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View Full Version : Visual contacts in DARK, Unrealistic?



Bogoliubon
08-08-2005, 11:46 PM
It was my first patrol in pitch dark moonless night, my WO kept reporting visual contact of a merchant vessel more than 5000 m away !!! (I couldn't see a thing myself with UZO or binocular) You simply can't get more unrealistic than that, is this a bug, or am I missing something?

Thanks a lot for the answer!

PS. I was playing at 83% realism, with only 'No external view', 'No noise meter' and 'No Weapon Officer assistance' unchecked.

Tomus
08-09-2005, 02:42 AM
It might well represent realism, if its a clear night then imagine a door was opened on the ship, sparks from the funnel. Whatever, perhaps he just extremely good and has well adjusted night vision. In bad weather they can't see as far.

I wouldn't stress it tbh. Most games can't model how accurate human sight is and most draw distances are highly unrealistic anyway.

paulhager
08-09-2005, 09:40 AM
Originally posted by Bogoliubon:
It was my first patrol in pitch dark moonless night, my WO kept reporting visual contact of a merchant vessel more than 5000 m away !!! (I couldn't see a thing myself with UZO or binocular) You simply can't get more unrealistic than that, is this a bug, or am I missing something?

Thanks a lot for the answer!

PS. I was playing at 83% realism, with only 'No external view', 'No noise meter' and 'No Weapon Officer assistance' unchecked.

The Japanese excelled at night fighting and, it will be recalled, disdained radar. During the naval battles of Guadalcanal - particularly early on - U.S. forces typically discovered the Japanese only when hit by Long Lance torpedoes. The Japanese were strickly relying on their eyeballs - and good optics, of course. I daresay that the Germans, who were noted for having superior optics technology, would have been able to do at least as well as the Japanese.

Dominicrigg
08-09-2005, 10:18 AM
Been a long discussion on this previously. The darkness settings on the game are all wrong. You need to turn up the brightness on your monitor. In real life at sea you can see for km in the dark (go out to the countryside and have a look as an example) There are no man mades lights to mess with your vision and the moon will light up ships out to a long distance.

In real life its not "pitch black" as the natural settings of the game put it.

Experiment and you will eventually get it right. Whenever the crew spots a ship, with a bit of squinting and searching through binocs you too should be able to atleast see the smoke rising.

Ships were spotted by Uboats at night as far as 3 or 4 km away (3000-4000 metres).

Mess with your brightness and you will have a whole different game http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Dont know how usefull it is posting these screenshots since they might look different on your monitor but this is how i have it set. Notice you can see the wake of the uboat quite brightly and the crews faces even in the rainstorm.

http://img39.imageshack.us/img39/6381/c21rq.jpg

http://img134.imageshack.us/img134/3623/lights4tw.jpg

Here is a shot of a destroyer through the scope on a moonlit night

http://img205.imageshack.us/my.php?image=maddominico2ya.jpg


Hope that helps!

Bogoliubon
08-09-2005, 03:28 PM
Dominicrigg, thanks for the answer,I did get it right by messing around with the monitor's gamma settings. it's good to know that my intallation is not bugged..

DiveDevil
08-09-2005, 06:24 PM
Hey Dominicrigg what version of SHIII do you have? I was looking at your destroyer pic from this thread and noticed the ZEISS IKON logo in the lower right corner. I have the US DVD and I don't think I've ever seen that. Also are you useing a moon mod? The moon reflection looks really sweet.

Dominicrigg
08-10-2005, 03:57 AM
No mods at all, i get stressed out because although they seem to have loads of cool things about them, they also have things i dont want "packaged" in.

Its all the european version patched up to date.

I think the reason you can see the zeiss label is because i switched off all the icons for the screenshot. I forget what key it is to switch of icons but i always do it before screenies.

Someone here will probably be able to remind us if you dont know.

BlitzPig_Rivet
08-10-2005, 09:23 AM
Full screen toggle is Numpad Delete

Dominicrigg
08-10-2005, 09:58 AM
Thanks piglet!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif hope you are keeping well.

MidnightFlier
08-10-2005, 10:29 AM
What I DO think is unrealistic is this;

You get a sound/radio contact. Then you can slowly scan with the periscope/UZO around that bearing and spam the lock button until you acquire the target. AND you can even have your WO ID the target and plot a solution!! (you have to do this quickly though, because you can only remain locked on the target for 2-3 seconds) This was in 15 mps winds, heavy fog, heavy precip, in the dead of night. It works even if the target is 25+ km from you.

That's at 94% realism with only the WO enabled.

BlitzPig_Rivet
08-10-2005, 02:44 PM
Yeah, I'm fine thanks Dom. I've looked in on your board a few times but just not posted much - anywhere for that matter.

I'm still prowling the Atlantic but I haven't hit the 100k patrol yet. I'm not too bothered about that though, as the Allies seem pretty annoyed with me as it is http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Same boat, same crew, patrol 20, Feb '42