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XyZspineZyX
08-09-2003, 09:31 PM
How do I change my stick settings in order to be able to you use my hat switch just like in fs 2002, cfs 2 that is continously span inside the cockpit?

XyZspineZyX
08-09-2003, 09:31 PM
How do I change my stick settings in order to be able to you use my hat switch just like in fs 2002, cfs 2 that is continously span inside the cockpit?

XyZspineZyX
08-09-2003, 09:36 PM
You mean you want to emulate Track IR or something?Tell me more.

"degustibus non disputandum"

<center>http://carguy.w.interia.pl/tracki/sig23d.jpg

<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
08-09-2003, 09:42 PM
To be honest I have no clue what trak ir is. But what I'm talking about is the fs feature when you are in cockpit view both fs and cfs you can span comtinously instead of jumping by frame by frame.am i making sense? may be not and than my apologies

XyZspineZyX
08-09-2003, 09:48 PM
If I understand correctly you want to move yer head with your hat,but not like it`s in da game./i/smilies/16x16_smiley-happy.gif

Try this then.

http://sh.zp.ua/il2/il2_newview.zip


Follow those instructions.
--------------------------------------
To configure do the following:
1. Unzip the archive to some directory.
2. Register the DLL.
3. Make sure that TrackIR support is activated in FB.
4. In FB configuration remove hat switch mappings (Pan section)
5. In FB controls configuration remove CenterView mapping to "NumPad5" (Pan section)
6. Check that the DLL is functioning in FB.
7. Check that hat switch panning is working in-game.
8. If not working, in configuration (config.exe) try a different axis.
9. Tune speed parameters if needed.

Now in detail:
1. Unzip the DLL and Config to some directory. You can either create a new directory
or use an existing directory.
For example we'll assume the directory is: "C:\Program Files\UbiSoft"

2. You'll need the following registry key
[HKEY_CURRENT_USER\SOFTWARE\NaturalPoint\NATURALPOI NT\NPClient Location]
"Path"="C:\\Program Files\\UbiSoft"

where Path is the directory where the DLL is located.

To do this, start Config.exe from the directory and click the second button (ed. has DLL as part of the button caption)

3. According to the readme of FB to enable TrackIR in FB you must:
Open conf.ini in notepad, and in section [rts] find the line
trackIRUse=0
and change it to
trackIRUse=1

Now you can start FB.

4,5. This is in FB controls configuration, if you don't do this it will hamper proper (TrackIR) operation.

6. At this stage it's good to check if the DLL is operating properly.
Start a QMB mission and when in flight the the "Shift" key.
If the view changes to show the instrument panel, the DLL is working. If no, check the previous steps.

7. Next you have to check the reaction to hat switch movement. If it is proper, proceed to step 9.

8. If hat switch view doesn't work, try changing the axis.
To do this start Config.exe
Move the hat(s) and note which axis (display) reacts to the hat movement.
Note the axis number and write it in the spin-edit control (ed. it's in the lower right corner), then press the Save to INI button (ed. next to the edit control).
Start FB and check proper operation (step 7).

9. In the directory where the DLL resides it creates an INI file (NPClient.ini).
It contains parameters which are used to
Section [Speed]
DynamicMultiplyMin - minimum speed; this is the initial movement speed
DynamicMultiplyMax - maximum speed that is reached when accelerating movement by keeping the hat switch pressed
SpeedX - X axis speed parameter; speed scale; negative values invert the axis
SpeedY - same for Y axis; format: floating point (or comma), ie 1.001
Acsel - acceleration; determines how many times is the current speed increased on each co-ordinate increment
Section [LogFile]
Enabled - enable logging to file (for debug purposes)
Path - fully-qualified path of the log file
Section [Axes]
Hat - the number of the hat axis. Integer values (1 .. 6)


Example:
If movement speed is slow, increase SpeedX and SpeedY.
You can also try changing minimum and maximum speeds (ed. I've reduced DynamicMultiplyMax to 25)

Notes:
If the acceleration is insufficient, the maximum speed may never be reached.
The speed calculation formula is:
PosX = PosX + SpeedX * TC * DynamicMultiply,
where TC is the CPU tick count since the last call

The acceleration calculation formula is:
DynamicMultiply = DynamicMultiply * Acsel

If Acsel=1 there will be no dynamic acceleration (constant-speed).

Purpose of acceleration:
The acceleration allows precise positioning by using inputs with short duration, as well as fast movement.
In two words: fast and precise.

-------------------------------------------------------


"degustibus non disputandum"

<center>http://carguy.w.interia.pl/tracki/sig23d.jpg

<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
08-09-2003, 09:53 PM
There is also a program called joystick 2 mouse there you can program your pov hat to work as the mouse.
http://atzitznet.no-ip.org/Joy2Mouse3/Joy2Mouse3.htm

I have tried it and it work pretty good.

<img src="http://www.onpoi.net/ah/pics/users/ah_113_1060456156.jpg"



Message Edited on 08/09/0308:54PM by Superluminal

XyZspineZyX
08-09-2003, 09:54 PM
Thank you so much. That's exactly what I meant.....Good english he...

XyZspineZyX
08-09-2003, 10:00 PM
NOTE:That is not mine.Some guy found it on SimHQ forums.Can`t remember who created da program.

"degustibus non disputandum"

<center>http://carguy.w.interia.pl/tracki/sig23d.jpg

<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
08-10-2003, 07:01 PM
Stupid question, but how do you do steps four and five in FB? The program will only allow you to assign keys, not remove them (in the Control settings section).


- 4. In FB configuration remove hat switch mappings (Pan section)
- 5. In FB controls configuration remove CenterView mapping to "NumPad5" (Pan section)


Jets

XyZspineZyX
08-10-2003, 07:52 PM
JetStream100 wrote:
- Stupid question, but how do you do steps four and
- five in FB? The program will only allow you to
- assign keys, not remove them (in the Control
- settings section).
-
-
- - 4. In FB configuration remove hat switch mappings
- (Pan section)
-
- - 5. In FB controls configuration remove CenterView
- mapping to "NumPad5" (Pan section)



I replaced the assingnemts with mouseleftbutton.Choose a view,click lmb on it,so the view will be assigned to it.Then do the same with other views.If assignments collide,one of`em disappears.Eventually the last view I cleared by assigning lmb back to "gunner - shoot".


"degustibus non disputandum"

<center>http://carguy.w.interia.pl/tracki/sig23d.jpg

<center>"Weder Tod noch Teufel!"</font>[/B]</center> (http://www.jzg23.de>[B]<font)

XyZspineZyX
08-10-2003, 08:08 PM
Heck, Carguy, that's ingenious. Really. I've been trying to think of a way to delete key assignments, and your idea will work just fine. Thanks!


SSgt Tim Schuster
8MXS Inspection Section
Kunsan AB, Korea

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Message Edited on 08/11/0304:09AM by Aardvark892