PDA

View Full Version : What Happened to the search function ??



Oceandar
11-11-2005, 10:51 AM
Well I believe this has been discussed before but since I can`t use the search function so allow me to ask these questions again :
1. how do you defeat zero in any Allies fighter (lets say in head to head situation) say your tactics.
2. What is the best fighter in this sim to match zero unbelieveble manouvere ?

Thanks in advance

OMK_Hand
11-11-2005, 04:03 PM
1) Use YOUR head (glib, but true)
2) Matching manouvres is not neccessarily the best way to go about the job of killing a Zero.
You need to maybe force the zero to fight to whatever your plane's strengths might be.

You don't ask much, do you?
Play the game, Read the excellent debate here page by page, be interested, LEARN...

Oceandar
11-11-2005, 05:10 PM
Originally posted by OMK_Hand:
1) Use YOUR head (glib, but true)
I do, in fact I`ve made 4 kill of Zeros last night with P-39, not that impressive for most of you but I believe there`s MY HEAD there. I was just wondering what other people do and maybe they have better and efficient way.


2) Matching manouvres is not neccessarily the best way to go about the job of killing a Zero.
Ok, so what it is ?


You need to maybe force the zero to fight to whatever your plane's strengths might be.
Such as...?


You don't ask much, do you?
I do http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif that`s why I`m gonna edit my post. That`s shame I know especially like me who new to this forum ( usually I`m on Lock On forum)


Play the game, Read the excellent debate here page by page, be interested, LEARN...
Geez....I do, I do, and I do !
I`m outta here

Thanks for the reply http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Zyzbot
11-11-2005, 05:11 PM
Originally posted by Oceandar:
Well I believe this has been discussed before but since I can`t use the search function so allow me to ask these questions again :
1. how do you defeat zero in any Allies fighter (lets say in head to head situation) say your tactics.
2. What is the best fighter in this sim to match zero unbelieveble manouvere ?
3. The patches size is nut http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif so I dare to ask without shame and honor http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif, is there anyone of you who has extra money( or rich enough) and time to burn the all PF patches (stand alone) to a cd and mail it to me ?
PM me !

Thanks in advance


Keep your speed up. The Zero in only maneuverable at relatively low speeds. Here are some comments on the Zero from Japanese ace Saburo Sakai:

€œ(On the Zero)
During the war, I was convinced the Zero Model 21 was the best fighter plane anywhere. It was always number one with me. Then a few years ago, at Champlin, I had the chance to fly in a Mustang and take the controls for a while. What an incredible plane! It could do anything the Zero could, and many things the Zero can't, like a high-speed, spiraling dive. In the Zero, the stick would be too heavy to control the plane at those speeds. The Mustang's number one with me now, and I'm afraid the Zero's number two!€

(On the Zero's maneuverability)

Oh yes, the Zero was incredibly maneuverable, but not over about 250 mph. Above that speed, the stick just gets too heavy because the plane's control surfaces are so huge. You've seen those films of kamikaze plunging straight down into the water far from any U.S. ships, right? The kids in those planes probably put their planes into a dive way too early, and before they realized their mistake, they had too much speed built up to pull out of their dive. They probably died pulling desperately on the stick with all their strength. When I coached those kids [kamikaze pilots], I'd tell them, "If you've gotta die, you at least want to hit your target, right? If so, then go in low, skimming the water. Don't dive on your target. You lose control in a dive. You risk getting picked off by a fighter, but you've got better chance of hitting your target."

http://www.danford.net/sakai.htm

Oceandar
11-11-2005, 05:19 PM
Thanks Zyzbot, nice reading http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif
and the link doesn`t work correctly I guess

Cheers

Kuna15
11-11-2005, 05:43 PM
Zero has edge in early Pacific War versus W-Cats and Brewsters. It has more good features than those fighters.

When significantly faster US machines arrived Zero has lost it's 'supremacy'.
That was in real life and that works more or less in FB too.
Fighter that is capable of better dive and is also faster in level has serious advantage in FB.

One thing that should be avoided as escape tactic is lower speed climbing vs Zero.

One more thing; if you are reffering to AI Zero that please note that plane is very tough to defeat on ace level if few of them are versus one human.
AI Zero is IMO the toughest ai plane in game to beat (early war).
Also you may want to consider dragging A6M on higher altitudes (over 5k, best around 7000 - 8000m). They will be sitting ducks on that altitudes and they cannot seriously challenge P-51 driver.