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joeap
06-20-2006, 06:09 AM
Alright, after getting shot down for the second time in the Pe-3 convoy protection mission at Murmansk (must ... not... well yes my performance was about as good as the historical VVS in helping protect lend-lease convoys http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif ) I think I need some tips for survival in a big heavy fighter ideal for hunting bombers but not so good (in my experience) in fighting single engine fighters. I have the same lack of skill in Bf-110s and Mosquitos btw. http://forums.ubi.com/images/smilies/bigtears.gif I love these planes for the damage they can do to bombers and in the ground attack role I just need some tips in surviving and figure such tips would be somewhat applicable to all 3 planes. Plus the Beaufighter.

joeap
06-20-2006, 09:22 AM
http://forums.ubi.com/images/smilies/sadeyes.gif

joeap
06-20-2006, 10:56 AM
http://forums.ubi.com/images/smilies/1241.gif

Damn, that mission has fighter cover but the buggers are no good. Plus they were AI. http://forums.ubi.com/images/smilies/34.gif

Online better be different.

mandrill7
06-20-2006, 12:48 PM
Originally posted by joeap:
I think I need some tips for survival in a big heavy fighter ideal for hunting bombers but not so good (in my experience) in fighting single engine fighters. I have the same lack of skill in Bf-110s and Mosquitos btw. http://forums.ubi.com/images/smilies/bigtears.gif I love these planes for the damage they can do to bombers and in the ground attack role I just need some tips in surviving and figure such tips would be somewhat applicable to all 3 planes. Plus the Beaufighter.

Best tip: Stay close to your friendly single-engined fighter friends.

2nd best tip: don't check the "no parachute" box if you're flying twin-engine vs single-engine enemy.

p1ngu666
06-20-2006, 02:24 PM
try to stay fast, and do some qmb's with u in pe2/3 vs 109f2's to start with..

corkscrewing as the raf heavies did doesnt seem to work at all well, so rather than trying to reverse the direction, just keep on rolling turning etc in the same direction...

if u got airbrakes u can try and use them to cause a overshoot, and against ai gentle turns often work surprisingly well.

u also need tobe aggressive against the fighters.

the beufighter is really tough, and the engines are tuned for low level, iirec the 2nd stage isnt avalible ingame. so try to take the fighting lower.

pe2 and our current mossie are medium/all altitude planes..

if they put in a proper mossie FBVI, which they should, speed at sea level would go upto 366mph (achived regulary on ops, both to and from the target...) firepower duration would increase, alot. cannon with 283 rounds each (28seconds worth http://forums.ubi.com/images/smilies/icon_twisted.gif) 303 ammo upto 1000 rpg, thats 50seconds of orange luvin http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

higher divespeed, and better construction, and the option of 8 rockets. plus a much better overheat setting, please. so u can actully maintain a high cruise speed http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

oh and some of the first squadrons to have the FBVI had merlin 25 engines, in 43.

in late 44, they upgraded some to 25lb boost, so close to 400mph at sea level...

a mossie like the above ingame, would seem MUCH more like u would read in pretty much any book, or see on any tv program, or hear from any vet...

joeap
06-20-2006, 02:27 PM
Thanks guys, hey someone answered jokingly and deleted his post. I was joking with the spam sign mate really!

leitmotiv
06-20-2006, 03:31 PM
When people say twins are automatic toast, I recall the great 110 pilot, Jabs, shot down Spitfires in the B of Brit and near the end of the war got some late Spits in a hulking 110 night fighter. Thus, to make myself think, I'll take on sixteen Spit VBs with sixteen 110G-2s and say to myself I have a lot to live up to. Keep your throttle at the maximum; when you hear the rear gunner shooting, turn hard; never try to outclimb him; and shoot straight.

tigertalon
06-20-2006, 04:13 PM
1st advice: Stay higher than your opponents. This applies to every fighter in general, but way more for twins as they climb slower(apart from P-38) than single engined. My only considerable experience is flying 110. Like leitmotif said, be agressive. Don't fly predictable. Learn your plane well, learn the best turning speed, and go, turn with more maneouverable fighter. Deploy combat, take off or even landing flaps if necessary. They will be surprised, and that's the moment for you to blast them away. Nothing will be more satisfying than to read:"WTF?? LololOMFG, joeap hax, ban him... ADMINS BAN joeap!!"

However, if they come to your tail, you still have some chances with rear weapons. Mg81Z is fearsome for inline fighters (apart from "teh_wooden_tank" Lagg3). If you fly over water, go VERY low, a few meters, and run like hell. This will reduce maneouvering abilities of persuer greatly, enabling you to pepper him with defensive weapons.

Fighters usualy get cocky when they see a twin. Use this to your advantage.

The-Pizza-Man
06-20-2006, 04:32 PM
The Beaufighter we have in game should have it's second stage useable, the real one certainly did.

"Unlike the British version, the ASV radar and dorsal fin were never applied to the DAP model. However, like the Mk Xs used by the RAAF in Europe, all the Hercules XVIIs had their two-speed blowers made fully operational, thus becoming Hercules XVIIIs."

http://www.defence.gov.au/raaf/raafmuseum/research/aircraft/series2/A8.htm

VW-IceFire
06-20-2006, 04:32 PM
Energy advantage is always a good thing to have. Usually the heavy fighters enjoy having quite a bit more momentum behind their manuevers like the P-47 (single engined but extremely heavy) or the P-38 does. This means that you have to be an expert at managing energy but you can use the weight against a lighter more agile fighter. Most of that advantage lies in speed and particularly in the dive and zoom climb.

With a 110 for instance...against Yak's...you want to try and have some friends to back you up but you can do quite well by making sweeping passes with minimal manuevering and mainly speed. Reducing your manuevering and maximizing speed is critical. This is where the racer pilots actually do the best because they know how to make their plane faster than the average pilot by minimizing energy expenditure.

The Pe-3 is even more like that because its designed for higher speed operations and only the leading edge slats help it turn well at all. Leverage the speed rather than any turns against your opponents and try and catch them off guard. The best you can do is a one two pass where a single engined fighter evades the first attack placing it in a lower energy state and ill positioned to defend from the second attacker.

leitmotiv
06-20-2006, 07:23 PM
Excuse me for leaving out the first and most important thing, which tigertalon and VW-IceFire nailed down perfectly---height height height. Even if the other side comes down on yours like a freight elevator try to stay high, get away from the melee, climb higher, look for a stray, cream him, and go back to your perch. In a big twin try to avoid a melee if you can. Be a cunning b-----d and strike like a <STRIKE>hawk</STRIKE> falcon. I also forgot about the old flap gambit which tt presented so well.

FritzGryphon
06-20-2006, 07:45 PM
strike like a hawk


Hawks are lightly loaded and suited to turn fights. You should strike like a falcon instead.

leitmotiv
06-20-2006, 07:58 PM
Strike like a 3 ton canary!

LStarosta
06-20-2006, 09:36 PM
Strike like Lukas Klose!

leitmotiv
06-21-2006, 12:18 AM
Strike like a sumo wrestler on a mouse!

p1ngu666
06-21-2006, 01:24 AM
strike like a 70s uk car manufacturer!

Kernow
06-21-2006, 12:51 PM
Fly with a wingman. Applies to any aircraft of course, but more than ever it applies to the twins. You can't out manoeuvre the single-seater, but your wingman can probably blow him away quicker than he can blow you away. You're in a big aircraft with a spare engine and you have a very powerful nose battery, which should wreck a single-seater in no time.

When I say wingman, I mean wingman, not someone who's just going to follow you around; that's no use at all, as he'll just be the one who gets bounced, and you're no help being out in front of him.

Fly line-abreast:

^.......^

lookout for each other's six - especially important on Beaufighter which (in the game) lacks anyone in the rear cockpit http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

Bad guy appears:

^.......^


<span class="ev_code_RED">^</span>

Break left (90) towards threatened man; wingman shoots bad guy if he follows turn:

<...<span class="ev_code_RED"><</span>=====<
.....(boom)

Takes some practice to fly line-abreast and keep good lookout going (start in 110 with rear gunner, perhaps).

leitmotiv
06-21-2006, 03:47 PM
Scissor away! The optimum solution!

RCAF_Irish_403
06-21-2006, 05:54 PM
Beaus, mossies and 110's can do horrific things to bombers...climb high and hand around the baddies AF and wait

Aguila_Azteca
06-21-2006, 06:51 PM
park your aircraft under a tree, and wait for single engine boys to go away with their girlfriends, and take off and find stranglers.... it works most of the time

RCAF_Irish_403
06-22-2006, 06:41 AM
Originally posted by Aguila_Azteca:
park your aircraft under a tree, and wait for single engine boys to go away with their girlfriends, and take off and find stranglers.... it works most of the time

but then u have to worry about birds pooping on your AC