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View Full Version : I-16 Oil problem in FB?



XyZspineZyX
03-14-2003, 05:24 AM
If you make a high speed dive in an I-16 and pull up, your engine runs as if it has leaked out its oil giving you roughly 2 minutes to land or bail out.

Is this a bug or an accurate damage modeling of a radial engine with it's oil being splashed about?

XyZspineZyX
03-14-2003, 05:24 AM
If you make a high speed dive in an I-16 and pull up, your engine runs as if it has leaked out its oil giving you roughly 2 minutes to land or bail out.

Is this a bug or an accurate damage modeling of a radial engine with it's oil being splashed about?

XyZspineZyX
03-14-2003, 06:43 AM
That may be either over rev busting the engine, or maybe negative G has caused the motor to stop.

XyZspineZyX
03-15-2003, 07:22 PM
Please, is there any way to restart a failed I-16 engine in air? Somebody must know.

Besides I'm playing the campaign (for now) with CEM off and pretty much all other realism settings on.

I'm aware of flying to avoid negative G's but is there something else I should be looking out for?

S!

"You can ***** your finger..."

Flying online as "Charvel"

XyZspineZyX
03-16-2003, 01:47 AM
Currently there dosen't seem to be a way to restart it. Hopefully in patch?

Historically it was simple to restart the motor, and pilots had to do this regularly.

In the book "Swastica in the Gunsight" by Igor Kaberov, he describes that the I-16 engine would frequently stop during takeoff and had to be restarted as many as 3 or 4 times, both on the takeoff roll, and in the air.

XyZspineZyX
03-16-2003, 02:05 PM
I've had the same problem on the I-16 and also on another A/C but I don't remember which. My sysmptoms didn't act anything like oil loss (I had oil pressure and the gage is accurate, right?) or the engine chewing itself up. One time I was just cruising to Bolehov in the second mission and it died, acting like full starvation. I put mixture to full rich, switched magnetos, tried restarts all to no avail. I understand that this can happen sometimes, but is this designed in the campaign, is it random, or a bug? I agree that in 90% of instances you should be able to restart.

XyZspineZyX
07-05-2003, 08:03 AM
I had to solve the same problem (getting almost mad about such a "unproffesional" behaviour of my Ishak in Barbarossa campaign) and now I`ve got it - you have to descrease the proppeler pitch (60%) and dive softly hearing your RPMs getting better and better and finally your engine will run properly.... or not. You have two tries at all, depending of your altitude. In 75% of all cases I managed to run my angine again, but I really don`t know how big would my chances in real be, but the fact is, that it had to be very difficult to fly against the enemy with such an engine...

For game developers - it would be fair to describe this problem in the game manual properly, because for a player like me is it very hopeless situation - flying 30 mins to the battle in a campaign, shooting 3 109`s, fighting with the next one, trying to avoid any losses of my mates and then bailing out without getting any hit. You can bet I don`t like to fly one and half hour without progressing the campaign... Ant.

XyZspineZyX
07-05-2003, 04:48 PM
hmm, maybe prop pitch was it. Some time ago when this issue was first mentioned I tried in QMB to restart the engine, using all kinds of tecniques like toggling magnetos and fuel mixture and everything I could think of. Well one time I was able to restart the engine perfectly with full power (usually it will restart but have no power), but could not figure out what I had done right and just gave up, as I never fly those planes anyway. Could be you need to adjust your prop pitch and dive so that the engine RPM is just right in order for it to restart?

XyZspineZyX
07-05-2003, 05:41 PM
ANT. wrote:
- you have to descrease the propeller pitch (60%) and dive
- softly hearing your RPMs getting better and better
- and finally your engine will run properly.... or
- not. You have two tries at all, depending of your
- altitude.

Could you please be more specific? What I mean is, if you're doing that soft dive with the pitch set at 60%, do you have to hit "I" to start the engine, or will it recatch on it's own?




Tim Schuster
8MXS Inspection Section
Kunsan AB, Korea

-Defend the Dock!
-Accept Follow-on Shifts!
-Take the Fight Upstairs!


Message Edited on 07/05/0304:41PM by Aardvark892

XyZspineZyX
07-05-2003, 11:15 PM
Sorry, I really can`t be more specific. I just wanted to ask what do I have to do exactly to solve this problem, but I tried to search this forum for this theme first and I found this topic.

Sometimes helps what I wrote above, but there seemes not to be any easy universal way to run the engine again. I`m a little bit angry on the game developers, because there were no description of this behaviour in the manual or anywhere, what makes the flying a nightmare. I just had to run my Ishak-campaign again with Complex engine managment disabled (yes, this will solve the problem quickly...), but now I can`t work with radiators and superchargers etc.

My experiences from the QMB were like this:

1. Simple too agressive maneuver with elevator controls in horizontal flying makes those funny engine caugh, lose a lot of RPMs and as consequence comes huge loss of velocity (up to 20 kph). The only way I found was to spin my I-16 on the back and dive backwards a little to keep flying horizontal, which was uncomfortable and risky..)

2. I don`t know why, but the engine seems to be able to keep running in high G-maneuvers sometimes, but somtimes a little G is enough to stop it. This means that during fight you have to risk in every horizontal maneuver against enemy, which is not good.

3. AI never gets this problem. Maybe is the engine modelled correctly and this nice phenomen was usual for any real Ishak pilot, but then the AI should get it too, shouldn`t it?

4. When it happens, just don`t lose too much RPMs, better start to dive very sofly (75 degrees) to keep it as high as possible, then try to set the prop pitch to 60% and hear what happens. Dive more and more softly to hear the magic sound of your running engine again.

5. Sometimes this won`t help anyway...

6. I never managed to run my engine again when my plane get some hits.

7. Better turn off Complex engine managment when flying Ishak or you`ll get old too soon..... like me.

XyZspineZyX
07-06-2003, 03:57 PM
loads of positive G's wont kill the engine

a little NEGATIVE G's will kill it

If you want to do a nose down - don't push the stick - roll inverted and pull it, then roll back.

You can fly that little plane and do vertical manuevers - u just need to develop the feel for it.

If you by accident pull neg. G's and engine starts coughing, pull stick immediately - sooner the better.

Once engine is stopped there is no way of restarting it - however it's deathstruggle can be quite long sometimes. As long as it is not entirely dead you can still get it back and running.

XyZspineZyX
07-07-2003, 03:17 PM
Ah why complain about the oil? The I-16 can already take 4 hits from a 37mm.

XyZspineZyX
07-07-2003, 03:25 PM
I hate when it happens but I came across a way to restart the engine it cuts out on you. Simply put your plane on autopilot, if you do it soon enough the plane will come back but I have had times when it doesn't work. Play with that a little and see what happens to your success rate.

Cheers

XyZspineZyX
07-07-2003, 03:31 PM
Wait for the patch. They sure will do something about it. It would be natural to have some RPM while the prop is windmilling at a low pitch (- highest RPM, 100% in FB). That RPM would sure be enough to fire up the engine in-flight, if you had some speed.


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