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crazyivan1970
12-27-2006, 03:05 AM
Greetings all,

I am proud to announce that beta Patch 4.071m is released! I am still amazed that such a great amount of work was done in such short period of time... http://forums.ubi.com/images/smilies/25.gif Oleg and the Team! http://forums.ubi.com/images/smilies/11.gif

Download 4.071m here:


*Client v 4.071m:

http://files.games.1c.ru/il2pict/4071m.exe

Mirrors:

http://www.gozr.net/iocl/Oleg_Patch/4071m.exe

http://airwarfare.com/Sims/FB/files/patches/4071m.zip

http://www.mission4today.com/index.php?name=Downloads&f...718%204.071%20client (http://www.mission4today.com/index.php?name=Downloads&file=details&id=1718%204.071%20client)


*Dedicated server 4.071m:

http://files.games.1c.ru/il2pict/server4071m.exe

Mirrors:
http://www.gozr.net/iocl/Oleg_Patch/server4071m.exe

http://airwarfare.com/Sims/FB/files/patches/server4071m.zip

http://mission4today.com/index.php?name=Downloads&file=details&id=1719



*Readme file:

http://files.games.1c.ru/il2pict/ReadMe_4071m_EN.rtf

Mirros:
http://www.gozr.net/iocl/Oleg_Patch/ReadMe_4071m_EN.rtf



4071m Readme File:

README

Il-2 Sturmovik: 1946

v.4.071m

BETA



Warning

The current version 4.071m is not compatible with the previous versions of the sim when playing over the network (Online). Both the server and client must have the appropriate versions in order to connect.

Attention: Verison 4.071m is only for a merged version of the simulator of the proper version (FB+AEP+PF)



Add-On Installation Instructions (Please read carefully)

The Il-2 1946 add-on v.4.071m installs only over v.4.07m (1946 DVD or FB+AEP+PF+46 merged).

In order to install this add-on, run the file 4071m.exe and follow the on-screen instructions.

Please note that this add-on is impossible to install over stand alone Pacific Fighters.



Corrections:

-Updated the J2M5 Artificial Horizon;
-Modified the Ta-183 Variometer;
-Updated the MiG-3 Landing Gear Indicator;
-Corrected the brakes animation in the LaGG-3 and Yak-1 / Yak-7;
-Updated weapons and ammunition types on the He-162C/D, Yak-15, N1K2-Ja, P-63C, CR.42;
-Modified the retraction of the tailwheel on the N1K2-Ja;
-Corrected the brakes on the N1K;
-Updated the Il-10 Fuel level indicator;
-Updated the trigger animation on the Ki-43-IIKai, N1K2-Ja;
-Modified instrument panel damage on the Ta-183;
-Updated rudder animation on the Lerche-III;
-Updated the Yak-15 compass;
-Modified the canopy framework on the N1K2-Ja, both internally and externally;
-Corrected the armored seat back on the MiG-13 ( I-250 );
-Modified the FAB-1000 bomb position in the A-20C bomb bay;
-Updated trimmer indicators on the J2M5;
-Updated trimmer indicators and controls on the Ar-234B;
-Modified damage model of the Ki-27 wings;
-Corrected distances in the K-14 gun sight;
-Corrected the J2M5?s altimeter;
-Updated the flap sounds on the Pe-2 series;
-Changed Il-10 rear gunner compartment sounds to an ?enclosed cabin? type;
-Corrected Ki-27 flap sounds;
-Decreased the volume of certain ground-based guns as heard in the cockpit;
-Modified Ta-183?s AI routines;
-Changed parameters for the Ta-183, Me-262HG-II, Lerche-III, Bf-109F-2, MiG-13 (I-250), Yak-3R;
-Updated Object Viewer data for the Yak-3R and A-20C;
-Modified the MG42;
-Updated the in-game credits.


Also:

The server can now check for changes on the client-side game modules, i.e. ensure the modules were not modified. To enable the check, a new key was added to the conf.ini file.

In order to set the client-side verification parameters you will need to manually edit the conf.ini file located in your main game folder before launching the game. Open the file with a text editor, find the [NET] section and in the checkRuntime = line write in either 0 or 1 (or 2), then save the file. If the checkRuntime = line does not exist in your conf.ini file, add it to the end of the [NET] section.

checkRuntime=0-no check is made (default);
checkRuntime=1-quick check;
checkRuntime=2-comprehensive check.

NOTE: during the comprehensive check, if the client runs a different OS version from the client, the check may identify the OS differences as changes in game modules.



I would like to say thanks Personally GOZR and Jimmy (EURO_Snoopy @airwarfare.com) for mirros, their support and patience during this release.

xTHRUDx
12-27-2006, 03:13 AM
it works for me and installed just fine. http://forums.ubi.com/images/smilies/25.gif

just tested it on the Normandie Niemen Server, it's running 4.071m. i have WinXp.<div class="ev_tpc_signature">

http://www.gozr.net/iocl/images/screen/ThrudSIG.jpg

"Hate me now, thank me later"

Feathered_IV
12-27-2006, 03:25 AM
Lovely! Downloading now...<div class="ev_tpc_signature">

***********************************************

http://server2.uploadit.org/files/Feathered-sigpic.jpg

"Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable."

leitmotiv
12-27-2006, 03:35 AM
Way to go!

Feathered_IV
12-27-2006, 03:35 AM
J2M5 altimeter is not fixed. The needle now turns the correct way, but it is still a US altimeter, and still will not record 1000's of metres. No prob though, still got the J2M3 http://forums.ubi.com/images/smilies/25.gif<div class="ev_tpc_signature">

***********************************************

http://server2.uploadit.org/files/Feathered-sigpic.jpg

"Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable."

joeap
12-27-2006, 03:38 AM
Test guys test...not getting it before I confirm NO FM changes (this one is lovely).

leitmotiv
12-27-2006, 03:51 AM
AGGGGGGHHHH! Fix the J2M5!---it and the Shiden-Kai are the most interesting flights!!!!

JG52Karaya-X
12-27-2006, 03:53 AM
A change in "parameters" for the Bf109F2!? Would be interesting to know what this is exactly!<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v639/Karaya/Black_Devil.gif (http://www.geocities.com/jg52thebutcherbirds/index1.html)
The tiger leaves no smell and doesn't make a sound, but you know he is there.
There is something in the shadows - it's the tiger waiting for you.

mrsiCkstar
12-27-2006, 04:23 AM
just downloaded... I will scan my computer and then defrag before installing... can't wait to install it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif<div class="ev_tpc_signature">

http://home.no.net/jonmarja/images/f4usig.jpg

WOLFMondo
12-27-2006, 04:29 AM
-Changed parameters for the Ta-183, Me-262HG-II, Lerche-III, Bf-109F-2, MiG-13 (I-250), Yak-3R;

? Can this be expanded on?<div class="ev_tpc_signature">

Cheers!!

JG52Karaya-X
12-27-2006, 04:36 AM
1)Just tested the Ta183 and it is finally worth the designation of a fighter, once it is up to speed (acceleration is not the best, even for an early jet) there is no stopping. The speed-retention and zoom climb of this plane is gigantic!

2)The cannons on the He162C and D have been fixed, they are Mk108s now!

3)The Me262HG-II seems pretty much the same

Still have to try the others but these are some first impressions<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v639/Karaya/Black_Devil.gif (http://www.geocities.com/jg52thebutcherbirds/index1.html)
The tiger leaves no smell and doesn't make a sound, but you know he is there.
There is something in the shadows - it's the tiger waiting for you.

Manos1
12-27-2006, 04:41 AM
Many thanks CrazyIvan (and GOZR and EURO_Snoopey) for the time you spent on this !


"Change of parameters!?" CrazyIvan please tell me that I will not need to change my footnote http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif LOL !

~S~<div class="ev_tpc_signature">

http://www.e-335thgr.com/forum/style_images/335logo.gif
335th GR Dedicated Server Stats (http://www.e-335thgr.com/il2sc/)

Posted Feb 13, 7:47 AM http://forums.ubi.com/groupee/forums/a/tpc/f/63110913/m/3351091114/p/1
"Why are you guys making stuff up? Nobody touched G2 in this patch or 2 patches ago. It is what it is. Once people saw "109 increased manueverability" and bang, all heads turned on G2 LOL. What`s up with that? I dont know if it`s right or wrong, but i do know that is the same as was in 402 in manueverabiliy department
V! Regards, VFC*Crazyivan aka VFC*HOST "

Grunherzjager
12-27-2006, 04:44 AM
Rapidshare mirror
Client v 4.071m
http://rapidshare.com/files/9127804/4071m.zip.html

Thank you Oleg & team, and happy new year.

Therion_Prime
12-27-2006, 05:00 AM
Any fps improvements?

RocketDog
12-27-2006, 05:27 AM
N1K2 now seems to have 200 rounds per gun. Hoorah!

I agree with Feathered IV, though - the J2M5 now has the altimeter needle going the right way round, but the dial face is still a US one.

Thanks,

RD.<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v402/RocketDog/rocketdog.jpg

Waldo.Pepper
12-27-2006, 05:41 AM
The TA-183 now is UBER UBER UBER!

No happy medium it is either feast or famine.<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v516/WaldoPepper/sig/p61rev.jpg

joeap
12-27-2006, 05:52 AM
Originally posted by Waldo.Pepper:
The TA-183 now is UBER UBER UBER!

No happy medium it is either feast or famine.

Nice, I don't really care, I just want to keep the historic planes the way they are now (no more yaw but great recoil) but am curious about the 109 F2.

Feathered_IV
12-27-2006, 05:54 AM
Mmmm. The J2M5, even with a US altimeter, lacks the second needle to read thousands of feet. So it is still non-functional for either east or west nations.

Also, the new Mig-9 has the artificial horizon upside down. The blue hemisphere is at the bottom and the black ground hemisphere is at the top. Caused quite a pickle for me just now, while climbing through cloud on the Normandie Niemen server http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif<div class="ev_tpc_signature">

***********************************************

http://server2.uploadit.org/files/Feathered-sigpic.jpg

"Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable."

Feathered_IV
12-27-2006, 06:03 AM
Ki-43II still has the gunsite crashpad shunted over to the left too.

http://www.bibyco.com.au/secure/catalog/images/bugcatcher.jpg <div class="ev_tpc_signature">

***********************************************

http://server2.uploadit.org/files/Feathered-sigpic.jpg

"Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable."

Hans_Kieschonka
12-27-2006, 06:07 AM
I have a simple question.When be relased a separate addons?Why i must buy a game if i have one?

-luwi-
12-27-2006, 03:42 PM
Originally posted by ElAurens:
http://www.blitzpigs.com/photos/Uber.jpg

New uber plane.

Be sure.

be sure, one more german ufo in game http://forums.ubi.com/images/smilies/51.gif

msalama
12-27-2006, 03:48 PM
be sure, one more german ufo in game

So what? Just shoot them down and they won't bother you anymore.<div class="ev_tpc_signature">

-----------------------------------------------------------------------------------------------------

Hippies FTW!

heywooood
12-27-2006, 05:52 PM
now I'm confused...

are Luftwhiners German forum members who complain about their planes being porked?...

Or are Luftwhiners everyone else complaining about the German planes' uberness...?

And if you thought the Ta was good - try these...

http://img.photobucket.com/albums/v250/heywooood/jetfighter.jpg <div class="ev_tpc_signature">

http://img.photobucket.com/albums/v250/heywooood/afewofTheFew-1.jpg

A few of The Few

BfHeFwMe
12-27-2006, 07:46 PM
Fueled by tears collected from P-80 airframes.

Fixed? http://forums.ubi.com/images/smilies/blink.gif As compared to what? http://forums.ubi.com/images/smilies/88.gif<div class="ev_tpc_signature">

Valencia, returning in his shot-up but airworthy Hellcat after his harrowing February 1944 mission over Truk, summed up the thoughts of many pilots about Hellcats: ?If they could cook, I?d marry one.?

WWSandMan
12-27-2006, 08:21 PM
Is there any time frame on how long 4.071m is expected to be in open beta testing? I'd rather wait for 4.08m to be posted, unless it's going to be one of those lengthy beta testing affairs that never seems to end.<div class="ev_tpc_signature">

~~Salute!~~

WWSandMan

Administration Officer,
Wing Walkers virtual Combat Squadron
http://www.wingwalkers.org

crazyivan1970
12-27-2006, 09:58 PM
you got till Jan 9th SandMan... then final patch for 407 will come out. 408 is totally different animal http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif<div class="ev_tpc_signature">

V!
Regards,

http://blitzpigs.com/forum/images/smiles/smokin.gif

http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

http://i5.tinypic.com/246pdl1.jpg

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

Magnum PC (http://www.magnum-pc.com)

Rjel
12-27-2006, 10:09 PM
CrazyIvan, any idea if there are FM changes coming with 408? It seems a lot of people are pleased (me included) with the way they are in 407 and the 4071M beta.<div class="ev_tpc_signature">

______________________________________________

The man's prayer from The Red Green Show -
I?m a man, but I can change, if I have to, ?. I guess.

And remember - keep your stick on the ice.

Locutis_Of_OLD
12-27-2006, 10:27 PM
-Updated weapons and ammunition types on the He-162C/D, Yak-15, N1K2-Ja, P-63C, CR.42;

I don't see any changes to the loadout on the P-63 and certanly no ammunition type option. There is only 50 cal browning pods, various (possibly identical) bomb loadouts and drop tank options. On a positive note The 37 MM cannon will snap off a wing on almost any aircraft, almost every time http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif It will blow up a Ju88 in one round but if you hit the dead 6 of a FW 190D-9 1944 or 45 little happens aside from potential partial elevator loss, it takes several rounds (3 or more) to catch it on fire from a dead six shot...dissapointing.

crazyivan1970
12-27-2006, 10:33 PM
Rjel... i know very little about 4.08. I only heard about it from ian. It might be just maps, who knows.<div class="ev_tpc_signature">

V!
Regards,

http://blitzpigs.com/forum/images/smiles/smokin.gif

http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

http://i5.tinypic.com/246pdl1.jpg

Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

Magnum PC (http://www.magnum-pc.com)

Oleg_Maddox
12-28-2006, 01:54 AM
Originally posted by Hans_Kieschonka:
I have a simple question.When be relased a separate addons?Why i must buy a game if i have one?

Real thing is:

1. You buy add-ons on this DVD, all other things is a bonus that to help newbies to install easy.
2. The cost you'll pay for it is less than the cost of 3 separate add-ons in total. So your question is out of theme.

Oleg_Maddox
12-28-2006, 02:01 AM
Originally posted by rnzoli:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DuxCorvan:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RCAF_Irish_403:
fellas,get a load of the last bit of the readme

looks like oleg's giving the servers an anti-cheat tool.

outstanding! http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif


Well, that's good, yes... and not. It means that Oleg adknowledges that coded files have been broken and are hackable, and gives us tools to prevent the online use of files which may have been modified.

A good tool, but a bad symptom. </div></BLOCKQUOTE>

The real bad news is that the promised anti-cheat tool, introduced in 4.07, could not be made usable within this short time. The current fix is only a workaround to get rid of the Timeout1 and Timeout2 problems online, by disabling this anti-cheat feature by default.

I will do some more test tonight, but I am afraid as soon as someone wants to activate this anti-cheat feature on the server, the timeout1 and timeout2 problems come back again. This way, no dedicated server can keep this feature activated on the long run, only periodically, when anticipating cheaters in advance. </div></BLOCKQUOTE>

The tools is good and it is unchaged comparing to 4.07. Changed the level of protection that you can select (even at 0 is protected but with low level).
Maximum level will be if all will play with one the same OS. The problem is only OS in this case.

Oleg_Maddox
12-28-2006, 02:02 AM
Originally posted by Locutis_Of_OLD:
-Updated weapons and ammunition types on the He-162C/D, Yak-15, N1K2-Ja, P-63C, CR.42;

I don't see any changes to the loadout on the P-63 and certanly no ammunition type option. There is only 50 cal browning pods, various (possibly identical) bomb loadouts and drop tank options. On a positive note The 37 MM cannon will snap off a wing on almost any aircraft, almost every time http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif It will blow up a Ju88 in one round but if you hit the dead 6 of a FW 190D-9 1944 or 45 little happens aside from potential partial elevator loss, it takes several rounds (3 or more) to catch it on fire from a dead six shot...dissapointing.

Loadout unchaged. Changed physics code of this cannon.

MrMojok
12-28-2006, 02:33 AM
Everyone seems to like the new FM, or maybe it is just the change in the stick settings.

Are you leaving those things as they are, oleg?<div class="ev_tpc_signature">

http://members.cox.net/f1dude/P51_sig.jpg

JG53Frankyboy
12-28-2006, 02:51 AM
Originally posted by crazyivan1970:
Greetings all,

..............

4071m Readme File:

............................
Corrections:

..............
-Updated weapons and ammunition types on the He-162C/D, Yak-15, N1K2-Ja, P-63C, CR.42;
...........................

perhaps it would be nice if the Ki-43-II and II-KAI weapons can also be checked.
they are still firing red tracers (all other Ho-103 in game are firing yellow tracers). just to be sure they are not US .50cal Brownings http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


and still, not actually a BUG, but would help to use this plane:
please change the A-20C AI to a normal horizontal Bomber AI , like the He111 has for example.
its absulutly weird to see that they are going to a low level attack after their bombrun (if any targets are around thier attackwaypoint) and to a close in dogfight with enemy fighters (!) instead of keeping formation and using thier reargunners for defence.
in this Status its close to senseless to use them in singleplayer-/COOPmissions as AI controled Planes.

Bewolf
12-28-2006, 03:12 AM
Originally posted by heywooood:
now I'm confused...

are Luftwhiners German forum members who complain about their planes being porked?...

Or are Luftwhiners everyone else complaining about the German planes' uberness...?

And if you thought the Ta was good - try these...

http://img.photobucket.com/albums/v250/heywooood/jetfighter.jpg

Just wanted to say. If ppl think the Ta183 is uber, they didn't try the Salamanders yet. Those things are evil!

Did some acceleration tests yesterday with a friend. The only plane able to match them is the Me163. The salamanders reach 400 kph at the end of a grass runway, 900 kph at sea level, while staying fully aerobatic over the whole range.

Now I love the Salamanders and granted, I do not know enough about them to really be able to judge, but from pure feeling isn't that a bit too uber?<div class="ev_tpc_signature">

Bewolf

Never discuss with stupid people.
They'll drag you down to their level and beat you with experience.

GR142-Pipper
12-28-2006, 03:14 AM
Originally posted by ElAurens:
http://www.blitzpigs.com/photos/Uber.jpg

New uber plane.

Be sure. It appears that there are some truly nice improvements in 4.07. However, including these ficticious planes completely ruins the game. Incorporating them was a mistake. Sorry, but that's my take.

GR142-Pipper

joeap
12-28-2006, 03:24 AM
Really how does it ruin the game? You don't have to fly them, touch them or see them at all!!!

VFA-195 Snacky
12-28-2006, 03:25 AM
Pipper, you do realize that the user has the ability to remove any aircraft they dont like? Also if a server chooses to use them then find another server without them.<div class="ev_tpc_signature">

http://us.st11.yimg.com/us.st.yimg.com/I/airplanepictures_1918_16003860

msalama
12-28-2006, 03:56 AM
Incorporating them was a mistake. Sorry, but that's my take.

You don't like them, you don't fly on servers that have them. Simple as f**k.

PS. Oleg - S! and a huuuuge thankyou for v4.07x. Rocks bigtime http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif<div class="ev_tpc_signature">

-----------------------------------------------------------------------------------------------------

Hippies FTW!

msalama
12-28-2006, 03:57 AM
...then find another server without them.

Hey, he _knows_ that. He just likes to b1atch as always, that's all.<div class="ev_tpc_signature">

-----------------------------------------------------------------------------------------------------

Hippies FTW!

ElAurens
12-28-2006, 09:05 AM
Oleg,

First thank you for the additions, they are all welcome. And yes, many people will enjoy the new 1946 aircraft, which is good as it will bring new people in and keep many long term players interested until Storm of War is released. These are all good things.

I am just old fashioned, and never liked jets. I'm not saying that others should not enjoy them at all. The Arado is my favorite actually, as I like ground attack, and it's speed and ability to deliver a 1000kg bomb makes it a very dangerous aircraft. Especially in the anti shipping role. The big bomb will take out an escort carrier with one hit. And the speed means you can get away from the fighter cover.

I have been a supporter of this series for a long time, and will continue to be so.

Thanks again, and I hope there are no miss understandings.<div class="ev_tpc_signature">

_____________________________

http://img118.imageshack.us/img118/554/elskiubikb4.jpg

"To explain the lure of speed you would have to explain human nature" - T.E. Lawrence

joeap
12-28-2006, 09:18 AM
Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jermin122:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by msalama:
And your evidence, please, Jermin?

Every dedicated 109 pilot could have noticed this. However, maybe you are not one of them.

The plane starts to shake at a higher speed than 4.07. You can't pull the stick anymore.

Edit: or the speed bleeds faster. </div></BLOCKQUOTE>

You right only in one thing. In a couple of 109s was changed the speed of destruction, because it was 50 to 80 km wrong for different model of 109s.
So it is nothing common with vertical maneuver of Bf-109 (vertical maneuverability is absolutely other term).
So in this case you simply ned to watch the speed but not the time when the plane begins to shake before destruction. Then you will be able to pull out the same way as in the past before this change in right side. </div></BLOCKQUOTE>

The man answered you himself. Thanks Oleg. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Tater-SW-
12-28-2006, 09:20 AM
My only general comment is regarding AI for bombers. I think the "strafer" bombers should be set to be simple level bombers. They should ideally attack in a line abreast, not line astern formation, and not strafe at all.

The current ground attack mode of AI is perfect for planes like the Il-2 (which is what the ground attack AI was written for, I assume http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ), but it totally inappropriate for the US strafer bombers (A-20s, and B-25s). US strafers were built to make few---usually just 1---pass per target. They would fire the guns on target ingress to supress AAA and/or to kill people and break stuff. They'd drop their bombs on this same pass, then leave.

The whole line-astern thing is particularly bad for parafrag attacks since, one, the trailing plans have to climb to avoid bomblets in the air, and two, the parafrags attack a line, instead of making a blanket over the target area (they were made to attack airfields, not columns of vehicles). Parafrag attacks should always be in some kind of abreast formation (and the B-25 frag loadout is about 1/2 what it should be, the real number is at least 72)

I wish that a mission builder could tell a given plane what AI to use---like picking a loadout: fighter, fighter-bomber, level bomber, torpedo bomber, etc. Might allow some interesting ways to "trick" the AI into doing what we want it to do. The torpedo bomber AI would probably work for tricking AI into skip bombing, for example. Sadly, you used to be able to trick AI into skip bombing, but this no longer works, pretty much making the B-25s in the south west pacific nothing but window dressing, its like having Il-2s that cannot be made to attack tanks http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

tater

Irish_Rogues
12-28-2006, 09:26 AM
Originally posted by Scharnhorst1943:
Oleg:

Concerning joystick settings;

Will we get better results leaving the input levels at "Default" with the new 4.07 or is there an optimum setting, like in previous versions of this sim that you would recomend?

I thought about asking this same question.<div class="ev_tpc_signature">

~

"You are stuck on stupid. I?m not going to answer that question." - Lt. Gen. Russel Honore

Kwiatos
12-28-2006, 09:41 AM
Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jermin122:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by msalama:
And your evidence, please, Jermin?

Every dedicated 109 pilot could have noticed this. However, maybe you are not one of them.

The plane starts to shake at a higher speed than 4.07. You can't pull the stick anymore.

Edit: or the speed bleeds faster. </div></BLOCKQUOTE>

You right only in one thing. In a couple of 109s was changed the speed of destruction, because it was 50 to 80 km wrong for different model of 109s.
So it is nothing common with vertical maneuver of Bf-109 (vertical maneuverability is absolutely other term).
So in this case you simply ned to watch the speed but not the time when the plane begins to shake before destruction. Then you will be able to pull out the same way as in the past before this change in right side. </div></BLOCKQUOTE>

Hi Oleg!
Unfortunately all Pe-2 still reach 900 km/h in dive without destruction.
I hope besides these all "paper" planes in 1946 we will have chance to fly in 4.08 more common and expected planes like Tempest+11 Boost, P-51D with higher boost, Fw190 A-4 with 1.42!
BTw still in 4.071 Ta152C have speed bug at sea level - 608 km/h instead 570 km/h.

VW-IceFire
12-28-2006, 09:44 AM
Originally posted by Kwiatos:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jermin122:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by msalama:
And your evidence, please, Jermin?

Every dedicated 109 pilot could have noticed this. However, maybe you are not one of them.

The plane starts to shake at a higher speed than 4.07. You can't pull the stick anymore.

Edit: or the speed bleeds faster. </div></BLOCKQUOTE>

You right only in one thing. In a couple of 109s was changed the speed of destruction, because it was 50 to 80 km wrong for different model of 109s.
So it is nothing common with vertical maneuver of Bf-109 (vertical maneuverability is absolutely other term).
So in this case you simply ned to watch the speed but not the time when the plane begins to shake before destruction. Then you will be able to pull out the same way as in the past before this change in right side. </div></BLOCKQUOTE>

Hi Oleg!
Unfortunately all Pe-2 still reach 900 km/h in dive without destruction.
I hope besides these all "paper" planes in 1946 we will have chance to fly in 4.08 more common and expected planes like Tempest+11 Boost, P-51D with higher boost, Fw190 A-4 with 1.42!
BTw still in 4.071 Ta152C have speed bug at sea level - 608 km/h instead 570 km/h. </div></BLOCKQUOTE>
As I understand, Oleg was interested in a Tempest with a Sabre IIB at +11lb boost but we have so far not turned up any do***ents with sufficient information to do this.<div class="ev_tpc_signature">

http://home.cogeco.ca/~cczerneda/sigs/icefire-tempestv.jpg
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Jaws2002
12-28-2006, 09:54 AM
Originally posted by ElAurens:
Sorry Bearcat, but the Lerche and TA 183 never were built. They never existed except on paper. I'm honestly not sure about the later versions of the Salamander and Me 262, but I beleive they were design studies only and were never built. Hence these are not by definition "experimental" aircraft.






:
Originally posted by GR142-Pipper:
It appears that there are some truly nice improvements in 4.07. However, including these ficticious planes completely ruins the game. Incorporating them was a mistake. Sorry, but that's my take.
GR142-Pipper



Gee you guys are boring.

What is the name of 4.07?
IL-2 Sturmovik <span class="ev_code_YELLOW">1946</span>

that's right <span class="ev_code_RED">1946</span>

The game is a WHAT IF. It has planes that could have been in service or entered service in <span class="ev_code_YELLOW">1946 </span> <span class="ev_code_YELLOW">IF the western allies made peace with Germany and were out of the war</span>, And the war dragged on between USSR and Germany.

You keep bragging about "paper plane, and "It didn't fly".

Do you realize that nothing really flew with the Luftwaffe after May 8 1945 and all the development stopped dead right there?

So how could Ta-183 fly if the development stopped when the plane was not in prototype yet?
The fact that it was accepted for development is good enough for a What If scenario.

Do you realize that in this What IF scenario the Ta-183 had a way better chance to fly by 1946 in a form or another then the Mig-9 (that had to wait for the red army to capture a German engine)?

Talking about the Lerche we all read (including you) that it was modeled as bonus by one of Maddox Games employees in his free time. That's right in his free time.

You should be more grateful you cry babies, and get over your national agenda. You sound like a bad broken record.

The war was over 60+ years ago if you didn't notice.<div class="ev_tpc_signature">

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leitmotiv
12-28-2006, 10:19 AM
I am grateful to my mother who bore me, but never to a businessman. That is rather too servile. I think the stupid jets are dreary and the real stars are the airplanes the unwashed define as "c--p", like the spritely Ki-27. I wish the Maddox people had stuck to their guns and done good-as-can-be-done forgotten aircraft instead of pandering to the fantasy crowd.

Locutis_Of_OLD
12-28-2006, 10:29 AM
Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Locutis_Of_OLD:
-Updated weapons and ammunition types on the He-162C/D, Yak-15, N1K2-Ja, P-63C, CR.42;

I don't see any changes to the loadout on the P-63 and certanly no ammunition type option. There is only 50 cal browning pods, various (possibly identical) bomb loadouts and drop tank options. On a positive note The 37 MM cannon will snap off a wing on almost any aircraft, almost every time http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif It will blow up a Ju88 in one round but if you hit the dead 6 of a FW 190D-9 1944 or 45 little happens aside from potential partial elevator loss, it takes several rounds (3 or more) to catch it on fire from a dead six shot...dissapointing.

Loadout unchaged. Changed physics code of this cannon. </div></BLOCKQUOTE>

Could you expand on this a little? The only thing I have noticed is that it "seems" a little less accurate which might just be a skill issue with the new joystick settings etc.

It appears that this cannon is effective with a single round on everything accept the 190D-9 I have been testing this and it appears that I can place as much as 3 37 MM shells on the dead 6 of a 190D-9 and it only catches on fire 3 out of 4 tries. Most other aircraft will break into pieces with a dead 6 shot.

crazyivan1970
12-28-2006, 10:35 AM
Originally posted by leitmotiv:
I am grateful to my mother who bore me, but never to a businessman. That is rather too much. I think the stupid jets are dreary and the real stars are the airplanes the unwashed define as "c--p", like the spritely Ki-27. I wish the Maddox people had stuck to their guns and done good-as-can-be-done forgotten aircraft instead of pandering to the fantasy crowd.

I think you forgot the story behind 1946, i`ll remind you mister... cause your memory too short http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

VVS 1946 Initially planned for Russia only was build per request of multiple users (they forgot to ask you, sowwy man http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ) It was intended to be release by 1C only and only for Russian and ex USSR republics. That, mind me applies to Pe-2 and IL-10 addons, ok? Stay with me here... Russia only - sunk in? http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Then, whole hell broke lose in Europe, US, Canada....etc. WE WANT IT TOO!!!
1C, Maddox, Luthier and many others with FULL support of communites outside of Russia jumped thru hoops, stand on their heads to convince UBI which HAD NO INTEREST in these addons WHATSOEVER. And they went along... We will not discuss some of the release disasters that happened along the way... one way or another product was delivered. And this is a good thing. And dont forget, ALL GERMAN AIRCRAFT, whether you like them or not - BONUS that was not initially planned.
Your opinion, my dear leitmotiv, is noted... but that`s where it ends pretty much... I dont think russians are interested in your take on the contents of 1946... they got what they wanted... and you my friend... just along for the ride. At least be just a little bit greatful.<div class="ev_tpc_signature">

V!
Regards,

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VFC*Crazyivan aka VFC*HOST

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Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

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Brain32
12-28-2006, 10:45 AM
Well Ivan I think JAWS said it all about this "issue", especially in his last sentence.
For all those that are complaining, it's not about 1946 planes that are in the game, it's about the ones that arent http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
I think they are in minority, but minorities can be loud sometimes...<div class="ev_tpc_signature">

This is my sig http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

crazyivan1970
12-28-2006, 10:56 AM
Yeah, Jaws said it all... i just wanted to bring this up once again... there are people who doesnt know story behind 1946 and how it got here. Of course, leitmotiv is not one of them... but maybe newcommers should know http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif<div class="ev_tpc_signature">

V!
Regards,

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http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

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Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

Magnum PC (http://www.magnum-pc.com)

heywooood
12-28-2006, 11:06 AM
minority majority tomato tomaato - all this friggin' whining makes my butt itch.

People need to remember that if it were not for the good nature of Oleg, 1c and RRG - we would not have had the Ace Expansion - or the Pacific Fighters - or this absolutely fantastic '46...

Always to appease the the customers outside of eastern Europe were these addons created, and what did they get in return? Well - a little more money be sure....but mostly bellyaching about what we didn't get. WAH WAH WAH.

It is surprising to me that they even bothered to give us all the '46 addon...or Il2 Complete, or whatever you want to call this DVD pack, after all the crying' and bizitching that goes on.

For THAT alone I thank them at 1c - talk about generosity and commitment to customer service and support.

Say what you like about the distribution of this sim but no one and I mean NO ONE has a reason to chastise the developers and creator of this remarkable product.

If you know of a better one that does everything that this one does for what it costs or regardless of the cost, show it to me so I can see where you are coming from....? no?
Can't do it?.......hmmmm.

Then be quiet or go to away please thanks.<div class="ev_tpc_signature">

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lrrp22
12-28-2006, 11:40 AM
Originally posted by VW-IceFire:
As I understand, Oleg was interested in a Tempest with a Sabre IIB at +11lb boost but we have so far not turned up any do***ents with sufficient information to do this.

IceFire,

What additional do***entation is he looking for? The standard aircraft data card for the Tempest V with Sabre IIb shows +11 lbs/3250 rpm as the standard WEP setting. AFAIK that didn't even require 150 grade fuel.

http://www.wwiiaircraftperformance.org/tempest/tempest-v-ads-sabre-IIb.jpg
We know for sure that all four Tempest V squadrons were running at +11 lbs boost during at least July-Septmeber '44.

http://www.spitfireperformance.com/150grade/appendixa.pdf


LRRP

Brain32
12-28-2006, 11:58 AM
llrp22, what we need is complete data, speed and climb for 11lbs boost SabreIIb powered TempestMkV.
What you see on spitperf site are estimates of how SabreIIa TempestMkV might run on 150 grade fuel pushing 11lbs boost and even with this estimates, there is no climb performance estimate.
If you(as in anybody) have any other data that is specifically about speed and climb(full charts, not only at FTH) of 11lbs SabreIIb TempestMkV, please post on CWOS Hawker forum.
Thank you!

BTW llrp22 what about MustangIV *hint,hint* http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif<div class="ev_tpc_signature">

This is my sig http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Scrappy_D
12-28-2006, 01:36 PM
Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ElAurens:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Bearcat99:
The inclusion of the experimental planes -I refuse to call them fantasy or ficticious planes because they did exist,

Sorry Bearcat, but the Lerche and TA 183 never were built. They never existed except on paper. I'm honestly not sure about the later versions of the Salamander and Me 262, but I beleive they were design studies only and were never built. Hence these are not by definition "experimental" aircraft.

I have taken them up in the QMB for a giggle, and it's cool they are in the game for those that like this sort of "historical fiction" nonsense, but after a month or so they will be off the regular servers and it will be back to our normal suspended reality. </div></BLOCKQUOTE>


that to say right thing I need to tell, that the online playing simmers are not dominant over the total amount of simmers that play our sim.
Listen to you, means that even campaigns for single play are not neccessary, isn't it?
There are always present people that like one or other thing. Please be sure that I had a lot of mails during last 3 years asking for such as 46 add-on or even complete sim...
And if to be fair there are the planes that was asking many-many times on forums - Arado and Ta-152C isn't it?
Also ther are many planes that were serial or prepared for serial production that was NEVER modelled in any sim before.
You don't like listed "paper" aircraft? Don't play it! Play other from the list we offer. There are a lot of them. Also just compare please with other companies releases... we offer more than one plane add-on for the not so big money... And more than other when they name it as stand alone sim. </div></BLOCKQUOTE>

Salute, I couldn't have said it any better (And I'm English!) Oleg.
Cheers to you and the team, for some outstanding work and commitment and because we would not be here without you guys http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Saturnalia
12-28-2006, 02:46 PM
Originally posted by Waldo.Pepper:
The TA-183 now is UBER UBER UBER!

No happy medium it is either feast or famine.

That's good, in the campaign mission my poor little 183 couldn't catch up to a B-29 even after firing all its missiles.

yamangman
12-28-2006, 02:59 PM
These forums have really turned to ****. It seems the sane people have left it to be devoured by the nutters. That includes the mods.

crazyivan1970
12-28-2006, 03:13 PM
Originally posted by yamangman:
These forums have really turned to ****. It seems the sane people have left it to be devoured by the nutters. That includes the mods.

Care to elaborate?<div class="ev_tpc_signature">

V!
Regards,

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http://www.mechmodels.com/images/band.gif

VFC*Crazyivan aka VFC*HOST

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Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

Magnum PC (http://www.magnum-pc.com)

VW-IceFire
12-28-2006, 03:18 PM
Originally posted by yamangman:
These forums have really turned to ****. It seems the sane people have left it to be devoured by the nutters. That includes the mods.
Not really the fault of the mods...but yes this place has gone downhill. It'll probably get to a point where I'll just stop reading. I can still help newbies by making my own website and that'll be that.<div class="ev_tpc_signature">

http://home.cogeco.ca/~cczerneda/sigs/icefire-tempestv.jpg
Find my missions at Flying Legends (http://www.flying-legends.net/php/downloads/downloads.php?cat_id=19) and Mission4Today.com (http://www.mission4today.com).

SeaNorris
12-28-2006, 03:24 PM
Ok first off great work on getting this out so fast.

Were the new default skins included? I'm sure Oleg mentioned them somewhere.

Oh and to all moaning about those jets. Who on these forums, or anywhere else for that matter, are strapping you in with a gun next to your head forcing you to fly them? No. Add to the fact that the jets were not the only thing included in the game, plus a fair few DO take an intrest in "what-if" scenarios, because if the war did continue then these planes would have no doubt been built. And I do beleive all of these designs were in prototype or some stage or another, so where you get "Star-Wars" from is beyond me. Because it's far from the truth.<div class="ev_tpc_signature">

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p-11.cAce
12-28-2006, 03:30 PM
Not that my 2 cents matters much after 6 pages but I am thankful beyond words for what Oleg and his team have given us with this sim. In five years I've moved from Chattanoga to Atlanta to Cincinnati, changed jobs, gotten married and gone through a divorce - and in all that time and change I've never spent more than a few days without flying this sim. I bought the original IL2, Aces, Pac fighters, Pe-2, and now '46 for a combined total of maybe $120? Probably less. Toss in a few hundred on joysticks, vid cards, and switch boxes I might not have bought otherwise and lets call it a $500 outlay for FIVE YEARS OF ALMOST DAILY ENTERTAINMENT. Then when I think about the time and effort that have gone into creating the patches, the free content, the free upgrades and improvments to the sim - unbelievable that anyone would have the hubris and blatant narcasism to complain about ANYTHING. If you want somethign to complain about go drop $20 on shockwaves piece of #### Emil and see what other sim companies think is a quality product and then come back here and tell me something negative about this sim!

ElAurens
12-28-2006, 04:37 PM
If you think I am not appreciateive of all the work done by Oleg and crew you are very wrong.

By the tenor of the replys you'd have thought I took a claw hammer to tne Mona Lisa. I was merely pointing out to Bearcat that these are not experimental aircraft but rather design studies. With, of course, the exception of the Yak 15 and Mig 9 and the other aircraft that actually flew.

I hope everyone enjoys this excellent addition to what is the best combat flight sim on the planet. I know I am.

I wish we were able to speak in person about these things, many mis-interpretations would never happen that way.

Cheers and see you in the virtual sky.<div class="ev_tpc_signature">

_____________________________

http://img118.imageshack.us/img118/554/elskiubikb4.jpg

"To explain the lure of speed you would have to explain human nature" - T.E. Lawrence

WTE_Moleboy
12-28-2006, 04:58 PM
Was wondering- have the DMs of the I-153s, 1-16s and Ki-27s been changed in the beta? I have been running a few 1939 Khalkin Ghol scenarios and it is just about impossible for a Ki-27 to shoot down an I-16 and vice versa.<div class="ev_tpc_signature">

http://i47.photobucket.com/albums/f173/aceking47/junkers-1.jpg

Tater-SW-
12-28-2006, 08:24 PM
I have to say I am stunned at how m uch better the guns on either Ki-27 seem compared to any of the Ki-43 versions in 4.05m. I can easily torch the SB-2s I have been using as subs for Dutch glenn martins. I also had a (empty) H8K as a commercial flyingboat, and a chutai of ki-43s had trouble bringing it down, whereas the Nates can set it ablaze with 1-2 short bursts.

tater

CornbreadPattie
12-28-2006, 08:39 PM
1C:Maddox Games, I don't 4.71m right now but I noticed in 4.7m that the MiG-9 had an unnessicary speck to the right of the top of the gunsight. And below that the reflector (or projectory, I'm not so savy) is translucent. You can see the ground and you have an unfair advantage leading the capitolists planes!

-Olszewski

looma2006
12-28-2006, 09:42 PM
heck I'm grateful that 1946 actually got here to the Philippines

ElAurens
12-28-2006, 09:59 PM
Originally posted by WTE_Moleboy:
Was wondering- have the DMs of the I-153s, 1-16s and Ki-27s been changed in the beta? I have been running a few 1939 Khalkin Ghol scenarios and it is just about impossible for a Ki-27 to shoot down an I-16 and vice versa.

Hmmm...

I had no trouble shooting down a couple of each tonight on Winds of War. Aim for the engines.<div class="ev_tpc_signature">

_____________________________

http://img118.imageshack.us/img118/554/elskiubikb4.jpg

"To explain the lure of speed you would have to explain human nature" - T.E. Lawrence

BfHeFwMe
12-28-2006, 10:47 PM
What version of Tempest do we currently have? I've got the docs for the Sabre IIA with 7+ combat boost. I'm guessing this might be the version we currently have though.<div class="ev_tpc_signature">

Valencia, returning in his shot-up but airworthy Hellcat after his harrowing February 1944 mission over Truk, summed up the thoughts of many pilots about Hellcats: ?If they could cook, I?d marry one.?

WTE_Moleboy
12-28-2006, 11:03 PM
Originally posted by ElAurens:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WTE_Moleboy:
Was wondering- have the DMs of the I-153s, 1-16s and Ki-27s been changed in the beta? I have been running a few 1939 Khalkin Ghol scenarios and it is just about impossible for a Ki-27 to shoot down an I-16 and vice versa.

Hmmm...

I had no trouble shooting down a couple of each tonight on Winds of War. Aim for the engines. </div></BLOCKQUOTE>

Fair enough- I am at plain 4.07 and find it pretty difficult to down I-153s and I-16s but thinking about it again it is proabably my shooting.<div class="ev_tpc_signature">

http://i47.photobucket.com/albums/f173/aceking47/junkers-1.jpg

jermin122
12-28-2006, 11:13 PM
Originally posted by Oleg_Maddox:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jermin122:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by msalama:
And your evidence, please, Jermin?

Every dedicated 109 pilot could have noticed this. However, maybe you are not one of them.

The plane starts to shake at a higher speed than 4.07. You can't pull the stick anymore.

Edit: or the speed bleeds faster. </div></BLOCKQUOTE>

You right only in one thing. In a couple of 109s was changed the speed of destruction, because it was 50 to 80 km wrong for different model of 109s.
So it is nothing common with vertical maneuver of Bf-109 (vertical maneuverability is absolutely other term).
So in this case you simply ned to watch the speed but not the time when the plane begins to shake before destruction. Then you will be able to pull out the same way as in the past before this change in right side. </div></BLOCKQUOTE>

Thank you very much for you reply, Oleg. But I don't quite understand what "destruction" actually means. What I was talking about is when turning with corner speed in vertical, the plane(especially G2) starts to shake at a speed under which in 4.07 one can still pull the stick. And the stiff control begins at a smaller speed (but not too big) than that in 4.07.

Regards

I/JG53_jermin<div class="ev_tpc_signature">

http://img239.imageshack.us/img239/4459/53jermin6vk.jpg

sc1949
12-29-2006, 01:29 AM
Just noticed this anomaly, can anyone clear it up, don't want to stuff up my computer

(again, just got fixed). Got the download from olegs site, airwarefares download was

corrupted, and only 3.5mb, not the 22mb expected.

quote:
Originally posted by Tater-SW-:
What files does this change?

Ie: what files should I back up when installing this Beta?
__________________________________________________ ______________________
Open the files with WinRAR and you will see. Client side patch files:

fb_3do18.SFS <<<<< not here to backup, only to fb_3do17.sfs
fb_3do18p.SFS <<<<< not here to backup, only to fb_3do17.sfs
files.SFS
Readme_v4071m.rft
__________________________________________________ ______________________

So these new ones are used instead of fb-3do17.sfs, is that correct, Mzoli (or anyone

else who knows). Thanks in advance.

Cippacometa
12-29-2006, 02:47 AM
Great work guys, both for 1946 and for beta 4.071! http://forums.ubi.com/images/smilies/11.gif
Thanks again and again for the countless hours of amusement this sim gives me since years!! http://forums.ubi.com/images/smilies/clap.gif

Oleg_Maddox
12-29-2006, 03:31 AM
Originally posted by SeaNorris:
Ok first off great work on getting this out so fast.

Were the new default skins included? I'm sure Oleg mentioned them somewhere.

Oh and to all moaning about those jets. Who on these forums, or anywhere else for that matter, are strapping you in with a gun next to your head forcing you to fly them? No. Add to the fact that the jets were not the only thing included in the game, plus a fair few DO take an intrest in "what-if" scenarios, because if the war did continue then these planes would have no doubt been built. And I do beleive all of these designs were in prototype or some stage or another, so where you get "Star-Wars" from is beyond me. Because it's far from the truth.

Look here about new default skins

http://forums.ubi.com/eve/forums/a/tpc/f/63110913/m/9981016715

Kwiatos
12-29-2006, 03:59 AM
Hi Oleg!

I have seen that max dive speed of Bf109 was fixed. How about Pe-2 series which reach in game 900 km/h in dive without destruction?

And what about Tempest 11+ boost, P-51 D with higher boost and maby Fw 190 A-4 with 1.42ata - is possible to see these planes in last patch 4.08 for Sturmovik? I think many people here want these planes very much!

... and fixed P-47 roll rate at high speed would be nice also (now is ab. 30% too slow) http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Oleg_Maddox
12-29-2006, 04:11 AM
Originally posted by Kwiatos:
Hi Oleg!

I have seen that max dive speed of Bf109 was fixed. How about Pe-2 series which reach in game 900 km/h in dive without destruction?

And what about Tempest 11+ boost, P-51 D with higher boost and maby Fw 190 A-4 with 1.42ata - is possible to see these planes in last patch 4.08 for Sturmovik? I think many people here want these planes very much!

Pe-2 has more greater-stronger construction than P-47 for example. Enough to say that with TsZAGI static trials wing longeron was able to adsorb 19 G (!) without microdamage. What to fix? No one plane in the world (in WWII time) had such strong construction for the G-loading or other type forces applied to aircraft in flight.

Others: Nothing was promised. We are doing this patch and then special add-ons only in free time, if is. We are totally switched to BoB already more than 6 month.

Roll rate: we get what we get in formulas. If we will make it rolling faster on big speed than we wil get increadible rollrate on middle and realtively slow speed. So we prefer to stay like it is now. I don't know what is wrong -formulas or published curve http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Because for most other aircraft we get very close to published data. Remind you: we don't tune by speed points (table). We have it as a function of many many parameters formulas. Same with the speeds on altitudes - it is not fixed table. It is the complex of functions that we get from many parametars and where plays one of major roles known from altitude data parameters of engines. So not always by formulas confirmed some parameters at 100%.

WTE_Moleboy
12-29-2006, 04:13 AM
Oleg thankyou very much for the new stick settings- feeling of flight is excellent. Big thankyou for the Nomohan map- it is a period of history that interests me deeply- it is truly a forgotten battle.<div class="ev_tpc_signature">

http://i47.photobucket.com/albums/f173/aceking47/junkers-1.jpg

Kwiatos
12-29-2006, 04:21 AM
Hmm these is interesting with Pe-2 didnt know that these plane had such strong construction.

I hope that 1C team will find little time to make higher boost tempest, P-51, and Fw190 A-4 - is only needed FM adjusment for these planes http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

P-47 in 3.04 patch have more accurate and better high speed roll rate (70 deg/s - at 370 mph). These change after 4.xx patch (40 deg/s - at 370 mph). Maby is possibe to bring it back like before?

Oleg_Maddox
12-29-2006, 04:33 AM
Originally posted by Kwiatos:
Hmm these is interesting with Pe-2 didnt know that these plane had such strong construction.

I hope that 1C team will find little time to make higher boost tempest, P-51, and Fw190 A-4 - is only needed FM adjusment for these planes http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

P-47 in 3.04 patch have more accurate and better high speed roll rate (70 deg/s - at 370 mph). These change after 4.xx patch (40 deg/s - at 370 mph). Maby is possibe to bring it back like before?

Tha to come back we need to drop better calculation of general FM tha tis currently http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.
And it wasn't better on slow speed in old.... On slow spped it was worse when on high was close.

Feathered_IV
12-29-2006, 04:42 AM
Originally posted by WTE_Moleboy:
Was wondering- have the DMs of the I-153s, 1-16s and Ki-27s been changed in the beta? I have been running a few 1939 Khalkin Ghol scenarios and it is just about impossible for a Ki-27 to shoot down an I-16 and vice versa.


Also, don't bother wasting your ammo on a dead-six shot. Let them wriggle around and present you with the sides and top of the cowling. A steady one second burst on the upper cowling will give you a flamer, but drilling the rear fuselage dosen't do much.<div class="ev_tpc_signature">

***********************************************

http://server2.uploadit.org/files/Feathered-sigpic.jpg

"Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable."

Jaws2002
01-06-2007, 04:19 PM
Aircraft: Ta-152C.

Bugs:
1.) GM1 boost kills the engine. I tried it at low speed , high speed low throttle, high throttle. It doesn't matter. It just kills the engine.


2.) The engine is really strange. If you look in Il-2 compare the climb and speed curves for 100% power doesn't have any supercharger gear switching. Nothing. Is the only prop i think (except early Il2's) that doesn't have any indication of a supercharger gear switching at altitude.
This aircraft should a turbocharged DB-603L. This are some strange curves for a Turbocharged engine:

http://img.photobucket.com/albums/v258/<FA>Jaws/152.jpg

http://img.photobucket.com/albums/v258/<FA>Jaws/1522.jpg
http://img.photobucket.com/albums/v258/<FA>Jaws/1523.jpg


In the first pic you see the difference in curves when compared with the DO-335. (this plane has DB-603A engine, not that different but weaker then DB-603L).

Something is strange with this engine.<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v258/<FA>Jaws/Shot1.jpg

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CUJO_1970
01-06-2007, 09:44 PM
Originally posted by Jaws2002:
This aircraft should a turbocharged DB-603L. This are some strange curves for a Turbocharged engine:



Sorry, but the TA-152C doesn't have a turbo, it has a mechanical supercharger.<div class="ev_tpc_signature">

Regards,
FW190fan


http://www.luftwaffepics.com/LCBW4/FW190&G50-54.jpg

"We are now in a position of inferiority. There is no doubt in my mind, or in the mind of my fighter pilots that the FW190 is the best fighter in the world today."

- RAF Air Marshall Sholto Douglas, 1942.


www.7/JG77.com (http://www.92ndfg.com/forum/)
7/JG77=CUJO=

WWMaxGunz
01-07-2007, 12:18 AM
The bends in the Ta-152 lines are about 1000m in the TAS at alt charts and much lower in
the Max ROC charts but they are there. There may be bends at much higher, Ta-152 at max
power hits a limit at about 9500m. The bends are there but the black circles seem to show
that whoever did those expects the Ta to shift about where the other planes do and those
are different but not as much as the Ta-152 is from them.

It is about compressor-engine efficiency and limits with alt. The FW and 335 both have
decided most efficient alts for each gear while the Ta does look like automatic or dynamic
changes in energy spent on compressor is part of the deal, like turbocharger?

JG53Frankyboy
01-08-2007, 03:25 AM
the superchargers in DB engines in WW2 worked different than other ones.
they didnt "shift" at specific altitudes the charger speeds. they had a hydraulic clutch , and the supercharger speed was adapted permanently to the altitude (or better airpressure). so there is no shifting.

so, till the rated altitute (full throttle altitute) there is no "bend" in the curve with DB601/605/603 engines and their italian and japanese derivates - above this alt, sure, the engine looses power fast.

so, the "question" is , wich rated altitute the Ta152C engine is programmed in game.

LT.INSTG8R
01-08-2007, 06:15 AM
GFX glitch on Yak-15?

When ever I look back with TrackIR in the Yak I see this:

http://img146.imageshack.us/img146/3428/46gfxglitched2.th.jpg (http://img146.imageshack.us/my.php?image=46gfxglitched2.jpg)

Its not visible on your wingmen

SeaFireLIV
01-08-2007, 07:20 AM
People should always explain in words the problem, not just a picture. It may not be so obvious to all and makes sure your point is communicated.

Just a word of wisdom.

Kwiatos
01-08-2007, 07:38 AM
Originally posted by Jaws2002:
Aircraft: Ta-152C.

Bugs:
1.) GM1 boost kills the engine. I tried it at low speed , high speed low throttle, high throttle. It doesn't matter. It just kills the engine.




Hmm stange because IRL Ta152C didnt have GM1 at all - only MW50% !!!

LT.INSTG8R
01-08-2007, 07:40 AM
Originally posted by SeaFireLIV:
People should always explain in words the problem, not just a picture. It may not be so obvious to all and makes sure your point is communicated.

Just a word of wisdom.

Absolutely right Seafire. Edited for clarification.<div class="ev_tpc_signature">

System Specs:
------------------
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Rig Pics courtesy of Techpowerup</A>

Jaws2002
01-08-2007, 10:57 AM
Originally posted by JG53Frankyboy:
the superchargers in DB engines in WW2 worked different than other ones.
they didnt "shift" at specific altitudes the charger speeds. they had a hydraulic clutch , and the supercharger speed was adapted permanently to the altitude (or better airpressure). so there is no shifting.

so, till the rated altitute (full throttle altitute) there is no "bend" in the curve with DB601/605/603 engines and their italian and japanese derivates - above this alt, sure, the engine looses power fast.

so, the "question" is , wich rated altitute the Ta152C engine is programmed in game.

That about sums it up. Thx for the info gents. You learn something new every day here. http://forums.ubi.com/images/smilies/11.gif http://forums.ubi.com/images/smilies/11.gif<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v258/<FA>Jaws/Shot1.jpg

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Jaws2002
01-08-2007, 11:10 AM
When I'm close to the ground I get echo of the engine sound comong back at me from the ground. Is happening all the time I'm close to the ground, but only in outside view.<div class="ev_tpc_signature">

http://img.photobucket.com/albums/v258/<FA>Jaws/Shot1.jpg

TIR 4 Pro -$25 Off- From Forgotten Assassins (http://trackir.naturalpoint.com/forgottenassassins/)


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VW-IceFire
01-08-2007, 06:58 PM
Let me say that I'm loving IL-2 1946...the combination of FM and DM in 4.071 is brilliant. Don't break anything! I love it!

One thing I've noticed....minor at best. The YP-80 is the only plane I've flown so far where the .50cals were still synced. Even the P-38J which had that problem back in 4.05 and 4.04 has been fixed. It seems the randomness assigned to cannons isn't working on this plane. Everything else is golden!<div class="ev_tpc_signature">

http://home.cogeco.ca/~cczerneda/sigs/icefire-tempestv.jpg
Find my missions at Flying Legends (http://www.flying-legends.net/php/downloads/downloads.php?cat_id=19) and Mission4Today.com (http://www.mission4today.com).

Klemm.co
01-09-2007, 02:00 AM
Originally posted by LT.INSTG8R:
GFX glitch on Yak-15?

When ever I look back with TrackIR in the Yak I see this:

http://img146.imageshack.us/img146/3428/46gfxglitched2.th.jpg (http://img146.imageshack.us/my.php?image=46gfxglitched2.jpg)

Its not visible on your wingmen
Thats a grafic-engine limitation.

It's the same kind of "bug" that enables you to see through a part of the wing of the Bf-109 when fully zoomed out in cockpit view and viewed at the right angle.

The textures are not drawn till a certain distance from the player and so some textures that were meant to visible are cut away.
Visible on the Hellcat too, for example.

LT.INSTG8R
01-09-2007, 03:47 AM
Originally posted by Klemm.co:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LT.INSTG8R:
GFX glitch on Yak-15?

When ever I look back with TrackIR in the Yak I see this:

http://img146.imageshack.us/img146/3428/46gfxglitched2.th.jpg (http://img146.imageshack.us/my.php?image=46gfxglitched2.jpg)

Its not visible on your wingmen
Thats a grafic-engine limitation.

It's the same kind of "bug" that enables you to see through a part of the wing of the Bf-109 when fully zoomed out in cockpit view and viewed at the right angle.

The textures are not drawn till a certain distance from the player and so some textures that were meant to visible are cut away.
Visible on the Hellcat too, for example. </div></BLOCKQUOTE>

Thanks Klemm. I mean I expected to see the odd GFX glitching with TIR around the cockpits but that one I didnt expect.<div class="ev_tpc_signature">

System Specs:
------------------
<A HREF="http://www.techpowerup.com/gallery/471" TARGET=_blank>AMD Opteron 170@2.6(1.42v)| Abit AT8 32X | 2x1024 OCZ EL DDR 500 Platinum XTC 3-3-3-8 1T 1:1(260@2.9v) | Sapphire X1900XTX+Crossfire | Seagate Barracuda 7200.10 320G SATAII 16MB(PRT) | SB X-Fi Fatality | Seasonic M12 600W | Samsung Synchmaster 204B 20.1" LCD 5ms | Logitech Driving Force Pro | Logitech G5 | Logitech G15 | Saitek X-52 | TrackIR4 w/Trackclip Pro
Rig Pics courtesy of Techpowerup</A>

Wtornado_439th
01-09-2007, 04:22 AM
Anyone else getting fb.exe error when they
host a coop in the Hyperlobby about once
every five times you host?
Game just doesn't start gives you the window error and sends you back to the lobby.

major_setback
01-10-2007, 05:23 AM
This being a beta...will I have to remove it to install the final 4.071m?
Could that be problematic?<div class="ev_tpc_signature">

http://i4.photobucket.com/albums/y129/major-setback/B17sig11LowResPlane2.jpg (http://i4.photobucket.com/albums/y129/major-setback/Editthisnov06a003k1800xLaterimprove.jpg)

JG53Frankyboy
01-10-2007, 05:30 AM
Originally posted by major_setback:
This being a beta...will I have to remove it to install the final 4.071m?
Could that be problematic?

dont hesitate !
even it is called a BETA (http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ), it runs smooth and fine and brings a lot of imptovements !
IF there will be another version before 4.08, it will be sure no proplem to install the next patch above the "BETA" 4.071 , it never was.

anyway, every version of the game was a Beta so far, if you want http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Charlielamb
01-10-2007, 07:39 AM
AI and carrier take off http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

F4U's on very fast moving carriers are very bad at taking off since 4.071. (and may have been in 4.07)

Whilst setting up coops I have found that they crash into the superstructure 25-50% of the time. (which is a bit of an immersion killer)

Lesser aircraft are not that good at dealing with the deck roll either.

Landing on Carriers-. Game no longer seems to register 'Player landed' and the aircraft just sit on the carrier deck. Sometimes rolling off.

Have plenty of missions that illustrate this behaviour (there must be hundreds).

As is, it is very difficult to do anything that utilizes carriers.

jamesdietz
01-10-2007, 10:06 AM
I'm just curious ...is this not noted in Announcements or Game Updates because its a Beta download patch?<div class="ev_tpc_signature">

" God Help me , I love the smell of Computer wiring smoking in the morning!"
http://members.cox.net/doolittle80/DietzPilotSigBlockCropped.gif http://members.cox.net/fliegeroffizier/StukaPilot2.gif

HGII_Hotshot_DK
01-10-2007, 10:52 AM
a proprosal for online play:

it would be nice if one could see the name of the pilot when browsing(shift+F8) through the other planes.

FluffyDucks2
01-10-2007, 11:17 AM
The acceleration of the FW190 is EXTREMELY slow most noticeable on take off when it takes forever for the aircraft to get up to speed, what's with that?? http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
Surely the 190 was NOTED for its superb ability to accelerate http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif<div class="ev_tpc_signature">

------------------------------------
www.hennessyphotography.co.uk (http://www.hennessyphotography.co.uk)
------------------------------------

rnzoli
01-10-2007, 03:20 PM
Originally posted by jamesdietz:
I'm just curious ...is this not noted in Announcements or Game Updates because its a Beta download patch? That's the reason. It's a preliminary, not a released patch. But it's quite popular anyway http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif<div class="ev_tpc_signature">

A "world's first": fully automatic, dedicated COOP server controller. Features and available servers here (http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html).
http://web.t-online.hu/rnzoli/IL2DSC/the_full_difficulty_COOP_server.JPG (http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html)

rnzoli
01-10-2007, 03:22 PM
Originally posted by Charlielamb:
AI and carrier take off http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

F4U's on very fast moving carriers are very bad at taking off since 4.071. (and may have been in 4.07)

Whilst setting up coops I have found that they crash into the superstructure 25-50% of the time. (which is a bit of an immersion killer)

Lesser aircraft are not that good at dealing with the deck roll either.

Landing on Carriers-. Game no longer seems to register 'Player landed' and the aircraft just sit on the carrier deck. Sometimes rolling off.

Have plenty of missions that illustrate this behaviour (there must be hundreds).

As is, it is very difficult to do anything that utilizes carriers. http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif<div class="ev_tpc_signature">

A "world's first": fully automatic, dedicated COOP server controller. Features and available servers here (http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html).
http://web.t-online.hu/rnzoli/IL2DSC/the_full_difficulty_COOP_server.JPG (http://web.t-online.hu/rnzoli/IL2DSC/intro-coop.html)

VW-IceFire
01-11-2007, 03:04 PM
Originally posted by FluffyDucks2:
The acceleration of the FW190 is EXTREMELY slow most noticeable on take off when it takes forever for the aircraft to get up to speed, what's with that?? http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif
Surely the 190 was NOTED for its superb ability to accelerate http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif
Superb ability to accelerate doesn't necessarily mean from 0 to 100kph. I tend to find its best acceleration range is once your moving at 300kph you can easily pour on the coals and get going up to 450kph depending on the model. If you really want a boost on takeoff, set prop pitch to manual 100% and turn on WEP.

But I haven't noticed this behavior to be really any different than it was before...so nothing new.<div class="ev_tpc_signature">

http://home.cogeco.ca/~cczerneda/sigs/icefire-tempestv.jpg
Find my missions at Flying Legends (http://www.flying-legends.net/php/downloads/downloads.php?cat_id=19) and Mission4Today.com (http://www.mission4today.com).

Stackhouse25th
01-19-2007, 01:01 PM
ARADO BOMBER JATO Rocket pods fall off if u spawn at an airport above a certain altitude like 2000Meters for example on mountain map.

therefor u cant takeoff from that airport with it.<div class="ev_tpc_signature">

VFA-25 C/O

JR_Greenhorn
01-20-2007, 10:48 AM
Originally posted by F19_Orheim:
Jermin, the width of your sig is really annoying Agree 100%

BrewsterPilot
01-20-2007, 11:42 AM
Originally posted by JR_Greenhorn:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by F19_Orheim:
Jermin, the width of your sig is really annoying Agree 100% </div></BLOCKQUOTE>

Yes, it's a lot too wide, but it is very well made, don't you think?<div class="ev_tpc_signature">

http://img487.imageshack.us/img487/2796/7ffb9f51c23d5648bd11e44yt7.jpg

RamsteinUSA
01-27-2007, 10:15 AM
quote:
Originally posted by leitmotiv:
I am grateful to my mother who bore me, but never to a businessman. That is rather too much. I think the stupid jets are dreary and the real stars are the airplanes the unwashed define as "c--p", like the spritely Ki-27. I wish the Maddox people had stuck to their guns and done good-as-can-be-done forgotten aircraft instead of pandering to the fantasy crowd.


Maybe I can put Voodoo dolls of 1C and the Fantasy crowd up on eBay, so when people fly 1946 they can use needles to ***** them for not sticking to the plan and finishing the job they started..

http://forums.ubi.com/images/smilies/53.gif http://forums.ubi.com/images/smilies/crackwhip.gif

Stackhouse25th
01-27-2007, 09:13 PM
fuel tank problems.


http://forums.ubi.com/eve/forums/a/tpc/f/63110913/m/2891015825

RocketDog
01-28-2007, 12:29 PM
Ki-43II.


Spin recovery is very difficult or impossible, unlike Ki-43I. This should be a very easy to fly aircraft. Probably a bug.

RD.

jermin122
01-28-2007, 07:13 PM
Originally posted by VW-IceFire:
Superb ability to accelerate doesn't necessarily mean from 0 to 100kph. I tend to find its best acceleration range is once your moving at 300kph you can easily pour on the coals and get going up to 450kph depending on the model. If you really want a boost on takeoff, set prop pitch to manual 100% and turn on WEP.

But I haven't noticed this behavior to be really any different than it was before...so nothing new.


If the thrust is the same, acceleration should be the same whatever speed you are at.

jermin122
01-28-2007, 07:17 PM
Originally posted by BrewsterPilot:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JR_Greenhorn:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by F19_Orheim:
Jermin, the width of your sig is really annoying Agree 100% </div></BLOCKQUOTE>

Yes, it's a lot too wide, but it is very well made, don't you think?<div class="ev_tpc_signature"><br/><br/>http://img487.imageshack.us/img487/2796/7ffb9f51c23d5648bd11e44yt7.jpg </div></BLOCKQUOTE>

Thank you, BP

alert_1
01-29-2007, 05:03 AM
Me109G6/G6Late is still pig in comparison to Me109G2 although it used the same DB605A and is only marginaly heavier (3150 vs. 3100kg take off)