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DomJScott
12-19-2006, 05:48 AM
Hiya Guys,

I know this has been answered before but can't find the reference so I'm afraid it's time to ask again :P

I did my first online session this morning for the first time in ages and hit the old problem of overdone torque problems on the twins resulting in them turning on a top. Had fun in the singles though getting 2 kills (109 and 110 - both flying a P40 ) and a damaged ( another 110 - ran out of cannona ammo in a IIC) for 2 d

AWL_Spinner
12-19-2006, 06:08 AM
You are remembering to "select all engines" before you throttle up aren't you?

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

If so then I'd say just keep throttle below 30% when taxiing, turn with the brakes and learn to pre-empt movement (i.e. when the aircraft starts to swing you should already be applying opposite rudder to limit the turn - there's some lead required).<div class="ev_tpc_signature">

Cheers, Spinner

<hr class="ev_code_hr" />
o Squads! Take a look at the ADW War (http://adwwar.com/en/#), it's fantastic!
o Spinner has been alive in ADW for a maximum of: 3hrs 38mins!

mrsiCkstar
12-19-2006, 06:08 AM
just make sure you have the same power settings on both engines, and then that you have both engines selected... this way one engine won't create more thrust than the other and you'll avoid the extra torque. Also lock the tail wheel unless you're flyinga B-25 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

about taxiing... Before I used to reduce the power on the left engine and give left rudder to turn left and opposite for right... but nowadays I leave the engines alone and just turn with rudder and breaks.<div class="ev_tpc_signature">

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BSS_CUDA
12-19-2006, 06:14 AM
Originally posted by DomJScott:
and hit the old problem of overdone torque problems Torque is definitely NOT overdone in this sim, if anything its undermodeled<div class="ev_tpc_signature">

*****************************
BSS_CUDA
Co-Founder of my family
Black Sheep Executive Officer
U.S.Navy retired

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BSS214.com (http://BSS214.com)
That was some of the best flying I've seen yet! right up to the part where you got killed.
you NEVER NEVER leave your wingman.

Jester : TopGun

DomJScott
12-19-2006, 06:18 AM
Originally posted by AWL_Spinner:
You are remembering to "select all engines" before you throttle up aren't you?

http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

If so then I'd say just keep throttle below 30% when taxiing, turn with the brakes and learn to pre-empt movement (i.e. when the aircraft starts to swing you should already be applying opposite rudder to limit the turn - there's some lead required).

I THINK I am - I'll check http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Rood-Zwart
12-19-2006, 07:01 AM
throttle up slowly will help too<div class="ev_tpc_signature">

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Join the Communist Party!

DomJScott
12-19-2006, 07:51 AM
Woohoooooooooo! Managed it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Still gotta work on my navigation.. seems to be a devils own job when don't have the icons up.

AWL_Spinner
12-19-2006, 07:57 AM
Regarding navigation, if you can acquire printed copies of the game maps it really helps, much easier than squinting at the on-screen mapboard.

Also helps if you follow yourself on the map all the way from your known start point, so when the combat starts and you can barely tell which way is up at least you know which grid square you're in.

Other than that, it's all about feature spotting. River confluences, bridges, rail lines, towns, roads cutting through forests, etc.<div class="ev_tpc_signature">

Cheers, Spinner

<hr class="ev_code_hr" />
o Squads! Take a look at the ADW War (http://adwwar.com/en/#), it's fantastic!
o Spinner has been alive in ADW for a maximum of: 3hrs 38mins!

Akronnick
12-19-2006, 11:41 AM
Originally posted by DomJScott:
Woohoooooooooo! Managed it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Still gotta work on my navigation.. seems to be a devils own job when don't have the icons up.
That's why any WWII plane that had room for him had a crew member who's job it was to do the navigation.
He was called the Navigator!!<div class="ev_tpc_signature">

---Loose nut removed from cockpit, ship OK

LStarosta
12-19-2006, 11:50 AM
God damnit they're "twins" not "twin's".<div class="ev_tpc_signature">

_____________________________

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Mortis_Angelis
12-19-2006, 12:44 PM
He's a "Ground Looper" http://forums.ubi.com/images/smilies/88.gif

It's worse in real life. I know a C47 that was trashed by it.

DomJScott
12-19-2006, 02:32 PM
Originally posted by Akronnick:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DomJScott:
Woohoooooooooo! Managed it http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Still gotta work on my navigation.. seems to be a devils own job when don't have the icons up.
That's why any WWII plane that had room for him had a crew member who's job it was to do the navigation.
He was called the Navigator!! </div></BLOCKQUOTE>

Yeah sadly my beau's Navigator seems to be asleep in any flight...

Might be cool actually in aircraft which have a naviguesser to give an approximate position icon on the map and also a 'pilot break right' type call when that 109 jumps you.