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View Full Version : War Clouds goes full real.



Gustav_flyer
10-15-2005, 07:21 AM
Hey all, I fly WC as JG27_Gustav and I am glad to see there full real server is up and running. The usual WC crew for both blue and red were up last night and it was a challenge but awesome. I for one am going to have to work on my navigation, but the full real settings can't be beat. I have played full real on other servers and have always enjoyed it, and now I am thrilled that WC is going in that direction. You have to really keep your eye on the enemy because now with no icons, it is more easy to lose them in a chase, but at the same time it can be easier for you to escape ae well. I am looking forward to playing here even more, and I want to say to all WC pilots, check yer six!!!! Over and out....................... http://forums.ubi.com/images/smilies/25.gif

WWSensei
10-15-2005, 07:37 AM
Soon as we wrap up in COT III Gustav, I'll be back to clear your six in the Mothership... ;-)

Tvrdi
10-15-2005, 08:11 AM
no icons? finally http://forums.ubi.com/images/smilies/11.gif

Feathered_IV
10-15-2005, 08:23 AM
Wow, this is great news. See you all there!

FatBoyHK
10-15-2005, 08:44 AM
to clarify, "War Clouds Western Front" server stays with its original settings. What is new, is that there is a new server called "War Clouds FISC", which is full real.

VW-IceFire
10-15-2005, 12:23 PM
Ahh good...I can handle the WarClouds_WF but this new one will probably kill me.

Dr2GunzOD
10-15-2005, 12:48 PM
Sounds good.

S

hobnail
10-15-2005, 02:05 PM
FISC is good

Tachyon1000
10-15-2005, 02:19 PM
I actually am not that jazzed about it. Flying with these settings requires alot more coordinated flying and coordinated comms. There is a serious lack of that on most dogfight servers.

One really needs flight designations (which means people flying in actual wings and with actual wingmen) and specific flight tasks (CAP, GATTACK, etc) so that people aren't spending all their time figuring out if that dot down there or up there or over there is a bandit or a friendly.

I am all for server variety, but I think people will be frustrated by the settings if used to the standard WarClouds settings as this FISC environment requires a different mindset and flying style.

msalama
10-15-2005, 02:40 PM
Just tried my clammy hand on them full-real thingies there w/ an A-20G just to see what this onwhine jazz is all about. Yep, got me a**e served to me well & good a coupla times by a geezer named Viper http://forums.ubi.com/images/smilies/88.gif

But hey, that's what U get 1st time online & w/ a light bomber / heavy attack AC too...

Gotta do more of that I'm sure, looks like enormous fun when U get to know yer ropes http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But hey, any tips on handling the A-20, BTW? A beautiful bird but alas, totally unknown to me...

Serpentmaster09
10-15-2005, 02:42 PM
Its good that there are more full real servers comming on line, but it is going to take more than just turning off Icons and throwing together limited planesets to attract the pilots of this niche. Warbirds of Prey figured this out some time ago and they just continue to refine and set the standard in this niche and now they have a strong following. There is no doubt that the Warbirds of Prey servers Spits vs 109s and Zekes vs Wildcats are the leaders in this niche. Warclouds_WF is the king of the icon servers on HL for a reason. Other servers tried to copy Warclouds_WF but did a half @ss job in thier attempt to imitate and fell by the wayside. No one likes a poor imitation. I was on the WC_FISC server earlier this morning and there is no character or atmosphere to the server. More attention to detail and history is what is needed. Thats what the pilots of this niche come to expect. To me, Warclouds_Fisc felt just like Warclouds_WF except that there were no Icons and the planeset is limited. Even though Warclouds_WF isn't exactly my cup of tea at least it has its own personality.

Xiolablu3
10-15-2005, 04:18 PM
Serpent - I know exactly what you mean. We dont want lots of servers with the same settings. Each server has its own crowd and caters for a different group. I like UKD1 cos of its action orientated settings.(And the pilots of course http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif)


I guess this means the pilots with more money will be at an advantage on Warclouds from now on then...

TrackIR rudder pedals etc would help a LOT when there are no icons...

Great server, although I dont fly there much.

HeinzBar
10-15-2005, 10:48 PM
Originally posted by FatBoyHK:
to clarify, "War Clouds Western Front" server stays with its original settings. What is new, is that there is a new server called "War Clouds FISC", which is full real.

S!,
Fatboy is correct. WC_WF isn't going anywhere and will remain w/ the settings that folks have come to love. WC_FISC was created for those pilots that were asking for more challenging settings that have grown accustomed to Warcloud's style of map making.

Currently, WC_FISC has only a small rotation of maps with a couple of fillers. However, the rest of the maps in FISC are historically maps based on actually operations. This means there will be extremely limited planesets as defined by the particular operation. While WC can't completely copy the operation due to PF's limitations (object lag, specific maps, etc.), the admins are willing to work w/ the FR community to provide historical operations to the best of our ability. There is always a fine line between historical and fun. For the sake of game play, historical aspects may have to take a back seat in order to make a particular mission work. The admins are always open to suggestions as they have been in the past. Please keep in mind that WC_FISC is a project in the works and needs the community's support to succeed. Feel free to post suggestions pro and con at Warclouds website, http://www.war-clouds.com

Sincerely,
HB

GAU-8
10-16-2005, 12:01 AM
bi*chin!

FatBoyHK
10-16-2005, 03:11 AM
Originally posted by Tachyon1000:
I actually am not that jazzed about it. Flying with these settings requires alot more coordinated flying and coordinated comms. There is a serious lack of that on most dogfight servers.

One really needs flight designations (which means people flying in actual wings and with actual wingmen) and specific flight tasks (CAP, GATTACK, etc) so that people aren't spending all their time figuring out if that dot down there or up there or over there is a bandit or a friendly.

I am all for server variety, but I think people will be frustrated by the settings if used to the standard WarClouds settings as this FISC environment requires a different mindset and flying style.

exactly. I am not against FISC, but I won't be enjoying it much unless I got what Tachyon1000 suggests: coordination, and mission-orineted flying.

If we have 40 players all on comms and all serious in this business (I mean, no CS kiddies please), FISC will be a major blast for me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif But it is rare..... But indeed, it is not FISC's problem.

FatBoyHK
10-16-2005, 03:14 AM
Originally posted by Serpentmaster09:
Its good that there are more full real servers comming on line, but it is going to take more than just turning off Icons and throwing together limited planesets to attract the pilots of this niche. Warbirds of Prey figured this out some time ago and they just continue to refine and set the standard in this niche and now they have a strong following. There is no doubt that the Warbirds of Prey servers Spits vs 109s and Zekes vs Wildcats are the leaders in this niche. Warclouds_WF is the king of the icon servers on HL for a reason. Other servers tried to copy Warclouds_WF but did a half @ss job in thier attempt to imitate and fell by the wayside. No one likes a poor imitation. I was on the WC_FISC server earlier this morning and there is no character or atmosphere to the server. More attention to detail and history is what is needed. Thats what the pilots of this niche come to expect. To me, Warclouds_Fisc felt just like Warclouds_WF except that there were no Icons and the planeset is limited. Even though Warclouds_WF isn't exactly my cup of tea at least it has its own personality.

give it some time mate. It is still in the testing phase. Come back a month laster and it will be a different story. Given the quality of admin WC have, you don't have to worry.

RAF23-Chainsaw
10-16-2005, 03:16 AM
I and No23 RAF squadron will fly on it when we fly HL I can say, we only fly full switch servers and there arent to many of them, so we will visit the server!

but we do use our own comms ofcourse so we will be a small taskforce flyingaround crying havoc on our targets http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

/RAF23-Chainsaw

Tvrdi
10-16-2005, 03:33 AM
and most of the guys still flyin in the old sissy server...

Hetzer_II
10-16-2005, 05:35 AM
FR is wonderfull but there is a huge problem on the western front as long as Spits are available.. The complete dissaper of one or both wings and sometimes of the whole aircraft makes it very hard to fight against.. you cant simply follow them... and this almost just happens to Spits because of faulty LOD-modelling.. and thats a bing pain for every FR-player and should quieckly be fixed...
I dont fear the Spits because they are such strong opponents but because i simply cannot fight them in many conditions.... i just can fight what i can properly see

Just my 2 cents

but thx for the great server!

Xiolablu3
10-16-2005, 06:17 AM
Originally posted by Hetzer_II:
FR is wonderfull but there is a huge problem on the western front as long as Spits are available.. The complete dissaper of one or both wings and sometimes of the whole aircraft makes it very hard to fight against.. you cant simply follow them... and this almost just happens to Spits because of faulty LOD-modelling.. and thats a bing pain for every FR-player and should quieckly be fixed...
I dont fear the Spits because they are such strong opponents but because i simply cannot fight them in many conditions.... i just can fight what i can properly see

Just my 2 cents

but thx for the great server!

YES!!, I have often not fired becaue I thought it was a plane missing a wing but then it tunns out to be just hidden.

I am glad this is not just me who gets this 'half a spitfire' effect. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

JG27_Stacko
10-16-2005, 04:42 PM
: originally posted by SerrpentMaster9
Warclouds_WF is the king of the icon servers on HL for a reason. Other servers tried to copy Warclouds_WF but did a half @ss job in thier attempt to imitate and fell by the wayside.

Ok, everyone knows I am biased but this is like saying: "Elvis was only The King because everyone else did a half-***ed job of imitating him."

Sorry mate, Elvis was the King because he was better than everyone else; because people enjoyed Elvis. Not because he couldnt be copied. Think about it.

Lucius_Esox
10-16-2005, 05:09 PM
One of the reasons I fly on WC is because of the people on it. If they move over to Fisc I will follow.

geetarman
10-16-2005, 06:45 PM
i don't like the settings at fisc and hope the original server remains populated. screen resolution issues make some form of icons a must.

SithSpeeder
10-16-2005, 07:17 PM
I agree with geetarman (re: screen resolution issues and general ID-ing).

I tried FISC, two long nights, really looking forward to it and wanting to learn it and make it work. Alas, it was totally frustrating for me. I was not good enough to distinguish friend from foe (I have 20-12 eyesight IRL), and once a plane was below me, he might as well be invisible.

I got killed over and over again, never got any air kills because I couldn't follow the planes well. Admittedly, I'm a lousy flyer, crashing on my own accord often enough. But at least in WC_WF, I could kind of hold my own.

It was fun to try (ok, not really).

* _54th_Speeder *

GBrutus
10-16-2005, 07:46 PM
WC_FISC is brilliant, flew on there tonight and had a great time. http://forums.ubi.com/images/smilies/25.gif

karost
10-16-2005, 10:41 PM
Thanks WC_FISC's creators to create a new channel for an old hand friends for us. S!

I know that a lot of friens have a problem for ID target and friend before shoot , because of icon experience make you weak in id target together with game's visibility is smaller then IRL.


if some friends never try or never played full real before they will have to face a same pain like this. soon he/they will improve.

full real is a setup to put us close in to a real situation like 60 years ago with out any compromise.


last night I meet about 40 old hands friends and I have to review my skill for full real coz not play this kind of setup such a long time LOL.

btw, WC_WF,WC_EF still not change a setup so we have a many room to play and WC_FISC is a new room that old hand friends waiting for.


S!

Professor1942
10-16-2005, 10:54 PM
No icons? That means I can shoot everyone now right? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

dagenham_dave
10-17-2005, 12:29 AM
i have to admit( as much as it hurts), War Clouds FISC, is the tits,well, atleast the FISC is anyway (just wish that the "host" was able to turn off the heading as well as the spead bar) FISC IS the only way to fly, i will be in there a lot if it stays up, cant stant all theese NOOBIE arcadic rooms that people host.
FAIR skies to you all...
S!~.

WOLFMondo
10-17-2005, 01:20 AM
Originally posted by Tachyon1000:
I actually am not that jazzed about it. Flying with these settings requires alot more coordinated flying and coordinated comms. There is a serious lack of that on most dogfight servers.

One really needs flight designations (which means people flying in actual wings and with actual wingmen) and specific flight tasks (CAP, GATTACK, etc) so that people aren't spending all their time figuring out if that dot down there or up there or over there is a bandit or a friendly.

I am all for server variety, but I think people will be frustrated by the settings if used to the standard WarClouds settings as this FISC environment requires a different mindset and flying style.

I don't agree in the case of WC. There are times when every single player in the server is on there TS. People figure out what they need to do in those cases, thats usually bomb or excort the bomber. The difference now is how to let people know your exact location. I think Heinz made a good choice with the first map, one with very good visual references, to get people used to full real settings.

Lucius_Esox
10-17-2005, 01:36 AM
No icons? That means I can shoot everyone now right?

Oh no http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Monson74
10-17-2005, 02:02 AM
Tried it yesterday & had a blast. Don't get me wrong - I've enjoyed flying WC_WF but I've never really liked icons because they are ugly & I think it's fun trying to id planes before shooting at them. Got my a$$ seriously kicked but it was great fun anyway & I like the limited planesets which forces you to try different planes for each map. Two http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/images/smilies/25.gif from me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

TooCooL34
10-17-2005, 03:49 AM
Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out, Zoom In, Zoom Out,... I hate this. http://forums.ubi.com/images/smilies/53.gif
(at least WC_AF was like this. Zoom in.. Zoom Out.. hmm... oh.. Zoom In.. Zoom out)

I was full switch fan for several years but it really hurts my eyes. Do you feel it really comfortable?
Do you think it's fun cause you can sneak better?
I don't want to argue, all settings have it's pros and cons but.. No Icon is not good for your health! http://forums.ubi.com/images/smilies/35.gif

dagenham_dave
10-17-2005, 04:11 AM
hold on, i seem to remember, during the war, all planes had big illuminos signs above their cockits so that enemies could locate and shoot them down lol. i think not !!!
icons are for arcadic players,

WOLFMondo
10-17-2005, 04:27 AM
Real pilot did not have to deal with 3 levesl of detail on planes depending on range, pixilation etchttp://forums.ubi.com/groupee_common/emoticons/icon_wink.gif. Theres pros and cons to the FR experiance.

Sturm_Williger
10-17-2005, 06:45 AM
Originally posted by dagenham_dave:
hold on, i seem to remember, during the war, all planes had big illuminos signs above their cockits so that enemies could locate and shoot them down lol. i think not !!!
icons are for arcadic players,

Wait, wait ! I remember too that during the war, all pilots had to narrow their field of vision to about 30 degrees in order to see and ID the friendly/enemy planes.

And camo was so good that planes often just vanished against the ground. http://forums.ubi.com/images/smilies/34.gif

There's no need to be elitist about your preferences. Besides, if using icons is "arcade", you're left without a name for Wonder Woman view flyers http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

HeinzBar
10-17-2005, 07:42 AM
S!,
I'd like to thank everyone for their replies both pro and con. It's very encouraging to see the positive responses and challenging to see what we can do to improve game play for others.

Currently, the WC_FISC map set is limited and doesn't come close to the nearly 60+ map rotation of WC_WF. However, with the community's help, we hope to increase WC_FISC's map set to WC_WF's numbers. When I say the community's help, I mean it. If you've got a suggestion on about a particular mission you'd like to see in rotation, please feel free to PM me here. If you do have a suggestion, I only ask for a little detail. The historical operation's date and planeset that was used. Please keep in mind that large operations are not within the scope of PF currently. It's usually up to the WC map makers to flesh out the missions to the best of our abilities w/ some artistic license. Also, I'd like to keep the focus on the Western Front for now, as this is the most familiar front to our map makers. However, future fronts are not out of the question.

With the community's help, WC_FISC hopes to expand into different fronts at a later date. But, FISC is still in it's beginning stages and we still need to learn a lot more from the FR community to keep the server fun and challenging. It's our goal to provide the FR community what they want to see in terms of planesets, operations, etc. Like the old saying, "You got to learn how to walk before you can run."

Again, I'd like to thank everyone for their comments. Please keep them coming.

Sincerely,
HB

RAF74_Poker
10-17-2005, 08:39 AM
OK, I'll toss my .02 in here.
I'm a little disappointed.
I was really excited when I heard rumor of WC going w/ a FS server, but that was dashed when they went historical.

Warbirds of Prey are currently the benchmark for full switch, historical, objective oriented missions. they have maps that span most of the war, both on Spits vs 109's and Zekes & Wildcats.
I love to fly there ... but when I want to have some terror filled, frustrating, intense combat, without the 15/20 minute flights, I'd go to WarClouds.
I was hoping the FS servers would be Warclouds_WF but with no icons. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
I want my Spit Vc(4) for every map like WF ... I have no interest in flying some plane sets .. that's why I'm not on Sv109's all the time.
So anyway - hope WC_FISC is successful, but I really wish they'd not gone w/ the historical, and left it more like the WF server.

My .02 ... and that's with inflation !. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Xiolablu3
10-17-2005, 08:45 AM
Originally posted by dagenham_dave:
hold on, i seem to remember, during the war, all planes had big illuminos signs above their cockits so that enemies could locate and shoot them down lol. i think not !!!
icons are for arcadic players,

Real pilots could turn their heads easily without having to take their hands off the controls.

Real planes are much bigger than on a monitor.

Real planes flew mostly in flights and groups, not a bunch of single planes all over an area.

Real pilots could look over the side of the plane and move their head around obstacles in the cockpit.

Many real pilots say flying with cockpit off and icons is moire like the real flying experince than full real settings no icons.

The game is supposed to be fun, you are not a real fighter pilot. If you want to fly around for half an hour looking for the enemy thats up to you. I have more important things to do.

Imagine driving a car with a small box view out the front only, thats what cockpit on and full real settings would be like, very dangerous. In a car you can see all around you easily and a plane has an even more open cockipit with better view than a car. Sorry I cant see how icons off and cockpit on is more 'real' In my opinion they ,make up for the tiny view of a computer monitor and not being able to turn your head easily.

Not wanting an argument here, just my opinion. I prefer more action settings.

blackpulpit1970
10-17-2005, 09:15 AM
This is DEY_BLACK_USA and i must say that flyin on nthis server is great fun and saw a lot of my old freinds there playing having a good fight. Thanks for the great server and keep up the new maps comin. Full real is the way to go. Whats up all DEY crew.

RAF74_Poker
10-17-2005, 09:28 AM
Originally posted by Xiolablu3:
Real pilots could turn their heads easily without having to take their hands off the controls.

Real planes are much bigger than on a monitor.

Real planes flew mostly in flights and groups, not a bunch of single planes all over an area.

Real pilots could look over the side of the plane and move their head around obstacles in the cockpit.

Many real pilots say flying with cockpit off and icons is moire like the real flying experince than full real settings no icons.

The game is supposed to be fun, you are not a real fighter pilot. If you want to fly around for half an hour looking for the enemy thats up to you. I have more important things to do.

Imagine driving a car with a small box view out the front only, thats what cockpit on and full real settings would be like, very dangerous. In a car you can see all around you easily and a plane has an even more open cockipit with better view than a car. Sorry I cant see how icons off and cockpit on is more 'real' In my opinion they ,make up for the tiny view of a computer monitor and not being able to turn your head easily.

Not wanting an argument here, just my opinion. I prefer more action settings.

Your opinion is valid.
I personally don't think it is necessarily more "real". I sometimes refer to it as "full real" because that's how I first heard it described - I try to refer to it as "full switch" now .... but I think the main point is that it is more challenging ... and that is what many like ... the bigger challenge.
Sometimes I am in the mood to fly around for 30 - 60 minutes, taking a drastically circuitous route to target, or hugging the ground and using landmarks to see if I can actually pop up at just the right spot to make my run on target .. and still other times, I just want to take off, get into a massive furball and get my butt shot off .. I try not to denigrate the arcade servers - some people like 'em, they're just not for me .. full switch may not be for you, band that's fine, but there's no need to try and down it ... just the same as they shouldn't look down on you for preferring icons.
It is a game, and we all just want to have a good time .. some just prefer to be challenged more than others ..either way, so long as you log off feeling it was fun and worth it, then you've accomplished the goal of this game.

Aeronautico
10-17-2005, 09:40 AM
Originally posted by Xiolablu3:
Real planes are much bigger than on a monitor.

In fact, zoom view is the sight that replicates the real perception the most, for what proportions are concerned (obviously not for the field of view). Normal and wide views are like watching around through a wide angle lens (almost a "fish-eye" in the latter case).

I agree on all you listed. Unfortunately those very remedies to the limitations of the virtual world, are a bit spoilers of the sense of immersion itself.


What does "FISC" stand for, by the way?

msalama
10-17-2005, 09:44 AM
Well I enjoy it, even if I know friXX all about online flying, having done it like 5 times altogether so far.

Their missions quite often include the A-20G, which as we all know is the new best http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif Just flew it for a while there, but crashed the bugger when evading a FW-190 who was getting a bit too intimate http://forums.ubi.com/images/smilies/1072.gif My bad, in other words.

But it's fun http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif And say what you will, but offline experience is of use there: no icons etc. in those OL missions either...

So yeah, it's good IMO!

FA_Maddog
10-17-2005, 10:57 AM
Originally posted by Aeronautico:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
Real planes are much bigger than on a monitor.

In fact, zoom view is the sight that replicates the real perception the most, for what proportions are concerned (obviously not for the field of view). Normal and wide views are like watching around through a wide angle lens (almost a "fish-eye" in the latter case).

I agree on all you listed. Unfortunately those very remedies to the limitations of the virtual world, are a bit spoilers of the sense of immersion itself.


What does "FISC" stand for, by the way? </div></BLOCKQUOTE>


FISC = Full Immersion Squadron Community

Web page is here: http://www.gofisc.com/

Mad_Moses
10-17-2005, 11:34 AM
I prefer the full real stuff. http://forums.ubi.com/images/smilies/25.gif

I also like the idea of having limited historical plane sets and battles.

It's a different game without icons and map path.

Situational awareness is at a premium. Flying proper tactics is also more curtial because it is much harder to know exactly what situation you are in at all times.

There are a few draw backs like receiving friendly fire from guys who can't seem to figure out the concept of making a positive ID before you pull the trigger. Flying the last couple days on the server I have really enjoyed it, the biggest problem for most of the guys is navigation and that will come with more seat time.

Mega kudos to the War Clouds crew. http://forums.ubi.com/images/smilies/11.gif

Cheers,
MM

OldMan___
10-17-2005, 01:12 PM
Snif, snif. I want to fly again!!!! Good servers up and I am here without any joysticks http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif Not a single X45 or X52 for sale in whole country http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

nickdanger3
10-17-2005, 02:20 PM
As long as there's people flying on it, I'll go to the FISC server.

To be honest, I was getting tired of the same old late war, superplane set. If this is a way to get some new interesting matchups, GREAT !

Though I totally suck at anything but late war super planes. Actually kinda suck with those as well.

Defeintely looking forward to some interesting plane sets and missions. Keep up the good work WC crew. Thanks !

Viper2005_
10-17-2005, 02:31 PM
FISC = Heaven

msalama
10-17-2005, 03:50 PM
FISC = Heaven

Ah-ha!!! U the bugger who shot my a**e off in there the other day http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

But I'm gonna be one sneaky mofo when I _do_ master the A-20 online. U just wait... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Xiolablu3
10-17-2005, 03:51 PM
Originally posted by RAF74_Poker:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
Real pilots could turn their heads easily without having to take their hands off the controls.

Real planes are much bigger than on a monitor.

Real planes flew mostly in flights and groups, not a bunch of single planes all over an area.

Real pilots could look over the side of the plane and move their head around obstacles in the cockpit.

Many real pilots say flying with cockpit off and icons is moire like the real flying experince than full real settings no icons.

The game is supposed to be fun, you are not a real fighter pilot. If you want to fly around for half an hour looking for the enemy thats up to you. I have more important things to do.

Imagine driving a car with a small box view out the front only, thats what cockpit on and full real settings would be like, very dangerous. In a car you can see all around you easily and a plane has an even more open cockipit with better view than a car. Sorry I cant see how icons off and cockpit on is more 'real' In my opinion they ,make up for the tiny view of a computer monitor and not being able to turn your head easily.

Not wanting an argument here, just my opinion. I prefer more action settings.

Your opinion is valid.
I personally don't think it is necessarily more "real". I sometimes refer to it as "full real" because that's how I first heard it described - I try to refer to it as "full switch" now .... but I think the main point is that it is more challenging ... and that is what many like ... the bigger challenge.
Sometimes I am in the mood to fly around for 30 - 60 minutes, taking a drastically circuitous route to target, or hugging the ground and using landmarks to see if I can actually pop up at just the right spot to make my run on target .. and still other times, I just want to take off, get into a massive furball and get my butt shot off .. I try not to denigrate the arcade servers - some people like 'em, they're just not for me .. full switch may not be for you, band that's fine, but there's no need to try and down it ... just the same as they shouldn't look down on you for preferring icons.
It is a game, and we all just want to have a good time .. some just prefer to be challenged more than others ..either way, so long as you log off feeling it was fun and worth it, then you've accomplished the goal of this game. </div></BLOCKQUOTE>

Excellent post Poker, I agree withyou completely. http://forums.ubi.com/images/smilies/25.gif

TooCooL34
10-17-2005, 04:28 PM
Real planes flew mostly in flights and groups, not a bunch of single planes all over an area.

Among all your post, I totally agree to that line. http://forums.ubi.com/images/smilies/25.gif
Identifying no icon a/c is nothing difficult and I prefer no icon in offline play, but doing eyesight IFF on every individual dots all around the sky is not challenge. It's a self torture.

Since FISC started, WC fans are divided into 2 groups. Neither server has enough people to enjoy IMHO.
(At current time, FISC has 7 pilots, WC_WF has 16 pilots. Usually it was 30~44 at this time. )

If I wanted FR, there's SpitVs109, ZekeVsWildcat etc etc.
If I wanted arcade, there's fighterjocks, WTF etc etc.

WarClouds had golden mean setting but I'm really worried I could lose another best server as GreaterGreen did.
(I'm sorry to say above statement GreaterGreen but your experimentation with midnight flight, way unbalanced mission etc could't be a pleasure for ordinary virtual pilots.)

CUJO_1970
10-17-2005, 04:40 PM
FISC is the only way I can fly now, icons and mini-maps are now dead to me.

Hello there ASI!

Hello there altimeter!

Hello bends and forks in rivers as navigational guides!

And goodbye and good riddance to always flying nothing but the late-war uber birds.

Viper2005_
10-17-2005, 07:16 PM
Originally posted by Xiolablu3:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RAF74_Poker:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Xiolablu3:
Real pilots could turn their heads easily without having to take their hands off the controls.

Real planes are much bigger than on a monitor.

Real planes flew mostly in flights and groups, not a bunch of single planes all over an area.

Real pilots could look over the side of the plane and move their head around obstacles in the cockpit.

Many real pilots say flying with cockpit off and icons is moire like the real flying experince than full real settings no icons.

The game is supposed to be fun, you are not a real fighter pilot. If you want to fly around for half an hour looking for the enemy thats up to you. I have more important things to do.

Imagine driving a car with a small box view out the front only, thats what cockpit on and full real settings would be like, very dangerous. In a car you can see all around you easily and a plane has an even more open cockipit with better view than a car. Sorry I cant see how icons off and cockpit on is more 'real' In my opinion they ,make up for the tiny view of a computer monitor and not being able to turn your head easily.

Not wanting an argument here, just my opinion. I prefer more action settings.

Your opinion is valid.
I personally don't think it is necessarily more "real". I sometimes refer to it as "full real" because that's how I first heard it described - I try to refer to it as "full switch" now .... but I think the main point is that it is more challenging ... and that is what many like ... the bigger challenge.
Sometimes I am in the mood to fly around for 30 - 60 minutes, taking a drastically circuitous route to target, or hugging the ground and using landmarks to see if I can actually pop up at just the right spot to make my run on target .. and still other times, I just want to take off, get into a massive furball and get my butt shot off .. I try not to denigrate the arcade servers - some people like 'em, they're just not for me .. full switch may not be for you, band that's fine, but there's no need to try and down it ... just the same as they shouldn't look down on you for preferring icons.
It is a game, and we all just want to have a good time .. some just prefer to be challenged more than others ..either way, so long as you log off feeling it was fun and worth it, then you've accomplished the goal of this game. </div></BLOCKQUOTE>

Excellent post Poker, I agree withyou completely. http://forums.ubi.com/images/smilies/25.gif </div></BLOCKQUOTE>

I think that really we've got a large number of totally different games here, each demanding a different skillset.

Objective comparisons are therefore void.

I can say that I do a lot better at higher switch settings than I do at lower switch settings, but I can't say that I'm "better" because I prefer to fly at high switch settings.

At the end of the day there is no such thing as Full Real. This is a computer game. It is not, and will never be, reality.

And I for one am quite glad at that. War is hell. Computer games are fun - go figure!

IMO this is really just a sport like any other.

The differences between "full switch" and "no cockpit" are a bit like the differences between test cricket and one day cricket.

Both are equally valid, but they're not directly comparable.

Each to their own...

But FISC is clearly the best! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Aeronautico
10-17-2005, 08:04 PM
Originally posted by FA_Maddog:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Aeronautico:
What does "FISC" stand for, by the way?

FISC = Full Immersion Squadron Community

Web page is here: http://www.gofisc.com/ </div></BLOCKQUOTE>

http://forums.ubi.com/images/smilies/25.gif

AFJ_rsm
10-17-2005, 08:55 PM
been enjoying the server there as well myself

Great maps, great people, good attitude and skill all around

big ~S~ to the WC team for having such a kickass server and to heinzbar particularly, I really like his maps.