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Alexi_Alx_Anova
06-16-2005, 02:51 AM
When 4.00 was available, I installed it and then noticed the Betty had odd transparent panels.

I mentioned this in the forums, and Oleg responded, saying it was a problem with the Nvidia drivers. He claime, anything above 71.89 have the problem, and it is the fault of the drivers.

I've now installed the 4.01 patch and the transparency bug is still there as I'm currently running 77.30 drivers.

So i carried out a simple experiment, with my duel install of 3.04 and 4.01 together with 77.30 drivers. With 3.04 there is no transparency bug. With 4.01 there is.

The only thing that has changed is Oleg's patch. I may not be the best scientist in the world, but I run my own research group and have about 16 years of active research experience. Plus I teach the philosophy of science at the B.Sc. Masters level. To my mind, the above equation means the bug is in 4.01, not the Nvidia drivers.

IHI.OuTcAsT
06-16-2005, 05:15 AM
I think that oleg on purpose added new transparecy effects (probably bugged in the nvidia or ati drivers) in the patch to make nvidia/ati update their drivers faster. Now they complain to them with working (or better with non-working) example in official released product. That way they are going to react faster and the new drivers will be also ready for BOB?

A.K.Davis
06-16-2005, 09:35 AM
Go back to 73.00 drivers or earlier with 4.01 and the transparency bug is not there. What does that mean?

Miki40
06-16-2005, 11:04 AM
Originally posted by A.K.Davis:
Go back to 73.00 drivers or earlier with 4.01 and the transparency bug is not there. What does that mean?

I will try 73 also. Back with findings in a tad!

IHI.OuTcAsT
06-16-2005, 11:59 AM
71.89 here with FX5600 and bug exists.

DarthBane_
06-17-2005, 09:17 AM
I have 6800ultra and this is not a minor bug. This is a huge bug. Whole sections of planes are transparent, some after hit. Cockpit bars on meny planes are transparent (from outside view).

A.K.Davis
06-17-2005, 12:34 PM
Originally posted by DarthBane_:
I have 6800ultra and this is not a minor bug. This is a huge bug. Whole sections of planes are transparent, some after hit. Cockpit bars on meny planes are transparent (from outside view).

Yes, but it is an nVidia bug and can hardly be considered huge, since you can use earlier drivers and avoid it.

DarkBlueMan
06-17-2005, 12:54 PM
Can it be called a bug of patch 4.00/4.01 if people are experiencing it on Beta nVidia drivers? The last official nVidia driver is 71.89.

I can't say if I have the bug because my PC is currently out of action (AMD 64 upgrade). IHI.OuTcAsT has it on his FX5600. Any one experiencing the bug on newer cards with 71.89...?

NonWonderDog
06-17-2005, 01:35 PM
I'm using an FX5900 with the 76.45 drivers and having very few problems. The prop doesn't show from behind on the 2-cannon Spitfire Vc, but everything else is just fine. There aren't any transparent engine segments on the P-47 or anything similar.

Hmm...I thought I was running the 76.44 drivers. Weren't the 76.45 supposed to be bugged? I guess I'm probably misremembering. Or however you spell that word. If it exists.

A.K.Davis
06-17-2005, 02:06 PM
Originally posted by NonWonderDog:
I'm using an FX5900 with the 76.45 drivers and having very few problems. The prop doesn't show from behind on the 2-cannon Spitfire Vc, but everything else is just fine. There aren't any transparent engine segments on the P-47 or anything similar.

Hmm...I thought I was running the 76.44 drivers. Weren't the 76.45 supposed to be bugged? I guess I'm probably misremembering. Or however you spell that word. If it exists.

Are you running perfect landscape?

NonWonderDog
06-17-2005, 02:38 PM
It's the same in both perfect and excellent; I get no missing parts in either. I just confirmed that I the prop is invisible on both Spit Vcs, though. I'm not sure how I didn't notice before. I'm running a FX 5900XT, if the little XT detail means anything.

I usually run perfect (even at only 30fps) because excellent water is really ugly. Yuck.

A.K.Davis
06-17-2005, 03:34 PM
Originally posted by NonWonderDog:
It's the same in both perfect and excellent; I get no missing parts in either. I just confirmed that I the prop is invisible on both Spit Vcs, though. I'm not sure how I didn't notice before. I'm running a FX 5900XT, if the little XT detail means anything.

I usually run perfect (even at only 30fps) because excellent water is really ugly. Yuck.

Most reporting this problem have been using 6xxx cards, so maybe this is not an issue with your FX 5900XT.

VFA-25_Kosh
06-18-2005, 04:23 AM
I have a 6800 GT and am running with 66.93 for two reasons. Firstly, I have an SLI motherboard with a single video card and anything above 66.93 runs a lot worse; I get jumpy gnd texture rendering. With 66.93 gnd rendering is smooth.
And secondly, because I get transparency issues with later drivers just like everybody else. But gnd rendering is my first concern. You should test whether you guys get better rendering with 66.93 as well because it may be worth sticking with these until nvidia chooses to fix all the problems. http://www.vfa25.com/sigs/kosh.jpg

Cragger
06-18-2005, 07:12 PM
Its not just a nvidia bug, the props on the Spit V are invisible on ATI as well.

Pig_Mac
06-20-2005, 09:00 AM
i'm using 7.1.8.4. since i already had them around stealing space. i had to do a rollback to play GTA:sa while bored, and they work fine. i'm having an old crappy 5600-something card. if i ignore water, it works great on exellent settings.

BM357_Hitcher
06-20-2005, 09:18 AM
I have ATI and I see the props. No bugs here.

A.K.Davis
06-20-2005, 09:20 AM
Originally posted by Cragger:
Its not just a nvidia bug, the props on the Spit V are invisible on ATI as well.

Not the same issue. A problem with the Vc.

marcocomparato
06-20-2005, 01:47 PM
you are absolutely right. Oleg has enabled new features that need driver updates to fix.

however, if you are not running official released nvidia drivers (which u may have noticed do not create the issue) then u are beta testing (which is totally fine. i use the 77.x drivers for their insane speed) however and are not eligible to ***** about incompatibility bugs you and i see.

A guy like oleg cant possibly anticipate anything more than the original released drivers from a manufacturer. the fact that those mfrs leak drivers every week cannot be taken into scope when developing software at this advanced level.

think about it.

ManicGibber
06-20-2005, 08:14 PM
No issues on my 6800GT and 71.89whql drivers.

Mortis_Angelis
06-27-2005, 06:30 PM
Has anyone tried the new 77.72 drivers yet to see if it resolved the issue?

ManicGibber
06-27-2005, 10:49 PM
77.72whql has missing textures and also has micro stutters. I rolled back to 66.93whql and both issues are now fixed.

VFA-25_Kosh
06-29-2005, 02:07 PM
Same here. Running 66.93. Newer drivers have stutters especially when looking at the ground at low altitude, and missing textures naturally.
Don't tell me that Oleg doesn't have a single NVIDIA card in his development lab to have not noticed this. He still released the patch in this state and left all the Nvidia users to deal with it on their own.

aipilotmarkone
06-29-2005, 02:41 PM
Originally posted by Mortis_Angelis:
Has anyone tried the new 77.72 drivers yet to see if it resolved the issue?

With GeForce 6800 GT, Drivers 77.72, PF 4.01m G4M and B-25 has missing textures on side of fuse. Panels go invisable when damaged.

paux2005
06-30-2005, 10:47 AM
I have posted this in tweaks r U.S. forums.
http://www.tweaksrus.com/forums/index.php?showtopic=863

Zentaurus
07-01-2005, 12:12 PM
66.93 here too. everything after that is creating problems with either: Il2/FB/PF or RomeTW, how bad can Nvidia driver programming become ? They bring out new drivers which create massive problems in existing popular games, dont they test at all ??
I dont think that its Olegs fault as the game runs obviously fine with 66.93. Its not the duty of the game programmers to patch their games to be compatible with newer drivers, its the other way round. I like my GT6800 but Nvidia driver development sucks big time !

II/JG54_Zent

Gremlin181
07-02-2005, 05:23 AM
I am running the 77.72 drivers that I downed from Gainwards site "I have a Gainward board.

Flying in the P38L I see props with yellow tips from the cockpit view.

Anything else I should be looking for.

System stats "dont laugh it is 3 years old :-)"

AMD1800 with winxp pro
Gainward 128 meg 4800 gs board
Game running in 1024x768 with the default detail settings which are from top to bottom High High Excellent Excellent Excellent Detailed clouds

All seems to run well but then I have been pretty happy from day one, except when I saw my framerates at Pearl something like 16 at one point lol

Papa_K
07-02-2005, 01:00 PM
Prior to the release of 77.72, people commented that we're beta testing drivers by not using the "official" Nvidia release - 71.89. Not any more. I guess the implication was that Oleg isn't responsible for making his software compatible with beta drivers. To a degree, but don't Nvidia's beta drivers point the way for future "official" drivers?

Will anyone now say "Oleg isn't responsible for making software that's compatible with current Nvidia drivers"?

The transparency problem referred to here appears to be just for 6800-series Nvidia cards, using any drivers after 71.89 (?). (Invisible panels on some aircraft, La-5 is an easy one to test; and damaged panel problems.)

What is 4.01m? 1C is "introducing a part of the FM from our next simulation (BoB) for worldwide open beta test in our current engine".

Support for current software vs development for the next product: If I had to pick, I'd say 4.01m falls into the later -- A whole new set of problems for beta testers.

Was the 4.xx "patch" tested with anything newer than 71.89 drivers? Is fixing this being left up to Nvidia? There is no mention of the Il2/FB/AEP/PF game series in the large release notes file for 77.72. Is there some future driver development going on at Nvidia that will be compatible with 4.01m, as released? I don't know.

Some have said this beta version of PF is trying to "force Nvidia to update their drivers". Nvidia did update their drivers.
The 4.xx version of this game is incompatible with Nvidia drivers NEWER than 71.89.

(Side Note: If Microsoft wanted to "force" Nvidia to develop drivers in a certain way, they would probably succeed. Can the same be said for this situation?)

Is the transparency issue 1C's problem or Nvidia's? I do hope 1C/Oleg is concerned that the current product is incompatible with 6800-series Nvidia cards with current drivers.


Papa_K

BelaLvgosi
07-02-2005, 10:19 PM
On a sidenote, both on xfx and gainward tw manufacturer sites the recommended drivers for 6800 series are still the 66.xx.