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View Full Version : Bug in low level AI formations



XyZspineZyX
08-28-2003, 09:21 PM
FB version 1.0 and 1.1B.

Set a formation of two or more bombers/ground attack planes with a series of waypoints at the same height, the altitude being 75m or less, and leave airspeed as default.

The lead a/c flies more slowly than the rest! When the others catch up, in order to avoid overtaking or colliding, they rear up and climb very steeply (which should be impossible without stalling) for a couple of hundred metres alt, then dive back down to the lead plane or do some weird whirling convulsions until they are behind it a sufficient distance.

He111s, Il-2s and Hs129s have all done this. it makes a low level attack look like an aerobatic display. This only occurs with formations at a very low altitude, and it did not happen in the original Il-2.

Cheers!

<CENTER>


<IMG SRC="http://www.apqa16.dsl.pipex.com/sig5.jpg"


The world is your lobster, Terence.

XyZspineZyX
08-28-2003, 09:21 PM
FB version 1.0 and 1.1B.

Set a formation of two or more bombers/ground attack planes with a series of waypoints at the same height, the altitude being 75m or less, and leave airspeed as default.

The lead a/c flies more slowly than the rest! When the others catch up, in order to avoid overtaking or colliding, they rear up and climb very steeply (which should be impossible without stalling) for a couple of hundred metres alt, then dive back down to the lead plane or do some weird whirling convulsions until they are behind it a sufficient distance.

He111s, Il-2s and Hs129s have all done this. it makes a low level attack look like an aerobatic display. This only occurs with formations at a very low altitude, and it did not happen in the original Il-2.

Cheers!

<CENTER>


<IMG SRC="http://www.apqa16.dsl.pipex.com/sig5.jpg"


The world is your lobster, Terence.