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View Full Version : What are you guys looking forward to in Revelations?



Sarari
10-07-2011, 09:29 PM
A lot of things have been going through my mind about Revelations and I can't wait till it comes out and there are a lot of things I'm hoping to expect from Revelations.

I'm personally looking forward to the Altair missions and free roaming in Turkey.

What are you guys hoping to see from Revelations? Feel free to discuss http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

SleezeRocker
10-07-2011, 09:35 PM
Playing it lol

I want to use the new hookblade and...sure I like Ezio...but I'd like to stroll with altair in his early (and possibly) latter days

Chronomancy
10-07-2011, 09:36 PM
I can't wait to get into the singleplayer.

The Altair missions look great, but I think the new UI will take a little bit of time to get used to.

Seeing what happened to Desmond before we got to know him at Abstergo is going to be interesting.

Sarari
10-07-2011, 09:47 PM
OMG playing as Altair to free roam with him would be incredible! or at least getting his skin would be. And the hookblade, eh, i guess I'll like it. But not as much as many other new features.

and Chronomancy, what's a UI?

Chronomancy
10-07-2011, 09:49 PM
Basically the map, health bar etc.

AkeiraXgamer
10-07-2011, 09:52 PM
Im looking forward to the feel of the new cities, and this is why I think the team behind AC is so great- I don't need to take a plane and have to expect the worst out of my trip, I can experiance the culture as intended from the game. http://forums.ubi.com/images/smilies/16x16_smiley-wink.gif

Also, More Altair story-time.

Sarari
10-07-2011, 09:53 PM
Originally posted by Chronomancy:
Basically the map, health bar etc.
Did you see Ezio's most recent 20 second gameplay vid? lol. It shows all the UI. It looks very good, but there was the weapon wheel which looks kinda confusing. I also heard in an interview that you can either climb with or without the hookblade, even when you have it equipped.

Chronomancy
10-07-2011, 09:57 PM
Originally posted by Sarari:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Chronomancy:
Basically the map, health bar etc.
Did you see Ezio's most recent 20 second gameplay vid? lol. It shows all the UI. It looks very good, but there was the weapon wheel which looks kinda confusing. I also heard in an interview that you can either climb with or without the hookblade, even when you have it equipped. </div></BLOCKQUOTE>

Yeah the hookblade is a choice, also with the flower pots (which are positioned normally on the corner of bulidings) you can now use the hookblade to go straight instead of the side with them.

Sarari
10-07-2011, 10:06 PM
But I don't understand how they could advance the weapon wheel so much to the point where you can switch on and off the hookblade. It's cool but at the same time I'm thinking "wtf??"

iNt0xiCaT3dSainT
10-07-2011, 10:40 PM
Originally posted by Sarari:
But I don't understand how they could advance the weapon wheel so much to the point where you can switch on and off the hookblade. It's cool but at the same time I'm thinking "wtf??"

Can i get a link to the video? I've never heard of it. Thanks

Moultonborough
10-07-2011, 10:53 PM
Do we have to pick one? http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif Hmm.. how about EVERYTHING.

Artiphex
10-08-2011, 03:41 AM
I'm especially looking forward to the new gameplay and offcourse Ezio and Alta´r, I missed Alta´r so much since the first game so I can't wait!
And also the bomb crafting looks cool http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

TheSpectator
10-08-2011, 03:46 AM
The revelations.

adarwinter
10-08-2011, 04:55 AM
well, all im looking for is a BLOODY SENSE OF CHALLENGE.

im probably barking at the wrong franchise , though.

watching the latest bombs trailer made me laugh. all those tedious ways to distract the guards.... bah! im effin' ezio, ppl. i can just kill all the guards in the palace without missing a beat. why the heck do i need bombs?!?

Sarari
10-08-2011, 07:57 AM
Yea, I'm looking forward to the challenge to. I doubt much of it has changed from brotherhood which kinda gives a disappointed feeling, but I'm more excited for Altair, and of course the bombs http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

@SukhvirsCreed

http://www.youtube.com/watch?v=ktW5HbQoTRg skip to 4:22 if you wanna see the weapon wheel http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

thedeadman_47
10-08-2011, 09:09 AM
harder enemies and EPICNES!!!!!

DarthEzio55
10-08-2011, 09:19 AM
I'm looking forward to the......Revelations http://forums.ubi.com/groupee_common/emoticons/icon_eek.gif

Jexx21
10-08-2011, 09:21 AM
I'm looking forward to the whole game. Just everything in it looks so amazing.

cless711
10-08-2011, 09:24 AM
Mostly the single player and the story. Not too long till we can finally get the game.

deadly_thought
10-08-2011, 09:33 AM
altair i didnt like the switch to ezio in the first place but it turned out ok i suppose but yeah cant wait to get back to using altair

Jexx21
10-08-2011, 09:59 AM
Originally posted by deadly_thought:
altair i didnt like the switch to ezio in the first place but it turned out ok i suppose but yeah cant wait to get back to using altair

for like 3 hours..

Most of the game is gonna be Ezio.

dxsxhxcx
10-08-2011, 10:06 AM
Originally posted by Jexx21:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by deadly_thought:
altair i didnt like the switch to ezio in the first place but it turned out ok i suppose but yeah cant wait to get back to using altair

for like 3 hours..

Most of the game is gonna be Ezio. </div></BLOCKQUOTE>


I won't finish the first Altair memory and will stay there forever until Ezio or Desmond die.. lol

Toxotes47
10-08-2011, 10:41 AM
I am looking forward to everything in it really. I think its going to be the best game in the series yet. The new free running involving hookblade, bombs of course, Altair's life and what he did with the apple, the actual revelation, Desmond, how'd Jupiter look, I can go on and on http://forums.ubi.com/images/smilies/inlove.gif . Pity the PC version is delayed though http://forums.ubi.com/images/smilies/51.gif

LxLAS3RzZz
10-08-2011, 11:12 AM
While people say everything, I can agree however the three main things I'm looking forward to are:

- Desmond's Story before(and when) he was abducted by and taken to Abstergo Industries.

- What the hell is in Altair's library (Including the mindfuzzle at the ending)

- Finally, the Multiplayer. Just in general.

E-Zekiel
10-08-2011, 11:35 AM
1. Random encounters.

2. Playing Alta´r again. For real, not as a skin.


Also, hoping I can roam around in Alta´r's time freely. I don't really want to be restricted to just missions with him.

Calvarok
10-08-2011, 02:37 PM
I'm actually looking forward to the ziplines more than I thought I was, after watching the leaked B-roll footage.

And the Hookblade actually seems to add more realism and weight to climbing, I thought it was going to be the other way around.

Oh, and also the distraction bombs. I didn't think I would like them, but after seeing someone use them to line up a guard for a zipline assassination, I'm psyched.

GallopRider
10-08-2011, 02:43 PM
Totally looking forward to seeing Desmond's story fleshed out more. He's in desperate need of some character development, and for a main protagonist we know very little about him.

Can't wait to meet Subject 16 and find out what happened to Lucy. Aside from Ezio, Lucy is my probably my favourite character.

Silvermoth
10-08-2011, 03:00 PM
I'm looking forward to seeing the heyday of the Ottoman Empire. It looks so beautiful in the screenshots

Sarari
10-08-2011, 03:14 PM
Originally posted by E-Zekiel:
1. Random encounters.

2. Playing Alta´r again. For real, not as a skin.


Also, hoping I can roam around in Alta´r's time freely. I don't really want to be restricted to just missions with him.
Yes! That's exactly what I want to lol. I wanna be able to free-roam with Altair without having to replay any of his memories http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

And yes, Desmond needs some serious work on his in-depth. But I'm mostly psyched about the revelations in the story http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

I have a feeling there are gonna be a crap load of those http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Serrachio
10-08-2011, 03:14 PM
These are some minor irritations I've noticed, but aside from them, the Singleplayer looks very appealing.

What I don't like:

<LI> The HUD is very simple on a design aspect, to the point that it really isn't that appealing to look at. I know the Animus is in a critical state and stuff, but I'd like the Notorious meter to look like something to do with the Turkish setting, maybe having some little markers to show the spaces between each 25% of Notoriety, so I'm not left with a tiny amount when I think I've cleared it all. There could also be some change to the health bar, because it is quite small and barely noticeable. I also noticed that the symbol for money comes after the total, which looks awkward to a degree. (It also exists in the multiplayer with the 'Team Hidden' icons in Manhunt)

<LI> The weapon wheel is confusing and rather unnecessary. It really needs to be simplified because I'd rather spend less time organizing my weapons and things and more time in the game, which should pretty much be the focus of the UI designer's job.

<LI> Ziplines are a nice feature, I admit, but I'm sort of getting the impression that they're not spaced apart very well. In one video, I could see Ezio take one zipline and shortly after, there was another zipline to take (and he did). I like that they make navigation easier, but I'd rather not use them that readily, because it seems like Ubisoft want us to become reliant on them.

<LI> The aiming of the bombs is awkward because it seems to take the player a lot of time to just get it to the point where he wants to throw it. If this was more fluid and precise, it would be greatly appreciated.

<LI> I would have figured that the parachutes would have a cool design by now, maybe focused around the patterns of Turkish cloth. I would also have liked it if they differed in shape slightly, maybe allowing more control over their navigation speed with their improvement. (Possible Parachute upgrade?)

<LI> So I noticed that there is a new 'Gold Bomb' (I kinda asked for a money bomb), and although this seems a little nitpicky, there didn't seem to be a noise of coins clattering on the floor, which kinda ruined the 'scattered money' effect for me slightly.

<LI> Hair is still a problem for Ubisoft, which I noticed on Ezio when he wore the bard's outfit (that detail surprised me, and I did like its inclusion). I know it's kinda a gripe, but I would have liked it if they tried to improve on that along with the enormous amounts of clipping issues that happen when they animate their characters.

Calvarok
10-08-2011, 03:28 PM
This is the exact opposite of a thread where you can say these things. This is a "What are you looking forward to" thread, man.

Serrachio
10-08-2011, 04:10 PM
Originally posted by Calvarok:
This is the exact opposite of a thread where you can say these things. This is a "What are you looking forward to" thread, man.

I know, but I did mention that everything apart from those things looks very interesting and appealing for me, so by default, those things are what I'm looking forward to.

naran6142
10-08-2011, 04:49 PM
@ Serrachio

i think you right about the aiming of the bombs looking a bit clumsy and it also looks like its be a bit time consuming to aim

and i was hoping the parachutes would stay a ACB feature, but i'll live. ezio looks a bit funny while gliding so hopefully that will change and they need to be more responsive too

As for the thing im looking forward to

- the random events, which should definitively bump up the replay value
- the new combat system
- altair missions
- im even looking forward to desmond stuff

oh and what else...

o ya, playing it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Calvarok
10-08-2011, 05:08 PM
Originally posted by naran6142:
@ Serrachio

i think you right about the aiming of the looking a bit clumsy and it also looks like its be a bit time consuming to aim

and i was hoping the parachutes would stay a ACB feature, but i'll live. ezio looks a bit funny while gliding so hopefully that will change and they need to be more responsive too

As for the thing im looking forward to

- the random events, which should definitively bump up the replay value
- the new combat system
- altair missions
- im even looking forward to desmond stuff

oh and what else...

o ya, playing it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The video where the guy took a long time aiming was because he was facing the OTHER WAY when he started aiming! That's his own fault, man. And even then, he could just have disengaged and turned around. Also, you can just throw your bomb directly at whatever you have targeted.

EDIT: by just tapping the button when a guard is locked on.

Sarari
10-08-2011, 05:15 PM
I agree with Serrachio on almost all that stuff. Actually, all that stuff. I personally like the way AC1 was in terms of weaponry, HUD, the free-running (no ziplines or hookblade), and the fighting. Though I don't mind any of these features they've added to AC, it would be nice if most of those stuff were improved, if any of you get what I'm saying.

-Bomb aiming should be better.
-Weapon wheel should be drastically less complicated.
-Parachutes should look different and/or improved.
-Flow of the hookblade should be more fluent.

I could go on with for about 1 day straight :P
Even though all these stuff aren't my favorite part of the game, I'm still looking forward to them. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

naran6142
10-08-2011, 05:29 PM
Originally posted by Calvarok:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by naran6142:
@ Serrachio

i think you right about the aiming of the looking a bit clumsy and it also looks like its be a bit time consuming to aim

and i was hoping the parachutes would stay a ACB feature, but i'll live. ezio looks a bit funny while gliding so hopefully that will change and they need to be more responsive too

As for the thing im looking forward to

- the random events, which should definitively bump up the replay value
- the new combat system
- altair missions
- im even looking forward to desmond stuff

oh and what else...

o ya, playing it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The video where the guy took a long time aiming was because he was facing the OTHER WAY when he started aiming! That's his own fault, man. And even then, he could just have disengaged and turned around. Also, you can just throw your bomb directly at whatever you have targeted.

EDIT: by just tapping the button when a guard is locked on. </div></BLOCKQUOTE>

ya, i no

it just looks like there is to much back a forth with the aiming, it should be smoother. im not saying the final product will be clumsy or anything http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Calvarok
10-08-2011, 05:32 PM
Originally posted by Sarari:
I agree with Serrachio on almost all that stuff. Actually, all that stuff. I personally like the way AC1 was in terms of weaponry, HUD, the free-running (no ziplines or hookblade), and the fighting. Though I don't mind any of these features they've added to AC, it would be nice if most of those stuff were improved, if any of you get what I'm saying.

-Bomb aiming should be better.
-Weapon wheel should be drastically less complicated.
-Parachutes should look different and/or improved.
-Flow of the hookblade should be more fluent.

I could go on with for about 1 day straight :P
Even though all these stuff aren't my favorite part of the game, I'm still looking forward to them. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Actually, the weapons wheel isn't as complicated as you think. All the stuff in the second wheel is controlled by a separate button. So if X (on xbox) is your hidden blade button, then y will be your bomb button.

also, when you select what the Dpad selects, you can customize what both of those buttons will do on each direction. So you can have one direction that selects a certain bomb and your hidden blade, and another that selects your crossbow and sword.

And seriously guys, I see nothing wrong with the bomb's aiming mechanics. If oyu lock onto someone, you can throw it right at them, if you tap it while unlocked, you throw it at your feet, if you don't lock, you move it with the left stick. And yes, it IS difficult to turn all the way around quickly, but that's because this is presice aiming. if you want to start out facing the target, just take half a second to turn Ezio the right way. I'm sure you can adjust the aiming sensitivity as much as you want.

Calvarok
10-08-2011, 05:33 PM
Originally posted by naran6142:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Calvarok:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by naran6142:
@ Serrachio

i think you right about the aiming of the looking a bit clumsy and it also looks like its be a bit time consuming to aim

and i was hoping the parachutes would stay a ACB feature, but i'll live. ezio looks a bit funny while gliding so hopefully that will change and they need to be more responsive too

As for the thing im looking forward to

- the random events, which should definitively bump up the replay value
- the new combat system
- altair missions
- im even looking forward to desmond stuff

oh and what else...

o ya, playing it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

The video where the guy took a long time aiming was because he was facing the OTHER WAY when he started aiming! That's his own fault, man. And even then, he could just have disengaged and turned around. Also, you can just throw your bomb directly at whatever you have targeted.

EDIT: by just tapping the button when a guard is locked on. </div></BLOCKQUOTE>

ya, i no

it just looks like there is to much back a forth with the aiming, it should be smoother. im not saying the final product will be clumsy or anything http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif </div></BLOCKQUOTE>

What do you mean by back and forth? That's the way the person who way playing was aiming. Badly.

EDIT: also, why are you guys complaining about the parachute?

It looks better than brotherhood, has better sound than brotherhood, and is overall the most minor of things ever.

Jexx21
10-08-2011, 05:38 PM
Also because aiming is actually not that great on consoles. Aiming is naturally faster using a KB+M system, where you can use the very quick motions of the mouse.

Calvarok
10-08-2011, 05:42 PM
Originally posted by Jexx21:
Also because aiming is actually not that great on consoles. Aiming is naturally faster using a KB+M system, where you can use the very quick motions of the mouse.
Aiming on consoles can be good if you just turn the sensitivity up and practice a lot. But of course it's not as accurate as a keyboard and mouse, but honestly, I like the feeling of getting a headshot with a controller much more than I do with a mouse.

Sarari
10-08-2011, 05:43 PM
LOL I'm sorry guys, I changed the subject for a lil bit. My bad.

Let's stick to the topic http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

naran6142
10-08-2011, 05:47 PM
Originally posted by Calvarok:
What do you mean by back and forth? That's the way the person who way playing was aiming. Badly.

EDIT: also, why are you guys complaining about the parachute?

It looks better than brotherhood, has better sound than brotherhood, and is overall the most minor of things ever.

by back and forth i mean it looks hard to get it in the right spot

as for parachutes, to me they just seemed like an ACB feature cuz you have to beat all the leo missions to use them, tho thats just my opinion

hopefully they will be improved

Calvarok
10-08-2011, 05:55 PM
Originally posted by naran6142:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Calvarok:
What do you mean by back and forth? That's the way the person who way playing was aiming. Badly.

EDIT: also, why are you guys complaining about the parachute?

It looks better than brotherhood, has better sound than brotherhood, and is overall the most minor of things ever.

by back and forth i mean it looks hard to get it in the right spot

as for parachutes, to me they just seemed like an ACB feature cuz you have to beat all the leo missions to use them, tho thats just my opinion

hopefully they will be improved </div></BLOCKQUOTE>

Well bombs are area of effect, and he was aiming at something very far away, AND you should be able to toggle the sensitivity to whatever you like. The aiming system itself is fine.

naran6142
10-08-2011, 06:05 PM
im sure the end result will be fine

Serrachio
10-09-2011, 01:11 PM
Originally posted by Calvarok:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by naran6142:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Calvarok:
What do you mean by back and forth? That's the way the person who way playing was aiming. Badly.

EDIT: also, why are you guys complaining about the parachute?

It looks better than brotherhood, has better sound than brotherhood, and is overall the most minor of things ever.

by back and forth i mean it looks hard to get it in the right spot

as for parachutes, to me they just seemed like an ACB feature cuz you have to beat all the leo missions to use them, tho thats just my opinion

hopefully they will be improved </div></BLOCKQUOTE>

Well bombs are area of effect, and he was aiming at something very far away, AND you should be able to toggle the sensitivity to whatever you like. The aiming system itself is fine. </div></BLOCKQUOTE>

I'm just holding out for the aiming system to respond a little better to the control stick movement and then it will be fine.

AnthonyA85
10-09-2011, 05:03 PM
What am I looking forward to in ACR? let me see...

<UL TYPE=SQUARE>
<LI>Desmond's background.
<LI>BOMBS! Seriously, the smoke bombs in AC2/B were a joke, we almost never needed them, and when we did, we didn't have enough *cough*An Apple A Day mission*cough*
<LI>More Altair, you can never go wrong with the Eagle of Masyaf http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
<LI>The Hookblade.
<LI>The game's main revelations. They said it'd answer 7/10 of the top questions people have been asking (and i still don't know what those questions are)
<LI>Finally meeting S16.
<LI>Free-roaming in more than one city.
[/list]

I'm not really looking forward to ACR's multiplayer since i can't even get into a game using ACB's MP, the whole match-making system just doesn't work.

wapikas
10-10-2011, 04:03 AM
Originally posted by AnthonyA85:
What am I looking forward to in ACR? let me see...

<UL TYPE=SQUARE>
<LI>BOMBS! Seriously, the smoke bombs in AC2/B were a joke, we almost never needed them, and when we did, we didn't have enough *cough*An Apple A Day mission*cough*
[/list]


I don't want to be pessimistic, but probably real need to use bombs in ACR is somewhat same as in AC2/ACB. You can use bombs if you want, and you have greater variety of bombs, but probably you won't need them. More gadgets Ezio will have, easier game gets. And game was ridiculously easy in AC2 (without poison darts, crossbow, faster hidden gun, assassin recruits, combo kills, hookblade, etc.), but enemy levels and real need to use the gadgets have stayed pretty much same level, so you can complete game only with hidden blades.