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View Full Version : Commanding the U-Boat - Manual Extract from simHQ



JavDog
03-10-2005, 06:22 PM
First I've seen of this, so here you go guys!


"As captain, you will be required to manage your U-boat in an efficient manner.
You will need to move from station to station, keeping your boat€s running
parameters, the tactical situation, and the crew€s state under observation.

THE MAIN PLAYER INTERFACE
The player interface is designed to keep all vital functions of the U-boat within your
reach. For this reason, it is on-screen in almost every menu of the game. The main
elements of the interface are:
€ The Quick Controls Panel.
€ The Messages Log.
€ The Stations Panel.
€ The Officers Panel.
€ The Stealth Meter.
Each of these elements is explained below.

Quick Controls Panel
Here you will find the most common commands and instruments required to
maneuver your U-boat: speed, direction, and depth. In each section, you can switch
between displaying two instruments used for the same purpose by clicking the
button in the lower left corner of the section in question.

Speed
The controls that set your U-boat€s speed are the Engines Telegraph, which requests
a certain regime from the Engine Room, and the knotmeter, which allows you to set a
particular speed to be met by the engines. Keep in mind, though, that circumstances
€" such as running on electric engines, sustaining damage, or having an insufficient
crew €" may prevent the Engine Room team from meeting your request.

Direction
You can turn your U-boat in two ways: by clicking on the rudders indicator to set the
rudders to the desired position, or by requesting a new direction relative to your
current position €" clicking on the compass and letting the Chief Engineer do the rest.
The first method is useful when you want to start a turn of a certain rate €"
dependent on the position of the rudders €" for an indefinite time. The latter method,
on the other hand, should be used when a turn of precise magnitude and fixed
turning rate €" maximum for the current conditions €" is desired.
In the same section you will see the magnetic compass, indicating the current
direction, on the top of the panel.

HINT: Turning your boat demands a minimum speed; otherwise the rudders
are not effective. The faster the boat goes, the faster it turns.

Depth Control
Depth changes are requested by clicking on the depth meter. Two versions of this
instrument are available. The fine version, marked up to 25 m, is useful when
requesting depth changes near the surface in order to run at periscope depth or
snorkel depth or surface the boat. All these important depth settings are clearly
marked on the instrument.
Should you need to go deeper than 25 m, use the gross scale version of the
depth meter.
Both versions show the depth of the U-boat€s keel; for this reason, the minimum
depth indicated will be about 4 m.

HINT: While changing depth works even at zero speed by using the ballast
tanks and compressed air, it is best done when some speed is available to
make use of the dive planes.

When ordering depth changes, keep in mind that each U-boat has a maximum
operational depth, marked with green on the depth meters. Diving beyond that
depth is a risky enterprise, but is sometimes useful to avoid detection or depth
charge attacks. When the red section of the meter is reached, however, you are
inviting disaster and pressure hull failure.

--------------------
Cheers,

Teddy B¤r
SimHQ Naval Editor
teddybar@simhq.com"

JavDog
03-10-2005, 06:22 PM
First I've seen of this, so here you go guys!


"As captain, you will be required to manage your U-boat in an efficient manner.
You will need to move from station to station, keeping your boat€s running
parameters, the tactical situation, and the crew€s state under observation.

THE MAIN PLAYER INTERFACE
The player interface is designed to keep all vital functions of the U-boat within your
reach. For this reason, it is on-screen in almost every menu of the game. The main
elements of the interface are:
€ The Quick Controls Panel.
€ The Messages Log.
€ The Stations Panel.
€ The Officers Panel.
€ The Stealth Meter.
Each of these elements is explained below.

Quick Controls Panel
Here you will find the most common commands and instruments required to
maneuver your U-boat: speed, direction, and depth. In each section, you can switch
between displaying two instruments used for the same purpose by clicking the
button in the lower left corner of the section in question.

Speed
The controls that set your U-boat€s speed are the Engines Telegraph, which requests
a certain regime from the Engine Room, and the knotmeter, which allows you to set a
particular speed to be met by the engines. Keep in mind, though, that circumstances
€" such as running on electric engines, sustaining damage, or having an insufficient
crew €" may prevent the Engine Room team from meeting your request.

Direction
You can turn your U-boat in two ways: by clicking on the rudders indicator to set the
rudders to the desired position, or by requesting a new direction relative to your
current position €" clicking on the compass and letting the Chief Engineer do the rest.
The first method is useful when you want to start a turn of a certain rate €"
dependent on the position of the rudders €" for an indefinite time. The latter method,
on the other hand, should be used when a turn of precise magnitude and fixed
turning rate €" maximum for the current conditions €" is desired.
In the same section you will see the magnetic compass, indicating the current
direction, on the top of the panel.

HINT: Turning your boat demands a minimum speed; otherwise the rudders
are not effective. The faster the boat goes, the faster it turns.

Depth Control
Depth changes are requested by clicking on the depth meter. Two versions of this
instrument are available. The fine version, marked up to 25 m, is useful when
requesting depth changes near the surface in order to run at periscope depth or
snorkel depth or surface the boat. All these important depth settings are clearly
marked on the instrument.
Should you need to go deeper than 25 m, use the gross scale version of the
depth meter.
Both versions show the depth of the U-boat€s keel; for this reason, the minimum
depth indicated will be about 4 m.

HINT: While changing depth works even at zero speed by using the ballast
tanks and compressed air, it is best done when some speed is available to
make use of the dive planes.

When ordering depth changes, keep in mind that each U-boat has a maximum
operational depth, marked with green on the depth meters. Diving beyond that
depth is a risky enterprise, but is sometimes useful to avoid detection or depth
charge attacks. When the red section of the meter is reached, however, you are
inviting disaster and pressure hull failure.

--------------------
Cheers,

Teddy B¤r
SimHQ Naval Editor
teddybar@simhq.com"

Lchza
03-10-2005, 07:31 PM
Thanks a lot. Reading Manual Extracts makes the waiting less painfull.
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