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lysergic
03-18-2005, 12:29 PM
When aiming a ship with uzo or periscope, does the firing solution (auto) calculation depend of the area of the boat (from, rear, center) you are pointing at with the center cross of the aiming intrument ? Thanks ! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

And thanks to UBI for this game !! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

lysergic
03-18-2005, 12:29 PM
When aiming a ship with uzo or periscope, does the firing solution (auto) calculation depend of the area of the boat (from, rear, center) you are pointing at with the center cross of the aiming intrument ? Thanks ! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

And thanks to UBI for this game !! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

TASKFORCE1x1
03-18-2005, 12:47 PM
Yes, also the longer you keep it on the target the more accurate its supposed to be because in real life it takes time for torpedoes to update with data from the TDC

lysergic
03-18-2005, 01:41 PM
Look like there isn't any 'solution indicator', like in SH2, where you can watch the progression of the solution calculation. I play with calculation on auto (still not enough skilled http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif), and I guess the solution will be instantly determined... I am wrong ? thx

Frederf220
03-18-2005, 09:53 PM
Auto calc is immediate and is designed to hit the part of the ship you have the crosshairs over.

lysergic
03-19-2005, 02:20 AM
Thank you http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

MooseNoodles
03-19-2005, 02:28 AM
If you watch the nav map with the tdc stuff on it you can also see the dials spinning and calculating the right solution :P