View Full Version : GRAW 3 what you want the most?

12-09-2007, 07:25 PM
I myself would prefer a better spawn system and a ghllie suit.

12-10-2007, 02:18 AM
Originally posted by flaco25ml:
I myself would prefer a better spawn system and a ghllie suit.

If they put cover mode into GRAW3/GR4 then myself and thousands of others won't touch it with a barge pole.

I will never play GR MP with a cover system.

12-10-2007, 06:33 AM
I want features to increase realism like in AA:TS. Better yet, like AA:ROAS and AA/PC version (minus the aimbots).
I want movement to feel SOBER and controllable instead of stumbling drunk.
I want to see that crosshairs have been dropped in favor of realistic shooting.
I want no more slow reflexes--if I pull the trigger FIRE THE GUN! If I pull up the scope, don't hesitate, JUST PULL UP THE GUN.
I want new and REALISTIC gametypes. No more flares to defend, no more triangles "representing" objectives. Give us **actual** objectives to complete.
I want the developers to play AA:ROAS to learn how MP is supposed to be in a military game.
I want proper fire teams, not just "run whatever you want".
I want realistic grenade loadouts grenades.
I want sniper rifles to be treated realistically this time.
I want movement slowed down, but with the ability for a short sprint (see AA:TS).
I want exhaustion to be a factor in performance.
I want someone that's injured to have permanently reduced performance.

I want a good, realistic game that breaks the mold on MP and brings back solid, open environment, intelligence-based gameplay rather than yet another twitch/reflex shooter.

12-10-2007, 09:39 AM
Minus the sprint ability sounds like you pretty much described Ghost Recon and Ghost Recon Island Thunder. Those games did break the mold a while back, but it seems Ubisoft doesn't want to spend the money for the imaginary mold again.

12-10-2007, 11:09 AM
Pretty much described AA:TS too. Just need the better objective games and sober up the movement.

12-10-2007, 11:57 AM
OGR with updated graphics and FPWV.

12-10-2007, 02:00 PM
GRAW 3? I'm still waiting for the "REAL" Ghost Recon 2.

12-10-2007, 02:56 PM
Originally posted by Cons72:
OGR with updated graphics and FPWV.

Amen to that, add to that a matchmaking system and I'd buy map packs for it forever

12-10-2007, 03:58 PM
I would rather see a GR3 than a GRAW3.

12-10-2007, 04:02 PM
"Ghost Recon Not Very Advanced Warfighter" sounds better to me. Go retro if they need to. What were the Ghosts like in the 80's/90's? Something like that.

12-10-2007, 04:07 PM
Originally posted by RawKryptonite:
"Ghost Recon Not Very Advanced Warfighter" sounds better to me. Go retro if they need to. What were the Ghosts like in the 80's/90's? Something like that. Grenada?

12-10-2007, 05:11 PM
As long as it isn't Mexico or Vegas, I'm not sure I care.

12-10-2007, 05:14 PM
Originally posted by RawKryptonite:
As long as it isn't Mexico A Ubisoft game without mexico, are you serious?

12-11-2007, 12:17 AM
I love the Tom Clancy series -

I hope the mule is back that came handy.
I'd like to possibley drive something in camp mode or MP/SP.

I was thinking perhaps something more based on our current war or desert storm tired of shooting mexicans the GRAW2 story line an game play was great but to short.

New weapons be great even those new weapons on that show futureweapons be cool - love the new ability to carry a 2nd machine gun or w/e.

I think the claymores are pointless to have.

Faster reload time be great.

More solo SP maps.
Thats all I can think of not so big into MP but Graw2 online MP is fun.

12-13-2007, 02:18 AM
All of the above

Angel Fire
12-16-2007, 12:11 PM
I don't care what you want in the game all I want is Scott back damnit

PS did you see this
http://www.gamespot.com/xbox360/action/tomclancysghostr...ews.html?sid=6124465 (http://www.gamespot.com/xbox360/action/tomclancysghostrecon3/news.html?sid=6124465)

12-16-2007, 02:27 PM
old article, dated may of 05

PS did you see this
http://www.gamespot.com/xbox360/action/tomclancysghostr...ews.html?sid=6124465 (http://www.gamespot.com/xbox360/action/tomclancysghostrecon3/news.html?sid=6124465)

12-19-2007, 07:09 AM

12-27-2007, 06:23 PM
The game needs all of the above becuase the game is a tad shallow. They need to compete with COD4 if they want to get to the top of the charts. They need Gilli e suite, wall coverage, more smaller maps, better customizable charactors and weapons, better graphics, better weapon selection(Like R6V), and each person should be able to choose what Camo they want to wear rather than the whole team.

12-28-2007, 11:09 AM
Larger, more rural maps!

That is what Ghost Recon has always been about, from the beginning.

If you want small, urban, run & gun maps, then you will play something else anyway (besides, isn't that what Rainbow 6 is for?). GR is all about the wilderness, and anything else just seems to be missing the point.

12-30-2007, 07:31 AM
True. I remember Ghost Recon had hugeish maps that took alot of planning if you played properly.

01-01-2008, 01:10 PM
See my weapon

Game modes:
1. Capture the flag/bakpack/cure/intel/you name it
2. Defuse (also with limited respawns)
3. Dominate - like in the pc GRAW, that system rocks, just the terrains suck there bigtime. Also dominate like in COD and BF2.

4. Reach/Cross the (like in AA cross the bridge), no respanwns
5. Protect the hostage/vip (like in RS/CS)

For me uninteresting game modes just kill the game after some time.

Map editor: why not? Ubi made one already.

01-13-2008, 07:22 PM
All of the above, except:
cover system in multiplayer

I definately agree with all of the other ones.

01-15-2008, 05:18 PM
They also need to bring back the ability to open and close doors. I'll never forget Docks, trying to clear out that Sub pen.