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View Full Version : Is Bombing fun?



hanger181974
08-03-2005, 09:09 PM
I tend to prefer fighting campaigns and haven't done much bombing at all but am considering trying a bombing campaign. Consequently I would like to hear why bombing missions appeal to PF gamers. What turns me off is the fact bombing missions tend to be a long flight (even on 8x), just to drop a heap of bombs on a tank plus you get limited air to air kills (only if someone flies behind you and you get lucky) but perhaps I am missing something. Also what are the "bread and butter" bombing targets?

Thanks.

B0lter
08-03-2005, 09:25 PM
I think taking a P-47D or an F4U full of ordnance out, and wrecking havok at the target area is some of the best fun I've had in the air.

I think you should try the German JaBo campaign or the Marine campaign. You'll get plenty of ground and air targets, so you can quickly decide if you like A2G, A2A or both.

After all, variety is the spice of life http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Tully__
08-03-2005, 09:44 PM
Level bombing is a specialist activity, but strike missions (rocket/straffe/dive bombing) are a hoot. Overcoming the challenge of flying through a target area with a deliberate altitude disadvantage and getting home alive is wonderfully satisfying http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Level bombing is an exercise in planning & patience and has it's own satisfaction.

From the point of view of air to air kills, they're not important to me. Regardless of mission role, I fly to achieve the mission goals, not to rack up kills. I'm flying against my own past performance and looking to improve my tactical, targetting and flying skills. Any mission role becomes satisfying when flying with that approach.

Saunders1953
08-03-2005, 10:28 PM
Tully, we're soulmates. http://forums.ubi.com/images/smilies/heart.gif That's exactly how I feel about it, especially your last paragraph.

Hanger, hop in a SBD or Val and go after a Task Force or supply convoy. When you wingover, pop the divebrakes, and zoom in through the sight, it's plain exilerating, to say the least. Watching that ship grow larger and trying to hold it in your sights, watching altitude and getting as close as you dare, drop, pullout and hit the deck for home (or a strafing pass) all the while under a barrage of flak and/or pursued by fighters...it's a rush when you make it out, even when you don't hit the target.

I also love a good torpedo run. Trying to hold her steady, low and slow and ingoring the wall of flak, releasing at the right time and pulling over the ship should get your juices flowing.

3.JG51_BigBear
08-03-2005, 10:31 PM
I hear ya man. Level bombing offline is one of the most boring activities in the world. Oneline level bombers can be a hoot. The distances are short and its more of an intruder flight than a bomb run because you need to figure out where the concentration of enemy fighters are at and then plan a course to avoid them, drop bombs, then run like hell. I don't understand the appeal but I also get bored with civilian simulators. I guess everyone has their own ideas about what's fun.

Atomic_Marten
08-03-2005, 10:36 PM
Actually the most satisfying feeling you may get in combat online when you set delay of about 10s and drop a bomb on aircraft that is take off. poor guy hit respawn button in order to avoid your ordnance.. and just about when he press "I" for engine start in his respawned crate, his screen goes black.

He jumps in his chair and goes "wtf ...? http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif"

And if you toast more of them with one egg, satisfaction is even bigger.

LEXX_Luthor
08-03-2005, 10:38 PM
I find wave top torpedo runs the most exciting, scary, and pants wetting simming with all the ship flak. The IL-2T makes a "okay" 1 engine torpedo bomber for Pacific. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif I have not yet tried G4M in torpedo runs yet, but I am a big Big Fan of Betty torpedo bombers as long range anti-naval torpedo strike aircraft!! But I have not tried using it as such yet. Been busy elsewhere.

buglord
08-03-2005, 11:48 PM
Go online Take a b25 get some altitude ,find target then dive for life ,realease payload whilst fending off any bandit attacks , get her home (usually all shot up). feels good http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif give it a try.

Antonio_MRZ
08-04-2005, 12:26 AM
Originally posted by Tully__:
Level bombing is an exercise in planning & patience and has it's own satisfaction.



Agree.
I often went on the Greatergreen server (now down unfortunately) in a high level bombing mission over "Dunkerque" (Normandy Map) with a He.111.

It was a long flight (for a dogfight server), climbing to 3500-4000m, and required much patience. But once a mate below (dogfighting at 1000 m or lower) told me something as "nice bombing run, you took out three of their AAA!", this was very rewarding!

5SA_Maraz

Plelv44_Mangrov
08-04-2005, 01:29 AM
Bombing is fun, particularly when climbing to 7000 meters so nobody can't really shot you down (No time to intercept)

vocatx
08-04-2005, 02:01 AM
I've been having a lot of fun on the Zekes V. Wildcats server doing level bombing and torpedo attacks. It REALLY helps if you use Teamspeak. When you get three to six Betties in formation, with fighter cover to boot, it's like no other on-line or off-line simming.

When I started flying on-line I intended to fly fighters, and did for the first few weeks, then I was introduced to level bombing. I fly bombers on about a third of my flights now. Learning to use the bombsight is a challenge, and nothing feels better than to drop a load on a target, and two or more minutes later get a long list of destroyed targets.

Like Atomic Marten said, dropping on an airfield from altitude can be fun too. I dropped an 800 kg. bomb on an airfield from 4000 meters on the Sigapore map one night. Through the bombsight I could see several aircraft taxiing for take off. Took out several of them and a few ground targets, and they never knew what hit them.

F19_Olli72
08-04-2005, 03:02 AM
Anyone can dogfight, but few can hit a target from 5000 + meters. I love the time between drop and impact, to look at that little dot down there to see if i hit. Like Tully, bomberjocks generally dont care about racking up airkills, the missionobjective is usually what matters.

But still, one the best thing about bombers; to man the gunners, shoot down an enemy fighter and hear the confirmation of victory from the enemy pilot: "WTF! &$@@$ über AI gunners! &%¤%$@" http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Another fun factor is nursing your plane back home, if fighters dont get to you chances are flak will. To bring home a bomber on one engine and with more holes than swiss cheese and land safely is very satisfying.

But my top fav is still the IL-2, taking out entire columns with cassettes is a blast, literally http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

zaelu
08-04-2005, 05:42 AM
<span class="ev_code_GREEN">priceless</span>
http://img142.imageshack.us/img142/3283/nomiss6hp.jpg

and then RTB...

WWSensei
08-04-2005, 06:28 AM
Anybody can throw their aircraft around the sky. Even takes a bit of skill. Doesn't take much guts though.

However, flying an aircraft that is much slower than your opponent, isn't as well armed and can be spotted miles away, only to decide to fly straight and level for the last 10 kilometers while a barrage of flak is getting a bead on you and the enemy fighters are crawling up your six takes real big brass ones.

And then you are only half way done. You get to do it all over again to get home. As the old saying goes...fighters make heroes....bombers make history...

;-)

Stigler_9_JG52
08-04-2005, 09:47 AM
As far as the game goes, bombing can only be "enjoyable" for anyone but pure bombing purists, if its success is made critical to the mission. That means, ships/bridges/targets should be worth muy muy points (if you can land the plane safely afterwards), if not being the win/lose gating factor for the entire scenario. Or, in a DF server, it'd be nice if an intrepid bomber pilot or group of same could "change the map" by eliminating the objective... or if he could change the enemy's plane selections by hitting certain objectives (factories). Put some consequence to the action, and you can better control the action.

It's a shame IL-2 isn't better designed to incorporate this into the gameplay. Offline scenarios can be written to simulate some of this, but then there are always things like "bridges earn you NO points" (????) and other nonsensical anamolies to hinder the incorporation of bombers into all aspects of the sim experience.

Bombers and fighters should be able to co-exist, especially online. Bombing can be a lot of fun, as others have attested. A totally different type of fun than dogfighting, but fun nonetheless. As for it being less of a skill than racking up 3-kill missions, don't be fooled. Even a milk run can be a washout if you can't get the eggs on target.

Especially multicrewing planes. I remember once finding a co-op too full to pilot a plane and, rather than logging off in a huff, I hopped into the rear seat of a Stuka. I got some potshots off at fighters, and we both hit the target and made it back home, just by the skin of our teeth. And it was totally fun. And a learning experience too: you'll never get as good an indication of how well (or poorly) the AAA gunners are modelled than by trying to duplicate their "put the first burst through the engine block" accuracy YOURSELF, while someone else is piloting the plane and enemy fighters are slashing in at odd angles.

Tex-Hill-AVG
08-04-2005, 09:52 AM
Originally posted by WWSensei:
Anybody can throw their aircraft around the sky. Even takes a bit of skill. Doesn't take much guts though.

However, flying an aircraft that is much slower than your opponent, isn't as well armed and can be spotted miles away, only to decide to fly straight and level for the last 10 kilometers while a barrage of flak is getting a bead on you and the enemy fighters are crawling up your six takes real big brass ones.

And then you are only half way done. You get to do it all over again to get home. As the old saying goes...fighters make heroes....bombers make history...

;-)

Amen brother!!! Just reading about the U.S. bomber raids on Polesti left me with a deep respect for bomber crews.

Zeus-cat
08-04-2005, 10:37 AM
In real life the fighters only existed because of the bombers. They either defended their own or attacked the enemy's bombers. If there were no bombers you really wouldn't need fighters.

Zeus-cat

VFA-25_Peckens
08-04-2005, 01:57 PM
its awesome doing a level bombing in a b25 or 111 at 10000ft flying in formationg with a wingman and using the bombsite manually not talking about the cheezyy bombsight automation but if u wanna really see some action go to 4000ft with a wingman in a b25 and fighter will be ALL over u once u get to the target so its good to have an escort, whats weird is 90% of the time im rtbing 1 of my engines gets so screwed up that it slows me down and im forced to feather it kinda odd

DmdSeeker
08-11-2005, 03:23 AM
Originally posted by Stigler_9_JG52:
As far as the game goes, bombing can only be "enjoyable" for anyone but pure bombing purists, if its success is made critical to the mission. That means, ships/bridges/targets should be worth muy muy points (if you can land the plane safely afterwards), if not being the win/lose gating factor for the entire scenario. Or, in a DF server, it'd be nice if an intrepid bomber pilot or group of same could "change the map" by eliminating the objective... or if he could change the enemy's plane selections by hitting certain objectives (factories). Put some consequence to the action, and you can better control the action.

It's a shame IL-2 isn't better designed to incorporate this into the gameplay. Offline scenarios can be written to simulate some of this, but then there are always things like "bridges earn you NO points" (????) and other nonsensical anamolies to hinder the incorporation of bombers into all aspects of the sim experience.

Bombers and fighters should be able to co-exist, especially online. Bombing can be a lot of fun, as others have attested. A totally different type of fun than dogfighting, but fun nonetheless. As for it being less of a skill than racking up 3-kill missions, don't be fooled. Even a milk run can be a washout if you can't get the eggs on target.

Especially multicrewing planes. I remember once finding a co-op too full to pilot a plane and, rather than logging off in a huff, I hopped into the rear seat of a Stuka. I got some potshots off at fighters, and we both hit the target and made it back home, just by the skin of our teeth. And it was totally fun. And a learning experience too: you'll never get as good an indication of how well (or poorly) the AAA gunners are modelled than by trying to duplicate their "put the first burst through the engine block" accuracy YOURSELF, while someone else is piloting the plane and enemy fighters are slashing in at odd angles.


I disagree.

Buffs are the bane of AH2 gameplay; and ruin almost all the action.

IL-2 online pilots are much better off inasmuch as buffers and pilots can both get their jollies without ruining each others fun.

VW-IceFire
08-11-2005, 07:14 AM
On Warclouds and about half of the time on UK-Dedicated, I fly bombers and attack aircraft. On Warclouds, you'll see me flying the A-20G alot. Its fast, its fairly manuverable, its got a pair of turrets, and it can pack a heck of a wallop.

Bombing is fun. As a bomber pilot, your skills are in your survival techniques. Flying an aircraft into concentrations of flak, dodging fighters, using the turret and getting back alive is hard work.

I'm still not very good at level bombing (it takes me forever to setup on the target only to miss) but I'll get there someday.

Fighterduck
08-11-2005, 10:03 AM
Bombing and ground attack are the best parts for the game! ( for me )

jeroen_R90S
08-11-2005, 11:07 AM
I find the He 111 more survivable than a Stuka, simply because you can get to fly much higher and still spot your (generally bigger) targets. This is much harder in the Stuka, but I like the IL-2 and Stuka, the Stuka being the real flying deathtrap here. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

I also don't mind taking a Fw 190F-8 with SC500 for airfield bombing with my friend, looks very cool with two of these in formation skimming the ground http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

But, like Lexx_Luthor, I like torpedo bombing the most. Yes I know, wrong plane for that map, should have been a G4M1.

http://img4.imageshack.us/img4/2359/he1117au.jpg

Jeroen

AWL_Spinner
08-12-2005, 06:34 AM
Learning how to level bomb in the B25 or the Heinkel practically turned this into a whole new game for me. It's remarkable that in this one product you can have so much fun in fighters and also sweat it out trying to hit something from 15,000ft in a bomber.

The best things I've ever been involved in online are the joint strike formations with humans in both the bombers and escort fighers.

WOLFMondo
08-12-2005, 06:48 AM
Originally posted by VW-IceFire:
On Warclouds and about half of the time on UK-Dedicated, I fly bombers and attack aircraft. On Warclouds, you'll see me flying the A-20G alot. Its fast, its fairly manuverable, its got a pair of turrets, and it can pack a heck of a wallop.

A20's are allot of fun, There like huge P47's with an extra engine and defensive guns yet can turn like a early war fighter with flaps down.