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Fish40
06-28-2006, 09:11 PM
I'm still on my tenth patrol, the one where I chose NOT to go through the channel to my patrol zone.

In my last post, I was in position to attack an inbound convoy that I had intercepted off the S coast of Ireland. The result of that engagement was 5 cargo ships sunk. No real counter attack was offered by the enemy.

Upon returning to my base course to continue to my patrol zone, I recieve a message of an outward bound convoy not too far from me! I calculate an intercept course, and order full ahead. I make contact at nightfall, and set a paralell course too the convoy to overtake her.

One of the two escorts, both of which are Black Swan Frigates spots me, and persues. I break away, and dive to 80 meters! As it stands now, I have been under attack by both frigates for two hours real time! I have suffered repeated damages including flooding all of which has been repaired. These bastards will not give up!

Right now where I live, it's 11:00pm. I have been at this since 9:00. I saved the game, and will continue tomorrow. All the while I had sweat dripping from my face. Don't know if it's this swealtering New York humidity, of stareing into the face of virtual death! Mabey it's alittle of both.

blastomatic1759
06-28-2006, 09:29 PM
i endured nearly the same thing , i decided to raid valta once , and i was chased , rammed once , and pretty much terrorized all the way into the port , i got lucky , and hid by a C2 while i did all the repairs i could. i did manage to pop one of the pursuing destroyers when he rounded the stern of the C2. but that was the longest 2 hours of my life. my roommate kept yelling for me to calm down , for some reason destroyers chasing you will make you shout profanity , and insults at the destroyers chasing you.

hueywolf123
06-28-2006, 09:59 PM
Happening as we speak, I intercepted a vast convoy NW of Ireland. Went to depth and waited, 2 hrs of repeated dc's from the first two DD's. I got away but they never really damaged the boat, just my nerves, so I set another interception course around to the NE of the convoy.
****, two tail end DD's spotted me. Crash dive, now another two hours but these guys are still there with no sign of letting up.
Question though, why don't the DD's in this game ever run out of DC's?

Fish40
06-29-2006, 03:22 AM
Because they're EVIl!! http://forums.ubi.com/images/smilies/784.gif LOL!

The_Silent_O
06-29-2006, 06:19 AM
Originally posted by hueywolf123:
Happening as we speak, I intercepted a vast convoy NW of Ireland. Went to depth and waited, 2 hrs of repeated dc's from the first two DD's. I got away but they never really damaged the boat, just my nerves, so I set another interception course around to the NE of the convoy.
****, two tail end DD's spotted me. Crash dive, now another two hours but these guys are still there with no sign of letting up.
Question though, why don't the DD's in this game ever run out of DC's?

Airdrop Resupply http://forums.ubi.com/images/smilies/88.gif

Foehammer-1
06-29-2006, 08:51 AM
Originally posted by The_Silent_O:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by hueywolf123:
Happening as we speak, I intercepted a vast convoy NW of Ireland. Went to depth and waited, 2 hrs of repeated dc's from the first two DD's. I got away but they never really damaged the boat, just my nerves, so I set another interception course around to the NE of the convoy.
****, two tail end DD's spotted me. Crash dive, now another two hours but these guys are still there with no sign of letting up.
Question though, why don't the DD's in this game ever run out of DC's?

Airdrop Resupply http://forums.ubi.com/images/smilies/88.gif </div></BLOCKQUOTE>

Did someone play Battlefield 2 recently? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

The_Silent_O
06-29-2006, 08:55 AM
Originally posted by Foehammer-1:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by The_Silent_O:

Airdrop Resupply http://forums.ubi.com/images/smilies/88.gif

Did someone play Battlefield 2 recently? http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif </div></BLOCKQUOTE>

Yes I have, but I'm also familiar in real life with 'Airdrop Resupply' as a former paratrooper.

Kaleun1961
06-29-2006, 11:01 AM
I'm making a guess that the reason they don't run out of depth charges is because you are playing at less than 100%? Some players have posted in the past that they experienced situations where the destoryers passed repeatedly overhead without dropping anything, which lead them to believe that they had run out of ordnance. The assumption is that at lesser difficulty settings, the computer compensates by giving the escorts more ammo than in real life. At 100% the escorts have limited depth charges, as in real life. I've had situations where I've been repeatedly attacked by a group of escorts and counted well over 100 DC's. After a while you just give up counting.

Anyhow, congratulations on your success so far. I am glad to see my advice paid off for a fellow Kaleun.

Fish40
06-29-2006, 02:37 PM
I'm making a guess that the reason they don't run out of depth charges is because you are playing at less than 100%? Some players have posted in the past that they experienced situations where the destoryers passed repeatedly overhead without dropping anything, which lead them to believe that they had run out of ordnance. The assumption is that at lesser difficulty settings, the computer compensates by giving the escorts more ammo than in real life. At 100% the escorts have limited depth charges, as in real life. I've had situations where I've been repeatedly attacked by a group of escorts and counted well over 100 DC's. After a while you just give up counting


I'm not sure how many charges got dumped on my head by the two as of now, but it's up there! I could certainly believe that an attack by two escorts could easily unleash a barrage of a hundred or more charges.

As for the idea of the escorts not running out due to reduced realism settings, is fact or an idea of yours? The reason I ask is because even with the combat flight sims that I own, (IL2- the whole series, CFS 1-3, and BOBWOV), and playing at full real, the AI pilots never seem to run out of ammo.

Kaleun1961
06-29-2006, 07:09 PM
It's never been confirmed for a fact, nor is it documented anywhere as to whether there are finite limits to the escorts ordnance. Based on past conversations with other forum members, it was thought that the difficulty setting had something to do with how much ordnance the escorts had. At 100%, it is the considered opinion of some that the escorts do have a limit to their depth charges. But since this cannot be confirmed for sure, it is a best guess type of thing.

hueywolf123
06-29-2006, 08:12 PM
Yep, I'm at 100% & these are flower class + 1 Clemson joined the party last night. I have tonnes of Battery left, but the C0 i getting up a bit.
I have already counted 90, only two have realy done anything. 3 DD's, 30 each maybe. Does anyone Know how much these guys actually carried? It's getting a little cramped in here now

Fish40
06-30-2006, 02:35 PM
Seems like I'm in the clear! Continued patrol, and the two frigates finally gave up. Listned on the hydrophone to one escort speeding away at high speed, while the other exited at a slower pace. Feeling dareing, I rose to periscope depth to have a look around.

What I saw was too good to be true! The escort that was leaving at a slower pace was within range, going only 7kts, and was on a course that was going to take her across my bow. Revenge has never tasted so sweet! The Royal Navy is minus one Black Swan Frigate.

The boys have done their duty well, and with the pounding the boat recieved, I have decided to return to base. I need a cold one!!

Kaleun1961
06-30-2006, 03:20 PM
Well done, Kamarade!

blastomatic1759
06-30-2006, 06:36 PM
i love those vengeful " ill show you for attacking me " retalitations. especially when the outcome includes a warship going to the bottom.