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Mr_Shade
03-16-2011, 01:36 PM
With the release of the PC version just around the corner it's time for a new thread!

Please use this thread for posting your initial thoughts about the latest title in the AC series, Assassin's Creed Brotherhood on all formats.

This thread is for your feedback on what you think of the game, multiplayer, features, story, graphics, sound, DLC and anything else which is not a bug or issue with the game.


Do NOT post ANY spoilers in this thread! Persons doing so may be suspended without notice!


This feedback will be reported back to the Developers and also Ubisoft and may help shape future titles or DLC.


If you are unlucky enough to run into a bug - please report it directly to Ubisoft support here: http://support.ubisoft.com/

Do not post a bug report only on the forums, they may get missed, and these forums are NOT a Support method.

Please use this thread if you wish to talk about / report a bug after you have also reported it directly to Ubisoft Support using the link above! (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7421045298?r=7421045298#7421045298)



Thanks for taking the time and posting your thoughts!

xCr0wnedNorris
03-16-2011, 02:01 PM
Overall it's a good DLC. The content is good fun and I absolutely LOVE Escort. Who cares if it's crappy points, it's freakin' fun. I also liked all the content you got for single player. When I first went to my inventory and noticed something new for outfits I was like "huh, wonder what it is?" When I opened the menu and found out it was Drachen armor I went "OOOOOOHHHHHH MMMMMMYYYYYYYYY GGGGGGGOOOOOOOOOOOOOODDDDDDDDD!!!!!!"(Thank you so much for that by the way, Drachen armor is sooo sexy. :P) Back to the original statement, it's overall a great DLC, yeah sure there are a few problems with the multiplayer aspect but it's to be expected. Thanks for the add-on guys! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Serrachio
03-16-2011, 02:38 PM
I'm loving the game so much ever since I've had it. I would rather play this than the other 10 games I bought shortly after it.

One small thing that I would appreciate is a Thief Templar Agent mission, because she isn't mentioned in the Single Player or Project Legacy.

ARIANit_
03-16-2011, 02:42 PM
@Serrachio: Judging by the blue starter colour I'd say she was a Venice Thief (one of Antonio's?) who betrayed them. Oh, and here's something for off-topic: I'm just about to PM you. :]

purrkinator
03-16-2011, 02:52 PM
DLC story missions - these were nice, good variety. Found them somewhat short however. I love the DaVinci stroy line...

I hadn't turned on single player since finishing the main sttory but I noticed besides the "Recovered Memories" I had a few Templar Dungeons I hadn't noticed before - one was called "Liquid Gold" - were this part of the DLC? I thought these were better than the main DaVinci stories and would love to see more of these.

DLC - I only play FFA and found Assassinate an interesting study for what will undoubtedly be a mode included in the installment. It's based on a faulty mechanism - the lock system but a good step in the right direction and I'm sure the Dev's have seen the feedback here on that front...

The DLC however has fractured the online community and has made making a match quite hard.

You have players with DLC 1, others with DLC 2 and those with DLC 3 (includes 1 and 2 it seems) and then a group with none of them. This takes your small online community and essentially breaks them into 4 different groups who cannot play with one another unless they have a specific DLC turned on. I've found that turning off all DLC gets me matches quicker. A new update might be in order that combines 1 and 2 and leaves them on completely so a larger percentage can play together.

All in all congrats on a great franchise. Looking forward to see what the future might bring.

Edited to also add:

Would be nice for some extra spots for loadouts - lots of different modes = lots of different playing styles. There are no longer enough slots to accomodate offensive Wanted, defensive Wanted, offensive Assassinate, Defensive Assassinate, stealth poison, pro, etc... and I don't even play team or co-op.

Some new challenges?

Some new level caps?

Some new abilities? I'd like to see one where you can control a moving blend group for a defined period of time. This could be VERY helpful in Assassinate. And how about another that cloaks you on the compass for a short period of time.

Thanks!

lex727
03-16-2011, 02:57 PM
I liked the DLC, it's an awesome peace of expansion! Very well thought through and everything.

The only thing I personally was hopping for was to get more of the Templar Agents missions so that I'd get to "meat" all the Multimplayer characters. Was a bit disapointed there, with the exeption of the Harlequin. Perhaps we would get to meat them in the future game or in another DLC, who knows.

Anyway, thanks for the expansion of the story, would be good if you could keep em coming until the ACIII comes out. That's just wishful thinking... http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Rainie
03-16-2011, 03:07 PM
Originally posted by Serrachio:
One small thing that I would appreciate is a Thief Templar Agent mission, because she isn't mentioned in the Single Player or Project Legacy.
This x50, no love for the Thiefy, not even an XBL avatar costume like the rest of the personas http://forums.ubi.com/images/smilies/sadeyes.gif

Aaaanyways, ACB has so far been the only game I've played where I was more interested in multiplayer than the single-player campaign....and I rarely play multiplayer (for other games). I luv the story line and can't wait for AC3

hoserama99
03-16-2011, 03:19 PM
Originally posted by kriticalraine:
Aaaanyways, ACB has so far been the only game I've played where I was more interested in multiplayer than the single-player campaign....and I rarely play multiplayer (for other games). I luv the story line and can't wait for AC3

Ditto for me too. I was pretty leery about the addition of MP to Brotherhood at first, and I pretty much never play MP for anything else. I loved the story in AC1 (even if the gameplay was a little lacking) and really dug AC2.

I didn't touch the single-player campaign in AC:B for the first month - it was all MP. It has been a unique and very engaging experience. MOAR PLZ!

NORTHBOERN1
03-16-2011, 03:49 PM
The AC:B box should have a warning label for the MP's addictivness, haha.

Just Krispy
03-16-2011, 03:56 PM
Really liked the DLC. Great value for the money. We got a lot of stuff for $10. I am hopelessly addicted to Assassinate! Love the Drachen armor and love that I got the Officer and Harlequin. Cool new achievments too....

timpbader
03-17-2011, 06:31 AM
Brotherhood is too short. By the time you get your assassins leveled up the single player story is over.

foos05
03-17-2011, 06:48 AM
Please improve whatever algorithm you use for lobby search. I can't recall how many times something like the following has happened... I've waited in a room of 3 for ppl for 10 minutes, backed out and done a new search in the same mode to be dropped into another lobby with 3 or 4 ppl. Those two lobbies should be joined together to allow for getting into sessions quicker. Also, certain modes should launch with 5 instead of 6. I'm perfectly willing to play chest capture 3v2. Just add a flag that requires the teams to be 3v2 until you get a sixth person so there are no 4v1 matches.

This is my biggest issue with the game right now. It seems like you can wait 30 min to get a 6 man lobby sometimes. Additionally, server statistics telling you how many ppl are currently playing in each mode would be nice. At least I'd be able to tell that there's only 4 people playing manhunt and wouldn't waste my time waiting in lobbies. I feel like there are times I wait more than play.

foos05
03-17-2011, 06:53 AM
Timp, I didn't have that issue at all. It depends how much time you spend sending your recruits on contracts. I would stop at pigeon coupes as soon as I saw a contract was completed and sent them again. I had a full roster of leveled up assassins before I finished memory sequence 5. It just depends on how you spend your time and how much of a priority you make with the Borgia towers and sending them on contracts.

Just Krispy
03-17-2011, 07:14 AM
Lets put this into perspective: Bungie charged 800 microsoft points for 3 new maps. We got tons more for our money...

SteelCity999
03-17-2011, 07:52 AM
I think the gameplay has taken a big leap forward in AC:B...but it would still be nice to see some added difficulty. Having said that, however, I do feel the story suffers or at least the story writing is suffering because of Ubi's desire to generate money. 1 title a year is being a bit over-ambitious and I think a bit more time should be spent trying to flesh out the story better and polish up a few things. Another thing with rushing stuff out is the lack of advancement in the game - Ubi is content with only doing a few upgrades per title now and content with not advancing the tech in the series as much as some other devs do (Naughty Dog does an excellent job of advancing the tech in their games with each release and it shows). AC:B had no depth of character in the Cesare Boriga or anyone else fo that matter. AC2 far surpassed AC:B in storytelling and even AC1 was a bit better. AC:B looked exactly like it was developed - a bunch of hodge poged devs who did their own things and then tried to put it all together and make it work. Go bck to your methods in other games - the excuses you guys use in your interviews are pretty bad for a dev...a dev should be wanting a challenge and making it happen, making everyone excited and WOWed at the game...doing something that we couldn't think could be done. The ambience in AC2 was much better than AC:B. AC:B could vey well have just been anywhere in Italy. The lack of detail or omissions is hard to get myhead around either - like in AC2 where was the Baptistery?, in AC:B you run out of the Sistine and then it is gone from the map...its not even listed in the database! I understand scaling back in the cities but common guys...

Don't get me wrong, AC:B was a good game, had a lot of hours of gameplay and variety in it but I did not feel the connection that I did with AC2. AC2 I played 3 times all the way through. I have to be bored to go back and play AC:B or have the DLC - and now I am done again. I may start another save but I doubt I would finish it.

As for the DLC, it was much better than AC2 and actually helped flesh out the overall story of the series. It was well worth the money paid for it and would hope any future DLC is along these same lines of quality and depth of gameplay. The trophy additions were nice as well. I think there was a lesson learned from AC2 on the DLC content. Good job on it.

Ubi is on a slippery slope with regards to generating money and creating a quality product and I hope for the sake of future titles and its fans that they choose the correct one. After all if you do the right thing for the fans of the series you will make more money in the long run.

E-Zekiel
03-17-2011, 01:30 PM
Fireworks exploit a humongous loophole in assassinate mode. This needs to be looked into for rebalancing.

NuclearFuss
03-17-2011, 02:47 PM
Can someone explain what the two new single player gameplay features are? I've noticed that you can throw smokebombs at people from a distance now when you lock on to them. I assume that's one of them. I can't figure out the second.... is it the Drachen armour? (i'm so glad that's in there now btw http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif ) But that's a skin and not really a gameplay feature so I'm not sure.

crash3
03-17-2011, 03:14 PM
i saw the new drachen armour outfit when i downloaded da vinci dlc but does anyone know what the final LOCKED outfit is? will that be with another dlc? in Da Vinci disappearance I LIKE THE TAIL MISSION WHERE YOU FOLLOW LUCREZIAS OLD LOVER-although still quite easy it was definitely more challenging than other tail missions in the game which were generally boring

also i cant understand why every time ezio opens a door into a building such as the hideout or leonardos workshop a load screen pops up-thats so annoying you should be able to just open a door and be able to see in the building and the outside too

im amazed that in ACB the secret brotherhood of assassins was accessible by a regular front door that went out straight on to the street-at least there was the roof entrance but why would you spend the time cimbing up to that entrance each time you entered the building? the next game should have very secretive entrances to assassins/allies buildings. i think it would be cool to be able to physically travel through underground systems to get to a location and not just see another boring loading screen that takes ages-the loading screens are most annoying when you have literally 10 second long cinematics and it has to load back to your position or something

bleederdoll
03-17-2011, 10:48 PM
I would like to say I actually did enjoy the story line for the new DLC. I haven't played much of the DLC on Multi, but I do enjoy the new characters design. http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Looking forward to AC3!

Zombie Izzardx
03-18-2011, 07:23 PM
I'm loving the new DLC. The only suggestion I have is during escort the checkpoints should be x4 no matter how many people are on the protector team. That way its fair for those 4vs2 games.

MonsterJunkese
03-18-2011, 07:28 PM
I love the dlc all the new chars and modes and maps abso brilliantly just one thing please fix glitches how many times ive thrown a smokebomb and got counterd in the smoke.

ThemezZz
03-19-2011, 09:15 AM
http://www.youtube.com/user/Th...ut#p/u/0/Rkqf5wW8B9U (http://www.youtube.com/user/TheAssassout#p/u/0/Rkqf5wW8B9U) CHECK OUT FOR NICE GAMEPLAY WALKTROUGHS OF ASSASSINS CREEDS.

Made by a girl gamer http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Subscribe so she gets more famous! 50subs and she will do a Commentary!

crash3
03-19-2011, 12:21 PM
Spoilers


the pythagorean temple was possibly the best AC temple id explored it was so much better than the temple that desmond visits at the end of ACB i thought it was way too farfetched whereas in the pythagorean temple you used real elements like light, wind, ad fire to progress through it and you could see the mechanisms for the doors working which was cool coz then you dont just see a door magicaly opening just coz you pull a lever

also will desmond have to explore that pythagorean temple? coz ezio says the numbers arent meant for them but maybe they are meant for desmond.

but i would say get rid of the randomly placed treasure chests-theyre not interesting at all and for some reason its frustrating if you miss one while progressing through the temple they should be gotten rid of-another reason to get rid of them is that they make money making way too easy-we get paid more than enough after each mission anyway

crash3
03-19-2011, 12:54 PM
when hiring groups there should be more detail about what their mission is which you "discuss" before hiring-after a mission briefing you can determine number of people you are hiring and the manner in which they carry out their objective for example telling a group of mercenaries to fight defensively and defend a certain are or to go on the offensive and attack a group of guards to create a diversion from that you can choose mercenaries who specialise in certain wepons that suit the job

doomsday16
03-20-2011, 11:19 AM
Question, for everyone that got the DLC 3.0, UbiGabe said that "for all your completionist out there" you'll get the harlequin and officer multiplayer characters and two single player maps that were on the collecters addition, they'll be released as well. what does UbiGabe mean by completionist? does everyone that purchases it get that content?

kriegerdesgottes
03-20-2011, 11:44 AM
It was ok, certainly better than the dlc's for ACII but I was still a little disappointed. The dice game was a good idea but it's not that great. The other "feature" was just a downright disappointment. I was happy to have gotten to play another sequence and even though it wasn't very long it was decent enough and I'm glad you added more of the future stuff into it, I though that was a nice touch. However this was no Undead Nightmare by any means. I liked the inclusion of the CE stuff that we Americans got screwed out of and I was happy to see my la volpe sword finally show up. I am not a big MP person but I do enjoy Escort a lot I thought I would enjoy Assassinate more but for some reason it's just annoying. all in all I would say it was OK, It was prob worth 10 bucks but I have def seen better dlc like in Red Dead for example.

lane42
03-20-2011, 11:51 AM
Originally posted by doomsday16:
Question, for everyone that got the DLC 3.0, UbiGabe said that "for all your completionist out there" you'll get the harlequin and officer multiplayer characters and two single player maps that were on the collecters addition, they'll be released as well. what does UbiGabe mean by completionist? does everyone that purchases it get that content?

They're unlocking all of the extra in-game perks that were previously available only to those who either preordered or who bought a collector's edition. So no matter when or how you bought the game you can now play 100% of it. Ubi did the same with the last DLC of AC2.

doomsday16
03-20-2011, 01:28 PM
They're unlocking all of the extra in-game perks that were previously available only to those who either preordered or who bought a collector's edition. So no matter when or how you bought the game you can now play 100% of it. Ubi did the same with the last DLC of AC2.[/QUOTE]

thank you so much, i would add you but im on xbox live, sorry.

Chief-ubi.com
03-20-2011, 10:33 PM
Well, as Forum Manager Black_Widow9 suggested, I should post my advice here.

Flawless blade and even Long killstreak(just 2 minutes) finish too fast, I know if i can play flawlessly it would be different,but...

Can we have Survival mode with all weapon in next new Brotherhood patch? Just want to fight till can't bear the wound, or need to quit the game. It would be fun!

My fellow peers, what do you think?

TorQue1988
03-21-2011, 03:11 AM
there is a bug with the thieves guild viewpoint(pc version)...it does not disappear from the map no matter how many times i synchronize it,it does count as synchronized though...and why are the broken aqueducts still appearing as broken on the map after we fix them?...please fix this.

Kappin01
03-21-2011, 02:12 PM
Hi all. I have 2 DLC codes. But HOW THA HELL CAN I ACTIVATE THEM? In the manual stays i need to go games, assassin's creed brotherhood, view actions and rewards, and than select DLC. But i can'T find any DLC! HELP PLS!!!! http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

alfdib
03-21-2011, 02:31 PM
i cannot enter in multyplayer... don't know why... Am I the only to have this problem?
I can wait 30 minutes but the multiplayer game deosn't start... it keeps telling me: looking for abstergo players...

doomsday16
03-21-2011, 08:10 PM
Originally posted by Kappin01:
Hi all. I have 2 DLC codes. But HOW THA HELL CAN I ACTIVATE THEM? In the manual stays i need to go games, assassin's creed brotherhood, view actions and rewards, and than select DLC. But i can'T find any DLC! HELP PLS!!!! http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

ok when you turn of the game at the main menu is has single player, multiplayer, and exclusive content...., follow instructions and enjoy http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

xCr0wnedNorris
03-21-2011, 08:19 PM
To the 3 people above me, welcome to the Forums! http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

bitebug2003
03-22-2011, 07:07 AM
Reminder -- No story spoilers please

Thanks

Kroniks_Nor
03-22-2011, 08:59 AM
I might just be a complete newbee but how do you load different sequences ? And when downloaded how do can you start DLC?

bitebug2003
03-22-2011, 10:56 AM
Originally posted by Kroniks_Nor:
I might just be a complete newbee but how do you load different sequences ? And when downloaded how do can you start DLC?

Press Start and then select DNA - and then choose the sequence/memory you want to replay (you must have cleared the sequence/memory already to be able to replay it.

As for starting the DLC, look for the icon on the Map as shown here where the crosshair is
http://oyster.ignimgs.com/word...11/03/acb_dlc1_1.png (http://oyster.ignimgs.com/wordpress/write.ign.com/6390/2011/03/acb_dlc1_1.png)

Hope that helps

crash3
03-23-2011, 03:04 PM
after playing thru da vinci disappearance id say keep the dlc coming to make a more fulfilling story for acb-im afraid to say that compared to ac2 storyine acb storyline is way too vague and brief keep the dlc coming! itll also keep us entertained until ac3 haha!

WarpSpeed10
03-23-2011, 10:28 PM
The only thing I was kinda annoyed at was the art gallery part. It's one of the few times in the game where the poison dart gun is actually useful, yet to get full sync you cant use ranged weapons. This made me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

I did like the hint at another DLC coming up in Ezio's conversations with Da Vinci, so that should be neat when it arrives.

thebutcherhead
03-24-2011, 02:32 PM
Gameplay wise, I thought everything with ACB was good. The killstreaks though made the combat way too easy, despite that it looked cool and made the combat more aggressive, but I think com,bat in ACB was little bit too much on the offensive side, what happened to deflecting enemy atacks when blocking?

One thing I can't stress the importance of is how guards patrol the streets in the cities. Whatever happened to when in AC 1 and more guards would come to investigate the area if you commited a crime? AC 2 onwards players could take out a group of guards in any given area- and can just stand there with having to worry about more guard patrols coming to investigate. Realistically, wouldn't at least one of the witnesses notify guards elsewhere that an entire patrol just got slaughtered and send more men in to investigate and capture the culprit?

I mean in AC 2 + Brrotherhood there is almost no difficulty in being notorious for this reason. Taking out witnesses, wanted posters and bribing heralds would have a lot more incentive for players if the guards regenerated in areas like they did in AC 1. Or perhaps even more guards, and send out the heavy troops like in gta the longer players try to wage war with the city- this way they'd be forced to escape the area and new players would get used to using the escape mechanics to break the line of sight. Something like in the Virtual training where more numerous amounts of stronger guards come in, or even heavy artillary as the series is approaching more modern times would make this a lot more realstic for the sandbox and the gameplay. Resurrect this from AC 1!!

Next thing: If the thieves and guards were less competant at free running than the assassin. Maybe if it's just a common thief they could try to stick to the streets and shut doors or doing whatever to block your path to force the assassin to use the rooftops to get after them until narrowing them into a corner or dead end somewhere, I think this would be a lot better, and would maintain the sensation of your assassin feeling like a super-natural specially trained badass while still maintaining the challange of catching the thief. For thieves that are your allies though, I guess they still need to be able to perform the parkour. They do fall off the buildings occasionally so I guess it works.

Also if the thieves and mercenaries shared charcter models with the townsfolk, they stand out a little much and it would be simpler and more realstic if they looked like they're the same group of people, and occasional tall person who's just part of the crowd, and an occasional short one, I think the game already has these.

There's just a few things about the game that would just seem better if they were more like AC 1. The gameplay's definately more fun now, but it feels like the realism aspect from AC 1 hasn't seen the same kind of progress that the gameplay has, if they were meshed a little more congruently together I think it would refresh the series tons.

Last thing: AC 2 lighting!! Please return it! The textures on the character models were great in brotherhood but the lighting was gone! Brotherhood textures + AC 2 style character model lighting/rendering = AMAZING!!!! Or a new style of graphics of equal par with that would suffice leaps and bounds but STILL!! I miss it.

And keep mission replayability that was really good and maybe an option to remove parts of armor for the people who like the plain robes better.

Karlos19941
03-25-2011, 11:10 AM
please look to czech/slovakia funsite: http://assassin.gamewizard.sk/

SaviourSix
03-27-2011, 11:04 AM
there should be some shrunken heads in this DLC

CapnCoffee
03-27-2011, 12:15 PM
Originally posted by SaviourSix:
there should be some shrunken heads in this DLC

Very much this, it's silly that there are only 2 shrunken heads in the whole game. As a completionist, it's very frustrating having a 100% save that I can't technically collect everything on because I sold one of the heads early in the playthrough under the premise that anything I sold, even if I needed it for a shop quest, I could replace later with bandits/thieves/couriers or chests.

Also, see if you can iron out a few glitches with a patch, one common one I have in mind is the one where Desmond gets stuck in the animus chair in the cutscene you're rewarded with for finding all of the Rifts.

MonsterJunkese
03-27-2011, 12:19 PM
Ubi can you please remove both albrahama and add a decent map next dlc or something im sick of this map.

UrDeviant1
03-28-2011, 03:17 AM
I wanna see a new game mode called 'Massacre' with several new maps twice the size as any other where 16 players can battle it out 8v8 but unlike 'Assassinate' extreme stealth is not needed and new abilities could be used. What say thee?

OrganicAcrobat
03-28-2011, 10:01 AM
Hi, im having trouble. I bought the DLC to do with leonardo.... when i load the game it tells me that i need a title update from XBL and it wont work untill i get it, does anyone know anything about this????

Mr_Shade
03-28-2011, 10:10 AM
Originally posted by OrganicAcrobat:
Hi, im having trouble. I bought the DLC to do with leonardo.... when i load the game it tells me that i need a title update from XBL and it wont work untill i get it, does anyone know anything about this???? Yes.. you need to get the latest title update from XBL.

http://forums.ubi.com/eve/foru...1051016/m/4981089419 (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/4981089419)

'
The most effective workaround at the moment is to delete ONLY the most recent Title Update usually Title Update 5, then restart your console. You will be prompted after restarting your console to download the most recent update. After doing this it should work. '

Goto your System Settings > Memory > Games > ACB> and delete ONLY the title update..

Then start the game, while your connected to XBL and it should download the new version.

It 'should' have already done it, but consoles sometimes do not always update correctly - so delete the title update and try again http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

UrDeviant1
03-28-2011, 11:27 AM
Just a quick question, is anyone experiencing a multiplayer issue where you will complete a game but instead of taking u to the final scoreboard it comes up with a message saying... 'AC Brotherhood: problem connecting to server, please try again later'? Its really getting on my nerves because i keep losing the score iv built up in game! Please can anyone shed some light on this....

Colossus_1191
03-28-2011, 09:18 PM
Please add some minigames like that of the dice game.

One idea is chess. I remember seeing chess boards in AC1, and Ezio played chess in Lineage. It only fits.

Having looked up sports/games in that time period, there is actually plenty of possibilities. Card games, archery contests, billiards, etc.

TwentyGlyphs
03-30-2011, 03:33 PM
I thought Brotherhood was great, but has some room for improvement.

One of my favorite parts of the series now is The Truth. Please keep this going strong. The puzzles and encrypted messages within them that all reveal small clues of the bigger story have taken the fun of the open world game and really made the game something special for me. Also, please make sure the payoff for completing them is a big clue. I felt like AC2's Truth payoff was bigger than Brotherhood's, which was a little too cryptic (though fun to play through).

I really like how Rome is a good open world with variety, but you have the secret locations and war machine mission locations that are like traditional levels. I liked the addition of Guild Challenges and and little bonuses you get for the different factions. I'd like to see that explored some more. The Brotherhood Assassins at your control was a good addition that I'd like to see explored a little further as well.

The Borgia towers were a good addition. In an open world setting, it's fun for your actions to have an effect on the environment like this. I would like to see the effect be a little more noticeable when you're in the district, instead of just removing guards and opening up shops. Something more visual would be good, as well as affecting gameplay in that district a bit more.

I thought the DLC was very well-done. It was nice that there was an intro/outro that was unique to where you were in the game and gave some clues to the story. The DLC felt like you really polished some of the mission structures and got them all working together well. The Lucrezia level and the Temple at the end were great examples of level design and were a lot of fun. The extra achievements for doing fun things in the city were a nice touch and good encouragement for exploring what you can do in the game.

One thing I've been really frustrated with is the Agile Guards that seem to chase you down no matter what. Those guys are frustratingly fast. They should be difficult to escape, but there should be ways to elude them and feel like a great player. Right now they just feel cheap because they always catch up to you and run/climb impossibly fast.

I would agree with the assessment that Brotherhood's overall story in the past seemed pretty vague. There just wasn't enough to get you involved in the story as much as I would have liked to be like AC2 and AC1.

I liked the Full Synchronization addition to the game, but can you please make it a little less annoying when you fail? It adds a nice challenge to a lot of missions, but some missions it just takes some of the fun out of. A few missions also need their Full Sync requirements to just be more fun and less frustrating, like not losing any health in the tank, etc. I think the Full Sync requirements should encourage you to explore the area of the mission or a gameplay feature more, instead of just add an extra requirement on some of the missions.

One thing that still feels like it's missing is the intel that you could gather in the first game, like maps of great escape routes or of guard posts. Those extra details made planning missions more fun and made you feel more in control of the game. Maybe you can even incorporate this intel into the Full Sync requirements somehow. Perhaps acquiring a map in an optional mission could make the following mission's Full Sync easier to obtain because you now have a map of how to avoid all the guards or a map of the optimal escape route so you can escape in under a minute or something.

Colossus_1191
03-31-2011, 09:43 AM
- I think the treasure chests need to go, or be replaced with something else. For one, it doesn't really make sense for there to be chests of money all over the place. But mainly, the money is not even needed as we rake in a ton just from the bank.

- There needs to be something else to buy. Currency is great only if there is something to buy. I say something should be insanely expensive so that anyone who rakes in millions can spend it on something. Perhaps an estate or another Assassins HQ (Ezio is the grand master afterall, he might want to expand and make the order stronger). It would be cool if it was on an island off Italy, and we had to go to the Rome docks to travel to it.

trueflyingsheep
03-31-2011, 10:33 AM
i made a list of things i wanted to be fixed in AC2 and some got fixed in AC:B.

i hope, the rest will be fixed in AC3

here is it (http://red-sheep.de/ac2.xhtml), what do you think about it?

Techwood2177
03-31-2011, 10:49 AM
Originally posted by SaviourSix:
there should be some shrunken heads in this DLC

This^ I have uplay points I'd gladly spend for a shrunken head. I sold one too http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

SteelCity999
04-01-2011, 07:12 AM
Originally posted by Colossus_1191:
- I think the treasure chests need to go, or be replaced with something else. For one, it doesn't really make sense for there to be chests of money all over the place. But mainly, the money is not even needed as we rake in a ton just from the bank.

- There needs to be something else to buy. Currency is great only if there is something to buy. I say something should be insanely expensive so that anyone who rakes in millions can spend it on something. Perhaps an estate or another Assassins HQ (Ezio is the grand master afterall, he might want to expand and make the order stronger). It would be cool if it was on an island off Italy, and we had to go to the Rome docks to travel to it.

I would tend to agree but maybe they just need to add some costs to the game. For instance, in AC:B you supposedly are building this brotherhood but evidently everything is free in the 1500s or they steal everything they need. It would be interesting to have some financial responsibility put into the economy of the game. The more recruits and missions would mean more expenses. The more weapons and armor the more it costs to maintain them, etc. Also, in rebuilding Rome there is never any cost to other than the inital cost.

It has been too easy to get money in both AC2 and AC:B but the chests are nice "collectible".

Another thing is the random items you find. If can find them and sell them, why can't you buy them - just make them really expensive to buy??? Make some of the items required for missions like Project Legacy.

Right now both of these things are add-ons that were meant to really just bolster the "AC:B has over 40 hours of gameplay and 100 different things to do" list and adds not much to the story or gameplay.

dragonturtle77
04-03-2011, 04:43 AM
30% through the PC version in SP. Pros have been mentioned already in many posts, so I'll just mention the things that I don't like:

- Performance is worse than AC2 with frame rate stutters, VERY noticeable texture and shadow pop-in, and a variety of graphical glitches. I could run AC2 with maxed settings.

- Auto-targeting system is frustrating with ranged weapons. It is impossible to pick off a particular target if there are any other enemies near him because there is no hard lock. The smallest nudge of the mouse and my target changes.

- Desync on detection missions - hate them with a passion in AC2, hate them even more in ACB. Make it a 100% sync objective, but don't force the mission to fail because I want to play the mission differently. Particularly frustrating when guards you already killed respawn when the checkpoint loads.

Like AC2, this is a really great game at times, but the last two issues in particular have been the cause of some serious rage quit.

procion
04-03-2011, 05:17 AM
I have started playing the dlc but every time I get the detested synchronisation BS message, I quit the game in disgust. The problemis we are usually forced to go ALL the way back to the beginning of the mission and then GRIND thru it again. In the true came, like during a mish set outside Roma for example, which took 20_30 mins, failing the sync just made the game go from being a fun experience into a gut wrenching grind. In some mishes you could get away with NOT having to go ALL the way back to the beginning, by, after failing the sync, leaving yourself open to attack and getting killed, so the game would start you from a checkpoint. It would work 50% of the time. But it didn't work in the dlc mish that involves hoods on a boat. It needs to be fixed in future games. Short of removing synchronisation all together, we need checkpoints with cleared fail points so we don't have to drive ourselves crazy and start hating a good game over what is now become pure Grind. As for mp in Assassin's Creed, please kill it. It's fine if you live close/r to the server and you enjoy pvp one button kill dms, but I cannot play a game online that unfairly grants other people kills, even when it's clear who has struck first. If the game has to have mp, then how about getting into the spirit of being Assassins and making co-op games for people to TEAM-UP and work together as a unit against AI. What does it say about our culture that the mainstay of online gaming on this planet involves the murder and decimation of others of our creed. I think with all the good work Ubi have done in waking up folk as to what we are facing in the future, even by a story told in allegory like AC, I think getting people to come together and do co-op missions is better, esp foir younger people, than just making the usual deathmatch scenario, preferably, when AC3 finally comes, set in 18th century Louis 16ème Paris, leading up to the revolution in 1789. I'd love for AC3 to be set in a Paris that's the same yet so different to what it is now. The tuileries, Versailles and Fontainebleu along with the donjon of the Bastille would be awesome to explore. Even playing the main game with friends or strangers in c-op would be fun. Also the Illuminati make their appearance in this era. An elite Templar off-shoot society would fit nicely into AC's canon. I like what the person who writes up the in game historical files write, I read them all and take the info in. The playful nature of the writing reminds me of Rebecca's character, more than Lucy(who's the hidden Templar? Lucy, Rebecca, Shaun or Desmond lol?). It's not Shaun who is supposed to write them is it? Tho I have seen some plagiarism on info about Lucrezia Borgia word for word from Sarah bradford's recent book on her. Still the historical stuff is captivating. I even looked up and got photo's of the Ceasta Tower in Roma, the one that looks like a tall pyramid. Nice.

crash3
04-03-2011, 06:01 AM
Originally posted by Colossus_1191:
- I think the treasure chests need to go, or be replaced with something else. For one, it doesn't really make sense for there to be chests of money all over the place. But mainly, the money is not even needed as we rake in a ton just from the bank.

- There needs to be something else to buy. Currency is great only if there is something to buy. I say something should be insanely expensive so that anyone who rakes in millions can spend it on something. Perhaps an estate or another Assassins HQ (Ezio is the grand master afterall, he might want to expand and make the order stronger). It would be cool if it was on an island off Italy, and we had to go to the Rome docks to travel to it.


i agree with the chests going-they arent fun they feel like a waste of time-they should only have chests inside templar owned bank vaults or something so it turns into a mission to rob money and i dont just mean the tiny banks from AC2 i mean massive grand buildings that we have to explore-kinda like tombs also then coz we a re robbing templar funds it should show a detremental effect on the templar troops so we see them with less/poorer quality equipment for example

also when ubisoft asked in that survey if we wanted missions where we go off to a city a free it district by district-you should then be able to set an assassins HQ there then you can go about renovating shops etc

in AC3 they assassin should have a 1700's style pistol like ezio had the crossbow-on his back-maybe an invention could be a silencer for more stealth? then in combat the secondary weapo that goes with the sword should be the hidden blade so say the assissin parrys one guard whilst getting another guard in the neck with the hidden blade

crash3
04-03-2011, 06:02 AM
Originally posted by coryplayspiano:
I thought Brotherhood was great, but has some room for improvement.

One of my favorite parts of the series now is The Truth. Please keep this going strong. The puzzles and encrypted messages within them that all reveal small clues of the bigger story have taken the fun of the open world game and really made the game something special for me. Also, please make sure the payoff for completing them is a big clue. I felt like AC2's Truth payoff was bigger than Brotherhood's, which was a little too cryptic (though fun to play through).

I really like how Rome is a good open world with variety, but you have the secret locations and war machine mission locations that are like traditional levels. I liked the addition of Guild Challenges and and little bonuses you get for the different factions. I'd like to see that explored some more. The Brotherhood Assassins at your control was a good addition that I'd like to see explored a little further as well.

The Borgia towers were a good addition. In an open world setting, it's fun for your actions to have an effect on the environment like this. I would like to see the effect be a little more noticeable when you're in the district, instead of just removing guards and opening up shops. Something more visual would be good, as well as affecting gameplay in that district a bit more.

I thought the DLC was very well-done. It was nice that there was an intro/outro that was unique to where you were in the game and gave some clues to the story. The DLC felt like you really polished some of the mission structures and got them all working together well. The Lucrezia level and the Temple at the end were great examples of level design and were a lot of fun. The extra achievements for doing fun things in the city were a nice touch and good encouragement for exploring what you can do in the game.

One thing I've been really frustrated with is the Agile Guards that seem to chase you down no matter what. Those guys are frustratingly fast. They should be difficult to escape, but there should be ways to elude them and feel like a great player. Right now they just feel cheap because they always catch up to you and run/climb impossibly fast.

I would agree with the assessment that Brotherhood's overall story in the past seemed pretty vague. There just wasn't enough to get you involved in the story as much as I would have liked to be like AC2 and AC1.

I liked the Full Synchronization addition to the game, but can you please make it a little less annoying when you fail? It adds a nice challenge to a lot of missions, but some missions it just takes some of the fun out of. A few missions also need their Full Sync requirements to just be more fun and less frustrating, like not losing any health in the tank, etc. I think the Full Sync requirements should encourage you to explore the area of the mission or a gameplay feature more, instead of just add an extra requirement on some of the missions.

One thing that still feels like it's missing is the intel that you could gather in the first game, like maps of great escape routes or of guard posts. Those extra details made planning missions more fun and made you feel more in control of the game. Maybe you can even incorporate this intel into the Full Sync requirements somehow. Perhaps acquiring a map in an optional mission could make the following mission's Full Sync easier to obtain because you now have a map of how to avoid all the guards or a map of the optimal escape route so you can escape in under a minute or something.

i totally agree with everything you said!

TorQue1988
04-03-2011, 08:13 AM
man what is the thing with the diffrent intro/outro?...could someone explain that...i finished the DLC after the main story so if i would have played it before finishing the main story would something be different?

trueflyingsheep
04-03-2011, 11:14 AM
i edited some other point into my list (http://red-sheep.de/ac2.xhtml). what do you think?

TorQue1988
04-04-2011, 03:35 PM
can someone please answer my question about the intro/outro thing?
thx.

Razrback16
04-07-2011, 09:35 AM
I thought the DaVinci Disappearance was a lot of fun. I'm really glad they added that in, the single player story was awesome.

Blind2Society
04-07-2011, 08:03 PM
Originally posted by coryplayspiano:
I thought Brotherhood was great, but has some room for improvement.

One of my favorite parts of the series now is The Truth. Please keep this going strong. The puzzles and encrypted messages within them that all reveal small clues of the bigger story have taken the fun of the open world game and really made the game something special for me. Also, please make sure the payoff for completing them is a big clue. I felt like AC2's Truth payoff was bigger than Brotherhood's, which was a little too cryptic (though fun to play through).

I really like how Rome is a good open world with variety, but you have the secret locations and war machine mission locations that are like traditional levels. I liked the addition of Guild Challenges and and little bonuses you get for the different factions. I'd like to see that explored some more. The Brotherhood Assassins at your control was a good addition that I'd like to see explored a little further as well.

The Borgia towers were a good addition. In an open world setting, it's fun for your actions to have an effect on the environment like this. I would like to see the effect be a little more noticeable when you're in the district, instead of just removing guards and opening up shops. Something more visual would be good, as well as affecting gameplay in that district a bit more.

I thought the DLC was very well-done. It was nice that there was an intro/outro that was unique to where you were in the game and gave some clues to the story. The DLC felt like you really polished some of the mission structures and got them all working together well. The Lucrezia level and the Temple at the end were great examples of level design and were a lot of fun. The extra achievements for doing fun things in the city were a nice touch and good encouragement for exploring what you can do in the game.

One thing I've been really frustrated with is the Agile Guards that seem to chase you down no matter what. Those guys are frustratingly fast. They should be difficult to escape, but there should be ways to elude them and feel like a great player. Right now they just feel cheap because they always catch up to you and run/climb impossibly fast.

I would agree with the assessment that Brotherhood's overall story in the past seemed pretty vague. There just wasn't enough to get you involved in the story as much as I would have liked to be like AC2 and AC1.

I liked the Full Synchronization addition to the game, but can you please make it a little less annoying when you fail? It adds a nice challenge to a lot of missions, but some missions it just takes some of the fun out of. A few missions also need their Full Sync requirements to just be more fun and less frustrating, like not losing any health in the tank, etc. I think the Full Sync requirements should encourage you to explore the area of the mission or a gameplay feature more, instead of just add an extra requirement on some of the missions.

One thing that still feels like it's missing is the intel that you could gather in the first game, like maps of great escape routes or of guard posts. Those extra details made planning missions more fun and made you feel more in control of the game. Maybe you can even incorporate this intel into the Full Sync requirements somehow. Perhaps acquiring a map in an optional mission could make the following mission's Full Sync easier to obtain because you now have a map of how to avoid all the guards or a map of the optimal escape route so you can escape in under a minute or something.

I've got a few issues of my own with ACB but after reading the above post I felt I needed to start by saying I love the suggestions posted within (cept 4 agile guards, I don't have a problem with them). My issues are as follows.

Trying to get a killstreak in this game outside of missions and the training center (oops FF8 flashback, virtual training) is like pulling teeth.

-I kill 2 then turn around and the rest have hijacked horses...killstreak ended.
-I kill 4 then the rest run away. Guards should NEVER run away.
-I have 6 or more guards on foot with one on a horse in the back, I get a 4 streak and my lock auto switches to the guy on the horse...kilstreak ended.

In short, enemy AI needs some tweaks. This almost as frustrating as restarting the tank mission from the beginning over and over and over. Which reminds me, some missions could use a bit more splits in the DNA menu.

Another slight issues I have is with movement. I should be able to walk off the edge of a high building if I wish. I don't mind taking a health hit, I'll just take my medicine. This is also an issue with thin ledges and the like.

The final issue I have is with the lock system. I want more control. It should work more like the multiplayer with me being able to control a crosshair (though the crosshair should be invisible in SP). This should also work with the gun/crossbow in SP, I should be able to aim them.

These changes seems fundamental to me. They are on par with the addition of fast climb and climb leap in ACII IMO. So other than some issues with the mechanics of it all (the mechanics have been steadily getting better since the first game and I would expect that to continue) this game series is hands down the best of all time. With Resident Evil, Fallout and Final Fantasy(7&8) all tied for second http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.

stilcor
04-09-2011, 08:06 PM
Weapons:-
You get to play with heaps of weapons which are really cool. Though I mainly used the sword and crossbow (the crossbow is the best, I wanted it in AC1)

Items:-
The items are cool though you can sell them before you know what there for. I didn’t sell any of them in fear of needing them later on.

Fighting:-
Combos just does not get and better than this. Once I worked out this I went around picking fights. I never brought that much ammo I would just kill heaps of guards and loot them.

Horses:-
Knock guards of the horse with the sword looks cool every time I do it. I didn’t know that only certain horse can jump gaps. Assassinate people while on horse is a great move.

Leonardo missions:-
Flying Machine 2.0 & Hell On Wheels - I think Ubisoft hates me and wanted me to fail here. As the checkpoints didn't help. I did these two over so many times I lost count.

Checkpoints:-
I’m guessing this is everyone’s pet hate. If they work it would be great. After reading someone else’s comment on exiting the Animus just before you fail the check point works well. When you re-enter you start where you left really handy when doing Leonardo missions. I was playing on the xbox360 so I was exiting the Animus on check point, unplugging the HDD and copying my save to my PC then continue to play and if I failed I would re copy the save. I know very long winded. Though quite quick compare to replaying from the beginning. If the checkpoints work I wouldn’t had to do this.

Timer:-
Works well on the races or killing people in a certain amount of time. Not sure if I like the timer on the lairs as this is where you get to explore. I know you come back, but it seems you have to if you want the flags. Plus it takes a few goes to find your bearsings to beat the clock. Ezio sometimes for no reasons jumps the wrong way (might be user) though when you’re on a timer you have to restart because the checkpoints don't work. 8 minutes over & over can get quite frustrating

Lair Of Romulus:-
Complete the memory within 8 minutes. Should say open the chest within 8 minutes. I panic 1st time thru grabbed the scroll then got out as quick as I could.

Guilds:-
Mercenaries Guild, Thieves Guild, Courtesans Guild great to do while you are running around looking for stuff.

Borgia Officers & tower:-
This would have to be the best part of the game for me I loved taking them over. As you get to decide on how to take them out. Most of AC:B you have to follow the sync path and can get quite annoying when you what to do it your own way.

100% Sync:-
100% sync has ruined the restart function. AC2 had a great restart function in where every time you failed it would automatically restart. Which was good so you didn't have to go into the menu all the time and restart. Now if you don't beat the time on 100% you may accidently beat in on 50%. Then you have to go back into the menu and restart. Very annoying if you’re close to the time and don't make the 100% sync mark.
When replaying a mission to get the 100% Sync, unfortunately you have to watch the same video over and over. This can get annoying as well even if it only goes for 15 seconds. You should be allowed to skip it.

Aconite:-
This is the hardest thing in the game to get, 1st time through I spent a few hours going from the thieves guild and the barracks which would generate the Borgia Courier I would have to say about 60+ times I killed, tackled and assassinated him before he gave it up. The 2nd time I played AC:B through I got it 2nd time I tackled him. I couldn't believe it.

Wish list:-
A mission where you have to take everyone out silently. When the checkpoint system works have checkpoints in place every 10 or so kills

Grabbing the broom to fight with was great though I much rather grab the guitar and smash it over the guys who play or the guards

The items that you accidently sold or forgot to get can be purchase at a shop for $$$ but make it a high price. This would have solved my Aconite issue

Once completing the game 100% and you replay it, you should get a bonus. The cape then gives you no notoriety or unlimited knives or cash.

100% Sync is a great concept though I would rather take people out the way I want to. That way when you replay you can try something new

I got to say I would prefer to play as Ezio or Altair then Desmond. I don't even like leaving the Animus to play as Desmond because I'm so wrapped up in the game. I gather if the game moves towards Desmond the game will move away from knives and swords to guns and tech devices like Splinter cell.

crash3
04-12-2011, 10:47 AM
Originally posted by Blind2Society:
[QUOTE]Originally posted by coryplayspiano:
I thought Brotherhood was great, but has some room for improvement.


-I kill 2 then turn around and the rest have hijacked horses...killstreak ended.
-I kill 4 then the rest run away. Guards should NEVER run away.
-I have 6 or more guards on foot with one on a horse in the back, I get a 4 streak and my lock auto switches to the guy on the horse...kilstreak ended.


the next game should have COMBAT streaks not KILL streaks there needs to be way more fencing/parrying skills instead of just holding down deflect button then button smashing your way through 30 guards- i think a much more satisfying way of combat next game would be to have say a maximum of 5 guards around you and should take a lot of skill and strategic thinking to kill them

crash3
04-12-2011, 03:05 PM
they need a better aiming system instead of that garanteed kill lock on system-they should just have a simple white dot on the screen and you move that white dot over a target (guard) and fire-it should also be sensitive to where the kill zones on a body are for example throwing a knife at someones arm isnt going to kill them but a body shot most likely will

it would be pretty cool to see an animation where you throw a knife at a guard and the guard has a shocked look on his face as he tries to pull the knife out of himself then just slumps to the ground then you could just pick your knife back up and save some money instead of buying new ammunition

crash3
04-12-2011, 05:04 PM
i like all your ideas but if the next AC is in 1789-NO ONE wore hoods back then the assassin would stick out like a sore thumb i think the hooded robes should only be worn in the secret assassin ceremonies like the initiation of a recruit into the brotherhood-also i think there should be very little armour-nothing more than shoulder pads and vambraces as armour ruins the outfits greatly and the assassins should be slick skilled individuals not heavily armoured warriors

DavisP92
04-12-2011, 05:57 PM
Originally posted by crash3:
i like all your ideas but if the next AC is in 1789-NO ONE wore hoods back then the assassin would stick out like a sore thumb i think the hooded robes should only be worn in the secret assassin ceremonies like the initiation of a recruit into the brotherhood-also i think there should be very little armour-nothing more than shoulder pads and vambraces as armour ruins the outfits greatly and the assassins should be slick skilled individuals not heavily armoured warriors

Yea no one was really wearing any hoods in AC brotherhood too, but the hood is the one of the few icons of Assassin's Creed. To take away the hood is like taking away part of the game itself. Maybe they can implement the ability to take off the hood when we want. If we kill a target with it off, then guards will notice us when we don't wear it. But if we kill a guard with it up, then when we have it down the guards are less likely to notice us.

And yea I'd rather wear no armor at all, except for my forearms and shoulders. if they do it like my idea then it could allow differen't play styles.

Ubisoft should watch Ong-Bak and make the new assassin fight like Tony Jaa

DavisP92
04-12-2011, 08:09 PM
(updated list)

Co-op ideas:

Ubisoft said b4 that the reason they didn't have co-op was cuz they haven't found a way to justify it yet, here are two ways u can.

1. u can play was two brother assassin's in 2012 that go into the animus and relive their ancestor's lives who turn out to be brothers as well.

2. who ever said that we need to have the animus for co-op. we can just play as to assassin's in what ever time frame ubisofts wants to use. (egypt would be cool).

A coop story, not objective coop contracts is needed. you can choose an assassin with a skill and change their look, outfit, gender and all, until u get the assassin u want to start the story with.

If i pick the bow and arrow skilled assassin (and i WILL) the lock on system should be taken off, and you should have a small circle instead. so the gamer will have to calculate the distance the arrow will go and curve to hit their target. if i have 5 arrows on my back and use one i want to see 4 and if i have one i want to see 1 arrow. also if i shoot someone in the arm then they shouldn't die but not be able to use that arm. and if i shoot someone in the leg they should limp away. but most important for the skill if i shoot someone next to a wall or their foot then they should be stuck to the wall or floor (until they pull the arrow out) another level up for the archery skill should be shooting more then one arrow at time.

of course if i play with a friend and he or she uses the poison assassin we should be able to mix skills, so my friend puts poison on my arrow tip and i shoot the arrow at a guards arm, and he runs away to the guard camp. but the poisen was the beserk poisen so he goes crazy and kills all guards there.

All skills should work together (bombs, poison and archer. Bomb skilled assassins should only start with smoke, then upgrade to flash then explosive.

Poison skilled assassins should start with normal poison that takes a while to kill, then if the player wanted to have a sleeping type of poison(gives the gamer options),fast poison, and the final one would be silently poison a group of guards.

By working together u can fuse poison and bomb to get poison bombs, poison and arrows to get poison tipped arrows, and bombs and arrows to get flash, smoke, and explosive arrows.

you would also have to be able to upgrade other fighting skills. upgrade the sword and we can shoot the gun and fight like brotherhood, upgrade the dagger and the throwing knife, upgrade the hidden blade and u get two hidden blades and if u upgrade it again then u get a metal wire attached to the blade so now u can shoot the blade out and use it like a wip.
(i know i wrote a lot, but i hope ubisoft sees this and puts it in AC3.)

Ways to make the game harder:

1. take away the medicine, it makes no sense that we can heal our health in the middle of a fight and the guards won't stop us. make it so that if we are hurt we have to either go see a doctor or use AC1 version of health (which makes more sense for the animus).

2. Make it possible that the assassin can be poisoned, be it from guards or plants. It doesn't really matter how, as long as it's realistic. the way to fix it would be go to a doctor and get the anitidote of course.

3. Removing the lock on system would make the game harder for killing targets, this will allow us to aim at body parts. Shooting an arm shouldn't kill a person but instead wound them, not letting them use that arm. Same for the assassin, that also goes for leg shots as well.

4. guards should know how you look if ur wearing the same outfit the entire time of the game, changing the color isn't enough. Change the design would be interesting (still needs the hood). This also leads to the fact that Ezio did not blend in at all in AC2 or Brotherhood like Altair did in AC1. Our outfit should resemble the common people, even if we wear hoods (it is needed) and have the hidden blade. Our weapons should be concealed, even a bow can be concealed buy taking the string off, and splitting the blow in half. (the string can still be attached and used as nunchucks when the bow isn't in one peace).


How AC3 should be (to me):

I was reading some articles about Assassin's Creed, and found tha tha many people (inculding myself) prefer the mission style of AC1. When i say mission style i'm refering to searching, finding and killing your target. AC3 should go back to its roots and put have this as it smajor foundation of the game. Even the fact that you only go to certain cities to complete your mission; in AC1 you only go to Acre to kill your targets. This should also be a major fact in the game. I know that AC1 was very repeatitive, but the way they can fix that with my idea is have a city where the assassin's live and thats where you get your missions from, story missions and all your side missions. And the side missions may even take you to go to other cities as well. Adding this factor would make the game more enjoyable because we the gamers would be able to make preparations like AC1 before killing the targets (kill the archers on the rooftops so if the target runs we can follow them without any arrows hitting us, or even escape faster aftet killing the target). One flaw in AC1's story mission was the bell, i think that it should be brought back and after we kill every MAJOR target the city goes in a wild panic where all guards are high alert and if they see any weapons they attack that person. But the flaw i was talking about was when you killed the target silently and no one even knows that they're dead the bell still goes off. that should be fix, so if i kill the target and noone knows then NOONE SHOULD KNOW.

Ideas for AC3:

1. Let us change the outfits of the assassins, not just the color.

2. Co-op of course, but it needs its own story and a better customization foundation (like one player can have their own style that they work on and make better and the other player can have another). for single and co-op story allow us to wear what we want. I don't want the right shoulder armor, a lot of people don't. and since it's co-op, we need something that allows us to work together. (my skilled assassin idea for example)

3. Please ubisoft if u show us something in the CGI trailer, actually put it in the game for us to have (the one sided shoulder armor and same vambraces, and that flip kill ezio did to the guard on the horse).

4. Other animals, if they do this it would be cool to have a pet. but its not something that has to be in the game. Since you already have started to improve on the horse idea (not perfect tho, make the horses more realistic. why can't they die? and they should be able to run) why not make it take it further. allow us to train our horse, make it faster. I jumped from horse to horse so i wasn't attached to any. but it would be cool if we could find a horse and make it our personal horse for the rest of the game.

5. for the co-op, let us make our own outfit. including designs on the assassin clothing including the armors. of course u give us the options we can pick from but having a differen't assassin from a friend is needed. maybe even have a completely different location then the single player too. lets say single player is in france and co-op is in egypt.

6. Armor should slow u down not just make us tanks that move at the same speed. If we wear more armor then we should be slower.

7. Have more weather that effects the gameplay. if it rains, you can slip. if it snows u move slower, if there is fog then its harder for the assassin's and guards to see there each other. and if its windy make it look like it, have the assassin's and npc's clothes sway in the wind.

8. Allow your assassin's (if they have them) to swim and actually have more of an important role. talk to them, let them have more to say. you can even have a relationship with one of them, that way it could add more development to the main character as well as the other assassin. you don't even need the recruits/assassin's in coop story since we will be playing with a friend.

9. If our gun can kill them in one shot, why can't the templars do that? if a gun or arrow hits our arm then we should not be able to use that arm, if our leg then we can't run or climb until we see a doctor. If we stand still in a the open then we should just die.

10. Real stealth, Assassin's creed is a stealth action. Don't forget that the stealth part, what's in the game now isn't that stealthy. if i kill someone on the roof and noone sees then why does my notoriety increase, this has been a issue since AC1. i played that game so many times i could kill almost all the targets without being seen yet the bells would go off and guards would know i did something.

11. Allow the players more freedom in weapons. Why can't I use the two swords or two daggers. should i be able to steal someone's sword kill a guard and throw that sword at another guard, why is it that i can only throw large weapons. I'd prefer to use a bow and arrow rather than a crossbow. thats just me tho.

12. for the next AC game u have to add some new weapon, and some cool and better design for the hidden blade. A new weapon that the assassins could use are Sansetsukon (which is a staff which could have a spear head on it that is split into 3 parts. example: http://membres.multimania.fr/zenman1/sansetsukon.jpg )


13. An assassin should be fast and nibble, quick to strike. so the bigger the armor the slower we are. make the next assassin not have bulky armor unless the gamers want that. (different armor sets (heavy=more health. light= faster running and attacks).

14. Along with the nimble idea, the assassin(if not wearing any armor) should be able to do flips in order to dodge attacks and attack at the same time. While the assassin with armor should be able to hit weapons away with the armor on the legs and what not, they should attack more like a tank (willing to take small damage), however at a lost of striking fast, and doing more parkour/freerunning.

15. in certain videos and dev diaries. developers said that they would have advanced horse fighting in the game. As i played through it the only improvement in the horse fights were 1 new strike when on the horse and the ability to shoot guards. thats not that advanced, since Assassin's creed was built on counters (the new combat system in increadible) why not have some sort of counter when on a horse or when fighting someone on a horse? even the e3 trailer showed esio do a flip and kill a guy on a horse, why show us that and not put it in the game.

16. All of the characters hands are... not that attractive. if you could make them more realistic then it would be better.

17. When ezio is walking his outfit at the bottom left side always pops up. this happens no matter where u are its just when u walk. can you please make sure nothing like that happens in the next game. and i've even seen his arm go through his cape, the main character should never have any issues like this. Even his hair at times goes through his hood, like really.

18. If i fight someone with my hands then that should be non-lethal, yea if i do that now it appears that the people i fight are alive and moving on the ground. But if you fight with ur hands during a synch. mission saying only kill one person you will fail it cuz the game consideres it a kill.

19. The eagle vision should be improved on (i'd prefer the eagle vision to not show everyone in such a bright color. instead make it so they are barely red, blue, white or yellow) we should be able to see guard patrol paths, if someone is lying to us, and hidden areas we couldn't see unless we were in eagle vision.

20. Please take out the Synch. system, that made no sense to put in. Your taking away our freedom, which is what was a big thing in AC1 (love freedom)

21. Implement the ability to take off the hood when we want. If we kill a target with it off, then guards will notice us when we don't wear it. But if we kill a guard with it up, then when we have it down the guards are less likely to notice us.

22. The new assassin should fight like Ong-Bak, using Muy thai and doing deadly take-downs. (the take downs in AC:B are cool but there shouldn't have any brawling takedowns). Also if you watch Ong-Bak, you will see that it is how the new assassin should run on guards and even NPCs. If the new assassin was like Ong-Bak then I would go around fighting people with only my hands http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif here is a video of what i'm talking about (the vid is the best of tony Jaa, not just Ong-Bak.) http://www.youtube.com/watch?v...UGFM&feature=related (http://www.youtube.com/watch?v=wSMjAZvUGFM&feature=related)

thats all i can think of now, personally i'd prefer to play as a male assassin since i'm a male and it would really work if the next ancestor is female cuz desmond might start to act like her lol. but if the co-op is how i imagine it, then ubisoft should have it so we can either pick to play as a male or female assassin in the coop story. and make it as good as the single player. if single player is 40-50+ hours at least make the coop 30-40+ hours. Ubisoft said it was a 50+ plus game to get 100% sych. in the game but i beat it and got 100% sych only in 25 hours. A lot of ppl prefer coop rather than multiplayer including me, and some ppl can't play online either. so split screen is required. (I apoligize to all the other forum members for my long message, but i just felt that i had to get my ideas for the next AC3 out :P)

Lethalla
04-12-2011, 11:29 PM
Apologies in advance for the long post…

I bought my PS3 specifically to play AC2. I played AC1 first (having played Morrowind after Oblivion, proved the merit in completing an earlier release first – had I played AC2 first I’m sure I would have been a bit disappointed with AC1’s more linear storyline and limited fight mechanics).

My interests include swordfighting, history and conspiracy theories, so Assassin’s Creed was and still is a perfect fit for me, gamewise. I loved AC1 but AC2 was far better – the graphics, the varied missions, the plot development, the open world exploration. Even the collectibles… I loved getting new weapons, armour and artworks, and I tracked down every feather, whereas I gave up on the Templars and flags in AC1.

So, I was, naturally, really looking forward to ACB. The MP Beta was awesome, so much so that I was literally counting the days and hours till the game’s release (yes, I know, “get a life!”). The MP is – the annoyances such as game disconnects, server “unavailable” messages, splitting friends into different games, TS not updating and lag aside – even better now with the addition of the new characters, modes and maps. Else I wouldn’t have devoted hours and days to playing it. This is my first MP game and I can’t get enough, so I will put up with the problems (maybe with a few complaints) just to have fun. It would have been nice to get extra levels and abilities with the DLC releases, though…

The SP was… okay. I like the continuation of the conspiracy – even if some of Subject 16’s puzzles are a bit annoying (I hate the “rotate the picture” ones!). The graphics I don’t like; AC2’s were far better and richer, whereas ACB’s seem grainy. I like to be able to replay memories, though as many others have said, it is a constant annoyance to have to repeat entire memories to get 100% sync. There should be checkpoints. If I spend 20+ minutes avoiding detection while infiltrating Castel d’ Angelo and get detected by the guards who are standing next to Caterina’s cell right at the end, I don’t want to have to start the memory again at the bridge – it should be from the last checkpoint. And some of the requirements for 100% sync are just ridiculous – such as the “lose no health” in the Tank mission. I haven’t yet played the Da Vinci missions, since I have started replaying the entire SP as some of my trophies didn’t unlock on the first playthrough and I’d rather get 100% on the entire game. I want that Platinum!

The SP was also waaaay too short – as has been said, it was more like an expansion pack. Without the inclusion of the MP I would have been a lot more disappointed. The character arcs were underdeveloped as well. The Assassin recruits were not really customisable: changing a weapon or clothing colour is not enough. And there wouldn’t be many women who would be able to wield an axe while wearing plate armour… Plus it would have been more enjoyable to actually go on (at least some of) the Assassin recruit missions rather than just sending them away and having them come back after a set length of time with money/items and XP.

I disagree with others’ comments about the chests: okay, it might be unrealistic to have piles of cash laying around in chests for me to loot, but can you imagine if the only money you could get at the start of the game was from completing missions or pickpocketing? How many civilians would you have to pickpocket to buy the crossbow? However, I agree that there is too much money later, just as with AC2. There should be some sort of upkeep on buildings, if nothing else – and maybe even for training, like there was in AC2.

Also a minor but repetitive annoyance is interaction of characters with the environment. Horses would not run down stairs (or gallop endlessly, for that matter). And feet should remain rooted to the ground until the animal or person takes a step, not slip or hover a couple inches above. It is amusing in an annoying way to watch someone climb stairs on a cushion of air, or even to have their feet disappear into a roof – though I can understand that game mechanics don’t allow the fluid and correct movement of hair and clothing (though these are improving).

Foliage is another annoyance with the auto-camera. So many times I’ve been unable to see because Ezio is on a horse and the tree obscures his attacker. There’s a similar annoyance in the MP – and also why does the camera change angle when you kill someone? It’s very annoying to have to manually turn the camera in order to reorient myself and run in the right direction.

Thanks and I’m already looking forward to the next instalment. Hope you outdo yourselves! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Gharmel
04-13-2011, 03:12 AM
I'm not sure or this is the right place to post this message, so please excuse me if it is.

When I first bought AC Brotherhood I had 2 choices, pay 50 euros for the normal edition or 10 euros more for the deluxe. At that time I thought I didnt need that extra content and thus I bought the normal edition. But, Ive been playing for a while now and Ive come to the conclusion that the extra content was definately worth the 10 euros extra, especially the Harlequin character. So, here is my question: Is it possible to buy the deluxe content as an individual part and install it as an expansion on the normal edition?

Ive been searing around ans so far Ive come up with nothing. Is there any way to pay 10 euros for just the deluxe content?

crash3
04-13-2011, 06:34 AM
Originally posted by Gharmel:
I'm not sure or this is the right place to post this message, so please excuse me if it is.

When I first bought AC Brotherhood I had 2 choices, pay 50 euros for the normal edition or 10 euros more for the deluxe. At that time I thought I didnt need that extra content and thus I bought the normal edition. But, Ive been playing for a while now and Ive come to the conclusion that the extra content was definately worth the 10 euros extra, especially the Harlequin character. So, here is my question: Is it possible to buy the deluxe content as an individual part and install it as an expansion on the normal edition?

Ive been searing around ans so far Ive come up with nothing. Is there any way to pay 10 euros for just the deluxe content?

not quite sure wat you are asking but if i were you i would just buy the normal version then download the DLC as it gets released-theres no point buying some expensive version of a game if ALL the dlc is gonna be released anyway

dont listen to anyone who has pre-ordered the game-all dlc is eventually available to people anyway

Gharmel
04-14-2011, 01:59 AM
Do you mean that I will soon be able to play the Harlequin character although I did not pre-order the game?

crash3
04-14-2011, 05:01 AM
Originally posted by Gharmel:
Do you mean that I will soon be able to play the Harlequin character although I did not pre-order the game?

YES exactly its not worth spending extra money for extra content that will eventually be released anyway

also message for ubisoft-thank sooo much for the FREE DLC i thought it was a brilliant idea as it gives everyone the chance to experience the full game

SteelCity999
04-14-2011, 03:41 PM
I know alot of comparison is made to RDR and alot of people think that it is a superior game to AC:B and AC2. I also read alot of complaining about some of the useless side missions and collecting items in AC and it is funny to remember how much useless stuff is made to be collected and done in RDR for nothing but skins and costumes. The point is the collectibles are fine in a game so long as there is something worth getting them for. The treasure chests should maybe changed to include not just money but randomly selected items such as money or the stuff we picked up in AC:B (which would have been a cool idea if they had had some purpose, but they didn't so it's rather a bad idea). It would have been nice to have the ability to craft something (i.e. Project Legacy) like poisons or smokebombs or medicine with the collectibles.

I hope the next installment incorporates the combat moves and new gameplay features back into what AC2 was. This in terms of variety, ambiance, and story was the best out of AC so far. Rome by itself definitely makes the game feel bland and the few missions where we venture out of Rome are linear in nature and are not really open world. Lastly, for three games now people have complained about the guards - fix them. At least in AC1 a citizen would run and get a guard and they would come by and start attacking you (which was only made somewhat difficult because you have no counter attacks). In AC2, if you were notorious you could at least run past the guards and they would give chase. In ACB, if you are notorious or not, I can run them down with a horse and run through the streets and they don't seem to care one bit. Maybe the 4th time is the charm?

I've also read on a few posts in other threads that some of the gameplay elements such as pickpocketing and eavesdropping should be brought back. I'd have to say that I agree, or at least agree that something needs to be added back to make it seem as if we are doing some legwork to kill these people. AC has become more of a "there's the guy just go kill him"...do this, do that....instead of finding a target and "casing" out the situation and finding your own solution like in AC1. AC1 was more in-line with what assassins actually do. AC:B was on the verge of having Ezio be a hitman. Or maybe that's the way it felt because of the lack of story....

LFC-DAVID-FTG
04-14-2011, 03:53 PM
I actually thought that the entire game as a whole was fantastic. I agree with some other comments about actually being in the Animus, I think it should have followed the line of AC2 when you are taken out of the Animus and there is something to do as Desmond. I played the game and didnt want to leave it as I was so wrapped up in the game.

P.S I need a date for AC3, going outta my mind waiting on it! Lol

Crystal_nova
04-14-2011, 11:10 PM
I love to play multiplayer.All DLC very nice.
And I hope ubisoft will release DLC that players
can use templars' skin from mutiplayer mode in story mode as Ezio's outfit.

crash3
04-15-2011, 04:40 AM
Originally posted by Crystal_nova:
I love to play multiplayer.All DLC very nice.
And I hope ubisoft will release DLC that players
can use templars' skin from mutiplayer mode in story mode as Ezio's outfit.

i hope the MP lock on system is improved, why cant it just be like the SP lock on?

Blind2Society
04-17-2011, 10:13 PM
Originally posted by crash3:
i hope the MP lock on system is improved, why cant it just be like the SP lock on?
I wish SP lock on was more like MP where I can control a crosshair.

German_324
04-18-2011, 01:14 PM
I just wish in the DLC they would of added a new city like all of Naples or like Milan and Pisa. Also get an achievement for climbing the leaning tower of Pisa. Also adding features like taking all armor off and also customizing the cape for the Drachen armor, Altiar, and Brutus's armor. Last I wish they would add an ultimate heavy weapon like the Altiar sword, and make it so Vianna is a place you can go back to and explore more of. I would like to see some of these ideas in the next DLC and also maybe find out who Ezio's child is or the mother of the child. Last I would like to see a mini game that allows you to have all your assassins and 50 mercenaries plus some thieves against like 150 Papal Guard or Swiss Guard, and have the ability for you to have your own elite guard that you can customize and give them new weapons and stuff.

IndieDevJack
04-18-2011, 02:16 PM
Assassin's Creed: Brotherhood is a good story and game by any means, but one thing I find off about it is its lopsided pacing - both in story and in play. Pacing (http://www.gamasutra.com/view/feature/3848/gameplay_fundamentals_revisited_.php). Control (http://www.gamasutra.com/view/feature/3863/gameplay_fundamentals_revisited_.php). Knowing when to let the fire rage and when to let the embers smoulder.

Story

Assassin's Creed has always been predominantly about hunting and fighting, and that's especially true in Brotherhood. That's just the nature of the game, thus the story must also be about that. But Assassin's Creed: Lineage (and Altair's Codex in Assassin's Creed II) gives the impression that an Assassin can be more than just a killer.

You get the impression that Giovanni Auditore is something of a "Renaissance Batman." He fights injustice as a banker with his political allies, and he puts on his hood and cloak whenever he needs to conceal his identity to do some sneaking and stabbing.

Play

Likewise, the game side of Assassin's Creed: Brotherhood is a bit too action-packed. It's hard to get excited about the "epic" fight against Cesare when all that's come before that moment has been fighting, fighting, and more fighting.

My Suggestion

Give the story and the game a change of pace every now and then. Control the intensity of the fire. It doesn't have to be a 50/50 trade-off. It could be 90/10, really. Just add an occasional change of pace. And how to do that? Make the next ancestor a Batman or Zorro of his time, not just from a story point but also from a game perspective, fighting Templars from behind a hood and secretly waging war with them on a political battlefield.

I'm not suggesting you add a bunch of new and unproven game mechanics, and I'm not even suggesting it has to be complicated. You have a wealth and variety of social mechanics to choose from, such as eavesdropping, the letter delivery missions, and renovation.

For example: the renovation of Monteriggioni was highly popular in Assassin's Creed II, but it didn't really fit into the plot and was more of a distraction. The renovation of Rome in Brotherhood did fit into the plot, but a lot of people have said it's strange for an Assassin to run around renovating a bunch of buildings. However, it would be a fitting cover for an Assassin's social identity. Maybe the next Assassin could be a master architect with "a love for architecture instilled by his ancestors" (hint: Ezio).

Take a look at your own Assassin's Creed: Project Legacy if you need inspiration. Francesco Vecellio defeated and destroyed Niccolò di Pitigliano long, long before he killed him, and he did that (mostly) without fighting. A few simple changes to already-existing mechanics in Assassin's Creed could allow most of the actions Francesco performed.

TL;DR

I think the one thing that's missing from Assassin's Creed: Brotherhood, and the franchise overall, is pacing, both for story and for play. It's my opinion that a balance of social identity and secret identity play would serve as effective pacing, as well as be a worthy addition in and of itself to Assassin's Creed.

That and, from a business standpoint, it would probably be the quickest, cheapest, and easiest to implement into the game since most of the foundation has already been laid.

crash3
04-18-2011, 02:50 PM
i really think AC Lineage should be a DLC, it was such a brilliant sequence of events and it would make our experience of the renaissance fuller

SteelCity999
04-19-2011, 08:48 AM
One of the complaints you keep hearing about is variety. Also posted a few times, the idea of being able to change costumes and remove armor.

One idea to combine all three would be to require or make the option of changing clothes to accomplish your mission. The basic idea would be to obtain a certain set of clothes to help you accomplish the mission at hand with the concession being that you are only allowed to carry certain items or armor. For instance, in some of the missions in AC:B, you may want to obtain a set of cardinal's robes so you can walk right into certain areas (no climbing or running) but as a trade off you can only carry you hidden blade and a sword, with minimal armor. If you chose not to go this route you would need to find your way in the way we have been. The devs could also put some random events in where the NPCs interact with you and sidetrack you for a bit so you just don't walk in without having to do anything. Another example would be getting a guards costume to access an area - you would have your hidden blade, sword, a different set of armor with different attributes than the assassin's. The idea being with both of these that you eliminate things like smoke bombs or throwing knives, crossbow, etc and also limits your health bar. There could also be noblemn or commoner attire with even less items to carry. The overall point is to vary the mission difficulty throughout the game and give some variety to the missions that you could not do the way it currently is. Lastly, you could keep all of the costumes and use them as you see fit throughout the rest of the game.

far_and_gone
04-19-2011, 12:24 PM
Hello. the game Assassin's Creed Brotherhood is good for the most part, but why is it not finished. Why is there no offline mode using the multi-player content? Why is there not an offline practice mode like the training mode? It would be very simple to make, when playing online the maps are full of NPC's and you can only go after one character at a time anyway. Why not have an additional mode on the main menu called 'offline practice mode' where you can choose any of the characters and pick any of the maps and have a 10 minute time limit to get your target. If there would be about 3 targets like on the training mode, but make the targets random that would be fine. There would not even have to be anyone after me, you do not even have to make my character a target for an AI to hunt. What I want is to be able to play on the content that I have bought. I have a poor internet connection and trying to play online is a painful experience. I will not buy any DLC until the mode as described above is added or something like it.

chrisverney150
04-24-2011, 10:18 AM
I think Assassins creed is the best game ever i loved brotherhood. I love the lift feature and the more violent offensive sword fights i think tere should be more variety of moves ad new assassination techniques though and more moves in fighting aswell as tougher opponents http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif i love the new graphics the characters look so real and i love the story but think the middle needs improving though as multiplayer needs more flexibity with characters they should be able to counter stuns or something or have fist fights or at least a mod with thes features i love the fact the assassins hideout was reintroduced like the 1st one. I Think ezio should have visted more places like in the book. thank you for making this amazing game though http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

crash3
04-25-2011, 02:41 PM
i was a bit disappointed that we couldnt visit the AC2 cities during brotherhood.

i think as a DLC or something, during free roam we should be able to visit venice, florence etc. and just explore them using the new combat system and send recruits on missions using pigeon coops in those cities

heck! maybe even throw in a few more missions for us in those cities

it would make the experience so much fuller and give good closure on the renaissance period (unless ubisoft decides to re-release improved versions of the games-would love to experience AC2 again but with beter graphics/gameplay!)

HellSniper666
04-26-2011, 09:56 PM
Awesome Game, Just a few Suggestions.

Let there me a Ninja Outfit and Weapons stored on one of the Ships out in the Harbor. And Inside one of the crates there could be a dead Ninja that stowed in a crate because he was dying and hid in the crate to evade his enemy.

Also, Let Altair/Ezio be able to move while in the crouching postion and lean from the walls to look around the corner. Please Respond. Thanks and keep up the good work!

Ninja Outfit= http://www.ninjutsu-team.estranky.cz/img/mid/14/ninja-oblek.jpg

Ninja Sword= http://3.bp.blogspot.com/_b_LLegHgbsI/TEQipu0icjI/AAAAAAAAD6c/LFdGCy7R0pY/s1600/swords-ninjitsu-swords-classic-steel-a-classic-ninja.jpg

Stars= http://unfilteredmma.com/wp-content/blogs.dir/1/files/HLIC/cdf18380424d47b01e44c0e1d5a87f1d.jpg

Ninja Bow = http://www.ninjasecretsrevealed.com/IMG/Ninja-Secrets-Revealed.jpg

Ninja Nun-chucks http://www.examiner.com/images/blog/wysiwyg/image/nunchucks.jpg

These Weapons would Replace these

Ninja Sword Replaces Sword

Ninja Bow Replaces Cross Bow

Ninja Nun-Chucks Replace Short Knife/Blade

Ninja Stars Replace Throwing Knives

Also Let Ninja keep the Hidden Blades.

Also the Ninja's Hand to Hand would include Side Head kicks and Round House Kicks,

Also the Ninja's Counter throw would be shoulder Throws

I think this would be absolutely Huge for a Outfit DLC I would Purchase this for 800 Ms points, The Outfit will Only be available for Finish Games and Replay Memories.

DavisP92
04-28-2011, 09:32 PM
First I would like to say that I love the combat system as it is now, although I makes the game too easy. My idea would make the game a lot harder and make it more enjoyable to play (if u get the timing down :P)

The controller layout for AC is triangle/Y is the head, square/X is the hand with a weapon, O/B is the open or free hand, and X/A are the legs. This basic idea could be greatly improved on. Instead have it that B/O and square/X are just the hand, not free hand or weapon hand, just refer to it as the hands of the assassin. the other buttons should stay the same.

When fighting a guard allow me to press square to punch with my left hand and O to punch with my right. if the guard swings with his sword at my feet, we the gamer should have to press X or maybe R1 and X in order to avoid the blade. (yes I know that R1 and X is dodge, but they can improve on the dodge concept) If a guard swings at my head, we should have to press triangle or R1 and triangle to dodge the blade with moving our head or even press one of the hands to stop the blade.

disarming can still be used (but even can be made better), if the guard attacks me I can use R1 and one of the hand buttons to grab the blade, moving the analog stick in a circle I spin while taking the blade. pressing O (I pressed square to grab the sword) to hit the guard and then press square to stab the blade into him. This could allow different play styles for each gamer. Yea I might do a spin to take the sword, but my friend may take the sword and quickly turn it against the guard to cut his throat. there are many different ways, all Ubisoft has to do is allow the animations.
this could work with ideas adding a crouch ability (pressing R3, analog stick) if u want to roll then press R3 while moving forward and press the legs button. That way falling from heights and rolling would be put in the hands of the gamer but could also be used in fighting.

With the new combat idea I have suggested, multiplayer can be changed as well (just adding different modes, not removing what's already in ACB). Multiplayer can be more like single-player, with NPCs that look different and allows the gamers to dress similar to the NPCs (how AC should be) it can be 3 vs. 3, 3 assassins and 3 guards.

A situation I thought of was, if me and my friends were playing on a map at night (using my old idea of classes based Assassins: archer, bomb, and poison). lets say one of my friends jumps down from a roof to assassinate the guards but he was noticed and the guards roll out the way (R3+forward+X). they surround him and kill him. the other assassin gets on the roof and throws 2 smoke bombs (setting one of the d-pads to the class based weapon [d-pad down twice is two smoke bombs]) blinding the guards. I shoot 3 arrows (d-pad down 3 times) killing only two guards and then my teammate jumps down and rolls, standing up pressing d-pad left (hidden blade) and presses square for assassinate.

This will allow more epic moments in the game and make multiplayer even harder then it is now.

Now on to the co-op idea. I apologize for the long message and if my ideas are quite collected.

I know everyone has ideas of where they want the location to be for the next game. but if the co-op was in Japan then there could be a story of (ninjas vs. samurai vs. templars vs. Assassins) which would be interesting. But what I want is the game to take place during Jack the Ripper. And the story should be templars vs assassin of course but add Jack as a rogue assassin, the best assassin. Since we don't know who Jack is then Ubisoft shouldn't show who he is or say a real name, so it could be that Jack is the name he took up when he became an assassin.

(this is where I really love my idea), as the two assassins (gamers) find Jack they fight him in the shadows, that way you don't see his face. And with my idea of a new combat system, Jack should be the "super" boss, stronger then the best templar in the co-op story. That way you are more likely to die when fighting him alone. You and ur friend will have to work together trying to find weak spots in his fighting style. something that would be interesting to see is different endings. One were one of the players die (because of the gamer of course) or both players die or Jack dies.

Yea that was a long message, and idk if I worded everything in the correct manner. But I'm pretty sure everyone can get what I'm trying to say. What do u think fellow AC fans.

TorQue1988
04-30-2011, 05:16 AM
will there be any more DLC for AC Brotherhood?

crash3
04-30-2011, 10:59 AM
Originally posted by TorQue1988:
will there be any more DLC for AC Brotherhood?

hopefully or else ACB would have been really rushed and a bit of a fail to put closure on Ezios story unless they are purposely missing stuff out that theyll explain in AC3

Lonnie_Jackson
04-30-2011, 03:34 PM
Just give me the concept costume please... matching vambraces, the whole nine yards! It's all I ever wanted... http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

crash3
05-01-2011, 05:25 AM
Originally posted by Altair25:
Just give me the concept costume please... matching vambraces, the whole nine yards! It's all I ever wanted... http://forums.ubi.com/images/smilies/16x16_smiley-sad.gif

....and no armour

Mrkwak
05-02-2011, 09:53 AM
To sum up the game with one word: Awesome

I play most of games for the story, but this game gave me so much more. And that is great, you know. I'd play games with good story, but silly gameplay just once. AC:B is different and that's why I've already finished it 3 times.

The combat is fluent and detailed, quests are creative ( The best part were Memories about Christina, IMO ). Maybe you could develop the characters just little more, so we can get to know them.

The DLC had ideal length and the story was great, too.

The Multiplayer is just so dramatic. Walking in the street and thinking that every one of those people could kill you, that's an indescribable feeling. I almost had a heart attack few times. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I bought the game both on PC ( codex edition ) and 360, because this game deserves it and you guys deserve the money.

I'll recommend the game to anyone, who is willing to listen. Keep up the good work. 10/10

cjpck44
05-03-2011, 04:05 PM
This is a single-player review, and not multiplayer.

I wanted to start off by saying Assassin's Creed 2 was one of my favorite games of all time. I enjoyed playing as Ezio, cared about him as a character, and thought there was a great sense of pacing as you plot your revenge and gather your strength.

Brotherhood is a completely different animal entirely.

I want to start off mentioning the part in almost all the important missions where being seen causes immediate desynchronization. I don't understand why Ubisoft would build this fantastic open world, and demand that you only play it one way to beat it. By making a player start over each time that they are seen (even times where you cannot see the guard that sees you), you force them to play it just the one way. This got to be so frustrating that it is the reason I finally quit playing the game. I just cannot put my time into something like that.

To add to this, Ezio is being built into an assassin over all assassins. How about giving Ezio ten seconds to kill a guard that sees him before desyncronization? Allow a player to recover from a mistake instead of making them watch the same A.I. pacing over and over in an effort to learn the correct "path" that you want us to go. In my mind it makes perfect sense to kill a guard from a hay bale, and then throw a knife into the second guard standing a perfect 15 feet away. It blew my mind, that you put hay bales for us to kill from all over the map, and then put a guard to make sure we couldn't use that hay ball during missions. Frustrating. And it was done in so many ways, in so many missions. I would have loved the game without the "desyncronization" during missions. Heck, give me a 10% sync during it, as long as I can do it my way. If I want to do it your way, I'll go back and get the 100% sync.

To be quite honest, if Ubisoft wants to use the 100% sync as a method to go back and play it over and over again, I'm great with that. But failing a mission because you got seen is crazy. I loved the feeling of taking Ezio into a crowd of guards and killing them (using the fantastic fighting engine and animations). Why can't we storm a castle and kill everyone if we want to? It's an open world...Instead, we are given all these weapons, and then told not to use them, because if Ezio is seen it's back to the beginning.

So that's my main issue. It was bad enough that not only am I not finishing Brotherhood, but I'm not purchasing any DLC, and I've got serious questions about buying the next one if it's going to be more of this. I work and go to school full-time, and I have to choose my games with a time-limit involved.

I'd also like to mention minor points that didn't seem to receive the polish that Assassin's Creed 2 had. The sense of pacing was off, I had over 200,000 in my pocket, had bought everything I could and still was only 40% synced with at least a third of the city to open. I don't want to mention anything that includes spoilers, but having missions take you into areas that are later "not available during this memory" also was frustrating. Let us in, or don't, but don't take us in and then tell us we can't go back.

Subject 16 puzzles seemed like someone just threw stuff together. Whereas in A.C. II they were thoughtful puzzles that generated my interest, these seemed like someone threw a dart at a board of history events and just used them with no connection between them. Their difficulty level was absurd. And I'm not sure what the quarantine dots really add to the game play. Just really poorly done overall.

I've tried to keep this from getting too personal, but I see that every now and then my tone sinks in. I guess I sound frustrated because I like the premise of the game so much and I'm so disappointed; I'm also upset at using my limited free time to play this game. Trying to fight through each "Desyncronization if you're discovered" mission thinking it would be the last one, and finding out the next mission is just like it was just frustration. I just don't understand why an open world RPG adventure game is built, and then tell the player they have to play the missions one way.

I root for a lot of your games Ubisoft. Just not this one.

XxCometStormxX
05-04-2011, 11:08 AM
As I said back in another forum, Not sure but there was leak stating Ubisoft will do one more major DLC for Brotherhood.

As for the game:

1. I felt the game had a bad ending and seeing Ezio again wasn't to bad, but I wanted to play as another assassin. However after reading the book (yes there are books on Assassin's Creed) and playing the game again, everything began to grow on me like a mold. With that, I began to love Brotherhood for all its glory.

2. As for the Da Vinci Disappearance, I liked it. The new Drachen Armour was a nice parting gift, the Templar Lairs were pretty easy but good, and the Story line was great. (I wonder if Dan Brown had something to do with it). I look forward for more DLC. (And I don't get DLC for video games unless I like them).

deskpe
05-04-2011, 09:42 PM
i would like more options in the look fo the characther, you should be able to take off armor and also be able to change into ANY outfit the protagonist has worn throughout the game, including hood on/off option
atleast in freeroma "mode" or after the story is finished.


Also forced stealth missions can get abit anoying, that should only be part of the synchronization %

Loganizer25
05-06-2011, 01:36 PM
We should be able to shave our beards. When we finish the game we should be able to take our hood off, and increase/decrease the Borgia count.

Loganizer25
05-06-2011, 01:39 PM
In one of the missions, Ezio assassinated a guard and used his armor to carry a chest without being noticed. You had to use the comments of your escorts to go in the correct direction. We should have that armor as an available outfit.

the_atm
05-06-2011, 01:52 PM
ok so in number 2 and brotherhood when walking in a crowd Ezio just walks, arms at his sides meanwhile the citezens around him are stretching scratching their heads, and doing well normal things, maybe in ACR they can have Ezio do the same? just to add to the realism. they did it in the MP why not in single player?

2. how about when Ezio is not in a mission he takes his hood off? or at least have an option to take his hood off while out of a memory. again it would add to the realism i think. what are you thoughts?
*edit* or maybe, while out of a mission when you put your hidden blade on you put your hood on. when it is selected you can take your hood off?

L0rdeKing
05-06-2011, 02:07 PM
I'd prefer if they can add several weather variety into the game like rain, strong wind .......etc. and if there are some small animals here and there in a farm for instance.

Originally posted by L.Cie:
I must admit, that sounds absoultely brilliant. It would add so much to the immersion, and that's one of the things I think is missing from Assassin's Creed games: animals, children, etc, wandering around, going about their business; rain, from light showers to raging storms. All weather in general. XD

It was pretty weird running around Tuscany and seeing not a single sign of life aside from the ocassional farmer with a rake. If memory serves, wolf howls could be heard as part of the ambient sound effects, as well. I kept expecting to see some.
And no birds! No birds?!

true and the only game I saw such variety was in The Witcher
anyway there are still some issues from the original game that hasn't been resolved yet for instance the stairs animations and how Ezio' cloth rip through the wooden view point before taking the leap of faith and of course the amazing super invulnerable sword that drills through the bench when you sit on it

what do you guys think about the water animation I thought in PoP it was great specially in the the sands of time but in AC it looks a liitle bit wierd specially on how you are the only human bieng who can swim why can't there be any mission where you jump in water and rescue a drowning lady I bet Ezio won't mind doing that.

iN3krO
05-06-2011, 02:07 PM
Ubisoft, please remove the feature that allow players to use hiden blade as if it was a sword... make ac:b combos availible after you counter-atack your enemy but don't alow us to fight with it as if it was a sword... This is one of the things that make ac2 and brotherhood much easier than ac1 (note: I did ac1 only with hiden blade except al-muhalim and roberto de sables)...


or make players able to chose what they prefer when starting the game

austin128
05-07-2011, 03:07 AM
Alright, once and for all, what I want changed/added in the next AC.

No more clipping!: I think the AC games have always been beautiful, but clipping has always been a problem. I would like when you walk on a dead enemy your foot actually walks on him, reacting to how he's situated on the ground.

Let us gallop in cities!

Dogs!: We've been hearing dogs since ACII, it's about time we see one, and hopefully own one. On that note...

More personal horses/animals: Let us be able to have a special horse. We can customize it, and then level it up. You can still steal horses, but the "Call horse" button will always call him. You can turn this off, but the horse will always be in your stable (multiple horses?). You can also do the same thing with man's best friend/attack dog.

Keep up the good work with the NPC actions.: I absolutely adored in Brotherhood seeing a couple looking at the stars. I'd like you to do even more with this.


And I'd also just like to say thank you to everyone that made this series! It's my favorite series of all time, and is just fantastic! Much love! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

rita_g
05-07-2011, 07:18 AM
ACII was a fantastic game. My only complaints for it were that you can’t skip cut-scenes, replay memories and buy feather maps. All of the above was fixed in AC:Brotherhood, with a great addition of many items to collect, glyphs to solve, awesome tombs to visit, cool war machines to play with, Borgia towers to conquer, Christina's memories to reply, and many many more. My complaints for ACB are very minor, which only shows how awesome this game is;
One thing is the fact that there is a ‘full synchronization mode’, where you must finish the memory exactly as told, but if you fail to achieve that, your only way to get back to your last checkpoint is to die - Why not just give the option to restart to last checkpoint? And this brings me to the next point - dying is generally very difficult, unless falling from a very, very tall tower; the enemies are not very smart and the combat is, although awesome, a bit too easy at times.
Also, the streets are very small and crowded, which makes it difficult to transport inside the city. The rooftops now have many more guards, and that makes sprint challenges unnecessarily difficult. And sometimes the side missions feel much more fun than the main storyline.
As for the story - The plot in ACII was so good, it felt many times like a great movie. You don’t really get that in Brotherhood. The storyline is not as dramatic and sweeping as it was in the previous game, and some missions are unclear regarding the value they provide to the story. That being said, the story is still quite good and the ending is surprising.

And as for multiplayer... My only request is, PLEASE, don't make so many multiplayer trophies required for platinum. I'm not into multiplayer, my speed connection is lame, and half of the time I'm being disconnected. I gave ACB multiplayer so many chances but there are so many trophies to earn and so many of them are difficult and time consuming.
I don't like to compare to other games, but I think it'd be wiser to do what Naughty Dog did with Uncharted II multiplayer trophies - only two trophies are required for platinum, so that people will at least give it a shot, and the rest are just for fun - for those who are really into it.
I hope you will consider this, thank you. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
It's always a pleasure to play an AC game!

iN3krO
05-07-2011, 04:14 PM
If you could fix this on altair it would be perfect

Make him able to swim
Make him able to scale as fast as ezio (combo like scaling)
Make him able to do combos with his hands

http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

matrex_a1990
05-08-2011, 02:50 AM
we hope you support arabian subtitles in next assassin creed

ubi soft shold make this in the first assassins creed it was in my country in palistine and im play the game and love it but why dont make this step
its easy and arabic one of the biggest Language in the world and oldest Language in the world too
in addition to we are not one country we are 22 country in this world

10 in Africa
Egypt - Lipa - Sudan - Algeria - Tunisia - Morocco - Mauritania - Djibouti -
Somalia - Comoros (located outside the continent in the Indian Ocean)
12 in Asia,
Palestine - Jordan - Lebanon - Syria - Iraq - Kuwait - Qatar - United Arab Emirates - Bahrain - Oman - Yemen - Al Saud
all tihs country must take some attention frome you and all what we wont just subtitles not whole interface
we talk this to you for two thing
we love your company
and we love your games especially assassins creed

any help or any information you wont please Contact me on my email

best wishes
Rafaat Ashour
palestine

ososzaki
05-08-2011, 03:55 AM
hi ubisoft
we want Arabian subtitles in next assassin creed
if the problem is that u think we don't buy your games , u r wrong , yeah we don't buy the game from the shop but we buy it from the internet cuze it's cheaper & as all we know that the drm is very very strong so we have to buy the game to play it so don't worry just put an arabian subtitles and we all will buy the next assassin creed

rami_301
05-08-2011, 04:29 AM
15 we want Arabian subtitles in next assassin creed

perfect95i
05-08-2011, 06:02 AM
yeah! we rly hope to see Arabic Subtitle in the Game it would be great and will make so many ppl to buy the Game when they know that it support Arabic ....
anyway cant wait to see the new stuff in the Multiplayer & Gameplay ^^ ..
best game evaa http://forums.ubi.com/images/smilies/icon_twisted.gif

doctor_xx2010
05-08-2011, 06:14 AM
we need arabic subtitles

heymate
05-08-2011, 06:36 AM
we want arabic support !

it well be great if you (ubisoft) support

arabic languge

thank you for this great game

al3asefa
05-08-2011, 06:43 AM
oh I LOBE LOVE THE GAME IN ARBIC PLEASE

a7med26
05-08-2011, 07:24 AM
we want arabic support

???? ??? ????? ??????? ?? ??????

EZIO_EZIO15
05-08-2011, 07:26 AM
ubi Please add the Arabic language in the next version of assassin creed? I love this game, is for me the best game in the world I hope you add Arabic language?If you do, you will become the first company to do so, and also may help the spread of games company Ubisoft

eslam.ghost201
05-08-2011, 07:44 AM
Posted Sun May 08 2011 02:55 Hide Post
hi ubisoft
we want Arabian subtitles in next assassin creed
if the problem is that u think we don't buy your games , u r wrong , yeah we don't buy the game from the shop but we buy it from the internet cuze it's cheaper & as all we know that the drm is very very strong so we have to buy the game to play it so don't worry just put an arabian subtitles and we all will buy the next assassin creed

ososzaki
05-08-2011, 07:50 AM
come on ubisoft support us so we can support u and buy the game

doctor_xx2010
05-08-2011, 08:53 AM
Originally posted by perfect95i:
yeah! we rly hope to see Arabic Subtitle in the Game it would be great and will make so many ppl to buy the Game when they know that it support Arabic ....
anyway cant wait to see the new stuff in the Multiplayer & Gameplay ^^ ..
best game evaa http://forums.ubi.com/images/smilies/icon_twisted.gif http://img839.imageshack.us/img839/2608/unled4s.jpg

Mr_Shade
05-08-2011, 09:02 AM
All suggestions are just that, suggestions.. However they are welcome http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


Multiple posting of the same suggestion, or request, does not always mean it will happen though, so please do not get upset if no one comments.

I am sure the Dev team will read them though..


I will remind people that comments left here, should be your own, and not a simple quote of someone else http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

matrex_a1990
05-08-2011, 10:10 AM
thanks for your attention about us
and we trust that ubisoft will take the right decision
and we ready to any help we can give it for this project

thanks for your time
best wishes
Raafat Ashour

xsaleh2010x1995
05-08-2011, 12:07 PM
we hope to see Arabic subtitles in the Next AC game , and it's not hard to do that ,and UBISOFT is the best producer of game , and AC is best game eveeeer .

mhm_mnc2008
05-08-2011, 12:20 PM
please ubisoft
i want Arabian subtitles in next assassin creed

mhm_mnc2008
05-08-2011, 12:31 PM
Originally posted by matrex_a1990:
we hope you support arabian subtitles in next assassin creed

ubi soft shold make this in the first assassins creed it was in my country in palistine and im play the game and love it but why dont make this step
its easy and arabic one of the biggest Language in the world and oldest Language in the world too
in addition to we are not one country we are 22 country in this world

10 in Africa
Egypt - Lipa - Sudan - Algeria - Tunisia - Morocco - Mauritania - Djibouti -
Somalia - Comoros (located outside the continent in the Indian Ocean)
12 in Asia,
Palestine - Jordan - Lebanon - Syria - Iraq - Kuwait - Qatar - United Arab Emirates - Bahrain - Oman - Yemen - Al Saud
all tihs country must take some attention frome you and all what we wont just subtitles not whole interface
we talk this to you for two thing
we love your company
and we love your games especially assassins creed

any help or any information you wont please Contact me on my email

best wishes
Rafaat Ashour
palestine

if the game will be arabian subtitles it will be a wonderful game

ayoubinho
05-08-2011, 01:27 PM
we hope to see Arabic subtitles in the Next AC game
we hope to see Arabic subtitles in the Next AC game

mando566
05-08-2011, 01:28 PM
Ubisoft, please add arabic subtitles or language to the next assassin's creed game, there is a reason why arabic ppl doesn't buy games coz a huge percent of the ppl in the middle east doesn't talk english!, if u add arabic subtitles im sure u will gain many more players and many ppl will buy the game just cause the arabic subtitles, i hope i made my point there, Thanks in advance.

Jennialkhaleeg
05-08-2011, 01:37 PM
Ubisoft:
if we talk about this company we will talk along of time .

I am arabian and I want something real in the Games with my language , so I hope this company "best company "

add arabian subtitle

my regard

Jenni

mahmoudglal
05-08-2011, 06:06 PM
<span class="ev_code_BLUE">we need arabic subtitles at least , I think thats not so hard http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif </span>

jax2562
05-08-2011, 06:39 PM
Originally posted by Mr_Shade:
All suggestions are just that, suggestions.. However they are welcome http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


Multiple posting of the same suggestion, or request, does not always mean it will happen though, so please do not get upset if no one comments.

I am sure the Dev team will read them though..


I will remind people that comments left here, should be your own, and not a simple quote of someone else http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

it's not just a multiple posting of the same suggestion it's a request from the newer fans of the game, the gamers discovered that the game have a pretty good story and they simply want to discover and live this story precisely In their own language, and this step from the developers greatly effective to those new fans Included me also, don't bother yourselves with Arabic voice dialogue because no one cares or even want it, we simply want an Arabic subtitle for me and for those who are not good in English, it's simple but i think this step will bring a new customers from the ME and open a new market for the game and that's what we want to ensure the success and the complement only for the good Games like this one.

rami_301
05-09-2011, 12:02 AM
we hope to see Arabic subtitles in the Next AC game

kram222
05-09-2011, 03:52 AM
Be possible in the game Assassin's Creed and the English language but Arabic and be Tarjem Thanks

A.Elfanan
05-09-2011, 06:18 AM
see Arabic subtitles
I want to and More Arab the see Arabic subtitles in the Next Game For AC
I can't Understand English Good plz Arabic subtitles

doctor_xx2010
05-09-2011, 06:28 AM
hi ubi soft
i buy your games . and i like most of them .. here alot of people come to say that they want to undertsand they story line more . and enjoy the game during playing . and they even offer their support for translation of the dialogs with subtitles .. midlle east is not a country or a town its huge area of world speaks one language . why they r happy speaking that topic ? ANSWER is they consider ubisoft the best game company and they like their products alot . so try to add some subtitles in games next time and i think it will be different .

doctor_xx2010
05-09-2011, 06:30 AM
Originally posted by doctor_xx2010:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by doctor_xx2010:
hi ubi soft
i buy your games . and i like most of them .. here alot of people come to say that they want to undertsand they story line more . and enjoy the game during playing . and they even offer their support for translation of the dialogs with subtitles .. midlle east is not a country or a town its huge area of world speaks one language . why they r happy speaking that topic ? ANSWER is they consider ubisoft the best game company and they like their products alot . so try to add some subtitles in games next time and i think it will be different .
http://arab-gb.com/vb/showthread.php?t=141494 </div></BLOCKQUOTE>

knb2011
05-09-2011, 09:24 AM
Checkout this ACB tribute:

Mr. M's Assassin's Creed Brotherhood tribute on Jesper Kyd - Ezio's Family (Extnct Remix)

http://www.youtube.com/watch?v=9HBxRJiGVQQ

Mercury.od
05-09-2011, 04:23 PM
<span class="ev_code_RED">Posting links or alluding to cracks/pirating will earn you a permanent ban.</span>

Mercury.od
05-09-2011, 04:36 PM
I do not mozhit Potem but razbiritis with peratstvom Assassin's Creed Brotherhood.closing time and zhostkie measures prinimat.k you is ubisoft ...

Mercury.od
05-09-2011, 04:39 PM
good luck to you. unforgettable ps

Mercury.od
05-09-2011, 06:01 PM
Originally posted by DusilDorf1983:
good luck to you. unforgettable ps

abdorhman
05-10-2011, 05:32 AM
I want to add Arabic language

lex727
05-10-2011, 06:29 AM
Please stop it about arabic. I live in Russia and I bought all of my AC games from Hong Kong because of the Russian translation... It lacks the mood. It's all in clean Russian and it was intended to for Ezio to have an accent and everything. English version provides much more depth when you play.

Of cause if you command of english isn't sufficient, than you might want the game in your native language but please stop it. I'm sure we can have another couple of 100s posts about adding arabic, but I believe you have been already heard.

ZZZzzz86
05-10-2011, 07:46 AM
I have problem with my game !!!! I can't connect online in my game .Some body can tell me why ??? maybe somebady have this same problem...

lex727
05-10-2011, 07:58 AM
If you are on PS3, than everyone has this problem since PSN is down and noone has anyidea when it will be back online.

iN3krO
05-10-2011, 11:14 AM
I just want a game that requires skill to be able to chose anyway you want...

Like in Ac1:

When i played it the first time i had to be stealthy cuz if i didn't i would meet guards and i wasn't good in combats... Now i just try to keep stealthy cuz i think it's funnier keep in the shadows and cuz i really want to follow the creed (which is in the name of the game), but i can chose to be stealthy or pull out and kill guards cuz i'm skilled enought to....

Resume: add the freedoom of chosing stealthy or combats for skilled players.

How to do it?
- Remove sword like combos with hiden blade (don't remove the killstreaks)
- Make guards able to do what they used to do in ac1 (templairs used to grab you or break your defense....) when they are in group they could just hold you how the fast guards do at ac:B...
- Make guards attacks as powerfull as our attacks (Brutos in ac2 are ripped of with 3 sword attacks while they need to hit you like 8 times with the axe)...
- Increanse the time for aiming with the gun and increanse the time that a arrow needs to reach the target.... Make the knife velocity similar to ac1 so that you need to have skill to know when you can throw knifes or not.
- Remake guards able to say where did you go after beating them (you needed to use hidden blade to finish with them) (They would be crying in the ground only if they are beaten with non-letal attacks like in ac1)...

The killstreaks are nice cuz they require skill to have timmings to do counter attacks when someone is going to attack you, oh and i want to say that ubisoft did a good work in that part except that even if you didn't killed the guy you were killing before the counter-attack he still deaths but i hope they can fix this for revelations...

PhiIs1618033
05-10-2011, 01:40 PM
I have a major complaint.
http://www.youtube.com/watch?v=-V72M0SrY4k

More than half of that video is cutscenes. It's a GAME, not a movie.
Also, the entire memory can be done by just running straight ahead. You don't even have to look at anything or where the guards are, if you sprint straight ahead, they won't notice you. This is too easy and that makes the mission pretty boring. The ambiance is great, I totally love the scenery to death, but make it at least so that you have to actually look at guards and be sneaky to be undetected.
Having said that, the whole desync upon detection stuff sucks. If the player gets detected, that's their fault and they're going to have to sort through their mess. Unfortunately, due to the weak nature of guards (I mean, they are as good with a sword as a toddler) there is no mess to clean up. If you keep holding RT/R2, nothing will happen to you. I suggest bringing back defense breaks and the like from AC1. Those made fighting a challenge. Also, please remove the stupid guard archetypes. Or maybe it would be better to differentiate between guards, but not so explicitly.

Lethalla
05-10-2011, 03:51 PM
One more thing l'd like to see in MP (apart from what I've already posted):

In Team games, the ability to keep a player or two off your team.


By which I mean:
Say I'm playing with 2 friends, and I happen to know that a particluar player in the lobby steals kills and/or poisons - I want to stop them joining my team.
Same goes if I'm playing with 3 friends and the matchmaking doesn't put us all in the same team (say if there were already 2 ppl in each team).

This might then have an added benefit of forcing such unsporting players to change their habits... (Doubtful, but possible.)

The-Killer47
05-10-2011, 05:17 PM
pleas UBISOFT we want Arabic subtable.

we love all ubi games http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Rsultan
05-10-2011, 11:39 PM
hi http://forums.ubi.com/images/smilies/11.gifubisofhttp://forums.ubi.com/images/smilies/11.gif I hope tosee Arabic subtitles in AC:R to understand the story and I AC my favourit game and THX http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

iN3krO
05-11-2011, 07:53 AM
Originally posted by PhiIs1618033...:
I have a major complaint.
http://www.youtube.com/watch?v=-V72M0SrY4k

More than half of that video is cutscenes. It's a GAME, not a movie.
Also, the entire memory can be done by just running straight ahead. You don't even have to look at anything or where the guards are, if you sprint straight ahead, they won't notice you. This is too easy and that makes the mission pretty boring. The ambiance is great, I totally love the scenery to death, but make it at least so that you have to actually look at guards and be sneaky to be undetected.
Having said that, the whole desync upon detection stuff sucks. If the player gets detected, that's their fault and they're going to have to sort through their mess. Unfortunately, due to the weak nature of guards (I mean, they are as good with a sword as a toddler) there is no mess to clean up. If you keep holding RT/R2, nothing will happen to you. I suggest bringing back defense breaks and the like from AC1. Those made fighting a challenge. Also, please remove the stupid guard archetypes. Or maybe it would be better to differentiate between guards, but not so explicitly.

Read the post behind yours it just a suggestion that fixes the problem u are talking about...

MACSOMIC
05-11-2011, 08:38 AM
Assassins Creed series have a big FANS in the arabic world we all love the ubisoft games but many of the arab gamers dont understad the story of Assassins Creed because they dont understand English and we hope to add arabic subtitle in the new Assassins Creed that called : Revelations to give a Opportunity to those arab gamers that dont understand the English language to get the story as well and if UPISOFT add an arabic subtitle to the next Assassins Creed I swear by the god
that the company will have more fans that ever have !! we just want an arabic subtitle I think this is very easy for a huge company like UPISOFT !! thank you ^^

L0rdeKing
05-11-2011, 09:02 AM
PLEASE RESOLVE THESE OLD GRAPHICAL ERORRS:

These graphical issues remaind from the original AC not sure why they haven't been resolved but here they are:

1) The infamous graphical issue:
http://s3.postimage.org/4heu972c/ACBSP_2011_05_11_16_21_16_83.jpg (http://postimage.org/image/4heu972c/)

2)The amazing sword issue:
http://s3.postimage.org/4horha10/ACBSP_2011_05_11_16_25_11_63.jpg (http://postimage.org/image/4horha10/)

3)Ezio won't affect the water animation in this position as if his lower half of his body is transparent :
http://s2.postimage.org/cseqo9w/ACBSP_2011_05_11_16_30_25_61.jpg (http://postimage.org/image/cseqo9w/)

4)Can you go up and down the stairs in walking movements here you go:
http://s4.postimage.org/pvv3bw84/ACBSP_2011_05_11_16_33_15_24.jpg (http://postimage.org/image/pvv3bw84/)
http://s2.postimage.org/dsskb50/ACBSP_2011_05_11_16_35_20_30.jpg (http://postimage.org/image/dsskb50/)

5) I thought it would be dangerous if you walk and jump and climb with a sword that doesn't has a sheath but don't worry you can glue it to your side :
http://s4.postimage.org/pxdo2cis/ACBSP_2011_05_11_16_39_26_67.jpg (http://postimage.org/image/pxdo2cis/)
in AC1 Altair had a sheath for his swords and daggers

6) Finally the killing bushes that can rip through your body:
http://s4.postimage.org/pxlxr2zo/ACBSP_2011_05_11_16_43_20_04.jpg (http://postimage.org/image/pxlxr2zo/)

Not that I'm complaining about the game. on the contrary I'm a big fan and like it very much just hope to see it perfected.

iN3krO
05-11-2011, 09:38 AM
Originally posted by Hamoddaa:
PLEASE RESOLVE THESE OLD GRAPHICAL ERORRS:

These graphical issues remaind from the original AC not sure why they haven't been resolved but here they are:

1) The infamous graphical issue:
http://s3.postimage.org/4heu972c/ACBSP_2011_05_11_16_21_16_83.jpg (http://postimage.org/image/4heu972c/)

2)The amazing sword issue:
http://s3.postimage.org/4horha10/ACBSP_2011_05_11_16_25_11_63.jpg (http://postimage.org/image/4horha10/)

3)Ezio won't affect the water animation in this position as if his lower half of his body is transparent :
http://s2.postimage.org/cseqo9w/ACBSP_2011_05_11_16_30_25_61.jpg (http://postimage.org/image/cseqo9w/)

4)Can you go up and down the stairs in walking movements here you go:
http://s4.postimage.org/pvv3bw84/ACBSP_2011_05_11_16_33_15_24.jpg (http://postimage.org/image/pvv3bw84/)
http://s2.postimage.org/dsskb50/ACBSP_2011_05_11_16_35_20_30.jpg (http://postimage.org/image/dsskb50/)

5) I thought it would be dangerous if you walk and jump and climb with a sword that doesn't has a sheath but don't worry you can glue it to your side :
http://s4.postimage.org/pxdo2cis/ACBSP_2011_05_11_16_39_26_67.jpg (http://postimage.org/image/pxdo2cis/)
in AC1 Altair had a sheath for his swords and daggers

6) Finally the killing bushes that can rip through your body:
http://s4.postimage.org/pxlxr2zo/ACBSP_2011_05_11_16_43_20_04.jpg (http://postimage.org/image/pxlxr2zo/)

Not that I'm complaining about the game. on the contrary I'm a big fan and like it very much just hope to see it perfected.

U are more interested in graphical perfection than in gameplay perfection :x.... did you read my suggestions? what do u think of it?...

L0rdeKing
05-11-2011, 09:54 AM
daniel_gervide I'm not only interested in the graphical part of the game only but also the gameplay and ofcourse the story and I added some suggestions regarding the game environments and some other stuff and regarding the hidden blade I'm with you that it should be harder to counter with it but I don't mind the combo mechanism - actually I like it - and I like how the enemy AI became more advanced yet it needs some tweeks and what this game really need is the addition of a stealth system and the not oversized health bar

RyokuMC
05-12-2011, 11:43 AM
Brazil have a lot of AC's Lovers. We want portuguese (PT-BR, not PT-PT) subtitles in the next game to understand the game's history!

Thank you and sorry my english http://forums.ubi.com/images/smilies/11.gif

RyokuMC
05-12-2011, 06:03 PM
Sorry for the double post, but I dont find the "edit" button

Other thing to change in the game is "enlight" the Eagle Vision (now called eagle sense). Its so dark, I cant see the walls, floor, nothing, just the people in blue, red and yellow

So, please, enlight the Eagle sense!

Thanks and sorry my english

AMR0T_KSA
05-13-2011, 02:35 AM
http://img714.imageshack.us/img714/1485/unled4z.jpg

DavisP92
05-13-2011, 09:27 AM
@daniel_gervide I like ur ideas. what do u think about mine, sorry about the length.

Co-op ideas:

Ubisoft said b4 that the reason they didn't have co-op was cuz they haven't found a way to justify it yet, here are two ways u can.

1. u can play was two brother assassin's in 2012 that go into the animus and relive their ancestor's lives who turn out to be brothers as well.

2. who ever said that we need to have the animus for co-op. we can just play as to assassin's in what ever time frame ubisofts wants to use. (egypt would be cool).

A coop story, not objective coop contracts is needed. you can choose an assassin with a skill and change their look, outfit, gender and all, until u get the assassin u want to start the story with.

If i pick the bow and arrow skilled assassin (and i WILL) the lock on system should be taken off, and you should have a small circle instead. so the gamer will have to calculate the distance the arrow will go and curve to hit their target. if i have 5 arrows on my back and use one i want to see 4 and if i have one i want to see 1 arrow. also if i shoot someone in the arm then they shouldn't die but not be able to use that arm. and if i shoot someone in the leg they should limp away. but most important for the skill if i shoot someone next to a wall or their foot then they should be stuck to the wall or floor (until they pull the arrow out) another level up for the archery skill should be shooting more then one arrow at time.

of course if i play with a friend and he or she uses the poison assassin we should be able to mix skills, so my friend puts poison on my arrow tip and i shoot the arrow at a guards arm, and he runs away to the guard camp. but the poisen was the beserk poisen so he goes crazy and kills all guards there.

All skills should work together (bombs, poison and archer. Bomb skilled assassins should only start with smoke, then upgrade to flash then explosive.

Poison skilled assassins should start with normal poison that takes a while to kill, then if the player wanted to have a sleeping type of poison(gives the gamer options),fast poison, and the final one would be silently poison a group of guards.

By working together u can fuse poison and bomb to get poison bombs, poison and arrows to get poison tipped arrows, and bombs and arrows to get flash, smoke, and explosive arrows.

you would also have to be able to upgrade other fighting skills. upgrade the sword and we can shoot the gun and fight like brotherhood, upgrade the dagger and the throwing knife, upgrade the hidden blade and u get two hidden blades and if u upgrade it again then u get a metal wire attached to the blade so now u can shoot the blade out and use it like a wip.
(i know i wrote a lot, but i hope ubisoft sees this and puts it in AC3.)

Ways to make the game harder:

1. take away or change medicine, it makes no sense that we can heal our health in the middle of a fight and the guards won't stop us. make it so that if we are hurt we have to either go see a doctor or use AC1 version of health or even have the medicine barely heal our health (one square every 3 seconds or something)

2. Make it possible that the assassin can be poisoned, be it from guards or plants. It doesn't really matter how, as long as it's realistic. the way to fix it would be go to a doctor and get the anitidote of course.

3. Removing the lock on system would make the game harder for killing targets, this will allow us to aim at body parts. Shooting an arm shouldn't kill a person but instead wound them, not letting them use that arm. Same for the assassin, that also goes for leg shots as well.

4. guards should know how you look if ur wearing the same outfit the entire time of the game, changing the color isn't enough. Change the design would be interesting (still needs the hood). This also leads to the fact that Ezio did not blend in at all in AC2 or Brotherhood like Altair did in AC1. Our outfit should resemble the common people, even if we wear hoods (it is needed) and have the hidden blade. Our weapons should be concealed, even a bow can be concealed buy taking the string off, and splitting the blow in half. (the string can still be attached and used as nunchucks when the bow isn't in one peace).


How AC3 and other AC games should be (to me):

I was reading some articles about Assassin's Creed, and found tha tha many people (inculding myself) prefer the mission style of AC1. When i say mission style i'm refering to searching, finding and killing your target. AC3 should go back to its roots and put have this as it smajor foundation of the game. Even the fact that you only go to certain cities to complete your mission; in AC1 you only go to Acre to kill your targets. This should also be a major fact in the game. I know that AC1 was very repeatitive, but the way they can fix that with my idea is have a city where the assassin's live and thats where you get your missions from, story missions and all your side missions. And the side missions may even take you to go to other cities as well. Adding this factor would make the game more enjoyable because we the gamers would be able to make preparations like AC1 before killing the targets (kill the archers on the rooftops so if the target runs we can follow them without any arrows hitting us, or even escape faster aftet killing the target). One flaw in AC1's story mission was the bell, i think that it should be brought back and after we kill every MAJOR target the city goes in a wild panic where all guards are high alert and if they see any weapons they attack that person. But the flaw i was talking about was when you killed the target silently and no one even knows that they're dead the bell still goes off. that should be fix, so if i kill the target and noone knows then NOONE SHOULD KNOW.

Ideas for AC3 and others:

1. Let us change the outfits of the assassins, not just the color.

2. Co-op of course, but it needs its own story and a better customization foundation (like one player can have their own style that they work on and make better and the other player can have another). for single and co-op story allow us to wear what we want. I don't want the right shoulder armor, a lot of people don't. and since it's co-op, we need something that allows us to work together. (my skilled assassin idea for example)

3. Please ubisoft if u show us something in the CGI trailer, actually put it in the game for us to have (the one sided shoulder armor and same vambraces, and that flip kill ezio did to the guard on the horse).

4. Other animals, if they do this it would be cool to have a pet. but its not something that has to be in the game. Since you already have started to improve on the horse idea (not perfect tho, make the horses more realistic. why can't they die? and they should be able to run) why not make it take it further. allow us to train our horse, make it faster. I jumped from horse to horse so i wasn't attached to any. but it would be cool if we could find a horse and make it our personal horse for the rest of the game.

5. for the co-op, let us make our own outfit. including designs on the assassin clothing including the armors. of course u give us the options we can pick from but having a differen't assassin from a friend is needed. maybe even have a completely different location then the single player too. lets say single player is in france and co-op is in egypt.

6. Armor should slow u down not just make us tanks that move at the same speed. If we wear more armor then we should be slower.

7. Have more weather that effects the gameplay. if it rains, you can slip. if it snows u move slower, if there is fog then its harder for the assassin's and guards to see there each other. and if its windy make it look like it, have the assassin's and npc's clothes sway in the wind.

8. Allow your assassin's (if they have them) to swim and actually have more of an important role. talk to them, let them have more to say. you can even have a relationship with one of them, that way it could add more development to the main character as well as the other assassin. you don't even need the recruits/assassin's in coop story since we will be playing with a friend.

9. If our gun can kill them in one shot, why can't the templars do that? if a gun or arrow hits our arm then we should not be able to use that arm, if our leg then we can't run or climb until we see a doctor. If we stand still in a the open then we should just die.

10. Real stealth, Assassin's creed is a stealth action. Don't forget that the stealth part, what's in the game now isn't that stealthy. if i kill someone on the roof and noone sees then why does my notoriety increase, this has been a issue since AC1. i played that game so many times i could kill almost all the targets without being seen yet the bells would go off and guards would know i did something.

11. Allow the players more freedom in weapons. Why can't I use the two swords or two daggers. should i be able to steal someone's sword kill a guard and throw that sword at another guard, why is it that i can only throw large weapons. I'd prefer to use a bow and arrow rather than a crossbow. thats just me tho.

12. for the next AC game u have to add some new weapon, and some cool and better design for the hidden blade. A new weapon that the assassins could use are Sansetsukon (which is a staff which could have a spear head on it that is split into 3 parts. example: http://membres.multimania.fr/zenman1/sansetsukon.jpg )


13. An assassin should be fast and nibble, quick to strike. so the bigger the armor the slower we are. make the next assassin not have bulky armor unless the gamers want that. (different armor sets (heavy=more health. light= faster running and attacks).

14. Along with the nimble idea, the assassin(if not wearing any armor) should be able to do flips in order to dodge attacks and attack at the same time. While the assassin with armor should be able to hit weapons away with the armor on the legs and what not, they should attack more like a tank (willing to take small damage), however at a lost of striking fast, and doing more parkour/freerunning.

15. in certain videos and dev diaries. developers said that they would have advanced horse fighting in the game. As i played through it the only improvement in the horse fights were 1 new strike when on the horse and the ability to shoot guards. thats not that advanced, since Assassin's creed was built on counters (the new combat system in increadible) why not have some sort of counter when on a horse or when fighting someone on a horse? even the e3 trailer showed esio do a flip and kill a guy on a horse, why show us that and not put it in the game.

16. All of the characters hands are... not that attractive. if you could make them more realistic then it would be better.

17. When ezio is walking his outfit at the bottom left side always pops up. this happens no matter where u are its just when u walk. can you please make sure nothing like that happens in the next game. and i've even seen his arm go through his cape, the main character should never have any issues like this. Even his hair at times goes through his hood, like really.

18. If i fight someone with my hands then that should be non-lethal, yea if i do that now it appears that the people i fight are alive and moving on the ground. But if you fight with ur hands during a synch. mission saying only kill one person you will fail it cuz the game consideres it a kill.

19. The eagle vision should be improved on (i'd prefer the eagle vision to not show everyone in such a bright color. instead make it so they are barely red, blue, white or yellow) we should be able to see guard patrol paths, if someone is lying to us, and hidden areas we couldn't see unless we were in eagle vision.

20. Please take out the Synch. system, that made no sense to put in. Your taking away our freedom, which is what was a big thing in AC1 (love freedom)

21. Implement the ability to take off the hood when we want. If we kill a target with it off, then guards will notice us when we don't wear it. But if we kill a guard with it up, then when we have it down the guards are less likely to notice us.

22. The new assassin should fight like Ong-Bak, using Muy thai and doing deadly take-downs. (the take downs in AC:B are cool but there shouldn't have any brawling takedowns). Also if you watch Ong-Bak, you will see that it is how the new assassin should run on guards and even NPCs. If the new assassin was like Ong-Bak then I would go around fighting people with only my hands here is a video of what i'm talking about (the vid is the best of tony Jaa, not just Ong-Bak.) http://www.youtube.com/watch?v...UGFM&feature=related

thats all i can think of now, personally i'd prefer to play as a male assassin since i'm a male and it would really work if the next ancestor is female cuz desmond might start to act like her lol. but if the co-op is how i imagine it, then ubisoft should have it so we can either pick to play as a male or female assassin in the coop story. and make it as good as the single player. if single player is 40-50+ hours at least make the coop 30-40+ hours. Ubisoft said it was a 50+ plus game to get 100% sych. in the game but i beat it and got 100% sych only in 25 hours. A lot of ppl prefer coop rather than multiplayer including me, and some ppl can't play online either. so split screen is required. (I apoligize to all the other forum members for my long message, but i just felt that i had to get my ideas for the next AC3 out :P)

UBOSOFT-Gamer
05-15-2011, 05:41 AM
awasome game!!! just finished it. only need to take the glyphes and then i am all through http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

i very liked the colloseum in mordern times and i very very liked the church Santa Maria. The graphics were best. I felt like beeing there. I like the gentele blue and the roof and the floor is really beautifull and everything in that church. Yummy!!! http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif :P

UBOSOFT-Gamer
05-15-2011, 05:42 AM
and the crypt under that church. the whitegreen lights, fantastic!!!

iN3krO
05-15-2011, 06:43 AM
Originally posted by RyokuMC:
Brazil have a lot of AC's Lovers. We want portuguese (PT-BR, not PT-PT) subtitles in the next game to understand the game's history!

Thank you and sorry my english http://forums.ubi.com/images/smilies/11.gif

I disagree... I hate how brazilians thinks that PT-BR is a language.... There's no Brazilian only Portuguese so stfu and play PT-PT

@Pdavis3

Ways to make game harder:

1 - Make medicine wouldn't be instant effect... like if you use one you will recover 1 square each 15 seconds until 4 squares recovered.

2 - Poison would work unlike medicine, i mean, u lose 1 square each 15 seconds and each 30 seconds it's harder to move your char... plus it would be nice if you could call assassins to help you so you have more felling of a brotherhood.

3 - Don't like it :S This is an adventure game not a TPS (Third Person Shooter) :S

4 - Based on what you do in side missions citzens would tell guards if they see you or not (notoriety system 1)... If you are in middle of a battle and one guard runs away and u don't kill him your notoriety would increanse too...

There should be 2 notorieties bars:

Citzens Bar: It will increanse when you do bad things in random side missions, when you kill a citzen or when you kill guards in front of citzens and you have more than 25% notoriety (this would work from 5% to 5% unlike ac2/brotherhood that works from 25% to 25%).
You can recover it doing good things at random side missions.

Guards Bar: It would increanse when you kill someone important (25%) when you start a battle and one guard escapes (5% each guard)... Clothes shouldn't be costumizable, only the armor and the color should change things... Color = 25% and each piece of armor 5%... changing color and armor should only discreanse notoriety if you do it 5min after you did it last time...

Co-oP: Wasn't it easier to have 2 assassin's and have like: 1 with crosshair and the other with smoke bomb... both with double hidden blade (remove the sword like combat with it) and with a dagger (I think it's more assassin-like than a sword), plus mix the dagger with the throwing knifes like in ac1 and do not make as able to throw 3 at same time... Using the key of calling assassin's in the coop should emit a sound your friend can see you in the "radar" and there should be another button to make sounds to attrack the guards and the other guy pass by or kill the guards....

About ac3 ideas i don't really like them..

DavisP92
05-15-2011, 09:23 AM
Originally posted by daniel_gervide:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RyokuMC:
Brazil have a lot of AC's Lovers. We want portuguese (PT-BR, not PT-PT) subtitles in the next game to understand the game's history!

Thank you and sorry my english http://forums.ubi.com/images/smilies/11.gif

I disagree... I hate how brazilians thinks that PT-BR is a language.... There's no Brazilian only Portuguese so stfu and play PT-PT

@Pdavis3

Ways to make game harder:

1 - Make medicine wouldn't be instant effect... like if you use one you will recover 1 square each 15 seconds until 4 squares recovered.

2 - Poison would work unlike medicine, i mean, u lose 1 square each 15 seconds and each 30 seconds it's harder to move your char... plus it would be nice if you could call assassins to help you so you have more felling of a brotherhood.

3 - Don't like it :S This is an adventure game not a TPS (Third Person Shooter) :S

4 - Based on what you do in side missions citzens would tell guards if they see you or not (notoriety system 1)... If you are in middle of a battle and one guard runs away and u don't kill him your notoriety would increanse too...

There should be 2 notorieties bars:

Citzens Bar: It will increanse when you do bad things in random side missions, when you kill a citzen or when you kill guards in front of citzens and you have more than 25% notoriety (this would work from 5% to 5% unlike ac2/brotherhood that works from 25% to 25%).
You can recover it doing good things at random side missions.

Guards Bar: It would increanse when you kill someone important (25%) when you start a battle and one guard escapes (5% each guard)... Clothes shouldn't be costumizable, only the armor and the color should change things... Color = 25% and each piece of armor 5%... changing color and armor should only discreanse notoriety if you do it 5min after you did it last time...

Co-oP: Wasn't it easier to have 2 assassin's and have like: 1 with crosshair and the other with smoke bomb... both with double hidden blade (remove the sword like combat with it) and with a dagger (I think it's more assassin-like than a sword), plus mix the dagger with the throwing knifes like in ac1 and do not make as able to throw 3 at same time... Using the key of calling assassin's in the coop should emit a sound your friend can see you in the "radar" and there should be another button to make sounds to attrack the guards and the other guy pass by or kill the guards....

About ac3 ideas i don't really like them.. </div></BLOCKQUOTE>

lol the no lock-on system doen't make it a FPS, instead it makes it more realistic. Seeing how in ACB u will sometimes shoot someone in the arm and that will kill them. If they don't take out the lock-on system they could improve on it and allow u to lock-on to certain body parts.

As for the AC3 ideas, those are from many different ppl that have played the game, including me, and how they wish it would improve. Would u explain why u don't like them?

iN3krO
05-15-2011, 12:25 PM
1 - I don't agree with chaning color how would i agree to change outfit?.. assassins wear in white why you can make them wear blue clothes?...

2 - Have their own style should not be related to what chosed you do while in the game... if you start coop with one guy and than you play with another all the info goes down and u have to do it again?... Plus having a story for the coop would be nice (like in portal2 where story line is: Portal -> Portal 2 SP -> Portal 2 Co-op)

3 - Trailers have always more things than the game... starting in camera angles, graphics and gameplay features...

4 - Maybe have an eagle to attrack atention would be nice.

5 - Again, make own outfit sucks...

6 - Maybe make armor less important for the game and it should only change the aspect of your guy and lower your notoriety.

7 - Too much realistic kills the gameplay.

8 - Nice idea... they should be able to do more things than just kill guards when you call them...

9 - Maybe 2 shots should be able to kill us, it would be crap if 1 shot kill us instantly.. i want challenging games, not imposible ones xD

10 - Already talked about this in my previous post....

11 - In ac1 i can perform an assassination with the sword on the hnd (when the guards take their guard down you just need to change to hiden blade and execute them inmedeatly) http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif But having double sword wouldn't look an assassin... either double dagger... however, double katar would be nice replacing the battle system of hidden blade and making hidden blade like in ac1 only hadding some killstreaks if you got a good timming pressing the attack buttom after perform a counter)...

12 - Hidden blade couldn't be better design however i don't understand how ezio uses the hidden blade without having to cut his finger... the blade was design to pass thought the place of one of his owner finger... More weapons?... maybe if set in feudal japan remove throwing knife and add shuriken :P

13 - Again, i've already said this back in this answer...

14 - What i was thinking is add some kind of mirrior's edge parkour... run thought the wall and jump to one in front of that (there's a thing similar in ac1 trailer) so the player wouldn't need to run diretly to the wall to be able to do such a thing...

15 - Horse is much better than in ac/2.... loved the part where u jump off the horses however, it's an horse...

16 - Never noticed :P

17 - The cape and other things like the clothes are just textures without material... adding it as a material would require physix and only nvidia gpu would be able to perform it (would be nice if they add an option for physix for it :P)

18 - Maybe he should stay on the ground lying until u use hidden blade but it would be harder to mixture guards beaten by sword stying in the ground, guards beaten by hands staying the ground and guards killed (from combos, killstreaks or counters)... cuz guards beaten by weapons would die sooner or latter unlike the ones beaten by hands

19 - Add radar while u are using eagle sense.... In ac2 it sucks that you can run/walk with eagle sense but u have no radar...

20 - 100% synch was made to increanse the challenging in the game and to add gameplay types... I'm ok with that...

21 - Hood should be required on target killing but for investigation missions you should be able to take it off...

22 - Welcome to Tekken: Revelations

DavisP92
05-15-2011, 01:18 PM
Originally posted by daniel_gervide:
1 - I don't agree with chaning color how would i agree to change outfit?.. assassins wear in white why you can make them wear blue clothes?...

2 - Have their own style should not be related to what chosed you do while in the game... if you start coop with one guy and than you play with another all the info goes down and u have to do it again?... Plus having a story for the coop would be nice (like in portal2 where story line is: Portal -> Portal 2 SP -> Portal 2 Co-op)

3 - Trailers have always more things than the game... starting in camera angles, graphics and gameplay features...

4 - Maybe have an eagle to attrack atention would be nice.

5 - Again, make own outfit sucks...

6 - Maybe make armor less important for the game and it should only change the aspect of your guy and lower your notoriety.

7 - Too much realistic kills the gameplay.

8 - Nice idea... they should be able to do more things than just kill guards when you call them...

9 - Maybe 2 shots should be able to kill us, it would be crap if 1 shot kill us instantly.. i want challenging games, not imposible ones xD

10 - Already talked about this in my previous post....

11 - In ac1 i can perform an assassination with the sword on the hnd (when the guards take their guard down you just need to change to hiden blade and execute them inmedeatly) http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif But having double sword wouldn't look an assassin... either double dagger... however, double katar would be nice replacing the battle system of hidden blade and making hidden blade like in ac1 only hadding some killstreaks if you got a good timming pressing the attack buttom after perform a counter)...

12 - Hidden blade couldn't be better design however i don't understand how ezio uses the hidden blade without having to cut his finger... the blade was design to pass thought the place of one of his owner finger... More weapons?... maybe if set in feudal japan remove throwing knife and add shuriken :P

13 - Again, i've already said this back in this answer...

14 - What i was thinking is add some kind of mirrior's edge parkour... run thought the wall and jump to one in front of that (there's a thing similar in ac1 trailer) so the player wouldn't need to run diretly to the wall to be able to do such a thing...

15 - Horse is much better than in ac/2.... loved the part where u jump off the horses however, it's an horse...

16 - Never noticed :P

17 - The cape and other things like the clothes are just textures without material... adding it as a material would require physix and only nvidia gpu would be able to perform it (would be nice if they add an option for physix for it :P)

18 - Maybe he should stay on the ground lying until u use hidden blade but it would be harder to mixture guards beaten by sword stying in the ground, guards beaten by hands staying the ground and guards killed (from combos, killstreaks or counters)... cuz guards beaten by weapons would die sooner or latter unlike the ones beaten by hands

19 - Add radar while u are using eagle sense.... In ac2 it sucks that you can run/walk with eagle sense but u have no radar...

20 - 100% synch was made to increanse the challenging in the game and to add gameplay types... I'm ok with that...

21 - Hood should be required on target killing but for investigation missions you should be able to take it off...

22 - Welcome to Tekken: Revelations

1. u don't agree with something they have in the game already?

2. No it would be ur character so why would it start over unless u want to. kinda like new game+

3. Yea but trailers are supposed to show off what's in the game, just so u know i was refering to the guantlents and shoulder armor, which were even seen in screenshots before the game came out but wasn't in the finihed game.

5. You won't make ur own outfit but instead choose from a selection (this is meant for co-op, so u don't look the same as ur friend.)

6. real life armor slows u down, a lot of ppl would like to have some more realism in the game. and all that armor doesn't make u look like an assasin

7. weather doesn't kill a game, that doesn't really make sense to me. Almost everyone who's played all AC games want's more weather.

9. lol i don't care how they do it, just make it more challenging. one shot would be too hard tho, so i agree with ur 2 shot.

11. i wouldn't mind two swords, but it's just the freedom that i want. i would use two daggers if i had the chance

12. it does have a better design now, the hook blade.

15. Yea the horses are better then AC2. but in AC1 they were orginally going to let u have horses in a city. And Ubisoft did say u could do complete combats (or something) on horses

16. lol yea me and my friends noticed early in the series.

17. i'm all for physics hah

18. I was only refering to the hands as a weapon. in one of the synch requests it says only kill one person, but when i was playing around i knocked someone down with my fists and they considered it as me killing the person.

19. lol they are already using my orignal thought about the eagle vision. but as for the radar i would rather play without it on.

20. Yes it did at some challange but it wasn't hard, and it took away the gamer's freedom. Which was what AC1 was all about. So I say take it away and give us back our freedom. Why should i have to kick a guy in the ball b4 killing him if i want and can kill him without him realizing i'm there

21. just the being able to take it off would be cool

22. Tekken?? it wouldn't be a one-on-one fight, but when i was looking at some other martial arts. Ezio fights more like Krav Maga, so that would be better.

iN3krO
05-15-2011, 02:34 PM
1 - No, and there are much more things i dont agree LOOLL... Gun lock time at acb? ridiculous...

2 - Don't like the idea of MMORPG like co-op characters :S

5 - In fact, if one got crosshair and the other bombs you won't look the same...

6 - If armor keeps adding too much resitance and health than add some penalties, if they make the armor for notoriety only than it's ok...

7 - Weather no but changing the gameplay cuz it's raining yes...

12 - Too much armor is not assassin-like but 2 sword yes?... 1 sword is not asassins like... assassins had dagger, katar and throwing knife.... i don't know if they had hiden blade too :S

15 - I dont use horse to combat :P

18 - Yeah but i was saying to make a mix of ur suggestion with mine about guards on ground for a certain ammount of time if you don't kill them via counter, combo, killstreak or assassination....

20 - But most of times it incetivated stealthy and i'm on for incetivating stealthy instead of agresive ways...

21 - But forcin us to use it on sequences where u have to kill any1 important...

22 - do u think ezio would lose 3 years mastering another martial art?... i think some kind of kick-boxing is enough finally u are an assassin not chakie chan...

DavisP92
05-15-2011, 04:58 PM
Originally posted by daniel_gervide:
1 - No, and there are much more things i dont agree LOOLL... Gun lock time at acb? ridiculous...

2 - Don't like the idea of MMORPG like co-op characters :S

5 - In fact, if one got crosshair and the other bombs you won't look the same...

6 - If armor keeps adding too much resitance and health than add some penalties, if they make the armor for notoriety only than it's ok...

7 - Weather no but changing the gameplay cuz it's raining yes...

12 - Too much armor is not assassin-like but 2 sword yes?... 1 sword is not asassins like... assassins had dagger, katar and throwing knife.... i don't know if they had hiden blade too :S

15 - I dont use horse to combat :P

18 - Yeah but i was saying to make a mix of ur suggestion with mine about guards on ground for a certain ammount of time if you don't kill them via counter, combo, killstreak or assassination....

20 - But most of times it incetivated stealthy and i'm on for incetivating stealthy instead of agresive ways...

21 - But forcin us to use it on sequences where u have to kill any1 important...

22 - do u think ezio would lose 3 years mastering another martial art?... i think some kind of kick-boxing is enough finally u are an assassin not chakie chan...

1. lol yea i did think it was weird how u could lock on to a guard super fast compared to AC2. and how for some reason u don't need to reload anymore when shooting (when ur using the sword)

2. Yea but that's only for the coop :P, something for everyone hah.

5. not quite sure what u mean with crosshair

6. I think that's common sense, i mean u can't be a tank with all the armor and weapons and guards won't look at u like "what's with this guy". but it could add to changing how ur character can fight too.

7. at the same time if someone was on a rooftop and their was heavy rain i'm pretty sure that person would fall. So adding little things like that would make the game more interesting/harder.

12. well the Hassassin, not sure about the armor part but they dressed to blend and used only bladed weapons. nothing like poison, bows and what-not. So i can understand two swords and daggers. but all that armor contradicts the idea of blending with the crowd.

15. neither do i, its more of a thing that they said the game would have but then never said anything about it and why it wasn't in the end product.

18. yea okay that makes sense, having guards tell other guards where u went. that would be interesting hah

20. yea i prefer stealth but not everyone, so why would they force certain actions on us when the series was started and loved for its freedom of choice?

21. why would they force us to use it?

22. hah i doubt it. and since he wasn't raised in the brotherhood, but for AC3 (which are what my ideas are for) they should have some kind of quick and abnormal fighting style. and jackie chan=assassin would be a no-no, but an assassin that can kick as* like no other would be fun to see. I don't see Ezio doing kick boxing at all though, he might have a little krav maga but then he has some cool moves like when he hits a guy in the thraot and trips him.

zakim208
05-16-2011, 06:51 AM
its a beatefull game but we want Arabic title

iN3krO
05-16-2011, 04:19 PM
5 - It was crossbow :P hahaha i'm fps player and the crosshair is another thing :P

7 - It would make the game less fluid (which ac2 improved too much it)

12 - Poison was a nice thing to add stealthy and the bow/gun made long attacs more efficient (throwing knife?)... how ever double katar would be wonderfull and the hidden blade more realistic :P

18 - In ac1 they did it (or it was like if they did it)

20 - That's too but at least i hope you agree with me when i say that agresive ways should only be able for skilled ppl? :P

21 - I think that's common sense http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

22 - I'm not a fan of martial arts so you are talking japanese for me :P

magedx
05-17-2011, 03:43 AM
I will speak for all arab people : we want to put the arabic language in Assassin's Creed Revelations .. that we are very interesting in all UBI SOFT games and we already suppor it..We have a high percent of arabs from all over the world who play the game so,ithink it's the time to listen to us and..Thank you

DavisP92
05-17-2011, 07:35 AM
Originally posted by daniel_gervide:
5 - It was crossbow :P hahaha i'm fps player and the crosshair is another thing :P

7 - It would make the game less fluid (which ac2 improved too much it)

12 - Poison was a nice thing to add stealthy and the bow/gun made long attacs more efficient (throwing knife?)... how ever double katar would be wonderfull and the hidden blade more realistic :P

18 - In ac1 they did it (or it was like if they did it)

20 - That's too but at least i hope you agree with me when i say that agresive ways should only be able for skilled ppl? :P

21 - I think that's common sense http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

22 - I'm not a fan of martial arts so you are talking japanese for me :P

5. so are u saying u want AC to be more like a fps? not sure if u are, but i wouldn't want that to ever happen. I was thinking bore of a behind the back 3rd person crosshair thing.

7. not necessarily, they would have to add animations for the fall and animations for a recovery. In fact the assassin could start to fall but use that to his advantage and slip away from the guards.

12. yea don't get me wrong all the additions to the weapon arsenal was good. i'm just saying that technically they would probably used two weapons if they needed to, so why not have it in the game. and they might actually have it for this one

18. haha i don't think they did, it was just guards wouldn't stop chasing u. which is what i like, but i got so good at the game i could easily get away.

20. Yea I do, I wish it was more like AC1 when u killed the first out of the 9 (talal or tamir). when u didn't even have the ability to counter attack, combat was harder so stealth was a better idea at the time. But the way the series is going, the entire game will only get easier. Hope not though.

21. hah yea kinda, but it would be interesting if they didn't and if we killed a important target with our hood down then guards will know our face. so we would have to wear the hood when outside.

22. lol i figured. krav maga has a lot of moves where u kick someone in the balls and ezio does that a lot.

I just can't wait for e3, I want to see what other things they haven't told us. i hope the hookblade, eagle sense, and bombs aren't the only big changes. Maybe the Assassin recruits will be more customizable

iN3krO
05-17-2011, 07:56 AM
5 - U said u want to have crosshair with crossbow, gun and throwing knife...

12 - Well, hidden blade was not added in ac2 but his system changed and i can't say it was really good... killing from hiden spots is good but that combat system ruins the game...

18 - Well whatever the guards just went in the direction the guard in the ground seen you going if you havnt notice that :P

20 - Well even altair growing his abilities roberto de sables mission was hard to me when i had no skill and that's the feeling i want back :P

I hope hookblade don't looks as over powered for combat as it looks like :S I mean in ac1/2 you see an archer and you got 2 options: Throw knifes (if they got armor forget it) or go near stealth so you can assassinate them but with ziplines and hookblade it looks like you just need to jump to a zipline and assassinate the archer when you get off :S

To don't make double post:
Suggestion
There should 2 notoriety bars:

Guard Bar: When you are on a battle and guards runs away you gain notoriety (5% per guard)... How to discreanse it? Changing armor and color... color = 25% less and each armor piece 5% less... Per 25% it would change stage like oathkeeper said without the incognito one (guards will never don't care about you at all, they are like policemen...)

Population Bar: When there is a random side quest and you are "near" it and you don't help you would win 10%... If you have more than 50% notoriety and you kill guards in front of the population you got 5% per guard killed... you would lose notoriety (10%) per each side mission you do ... how would notoriety work for population bar? 25% Citzens throw you stones when scaling, 50% Citzens start knocking you if you go near them, 75% Citzens would run to you to knock you, 100% Citzens would call guards if they see you... Oh and you would get 25% notoriety per citzen killed ;P

What do u think guys?

DavisP92
05-17-2011, 08:46 AM
Originally posted by daniel_gervide:
5 - U said u want to have crosshair with crossbow, gun and throwing knife...

12 - Well, hidden blade was not added in ac2 but his system changed and i can't say it was really good... killing from hiden spots is good but that combat system ruins the game...

18 - Well whatever the guards just went in the direction the guard in the ground seen you going if you havnt notice that :P

20 - Well even altair growing his abilities roberto de sables mission was hard to me when i had no skill and that's the feeling i want back :P

I hope hookblade don't looks as over powered for combat as it looks like :S I mean in ac1/2 you see an archer and you got 2 options: Throw knifes (if they got armor forget it) or go near stealth so you can assassinate them but with ziplines and hookblade it looks like you just need to jump to a zipline and assassinate the archer when you get off :S

To don't make double post:
Suggestion
There should 2 notoriety bars:

Guard Bar: When you are on a battle and guards runs away you gain notoriety (5% per guard)... How to discreanse it? Changing armor and color... color = 25% less and each armor piece 5% less... Per 25% it would change stage like oathkeeper said without the incognito one (guards will never don't care about you at all, they are like policemen...)

Population Bar: When there is a random side quest and you are "near" it and you don't help you would win 10%... If you have more than 50% notoriety and you kill guards in front of the population you got 5% per guard killed... you would lose notoriety (10%) per each side mission you do ... how would notoriety work for population bar? 25% Citzens throw you stones when scaling, 50% Citzens start knocking you if you go near them, 75% Citzens would run to you to knock you, 100% Citzens would call guards if they see you... Oh and you would get 25% notoriety per citzen killed ;P

What do u think guys?

5. only for the gun and crossbow, although that idea was orginally meant for the bow and arrow idea i had.

18. really, i never noticed. i guess next time i play AC i'll look for that

20. hah i wish i had that feeling, for some reason everything became super easy when i got counter attack. I want it to be like that first mission in AC1. when all we had was a hidden blade and sword, i mean why are we carrying so many weapons when we need to blend in?

lol i have a feeling everything is going to be over powered. i mean we can make 300 different bombs (From, caltrops, oil, smoke, flash and more). hopefully the new guards can counter these new abilities.

the guard notoriety bar seems cool, i like the gain 5% notoriety when a guard escapes. But they need to take out the kill a guard on the roof top and when no one sees it ur notoriety increases.

although the population bar would be hard for it to work, how would people know that u didn't help someone? seeing how the Assassin Dens are in the game, that means the "borgia towers" are there too (or some form of it) then wouldn't the ppl be happy ur killing the templar/guards? but killing the citizen would be good, but then i know when i was playing ACB i would do the killstreak (shoot a guy and stab someone else) and it turns out i shoot a civilian.

And we're supposed to be the good guy so having a population bar wouldn't really work cuz the story is meant for us to help them. so why would they turn on us when we're always helping them. (a lady is being attacked in a alleyway and we help her, or a store is being robbed and we help them) those are the things that they will have in the game, so we are always on the ppl's side, it just means u might not do that mission since u have the freedom to do it or not. but the entire story is meant for the ppl. lol

iN3krO
05-17-2011, 12:48 PM
So if you help them you won't have citzen bar with any notoriety... but if you kill some accidently you are not contribuing for population happiniess and that's why there should be a notoriety bar...

DavisP92
05-17-2011, 06:02 PM
Originally posted by daniel_gervide:
So if you help them you won't have citzen bar with any notoriety... but if you kill some accidently you are not contribuing for population happiniess and that's why there should be a notoriety bar...

that's understandable, but at the same time it is wrong in the series to kill a citizen. in fact if u kill 3 you desynch. so why add a bar if we kill them we lose anyways?

DarkBladeX98
05-17-2011, 06:40 PM
The new DLC is great. I love the new single player outfit and the multiplayer maps are expansive and offer several means of chasing.
There is a glitch or bug that has been happening to me a lot more often now. I will try to assassinate someone in manhunt, then their teamate stuns me, and before I am even able to stand, stuns me again. This carries on until the end of the match unless I leave. I really wish they could patch this problem.
I am a 42 trying to get to 50, and this completely halts me from doing so. It also boosts those doing the stunning.

Pirate_PL
05-18-2011, 04:13 AM
Originally posted by DarkBladeX98:
There is a glitch or bug that has been happening to me a lot more often now. I will try to assassinate someone in manhunt, then their teamate stuns me, and before I am even able to stand, stuns me again. This carries on until the end of the match unless I leave. I really wish they could patch this problem.
I am a 42 trying to get to 50, and this completely halts me from doing so. It also boosts those doing the stunning.
This is not a bug. It's a feature ! But seriously it's a part of the game mechanics, so I doubt that they'll "fix" it. In Alliance if you don't have a teammate to help you, than it's your problem, but if this happens to you in Manhunt, you can always change your profile set after getting stunned (press R on PC, triangle on PS3, Y on XBox). You'll respawn somewhere else, and maybe won't get stunlocked again.

DarkBladeX98
05-18-2011, 02:39 PM
Why is this a feature?
And how come I cannot do this to anyone else?

iN3krO
05-18-2011, 03:55 PM
You need to have a good connection to internet and you need to place right on the back of the guy (you must know how will he be posicionated right when he stands up)...

Lethalla
05-19-2011, 12:32 AM
I know other people have mentioned that in the MP we should be able to change profiles etc while waiting for a lobby to fill up, but what would also be a valuable addition is the ability to mute individual players - those annoying so-and-sos who insist on playing music or singing...
Or worse.

Pretty please? http://forums.ubi.com/images/smilies/inlove.gif

iN3krO
05-19-2011, 10:03 AM
is there any chat in mp? :O

lex727
05-19-2011, 11:47 AM
Of cause there is some voice chat. There aren't many players who use it though.

iN3krO
05-19-2011, 04:17 PM
Originally posted by Unexpected2004:
Of cause there is some voice chat. There aren't many players who use it though.

I don't like that much use my micro even more now that my headset is broken :X

jordanman2011
05-21-2011, 08:50 AM
(Assassin's Creed: Revelations want to game in a language or Arabic language interpretation of the Arab game

http://forums.ubi.com/images/smilies/compsmash.gif

jordanman2011
05-21-2011, 08:51 AM
Originally posted by jordanman2011:
(Assassin's Creed: Revelations want to game in a language or Arabic language interpretation of the Arab game

http://forums.ubi.com/images/smilies/compsmash.gif

jordanman2011
05-21-2011, 08:51 AM
Originally posted by jordanman2011:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jordanman2011:
(Assassin's Creed: Revelations want to game in a language or Arabic language interpretation of the Arab game

http://forums.ubi.com/images/smilies/compsmash.gif </div></BLOCKQUOTE>

jordanman2011
05-21-2011, 08:51 AM
Originally posted by jordanman2011:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jordanman2011:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jordanman2011:
(Assassin's Creed: Revelations want to game in a language or Arabic language interpretation of the Arab game

http://forums.ubi.com/images/smilies/compsmash.gif </div></BLOCKQUOTE> </div></BLOCKQUOTE>

rocketxsurgeon
05-21-2011, 08:52 AM
Originally posted by daniel_gervide:
is there any chat in mp? :O

It depends what console you're on and what gametype.

In wanted you can't talk to anyone unless you get real close.
But if you're on the 360 you can just party chat, but the PS3 doesn't offer this feature.

jordanman2011
05-21-2011, 08:53 AM
Originally posted by jordanman2011:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jordanman2011:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jordanman2011:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by jordanman2011:
(Assassin's Creed: Revelations want to game in a language or Arabic language interpretation of the Arab game

http://forums.ubi.com/images/smilies/compsmash.gif </div></BLOCKQUOTE> </div></BLOCKQUOTE> </div></BLOCKQUOTE>

GunnarGunderson
05-21-2011, 10:13 AM
1: the stealth is way to easy

2: why are the sword and short blade right next to each other on Ezio's hip? I preferred how they were apart on Altair

3: Why no sheathes? Atleast in AC1 it wasn't as noticeable when the brown leather sheath clipped through the brown leather belt it was hanging on


http://www.youtube.com/watch?v=q0yvs6RJVVY and better ragdolls would be nice

iN3krO
05-21-2011, 05:18 PM
Originally posted by BradKinn:
1: the stealth is way to easy

2: why are the sword and short blade right next to each other on Ezio's hip? I preferred how they were apart on Altair

3: Why no sheathes? Atleast in AC1 it wasn't as noticeable when the brown leather sheath clipped through the brown leather belt it was hanging on


http://www.youtube.com/watch?v=q0yvs6RJVVY and better ragdolls would be nice

1 - Yeah but combat is even easier and that's why no1 goes thought stealth way (which is bad in my opinion)

2 - interesting idea... Did you know the animation was "bugged" in ac1? when you take the short blade off it changes the direction when you touch him on your back... try to take out and in your short blade at ac1 and you'll notice it :P

3 - Not sure what you want :O


Originally posted by rocketxsurgeon:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by daniel_gervide:
is there any chat in mp? :O

It depends what console you're on and what gametype.

In wanted you can't talk to anyone unless you get real close.
But if you're on the 360 you can just party chat, but the PS3 doesn't offer this feature. </div></BLOCKQUOTE>

Errr... i'm PC player... i only prefer the console forum cuz there are more players at console (which is understable cuz consoles are cheaper, and worst :P)

woowu
05-26-2011, 04:37 AM
How about a more stable engine because since the first game all it does is have unacceptable framerate, huge screen-tearing and lots of freezing.

iN3krO
05-26-2011, 12:52 PM
Originally posted by woowu:
How about a more stable engine because since the first game all it does is have unacceptable framerate, huge screen-tearing and lots of freezing.

I had no problem with it and i'm with a mid-end pc

Q9550 + GT9800 o.o

DavisP92
05-29-2011, 08:51 PM
can we stop having weapons just magically stick to our sides and have weapon sheaths

iN3krO
05-30-2011, 09:56 AM
Originally posted by Pdavis3:
can we stop having weapons just magically stick to our sides and have weapon sheaths

THIS :P

__________________________________________

I have an idea do balance killstreaks... instead of being always able to do killstreaks, make you able to do killstreaks only when guards have their guards down..

This would make you able to kill with one hit when you are attacking one guard and another guard is with his guards down and u just changed target and you penetrate your sword/short blade in him.

Diffrent type of guards should have diffrent % of chance to have their guards down

exemple:

Normal Combat:
-Normal: 50%
-Agile and Capitain: 25%
-Archers: 40%
-Gunners: 20%
-Brutus: 40% (heavy weapons = more rest time)
-Spearmans: 20%
-Papal Guards (or whatever in AcR): 10%
Combos/Killstreaks/Counter-Attacks:
-Normal: 75%
-Agile and Capitain: 40%
-Archers: 60%
-Gunners: 30%
-Brutos: 60%
-Spearmans: 30%
-Papal Guards: 15%

(this percentages are just fakes to make you get the point)...

It would make the killstreak thing more realist and the combat more challenging (if you are attacking one guard and another got his guard down you would need to be fast to press the buttons to kill that guard).

PS - This thing was already implemented in ac1 with hidden blade... when i'm with sword/short blade and i see a guard with their guards down i just put the hidden blade and kill them (one of things i hate from ac2/b hidden blade is that due to the new system i can't assassinate those with guard down in the middle of the battle).

What do you think guys?

graavigala
06-01-2011, 03:20 AM
My only negtive feedback is the Armor of Brutus, the wolfarmor, it doesnt look that good but the armor you get from the DLC looks soooo much better, its wrong that such a good looking armor isnt avaible to everyone. Armor of Brutus is nice armor but it just doesnt fit the AC feeling, especially with Ezios era.

I have the DLC, so I do have that special armor but Im just ****ed that its not in the main game, I hope Revelations wont have something like this in it

SpaceRazzer
06-03-2011, 01:47 PM
I loved the Da Vinci Disappearance DLC!
The only thing that felt kinda weird when playing, was the searching for clues on the paintings, and then puzzling with them.
The 2 templar lair's were also cool.

I like the secret locations and/or areas in which you have to explore, look for ways to get to your objective and such. The chase scenes are fun, but I'd rather explore and climb without them.

The challenges from the normal game to get 100% synch were awesome, though sometimes a little easy. Multiple tasks for 1 mission to get to a 100% synch would be cool.

The graphics were also nice, a lot better compared to ACII's! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Things I disliked:
The inability to remove armour. I don't like the look of the chest plate, and I would rather have no armour at all. The game isn't that difficult without it, and it looks way cooler when you're just wearing robes. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Chests got kind of repetitive after a while. Searching for them + flags in secret locations was cool, but not during a chase. Also, there were too many, and most of them didn't have much use. They should be more rewarding, less frequent + maybe something else added to them.

Finally, the horses were ok to use, but they disappear when talking to someone, removing a poster, etc. Calling them and waiting for them to walk through all narrow passages is just annoying. And fighting enemies on the ground when you are riding a horse isn't fun. Just hold the attack button and walk back and forth, or just stand still. Horses should be adjusted in a future game.

Wow, hope you will find something of all this usefull! I would also like to see a dramatic scene with sad music and all that during the main story of a future game. I think it adds sooo much to the story. (Like the last side-mission of christina)

SpaceRazzer
06-04-2011, 06:50 AM
Another idea I just came up with, after seeing some threads about "OMG DELETE DA HEALTH BARZZ!!1"

Instead of showing all the health bars of enemies & showing which one will attack you, only show that information about the enemy you are curently targeting. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

fadifayez
06-07-2011, 08:24 AM
please make the new assassin's creed in Arabic especially when there are so many Arabs playing the game it's very popular among Arabs plus if the game is coming out in Turkish (there numbers cannot be matched to us) the you must have it in Arabic lang

mohdmks
06-07-2011, 09:31 AM
http://img714.imageshack.us/img714/1485/unled4z.jpg

zakim208
06-07-2011, 02:30 PM
we want Arabic subtitle
http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif http://forums.ubi.com/groupee_common/emoticons/icon_mad.gifhttp://img714.imageshack.us/img714/1485/unled4z.jpg

Lethalla
06-07-2011, 07:35 PM
In ACR MP can we please have the option of switching between Profile sets without having to wait until we'r respawning?
Abilities should still have to countdown to reset, perhaps to the times of the previously chosen Profile set (esp if the coundown time of the new set is shorter) so as not to give unfair advantage, and with an enforced delay if you want to select another Profile set again - say 20-30 seconds.
It is beyond annoying if I select a particular PS such as Knives and Gun to try and get Mid-air bonus and no-one's on the roof - and I then have to give points to another player for killing me in order to switch.

It would also be fantastic. to have 12 Profile slots so we don't have to keep tweaking them between games...

iN3krO
06-08-2011, 08:02 AM
Originally posted by fadifayez:
please make the new assassin's creed in Arabic especially when there are so many Arabs playing the game it's very popular among Arabs plus if the game is coming out in Turkish (there numbers cannot be matched to us) the you must have it in Arabic lang

I only see it logic to has arabic lang on Ac1...

If you don't understand english than... hmmm... go learn?...

I've learnt english cuz i wanted to understand the games, why don't you do the samething?

mohdmks
06-08-2011, 12:37 PM
Originally posted by daniel_gervide:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by fadifayez:
please make the new assassin's creed in Arabic especially when there are so many Arabs playing the game it's very popular among Arabs plus if the game is coming out in Turkish (there numbers cannot be matched to us) the you must have it in Arabic lang

I only see it logic to has arabic lang on Ac1...

If you don't understand english than... hmmm... go learn?...

I've learnt english cuz i wanted to understand the games, why don't you do the samething? </div></BLOCKQUOTE>

we need the Arabic language in this game . because the game in Turkia and in that age ? the first language is the Arabic language .

Mr.Rsa2011
06-08-2011, 01:04 PM
please..
we need arabic subtitle in AC revelation
http://img714.imageshack.us/img714/1485/unled4z.jpg
pleeeeaaaase http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

lex727
06-08-2011, 01:12 PM
Can we create some sort of special thread to get all this arab copies of two people from here?

It's suspicious when a person with just 1 post asks for something... And I'm a bit tired of it. Let's get Jewish language in AC! And while we are at it, let's add Scotish galic and Albanian languages too! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Just kidding.

Sporkfighter
06-09-2011, 02:52 AM
I all around love AC: Brotherhood and my only major issue with the game is that we were pretty much confined to Rome and couldn't go to any other cities. The three minor issues I had were the lack of real customization for recruits, multiplayer matchmaking, and multiplayer customization all of which seem to be getting fixed in Revelations which is awesome.

Even though we probably won't see anymore DLC for Brotherhood at least for the single player it would be awesome if a pack got released that intergrated the most recent multiplayer characters (Dama Rosa, Pariah, and Knight.. I think the Marquis was in the main story) into the story mode in relation to Ezio preparing to leave for Masyaf and tie all of that to the beginning of Revelations. It would also be nice to see the Copernicus Conspiracy on Xbox 360. Really glad I haven't heard of any ridiculous console exclusives for Revelations.

ALSAKET2011
06-11-2011, 02:38 PM
We hope to support the Arabic language in video games Why is this ignorance of the Arabic language, the first part of the Assassins in Arab cities have not come any support for the Arabic language which we hope you support in the latter part of the game
Thank you

iN3krO
06-11-2011, 06:34 PM
Originally posted by ALSAKET2011:
We hope to support the Arabic language in video games Why is this ignorance of the Arabic language, the first part of the Assassins in Arab cities have not come any support for the Arabic language which we hope you support in the latter part of the game
Thank you

For assassin's creed 1 i understand you...

For Ac2/B i will tell you the truh, when i talk about arabic ppl the picture of a terrorist pop-ups in my mind....

I would suggest you to see: "The Kingdom"....
It's a movie about terrorists against USA... the final of that movie made me feel a big rage against all arabics.... I understand not all of u are like that but i also know that this movie is not fully false. I believe American soldiers are saving many arabic's childs and that some of those childs will become terrorists. I'm really sad for that cuz they kill inocents :S

mshhmmkn
06-12-2011, 04:09 AM
Hello
Why not support the Arabic language
Games at Ubisoft
We do not want the dubbing
Only translation bar
At the bottom
We do not want more than that
And this is the least you're doing something for the fans Arabs your company

!!!NOTE: Fans of your company so many Arabs

Sorry for my bad English

oOAltairOo
06-12-2011, 01:19 PM
I was thinking about a small implementation that could have pretty big effect on the game.

The first person view has been somewhat improved from AC:1 to AC:B, being able to see in first person without the blurry eagle vision effect was great and i think it could be taken a step further.
You still have to be stationary while in first person view, but i think we should be able to walk around in first person.

It might seem like a small thing, but for machinima people and for pure immersiveness it would be an awesome implementation.

Edit*
Oh yeah, harder combat too http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

GunnarGunderson
06-12-2011, 02:45 PM
Guard's responses to crimes shouldn't always be murder, they should first try to apprehend the player. And further more they should enforce area restrictions towards other people who aren't Ezio, seriously, why don't they care that there's a bunch of people having a conversation in the middle of a restricted area. And why can't I hide in a crowd that's observing a dead body?

DavisP92
06-14-2011, 11:57 AM
Originally posted by daniel_gervide:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by ALSAKET2011:
We hope to support the Arabic language in video games Why is this ignorance of the Arabic language, the first part of the Assassins in Arab cities have not come any support for the Arabic language which we hope you support in the latter part of the game
Thank you

For assassin's creed 1 i understand you...

For Ac2/B i will tell you the truh, when i talk about arabic ppl the picture of a terrorist pop-ups in my mind....

I would suggest you to see: "The Kingdom"....
It's a movie about terrorists against USA... the final of that movie made me feel a big rage against all arabics.... I understand not all of u are like that but i also know that this movie is not fully false. I believe American soldiers are saving many arabic's childs and that some of those childs will become terrorists. I'm really sad for that cuz they kill inocents :S </div></BLOCKQUOTE>

to feel rage towards an entire race, is never a good thing. oh and arabic isn't race tho, it's a language. to say u feel rage towards arabic is saying u feel rage towards A LOT of ppl in africa, and the middle east. which makes no sense, in fact if u do feel rage, and not saying u shouldn't, u should only hold against the group that caused u to feel that way. that's like me saying watching roots or any other movie that show's racism makes me hate all white ppl when not all white ppl are racist.

now on to the suggestions for the game :P:


Co-op ideas:

Ubisoft said b4 that the reason they didn't have co-op was cuz they haven't found a way to justify it yet, here are two ways u can.

1. u can play was two brother assassin's in 2012 that go into the animus and relive their ancestor's lives who turn out to be brothers as well.

2. who ever said that we need to have the animus for co-op. we can just play as to assassin's in what ever time frame ubisofts wants to use. (egypt would be cool).

A coop story, not objective coop contracts is needed. you can choose an assassin with a skill and change their look, outfit, gender and all, until u get the assassin u want to start the story with.

If i pick the bow and arrow skilled assassin (and i WILL) the lock on system should be taken off, and you should have a small circle instead. so the gamer will have to calculate the distance the arrow will go and curve to hit their target. if i have 5 arrows on my back and use one i want to see 4 and if i have one i want to see 1 arrow. also if i shoot someone in the arm then they shouldn't die but not be able to use that arm. and if i shoot someone in the leg they should limp away. but most important for the skill if i shoot someone next to a wall or their foot then they should be stuck to the wall or floor (until they pull the arrow out) another level up for the archery skill should be shooting more then one arrow at time.

of course if i play with a friend and he or she uses the poison assassin we should be able to mix skills, so my friend puts poison on my arrow tip and i shoot the arrow at a guards arm, and he runs away to the guard camp. but the poisen was the beserk poisen so he goes crazy and kills all guards there.

All skills should work together (bombs, poison and archer. Bomb skilled assassins should only start with smoke, then upgrade to flash then explosive.

Poison skilled assassins should start with normal poison that takes a while to kill, then if the player wanted to have a sleeping type of poison(gives the gamer options),fast poison, and the final one would be silently poison a group of guards.

By working together u can fuse poison and bomb to get poison bombs, poison and arrows to get poison tipped arrows, and bombs and arrows to get flash, smoke, and explosive arrows.

you would also have to be able to upgrade other fighting skills. upgrade the sword and we can shoot the gun and fight like brotherhood, upgrade the dagger and the throwing knife, upgrade the hidden blade and u get two hidden blades and if u upgrade it again then u get a metal wire attached to the blade so now u can shoot the blade out and use it like a wip.
(i know i wrote a lot, but i hope ubisoft sees this and puts it in AC3.)

Ways to make the game harder:

1. take away the medicine, it makes no sense that we can heal our health in the middle of a fight and the guards won't stop us. make it so that if we are hurt we have to either go see a doctor or use AC1 version of health (which makes more sense for the animus).

2. Make it possible that the assassin can be poisoned, be it from guards or plants. It doesn't really matter how, as long as it's realistic. the way to fix it would be go to a doctor and get the anitidote of course.

3. Removing the lock on system would make the game harder for killing targets, this will allow us to aim at body parts. Shooting an arm shouldn't kill a person but instead wound them, not letting them use that arm. Same for the assassin, that also goes for leg shots as well.

4. guards should know how you look if ur wearing the same outfit the entire time of the game, changing the color isn't enough. Change the design would be interesting (still needs the hood). This also leads to the fact that Ezio did not blend in at all in AC2 or Brotherhood like Altair did in AC1. Our outfit should resemble the common people, even if we wear hoods (it is needed) and have the hidden blade. Our weapons should be concealed, even a bow can be concealed buy taking the string off, and splitting the blow in half. (the string can still be attached and used as nunchucks when the bow isn't in one peace).


How AC3 should be (to me):

I was reading some articles about Assassin's Creed, and found tha tha many people (inculding myself) prefer the mission style of AC1. When i say mission style i'm refering to searching, finding and killing your target. AC3 should go back to its roots and put have this as it smajor foundation of the game. Even the fact that you only go to certain cities to complete your mission; in AC1 you only go to Acre to kill your targets. This should also be a major fact in the game. I know that AC1 was very repeatitive, but the way they can fix that with my idea is have a city where the assassin's live and thats where you get your missions from, story missions and all your side missions. And the side missions may even take you to go to other cities as well. Adding this factor would make the game more enjoyable because we the gamers would be able to make preparations like AC1 before killing the targets (kill the archers on the rooftops so if the target runs we can follow them without any arrows hitting us, or even escape faster aftet killing the target). One flaw in AC1's story mission was the bell, i think that it should be brought back and after we kill every MAJOR target the city goes in a wild panic where all guards are high alert and if they see any weapons they attack that person. But the flaw i was talking about was when you killed the target silently and no one even knows that they're dead the bell still goes off. that should be fix, so if i kill the target and noone knows then NOONE SHOULD KNOW.

Ideas for AC3:

1. Let us change the outfits of the assassins, not just the color.

2. Co-op of course, but it needs its own story and a better customization foundation (like one player can have their own style that they work on and make better and the other player can have another). for single and co-op story allow us to wear what we want. I don't want the right shoulder armor, a lot of people don't. and since it's co-op, we need something that allows us to work together. (my skilled assassin idea for example)

3. Please ubisoft if u show us something in the CGI trailer, actually put it in the game for us to have (the one sided shoulder armor and same vambraces, and that flip kill ezio did to the guard on the horse).

4. Other animals, if they do this it would be cool to have a pet. but its not something that has to be in the game. Since you already have started to improve on the horse idea (not perfect tho, make the horses more realistic. why can't they die? and they should be able to run) why not make it take it further. allow us to train our horse, make it faster. I jumped from horse to horse so i wasn't attached to any. but it would be cool if we could find a horse and make it our personal horse for the rest of the game.

5. for the co-op, let us make our own outfit. including designs on the assassin clothing including the armors. of course u give us the options we can pick from but having a differen't assassin from a friend is needed. maybe even have a completely different location then the single player too. lets say single player is in france and co-op is in egypt.

6. Armor should slow u down not just make us tanks that move at the same speed. If we wear more armor then we should be slower.

7. Have more weather that effects the gameplay. if it rains, you can slip. if it snows u move slower, if there is fog then its harder for the assassin's and guards to see there each other. and if its windy make it look like it, have the assassin's and npc's clothes sway in the wind.

8. Allow your assassin's (if they have them) to swim and actually have more of an important role. talk to them, let them have more to say. you can even have a relationship with one of them, that way it could add more development to the main character as well as the other assassin. you don't even need the recruits/assassin's in coop story since we will be playing with a friend.

9. If our gun can kill them in one shot, why can't the templars do that? if a gun or arrow hits our arm then we should not be able to use that arm, if our leg then we can't run or climb until we see a doctor. If we stand still in a the open then we should just die.

10. Real stealth, Assassin's creed is a stealth action. Don't forget that the stealth part, what's in the game now isn't that stealthy. if i kill someone on the roof and noone sees then why does my notoriety increase, this has been a issue since AC1. i played that game so many times i could kill almost all the targets without being seen yet the bells would go off and guards would know i did something.

11. Allow the players more freedom in weapons. Why can't I use the two swords or two daggers. should i be able to steal someone's sword kill a guard and throw that sword at another guard, why is it that i can only throw large weapons. I'd prefer to use a bow and arrow rather than a crossbow. thats just me tho.

12. for the next AC game u have to add some new weapon, and some cool and better design for the hidden blade. A new weapon that the assassins could use are Sansetsukon (which is a staff which could have a spear head on it that is split into 3 parts. example: http://membres.multimania.fr/zenman1/sansetsukon.jpg )


13. An assassin should be fast and nibble, quick to strike. so the bigger the armor the slower we are. make the next assassin not have bulky armor unless the gamers want that. (different armor sets (heavy=more health. light= faster running and attacks).

14. Along with the nimble idea, the assassin(if not wearing any armor) should be able to do flips in order to dodge attacks and attack at the same time. While the assassin with armor should be able to hit weapons away with the armor on the legs and what not, they should attack more like a tank (willing to take small damage), however at a lost of striking fast, and doing more parkour/freerunning.

15. in certain videos and dev diaries. developers said that they would have advanced horse fighting in the game. As i played through it the only improvement in the horse fights were 1 new strike when on the horse and the ability to shoot guards. thats not that advanced, since Assassin's creed was built on counters (the new combat system in increadible) why not have some sort of counter when on a horse or when fighting someone on a horse? even the e3 trailer showed esio do a flip and kill a guy on a horse, why show us that and not put it in the game.

16. All of the characters hands are... not that attractive. if you could make them more realistic then it would be better.

17. When ezio is walking his outfit at the bottom left side always pops up. this happens no matter where u are its just when u walk. can you please make sure nothing like that happens in the next game. and i've even seen his arm go through his cape, the main character should never have any issues like this. Even his hair at times goes through his hood, like really.

18. If i fight someone with my hands then that should be non-lethal, yea if i do that now it appears that the people i fight are alive and moving on the ground. But if you fight with ur hands during a synch. mission saying only kill one person you will fail it cuz the game consideres it a kill.

19. Please take out the Synch. system, that made no sense to put in. Your taking away our freedom, which is what was a big thing in AC1 (love freedom)

21. Implement the ability to take off the hood when we want. If we kill a target with it off, then guards will notice us when we don't wear it. But if we kill a guard with it up, then when we have it down the guards are less likely to notice us.

thats all i can think of now, personally i'd prefer to play as a male assassin since i'm a male and it would really work if the next ancestor is female cuz desmond might start to act like her lol. but if the co-op is how i imagine it, then ubisoft should have it so we can either pick to play as a male or female assassin in the coop story. and make it as good as the single player. if single player is 40-50+ hours at least make the coop 30-40+ hours. Ubisoft said it was a 50+ plus game to get 100% sych. in the game but i beat it and got 100% sych only in 25 hours. A lot of ppl prefer coop rather than multiplayer including me, and some ppl can't play online either. so split screen is required. (I apoligize to all the other forum members for my long message, but i just felt that i had to get my ideas for the next AC3 out :P)

Saberine97
06-17-2011, 01:18 AM
I only have a few issues with assassins creed brotherhood, the first one would be the multiplayer servers, YOU NEED TO BRING DEDICATED SERVERS TO PC!!!!! my second issue would be the fact that you cant gallop, and the third and least important issue, there was only one main map, i preferred multiple cities like in ac1 and ac2

DavisP92
06-20-2011, 07:12 AM
even though I loved ACB (somewhat), i sold it. AC1 and AC2 are the games that i kept, mainly because they actually kept the original concept of Assassin’s Creed. While ACB kinda threw it away. When making another AC game, be it ACR or AC3 play AC1 again and try to make it similar to that (referring to the unscripted assassinations), then play AC2 and make the story, customization similar (to me ur best story, emotionally). but greatly improve on the customization, animations, story of course, gameplay and make sure to have an emotional feel, wow moments are cool but the game shouldn’t be COD with explosions everywhere focus more on the fact THAT WE ARE SUPPOSE TO BE ASSASSINS, and perhaps have co-op http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

CarnivalBox
06-20-2011, 07:37 AM
I would seriously like seeing that the DLC 3.0 got released for free. I mean, the games faulty, it's laggy and it's major matchmaking fail isn't being helped by separating the community once again. And besides, you guys at UBI did after all think it was ok to give out the Harlequin and the Officer practically for free, so why not just give the whole package for free? I spent almost 50$ to get something special in-game, and it's taken away from me. And no, this does NOT mean I don't want you to release the "special edition" characters public from AC:R. About that, I don't like that you have three different characters spread out like that. I want to have all three of those characters, but you guys screwed it up.

Sorry for sounding aggressive, but I can't get what went so wrong with this game. It's laggy and it's practically unplayable. DO SOMETHING.

Ulicies
06-21-2011, 10:38 AM
The forum manager told me to post in a feedback thread, so here goes:

After the throwing knives stopped killing in one hit, I switched over to the hidden blade poison darts, and I've never looked back. It's not only more fun to use hidden blade attachments over weapons like throwing knives and swords, but I now prefer their inherent gameplay mechanics.

Poison darts are stealthy; they don't alert guards or civilians when aiming, once fired, and even as the guard is laying there, convulsing on the floor. It not only can be used as a ranged replacement for throwing knives to keep rooftop guards from detecting you, but they also can be used at close range to kill the guards without having to engage in full-on combat. They're more accurate than throwing knives, and now that they've sped up the aiming process, its dispatching speed is only slower than throwing knives by a nearly unnoticeable degree.

I love the hidden blade. I love customizing the D-Pad to only the hidden blade, its attachments, and the crossbow. It's so fun feeling like you're a master assassin who only needs to use his hidden blade and the crossbow.

Which brings me to my idea: I would like to be able to customize what you carry, including everything, from weapons, to gadgets. Instead of being able to carry a certain amount of everything, you would customize a total size, or weight, of how much you can carry (granted, this would never turn into the Bethesda system where if you accidentally pick up too much you'll be over-encumbered; you would never be able to carry more than what you customized for). That way, it doesn't feel like you're walking around with an entire shop's arsenal in your little pouches. Not only would this make the game more realistic, but you could also optimize for certain amounts of play. Instead of carrying a little bit of everything on your back, you could take off everything except the crossbow and hidden blade; then you could optimize the rest of the weight for ammunition for bolts, bullets, and poison darts. Or, in the opposite direction, you could take off everything except throwing knives, bombs, and a dagger. Then, you could feel like a ninja who walks around with tons of "shurikens" and bombs.

This would not only let players tailor their inventory to their own style of play, but it could give a more realistic sense to how you approach a situation, where you feel more like an assassin, and not Rambo.

People right now are just more prone to haphazardly rush into a situation, and rely on the fact that they have absolutely everything to fall back on if things go wrong, like bombs. With this new mechanic, where they have to choose to either bring in tons of weapons, or tons of equipment, it would make them more cautious on how they approach a situation.

But I realize that such an incremental change would take a bit of work on the developers' part, so let's start small: Only have a limit on the ammunition.

Let's use an example:
Let's say that the end-game, maximum number of equipment pieces that Ezio can carry is 50. That includes everything that can be purchased in the ammunition section, plus the hidden blade poison darts. Each different gadget can be implemented in Ezio's inventory in increments of 5.
That way, there will only be a maximum of 10 different gadget icons on the weapon wheel, and you don't run into the problem of trying to add one of every type of bomb in the game onto the wheel.
Let's also say that at the beginning, you have a number of 10-20 equipment pieces applicable, and slowly increase the number by 5 or 10 throughout the game. When you customize your ammunition, you can come up with a wide assortment of combinations, ranging from 50 crossbow bolts, 25 throwing knives/25 bombs, 20 darts/20 bolts/10 bullets, to 5 fire bombs/5 flash bombs/5 smoke bombs/5 poison bombs/30 hidden gun bullets.

oOAltairOo
06-21-2011, 04:05 PM
Can we please have the ability to drop down from a higher hight, without having to use the slow "drop to edge down" animation, or jumping straight out like a complete fool?

iN3krO
06-23-2011, 03:39 PM
don't understand what u mean altair xD

CrusaderV
06-24-2011, 06:44 PM
Originally posted by CarnivalBox:
I would seriously like seeing that the DLC 3.0 got released for free. I mean, the games faulty, it's laggy and it's major matchmaking fail isn't being helped by separating the community once again. And besides, you guys at UBI did after all think it was ok to give out the Harlequin and the Officer practically for free, so why not just give the whole package for free? I spent almost 50$ to get something special in-game, and it's taken away from me. And no, this does NOT mean I don't want you to release the "special edition" characters public from AC:R. About that, I don't like that you have three different characters spread out like that. I want to have all three of those characters, but you guys screwed it up.

Sorry for sounding aggressive, but I can't get what went so wrong with this game. It's laggy and it's practically unplayable. DO SOMETHING.

That bugs me too. How much should virtual character be worth in cash?
Animus Project Update 3.0 would be great.

Epsilonyx
06-29-2011, 04:07 AM
Originally posted by CarnivalBox:
I would seriously like seeing that the DLC 3.0 got released for free. I mean, the games faulty, it's laggy and it's major matchmaking fail isn't being helped by separating the community once again. And besides, you guys at UBI did after all think it was ok to give out the Harlequin and the Officer practically for free, so why not just give the whole package for free? I spent almost 50$ to get something special in-game, and it's taken away from me. And no, this does NOT mean I don't want you to release the "special edition" characters public from AC:R. About that, I don't like that you have three different characters spread out like that. I want to have all three of those characters, but you guys screwed it up.

Sorry for sounding aggressive, but I can't get what went so wrong with this game. It's laggy and it's practically unplayable. DO SOMETHING.

What the hell are you talking about? I've seen a few minor glitches in single player that have just made me lol, but laggy, no. Unplayable? Are you on crack?

iN3krO
06-30-2011, 04:44 PM
Originally posted by blackanguish:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by CarnivalBox:
I would seriously like seeing that the DLC 3.0 got released for free. I mean, the games faulty, it's laggy and it's major matchmaking fail isn't being helped by separating the community once again. And besides, you guys at UBI did after all think it was ok to give out the Harlequin and the Officer practically for free, so why not just give the whole package for free? I spent almost 50$ to get something special in-game, and it's taken away from me. And no, this does NOT mean I don't want you to release the "special edition" characters public from AC:R. About that, I don't like that you have three different characters spread out like that. I want to have all three of those characters, but you guys screwed it up.

Sorry for sounding aggressive, but I can't get what went so wrong with this game. It's laggy and it's practically unplayable. DO SOMETHING.

What the hell are you talking about? I've seen a few minor glitches in single player that have just made me lol, but laggy, no. Unplayable? Are you on crack? </div></BLOCKQUOTE>

He is talking about the multiplayer dude...

I'm almost sure he is playing at ps3 with wireless internet and maybe 3mbps? ...

Use ethernet cabble and get at least 12mbps if you want to play multiplayer http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

(and yes, it's a little laggy but no that much to be unplayable)

legancy2008
07-10-2011, 08:02 PM
please we all arab need Assassin's Creed : Revelations with arabic languge subutites

mgomaa44
07-10-2011, 08:25 PM
I wish to support the Arabic language in the game to the overwhelming Arab countries

austin128
07-11-2011, 03:15 AM
^
Is it a coincidence two people with one post each who both joined the day before are both asking for Arabic subtitles? http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

hanseen87
07-14-2011, 04:42 AM
i wanna arabic language in Assassin's Creed Revelations thx for ubisoft team

notafanboy
07-14-2011, 06:13 AM
i hate the arrow storm in the final game
You can tell that the sound effects are much louder and stronger than from the actual game, the scene where Ezio performs an arrow strike you can hear the arrows wooshing down and piercing the armor and skin very clearly and even a better eagle scream.

Vicious1946
07-17-2011, 03:25 AM
Some DLC that adds more to the skins, such as a sheath for swords, not havind the sword overlapping the dagger on your hip,the high frequency blade for the Raiden outfit, Altair's short-sword that he kept in the sheath on his back to complete the outfit, etc.

KANOUTE7
07-17-2011, 09:16 AM
Originally posted by Mr_Shade:
With the release of the PC version just around the corner it's time for a new thread!

Please use this thread for posting your initial thoughts about the latest title in the AC series, Assassin's Creed Brotherhood on all formats. I WANT TO BE ASSASSIAN ARABIC GAME

This thread is for your feedback on what you think of the game, multiplayer, features, story, graphics, sound, DLC and anything else which is not a bug or issue with the game.


Do NOT post ANY spoilers in this thread! Persons doing so may be suspended without notice!


This feedback will be reported back to the Developers and also Ubisoft and may help shape future titles or DLC.


If you are unlucky enough to run into a bug - please report it directly to Ubisoft support here: http://support.ubisoft.com/

Do not post a bug report only on the forums, they may get missed, and these forums are NOT a Support method.

Please use this thread if you wish to talk about / report a bug after you have also reported it directly to Ubisoft Support using the link above! (http://forums.ubi.com/eve/forums/a/tpc/f/4721051016/m/7421045298?r=7421045298#7421045298)



Thanks for taking the time and posting your thoughts!

azat77
07-18-2011, 03:06 AM
the next AC versions should contain an Arabic subtitle for ME players..

azat77
07-18-2011, 03:15 AM
it will be fear because the first character was Arab ?????? ?? ?? ???

amerbadawy73
07-18-2011, 06:03 AM
wee need arabic subtitles in Assassin's Creed : Revelations

amerbadawy73
07-18-2011, 06:43 AM
we need arabic subtitle in Assassin's Creed : Revelations

IssA991
07-19-2011, 12:05 AM
http://img714.imageshack.us/img714/1485/unled4z.jpg

we need Arabic subtitle in Assassin's Creed : Revelations

Aaand Thanks for game http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

http://img714.imageshack.us/img714/1485/unled4z.jpg

alialwa
08-09-2011, 12:37 AM
hey guys what if they but the arabian language in assassin's creed revelations ,, it will be pretty awsome http://forums.ubi.com/images/smilies/25.gif

alialwa
08-09-2011, 12:41 AM
assassin's creed has really huge arabian fans they should really but aribian language beside the other languages that would be cool http://forums.ubi.com/images/smilies/metal.gif http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif thumbs up if they R going to help us http://forums.ubi.com/images/smilies/25.gif

tomsoist
08-21-2011, 10:28 PM
Ok, here is my honest thoughts on the (downgrade) of AC Brotherhood. Please read this entire post as it ranges on my thoughts throughout most aspects of the game .. http://forums.ubi.com/images/smilies/25.gif

So to start off, in general, the game looks much much more like a video game, and lost its realistic look and feel. Just the way he graphics look now make it look like a younger kids game. And along with that, how Ezio moves (ESPECIALLY fights) just looks too video game-ish too. The moves he does to finish off enemies and fight just doesnt look well at all, compared to the first two. Ezios robes in Brotherhood even look like theyd be someting from a little kids video game.

Along with the graphics (in my opinion) downgrade, they seem to be a lot glitchier in small ways. Ezios cape always moves in and out of his body, his sword is never in its holder and just seems to float there, but those are just a few off the top of my head. Yea i know i may sound rediculous, but its little things like this that really can make a big difference to players, like me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif And with his, Ezios robes also seem to have no flow of there own to them. They seem really stationary and stick to ezios legs when in motion.

Now for the missions etc .. all the missions in Brotherhood are too similar in a way, and dont have much of a concept or story behind them like the second. They all seem relate to fighting and warfare, and almost none of them relate to Ezios story.

Well overall in my opinion, Ubisoft did a lot wrong with Brotherhood, and to me it was definitly a big downgrade from the first and second. This is by far my favorite game series and I DO NOT want to see it go down the toilet.
Brotherhood seems like some little kids game with a mature rating wrongly slapped on it. Its kindof boring, not as good looking, and definitly not as interesting.

PLEASE Ubisoft make wise choices and take your time on the future games!

Calvarok
08-23-2011, 02:37 AM
Originally posted by tomsoist:
Ok, here is my honest thoughts on the (downgrade) of AC Brotherhood. Please read this entire post as it ranges on my thoughts throughout most aspects of the game .. http://forums.ubi.com/images/smilies/25.gif

So to start off, in general, the game looks much much more like a video game, and lost its realistic look and feel. Just the way he graphics look now make it look like a younger kids game. And along with that, how Ezio moves (ESPECIALLY fights) just looks too video game-ish too. The moves he does to finish off enemies and fight just doesnt look well at all, compared to the first two. Ezios robes in Brotherhood even look like theyd be someting from a little kids video game.

Along with the graphics (in my opinion) downgrade, they seem to be a lot glitchier in small ways. Ezios cape always moves in and out of his body, his sword is never in its holder and just seems to float there, but those are just a few off the top of my head. Yea i know i may sound rediculous, but its little things like this that really can make a big difference to players, like me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif And with his, Ezios robes also seem to have no flow of there own to them. They seem really stationary and stick to ezios legs when in motion.

Now for the missions etc .. all the missions in Brotherhood are too similar in a way, and dont have much of a concept or story behind them like the second. They all seem relate to fighting and warfare, and almost none of them relate to Ezios story.

Well overall in my opinion, Ubisoft did a lot wrong with Brotherhood, and to me it was definitly a big downgrade from the first and second. This is by far my favorite game series and I DO NOT want to see it go down the toilet.
Brotherhood seems like some little kids game with a mature rating wrongly slapped on it. Its kindof boring, not as good looking, and definitly not as interesting.

PLEASE Ubisoft make wise choices and take your time on the future games!

Assassin's Creed 2 was the graphical downgrade you're talking about. Brotherhood has better draw distance, lighting, textures, and general detail.

Almost all of the problems you listed, including the sword floating there and the cape glitches, have been there since the second one.

You seem very paranoid about playing a "little kids game". The animations are more violent and brutal than ever, and the blood is more realistically colored than AC2. If oyu go back and play AC2, and look for problems, you'll see that almost all of the problems you listed are from AC2, and that AC2 looks nowhere near as good ac ACB. It's extremely obvious. As for Ezio's outfit, I think it looks far more serious than AC2's. aC2 looks like it's made for a young assassin, and Ezio looks weird wearing it when he's older.

lex727
08-23-2011, 04:05 AM
I've got to agree with tomsoist. Although I didnt notice any graphical glitches if you don't take multiplayer into account. The story of ACB is really, really weak if you compare it to AC2, which in my opinion is the best game in the series yet. ACB seems to be "sucked out of a finger" as the russian expression goes. I can remember really well what the 1st AC was about and the 2nd one but ACB... Was it something about Borgia and him trying mumble mumble muble. Really, I have no idea what the game was about. Don't get me wrong it was fun, but I think even the Davinchi's disapearance had a stronger plot that the actual game. If ACR will be the same as ACB I don't think I'll be buying any more games in the series after that.

Calvarok
08-24-2011, 10:44 PM
Don't be afraid to challenge us in all aspects of the game.

If you want players to have the choice of offensive gameplay or stealthy gameplay, go ahead and let us. But make the stealth set-ups more difficult to get through, by carefully positioning guard patrol paths and the environment, and remember to account for the fact that we can SEE guard patrol paths now. Players will bother to take out rooftop guards if you give their shots some oomph, ubi.

And on the combat side, make sure that the noobiest guards will attempt to attack you during your combo kills, and make sure that the strongest ones have a method of avoiding said kills.

Roll out more and more of the strongest special types throughout the game, and at the point where you have introduced all mechanics to the player, buff ALL guard types.

Give guards bombs (If the only guard-used bomb was the one in the cutscene, I will be so annoyed) that can do a lot of damage to the player if they don't avoid it, and causes them to have to be on the move instead of just bombing guys from range.

As well, players who attack with a crossbow on a group of guards who are too far below to see them should have the challenge of the guards running straight for the rooftops instead of looking at the body.

The player should not be detected until they get there and see the player, but it would make the player feel like the guards think the same way they do. Also, guards should be able to see the player if they are poking over a roof. this should turn the guard's SSI to orange before they even start investigating the roof, and will make the dynamic between ground and roof seem less video-gamey, in that guards in one state can see the player in another.

Similarly, rooftop guards should assist ground guards in fights that take place below them, WITHOUT leaving their post. If they attack from above, they don't even need increased damage to make the player afraid of them.

Vice8641
08-25-2011, 11:43 AM
I'd like incapacitating 'kills', for lack of a better name to call them. :P
To explain a bit, I think it's dumb that whenever we have to dispatch of a guard, it's almost necessary to end his life. I'm sure Ezio has some conscience - killing so many guards can't be easy on the mind, right? I think of them more as collateral victims, rather than those who help Ezio's true targets and thus must die.

So my suggestion is that the current bare-handed stealth kills (the ones which mostly snap your enemies' necks) become HIGH PROFILE kills, and to make new LOW PROFILE kills which would only incapacitate the targets. Also have the victims of a HIGH PROFILE kill really die because now they appear to fall dead and then start to wiggle. It's not often that someone survives a neck snap. :P

Calvarok
08-25-2011, 05:44 PM
When guards grab you, why not let them do some damage to you if they caught you unawares? If you don't press grab break within a short amount of time, the guard does an animation, like a gut punch, which stuns you for a short time, does some damage, and they let go of you. guards should try to attack as normal during this, and counters should not be available instantly. This will give you motivation to anticipate grabs, and give the grab move that guards use more purpose and more power.

Calvarok
08-27-2011, 05:49 PM
When you run out of health squares, enemies should do a finishing animation on you if they hit you, or at least actually kill you with a normal animation. And none of this wishy washy "lower percent enemy hit chance while your health blocks are gone, and it takes more than one hit to finish you when they're gone". We have FIFTEEN medpacks. If we loose all our health blocks, give us a decent amount of time before it recharges one. If a player has lost all health blocks and is not healing, you can assume that:

#1 They're out of medicine, and it's totally their fault, since you can loot meds from guards or stock up fully at a doctor. They deserve to have a small setback (desynching and a death animation) for their lack of foresight or use of the game around them.

#2 They don't want to use medicine, because they're looking for a challenge. These types of players won't actually feel challenged unless they know they will actually desynch if they get hit with no health squares. They will welcome the penalty, and it will motivate them to be more vigilant and avoid it.

And really, players have Arrow Storm to bail them out of difficult situations. They don't need to be coddled in terms of being given extra chances after their health is gone.

giving enemies the ability to kill you immediately will not negatively affect the game for anybody.

Players who got in that position by accident have been given tools to escape it, such as Arrow Storm, Smoke Bombs, Caltrops, Flash Bombs, Assassin Recruits, the acrobatic move where Ezio flips over a guard without losing momentum, just plain running away, and EXPECIALLY the amount of medicine they can carry and the ease of replenishing it.

I feel like it would only bring benefits to the game, such as a feeling of respect for your enemies, and an appreciation for Ezio's ability to avoid their lethality and deliver his own with the correct inputs.

Destroying something that appears to be weak doesn't make you feel powerful. Destroying enemies who have the ability to be strong makes the player feel more gratified for succeeding, and more invested in the fight.

M4rek2202
08-28-2011, 05:01 AM
Hi, I'm Polish and I wanted to present my ideas for the upcoming AC
I think of appealing.

Catacombs - Catacombs
puzzle-arcade.
(Prize for the transition) - Plan blades in his shoe.

Enhancements - (Gun) - mini-bombs, and fired after the 5th kills between 1 and
3 people.
(Sharpening weapons) - after a longer use
dull weapons and reduces the DMG, then it must be
sharpen.
(Late game), (2 swords) - after reading
last fragment book hero has 2 weapons
swords. (amount of use be limited to 3, you can
archival copy of the supplier of arms)
(Editing equipment (Q) in the house) - more options to
killing, which can be exchanged at home in your
peace.

Take a city from scratch-
mini-heroes have their seat, and after graduating, or at the end of the game builds character
Details - (name and appearance of objects from the catacombs)
- Weapons - a piece of paper weapons
- Martial art - a piece of paper counterattack
- Design - curled card in a roll and seal
assassins

(Street) - playing with children.
(Various possibilities of blood) - the interests of August
onlookers and slipping NPC
(Throwing stones at the windows) - Notes
guards, guard stones, you can steal.

Killing techniques - The hero runs guardian, the hero runs on
wall, doing a somersault and sticks a sword in the back guard.
- (Versus blade in his shoe), the hero reflects
from the chest of the guard
blade and runs away, or kills 2
guardian of the sword.
- (Vs Hidden Blade) catch
guard for the sewn and put him
explosive balls into his mouth.
- (Hiding) bribe
pedestrians or threatening them to go
near him. (The threat is not often
goes
and makes interventions guards)

The contact please e-mail: Please do not post person information on the Forums for Safety reasons.

Yours Marek Pucyk

Chronomancy
08-28-2011, 03:57 PM
In AC:R I wouldn't mind a difficulty setting. For example:
Beginner - New to the Assassin's Creed franchise.
Normal - Played a few Assassin's Creed games or played a few games similar.
Expert - A regular player of Assassin's Creed. (Not recommended for beginners.)
Chaos - This mode is only recommended for players who have major experience in Assassin's Creed. This difficulty is not for the faint hearted.

Feel free to expand on this.

ProdiGurl
08-28-2011, 06:56 PM
I have to agree w/ Calvarok on the graphics & other points.
ACB's graphics were far superior to ACII - I played ACB first and am now playing ACII for the backstory and I can see an immediate difference btwn the two going backwards in the series.

I think both games are good in their own rite and way - I'm enjoying both very much in different ways.

All I can say is, I'm no fan of any timed missions whatsoever . . but then I would assume a real assassin would have timing involved so I can see why they might be included.

What I would like is if a mission is timed that it's at least realistic and not 'mission impossible'.
http://forums.ubi.com/images/smilies/compsmash.gif

ProdiGurl
08-28-2011, 07:44 PM
I watched a movie the other night, "Immortal Beloved" - a sort-of Bio of Beethoven.
The era and locations seemed really kool to me.

Beethoven's character in the movie could be made deeply complex and maybe his music could have hidden codes in it or something. . . like something deeper going on in his symphonies - some kool music could be adapted from some of his creations.

Just a random thought.
http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

mohannadrip
09-04-2011, 02:25 PM
every arabian want a arabic language in the game and the arabic language is easy language so please we want a arabic language

prince162010
09-09-2011, 09:02 AM
every arabian want a arabic language in the game http://forums.ubi.com/images/smilies/88.gif
ubisoft please please add arabic language in ACR

LightRey
09-09-2011, 09:15 AM
Originally posted by prince162010:
every arabian want a arabic language in the game http://forums.ubi.com/images/smilies/88.gif
ubisoft please please add arabic language in ACR
nono, he needs to be forced to play it in English so his English will improve D:

albertwesker22
09-09-2011, 10:35 AM
Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by prince162010:
every arabian want a arabic language in the game http://forums.ubi.com/images/smilies/88.gif
ubisoft please please add arabic language in ACR
nono, he needs to be forced to play it in English so his English will improve D: </div></BLOCKQUOTE>

No, he should play it in French, it will improve his barbaric sensibilities http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

LightRey
09-09-2011, 10:40 AM
Originally posted by albertwesker22:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by prince162010:
every arabian want a arabic language in the game http://forums.ubi.com/images/smilies/88.gif
ubisoft please please add arabic language in ACR
nono, he needs to be forced to play it in English so his English will improve D: </div></BLOCKQUOTE>

No, he should play it in French, it will improve his barbaric sensibilities http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>
Don't you mean "mask"? "improve" implies that he needs to become more barbaric D:

albertwesker22
09-09-2011, 10:47 AM
Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by albertwesker22:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by prince162010:
every arabian want a arabic language in the game http://forums.ubi.com/images/smilies/88.gif
ubisoft please please add arabic language in ACR
nono, he needs to be forced to play it in English so his English will improve D: </div></BLOCKQUOTE>

No, he should play it in French, it will improve his barbaric sensibilities http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif </div></BLOCKQUOTE>
Don't you mean "mask"? "improve" implies that he needs to become more barbaric D: </div></BLOCKQUOTE>

Yes thats what I meant lol. I'm getting a bit lazy. It is great that I have a Dutchman to correct me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Your English is very good, no wonder you have no sympathy for mohannadrip http://forums.ubi.com/images/smilies/88.gif

LightRey
09-09-2011, 11:08 AM
Originally posted by albertwesker22:
Yes thats what I meant lol. I'm getting a bit lazy. It is great that I have a Dutchman to correct me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Your English is very good, no wonder you have no sympathy for mohannadrip http://forums.ubi.com/images/smilies/88.gif
Thanks, I mostly have TV and video games to thank for that (to all you parents out there, yes, TV and video games can have a very good influence on your children) :P

It's my opinion that anyone in this day and age should be able to speak, read and write English properly. I don't really mind the occasional mistake, but arguing in broken English that they should pay more attention to your specific language is somewhat hypocritical.

albertwesker22
09-09-2011, 01:35 PM
Originally posted by LightRey:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by albertwesker22:
Yes thats what I meant lol. I'm getting a bit lazy. It is great that I have a Dutchman to correct me http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Your English is very good, no wonder you have no sympathy for mohannadrip http://forums.ubi.com/images/smilies/88.gif
Thanks, I mostly have TV and video games to thank for that (to all you parents out there, yes, TV and video games can have a very good influence on your children) :P

It's my opinion that anyone in this day and age should be able to speak, read and write English properly. I don't really mind the occasional mistake, but arguing in broken English that they should pay more attention to your specific language is somewhat hypocritical. </div></BLOCKQUOTE>

Well I agree with you there. Just the other day, I aked a guy for a light and he just stared at me blank faced for about 5 seconds before he started speaking Polish and this guy was no tourist.

Thankfully I was able to get a light by resorting to hand gestures.