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MCB280
11-25-2010, 12:41 PM
hey guys and girls i was just wondering when they bring out Single player DLC what do you guys want in it.
I want to get a one handed axe, some more side missions, the ability to stop my assassins from fighting for a moment to let me get the kill and the ability to get a personal assassin to fellow me.
To explain the 3rd one i want to do that since the enemies will be standing there like when are they attacking and Ezio (you) sneak up behind them and get the kills.
The one handed axe because i was wondering that would be good they have them equipped to Recruits so why not Ezio.
side missions were better than the second ones side missions so seeing more great side missions would be great (not to mention an awesome new memory senescence).
And the personal assassins were actually suppose to be in the game (for the people who don't know) but they took it out so adding it as content in an updated or DLC would be good.
Tell me what you think or tell me your ideas I would love to hear them.

Lonnie_Jackson
11-25-2010, 01:13 PM
1. Skins
- AC2 skin White/Black
- Ezio (trailer/cinamatic)
- Roman Skin (via theater)
- Ezio Concept villa costume from the strat guide
- Ezio in french/borgia soldier
- Ezio romulas follower

2. Weapons
- Spears/halbreds
- One handed axe
- New single/two handed swords

3. New capes
- Carival Cape

4. New assassins customization
- Dye/ cape dye
- Weapons since they seem to have taken it out
- Set up for long range short range and heavy (def)

5. New levels
- Ezio return to the villa for whatever purpose. (not explained)
- Who/how Ezio finds who he is going to breed with

That's all I can think of.

Rakudaton
11-25-2010, 01:39 PM
1) "Beyond the Brotherhood" Pack
> Lets you customise your assassins further. More colours and lets you change individual clothing parts. Skill points can be spent on upgrading their freerunning, combat and stealth. They can learn more moves and specialise in a certain weapon. Also Shaun compiles a (randomly generated) background story on them.

2) "Leonardo's <STRIKE>War</STRIKE> MORE Machines" Pack
> Leonardo has built more machines and you have to destroy them. These include a fleet of cannon-chariots (you have an indiana jones-style fight on the roof before taking control and destroying the rest of the fleet), a machine-gun flying machine (you have an aerial dogfight with other flying machines), and an armoured battleship/submarine (you fight your way through it before sinking it). As a reward you get the "Gauntlet", a spiked metal glove/cestus that does extra damage and gives Ezio more kill animations.

3) "Giovanni's Legacy" Pack
> Giovanni's DNA sequences are unlocked and you can play some of his life (parts of which overlap with the AC Lineage movie)

4) "Templar Secret Skills" Pack
> More multiplayer perks and abilities, such as the parachute (lets you perform air assassinations further by gliding), coin-throw (slow pursuers by bunching the crows; also detect your target as all the NPCs rush to pick up the money and your target doesn't (unless they're fast enough to react)), Incriminate (Switches your skin with the closest NPC to you).

5) "Lairs of Remus" Pack
> 3 new secret locations like the Romulus lairs. There is no big reward this time, but each lair grants you a new ability from a scroll. They are: Triple Execution (double tap the attack button when you execute someone), Fast Reload (quicker reload on crossbow), and Hidden Shot (Shoot enemies from hiding spots).

That's about all I got...

The_Sphinx
11-25-2010, 01:46 PM
Something that includes Shrunken Heads in some way so I don't have to replay the entire game just to get some armor would be nice...

MCB280
11-25-2010, 09:56 PM
Originally posted by Adnocana:
Something that includes Shrunken Heads in some way so I don't have to replay the entire game just to get some armor would be nice...
there is 2 chest that contains them go on youtube and type in ACB shrunken head there should be one on the map of rome and a other in the Romulus lair the Sixth day before you enter the shrine one the right stairs if you are looking from in front trun right and there should be a chest that has it
the one about Ezio father would be good and another one about why he went to the villa would also be good for a DLC and the custom assassins guild would be better be able to change there weapons capes and robes colors
and two weapons to the mix would be the Scottish claymore and the Viking broadsword.

Lonnie_Jackson
11-25-2010, 10:16 PM
Originally posted by MCB280:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Adnocana:
Something that includes Shrunken Heads in some way so I don't have to replay the entire game just to get some armor would be nice...
there is 2 chest that contains them go on youtube and type in ACB shrunken head there should be one on the map of rome and a other in the Romulus lair the Sixth day before you enter the shrine one the right stairs if you are looking from in front trun right and there should be a chest that has it
the one about Ezio father would be good and another one about why he went to the villa would also be good for a DLC and the custom assassins guild would be better be able to change there weapons capes and robes colors
and two weapons to the mix would be the Scottish claymore and the Viking broadsword. </div></BLOCKQUOTE>

I like the idea of the claymore and broadsword...do this Ubisoft.

Sparty2020
11-25-2010, 10:25 PM
Originally posted by Altair25:
5. New levels
- Ezio return to the villa for whatever purpose. (not explained)
- Who/how Ezio finds who he is going to breed with As long as I get these two I really couldn't care less http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

MCB280
12-13-2010, 03:18 PM
might be bring up some old subject but meh
i would love to know how Ezio got to the place where he killed Cesare then one of when you go into the temple of Juno.
and more weapons and the choice of choosing the weapons my recruits use (long range (crossbows or bows and arrows) medium range (spears and other stuff) close range (all the swords, daggers and other stuff)and to change their look.
and the ability to customize the look and armor of a house to make it your personal horse (to hold some of your weapons) kind of like those ideas said by the guys who made all of his ideas for a horse DLC pack.
these are my ideas for the moment tell me what you think

eagleforlife1
12-13-2010, 03:31 PM
Irl Micheletto was assassinated in Milan in 1508. We could go there as Ezio and kill him.

risummm
12-14-2010, 04:23 AM
I have a lot of DLC ideas - and I've made topics about them all. I'll just link them, and give you a little headline.

<UL TYPE=SQUARE>Memories of Desmond[/list]
The game is fixed around Memories. Assassin's Creed, Assassin's Creed II and Assassin's Creed Brotherhood, all revolves around the topic "Memories". Of course, it also revolves around Lies, Permission etc., but right now, let's focus on the Memories part.
Quite a bit of the "Ending Theories" suggest that Desmond has gone crazy from the Animus - or he has never left it, or his son is reliving Desmond's life, as well as Ezio's. Those theories match up with my idea.

I was very annoyed by not being able to run through Modern-Day Monteriggioni anymore.So annoyed that it has come to this - another un-original post, about the "Dust to Dust" Achievement/Trophy.
But this is not a plea, a question, about how I can get it. I know the answer to this. I am suggesting a new, an additional, way of running around Monteriggioni, once more, but as another fresh assassin.

It's simple, really. Instead of the "Leave Animus" option displayed at the stand-by Animus Interface, add the "Alternate Memories" command.
It would let you play as Desmond. You would leave the Animus, as you have seen him do other times. You would be able to do the same things - find artefacts.

The in-game explanation would be, that due to side-effects of the Animus, Desmond would have a trouble living the real life, and would therefor get help to do so, using the Animus. That is why he is able to relieve the Monteriggioni sequences.

<UL TYPE=SQUARE>VR Room[/list]
Fellow Templars. I present to you an update to the Animus. You will be able to hone your skills in the in-between of the Animus, also known as the blue room.
Of course, to make sure that you will practice the art of stealth, citizen have been added to the program.
Blocks would also be added, to get you used to maneuvering through districts, narrows spaces and so on.

A new training program also comes with this update. The inexperienced Templars, will get a guide on how to use various skills, such as the ability to disguise yourself, fire a hidden gun, and using poison.

<UL TYPE=SQUARE>Horse Pack[/list]
Horses are important in the great city of Rome. There is no denying it; were there no horses in Rome, Rome wouldn't be the same.

As some mission requires the use of horses, horses should be as customizable as ones Assassin's Guild. Every Assassin should be able to pick his or her own horse – treat it well, and it will ride well. Treat it bad – don't.

With this new DLC pack, multiple new features would be made available both for Singleplayer as well as Multiplayer.

For singleplayer, it would include the following:

Customizable Horses
New Horseback Racing Missions
Horse riding Tutorials
Ride-by Shops
Horse Leveling System

Customizing Horses would be simple, yet not. When visiting a tailor, you would be able to buy items for your horse. Items, such as pouches in which you could carry a throw-able lance, a sword which you only use while riding, or extra crossbow ammunition.

You would also be able to buy different blankets as seen on some of the traveler-guards. New colors would be added though, as well as special colors only available once the corresponding assignment had been made (e.g. renovate all of Rome, to unlock the Auditore Blanket). Red, Black, Blue, Green and White, would also be available colors – all the colors which would match any armor dye.

Of course, War Horses should not be neglected. Buy the armor which you want to use for the horse by the blacksmith; Roman, Rondelle, Plate, Seusenhofer, Brutus armor should be available. Also, along with the Altaïr Armor, Altaïr Robes and Helmschmied Drachen Armor, you would be able to buy armor corresponding to that.

About Ride-by Shopping. I often ride by a shop just to fill up on Bullets, or to buy myself a pack of Medicine – but that I have to go through the effort of descending from my horse, talking to the shop manager and what not, is just too much. Why not just ride past the shop, click on RB (R1 on PS3), and get everything you need filled up instantly, ready to go again?

Of course, regular shopping should also be possible. Just click on X (Square on PS3) while on your horse, and you will be brought to the normal shopping screen.

Now.. Leveling? Oh yes, leveling. My Assassin Comrades have the most hardcore gear available, but have to do with mere peasant-like horses? No can do! I want to be able to go through different Horse Missions, which would allow me to learn different techniques, such as the Horse-To-Beam technique, as well as the ability to Gallop, and thereby unlock the best-of-the-best for my fellow assassini. The missions would progress from easy through difficult, to be sure that everything will be learned – everything from walking casually, to galloping through the streets, jumping from horseback to horseback, up to a beam, and assassinate your target from behind – and be able to jump down on your horse, and flee the scene.

Horses would also assist you in killing guards, by kicking them in the face.


Horses would of course require maintaining, to be sure they won't disband you, won't ride with other guards etc. An apple a day, makes sure the horse won't run away. You would also be able to buy crème de la crème horses, for your topnotch assassins.


My plan for Multiplayer:

Racing Mode.

It's as simple as that. A racing mode.

No, who am I kidding, it would me way more than just “a racing mode”. Different kinds of racing would be made; Chasing, Catch The Flag, Speed Trials, Checkpoints and much more – with and without horses.
Now, I will not go into a lot of detail about how the different playmodes would work. They would work as they normally do; Chasing would be a normal chase as seen in “Wanted”, Catch the Flag would be taking the other teams' flag, before they take yours, Speed Trials would mean you must reach point X, faster than all else and Checkpoints would make you reach different checkpoints scattered round and about the maps.

Of course, a racing mode wouldn't be possible if maps weren't made to support them. So as much trouble as it would be; 4-5 Racing Maps should be made. Of course, the Racing Maps will be meant for horseback racing only, as people without a horse, is often more maneuverable, than if they were to have a horse.


And that concludes my Horse Pack DLC idea for Assassin's Creed: Brotherhood. I hoped you enjoyed reading the idea, as much as I'd enjoy using it.

<UL TYPE=SQUARE>Quick HUD[/list]
Going without any HUD is great. It just provides some pretty limited gameplay; I even heard in a review in at the release of ACII, that they would love an easy way to turn on the HUD, and off again just as easily.
I'm going to try to keep this short, yet informative. When you press RT (R2 on PS3), you will get a pop-up with a weapon-selection screen. There's still room for some more stuff, especially if you narrow down the wheel a bit, and move the weapons pad.
Now, because I do not own any on-screen recording device, pictures will not be provided until later (if at all). So I hope my explanation will suffice.


Things would aligned as it is normally. Weapons and Florins in the bottom-left corner, Map in the bottom-right corner, Health in the top-left corner. The commands in the top-right corner is not a thing which should be added, as the game is paused while at the menu, thereby rendering it un-usable.

I like playing without any HUD, because it makes everything seem more real. Like I'm watching a movie. But eating medicine when I'm at full health is a bad idea. It's a mere waste, and there's no way for me to know what health I'm currently at. Were it in real life, I think I'd know if I feel bad, which is not something I know in the game, when I play HUDless.

Of course, it should be disable. In the "Options" menu, when you enable/disable the HUD, a new option would be added, called "Dynamic".


I have a lot of ideas flying around in my head, I just need to write them down. But all the ideas posted in this topic, at least the ones I've read, sounds awesome - especially the Shoot-From-Haybale.



NB: THIS POST HAS BEEN EDITED, DUE TO REQUESTS MADE BY Black_Widow9!

UnloadingRPG
12-15-2010, 07:55 PM
Yeah some ****ing shrunken heads so I can by the armor i want to by instead of farming off of bandits and Messengers all damn day.

Arathar
12-15-2010, 08:42 PM
I just want some more multiplayer game modes that are creative.

Capture the Flag? Simple game, simple rules, assassin creed style. You get killed, you're sent back to base.

King of the Hill? No Ranged Weapons, hold off the opposition for as long as you can in teams of two, three, or four. Example, Two randomly joined players hold the top of a hill, guards keep streaming up at them, or other players. If it's other players, the team person that gets the flag at the top has his team hold the top next.

And there would be creative things in these game modes to prevent or help the oppostion complete the objective of the game, like traps, snares, abilities, rare perks, etc etc. Just make it more....fun.

me44888
12-16-2010, 01:33 PM
Multiplayer free - roam. That is all.

ChaosxNetwork
12-16-2010, 02:35 PM
New DNA Sequences like those from Assassin's Creed II.
New Templar liars (Not Aqueducts and Trajan market) completely new ones.
Also Remus lairs (The brother I believe of Romulus)

Awe1
12-16-2010, 04:58 PM
Originally posted by Adnocana:
Something that includes Shrunken Heads in some way so I don't have to replay the entire game just to get some armor would be nice...

Yes!!!
I'm missing stuff too; there should be new ways to get that stuff in future DLC.

LadyXandrix
12-16-2010, 05:41 PM
<span class="ev_code_RED">I think we should be able to play as Claudia for a mission or two. Sort of like Ezio gives her a couple assignments to test her as an assassin.</span>

sandmanssorrow
12-16-2010, 06:01 PM
Hey yo, "spoilerish"

The lead character should be this Eve descendant that Desmond needs to find and lets play her ancestors. Give our gamer sisters some love.
Make it co-op with Dezzy and Whatsherface and it'll be even mo better.

MCB280
12-16-2010, 10:17 PM
Originally posted by LadyXandrix:
<span class="ev_code_RED">I think we should be able to play as Claudia for a mission or two. Sort of like Ezio gives her a couple assignments to test her as an assassin.</span>
it would be good to be Ezio going on a mission with Claudia or being Claudia going on a mission with Ezio

LadyXandrix
12-16-2010, 11:22 PM
Originally posted by MCB280:
it would be good to be Ezio going on a mission with Claudia or being Claudia going on a mission with Ezio '


Ohh yeah, that'd be neat, since there aren't really any "character NPC co-op" missions.

MrKnox122
12-17-2010, 01:45 AM
I got one idea it for the online mode

Return to the Past

Maps

Masya, Jerusalem, Acre, and Damascus

Characters

The Templar, The Archer. The Farmer, and The Assassin

These are from Assassin's Creed 1. I would like to visit them in the online gameplay it would be so much fun HA.

Randy 355
12-17-2010, 02:14 AM
Weapons:
Altair's Short Blade (PLEASE!)
Scythe (It's a tool, like the rake and broom)

Skins:
AC2 Ezio (It's in the game already...)
AC Brotherhood trailer costume (Shown in pre-release screenshots)
AC 1/2 Desmond (May as well...)
Sam Fisher

DLC Hud:
Aminus 1.0 interface (way cooler)

Misc.
Take off Armor, remove double blade and hidden gun. (So awesome combos don't look wierd with characters like desmond and altair who don't have a hidden blade or gum.)
Relive Desmond Moments! The Animus views genetic memory, why not personal memories as well! No harm to canon or anything!

hero-toxiko
12-17-2010, 06:59 AM
Originally posted by risummm:
I have a lot of DLC ideas - and I've made topics about them all. I'll just link them, and give you a little headline.

<UL TYPE=SQUARE>Memories of Desmond[/list]
The game is fixed around Memories. Assassin's Creed, Assassin's Creed II and Assassin's Creed Brotherhood, all revolves around the topic "Memories". Of course, it also revolves around Lies, Permission etc., but right now, let's focus on the Memories part.
Quite a bit of the "Ending Theories" suggest that Desmond has gone crazy from the Animus - or he has never left it, or his son is reliving Desmond's life, as well as Ezio's. Those theories match up with my idea.

I was very annoyed by not being able to run through Modern-Day Monteriggioni anymore.So annoyed that it has come to this - another un-original post, about the "Dust to Dust" Achievement/Trophy.
But this is not a plea, a question, about how I can get it. I know the answer to this. I am suggesting a new, an additional, way of running around Monteriggioni, once more, but as another fresh assassin.

It's simple, really. Instead of the "Leave Animus" option displayed at the stand-by Animus Interface, add the "Alternate Memories" command.
It would let you play as Desmond. You would leave the Animus, as you have seen him do other times. You would be able to do the same things - find artefacts.

The in-game explanation would be, that due to side-effects of the Animus, Desmond would have a trouble living the real life, and would therefor get help to do so, using the Animus. That is why he is able to relieve the Monteriggioni sequences.

<UL TYPE=SQUARE>VR Room[/list]
Fellow Templars. I present to you an update to the Animus. You will be able to hone your skills in the in-between of the Animus, also known as the blue room.
Of course, to make sure that you will practice the art of stealth, citizen have been added to the program.
Blocks would also be added, to get you used to maneuvering through districts, narrows spaces and so on.

A new training program also comes with this update. The inexperienced Templars, will get a guide on how to use various skills, such as the ability to disguise yourself, fire a hidden gun, and using poison.

<UL TYPE=SQUARE>Horse Pack[/list]
Horses are important in the great city of Rome. There is no denying it; were there no horses in Rome, Rome wouldn't be the same.

As some mission requires the use of horses, horses should be as customizable as ones Assassin's Guild. Every Assassin should be able to pick his or her own horse – treat it well, and it will ride well. Treat it bad – don't.

With this new DLC pack, multiple new features would be made available both for Singleplayer as well as Multiplayer.

For singleplayer, it would include the following:

Customizable Horses
New Horseback Racing Missions
Horse riding Tutorials
Ride-by Shops
Horse Leveling System

Customizing Horses would be simple, yet not. When visiting a tailor, you would be able to buy items for your horse. Items, such as pouches in which you could carry a throw-able lance, a sword which you only use while riding, or extra crossbow ammunition.

You would also be able to buy different blankets as seen on some of the traveler-guards. New colors would be added though, as well as special colors only available once the corresponding assignment had been made (e.g. renovate all of Rome, to unlock the Auditore Blanket). Red, Black, Blue, Green and White, would also be available colors – all the colors which would match any armor dye.

Of course, War Horses should not be neglected. Buy the armor which you want to use for the horse by the blacksmith; Roman, Rondelle, Plate, Seusenhofer, Brutus armor should be available. Also, along with the Altaïr Armor, Altaïr Robes and Helmschmied Drachen Armor, you would be able to buy armor corresponding to that.

About Ride-by Shopping. I often ride by a shop just to fill up on Bullets, or to buy myself a pack of Medicine – but that I have to go through the effort of descending from my horse, talking to the shop manager and what not, is just too much. Why not just ride past the shop, click on RB (R1 on PS3), and get everything you need filled up instantly, ready to go again?

Of course, regular shopping should also be possible. Just click on X (Square on PS3) while on your horse, and you will be brought to the normal shopping screen.

Now.. Leveling? Oh yes, leveling. My Assassin Comrades have the most hardcore gear available, but have to do with mere peasant-like horses? No can do! I want to be able to go through different Horse Missions, which would allow me to learn different techniques, such as the Horse-To-Beam technique, as well as the ability to Gallop, and thereby unlock the best-of-the-best for my fellow assassini. The missions would progress from easy through difficult, to be sure that everything will be learned – everything from walking casually, to galloping through the streets, jumping from horseback to horseback, up to a beam, and assassinate your target from behind – and be able to jump down on your horse, and flee the scene.

Horses would also assist you in killing guards, by kicking them in the face.


Horses would of course require maintaining, to be sure they won't disband you, won't ride with other guards etc. An apple a day, makes sure the horse won't run away. You would also be able to buy crème de la crème horses, for your topnotch assassins.


My plan for Multiplayer:

Racing Mode.

It's as simple as that. A racing mode.

No, who am I kidding, it would me way more than just “a racing mode”. Different kinds of racing would be made; Chasing, Catch The Flag, Speed Trials, Checkpoints and much more – with and without horses.
Now, I will not go into a lot of detail about how the different playmodes would work. They would work as they normally do; Chasing would be a normal chase as seen in “Wanted”, Catch the Flag would be taking the other teams' flag, before they take yours, Speed Trials would mean you must reach point X, faster than all else and Checkpoints would make you reach different checkpoints scattered round and about the maps.

Of course, a racing mode wouldn't be possible if maps weren't made to support them. So as much trouble as it would be; 4-5 Racing Maps should be made. Of course, the Racing Maps will be meant for horseback racing only, as people without a horse, is often more maneuverable, than if they were to have a horse.


And that concludes my Horse Pack DLC idea for Assassin's Creed: Brotherhood. I hoped you enjoyed reading the idea, as much as I'd enjoy using it.

<UL TYPE=SQUARE>Quick HUD[/list]
Going without any HUD is great. It just provides some pretty limited gameplay; I even heard in a review in at the release of ACII, that they would love an easy way to turn on the HUD, and off again just as easily.
I'm going to try to keep this short, yet informative. When you press RT (R2 on PS3), you will get a pop-up with a weapon-selection screen. There's still room for some more stuff, especially if you narrow down the wheel a bit, and move the weapons pad.
Now, because I do not own any on-screen recording device, pictures will not be provided until later (if at all). So I hope my explanation will suffice.


Things would aligned as it is normally. Weapons and Florins in the bottom-left corner, Map in the bottom-right corner, Health in the top-left corner. The commands in the top-right corner is not a thing which should be added, as the game is paused while at the menu, thereby rendering it un-usable.

I like playing without any HUD, because it makes everything seem more real. Like I'm watching a movie. But eating medicine when I'm at full health is a bad idea. It's a mere waste, and there's no way for me to know what health I'm currently at. Were it in real life, I think I'd know if I feel bad, which is not something I know in the game, when I play HUDless.

Of course, it should be disable. In the "Options" menu, when you enable/disable the HUD, a new option would be added, called "Dynamic".


I have a lot of ideas flying around in my head, I just need to write them down. But all the ideas posted in this topic, at least the ones I've read, sounds awesome - especially the Shoot-From-Haybale.



NB: THIS POST HAS BEEN EDITED, DUE TO REQUESTS MADE BY Black_Widow9!
those are terrible and lazy ideas .
seriously you are too lazy to pres a button and get off the horse?
you want there to be a leveling system for the horses why not just take a guards horse that eliminates all issues because all the horses are the same if they had identifying markings they would be seen and shot down from far.
not to mention the attacking horses was an rdr idea.

Hex-Fire
12-18-2010, 05:41 PM
I really wanted a custom dye DLC for your robes in AC:B.

It would probly start off as a quest for the tailor and when you finish it you can dye your robes in any colour and possibly change the darkness of it aswell.
This should also be for the Assassins Recruits.

MCB280
12-18-2010, 08:20 PM
dont forget a weapon pack where you can get more weapons and change the weapons of your Recruits i would love to use a one handed axe in single player and make my recruits use spears, bows and arrows, axes, heavy weapons, and small weapons other than just swords, crossbows and guns.

flyingeaglemile
12-18-2010, 08:31 PM
I expect a dlc on Ezio tracking down Cesare and him going to the villa/hiding the Apple.

xcamthemandudex
12-20-2010, 02:31 PM
Please add in a quick mute button! Please!

shockysm98
12-20-2010, 05:29 PM
id like to see more templar agent missions and we got like 6 so all the mp characters would be nice and some more out of rome missions mabie a new city to renovate and clear evil out of http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Reecieboi15
12-21-2010, 01:32 PM
maybe you could go back to montrigioni and renovate the place again and get altairs armor back becouse when your desmond you see a older version of ezio wearing altairs armor this would be a good idea but i think it would be better if they did this idea then take the altair armor of uplay then put this on there instead and whoever has bought the altair armor skin will get this for free what do you lot think

MCB280
12-21-2010, 11:56 PM
im sorry to say that the villa is completely destroyed he would not just leave the brotherhood just so he can rebuild his family villa but going back their would be good to see but not rebuilding it because i would and most people would have more than enough to rebuild in one go and more templar agents seem good to add but adding an new city for a dlc that most people might be able to get would be stupid no offense but if the city and the mission in it was for free then most people should be able get and i would stop nagging about not getting dlc for free (e.g. left 4 dead DlC for PC is completely free but on the console is not) so if it is free everyone would be happy

Sricule
12-22-2010, 02:09 AM
im totally up for the custimization thing for ezio and his recruits(*spoilerish kinda* but i hate how u can't dye their armor after lvl.10*)
having a personal assassin with you sounds kool
a big dlc that let's you go do the missions that the recruits do
also totally up for the return to the past thing that MrKnox said
oh and mor skins fo ezion, like kool new armor

Serrachio
12-22-2010, 07:15 PM
Originally posted by Croson-5:
Weapons:
Altair's Short Blade (PLEASE!) Altair's Short Blade was replaced with the Brutus Dagger, so I doubt we'll be seeing it.
Scythe (It's a tool, like the rake and broom) Scythes are all too common a weapon in games, Darksiders and Dante's Inferno for example, and I doubt an assassin would want to draw attention to him/herself with a weapon like that anyway.

Skins:
AC2 Ezio (It's in the game already...) Ezio has supposed to have gotten older, and I bet the designers wanted to re-design his armour because of that, so I doubt they'll add this in.
AC Brotherhood trailer costume (Shown in pre-release screenshots) The Raiden MGS suit can be obtained by completing all the VR Challenges to a Bronze or better.
AC 1/2 Desmond (May as well...) There's not much difference between ACB Desmond and AC1+2 Desmond.
Sam Fisher This could work.

DLC Hud:
Aminus 1.0 interface (way cooler)

Misc.
Take off Armor, remove double blade and hidden gun. (So awesome combos don't look wierd with characters like desmond and altair who don't have a hidden blade or gum.) This is a silly idea.
Relive Desmond Moments! The Animus views genetic memory, why not personal memories as well! No harm to canon or anything! This idea sounds good for people who haven't got the Mailer Daemon or Dust by Dust achievements.

My points are in bold.

I know that they're going to make the 'Capture the Chest' Multi mode for their January DLC, but the name sounds boring and plain, so I think it should be named Siege. I'd call it Siege because if one team is tasked with the protection of their chest and one team has to make their way to it, it sounds a lot like what a siege is, where one side is cooped up in one place while outside forces are trying to move their way in. In this case, the outside force (the opposing team) is after the chest.

tyrce111
12-23-2010, 07:04 AM
I want a mission where Ezio and his assassins make another hideout so they dont have to go to the Isola Tiberina every time they need something...

There are several dozen buildings in rome to choose from and you will be able to look around inside to see if you like the placing of the weaon racks and such...

Once you choose your new hideout...
Your other 6 assassins will move in there and hang out and it will add another sewer entrance...

You make be able to double your assassins guilds capacity and maybey add a couble more signals...

MaKTaiL
12-23-2010, 08:21 AM
Climate change like that rain in one of the Lairs.
It would be awesome.

MCB280
12-23-2010, 01:41 PM
yeah a weather system would be mad and Tyrce idea would be awesome two i reckon we should be able to build 3, 4 or 5 more assassins hideout but they are not as big as Tiber island hideout or not as important and to get more assassins would be great to (i need to add some more women to my first game guild) so Tyrce great idea mate and maybe some missions that revolve around the new hideout or new cities and town that you could build assassins hideouts in http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif and missions that revolve around the city or town and the assassin hideout there.
and if you could build more in rome they should be called sub hide out and this for any hideout (if they decide to add more towns and cities) they should be able to get attack by the guards there and you have to defend it with your assassins and the leader of that assassins guild there.
i want missions and an upgrading system for them the mission to unlock them and the upgrading system for better defense and if we had to buy the hideout i would be able to buy quite a few fast if they were something you had to buy you have to spend 50,000 for the first one then the price goes up 10,000 or 20,000 florins i nearly got a million florins so this would not affect me and you could get a new weapons and a new set of armor for building all of these assassins hideout in different cities (kinda like rebuilding Rome but just making the assassins guild larger in different cities you get different rewards) and once all of them have been built you get a special item for completing all of this and increase the size of your assassins in that town and you could transfer assassins to city to city or town to town etc.

BK-110
12-23-2010, 05:13 PM
<UL TYPE=SQUARE> <LI> An additional sequence to fill the gap between sequence 8 and 9, preferably bringing back a few characters, especially Rosa.
<LI> Aftermath sequence, possibly events leading up to Lost Legacy or events after that, showing who he creates Desmond's next ancestor with
<LI> Additional Desmond gameplay
<LI> New outfits
- Recruit outfit for Ezio
- Costumes from the E3-trailer for Ezio and the recruits
- Ezio's Assassin's Creed II outfit (both versions shown in the Christina missions)
- Ezio's Brotherhood concept outfit (E3-trailer version)
- All multiplayer characters as outfits
- A variety of character models, such as Claudia in her Assassin outfit and Machiavelli. Voice during gameplay would be turned off, Ezio's model would be used during cutscenes.
<LI> Ability to remove all armor and all weapons other than one Hidden Blade
<LI> More customization for recruits [/list]

Serrachio
12-26-2010, 08:26 AM
Make it so that you only have to buy the dyes once, and that you never have to repay for them, you can just switch them like you do with weapons.

I've hated the fact you can't do this with AC2 onward.

viken9191
12-26-2010, 09:14 AM
Nothing complicated Ubi, I just want a DLC that implement more papal guards into action.

thedeadman_47
12-26-2010, 09:41 AM
for me i want ac2 cities back with their atmosphere(i put that in a previous topic)and more missions

MD1449
12-26-2010, 10:29 PM
Just oufits, as many as you can add.

-Guard Outfits
-Assassins Creed 1 Templar Outfit and Armor
-Seeker Outfit
-Brutes
-Heroes
-Recruit Outfits
- etc

tyrce111
12-26-2010, 10:33 PM
Civilian outfit?
Homeless beggar outfit?-people ignore these guys so it would be a good social stealth discise to go with a DLC mission...

he4venlydem0nic
12-27-2010, 12:58 AM
1. Some or all of single player in co-op mode but you would get co-op based trophies. Also one person would be ezio and the other well he could switch between like the courtisans thieves and mercenaries or be skin like brotherhood helper.

2. Underground multiplayer maps

running through tunnels to assassinate other players sounds really fun and challenging.

3.add new weapons and characters to multiplayer!

4. ACB ZOMBIE STYLE MODE!!! Single possible story!: Leonardo is asked by a doctor to create the ultimate cure for all disease but leonardo winds up making a potion that makes people living undead and ezio has to find a way to save his sister and the brotherhood for getting sick. He hears a man has created an antidote for it but has to france to find and order him to give him the antidote. Multiplayer ideas are: zombie survival mode of course!, all playable regular multilayer characters now can fight like ezio in single player (different weapons and kill styles etc.). the lost edden!, a zombie outbreak has occured and somehow the apple of edden has been stolen again and you must fight with 4 or more players through zombie infested maps find signs as to where it is located within that map, like it could be symbols on buildings or certain zombies has items that are needed to open the path to the eden. also the zombies would behave and fight close to what normal versions of them would. Zombie version skins of multiplayer characters used in multiplayer matches.

5. enhanced fighting system mode like in single player- no health regen, no health potions and no chain like kills unless chain breakers are included. these could be one one or team based. There would be 3 rounds or more where in the first round everyone can play then in round 2 the weakest links or random chosen people on both teams are eliminated. then so on until its one on one then its 1hit ko first to land hit on opponent wins., or a support based team mode where 2 people fight then at certain points during the match for a limited time their support players join and fight side by side or the main players could have to do something or activate something.


I've put alot of time thinking about these tings!!

risummm
12-27-2010, 02:35 PM
Originally posted by hero-toxiko:
those are terrible and lazy ideas .
seriously you are too lazy to pres a button and get off the horse?
you want there to be a leveling system for the horses why not just take a guards horse that eliminates all issues because all the horses are the same if they had identifying markings they would be seen and shot down from far.
not to mention the attacking horses was an rdr idea.

I'm not lazy - I just like being able to take off instantly, instead of having to descend, wait for the animations to end (and start), etc. The game would be much faster, with the Ride-By System.

I want there to be a leveling system, because I like to think of the horses as someone I know, someone who will grow with me. Not just some dumb animal, who either rides fast or slow. I also tend to use nobleman horses, as they're just as fast and cooler than the Messenger Horses.

Also, who's rdr? I honestly never heard of him, and I just happened to think the same idea of him. Seriously, there's more than 5 billion people on this planet - you would think some people had the same idea every once in a while, wouldn't you?

Turinrp
01-02-2011, 02:25 PM
The possibility to "graduate" your assassin's, or send them to another guild of assassin's, the intention is to have free spaces again, to train more recruits.

Randy 355
01-02-2011, 02:36 PM
Originally posted by Serrachio:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Croson-5:
Weapons:
Altair's Short Blade (PLEASE!) Altair's Short Blade was replaced with the Brutus Dagger, so I doubt we'll be seeing it.
<span class="ev_code_RED">It's for fun. I just want to have it cause I like how it looks. I don't think it's asking much.</span>
Scythe (It's a tool, like the rake and broom) Scythes are all too common a weapon in games, Darksiders and Dante's Inferno for example, and I doubt an assassin would want to draw attention to him/herself with a weapon like that anyway.
<span class="ev_code_RED">Again, for fun. It has nothing to do with the story. I'm sure an assassin wouldn't use a heavy axe, but we have that option as well.</span>

Skins:
AC2 Ezio (It's in the game already...) Ezio has supposed to have gotten older, and I bet the designers wanted to re-design his armour because of that, so I doubt they'll add this in.
<span class="ev_code_RED">So? They have altair and armor of altair. I don't see your point. It's in the game, just let us use it.</span>
AC Brotherhood trailer costume (Shown in pre-release screenshots) The Raiden MGS suit can be obtained by completing all the VR Challenges to a Bronze or better.
<span class="ev_code_RED">What does that have to do with this suggestion? I am well aware of the raiden suit. I am talking about the suit in the trailer.</span>
AC 1/2 Desmond (May as well...) There's not much difference between ACB Desmon and AC1+2 Desmond.
<span class="ev_code_RED">So? Again, for fun. I see this unlikely too, but I'd use it.</span>
Sam Fisher This could work.

DLC Hud:
Aminus 1.0 interface (way cooler)

Misc.
Take off Armor, remove double blade and hidden gun. (So awesome combos don't look wierd with characters like desmond and altair who don't have a hidden blade or gum.) This is a silly idea.
<span class="ev_code_RED">Why? The forums have only been asking for it for months.</span>
Relive Desmond Moments! The Animus views genetic memory, why not personal memories as well! No harm to canon or anything! This idea sounds good for people who haven't got the Mailer Daemon or Dust by Dust achievements.

My points are in bold.
</div></BLOCKQUOTE>

My points in red.

Inorganic9_2
01-02-2011, 02:54 PM
Oh no...please no zombie mode -_-

Serrachio
01-02-2011, 03:56 PM
Originally posted by Croson-5:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Serrachio:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Croson-5:
Weapons:
Altair's Short Blade (PLEASE!) Altair's Short Blade was replaced with the Brutus Dagger, so I doubt we'll be seeing it.
<span class="ev_code_RED">It's for fun. I just want to have it cause I like how it looks. I don't think it's asking much.</span> <span class="ev_code_BLUE">I also like Altair's Short Blade, and reading this again, I'd also like it implemented.</span>
Scythe (It's a tool, like the rake and broom) Scythes are all too common a weapon in games, Darksiders and Dante's Inferno for example, and I doubt an assassin would want to draw attention to him/herself with a weapon like that anyway.
<span class="ev_code_RED">Again, for fun. It has nothing to do with the story. I'm sure an assassin wouldn't use a heavy axe, but we have that option as well.</span> <span class="ev_code_BLUE">Yes, but the only people who would use these are farmers, heavy axes have a place because Brutes use them (or used them in AC2) that give the weapon itself a reason to be implemented.</span>

Skins:
AC2 Ezio (It's in the game already...) Ezio has supposed to have gotten older, and I bet the designers wanted to re-design his armour because of that, so I doubt they'll add this in.
<span class="ev_code_RED">So? They have altair and armor of altair. I don't see your point. It's in the game, just let us use it.</span> <span class="ev_code_BLUE">At that time, I didn't know there was any differences between the two, thinking on it now, it could be implemented.</span>
AC Brotherhood trailer costume (Shown in pre-release screenshots) The Raiden MGS suit can be obtained by completing all the VR Challenges to a Bronze or better.
<span class="ev_code_RED">What does that have to do with this suggestion? I am well aware of the raiden suit. I am talking about the suit in the trailer.</span> <span class="ev_code_BLUE">When I read this, I went and searched up a trailer, and the only outfit change I saw was Raiden. Sorry.</span>
AC 1/2 Desmond (May as well...) There's not much difference between ACB Desmond and AC1+2 Desmond.
<span class="ev_code_RED">So? Again, for fun. I see this unlikely too, but I'd use it.</span>
Sam Fisher This could work.

DLC Hud:
Aminus 1.0 interface (way cooler)

Misc.
Take off Armor, remove double blade and hidden gun. (So awesome combos don't look wierd with characters like desmond and altair who don't have a hidden blade or gum.) This is a silly idea.
<span class="ev_code_RED">Why? The forums have only been asking for it for months.</span> <span class="ev_code_BLUE">I thought this was just for display, not an actual remove fuction so the game would be more challenges. All this could be corrected by Ubisoft though.</span>
Relive Desmond Moments! The Animus views genetic memory, why not personal memories as well! No harm to canon or anything! This idea sounds good for people who haven't got the Mailer Daemon or Dust by Dust achievements.

My points are in bold.
</div></BLOCKQUOTE>

My points in red. </div></BLOCKQUOTE>

Well, I guess you won't have trouble seeing what colour I've added onto it with :P

Neo_Age
01-02-2011, 04:28 PM
-History of Desmond: Give us some back story as to who Desmond is and it wouldnt be too much of a stretch as the Animus is about reading genetic memory so why cant it read the genetic memory of Desmonds life? Reason for this could be attributed to Desmond having to be kept in the Animus to keep from going into shock.

DLC could focus on the days before Desmonds capture by abstergo or, like AC2, jump around in the years so you play the important parts of his life, IE his birth, raising, his escape from his family, eventual capture, etc.

Diddyguy
01-04-2011, 01:38 PM
I would quite happily pay about 1000 Microsoft points for say about 7-12 new personas

Black_Widow9
01-04-2011, 03:33 PM
Hey everyone http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif
Please make sure you post any Multiplayer DLC wants here (http://forums.ubi.com/eve/forums?a=tpc&s=400102&f=2361024388&m=9911094209&r=9911094209#9911094209) or modes here (http://forums.ubi.com/eve/forums/a/tpc/f/2361024388/m/6301094209). Let's keep this one Single player DLC related. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

MCB280
01-04-2011, 04:22 PM
Originally posted by Diddyguy:
I would quite happily pay about 1000 Microsoft points for say about 7-12 new personas
must personas should be free except for the ones in the pre-order packs because must people will feel left out because they cannot get the personas
on back on topic how about some more assassins recruits related mission that ezio helps them on

iKJAxHD
01-05-2011, 10:46 AM
for ubisoft to do a DLC for xbox and PS3 to DLC Helmschmied Drachen Armor. i would really like this Armor and i got the game at christmas and found out after you need to have pre ordered or get the codex edition for you to get the armor , i would like to have to have this armor and i would be willing to pay a decent amount of money for this .

MCB280
01-05-2011, 09:55 PM
the Armor is just a skin it is not some suit of armor to wear just to make you look different like the altair robes

OoopMAXqooO
01-06-2011, 07:25 AM
Originally posted by thedeadman_47:
for me i want ac2 cities back with their atmosphere(i put that in a previous topic)and more missions

agreed. id love to see florence and venice again. rome is nice but it gets so boring after a while. it just lacks something that the ac2 cities had

EDIT: also id like to see some more project legacy content for brotherhood. i never played it after i did the auditore trail. maybe some more outfits or weapons, would love to see Altairs dagger

ShamrockGTX
01-06-2011, 09:25 AM
I Would Like a Project Legacy Expansion Pack,
Playing as either Giovanni Borgia or Perotto Calderon, would be cool, probably Giovanni would be more interesting since the Shroud supposedly talks to him (in a subconscious way), However Perotto gets to betray the Assassins for the love of his son (a good change from the previous games if you ask me, having the Brotherhood as your enemies)

Another good idea would be to expand on Ezios memories while he remains in Europe, Idk him traveling to Athens, Syria, Paris, London (since Ezio has become more of the poster boy to AC than Altair...at least for the less hardcore fans)

I'd like to see a Weapons & armor DLC
Claymores
Chinese swords
Indian (Middle Eastern) weapons
Altair's Dagger

as for armor
Feudal Japan armor
Cesare's Armor (which was neat IMO)
Marco Polo's or Dante's Armor (since both where sorta important to the Auditore family since Ezios great great great, great-granddad had something to do with both of them (I'd seem like he'd keep there armors, It could also be bundled to a Mission DLC where Ezio heads back to the old villa to scavenge for supplies (and probably slightly modify Tiber island a bit, It doesnt feel as important or interacting as the Villa or as Grand as Masayaf, in my opinion) <span class="flash-video"> </span>

stuart520
01-07-2011, 03:48 PM
i think i speak for everyone playing when i say RELEASE HARLEQUIN AND OFFICER AS DLC IN THE NEAR FUTURE!! nearly everyone who didnt get the chance to preorder wants them PLZ UBISOFT!!!

kriegerdesgottes
01-07-2011, 09:51 PM
Well Phillipe Bergeron from Ubisoft said that in march there should be narrative DLC for single player which we all expected. He said he knows for a fact it comes with two new secret areas. I am hoping to see who ezio continues his line with and possibly even some time with his son/children. I would also like for a skin of young ezio white/black(without the stupid beard).

I-am-the-peel
01-11-2011, 10:36 AM
'Retaking Montergionni' Pack
maybe some dlc where Ezio returns to Montergionni and finds it inhabited by Borgia soldiers. Maybe Lucrezia and her husband are using it as a home and as a base to make plans of retaking Rome. Other characters would return like Leoardo who returns and makes new weapons for ezio
Like a flamthrower?

Johno_efc
01-11-2011, 10:41 AM
who returns and makes new weapons for ezio
Like a flamthrower?

http://forums.ubi.com/images/smilies/88.gif

Rakudaton
01-11-2011, 11:42 AM
STORY SPOILERS BELOW!!!



Some more ideas:

--> "The Hunt"
This fills in the timeline (4 years or so?) between Ezio looking into the Apple and him finally killing Cesare. First he rushes off to the prisons, where Cesare is already conducting his escape. After a brief fight, Cesare manages to evade him and flee to Venice. Ezio then decides to hunt him down, and so returns to Venice to enlist Antonio's help with locating him. Later he returns to Forli to find Caterina, only for him to find her on her deathbed (she died around that time). Anyway, eventually he traces Cesare to Vianna and that sets up the final mission.

--> "Mechanical Revolution"
This allows you to utilise all of Leonardo's war machines in Rome itself. You can drive around the streets in the tank, fly overhead and attack the castello in the bomber, control the gun-chariot (or man the machine-gun, with an AI partner driving). The justification for these would be that Rebecca has uploaded their data into the animus -- kind of like with different skins.

--> "Leonardo's Prototypes"
Leonardo develops more items to buy from his shop. Firstly there are gunpowder bombs. You can choose to buy these instead of smoke bombs at blacksmiths (like toggling poison with fast poison). You lock onto an enemy and press the button for Ezio to throw them. Like a primitive grenade really... but you can still only carry three. Then there's the Sleeper Poison, which you can use to tranq civilians without getting desychronised (for a distraction, you see). Thirdly you can buy the Gauntlet -- an improved metal cestus with spikes on the knuckles. It does even more damage, and gets some sick new animations.

Johno_efc
01-11-2011, 11:48 AM
I like some of those ideas.

TooLazy4Name
01-11-2011, 11:57 AM
Originally posted by Rakudaton:
STORY SPOILERS BELOW!!!



Some more ideas:

--> "The Hunt"
This fills in the timeline (4 years or so?) between Ezio looking into the Apple and him finally killing Cesare. First he rushes off to the prisons, where Cesare is already conducting his escape. After a brief fight, Cesare manages to evade him and flee to Venice. Ezio then decides to hunt him down, and so returns to Venice to enlist Antonio's help with locating him. Later he returns to Forli to find Caterina, only for him to find her on her deathbed (she died around that time). Anyway, eventually he traces Cesare to Vianna and that sets up the final mission.

--> "Mechanical Revolution"
This allows you to utilise all of Leonardo's war machines in Rome itself. You can drive around the streets in the tank, fly overhead and attack the castello in the bomber, control the gun-chariot (or man the machine-gun, with an AI partner driving). The justification for these would be that Rebecca has uploaded their data into the animus -- kind of like with different skins.

--> "Leonardo's Prototypes"
Leonardo develops more items to buy from his shop. Firstly there are gunpowder bombs. You can choose to buy these instead of smoke bombs at blacksmiths (like toggling poison with fast poison). You lock onto an enemy and press the button for Ezio to throw them. Like a primitive grenade really... but you can still only carry three. Then there's the Sleeper Poison, which you can use to tranq civilians without getting desychronised (for a distraction, you see). Thirdly you can buy the Gauntlet -- an improved metal cestus with spikes on the knuckles. It does even more damage, and gets some sick new animations.

These, so far, are the best ideas i've heard. Especially the new animations for a spiked cestus.

crash3
01-11-2011, 02:35 PM
we need more main storyline line because ACBs main story was way shorter than AC2 i jst felt there wasnt enough depth.
Considering Cesare Borgia is the greatest enemy so far, he was defeated pretty quickly i thought. we might as well see ezio through to the end of his days we have been with him for that long now. i want to see wat he did when he returned to the auditore villa after killing cesare

Black_Widow9
01-11-2011, 05:42 PM
Just a little tease for you announced yesterday on the Assassin's Network home page under Single Player News. (http://assassinsnetwork.ubi.com/) http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Sps_Drake
01-11-2011, 05:58 PM
More Assassins.
Cooler armor.
Ability to pick up the arbuquises(Arbiqui?).
More smokes.
More bolts.
More bullets.
More Bandits.
Less Pickpocets.
Harder to kill guards.
More Templar Agents.
More War Machines.
More hidden blade stuff.

StrikerIX
01-12-2011, 12:25 PM
Originally posted by Rakudaton:
1) "Beyond the Brotherhood" Pack
> Lets you customise your assassins further. More colours and lets you change individual clothing parts. Skill points can be spent on upgrading their freerunning, combat and stealth. They can learn more moves and specialise in a certain weapon. Also Shaun compiles a (randomly generated) background story on them.

2) "Leonardo's <STRIKE>War</STRIKE> MORE Machines" Pack
> Leonardo has built more machines and you have to destroy them. These include a fleet of cannon-chariots (you have an indiana jones-style fight on the roof before taking control and destroying the rest of the fleet), a machine-gun flying machine (you have an aerial dogfight with other flying machines), and an armoured battleship/submarine (you fight your way through it before sinking it). As a reward you get the "Gauntlet", a spiked metal glove/cestus that does extra damage and gives Ezio more kill animations.

3) "Giovanni's Legacy" Pack
> Giovanni's DNA sequences are unlocked and you can play some of his life (parts of which overlap with the AC Lineage movie)

4) "Templar Secret Skills" Pack
> More multiplayer perks and abilities, such as the parachute (lets you perform air assassinations further by gliding), coin-throw (slow pursuers by bunching the crows; also detect your target as all the NPCs rush to pick up the money and your target doesn't (unless they're fast enough to react)), Incriminate (Switches your skin with the closest NPC to you).

5) "Lairs of Remus" Pack
> 3 new secret locations like the Romulus lairs. There is no big reward this time, but each lair grants you a new ability from a scroll. They are: Triple Execution (double tap the attack button when you execute someone), Fast Reload (quicker reload on crossbow), and Hidden Shot (Shoot enemies from hiding spots).

That's about all I got...

I really like your idea! How about more story DLC like Copernico?

Johno_efc
01-12-2011, 12:34 PM
Originally posted by Sps_Drake:
More smokes.

Solid snake style?

Serrachio
01-14-2011, 05:05 PM
Other than the 'Triple Execution' I like the other ideas. I just don't see how Ezio could take out three guards in one go.

It would be nice if Ezio could throw two Throwing Knives per hand though like some sort of ninja throwing skill. It'd be cool to just stroll along to a four guard group, hold the Attack button and watch them all slump to the floor.

SAVMATIC
01-14-2011, 06:21 PM
Originally posted by Black_Widow9:
Just a little tease for you announced yesterday on the Assassin's Network home page under Single Player News. (http://assassinsnetwork.ubi.com/) http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Awesome, finally something

cgdemon894
01-14-2011, 07:55 PM
DLC concerning Nikolai Orelov and its Russian time period. (similiar to Ballad of Gay Tony and Lost and Damned for GTA) With the teasing and speculation of the announcement ubi is making next week, im hoping its the russian revolution dlc.

Alpha Ender
01-15-2011, 03:20 AM
Originally posted by crash3:
we need more main storyline line because ACBs main story was way shorter than AC2 i jst felt there wasnt enough depth.
Considering Cesare Borgia is the greatest enemy so far, he was defeated pretty quickly i thought. we might as well see ezio through to the end of his days we have been with him for that long now. i want to see wat he did when he returned to the auditore villa after killing cesare

I like this idea. Ever since Desmond said "he must have come back...but he looks so old" I've wanted to see what Ezio did so late in his life.

Krayus Korianis
01-15-2011, 03:48 AM
Originally posted by AlphaEnder:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by crash3:
we need more main storyline line because ACBs main story was way shorter than AC2 i jst felt there wasnt enough depth.
Considering Cesare Borgia is the greatest enemy so far, he was defeated pretty quickly i thought. we might as well see ezio through to the end of his days we have been with him for that long now. i want to see wat he did when he returned to the auditore villa after killing cesare

I like this idea. Ever since Desmond said "he must have come back...but he looks so old" I've wanted to see what Ezio did so late in his life. </div></BLOCKQUOTE>

Which set up the DLC they may have planned this year.

However, Ezio was born in 1459, and the game ends in 1507 (Viana). Which makes Ezio 48 years old. Of course since I haven't seen Lost Legacy yet, we can assume that it takes place AFTER the events of Brotherhood. Ezio may come back to the Sanctuary one last time perhaps.

The whole plot of Lost Legacy is Ezio journeying to Masyaf to visit the fortress of the Assassin Order from Assassin's Creed.

I-am-the-peel
01-15-2011, 05:36 AM
I think dlc where you return to Montergionni would be an excellent idea.

Either that or play as Altair again. More war machines and new weapons would be good. Such as a sledgehammer or molotov cocktails...

HoIcon
01-15-2011, 12:28 PM
I would like to see the memory where Ezio trains the assassin from project legacy, i think he's called Francesco Vecellio

A Project Legacy persona pack with around 5 or more personas to play as, 5 extra levels with a new colour and gear for each persona and 5 extra profile sets to mix and match more abillities

swiftkinfe
01-16-2011, 07:14 AM
I would want some memories with Giovvani he just wasnt all that much developed in AC2.Also some assassins for multiplayer.I know the rest are templars but some of the guys from Ezios brotherhood would be cool or the masayaf gaurd?

I would like more missions actually if UBI added the old AC2 skin no armor.That could be an unlock if they added memories following Giovvani.Or even Giovvani himself.

supra0088
01-23-2011, 07:00 PM
This is moved from a general post. Blackwidow got this where it needed to be.

I have currently played the game for over 70 hours, and have a 99.57% Synchronization.

I would like to focus on suggesting ways to improve the game through Downloadable Content for the main story mode:

`` Part 1, End of Game Play:
For a completionist gamer who feeds heavily off collecting everything, I have pretty much conquered this piece of the game. What would be helpful is if there would be more things to work toward, items to achieve in game, things to build, places to go, new challenges that create ongoing conflict, and more ways to build factions or create alliances with new factions. Here are some examples.

Scenarios/Randomly Generated Encounters:
Borgia Towers are randomly reclaimed by the templar armies or those that still sympathize with the Borges’ cause. Missions could be for Ezio to reclaim these towers or to defend them against those trying to take them from the assassins.

Perhaps Ezio has gained the support of the new pope, or those who support him. So the pope spawn random missions for Ezio to protect him, or “rid” the church/court of the corrupt.

Perhaps someone saw one of the less experienced guild assassins kill someone, and now the head of the order (Ezio) has to go and “clean” up the mess (aka take out the eye witnesses).

Ezio now has access to ships that can sail the neighboring sea. Perhaps a scenario where his assassins/thieves/mercenaries either protect cargo…or attack a ship from an enemy country to steal loot and/or intelligence.

Mini Games:
This game could benefit from more, or expand on mini games. These could be: fighting mercenaries with wooden swords or whatever. Maybe the thieves guild does some serious gambling Ezio could get his fingers in. Horse races across the city/countryside could be a daily challenge. Perhaps the assassin’s in the guild could compete with you for a target kill or steal something (not unlike multiplayer).

Rebuilding Rome/Villa:
Now that Rome is rebuilt, it’s time for Ezio to rebuild his villa, making Rome his new home. Since at this point in the game, most players will have millions of Florences (coin, like I do), they need something to invest the money in. Perhaps making a part of the countryside, or an instance where Ezio can rebuild his court. This villa would be totally customizable, down to the types of buildings, the layout, and the décor inside. The base map for the design is built so that Ezio and his companions/family can be seen in real time wandering the villa.

The villa could also be a place where instances/scenarios could occur. Perhaps a special guest from a future/past game comes, and Ezio needs to entertain this person (through in game role play options). And this could even mean some visitors attempt to assassinate Ezio or someone close to him, spurring an instance where he needs to defend himself and/or others.

Designing new assassination gear or equipment:
Perhaps there could be a way to customize assassination gear with the help of our good friend Leonardo. Swords with guns built in. Knives that can shoot from a spring loaded gun up the sleeve etc. Maybe take some ideas from the multiplayer weapons.

100% Total Synchronization:
As far as I know, there is nothing to be gained to become 100% synchronized in this game. I am less than one percent away from this, and fully intend on achieving this for the sake of game completion, but there is little other motivation.

Part 2, Expanding In-Game Items:
• Weapons:
o There is a 5 star weapon in the dagger & light weapon categories (dagger of Brutus & sword of Altair), but no heavy weapon. The closest thing is a Spadone, and it doesn’t compete with the Sword of Altair, even with damage. Perhaps a Bartolomeo d'Alviano’s beloved sword, Bianca, could fill this weapon.

o Better versions of each type of weapon (i.e. blunted, axes) to fit a broad range of player taste/preferences.

o Add the use of reach weapons, such as the spears and polearms the guards use…beyond having to pick them up off of a dead one.

o Perhaps existing weapons and/or equipment can be enhanced with the help of Leonardo to do more damage, become faster, and deflecting attacks.

o Other Weapons: Throwing stars, Short bow & arrows, thowing axe/hatchet, sling, throwing darts.

• Armor:
o Armor’s appearance more customizable, through more color combinations.

o Provide bonuses such as speed increase in running, greater chances of dodging/deflecting attacks, additional health, if armor pieces are mixed/match from different sets. This could provide a penalty in some areas, but bolstering others to the players taste.

• Outfits:
o The additional “outfits” are great. Perhaps add more that totally alter Ezio’s appearance…even to the point where the player is instead controlling his sister (Claudia), or any of the skins seen in multiplayer. Maybe a cloak that maximizes notoriety all the time.

Part 3, Additional Story Content:
• Reliving some of the key main plot/story line through the experiences of the supporting characters (yes I know this can be done through Project Legacy, but it would be more fun to "play" it).

o Example 1: Play as Claudia who makes her way to Rome after the villa was destroyed, then takes matters into her own hands as she has to do what it takes to build a brothel…rooting out the competition etc. Then Perhaps some story for her after she becomes a full fledge assassin. Maybe she is instrumental in finding out Cesare’s whereabouts so that Ezio can confront him in Sequence 9. There is the whole story of how the courtesans had to infiltrate and coerce information out of the political figures so that Ezio could lead the assault on the Borgia, Cardinal, and the pope himself.

o Example 2: Play as Bartolomeo as he leads assaults against the French and/or defends his fort. Perhaps get some more backstory from him on how he earned the respect of his mercenary men. Maybe he was once an average mercenary who rose to power by showing his leadership skills and charisma.

o Example 3: Play as La Volpe, how he had to maintain his thieves guild, even under the oppression of the Borgia before Ezio came about. Learn how La Volpe and his men obtained information from the Borgia for Ezio to be successful. Understand why, through experience La Volpe believed that Machiavelli was a traitor.

o Example 4: Play as Caterina, and how she lead the opposition to the French and the Borgia until she was captured. Maybe even go as far back as the storyline of AC2 and how she came to the Villa before it burnt down.

• After playing any one of these storylines through, allow free control over these characters to roam around Rome in post game content…this could include performing each of the guild challenges with the secondary characters. Allow Claudia to become the leader on the assassin board challenges…or the thieves guild challenges etc.

-A closure storyline for Ezio, since a lot of news sources say that the last game won't include Ezio as the main character.

Other Ideas:
-Access to a second set of equipment by calling the horse (as if the equipment was on the horse).
-More skin/armor/clothing/hair variety with hirings (Mercenaries, courtesans, thieves)

-->Personal escorts/bodyguards from each of the guilds (thieves, courtesans, mercenaries & assassin) that sticks with you and takes director orders from you "follow me" "stay here" "hide" "defend me" "flee back to hideout" "distract" "attack" <<P.S. I love cohorts in games http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif >>

As others have said:
-More story DLC would be great; perhaps the story of the followers of Romulus: Revenge of the Pagans where Ezio helps the followers reclaim their order and gains their support in the process?
-More customization of the assassin's in the guild; more weapon variety, colors.
-Horse customization, ie armor color/type.
-Filling in the gap between sequence 8 & 9

Consolidated Ideas from my other posts:
-incorporate is a better way to use ranged attacks while in a kill streak. This way an attacker who is coming at you next from a distance could more easily be taken out.

-a way around closing the distance between a far off attacker (other than untargeting the combatant, running in, then retargeting) who is either killing a cohort or pegging Ezio with a crossbow from afar. Perhaps if a certain button is held down while in target mode, and the player hits the dodge button, Ezio lunges at the target (almost like Link in Ocarina or Twi Princ).

-When a gang of thieves jumps Ezio, one makes off with the purse (as a lone thief does with the red purse marker) while the others distract/fight Ezio preventing him from chasing the thief with the purse. This will make the player use more strategy in getting back his purse. Also, if the thief does get away, there could be a way to track him down through the thieves guild as a mini quest. This idea plays off another one stated by Anthony A85 and others where the purse that is stolen contains ALL the money Ezio has on him at the time. This creates more motivation to get it back. There may be a limit instituted on the main purse so that if a player has 3 million f then not all is lost. Perhaps a majority of Ezio's money is kept in a chest at Tiber island, and can be accessed through any of the buildings Ezio renovated.

xxBLACKOUTxx96
01-25-2011, 04:27 PM
get the harlequin available to all players http://forums.ubi.com/images/smilies/88.gif

Deren12
01-25-2011, 08:56 PM
POE, Like the swords and other POE's, Subject 16 revealation or Puzzles and more weapons

eagleforlife1
01-26-2011, 02:38 AM
[QUOTE]Originally posted by Rakudaton:
STORY SPOILERS BELOW!!!

Later he returns to Forli to find Caterina, only for him to find her on her deathbed (she died around that time). [QUOTE]


Caterina died in 1509.

supra0088
01-26-2011, 08:54 AM
Originally posted by eagleforlife1:
[QUOTE]Originally posted by Rakudaton:
STORY SPOILERS BELOW!!!

Later he returns to Forli to find Caterina, only for him to find her on her deathbed (she died around that time). [QUOTE]


Caterina died in 1509.

A good gameplay scenario...maybe a revenge factor could play in here depending on the nature of her death. I have to say though...Poor Ezio can't catch a break with women can he? Maybe he should find a woman who's name doesn't begin with a C...

AnthonyA85
01-26-2011, 11:32 AM
I don't know if anyone else has mentioned this (don't feel like reading through the whole thread right now)

But, the idea I have in mind is quite a simple one.

It's kinda piontless to have pickpockets rob you in this game, I maen, they only steal 500 florins at a time, sure, that's alot when you start out, and you don't have much, but by the end of the game, you have thousands, if not hundreds of thousands of florins, so you're not gonna miss 500 (I only really chase down and kill the pickpockets for the hell of it. If i can't catch them, I let them go)

I think, to make pickpockets more annoying (and catching/killing them seem less of a piontless exercise), they should take ALL of your florins, so say, you have 450,000f in your pouch, you get robbed, and instead of loosing 500, you loose the whole lot.

And, maybe, as an addition, those bandit gangs (or pickpockets) will also rob the banks, and empty your funds.

Rakudaton
01-26-2011, 02:42 PM
Originally posted by eagleforlife1:
[QUOTE]Originally posted by Rakudaton:
STORY SPOILERS BELOW!!!

Later he returns to Forli to find Caterina, only for him to find her on her deathbed (she died around that time). [QUOTE]

Caterina died in 1509.

Oh I'm sorry, does 1509 not qualify as "around that time"? http://forums.ubi.com/images/smilies/53.gif

OK, so it's after Vianna. But, come on! Ubi have played around with the timelines before. For example do you really think one could have accurate guns in the year 1500? In fact, do you even think you could have GUNS? Guns really started to kick off in the early 16th century, but were not at all accurate until rifling was developed to spin the bullet. So really, I don't mind if they let Caterina die a little early if it makes a better story -- after all, they could chalk it up to faulty sources in our history. The animus is always right!

Or, alternatively, this sequence could just come after the events in Vianna.

supra0088
01-26-2011, 05:49 PM
Originally posted by AnthonyA85:
I don't know if anyone else has mentioned this (don't feel like reading through the whole thread right now)

But, the idea I have in mind is quite a simple one.

It's kinda piontless to have pickpockets rob you in this game, I maen, they only steal 500 florins at a time, sure, that's alot when you start out, and you don't have much, but by the end of the game, you have thousands, if not hundreds of thousands of florins, so you're not gonna miss 500 (I only really chase down and kill the pickpockets for the hell of it. If i can't catch them, I let them go)

I think, to make pickpockets more annoying (and catching/killing them seem less of a piontless exercise), they should take ALL of your florins, so say, you have 450,000f in your pouch, you get robbed, and instead of loosing 500, you loose the whole lot.

And, maybe, as an addition, those bandit gangs (or pickpockets) will also rob the banks, and empty your funds.

This is a good idea. It should be that if there were some heist on Ezio's banks or his Villa (if it's added), then a quest would spawn to work with La Volpe to track them down (they are competition for this guild anyhow).

Also, the gang of theives that randomly jumps you could have a main guy steal your coin pouch, and the others fight you as the one with the pouch tries to make off with the $$. I think it would make sense to have a maximum amount you can carry in the purse. Perhaps 20k f and the rest would be in the bank or a vault at the villa. This would provide motivation for tracking down the thief, some strategy, and a way to track the thief through the thieves guild if he gets away. It also would mean you don't lose all 3 million f if your coin purse is stolen as indicated by the original poster I've quoted.

Evan52395
01-26-2011, 06:14 PM
I want some sort of interest and taxation system involved in the economy so you never truly know exactly how much money is in your bank, could be more or could be less. I'd also like to be able to deposit.

and I want multiplayer free roam...

supra0088
01-26-2011, 06:39 PM
Originally posted by Evan52395:
I want some sort of interest and taxation system involved in the economy so you never truly know exactly how much money is in your bank, could be more or could be less. I'd also like to be able to deposit.

and I want multiplayer free roam...

Coop would be cool in a multiplayer free roam...

toddtimeocom
01-27-2011, 02:27 AM
Assassin's Creed 2 in Brotherhood
its as plain and simple as that,

Brotherhood is a great game, but lacks a good story and a good set of main missions. Although it has the best game mechanics than any other of the series.

Ac2 has the best story and the best main and side missions out of the 3 games, but its fighting was... just terrible.

So my suggestion would be to combine the 2 in a DLC so that you can play the begging of ezio, with an amazing fighting system. I would pay dearly for this, and i'm sure other's that have been having bitter sweet feelings about ACB would too.

Please consider this as a future upgrade to Assassin's Creed Brotherhood

eagleforlife1
01-27-2011, 02:44 AM
Originally posted by Rakudaton:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by eagleforlife1:
[QUOTE]Originally posted by Rakudaton:
STORY SPOILERS BELOW!!!

Later he returns to Forli to find Caterina, only for him to find her on her deathbed (she died around that time). [QUOTE]

Caterina died in 1509.

Oh I'm sorry, does 1509 not qualify as "around that time"? http://forums.ubi.com/images/smilies/53.gif

OK, so it's after Vianna. But, come on! Ubi have played around with the timelines before. For example do you really think one could have accurate guns in the year 1500? In fact, do you even think you could have GUNS? Guns really started to kick off in the early 16th century, but were not at all accurate until rifling was developed to spin the bullet. So really, I don't mind if they let Caterina die a little early if it makes a better story -- after all, they could chalk it up to faulty sources in our history. The animus is always right!

Or, alternatively, this sequence could just come after the events in Vianna. </div></BLOCKQUOTE>

Sorry, I was just pointing out a major flaw in your idea, that's all. http://forums.ubi.com/groupee_common/emoticons/icon_cool.gif

Personally, I wouldn't want it to take place after the Siege of Viana as Ezio would be 50 and that's pushing it a bit as far as I'm concerned.

supra0088
01-27-2011, 06:33 AM
Originally posted by toddtimeocom:
Assassin's Creed 2 in Brotherhood
its as plain and simple as that,

Brotherhood is a great game, but lacks a good story and a good set of main missions. Although it has the best game mechanics than any other of the series.

Ac2 has the best story and the best main and side missions out of the 3 games, but its fighting was... just terrible.

So my suggestion would be to combine the 2 in a DLC so that you can play the begging of ezio, with an amazing fighting system. I would pay dearly for this, and i'm sure other's that have been having bitter sweet feelings about ACB would too.

Please consider this as a future upgrade to Assassin's Creed Brotherhood

I would love to replay AC2 with AC Brotherhood mechanics. AC Brotherhood has the best fighting system. Perhaps if it can't be done through DLC, then maybe it could be re-released with the upgraded fighting system as a bulk buy if a third game comes out that follows the same storyline.

One addition to the system that would be cool to incorporate is a better way to use ranged attacks while in a kill streak. This way an attacker who is coming at you next from a distance could more easily be taken out.

One other glitch I can't find a way around (other than untargeting a combatant) is how to close the distance between a far off attacker who is either killing a cohort or pegging Ezio with a crossbow from afar.

MCB280
01-30-2011, 08:45 PM
it should be an update fir the people who have ac2 and acb coz i got both and i dont want to go out and buy another game just so i can play the ac2 missions
great idea

Bipolar Matt
01-31-2011, 01:28 PM
So it says the Auditore Cape was taken as a war trophy by the Borgia after Monterrigioni fell. It would stand to reason then, that the Armor of Altair and the Codex, and other things would all have been taken by Borgia soldiers, too.

However, as seen in the ghost at the beginning of the game, Ezio is much older and wearing the Armor of Altair, which indicates he did retrieve it at some point. And it seems unlikely to me that he would have let the Codex get lost and forget about it.

So...

Incorporate that into the game. Ezio gets the Armor and the Codex back. Along with a couple other items, maybe? He has to locate and infiltrate a hidden templar stronghold where these items are being held. You could have a series of discovery missions leading up to determine its location, and then an actual break-in mission. Make the break-in a very stealth-based mission (de-sync if detected), and make the building or series of buildings fairly long and large.

I don't think there's anyone who wouldn't appreciate having Altair's Armor back as a working outfit, not just a skin. Especially haters of the Brutus Armor. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Then, once those are recovered, you could explore the building more (still emphasis on stealth) and find it's also partly a templar archive/university, something like that. Where Ezio finds a great deal about templar history, plans for world domination, and about Those Who Came Before. They could even drop some hints about future plans for the series (Templar plans, events foretold, etc), that could serve as a teaser to AC3. The historical tie-ins here could be very cool.

For a second helping of DLC, the gap between sequences 8 and 9 was quite large. Fill that in. Give it some meat. Track down Micheletto. Stalk Cesare. Lots of possibilities. Do more with it than what is there now.

supra0088
02-02-2011, 09:16 AM
Originally posted by BipolarMatt:
So it says the Auditore Cape was taken as a war trophy by the Borgia after Monterrigioni fell. It would stand to reason then, that the Armor of Altair and the Codex, and other things would all have been taken by Borgia soldiers, too.

However, as seen in the ghost at the beginning of the game, Ezio is much older and wearing the Armor of Altair, which indicates he did retrieve it at some point. And it seems unlikely to me that he would have let the Codex get lost and forget about it.

So...

Incorporate that into the game. Ezio gets the Armor and the Codex back. Along with a couple other items, maybe? He has to locate and infiltrate a hidden templar stronghold where these items are being held. You could have a series of discovery missions leading up to determine its location, and then an actual break-in mission. Make the break-in a very stealth-based mission (de-sync if detected), and make the building or series of buildings fairly long and large.

I don't think there's anyone who wouldn't appreciate having Altair's Armor back as a working outfit, not just a skin. Especially haters of the Brutus Armor. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Then, once those are recovered, you could explore the building more (still emphasis on stealth) and find it's also partly a templar archive/university, something like that. Where Ezio finds a great deal about templar history, plans for world domination, and about Those Who Came Before. They could even drop some hints about future plans for the series (Templar plans, events foretold, etc), that could serve as a teaser to AC3. The historical tie-ins here could be very cool.



This is a great idea...perhaps all the other "unlockables," such as Medici cape etc., could be achieved through this method instead of playing the Project Legacy facebook game.

This also opens up an opportunity for Ezio to find more/better loot...because wherever the Auditore Cape and Armor of Altair are kept...I'm sure the Borgia have other "trophies" from war spoils that Ezio could have for the taking. Maybe even return to their formal owners throughout Italy...and that could even be an opening for more DLC.

masterfenix2009
02-02-2011, 06:05 PM
Sorry if this has been said before. Since the courtasan helps the assassins you should team up with her to kill the Harlequin and the hellequin

swiftkinfe
02-03-2011, 04:10 PM
Sorry but both quins already died during Ezio's war in Rome.It's on project legacy and Ezio wasnt the killer he had Francesco and his group kill them.

masterfenix2009
02-03-2011, 05:30 PM
Originally posted by V-rex1986:
Sorry but both quins already died during Ezio's war in Rome.It's on project legacy and Ezio wasnt the killer he had Francesco and his group kill them. so I'm guessing the quins didn't die in Rome. I don't remember them giving out the assassins names so we could assume Ezio was there.

swiftkinfe
02-03-2011, 06:14 PM
I was wrong it didnt say who the assassins were.But considering she found out Francesco I guess thats what i was thinking.This could be a little bit into Rome but think about it.If Ezio could have came into contacting them why wouldnt it be shown in game?Thats not to say Ubi didnt run out of time.But still if Ezio had found them wouldnt he have killed them in game?

I dont know it just doesnt seem right Ezio could have killed all the templar agents.

masterfenix2009
02-03-2011, 07:22 PM
That's why they add it in as dlc. It might have the rest of the agents as far as we know

German_324
02-04-2011, 02:58 PM
I think they should add almost all of this and other maps like Venice for around 20-30 dollars but if you bought the game when it came out or within 2 weeks then you get half off and if you bought the special edition you get it for free.

Also I am at 58% or so but haven't played campaign in a while or it because its my favorite game and i don't want to mess it up so I keep it in a box and don't play it as much because I beat it in a day then I went and got up to rank 40 in 3 days and a total of 10 hours or something probably less. They need to add for 100 sync stuff like a mission where you have to infiltrate Mecca or Medina because they are planning the sacking of Europe and it is your job to stop them. Or maybe you find that an atheist organization is planning to infiltrate the church and you need to stop it or something because he was a Catholic.
So something along those lines.

EpicRandomGuy
02-04-2011, 10:56 PM
Multiplayer persona skins for Ezio.

Also maybe the story of what exactly goes on between sequences 8 and 9?

masterfenix2009
02-04-2011, 11:14 PM
Originally posted by EpicRandomGuy:
Multiplayer persona skins for Ezio.

Also maybe the story of what exactly goes on between sequences 8 and 9?
Although I would love to play Ezio, its not gonna happen. Ubisoft loves their story. They didn't even let replay the desmond parts,because it wouldn't make sense in the story. The templars are using the multiplayer. Why would they support the assassins? It would make sense for a ceasere skin.

SquarePolo27
02-05-2011, 01:46 PM
The gap in the book where Ezio tracks Cesare.

Rob-Owns-Ze
02-12-2011, 04:37 AM
Originally posted by supra0088:
This is moved from a general post. Blackwidow got this where it needed to be.

o Example 2: Play as Bartolomeo as he leads assaults against the French and/or defends his fort. Perhaps get some more backstory from him on how he earned the respect of his mercenary men. Maybe he was once an average mercenary who rose to power by showing his leadership skills and charisma.

o Example 3: Play as La Volpe, how he had to maintain his thieves guild, even under the oppression of the Borgia before Ezio came about. Learn how La Volpe and his men obtained information from the Borgia for Ezio to be successful. Understand why, through experience La Volpe believed that Machiavelli was a traitor.

Sorry, but I LOVE these ideas!

GodOfDeath26
02-12-2011, 08:14 AM
Here are some ideas:

-I would like to see Giovanni's Assassin Robes from AC2. (If you can do that, it should look like as it did in the "old" trailers: with a simple leather glove and metal spaulders without right shoulderpad.)
-Russian (Nyikolaj Orelov) outfit from Assassin's Creed: The Fall.(with gun on Ezio's backhttp://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif)
-Spartan armor with helmet (why not?http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (It will look awesome with "half" cape.)
-Outfit, like Leonius' from AC 2 (the statue)
-Some sort of cute woman outfit to the singleplayer (for the girlgamers of AChttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
-Altair's knife (from the first game:silver feather hilt)
-And if the Brotherhood hasn't got; a long mission with Leonardo's airplane.

SiFoN63
02-14-2011, 10:52 PM
Appeal to game developers! The next part of the game please make a better guild, I want to say the city should run the other killers on the other tasks for a better game http://forums.ubi.com/images/smilies/clap.gif

supra0088
02-15-2011, 06:28 AM
Originally posted by SiFoN63:
Appeal to game developers! The next part of the game please make a better guild, I want to say the city should run the other killers on the other tasks for a better game http://forums.ubi.com/images/smilies/clap.gif

Maybe it's me, but I don't understand what you mean after your comma...could you explain more?

Thanks.

Mic_92
02-15-2011, 08:03 PM
SPOILERS

What I would like for a single player DLC is sequences that fill the gap between sequence 8 and 9.

We still have no idea what Ezio saw in the apple, we don't know how he knows about 72(I guess it has more to do with Brutus) and we don't know how or why he has Altair's armor when he comes back to the villa.

ThaWhistle
02-15-2011, 08:28 PM
Originally posted by Mic_92:
SPOILERS

What I would like for a single player DLC is sequences that fill the gap between sequence 8 and 9.

We still have no idea what Ezio saw in the apple, we don't know how he knows about 72(I guess it has more to do with Brutus) and we don't know how or why he has Altair's armor when he comes back to the villa.

I seem to think well have a flashback in AC3, like the altair flashback in AC2.

serber4live
02-18-2011, 06:48 AM
Can you make a New Dlc where you play Ezio In His last Hours/days? It Would be a Great Ending On Assassins Creed Brotherhood

DR3WWHYT3
02-21-2011, 05:21 PM
I was thinking that online when you choose a character they could actually play their role and it would make them blend like walking in a group. For example, a Doctor would stand next to a medicine cart and a computer controlled person would walk up and get treated for something. An Executioner would stand on an execution platform and do his thing. And of course a Courtesan would do what they usually do.

DR3WWHYT3
02-21-2011, 05:23 PM
Ezio isn't supposed to die cause they plan on making another Assassin's Creed with him.
Originally posted by serber4live:
Can you make a New Dlc where you play Ezio In His last Hours/days? It Would be a Great Ending On Assassins Creed Brotherhood

masterfenix2009
02-22-2011, 11:23 AM
Originally posted by serber4live:
Can you make a New Dlc where you play Ezio In His last Hours/days? It Would be a Great Ending On Assassins Creed Brotherhood
Since ezio has a kid you cant watch it happen. As soon as the kid is made, the memories you watch are his.

vorenus73
02-22-2011, 12:56 PM
I would love one where you have to kill X number of minstrels in Y minutes. I hate when they come up with their guitar and block my path and I just want to kill them!!!

In all seriousness though, someone had an idea of playing the side quests of your assassin recruits, I think those would be really cool.

pikachuex999
02-22-2011, 09:39 PM
using multiplayer skins for ezio

Matheus96
02-27-2011, 04:50 PM
My opinion: IDK if this should be a patch or DLC but they should give us for FREE the bracer we see at the early trailers ( the twin hidden blades) and also the left shoulder protection (also seem on eraly trailers and screenshots) but something i'd like is a pack of missions that add more drama to Ezio's story.. like him [Spoilers]


having a child with someone that he then loses either from illnes or the templars.. that would be great because the story is all so happy.. the only sad parts were : Giovanni, Frederico and Petruccio dying, Cristina Dying, that's all! D:

so i'd like to see more drama and more sad and umpredictable story.. also some missions that require A LOT of Stealth!!!

Gordonius67
02-27-2011, 07:13 PM
just wondering here, but is Ubisoft actually going to pay attention to any of these (someone from Ubisoft should answer this) and if so then I think you should have the assassin robes from AC2 and the helmschmied drachen armour released as part of a DLC pack

Pitalla
02-27-2011, 09:01 PM
Anyways if you got paintings of your enemies then why not of some of your friends and loves ones that have passed away already?

For example Leonardo met Cristina Vespucci one right? I like to think that he painted a portrait of her, and that portrait could be kept on the Hideout? Maybe as a reward for completing all of Cristina Missions?

Also how about a mission or something where you play as Claudia? I know she isnt Desmonds direct ancestor but it would be pretty cool IMO.

Also more Venice!

EZIOAUDITORRE96
02-28-2011, 10:39 AM
I think the multiplayer should have a free roam mode, with a red dead redemption style leveling system where at higher levels you get better equipment, and you can either kill your friends, team up against AI controlled guards, or just generally mess around.

Dracosaber
02-28-2011, 03:57 PM
I don't know if anyone else has put this down, and if so I apologize, but Ubisoft should give us the Harlequin as a public DLC. Lots of people would pay to have it, the codes themselves are selling on ebay for over 30 dollars, some even over 50, with no guarantee the codes will even work! Ubisoft could make good money on giving us this as a DLC, maybe help fund a fix for there servers and the bugs with the MP, like the profile resets. They should really consider the amount of money they could make by making the Harlequin a DLC. Just saying.

Turkiye96
03-01-2011, 10:31 AM
well dual daggers would be awesome
but what i would like the most is armour!
a matching vambrace for once! :P

crash3
03-01-2011, 02:23 PM
DLC live the memories of GIOVANNI AUDITORE before he got hanged-after all he is Ezios Father so that makes sense with genetic memories etc

Naijeru-Mizuho
03-03-2011, 11:35 AM
Originally posted by Altair25:
1. Skins
- AC2 skin White/Black
- Ezio (trailer/cinamatic)
- Roman Skin (via theater)
- Ezio Concept villa costume from the strat guide
- Ezio in french/borgia soldier
- Ezio romulas follower

2. Weapons
- Spears/halbreds
- One handed axe
- New single/two handed swords

3. New capes
- Carival Cape

4. New assassins customization
- Dye/ cape dye
- Weapons since they seem to have taken it out
- Set up for long range short range and heavy (def)

5. New levels
- Ezio return to the villa for whatever purpose. (not explained)
- Who/how Ezio finds who he is going to breed with

That's all I can think of.

I'd really like all stuff you listed. I'd also like the ability to remove certain weapons or make certain weapons invisible. For example, I usually roam around in the Desmond Miles skin; finding myself disgruntled by all of Ezio's weapons equipped.

[Visual Example]
INVISIBLE WEAPON
Sword [OFF]
Short Blade [OFF]
Crossbow [ON]

The weapons would still appear when in use, though. I like my load out, but sometimes I don't want to see it on Ezio. Thanks for reading. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

ThaWhistle
03-03-2011, 11:46 AM
Originally posted by crash3:
DLC live the memories of GIOVANNI AUDITORE before he got hanged-after all he is Ezios Father so that makes sense with genetic memories etc

you wouldnt be able to visit any memories of his after ezio was born. also, most of the stuff prior to his hanging was covered in Assassins Creed Lineage, which is on youtube.
http://www.youtube.com/watch?v=vcE8xJkK6t4

Naijeru-Mizuho
03-03-2011, 11:59 AM
Originally posted by Serrachio:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Croson-5:
Weapons:
Altair's Short Blade (PLEASE!) Altair's Short Blade was replaced with the Brutus Dagger, so I doubt we'll be seeing it.
Scythe (It's a tool, like the rake and broom) Scythes are all too common a weapon in games, Darksiders and Dante's Inferno for example, and I doubt an assassin would want to draw attention to him/herself with a weapon like that anyway.

Skins:
AC2 Ezio (It's in the game already...) Ezio has supposed to have gotten older, and I bet the designers wanted to re-design his armour because of that, so I doubt they'll add this in.
AC Brotherhood trailer costume (Shown in pre-release screenshots) The Raiden MGS suit can be obtained by completing all the VR Challenges to a Bronze or better.
AC 1/2 Desmond (May as well...) There's not much difference between ACB Desmond and AC1+2 Desmond.
Sam Fisher This could work.

DLC Hud:
Aminus 1.0 interface (way cooler)

Misc.
Take off Armor, remove double blade and hidden gun. (So awesome combos don't look wierd with characters like desmond and altair who don't have a hidden blade or gum.) This is a silly idea.
Relive Desmond Moments! The Animus views genetic memory, why not personal memories as well! No harm to canon or anything! This idea sounds good for people who haven't got the Mailer Daemon or Dust by Dust achievements.

My points are in bold.

I know that they're going to make the 'Capture the Chest' Multi mode for their January DLC, but the name sounds boring and plain, so I think it should be named Siege. I'd call it Siege because if one team is tasked with the protection of their chest and one team has to make their way to it, it sounds a lot like what a siege is, where one side is cooped up in one place while outside forces are trying to move their way in. In this case, the outside force (the opposing team) is after the chest. </div></BLOCKQUOTE>

Not cool to smash down on someone's ideas. These are brilliant and your idea is great as well. Let's be brethren like the Asssassins and keep it nice. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

swiftkinfe
03-03-2011, 06:03 PM
The Ac2 Ezio costume is I belive was reffered to as a skin.I know Ezio is older but we also have a 17 year old ezio in nothing but his florentine noble attire.Why is his Ac2 outfit so bad to have as an outfit?

And on Altairs dagger sure it may seem like a bit much but really something like a weapons pack with it would be nice like a medival weapons pack.For example-

In some sort of DLC Ezio finds out Templars are raiding Altairs tomb(wherever that may be).Ezio may be able to travel there and unlock crusader era weapons and tools like a crusader sword,Anchient assassin armor,An ornamental hidden blade like altairs,and mabye his dagger?

the_atm
03-13-2011, 11:14 AM
ok so in story each multiplayer character has a sub mission, so what if ubi where to impliment a free add on that add's on that well add on to the story to get back round info on like the knight.

ProjectXanatos
03-13-2011, 01:19 PM
Oh darn, this is only for Brotherhood. Well, the chances of them adding new stuff to AC2 to slim to zilch, so...

Anyway, all I basically want is the lone pauldron and matching vambrace. Oh, and a big patch for some of those pesky glitches (I'm looking at you, Brutus!).

TohYphY
03-20-2011, 02:09 PM
id really like to see alliance assassinate mode , alliance has always been my fav mode to play and with the new dlc no1 has been playing advanced alliance at all an its like the same with regular alliance , from what ive heard an noticed no1 likes the escort mode it just lowers ut average alot an no1 wants that , actualy not alot of ppl played adcanced alliance ever i was forced to play regular most the time i was thinking they could jus change it to alliance assassinate just like an update or maybe a on a new dlc but it seems to me it shouldnt be to hard to create that mode , also every1 i have brought up the idea to on game love it an say it would make them play co op alot more maybe make a poll about this? pls respond

hArVo-268212
03-20-2011, 08:21 PM
First off, let me say that Assassins Creed Brotherhood is by far my favorite in the Assassins Creed Franchise. The diversity in gameplay and the deep storyline are by far superior to most action adventure games. I do though have only one request. I have talked to MANY other owners of AC:B and we would all LOVE to have the EZIO outfit from the E3 trailer and the initial gameplay footage. The one with the two vambraces and no glove on the right hand, and with the shoulder cauldron on the left shoulder and not the right. Just a basic outfit. I know my group of AC:B buddies, which consists of about 100 or so, would love to have this as a downloadable skin. We even all agreed that we would be more than happy to pay like .99 cents for it if it were to become available. So to the DLC team at UBISOFT...PLEASE GIVE US THE E3 2010 AC:B EZIO COSTUME! We would very much appreciate it.

darkassasin552
03-23-2011, 09:17 AM
Are they really gonna add an extension pack to acb or is that all just talk

hArVo-268212
04-01-2011, 11:51 PM
I really hope that Ubisoft is reading these posts and seeing that the fans really have some great ideas for some DLC. Now some may be a little crazy and out there, but others are really great. Like a skin and weapon DLC. 1.the ezio outfit from the E3 2010 trailer 2.the ezio outfit from assassins creed 2 E3 trailer (basic outfit, no armor) 3.different weapon sets... I mean they are all really great ideas. I sure hope they see fan-feedback and decided to put it together. And make the skins appiable from the beginning of the game. That way we can play in them from the getgo. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

shaderhacker
04-10-2011, 10:10 AM
1) Allow the player to use any of the MP characters in the SP mode! This would be awesome to go around town as a Knight! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

2) Incorporate Co-op into the Single player mode where someone can pick from the MP characters and come into the game of the player.

3) Add back the combo system from AC1 where you can time your hits to create a combo.

4) Put the old Guard Break back in instead of the clunky "kick" guard break.

5) Add more complexity to the combat by incorporating another input (i.e. moving the left stick in a certain direction while hitting the attack/kick/head button will make Ezio attack in various different ways). You already have a robust animation system with various attacks (which is incredible), so why not let the user control which animation they like best instead of the game choosing a random one.

crash3
04-10-2011, 04:36 PM
i think we should be able to play assassins creed lineage as a sequence-i would love to play as giovanni in his assassins robes that were passed on to ezio-its possible as giovanni is obviously an ancestor of desmond too and in terms of the storyline-desmond could just be going through that sequence while the modern day assassins are trying to find desmond ancestor for AC3

Onyx.T
04-23-2011, 01:08 PM
Multiplayer customisation.

You pick a main character, you will be able to change gloves, feets, body, legs, hair, or hood on or off, capes, and of course main weapons!

lets say the barber for now has as main weapon a siccor but how about the barber using the axe of the executioner.

more colours for the gears.

XxCometStormxX
05-02-2011, 07:21 AM
Restored Sequence; Ezio Escapade

Single Player: Ezio takes into consideration of all he has been through and tries to decode the origins of the brotherhood and who Desmond really is. A group of men (meaning mutiple assassination targets) has instilled power in Rome threatening the Brotherhood once more Ezio must stop them from using another peice of Eden in which will enlighten Ezio of his past and his future. (I also think Ezio should sex up Lucretia because that would be hot and funny)

"You assasin's. You don't know how to love."
"Oh I know how to love."
"What are you doing?"
"Proving you wrong."
"You wouldn't dare."
"Try me."

(insert hot sex scene)

And this is how Ezio's legacy came about.


Single player:

New Skin: Armor of Cesare, Sam Fisher (thank you to whoever thought of it first)(achieved if you have all gold in VR), and a naked Ezio (what? it would be funny!)
4 new trophies
New Restored Sequence
New invention war machine: (Helicopter)
New Templar Lairs (In vatican district the countryside of it and the fortress the one near where you fought Octavian)
And much more.

Multiplayer:
New Character: the Scholar, the Pirate, the Artist, the Lone Shark and the Dutchess.
New mode: Dog fight: fight in Leo's war machines.
Level cap rasied to 60.
4 Multiplayer trophies.

That's all I got for now.

simonjako
05-02-2011, 07:29 AM
^^This my friend are excellent ideas i for sure would pay for, im not sure about the pirate skin buthell yeah its cool =) good thinking

The new multi mode would deff make this multiplayer something extraordinary and special, but it already is "***z"... send this to ubisoft mate

Cheers

guitar_dudester
07-27-2011, 10:39 AM
I'm not sure if this has already been mentioned, But I really loved one skin is AC2 that I haven't found in Brotherhood yet. I think it would be cool to DLC those into the game as something else you can purchase.