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View Full Version : Talking



RuskiRUSKI
10-01-2006, 09:29 AM
Will you be able to talk to people in the crowd? As being able to find out the location of your target or something similar. Think Oblivion.

Fates.Dark.Hand
10-01-2006, 09:32 AM
I hope so, it sounds cool!

ATFA666
10-01-2006, 09:36 AM
I really hope so. Good idea.

DarkCrawler90
10-01-2006, 09:37 AM
Ubisoft has stated that if you run away from guards, you can sit down on bench and talk to people, pretending that you have been there all the time and not be the assassin. You can also get clues of your target, I suppose you do at least part of this by talking...

RuskiRUSKI
10-01-2006, 09:39 AM
The thing is it would massively increase the size of the game. It would be amazingly cool,but i would only want it to be in the game if it was done, well because if it is not i could ruin the whole game.

RuskiRUSKI
10-03-2006, 01:24 PM
Another idea just came to my head. i was thinking wouldn't it be cool if you could like talk to other members of the crowd n sort of threaten or bribe them into distracting the gaurds in some way. Possibility????

s0ulja8
10-03-2006, 01:28 PM
"Another idea just came to my head. i was thinking wouldn't it be cool if you could like talk to other members of the crowd n sort of threaten or bribe them into distracting the gaurds in some way. Possibility????"

That would take away the whole fun of the game! The rush of knowing your being chased by the guards as they are able to kill you in one hit.

RuskiRUSKI
10-03-2006, 01:38 PM
ya but maybe u cld bribe the guy into attcking the gaurds then u cld have a massive free for all in the courtyard where you have just had 2 skillfully dart through it all to take out the target. Organised mayhem. woooooo

simulacra
10-03-2006, 06:46 PM
Originally posted by DarkCrawler90:
Ubisoft has stated that if you run away from guards, you can sit down on bench and talk to people, pretending that you have been there all the time and not be the assassin. You can also get clues of your target, I suppose you do at least part of this by talking...

My guess is that the talking is an inaudible animation, and not be some actual conversation.

And you prolly get the clues by listening to what other ppl say and not be able to interject anything yourself...

tress-jr
10-03-2006, 07:06 PM
that would be pretty cool but how would we actualy (talk) to them just press a button cause that would not really make it incredible

spyda_444
10-10-2006, 01:22 PM
maybe...well actually it most probally is not but hey i'll say it................it would be good to have a headset and what ever you say through it comes up in the game ( in reason! )
for exaple you could say MOVE!! and they would react differently ..... bad example but you get the jist

tress-jr
10-10-2006, 01:28 PM
Originally posted by spyda_444:
maybe...well actually it most probally is not but hey i'll say it................it would be good to have a headset and what ever you say through it comes up in the game ( in reason! )
for exaple you could say MOVE!! and they would react differently ..... bad example but you get the jist

http://forums.ubi.com/images/smilies/agreepost.gif..yea i like that and its hardly possible to do these day

XBfreak_101
10-10-2006, 01:30 PM
Originally posted by tress-jr:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by spyda_444:
maybe...well actually it most probally is not but hey i'll say it................it would be good to have a headset and what ever you say through it comes up in the game ( in reason! )
for exaple you could say MOVE!! and they would react differently ..... bad example but you get the jist

http://forums.ubi.com/images/smilies/agreepost.gif..yea i like that and its hardly possible to do these day </div></BLOCKQUOTE>

Well back in the nintendo days, they had this pokemon game where you had Pikatchu as a pet and could give orders to him. Although the system sucked horribly. If Ubisoft implemented this, it would be very hard to accomplish.

tress-jr
10-10-2006, 01:34 PM
http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
you think so..??

technology as advance....way mroe then nintendo 64

XBfreak_101
10-10-2006, 01:37 PM
Originally posted by tress-jr:
http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
you think so..??

technology as advance....way mroe then nintendo 64

I realzie that but, still. It's very complicated for a computer program to understand what you're trying to say since everyone speaks differently. You have to constantly yell something to activate the command, like navigators in cars.

tress-jr
10-10-2006, 01:45 PM
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.lol your probly right

but maybe they can figure something out

XBfreak_101
10-10-2006, 02:06 PM
Originally posted by tress-jr:
http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.lol your probly right

but maybe they can figure something out

I hope so...

PoPFan05
10-10-2006, 08:00 PM
I think the dialogue in this game, (if there is any, that is), will be essential to this game because it will help carry out the storyline of "Assassin's Creed."

tress-jr
10-10-2006, 08:12 PM
http://forums.ubi.com/images/smilies/agreepost.gif

true that http://forums.ubi.com/images/smilies/25.gif