PDA

View Full Version : AI



JG53-Falkster
09-29-2005, 12:28 PM
I just flew a mission i landed in my ju87 and than when i turned right on ground, my wingman was flying on 2m over ground and flew directly into me.......

great

JG53-Falkster
09-29-2005, 12:28 PM
I just flew a mission i landed in my ju87 and than when i turned right on ground, my wingman was flying on 2m over ground and flew directly into me.......

great

Brain32
09-29-2005, 12:33 PM
LOL, I know what you mean, it never flew to me but it was crashing all the time. You can fix that by telling/oredering them to return to base, then they do the landing procedure and everything is O.K.

JG53-Falkster
09-29-2005, 12:38 PM
i know but sometimes after a battle your minds are somewhere else.......

AI stands for Artificial Intelligence and this is everythings else than intelligent

Brain32
09-29-2005, 12:56 PM
That's true but look at the bright side, when they steal your kill you can simply not order them to return to base http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Did you notice that in most cases #3 is the one that steals kill's http://forums.ubi.com/images/smilies/blink.gif?

tomtheyak
09-29-2005, 01:21 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Brain32:
Did you notice that in most cases #3 is the one that steals kill's http://forums.ubi.com/images/smilies/blink.gif? </div></BLOCKQUOTE>

yeah its because 2 & 4 are the wingies to you and 3 respectiveley; they won't engage unless

1) u - or 3 - are attacked,
2) u order 2 to enagage (you can't order 4 to engage, he'll always cover 3 unless...)
3) u or 3 cop it.

If your with more than one flight then of course the same holds true for them... the odd numbers (element leaders) get first crack - as was supposed to be the case in reality.

Except for bomber intercepts it seems, then everyone has a crack...