PDA

View Full Version : Need help with NewView? Read this. NewView26 translated!



XyZspineZyX
09-13-2003, 06:54 AM
After a great deal of work, Jetstream100 has successfully completed translating the entire NewView program interface, program tooltips, and original help file.

It can be downloaded from:

http://home.iprimus.com.au/djgwen/fb/newviewv27english.zip

This file contains the complete NewView build 27 program. You do not need to download any other files for NewView to work. This file includes Jetstream100's translation of the NewView help file. Also includes selectable German interface translation.

Please make sure to drop Jetstream100 some kind words for his trouble, since he's doing all of this work for your ungrateful ***.

Notes on installation:

Here's what's new in NewView27:

Another half dozen "button generator" functions to make!

More "UView" coordinates to enter for user-defined snap-views.

URGear helmet emulation can be set to be specific axes on specific joysticks.

"Be sure" to also drop a word of thanks to Hruks and Alezz as NewView is their beautiful baby.

If you want to have a go at making any other localised versions of the NewView27 interface, you may edit the "englishconfig.ini" file and translate it to whichever language you're best at. There shouldn't be any problems getting more translations included with a future release. Please PM myself or Jetstream100 if you're able to do this. And no, I've already reserved translating it through swedish chef and snoop doggy dog filters, so don't ask.

The unofficial combined NewView help document is available at:

http://home.iprimus.com.au/djgwen/fb/newview-setuphelp-latest.zip

Note that this file is simply compiled information from the major NewView threads and a mini-FAQ on its usage, and is not as complete as Jetstream100's translation linked at the top of this post. It is however still somewhat useful for some other minor settings information and guesswork. Since we now have a translated interface and help file it's a lot less urgent to keep this updated, but sometime soon a new version with individual html pages and some more info will be added.

Please note any errors, corrections or additional info you have to add in here.

Some new information has been added in beta03 of this document - newview26 installation and download instructions, as well as a more detailed explanation of some "Speeds" settings.

Could we keep this thread bumped, the other NewView thread is probably getting a little too big for people to scan through it now. And I'm bloody sick of seeing the same questions appearing over and over.

If you make a contribution, "be sure", you'll get credit for your input.

Thanks to Euro_Snoopy and MudMovers for hosting the unofficial setup help directly on their site as well. Damn that was fast. If you don't want to muck about with extracting the .zip of the unofficial help file, MudMovers have an online copy at http://www.mudmovers.com/Sims/FB/fb_newview.htm - the mudmovers copy is still of Beta02 but the new version should be up shortly.

Thanks,


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Message Edited on 09/13/03 05:55AM by clint-ruin

Message Edited on 09/13/03 05:57AM by clint-ruin

Message Edited on 09/13/03 06:01PM by clint-ruin

Message Edited on 09/14/03 01:16PM by clint-ruin

Message Edited on 09/16/03 06:05PM by clint-ruin

Message Edited on 09/20/03 10:05AM by clint-ruin

Message Edited on 09/28/03 06:08PM by clint-ruin

Message Edited on 12/09/0309:21AM by clint-ruin

XyZspineZyX
09-13-2003, 06:54 AM
After a great deal of work, Jetstream100 has successfully completed translating the entire NewView program interface, program tooltips, and original help file.

It can be downloaded from:

http://home.iprimus.com.au/djgwen/fb/newviewv27english.zip

This file contains the complete NewView build 27 program. You do not need to download any other files for NewView to work. This file includes Jetstream100's translation of the NewView help file. Also includes selectable German interface translation.

Please make sure to drop Jetstream100 some kind words for his trouble, since he's doing all of this work for your ungrateful ***.

Notes on installation:

Here's what's new in NewView27:

Another half dozen "button generator" functions to make!

More "UView" coordinates to enter for user-defined snap-views.

URGear helmet emulation can be set to be specific axes on specific joysticks.

"Be sure" to also drop a word of thanks to Hruks and Alezz as NewView is their beautiful baby.

If you want to have a go at making any other localised versions of the NewView27 interface, you may edit the "englishconfig.ini" file and translate it to whichever language you're best at. There shouldn't be any problems getting more translations included with a future release. Please PM myself or Jetstream100 if you're able to do this. And no, I've already reserved translating it through swedish chef and snoop doggy dog filters, so don't ask.

The unofficial combined NewView help document is available at:

http://home.iprimus.com.au/djgwen/fb/newview-setuphelp-latest.zip

Note that this file is simply compiled information from the major NewView threads and a mini-FAQ on its usage, and is not as complete as Jetstream100's translation linked at the top of this post. It is however still somewhat useful for some other minor settings information and guesswork. Since we now have a translated interface and help file it's a lot less urgent to keep this updated, but sometime soon a new version with individual html pages and some more info will be added.

Please note any errors, corrections or additional info you have to add in here.

Some new information has been added in beta03 of this document - newview26 installation and download instructions, as well as a more detailed explanation of some "Speeds" settings.

Could we keep this thread bumped, the other NewView thread is probably getting a little too big for people to scan through it now. And I'm bloody sick of seeing the same questions appearing over and over.

If you make a contribution, "be sure", you'll get credit for your input.

Thanks to Euro_Snoopy and MudMovers for hosting the unofficial setup help directly on their site as well. Damn that was fast. If you don't want to muck about with extracting the .zip of the unofficial help file, MudMovers have an online copy at http://www.mudmovers.com/Sims/FB/fb_newview.htm - the mudmovers copy is still of Beta02 but the new version should be up shortly.

Thanks,


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Message Edited on 09/13/03 05:55AM by clint-ruin

Message Edited on 09/13/03 05:57AM by clint-ruin

Message Edited on 09/13/03 06:01PM by clint-ruin

Message Edited on 09/14/03 01:16PM by clint-ruin

Message Edited on 09/16/03 06:05PM by clint-ruin

Message Edited on 09/20/03 10:05AM by clint-ruin

Message Edited on 09/28/03 06:08PM by clint-ruin

Message Edited on 12/09/0309:21AM by clint-ruin

XyZspineZyX
09-13-2003, 10:36 AM
You know, the reason this took much longer to put together than I'd hoped was that when I went to do checking of the info in this file, my 21" monitor died.

Then, after I hooked up another monitor and finished it pretty much to the same size as it is now, Wordpad decided not to save anything I'd written past the first picture. Thanks Wordpad!

Given the amount of time I had to spend writing and checking this, it'd be nice if people would give me some feedback about it :>

So far the only comment I've got about it is a PM from Jetstream100 [thanks for the suggestions] and noone's bumped it to stay on page 1 even.

Bunch of savages in this town, I swear.



http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-13-2003, 11:53 AM
This is an amazing prog!
I really like the "head movement" effect. Really adds to the immersion factor.

And it does a LOT more besides. (check out the snap to instrument view)

Well done to clint-ruin for his work allowing us non-Russian speakers in on the act.


S! Simon.
<center>

'''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' '''''''''''''''''''''''''''''''''''''''''''''''''' ''''''''''''''''''''''''''''''''''''''''''''''''
Download the USAAF campaign folder here (http://www.downloadcounter.com/cgi-bin/download.pl?username=James_Jones&account=705).

http://extremeone.4t.com/images/USsig.jpg
<font color="#000000">It's my attitude not my aptitude that determines my altitude.</font></center>

XyZspineZyX
09-13-2003, 12:47 PM
Clint
thank you for the file ,,Got it printed out and am finally getting it set up to my preferences,,,Tried for a couple of days to get it to work somewhat until finally my dumb *** realized in the button assignment screen on the right whem you change a code a button assignment shows up ,,Now i am able to set a button assignment to a keysttroke and assign it to a button on my X-45,,Got the nview where it toggles on/off returns to gunsight view and instrument view,,,Good to have all the bits and pieces from the posts on the other lenghty thread in one place,,Thank toy for the work you've put into this its very much appreciated by this user!!

XyZspineZyX
09-13-2003, 12:51 PM
clint-ruin wrote:
- The first version of the combined Newview help
- document is available '



I wish to publicly thank you for helping me with this GREAT program.

Also, to anyone that is a new user to this, here is how I have been getting used to it:

I created a folder in my FB directory called "NewView". I then unzipped the contents of newview.zip there. I go into the folder, open the cfg utility, and register the DLL. I start up FB, and create a new pilot, then remap the keys as directed in the readme (delete hat switch assignments).

When I want to go back to playing without NewView, I remove the folder that I created in the FB directory, and store it somewhere else on my harddrive, and play with the pilot that I was using before newview was installed; all the old keymaps are still there. When I am ready to practice with NewView again, I just paste the folder back into the Fb directory, and return to the new pilot. Just make sure that you still have the cfg.ini in the NewView folder so that you have saved your tweaking.


Oh, yeah,

Bump

http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-13-2003, 04:12 PM
Hi. Big thanks to clint-ruin, Jetstream100, D-13th Hamm109, and especially FB=Alezz. The joke is laughing at me/i/smilies/16x16_smiley-happy.gif

One simple question and I apologize if it has been already answered,

With NewView is it possible to have hatswitch views without return, in other words, can I pan with the hat then have it snap back to center forward view when released? Or does this pgm replace hat snaps with smooth panning?

Thank you again.

XyZspineZyX
09-13-2003, 04:40 PM
Box-weasel wrote:
- Hi. Big thanks to clint-ruin, Jetstream100, D-13th
- Hamm109, and especially FB=Alezz. The joke is
- laughing at me/i/smilies/16x16_smiley-happy.gif
-
- One simple question and I apologize if it has been
- already answered,
-
- With NewView is it possible to have hatswitch views
- without return, in other words, can I pan with the
- hat then have it snap back to center forward view
- when released? Or does this pgm replace hat snaps
- with smooth panning?
-
- Thank you again.
-
-

Yes, this is mainly for smooth panning, and you can map a key to return you to the center instantly if you want. The addad head movement is kind of a bonus.



Tsisqua



http://www.uploadit.org/files/010903-nedChristie.jpg

Tsalagi Asgaya Equa!

XyZspineZyX
09-14-2003, 12:00 AM
Bump.

http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-14-2003, 04:44 AM
Just another bump.

Like I said, seriously, if any of you have anything to add to it, please let me know. Some examples of what functions you have bound to what buttons from people with big iron joysticks - X45s, Cougars, Thrustmaster sticks, MS FFB, etc, would be good. I've got a Sidewinder 3D Pro original and a Thrustmaster Firestorm 2 analogue / FFB pad, which doesn't allow me to really play much with the bindings in NewView.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-14-2003, 06:29 AM
Got the 2.5 version- followed instructions- works great! Spent some time just enjoying the sights and enhanced sense of flight...!! Then of course tweaked the settings a bit ...... no problem there.....works like a charm!
What has me puzzled is how to go about reversing the top hat inputs- so that moving the top hat switch to 'down' looks 'up'......? I've tried the buttons mapping tabs- the keypad works fine in 'reverse' but I can't seem to get the pov hat re-mapped. ( We pull back on the stick to fly or look up- but pulling back on the pov hat looks down, as it is set up now...) Would it be possible to include an option to change the POV top hat mappings in the next build?

POV OLD/Default

UP=104
UP RIGHT =105
RIGHT=102
DOWN RIGHT=99
DOWN=98
DOWN LEFT=97
LEFT=100
UP LEFT=103


Reversal Option
(settings I would like)

UP=98
UP RIGHT=99
RIGHT=102
DOWN RIGHT=105
DOWN=104
DOWN LEFT=103
LEFT=100
UP LEFT=97



This changed the Keypad just fine- but the joystick top hat is un-affected. Have I missed a step or is it not possible to do this yet?

XyZspineZyX
09-14-2003, 02:10 PM
There are three ways I can think of to try and make this happen that don't involve using NewViews interface.

The first is to try to calibrate your joystick in windows manually, and when asked to calibrate your POV hat, invert the directions of movement. If you use a 'digital' joystick such as Microsofts line of sticks, you may end up losing some of your joystick buttons or some control precision while it's calibrated as an 'analogue' stick, however.

The second is to enter your joysticks control software and bind hat movement to keyboard keys there, then set up the keyboard keys you want to use for it in Newview.

The third is to use Joy2Key, in conjunction with NewView, using JoyToKey to emulate keypresses with your hatswitch - or just to use mouse emulation in JoyToKey, inverting the X/Y directions of mouse emulation. JoyToKey and NewView should be able to work together happily, as long as you don't have the same buttons or keys configured in both programs.

There is a new version of NewView out - build 26 - which allows for all of the internal program text to be stored in an external .ini file. It's being translated by Jetstream100 and others right now, I think, so when that's ready we'll see if there really is some way of doing what you want from inside NewView.

Link to JoyToKey is http://hp.vector.co.jp/authors/VA016823/joytokey/english.html


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Message Edited on 09/16/0301:46PM by clint-ruin

XyZspineZyX
09-14-2003, 04:07 PM
Thanks to you, clint-ruin and to all involved for your work.

This program makes me enjoy FB much more than before.

...and a panning bump /i/smilies/16x16_smiley-wink.gif

XyZspineZyX
09-16-2003, 07:10 PM
Giving this a bump since the same ol' questions seem to have come up again :>

http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

XyZspineZyX
09-16-2003, 09:49 PM
hi...
i really like this program 'cause now i can pan smoothly, but i have a little problem. when i'm panning searching for enemy planes, once i saw them i use padlock, but when unpadlock, i got back to the last position i was looking and i find this very annoying because i'm expecting to return to center view.
Is there a way to fix this?

regards

"Loyalty above all, except Honor..."

adlabs6
09-17-2003, 04:45 AM
Bump

<html>
<body>
<table cellpadding="2" cellspacing="0" border="0" width="600" align="center">
<tbody>
<tr>
<td valign="top" bgcolor="#ffffff">
<font face="Helvetica, Arial, sans-serif"><font color="000000">adlabs<font color="#ff9900">6</font></font>
</td>
</tr>
<tr>
<td valign="top" bgcolor="#42524e">
<div align="center"><font color="#999999">
http://www.geocities.com/adlabs6/B/bin/sigtemp.JPG (http://mudmovers.com/Sims/FB/fb_skins_historical_adlabs6.htm)
<small><font color="#ff6600">NEW</font> at mudmovers! Click the pic to download my skins from mudmovers.com!</small>
</font>
Skinner's Guide at mudmovers (http://mudmovers.com/Sims/FB/fb_skinnersguide.htm) | Skinner's heaven (http://www.1java.org/sh) | IL2skins (http://www.il2skins.com)
<font color="#999999">
My Forgotten Battles Webpage (http://www.geocities.com/adlabs6/B/index.html) Current Wallpaper: <font color="#999999">Bf-109 Morning Run</font></font>

<A HREF="http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zhiwg" TARGET=_blank>"Whirlwind Whiner"
The first of the few</A>
</div>
</td>
</tr>
</tbody>
</table>
</body>
</html>

XyZspineZyX
09-17-2003, 05:06 AM
bakkan wrote:
- hi...
- i really like this program 'cause now i can pan
- smoothly, but i have a little problem. when i'm
- panning searching for enemy planes, once i saw them
- i use padlock, but when unpadlock, i got back to the
- last position i was looking and i find this very
- annoying because i'm expecting to return to center
- view.
- Is there a way to fix this?
-

Go to the Buttons > Combinations menu.

Bind a button or key to the function "Center without return" under the Centering section.

Assign that same button or key for padlock in FB.

Centering in NewView won't function at the same time as padlock, so it'll only take place when you're de-padlocking an aircraft. I hope :>

Try it and see how it goes.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

adlabs6
09-17-2003, 07:16 AM
I use an X45 under my custom HazardScript with mouse emulation on my hatswitch. I've got the newview system all setup, and I like it from my tests so far. I changed the default "look to instruments" setting to "alt S" to avoid conflict with my script, and "Mouse fire" on my throttle handle recenters the view. Works well and adds an intersting dimension IMO. Makes FB seem more 3D perhaps, and does increase awareness of your plane and its movements.

BTW, I found that hitting "center view" in newview with the stick off center will make the view skew to that angle, even when the joystick is later centered. You can correct this by pressing "center view" again with the joystick centered.

The only bit I can't figure out is the way the external views have areas that you can not rotate to. It seems to hit a "wall" at fully up and fully down, as well as at a wide left to right angle also. I'd guess that this is a component of the TrackIR viewing range? Still, I didn't find a way to stop this in the half hour I spent on it, but I'll look more tomorrow.

clint-ruin, I had no trouble getting newview going from the setup .zip I downloaded. Very nice work, on behalf of all who are working on this.

Thanks! /i/smilies/16x16_smiley-happy.gif

<html>
<body>
<table cellpadding="2" cellspacing="0" border="0" width="600" align="center">
<tbody>
<tr>
<td valign="top" bgcolor="#ffffff">
<font face="Helvetica, Arial, sans-serif"><font color="000000">adlabs<font color="#ff9900">6</font></font>
</td>
</tr>
<tr>
<td valign="top" bgcolor="#42524e">
<div align="center"><font color="#999999">
http://www.geocities.com/adlabs6/B/bin/sigtemp.JPG (http://mudmovers.com/Sims/FB/fb_skins_historical_adlabs6.htm)
<small><font color="#ff6600">NEW</font> at mudmovers! Click the pic to download my skins from mudmovers.com!</small>
</font>
Skinner's Guide at mudmovers (http://mudmovers.com/Sims/FB/fb_skinnersguide.htm) | Skinner's heaven (http://www.1java.org/sh) | IL2skins (http://www.il2skins.com)
<font color="#999999">
My Forgotten Battles Webpage (http://www.geocities.com/adlabs6/B/index.html) Current Wallpaper: <font color="#999999">Bf-109 Morning Run</font></font>

<A HREF="http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=zhiwg" TARGET=_blank>"Whirlwind Whiner"
The first of the few</A>
</div>
</td>
</tr>
</tbody>
</table>
</body>
</html>

XyZspineZyX
09-17-2003, 08:33 AM
Thx Clint Ill be cheking this out in detail !!!

Salute & bump

<center> http://www.onpoi.net/ah/pics/users/ah_109_1063229517.jpg </center>

XyZspineZyX
09-17-2003, 08:53 AM
My understanding is that the angle of view in externals is limited to avoid cheating (a la Linda Blair in Exorcist) when using TrackIR. Since NewView uses IL2-FB's TrackIR support, you lose that rear angle because you wouldn't be able to turn your head 180 degress.

Jet

XyZspineZyX
09-17-2003, 02:59 PM
Guys,

You can have your cake and eat it too!

NewView has three integrated view modes: NewView, IL2 Snap and IL2 Pan.

See the end of my post here for more info!

http://forums.ubi.com/messages/message_view.asp?name=us_il2sturmovik_gd&id=yznrq

I have also included more information on how to use the Button Generator since you need it to simulate hat movements in the standard IL2 View modes.

Jet

XyZspineZyX
09-17-2003, 07:19 PM
Bump


Great job Clint Thnx

Sly

XyZspineZyX
09-18-2003, 05:52 PM
Have been gone for a while & just saw this posting...What I'd like to know before I go ahead and try this download is this is it easy to do & I want to make sure I don't screw up the game like Track IR did...Do I get the download from the above link? All I seem to have is a read me file & images...do I download fromthe read me nfo ( probably ) & when I do do i open files or save to computer & then open? Thanks for youe help & patience...Jim Dietz

<center>Jim Dietz</center><center>http://imagehost.vendio.com/preview/wi/wileycoyote2/EnemyAcethumb2.gif (http://imagehost.vendio.com/preview/wi/wileycoyote2/EnemyAceDemo.gif)</center><center><font size="2pt">Click Image to See Demo of New Comic, 'Enemy Ace,War in Heaven'</center>

XyZspineZyX
09-18-2003, 08:18 PM
See this thread for more

http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yywlh

</script><center>
http://www.aviation-history.com/curtiss/p40jf.jpg
<marquee align="middle" behavior="alternate" loop="infinite"HSPACE="230<tt>[i]<span style="color: cc0033; font-size: 13pt<p align=center style="width:100%; filter:glow[color=#33CCFF, strength=2)">~ ArtAttack ~</span></table></tt>[i]</marquee<

XyZspineZyX
09-20-2003, 11:00 AM
MR.Reah wrote:
- Got the 2.5 version- followed instructions- works
- great! Spent some time just enjoying the sights and
- enhanced sense of flight...!! Then of course tweaked
- the settings a bit ...... no problem there.....works
- like a charm!
- What has me puzzled is how to go
- about reversing the top hat inputs- so that moving
- the top hat switch to 'down' looks 'up'......? I've
- tried the buttons mapping tabs- the keypad works
- fine in 'reverse' but I can't seem to get the pov
- hat re-mapped. ( We pull back on the stick to fly or
- look up- but pulling back on the pov hat looks down,
- as it is set up now...) Would it be possible to
- include an option to change the POV top hat mappings
- in the next build?

May be old news to some but you can already do this from within Newview (build 25). Just go to Config/Additional Settings/Speed and change the 'Y axis speed quotient' from +1 to -1. Easypeasylemonsqueezy.

XyZspineZyX
09-20-2003, 12:44 PM
Alezz just sent me this message:

"I think everything is ready, but I want to speak with Hruks about version 26 first.

Good news: NewView ver. 26 will support not only FB but "LockOn Modern Air Combat" also!"


Jet

XyZspineZyX
09-28-2003, 12:09 PM
I am still pretty confused despite all the great postings and the english help file http://ubbxforums.ubi.com/infopop/emoticons/icon_redface.gif

NewView clearly recognizes my POV (the little black dot moves nicely around) - but in game the POV doesn't do anything.

I've removed all view commands from the regular FB setup (except zoom which is still mapped to a joybutton)

What am I missing ?

C!

<A HREF="http://giap.webhop.info" TARGET=_blank>
http://www.baseclass.modulweb.dk/giap/var/storage/original/image/69giap_badge_roshko.jpg
</A>

XyZspineZyX
09-28-2003, 12:22 PM
Never mind

I changed the

[Pov2Key]

to read

[Pov1Key]

Which caused newview to select POV 0

Then I selected my POV again (its no. 1) and hit apply. Now it works http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

Strange thing is that it STILL says

[Pov1Key]

Ask me not for the logic of this - I am merely parroting my strange doings here http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif

C!

<A HREF="http://giap.webhop.info" TARGET=_blank>
http://www.baseclass.modulweb.dk/giap/var/storage/original/image/69giap_badge_roshko.jpg
</A>

XyZspineZyX
09-28-2003, 07:10 PM
Bump.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Need help with NewView? Read this thread. (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yzbcj)

XyZspineZyX
09-28-2003, 07:30 PM
thx guys.and a bump


After it was refeuled i climbed in.With many manipulations the mechcanics started the turbines.I followed their actions with the greatest of interest.The first one started quite easily.the second caught fire.In no time the whole engine was on fire.Luckily as a fighter pilot i was used to getting quickly out of the cockpit.The fire was quickly put out.The second plane caused no trouble - Adolf Galland (first time in a ME262)

XyZspineZyX
10-18-2003, 02:25 AM
Gotta give this thread a bump.

It's going under real fast, i only found it now and know nothing of this trinket, and i gotta go to sleep.

S!

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center>

XyZspineZyX
10-18-2003, 03:56 AM
Ok.....Fairly new to FB and a bit slow on the up-take. Using NewView, as I move my joystick to control the plane my visual view changes consistant with the movement of the Joystick yet at a speed I have pre-set that increases with the speed at which I move the sticK??

And.....The Hat-Switch still works as before, changing the view of the pilots eyes to where he wants to look not necessarilly consistant with the current attitude of the plane. However,when the Hat-Switch is released the view returns to where the joystick is currently pointing the plane. Correct??

Additionally, 2 other buttons are required. One to toggle NewView On/Off and the other is the "Snap to Forward" as in Padlock.

Finally, If I move my joystick to the left and back my view changes to Left and Up, yet I can move my Hat-Switch down to view the gauges or press a pre-configured button to snap my view foward!!

My God!! Is the above correct??

S!

Duff4r <Mouth Agape in Disbelief>

XyZspineZyX
10-18-2003, 09:50 AM
Sorry about some of the language in the setup guide - there are so many functions in it I got a bit creative with some of the terminology :>

In order:

- Ok.....Fairly new to FB and a bit slow on the
- up-take. Using NewView, as I move my joystick to
- control the plane my visual view changes consistant
- with the movement of the Joystick yet at a speed I
- have pre-set that increases with the speed at which
- I move the sticK??

Yup, to a limit. There is a parameter that controls the maximum amount of view movement from normal stick input, and you can set it to your own preference. Personally I find it easiest just to have NewView move the viewpoint very slightly off centre [max 10-20 degrees]. Some people like it to move more, and you can set it to actually allow you to move your view all the way around the cockpit just from a normal joystick.

There's also an option under another panel that allows you to set up a seperate joystick specifically for controlling your view. I use this one with my little analogue gamepad and it's great.

- And.....The Hat-Switch still works as before,
- changing the view of the pilots eyes to where he
- wants to look not necessarilly consistant with the
- current attitude of the plane. However,when the
- Hat-Switch is released the view returns to where the
- joystick is currently pointing the plane. Correct??

Not exactly - you'll have to set it to center via keypress. NewView allows you to setup both a 'with return' option that'll move at a user-defined speed from the current view position to centre, as well as an instant 'without return' snap to centre.

- Additionally, 2 other buttons are required. One to
- toggle NewView On/Off and the other is the "Snap to
- Forward" as in Padlock.

Personally I find I don't need to turn NewView on/off myself - I have it set to small enough deflection that it's quite subtle. You can move your view from whereever it's pointed with the hat at all times, so you can fight the NewView move-with-stick-movement with your hat if you really want to. These functions can be bound to either joystick, keyboard, or joystick+keyboard combinations.

- Finally, If I move my joystick to the left and back
- my view changes to Left and Up, yet I can move my
- Hat-Switch down to view the gauges or press a
- pre-configured button to snap my view foward!!

Yup.

- My God!! Is the above correct??

I know it sounds like a very complex program to use, but seriously, it's a lot easier to just dive in and work it out than it sounds. There's an absolute assload of functionality in the program, and it's very very flexible as to what buttons or keys or sticks do what. But you don't actually need to touch those functions if you don't want to.

You can set NewView up to do everything you've just said from just two panels. Setup which joystick and hat you want to use once, then bind a key to center your view and turn newview on/off on the buttons > combinations panel. That's it. Everything else in the program is for geeks like me, or for people with more joysticks than they or their girlfriend know what to do with.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Need help with NewView? Read this thread. (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yzbcj)

XyZspineZyX
10-18-2003, 04:38 PM
Clint, i got a request.

You are the one who's spreading the word around the most, therefore, and AFAIK, you were the first to bring this to our attention.

The "default" settings are pretty unsavory, and the settings are, as of now, too much much of a daunting quest to take, without a reasonable base to work on.

Whitout a base of work, i'l most certainly mess it even more.

What you said above (your settings), sound far more reasonable than those by default.

Do you mind posting your settings here?
By comparing both sturctures, i'l be able to finetune it to my needs, much faster than taking a week of hit and miss trials.

TY for bringing this to the communmity's attention, it's quite an unusual, but aparently quite efective tool, that can close the gap, for what many would call, flaws in the game.

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center>

XyZspineZyX
10-18-2003, 08:14 PM
I'm forced to give this a bump.

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center>

XyZspineZyX
10-18-2003, 09:27 PM
"head movement"

dont like it , is there way to turn it of ?


RocknRoll
http://irc-galleria.net/view.php?nick=RocknRoll

XyZspineZyX
10-18-2003, 09:31 PM
Can you do the registry tweak, and get the track IR 6 view cheat?

XyZspineZyX
10-18-2003, 09:37 PM
RocknRoll wrote:
- "head movement"
-
- dont like it , is there way to turn it of ?



That's the whole point of this aplication.
The head movement you experience , can emulate (so to speak) the head movement you would make if you were using the TrackIR.

You have however, to find the right settings for you.

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center>

XyZspineZyX
10-18-2003, 09:37 PM
registry tweak <-------- is this something to eat ?

/i/smilies/16x16_smiley-happy.gif

RocknRoll
http://irc-galleria.net/view.php?nick=RocknRoll

XyZspineZyX
10-18-2003, 09:48 PM
resev wrote:
- Clint, i got a request.
-
- You are the one who's spreading the word around the
- most, therefore, and AFAIK, you were the first to
- bring this to our attention.

Nope! It was D13th_Hamm109 who I think first spread the word here about it, following on from a lot of posts and hard work the people over at SimHQ's FB forum did. Then Jetstream100 started another thread about it shortly after that. It's weird though, I've seen two NewView threads over at SimHQ sink without a trace in the last month or so, whereas it used to be the main seat of support in English for the original Russian program. Certainly without Andrews translation of the old versions it would've been very hard to work out what any of the functions do.

- The "default" settings are pretty unsavory, and the
- settings are, as of now, too much much of a daunting
- quest to take, without a reasonable base to work on.

I don't know about that. The original program readme file Andrew worked with was basically "The default binding to look at the instrument panel is SHIFT, so load FB and see if that works .. if it does, great! Ok, bye!" :>

-
- Whitout a base of work, i'l most certainly mess it
- even more.
-
- What you said above (your settings), sound far more
- reasonable than those by default.
- Do you mind posting your settings here?
- By comparing both sturctures, i'l be able to
- finetune it to my needs, much faster than taking a
- week of hit and miss trials.

I've already posted my Speeds section settings back on page 1. Those are actually pretty important in terms of how NewView 'feels' and operates - just punch the numbers there into the 'additional settings > speeds' panel in NewView and leave the rest alone.

I'm a bit hesitant to go posting .ini files around because people are going to have different joystick hardware than I do. I've asked in every version of the guide for people to contribute settings/setup info for other joysticks and to date two people total have ever bothered, that I've seen :>

My actual bindings are going to be useless to people because they're very finely tuned to the particular hardware I have - I use one thumbstick on my Thrustmaster Gamepad as a URGear helmet emulator, and I have the NewView Button generator and other functions bound to keys, which I then have bound to gamepad buttons under Thrustmapper. That's solely because NewView can only bind functions to buttons that are on the stick you're using for view movement and no other at the moment, so I have to use Thrustmapper to get 'em bound to the gamepad. I then have Joy2Key mapping the right thumbstick input on the TM Gamepad to the mouse.

You can understand that posting the ini file I use for NewView would probably just confuse the buggery out of people rather than be of any great help. Functions I can suggest binding would be:

Change acceleration / 3: found under Buttons > Assignments > Speed Modifiers. This will slow down POV Hat view movement so you can do long slow pans around while it's pressed. This ties into the "Start Speed" "End Speed" "Default Acceleration" and "Acceleration Factor With Command" settings found under Additional Settings > Speed Parameters. Start with the default speeds and tweak them down if you find them too fast - reduce by say 5.00 at a time and see if it's to your liking.

Instrument Panel Without Return: found under Buttons > Assignments > Centering. If you play Full Real you'll want something that switches your view down to your instruments quickly.

Center Without Return: found under Buttons > Assignments > Centering. Again, this will instantly snap your view to look at the center of the gunsight from whereever you were looking before.

Press Kgen1 [Del] Release Kgen2 [End]: found under Buttons > Assignments > Button Generator. You will need to go into the Button Generator panel to the far right of the Assignments panel and tell it that Kgen2 = End rather than PgDn. I find it useful to bind this to the same button as Center Without Return, so that when I'm shooting I can hold it down, which will temporarily force NewView to stay centered, at the maximum zoom level. When I release it NewView can move the view with stick input again and I'll switch to normal view automatically.

You will also need to either assign a key or button to "Bind Joystick to Views" under Buttons > Assignments > Control, and/or enable "Bind View to Joystick on Startup" under Additional Settings > Miscellaneous.

- TY for bringing this to the communmity's attention,
- it's quite an unusual, but aparently quite efective
- tool, that can close the gap, for what many would
- call, flaws in the game.

There are other utils that do the same thing - there's the new FB View Plus which I haven't used yet, but seems to be a fancy version of Joy2Key rather than a TrackIR emulator like NewView. Nothing stopping you from using more than one of them at the same time, I use both NewView and Joy2Key myself, with a lot of help from Thrustmapper. None of the view system programs does everything yet, they all have areas of overlap and unique features of their own.

Nonetheless other people got the ball rolling on this long before I started, especially Andrew over at SimHQ.

You might want to tell people what kind of joystick you're using so that someone using the same kind as you can give you their exact button/function bindings.

http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Need help with NewView? Read this thread. (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yzbcj)

Message Edited on 10/19/0312:12AM by clint-ruin

XyZspineZyX
10-18-2003, 09:54 PM
I have X45 with Dhauzimmer drivers and a FB Hazardscript profile that I have to load when I boot my PC (can also be drag-and-dropped to load)

will the New View work with this setup? (on top of FB hazard script profile?)

12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

http://12iapil2ops.0catch.com/ytphoto.gif

XyZspineZyX
10-18-2003, 10:01 PM
clint-ruin wrote:
- You might want to tell people what kind of joystick
- you're using so that someone using the same kind as
- you can give you their exact button/function
- bindings.


Yes, i used to do input settings for the Logitech community in IL-2, so that's another usefull way to combine both bits of importance into a tight package, sealed and delievered.

I'm on a Logitech Wingman Extreme Digital 3D, my weapon of choice, wich even with all its flaws, it suits my style just fine.

I'l take a better look on page 1, and see what you've been messing with.

Even with all the help files and a translated version, its still quite an intimidatind little program for a vet, much less for a new user.


Thanks for the up'n'up.

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center>

XyZspineZyX
10-19-2003, 09:39 PM
This could use a little bump, still a lot of airheads around here.

<center>http://mysite.freeserve.com/resev/images/1-picture1.gif?0.8490278826190298 (http://oksquad.free.fr)</center>

XyZspineZyX
10-23-2003, 10:12 PM
OK, a quick question for the NewView experts here!

Just instaled newview26, very pleased. The slight head movement really does add a bit more reality to the users view, though I've toned it down a little from the stock settings!


One thing though, I can live with the view movement when in gunsight mode- dammit its hard enough to hit anything as it is without it feeling like I'm taking aim on the high seas /i/smilies/16x16_smiley-very-happy.gif So, I want a steady gunsight mode and then, back in any other view, the newview movement again.

I understand the 'bind joystick to views' function will disable the view movement so I could switch it on when in gunsight view. What I would like is to add it on to a macro assigned to my FFB's Joy3 button so that just for that view my gunsight is steady.
At the moment the macro on this button is DELETE+NUMPAD5 so that I am centred and zoomed in when looking to shoot.
I have tried to assign NUMPAD0 to 'bind joystick to views' inside the newview config program and then changed the macro on the stick to DELETE+NUMAD5+NUMPAD0.

This works fine and in gunsight mode my view is nice and steady. However from then on the joystick view bind is disabled. Turning it back on by using this macro again in the heat of battle (probably in a different view etc) is pretty confusing. I guess I could just turn the joystick bind on and off manually with NUMPAD0 but that seems really clunky... out of ideas at the moment- does anyone have this set-up and if so how?





<HR>
<center>http://www.misterwright.pwp.blueyonder.co.uk/brockyaksig.jpg
<FONT SIZE="1" COLOR="#CCCCCC">Me on my hols in Russia</FONT></center>

XyZspineZyX
10-26-2003, 04:16 AM
I am bumping this one...as I said I have Dhau drivers and hazardscript for FB for my X45...I got the FBView to actually work, but NewView doesn't seem to let specific my POV and joystick number in the config.exe

Does anyone know how to use NewView and/or FBView with an X45 running Dhau drivers and Hazardscript or should I go back to SST Saitek drivers?

12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

http://12iapil2ops.0catch.com/12iapmedal.jpg

XyZspineZyX
10-26-2003, 10:28 AM
NewView definitely works with the Saitek X-45 and SST - I'm running it without any difficulties.

Jet

http://www.jg53-pikas.de/IIE.Staffel-large.gif



Message Edited on 10/26/0310:29AM by JetStream100

XyZspineZyX
10-26-2003, 04:00 PM
I am thinking of installing the SST then and reconfiguring my stuff

12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

http://12iapil2ops.0catch.com/12iapmedal.jpg

XyZspineZyX
10-26-2003, 09:30 PM
Brock.Landers

To do what you want: I understand the 'bind joystick to views' function will disable the view movement so I could switch it on when in gunsight view. What I would like is to add it on to a macro assigned to my FFB's Joy3 button so that just for that view my gunsight is steady.

Bind the "Bind Joystick to Views" to a button on your Joystick. Now.....Go into the Centering menu in NewViews and BIND THE SAME BUTTON to "Center Without Return". See if this is what you wanted.

My Best,
Duff4r

XyZspineZyX
10-26-2003, 10:36 PM
I installed SST drivers and software and I still can't get this NewView to work correctly...seems to not recognize the POV hat on my stick...do you load a FB *.dat profile BEFORE or AFTER setting up New View?

Also:
when you select a device and POV number in config.exe are you supposed to see the black dots move to different positions when you move the hat switch to test?

Mine stays up at the UP dot and never moves...

http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif


Ah...I finally got it...had to set the device to 0 and the POV to 1...now to figure out all the rest of the commands...



Message Edited on 10/26/03 11:02PM by Yuri_Stupchet

Message Edited on 10/27/0312:25AM by Yuri_Stupchet

XyZspineZyX
10-27-2003, 08:45 AM
That's one of the reasons many of us have stopped answering questions about NewView.

Most "problems" can be solved by reading the ReadMe and Help files and following the instructions. /i/smilies/16x16_smiley-happy.gif





Jet

http://www.jg53-pikas.de/IIE.Staffel-large.gif

XyZspineZyX
10-27-2003, 10:14 AM
Thanks again for NewView.
I even bought a second joystick to complement NewView (I now have 2 saitek cyborg 3d golds). With the secondary joystick I look around, which is really very intuitive; to look in the direction you're flying you make similar movements to the primary joystick, so most of the time you are 'in sync'. But looking behind and to the side in really easy.
It easy to track objects now too. Plus your view returns to centre automatically as the joystick centres itself!
Also, the second joystick has my fire buttons on it; much more steady than having to fly and fire with one joystick.

<CENTER></CENTER>

XyZspineZyX
10-27-2003, 11:49 AM
JetStream100 wrote:
- That's one of the reasons many of us have stopped
- answering questions about NewView.
-
- Most "problems" can be solved by reading the ReadMe
- and Help files and following the instructions.

Unfortunately this is correct.

I think Jetstream personally spent 50+ hours translating the NewView help file included with the NewView26 package, and spent a lot of time talking to the developers to get the rest of the program interface translation done. If I'd put that much work in for other peoples benefit I think I'd be more than a little annoyed if people couldn't be bothered to even look at it before asking a question.

I have no problem answering questions about some of the weirder problems or questions people might have but lately I just don't have time to go over things that have already been answered.

One thing that would be handy is if someone could possibly write a quick guide on using NewView with some of the 3rd party X-45 drivers. I don't have the hardware to do any testing with these.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Need help with NewView? Read this thread. (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yzbcj)

XyZspineZyX
10-27-2003, 12:28 PM
Yes, sometimes I wonder why I bothered with that Help file... :-)

What I would like to see is more discussion of view settings and what people are happy with as well as their more creative UView configurations.

NewView is an incredibly versatile application.

The X-45 with SST (standard Saitek programming interface) works very well with NewView (in fact, ANY joystick programming interface should work without difficulties.)

One trick I would like to point out to X-45 users is that you can activate a NewView command even if that command is assigned to TWO buttons in NewView (say, CTRL+Joy3).

You have to do this in SST (or any other mapping software) with an ADVANCED Command. Basically, you assign the two KEY DOWN presses in the REPEAT box and the KEY UP in the RELEASE box. Quantize the time to 0;00. This way the Saitek programmer will keep sending the two key down events while the single joystick button is held and stop when you release it. This saves a lot of key assignment space for NewView (especially if you are using ALL of the functions).

Note that you could use something similar for a CTRL/ALT modifier on a separate button, if you wished.


I use something similar for the throttle fire button (D) - Press: Toggle NewView Binding OFF (F10) + Delete (Zoom in) + NewView Snap to Center; RELEASE: Toggle NewView Binding ON (F10) + END (Normal View).

The only problem is that the Saitek seems to get cranky at times if the button is not pushed and held firmly until the first set of commands has been fully executed and NewView may get out of synch. This doesn't seem to be a problem with keyboard commands for NewView, just the Saitek controller.



Jet

http://www.jg53-pikas.de/IIE.Staffel-large.gif

XyZspineZyX
10-27-2003, 12:35 PM
Tnx Jetstream100 for hard work and Clint-ruin for informing us about this great utility. When you set it up to your needs, you can't live without it!

TNX again!

XyZspineZyX
10-27-2003, 01:24 PM
I agree, when I tried to fly without NewView (especially the automatic joystick movement), I just can't. The more I use it, the more I am impressed with this "little" utility.

It takes a while to customize, but that is because of the enormous flexibility and because everyone has their own personal preferences.



Jet

http://www.jg53-pikas.de/IIE.Staffel-large.gif

XyZspineZyX
10-27-2003, 05:55 PM
I appreciate all the work you have done in getting us an English version of the program and I realize translating all this is tremendous work, but I did read the README and this is NOT a simple program to master. I am still a bit confused as to how the interface is supposed to work with your own joystick software and within the game. You supposed to INITIALLY leave ALL PAN and SNAP VIEW commands BLANK within the game CONTROLS menu? I take it YES...(and I've done that)...

the reason I had trouble assigning my Stick is that in my Win XP Control Panel, the X45 is NOT listed as stick number or device number 1 in Win XP Game Controllers (it just shows it present and working correctly)...apparently it is Device 0 and POV 1 is the main hat...there is NO way you or I could have know this before


Are your POV commands in the driver profile (an X45 *.dat file) ALSO supposed to be left default BLANK so that the NewView config.ini OVERWRITES them in the game automatically OR MUST the NewView assigned buttons MATCH the KEYS/BUTTONS that you assign in the CONTROLS section of the game EXACTLY? In other words do you need to go back into the game CONTROLS section and reassign the view functions AFTER you have initially registered the DLL and blanked out the Pan and Snap view CONTROLS assignments so that they are the same as the NewView assignments?

Also just to mention while playing with New View, I got my first WinXP "blue screen of death". After rebooting my FB config.ini became screwed up and I had to recopy over a back up version ... no harm, no foul...just letting you guys know

I'm not ready to quit yet, just asking for a very step-by- step approach...please be patient! thx!

S!
Yuri



12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

http://12iapil2ops.0catch.com/12iapmedal.jpg


Message Edited on 10/28/0312:29AM by Yuri_Stupchet

XyZspineZyX
10-28-2003, 02:17 AM
I did some more testing and noticed that a custom *.dat SST profile will overwrite any BUTTONS selected through config.exe for New View, so it seems like you should take this into account when put a profile together

12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

http://12iapil2ops.0catch.com/12iapmedal.jpg

XyZspineZyX
10-29-2003, 02:23 AM
This is a GREAT program! Got it working...recommend it to all! I like the 360 PAN key (F11), center while held key (Fire D on the X45), and center without return (I'm using Fire B key on X45), bind stick to views (F12)

Fantastic!

12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

http://12iapil2ops.0catch.com/12iapmedal.jpg

XyZspineZyX
10-29-2003, 04:21 AM
Bump for myself so I can download it at home and use with my X45. Just what I have been looking for to compensate for no padlock rooms on full real (-:

XyZspineZyX
10-30-2003, 11:11 AM
Bump for everyone who hasn't tried it yet!

XyZspineZyX
10-30-2003, 11:29 AM
Mmm, wouldn't want to fly without the subtle head movement it introduces. I've mapped the 'centre while held' function along with the gunsight view to my FFB2 Joy3 button to steady things whilst shooting and it works very well indeed. In the abscence of TrackIR, for me, its the next best thing- grab it ppl!





<HR>
<center>http://www.misterwright.pwp.blueyonder.co.uk/brockyaksig.jpg
<FONT SIZE="1" COLOR="#CCCCCC">Me on my hols in Russia</FONT></center>

XyZspineZyX
10-30-2003, 04:43 PM
Brock.Landers wrote:
- Mmm, wouldn't want to fly without the subtle head
- movement it introduces. I've mapped the 'centre
- while held' function along with the gunsight view to
- my FFB2 Joy3 button to steady things whilst shooting
- and it works very well indeed. In the abscence of
- TrackIR, for me, its the next best thing- grab it
- ppl!

Yup, it's one of NewViews better features. You can bind the same button to multiple NewView features, and the buttons you use for NewView functions can also be used inside FB as normal joystick buttons.

With the "button generator" function in NewView, you can also translate an ordinary key or button press into a 'hold / release' function combo. The "button generator" acts as an emulated button or keypress, which means you can have both NewView and/or FB functions activated by the "button generator" keys! One 'emulated' press when a button is held down, and another keypress will be emulated when you release the button.

Then you have the 'modifier' functions whereby you can bind NewView controls to two keys and only activate when both are pressed at the same time. Of course, you can still use either button by itself for a function in both NewView and FB, or make mulitple modifiers, where, say, all of your NewView function control keys are 'shift + something', or 'button 3 + button x'.

It's a hard program to write useful help for - Jetstream100 did a very good job - imagine trying to translate the above from russian! I've still got some of the emails he forwarded to me, where he asked Hruks for help with certain functions and got back several lines of mathematical equations and babelfish-esque russglish trying to explain how they worked. Not the most entertaining way to spend an evening I can think of :>

It's one of those programs that is much easier to actually jump in and use than it is to explain how to use it.

Trying to make a more concise new version of the setup guide I wrote a couple of months ago has been full of false starts - saying "this is easier than it sounds" at the start of a page doesn't help if by the end of it you've written 6 paragraphs on what a single function can be used for. Certainly I don't think it's any more complicated to use than most joystick companies joystick programming software. It's just that the concept of the program is at first a little hard to get your head around - emulating two different head tracking systems [URGear and TrackIR, possibly both at the same time!] doesn't lend itself to easy analogys.


http://home.iprimus.com.au/djgwen/fb/worker_parasite.jpg

Need help with NewView? Read this thread. (http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yzbcj)

XyZspineZyX
12-04-2003, 04:22 PM
anybody know if there will be a newer version beyond NewView 2.6?

12th IAP "Guards"

http://12iapil2ops.0catch.com/12th_iap_home_page.htm

RHAF 5/I Fighter Group
http://12iapil2ops.0catch.com/rhaf.htm

XyZspineZyX
12-11-2003, 12:56 PM
Needed this page after an OS reinstall so....


bump.

Comsa (http://www.comsa.co.uk)



"When the hunter comes, the tiger runs with the deer."
<font color=59626b>