View Full Version : Do u miss the Swat turn?

04-16-2005, 01:14 AM
do u miss the swat turn?

04-16-2005, 01:14 AM
do u miss the swat turn?

04-16-2005, 04:11 AM
Not really. You could use it about twice in Pandora Tomorrow.

04-16-2005, 04:49 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by SABU1111:
Not really. You could use it about twice in Pandora Tomorrow. <HR></BLOCKQUOTE>

lol i found like 10 or more places where u could do it,look harder

04-16-2005, 04:53 AM
i do miss it but it was a bit unrealistic in some cases eg. using it to get pass sadano`s door in the first level of pt.

04-16-2005, 05:01 AM
yeh it is pretty unrealistic cause if u do it when a guard is looking straight at the corridor/door even if u do it and the guard is clearly looking at u,he doesnt even notice u for sum reason

04-16-2005, 08:26 AM
yeah that move was really dumb

04-16-2005, 10:58 AM
It did give a useful way to get passed bright light doorways.

04-16-2005, 01:49 PM
i thought the swat turn looked kinda cool. I do miss it a bit, but the knife makes up for it :-D

04-16-2005, 02:12 PM
Its not realist though.

04-16-2005, 04:12 PM
It's a quick way to cross openings (probably takes a lot of practice to do it quietly, though), but someone SHOULD still see if you if they're already looking at the door...

Anyway, I miss it a bit, but I miss the pistol's laser MUCH MUCH more.

04-16-2005, 04:16 PM
I don't miss the laser at all. The OCP, to me, is infinently more useful.

04-16-2005, 04:27 PM
yeah i never used the laser so the OCP is a really nice replacement

04-16-2005, 04:55 PM
I used the laser for almost every pistol shot I'd make. Line up the iron sights, flip the laser to verify pinpoint accuracy, fire, turn off laser. I could make better pistol shots than most people could do with the rifle...

I really like the OCP, although it seems to make some things TOO easy... Of course that can't be replaced with the laser, but...
I still think they should put it in as the alternate fire mode to the foregrip for the SC-20K. A nice, bright green laser would be the perfect addition to an assualt/accuracy-oriented device (especially since everything else gets an alternate fire, why not that?).

04-16-2005, 05:53 PM
Everything in SC:CT is a good enough replacement from SC:PT. So, nah, I don't really miss the SWAT Turn, or the Back-To-Wall Shooting.

04-17-2005, 11:03 PM
The back to wall shooting was a major point for me at first...before I got the hang of the hand switching--now THAT'S just cool. I was always curious how he could accurately make some of those back to wall shots...

It's also pretty cool in coop to watch my partner and I move down a hall with our weapons out, switching shooting positions to cover doorways and such...goosebumps...

04-18-2005, 01:23 AM
Yeah. Paintball, i've tried that in paintball. It works somewhat. (Switching hands).

04-18-2005, 06:12 AM
ah, paintball, gotta love it. My website is a paintballing one.

Anyway, I miss the fun of the swat turn, but not the functionability, it made things real easy. But Like I say, fun. I think it could be useful in multiplayer though.

Laser - I miss it so much *weeps* It made shooting out light bulbs with that inacurate at long range pistol, easy.

04-18-2005, 12:19 PM
Never used it. I thought it was lame.

Imagine that the game would let you do swat turns in open areas. Hey nobody would ever see you right? Why not swat turn through the whole game, and you would be like the invisible man. http://forums.ubi.com/images/smilies/51.gif