfect only working in OpenGL mode, to get SM3.0 to work you need to have DX9.0c installed on your system. If you have XP SP2, then you have it already. If you don't have SP2 and don't want to put it on, you can get a stand-alone install of DX9.0c on the M$ web site. Then again, PF has DX9.0c and probably asks you to install it if it isn't already.

water=3 looks great but FPS are poor. water=2 is bad enoough. Yes, it is ahead of the hardware and probably intentionally, but this time I think you'll have to wait 6 to 12 months before it is handled well. Just like effects=2 which is for unreleased Intel CPUs! A little too cutting edge for my liking.

Alexi

Barred
10-26-2004, 08:18 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by JG27_Arklight:

Ditto.

I think you meant 9800XT though, right? http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif <HR></BLOCKQUOTE>

No Arclight the x800 series will not run PS3.
The x900 (or what ever it is called) probably will though.

skydiverjeff
10-26-2004, 11:13 PM
Ok..tried the water=3 thing and get about 1 frame every 3 secs.

Open GL
1600x1200 32bit
Stencil Buffer ON
Perfect selected

6800 Ultra
XP3200
1 GB Corsair 3200 LL
5800 3dMark05 score

When select perfect water looks nice and if I look at the config file it says water=1 ( before I changed it to 3. With Perfect selected water=1, with excellent water=1


WTF?????????????