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View Full Version : Hosting and Multi player sides



The_Biggy
03-21-2006, 12:08 PM
When Call of Duty II for 360 came out, it was a big disapointment on the XBL side where you can't host your own game. You can't even keep your friends together in a party like in Halo 2.

For clans, this is a big no no and because of that we decided not shut down our COD 360 Division.

So my question is to we have the details on that aspect?

Will we be able to host our own games like we can with GR:AW 360?

What will be the max limit of players? With todays Next gen, we should be able to get more then 8 vs 8...

I was very disapointed when GR:AW came out with a max of 16 players.

Ghost Recon 1 PC has a max of 36... so come on!!! Should be able to get better... http://forums.ubi.com/images/smilies/agreepost.gif

GamesMasterTA
03-21-2006, 12:32 PM
If you have lots of people running around being crazy you would lose the tactical side of the gameplay

Odinious
03-21-2006, 02:58 PM
If you have lots of people running around being crazy you would lose the tactical side of the gameplay

Case in point: Battlefield 2: Modern Combat.

The_Biggy
03-21-2006, 04:37 PM
Have u guys ever play RS on PC?

And please don't complare BF2 to RS or GR. the run and gun in BF2 has nothing to do with the amout of people in a server.

RoM_Mafia
03-21-2006, 06:53 PM
I dont think anyone would mind if they made it up to 20. It would set the game apart from the rest of the 16 multi games and will attract more people since they are so worried about that. The we can split up in to 2 groups of 5. http://forums.ubi.com/images/smilies/10.gif

Ps: PEC will be the death of VEGAS. http://forums.ubi.com/images/smilies/bigtears.gif