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sm312
09-24-2010, 07:34 PM
Tonight on GameTrailers TV, Spike TV, there's going to be some new gameplay of a SP mission. I have no idea what we're gonna see! Guess we'll have to wait, and see! But those of you non Americans the episode will be up on GameTrailers.com tomoorrow morning.
Proof. (http://twitter.com/geoffkeighley/status/25446559877)

EzioAssassin51
09-24-2010, 08:07 PM
You mean i have to wait an entire day http://forums.ubi.com/images/smilies/bigtears.gif


Naa, but awesome! Can't wait. I wonder what we'll be seeing... probably will have an assassination i'll bet! Bit like what they showed with Carlo Grimaldi in AC2 (only that was the demo) but shorter.

Revan-Risinger
09-24-2010, 08:37 PM
What time tonight?

sm312
09-24-2010, 08:43 PM
umm 9:30 PST atleast here in Cali.

NewBlade200
09-24-2010, 09:00 PM
Finaly! New SP! I cant wait! It better be, like, 5:00-10:00 minuets long. And should show some horse combat, instead of horse assassinations. It needs to have ground combat, and an assassination!
No, but in all seriosness, this would be some nice stuff to put in, but i want to see how the game will actualy look in action, like the GC demo. Not a big linear ville. Not huge explosians.
Just a guy,
and a horse,
and an army of assassins,
doing parkour to his target,
stealth kill some guards,
BAM some guards,
use that new combat (including horse combat),
kill target,
leave.
Thats all i want from this trailer. I want it to show off its stuff in motion. Now its getting late (about 4:00 in the morning here in Ireland), and i didnn't buy any coffey today. Im gonna sleep in tommorow. G'night http://forums.ubi.com/images/smilies/sleepzzz.gif

EzioAssassin51
09-24-2010, 09:15 PM
^ I approve of this post!! http://forums.ubi.com/images/smilies/25.gif

That is exactly what we need!

Pete3650
09-24-2010, 09:18 PM
What? More coffee supplies?

rain89c
09-24-2010, 09:36 PM
thanks for informing, i look forward to this new playthrough.

RipYourSpineOut
09-24-2010, 10:16 PM
12:30 AM? I live in Toronto, and it's 12:15 right now. A show is playing right now on Spike that usually last an hour long. Is the time for Canadians different?

Maybe I'll just watch it on GameTrailers tomorrow, but I'd love to see it live http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

rain89c
09-24-2010, 10:22 PM
anyone know how to watch it live online?
im on the spike tv + gametrailer website at the moment, but do not see an option for live tv.

thekyle0
09-24-2010, 10:27 PM
This is the programming schedule tonight for Spike TV. http://www.spike.com/schedule/spike

@ripyourspineout: You happen to be in the same timezone as me so I imagine it would be scheduled to air at 12:30AM for you as well. Although, I don't know much about where or when Spike airs so it could be different in Canada as you asked.

rain89c
09-24-2010, 10:31 PM
how do you know its 12:30 pst?
and the schedule doesnt say assassin's creed brotherhood on 12:30am, how do you know its being played at 12:30am pst?

Frocony
09-24-2010, 10:34 PM
im watching it right now and im in USA central

rain89c
09-24-2010, 10:35 PM
Originally posted by Frocony:
im watching it right now and im in USA central
is it showing ufc right now?

thekyle0
09-24-2010, 10:35 PM
how do you know its 12:30 pst?
and the schedule doesnt say assassin's creed brotherhood on 12:30am, how do you know its being played at 12:30am pst?
I'm watching it right now if that counts for much. http://forums.ubi.com/images/smilies/88.gif

sm312
09-24-2010, 10:38 PM
well I'm in California and it's on.

phil.llllll
09-24-2010, 10:38 PM
Looks like they're going to be showing something with one of Leo's new machines.

Frocony
09-24-2010, 10:52 PM
Originally posted by phil.llllll:
Looks like they're going to be showing something with one of Leo's new machines.
i think its all of them

rain89c
09-24-2010, 11:00 PM
too much machinery

phil.llllll
09-24-2010, 11:04 PM
Originally posted by rain89c:
too much machinery

Well I think they went overboard with this one anyway. It's literally Ezio driving a tank. Gotta say it looked a bit ridiculous. Other than that they didn't show much - besides Leo who looks older. Looks like we'll have to wait until it's up on their site.

Deathgrim666
09-24-2010, 11:07 PM
I am not a fan of the tank lol.

rain89c
09-24-2010, 11:07 PM
Originally posted by phil.llllll:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rain89c:
too much machinery

Well I think they went overboard with this one anyway. It's literally Ezio driving a tank. Gotta say it looked a bit ridiculous. Other than that they didn't show much - besides Leo who looks older. Looks like we'll have to wait until it's up on their site. </div></BLOCKQUOTE>
yep i agree, looks ridiculous with all the machinery.
almost looks like they are trying to glorify Italy with all these "so-called" inventions from Leonardo, what happened to gunpowder and hand cannon invention before the pistol...?

EzioAssassin51
09-24-2010, 11:14 PM
Wait, Wait, Wait, Wait...

Where is this stuff coming from with the tank?


Is the video showing stuff with Leonardo's Tank? And that's it?

rain89c
09-24-2010, 11:21 PM
Originally posted by EzioAssassin51:
Wait, Wait, Wait, Wait...

Where is this stuff coming from with the tank?


Is the video showing stuff with Leonardo's Tank? And that's it?
a bunch of explosions, and machinery such as fighting warship, cannons, a tank like mobile machinery which ezio controls.

Deathgrim666
09-24-2010, 11:22 PM
Originally posted by EzioAssassin51:
Wait, Wait, Wait, Wait...

Where is this stuff coming from with the tank?


Is the video showing stuff with Leonardo's Tank? And that's it?

It shows one of the mission where some one has stolen leo plans, and ezio has to get it back. During the mission ezio has to find the blue prints and burn them. Also shows some clips of the stagecoach parts, the fire gun shooting a boat, and shows a part where leo made a tank for ezio that was way to much lol.

SIDE NOTe: alan wake dlc is coming oct 12 >.< sooo happy!!!!!
http://forums.ubi.com/images/smilies/clap.gif http://forums.ubi.com/images/smilies/clap.gif http://forums.ubi.com/images/smilies/clap.gif http://forums.ubi.com/images/smilies/clap.gif

EzioAssassin51
09-24-2010, 11:27 PM
Sounds pretty cool! http://forums.ubi.com/images/smilies/25.gif

It'll definately be a sight to see, Ezio driving a tank. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Deathgrim666
09-24-2010, 11:30 PM
Originally posted by EzioAssassin51:
Sounds pretty cool! http://forums.ubi.com/images/smilies/25.gif

It'll definately be a sight to see, Ezio driving a tank. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

It looks alot like a ufo lol.

Oatkeeper
09-24-2010, 11:43 PM
My face when I saw a tank:
http://i18.photobucket.com/albums/b133/junkandstyle/Junk%20and%20Doodles/gcdMcSourface.jpg

gamertam
09-24-2010, 11:50 PM
I saw it. Hmm not too crazy about the tank though. My favorite part has to be when Ezio stabbed a guy with a sword in one hand and blasted him away with a pistal or a handgun. It's probably the best move/gameplay in Brotherhood in my opinion. http://forums.ubi.com/images/smilies/clap.gif

villy23
09-25-2010, 12:06 AM
can anyone post a vid or link im in aus and i have No idea what you are talking about

Oatkeeper
09-25-2010, 12:09 AM
Originally posted by villy23:
can anyone post a vid or link im in aus and i have No idea what you are talking about itll be up on gametrailers.com in about 2 hours

EzioAssassin51
09-25-2010, 12:21 AM
Two hours? AWESOME!!!!!!!!!!!!!!

Can't wait http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

MolochXX
09-25-2010, 12:25 AM
Did nobody have the good sense to capture the gameplay on video?

I'm an American! I don't wait two hours!

http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

EzioAssassin51
09-25-2010, 12:29 AM
I wish we had gaming TV shows like this in Aus... at least one i knew of http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

Oatkeeper
09-25-2010, 12:45 AM
Originally posted by EzioAssassin51:
I wish we had gaming TV shows like this in Aus... at least one i knew of http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif if you want gaming shows, you should invest some time in podcasts, I personally suggest EpicBattleCry (from EpicBattleAxe.com).

if you just looking for interviews and stufff I guess gametrailers is prolly the best place, though other sites post theirs as well.

Cpt_Yanni
09-25-2010, 02:21 AM
Hmm still nothing at GameTrailers :-/

Victoroos
09-25-2010, 02:22 AM
okee, is it now psoted up on the internet or what??

Cpt_Yanni
09-25-2010, 02:23 AM
http://www.gametrailers.com/ep...d=0?ep=105&ch=4&sd=0 (http://www.gametrailers.com/episode/gametrailers-tv/105&ch=4&sd=0?ep=105&ch=4&sd=0)

Here the link where it's in (just posted by GT)

itsamea-mario
09-25-2010, 02:29 AM
im not liking the tank.

Cpt_Yanni
09-25-2010, 02:33 AM
I think it's awesome as an addition ^^ Love the tank and the destruction of the environment http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif They said that the 'full images' still have to be put online at GT ... Looking forward to it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (To see the 'complete' mission)

itsamea-mario
09-25-2010, 02:45 AM
the tank seems far too quirky (in a bad way) and gimmicky, it doesn't seem to fit.

yly3
09-25-2010, 02:52 AM
WAIT A MINUTE ! Are interogations BACK in AC ?! Awesome !

MolochXX
09-25-2010, 02:55 AM
Oh my good god, does that tank ever look stupid. Hopefully it'll be one of the "exotic gameplay features" we only have to endure once.

bearsbball11
09-25-2010, 02:56 AM
*Sigh* The tank looks (and is) horribly out of place. I don't play Assassin's Creed to drive around in a tank blowing crap up...

Murcuseo
09-25-2010, 03:04 AM
People, stop moaning about the damn Tank!.

The missions are designed to be gimmicky/quirky and fun, fun being the operative word. In all likelyhood you'll only use it once then burn it. Stop focusing on the minor things and think about how much FUN you'll have playing through those missions, regardless of how out of place you think the Tank is.

Christ, we need some more positive thinkers on this forum. lol

bearsbball11
09-25-2010, 03:08 AM
Tank is the only thing I've seen so far that I don't like. I just don't see the point, nobody had tanks in the early 1500's lol. Obviously I don't think that one thing is gonna make it a bad game or anything though

Victoroos
09-25-2010, 03:14 AM
Hmm, Can anyone give me a link to see it, or how did you guys found it?
cheesvctor

bearsbball11
09-25-2010, 03:17 AM
Originally posted by victorjr:
Hmm, Can anyone give me a link to see it, or how did you guys found it?
cheesvctor
Page 2 of this thread, 3rd to last post http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Cpt_Yanni
09-25-2010, 03:19 AM
And dudes, the tank is 'placed' well. They speculate with their 'if...' thing like the flying machine. What would have happend 'if Leonardo's tank was built' those days... I like the concept and look forward to play with the tank! Don't forget that it's still a game...

notafanboy
09-25-2010, 03:31 AM
where is the "full thing" 2/3 of the video they just showed some ratchet crank or something ?

nuchiy
09-25-2010, 03:33 AM
To be fair to the developers they're only recreating Leonardo da Vinci's original but still bizarre looking designs.

http://www.bbc.co.uk/history/worldwars/wwone/images/tank_image1.jpg

I saw a replica of this last year and the description was kind of funny.

"Leonardo designed a heavy vehicle shaped like a tortoise with cannons all round it and perhaps reinforced with metal plates. Some people had thought of moving it with sails, but Leonardo's solution was a system of gears moved by cranks worked by eight men inside. He even thought of using horses instead of men, but the risk of animals panicking in such a tight, noisy space made him change his mind."

DeafAtheist
09-25-2010, 03:44 AM
I was mostly disappointed by how short it was. The show was a half hour long which the lion's share of it went to talking about a Mickey Mouse game. Still it was nice to see a bit of new footage regardless of how brief it was. Even the Alan Wake DLC feature was longer.

notafanboy
09-25-2010, 04:03 AM
Originally posted by DeafAtheist:
I was mostly disappointed by how short it was. The show was a half hour long which the lion's share of it went to talking about a Mickey Mouse game. Still it was nice to see a bit of new footage regardless of how brief it was. Even the Alan Wake DLC feature was longer.
they said something like "watch the full gameplay clip at gametrailers.com" but there isnŽt anything there ! ... stupid gametrailers

Victoroos
09-25-2010, 04:05 AM
hmm, they say we need to go to the gametraielrs.com stie for the whole gameplay, but I don't find i????

Victoroos
09-25-2010, 04:08 AM
Originally posted by victorjr:
hmm, they say we need to go to the gametraielrs.com stie for the whole gameplay, but I don't find i????
sorry, I was already psoting it, nwo it's 2 times ;D

ghost_shild
09-25-2010, 04:13 AM
The full gameplay clip will probably be up later today, I like the tank actually, and for the people who hate it, just read Cpt_Yanni's post.

EzioAssassin51
09-25-2010, 05:36 AM
I think it looks pretty awesome IMO, but I'm kind of disappointed the full gameplay isn't up yet. It was nice to see the new stuff, especially Leo, but only like 2 minutes of gameplay?

I hope it is up soon though...

RandomRansom
09-25-2010, 05:47 AM
Originally posted by violetpenny:
To be fair to the developers they're only recreating Leonardo da Vinci's original but still bizarre looking designs.

http://www.bbc.co.uk/history/worldwars/wwone/images/tank_image1.jpg

I saw a replica of this last year and the description was kind of funny.

"Leonardo designed a heavy vehicle shaped like a tortoise with cannons all round it and perhaps reinforced with metal plates. Some people had thought of moving it with sails, but Leonardo's solution was a system of gears moved by cranks worked by eight men inside. He even thought of using horses instead of men, but the risk of animals panicking in such a tight, noisy space made him change his mind."



Not to mention, they did create a working version of that thank for some TV show (Doing Da Vinci or something like that). At least they TRIED to make it (can't remember if they succeeded). So the "flying saucer" design is accurate.

Those complaining about... many things, actually, are people seeing things from a present day perspective. We look at what we have now, in comparison, and say, "That's stupid for them to do that." However, given the position that characters from the past are in (with only knowledge of the past they're in), it may not be so stupid after all. What are the chances Da Vinci knew that his tank would look like a UFO to us (please no conspiracy theories about UFOs)? He was possibly taking a circle (which effectively distributes any outside pressure across itself like an arch does) and making a functional vehicle.

notafanboy
09-25-2010, 05:51 AM
Originally posted by RandomRansom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by violetpenny:
To be fair to the developers they're only recreating Leonardo da Vinci's original but still bizarre looking designs.


I saw a replica of this last year and the description was kind of funny.

"Leonardo designed a heavy vehicle shaped like a tortoise with cannons all round it and perhaps reinforced with metal plates. Some people had thought of moving it with sails, but Leonardo's solution was a system of gears moved by cranks worked by eight men inside. He even thought of using horses instead of men, but the risk of animals panicking in such a tight, noisy space made him change his mind."



Not to mention, they did create a working version of that thank for some TV show (Doing Da Vinci or something like that). At least they TRIED to make it (can't remember if they succeeded). So the "flying saucer" design is accurate.

Those complaining about... many things, actually, are people seeing things from a present day perspective. We look at what we have now, in comparison, and say, "That's stupid for them to do that." However, given the position that characters from the past are in (with only knowledge of the past they're in), it may not be so stupid after all. What are the chances Da Vinci knew that his tank would look like a UFO to us (please no conspiracy theories about UFOs)? He was possibly taking a circle (which effectively distributes any outside pressure across itself like an arch does) and making a functional vehicle. </div></BLOCKQUOTE>
here iŽll edit this post when i have found it
EDIT- here it is http://www.youtube.com/watch?v...BtDc&feature=related (http://www.youtube.com/watch?v=va-tNdVBtDc&feature=related)

RandomRansom
09-25-2010, 06:01 AM
Originally posted by notafanboy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RandomRansom:

Not to mention, they did create a working version of that thank for some TV show (Doing Da Vinci or something like that). At least they TRIED to make it (can't remember if they succeeded). So the "flying saucer" design is accurate.

Those complaining about... many things, actually, are people seeing things from a present day perspective. We look at what we have now, in comparison, and say, "That's stupid for them to do that." However, given the position that characters from the past are in (with only knowledge of the past they're in), it may not be so stupid after all. What are the chances Da Vinci knew that his tank would look like a UFO to us (please no conspiracy theories about UFOs)? He was possibly taking a circle (which effectively distributes any outside pressure across itself like an arch does) and making a functional vehicle.
here iŽll edit this post when i have found it
EDIT- here it is http://www.youtube.com/watch?v...BtDc&feature=related (http://www.youtube.com/watch?v=va-tNdVBtDc&feature=related) </div></BLOCKQUOTE>

That's great! Thanks for finding that. I saw the show a long while back and had a fuzzy memory of it (might have even been a different show).

I love some of the comments they make in the beginning.

EDIT- here's the show I actually saw: http://www.youtube.com/watch?v=6fBiECPyirE

Another EDIT - If you watch other episodes of "Doing DaVinci" on youtube you can see other cool things we'll probably see (one being the siege tower that may be a variation of the one we saw Ezio firing cannons at).

Stormpen
09-25-2010, 06:24 AM
Against all expectations, I'm OK with the Tank, since it's just available for one mission.

As for the rest of the game, the SP is starting to look quite promising, if a little MW-ish. http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif

I might actually pre-order the Auditore Edition.......

FrankieSatt
09-25-2010, 06:37 AM
A tank? Really? A flying machine is one thing, a hidden gun is another, but a tank in that era is way out of place.

I know it's just a game but the least they could do is try and keep it somewhat realistic.

Cpt_Yanni
09-25-2010, 06:52 AM
Originally posted by FrankieSatt:
A tank? Really? A flying machine is one thing, a hidden gun is another, but a tank in that era is way out of place.

I know it's just a game but the least they could do is try and keep it somewhat realistic.

You guys really forget the concept that they did with the flying machine don't ya? The devs said way back when they were making AC2, that they're working with the 'what if'-rule. Now they do the same with the tank;

'What if Leonardo Da Vinci's tank had been made?'

The sketches were made back in the 'same time of Ezio'. And personally I think the tank is more realistic than the flying machine. Be honest, like they would place 'fires' everywhere in Venice so one man can fly? You guys really should think twice before reacting 'this isn't realistic'. If the tank isn't realistic, why the hell do you play Assassin's Creed? I don't think the leap of faith is realistic etc... Like I said before, give the devs and the tank a chance before making (stupid) conclusions. Let them work with their 'what if...'-concept and don't say that this is not realistic because a lot in AC is not realistic. I'm a huge fan so don't blame me, but real fans should 'appreciate' this and wouldn't cry about the fact if it isn't realistic. It's only a game.

itsamea-mario
09-25-2010, 06:52 AM
its not that i dont like the tank, its more i dont like how they have to go and put a stupid vehicle section into it.

aprt from that little bit the rest of it looked good, and leobeard.

Cpt_Yanni
09-25-2010, 06:56 AM
Originally posted by itsamea-mario:
its not that i dont like the tank, its more i dont like how they have to go and put a stupid vehicle section into it.

aprt from that little bit the rest of it looked good, and leobeard.

U could say the same about the flying machine in AC2. They try to give us fans something new, something like the flying machine so we're excited... U can off course say that you don't like it etc... But you can't say that it doesn't belong in that era with the simple reason that the drawings were made at that time. (And because it's pretty much the same concept that the devs used for the flying machine but now for a tank...)

Stormpen
09-25-2010, 06:59 AM
Originally posted by itsamea-mario:
its not that i dont like the tank, its more i dont like how they have to go and put a stupid vehicle section into it.

aprt from that little bit the rest of it looked good, and leobeard.

I'm OK with the tank, it's the mission I don't like.

It looks like a rampage with a side order of mass destruction.

What happened to stealth?

RandomRansom
09-25-2010, 07:10 AM
Originally posted by Cpt_Yanni:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by itsamea-mario:
its not that i dont like the tank, its more i dont like how they have to go and put a stupid vehicle section into it.

aprt from that little bit the rest of it looked good, and leobeard.

U could say the same about the flying machine in AC2. They try to give us fans something new, something like the flying machine so we're excited... U can off course say that you don't like it etc... But you can't say that it doesn't belong in that era with the simple reason that the drawings were made at that time. (And because it's pretty much the same concept that the devs used for the flying machine but now for a tank...) </div></BLOCKQUOTE>

Absolutely. The show "Doing DaVinci" even made sure they were using methods and materials available from that time period (when they made the tank that's under dispute too). I didn't know that Leonardo came up with the idea of ball-bearings (yet his drawings say he did).

FrankieSatt
09-25-2010, 07:12 AM
I'm sorry but adding a tank, no matter how primitive, doesn't belong. I don't care if there were drawings of it.

The flying machine and the hidden gun are about as far as I can go without saying the dev team is going to far with Leonardo's "Inventions".

RandomRansom
09-25-2010, 07:19 AM
Originally posted by FrankieSatt:
I'm sorry but adding a tank, no matter how primitive, doesn't belong. I don't care if there were drawings of it.

The flying machine and the hidden gun are about as far as I can go without saying the dev team is going to far with Leonardo's "Inventions".

Do you think they're going too far with the LoTR style siege towers? Those were another type of "invention" that Leonardo toyed with (not sure if it's exactly what we saw Ezio firing at).

adarwinter
09-25-2010, 07:23 AM
i want the team to give us something new, but something new that fits ezio and an assassin.
i didnt mind the flying machine since it was an infiltration machine.
i didnt mind the gun either. not will i mind the rifles that much.

the tank is so not ezio. so not assassin-like. it's brute. it's vulgar. it's extravagant. it's not subtle. there is no fineness.
but maybe the mission will call for it.

i just wish they will bring us new things that improve the stealth and combat. the improvement for horses, for example, is exactly what i want to see.

FrankieSatt
09-25-2010, 07:26 AM
Originally posted by RandomRansom:
Do you think they're going too far with the LoTR style siege towers? Those were another type of "invention" that Leonardo toyed with (not sure if it's exactly what we saw Ezio firing at).

Those seem to "Fit" in that time era. A tank doesn't "Fit" in a era with swords and horses.

There is a point where you just go to far with all these inventions, and the tank is that point for me.

RandomRansom
09-25-2010, 07:29 AM
Originally posted by adarwinter:
i want the team to give us something new, but something new that fits ezio and an assassin.
i didnt mind the flying machine since it was an infiltration machine.
i didnt mind the gun either. not will i mind the rifles that much.

the tank is so not ezio. so not assassin-like. it's brute. it's vulgar. it's extravagant. it's not subtle. there is no fineness.
but maybe the mission will call for it.

i just wish they will bring us new things that improve the stealth and combat. the improvement for horses, for example, is exactly what i want to see.
Yeah, that's a good point. Maybe Ezio is sent to destroy the machine but has to improvise and use it to escape before destroying it. (I didn't see the video so I'm not sure if that will fit or not)

I too would love improvements or even just new functions that add to the core of what the game is: stealth and assassinations. You're definitely right in that area.

RandomRansom
09-25-2010, 07:34 AM
Originally posted by FrankieSatt:

Those seem to "Fit" in that time era. A tank doesn't "Fit" in a era with swords and horses.

There is a point where you just go to far with all these inventions, and the tank is that point for me.

Now you're going back to one of my original arguments. You're looking at this from a present day perspective. The word "Tank" probably was never used to describe what Leonardo designed until after tanks were created later in history. Similarly, Leonardo probably didn't call what he designed "a helicopter" but we do.

The LoTR style siege tower isn't that much less complicated than the "tank" that Leonardo designed. Not to mention... you add cannons (which are also from that era) to the siege tower and you've suddenly got something we in present day times might have called a tank. I'm not sure you're argument in this area is right.

The argument that it isn't stealthy or assassin-esque is a good argument to not have it, but I came up with a decent reason why Ezio may have needed to use it to escape before destroying it.

itsamea-mario
09-25-2010, 07:41 AM
Originally posted by Cpt_Yanni:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by itsamea-mario:
its not that i dont like the tank, its more i dont like how they have to go and put a stupid vehicle section into it.

aprt from that little bit the rest of it looked good, and leobeard.

U could say the same about the flying machine in AC2. They try to give us fans something new, something like the flying machine so we're excited... U can off course say that you don't like it etc... But you can't say that it doesn't belong in that era with the simple reason that the drawings were made at that time. (And because it's pretty much the same concept that the devs used for the flying machine but now for a tank...) </div></BLOCKQUOTE>

Yes yes i know about leo's unmade inventions. but just because leo drew them doesn't mean were going to see ezio in a scuba suit, or riding a bicycle by the river side.

The flying machine was intuitive and kind of 'original', but this is just an over used concept, and is exactly what a lot of fans didn't want. There was great call for more stealth gameplay, ubisoft listened to the fans and then said, "how about a tank".

i know its only one mission, but 'silly' things like that are what tarnish an otherwise superb game.

doesn't matter for me however im getting it regardless.

FrankieSatt
09-25-2010, 07:48 AM
Originally posted by RandomRansom:Now you're going back to one of my original arguments. You're looking at this from a present day perspective. The word "Tank" probably was never used to describe what Leonardo designed until after tanks were created later in history. Similarly, Leonardo probably didn't call what he designed "a helicopter" but we do.

The LoTR style siege tower isn't that much less complicated than the "tank" that Leonardo designed. Not to mention... you add cannons (which are also from that era) to the siege tower and you've suddenly got something we in present day times might have called a tank. I'm not sure you're argument in this area is right.

Your argument that it isn't stealthy or assassin-esque is a good argument to not have it, but I came up with a decent reason why Ezio may have needed to use it to escape before destroying it.

It doesn't matter what you call it, it's a tank and everyone can see it that way. By the way, what Leonard build was more of an airplane not a helicopter, since there was no way to hover with Leonardo's flying machine.

Cannons on a seige tower are much different than cannons rolling down the street or along the hill side.

Like I said, for me the point of going to far is the tank. For you it's obviously not. We'll have to chalk this up to preferences. I prefer not to have tanks with my horses and swords and to me it just doesn't fit the era.

EzioAssassin51
09-25-2010, 07:49 AM
Look guys, Like Yanni said, it's a game, live with it! Get over it.

If you don't like the Tank and think it's too far, then don't get the game. That is the solution to all the problems you guys are complaining about (as in Frankie, not you Random) right now. Too far fetched? Don't buy it.


Besides, when you think about it, it's really just a differently shaped carridge, with wheels and a thin canon sticking out of it.

Does that explanation make it sound a little less unrealistic?



EDIT: Ok guys, sorry, i do realise my comments were a bit harsh. I shouldn't be like that...

Itsame is completely right, and i agree, but like i said, I like the tank and the mission. I personally don't mind. I think it'll be a great game regardless. And this might be the only missin like this in the game!

BTW Frankie, random was referring to another of Leo's designs when he said the Helicopter http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

itsamea-mario
09-25-2010, 07:50 AM
No leo had another flying machine design that srt of resembled a helicopter.

tyrce111
09-25-2010, 07:52 AM
When this vid is released, could someone put a link up to a youtube vid or Game Trailers link??
Thanks...

FrankieSatt
09-25-2010, 07:52 AM
Originally posted by itsamea-mario:
No leo had another flying machine design that srt of resembled a helicopter.

I haven't seen that one, I'll have to look that up sometime.

Cpt_Yanni
09-25-2010, 07:56 AM
You guys are all complaining about the stealth element. But dudes... You don't even know in what situation Ezio uses the tank. And besides, the tank isn't an essential element of the game. Plus I want to indicate that, before you make a lot of noise that 'THIS ISN'T STEALTH', (I repeat it again) you need to know in what situation Ezio is. What drives him to the tank? We don't know that! If he has to destruct large machines or buildings, he can't do that on a stealthy way. He can't stab a building to destroy it...!

It's pretty much the same as the Borgia towers, he destructs them too with a lot of explosions (noise) in a not stealthy way... But I didn't hear anyone complaining on that one. The tank is pretty much the same; Destruction, explosions and a lot of noise...

EzioAssassin51
09-25-2010, 07:57 AM
Originally posted by FrankieSatt:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EzioAssassin51:
Look guys, Like Yanni said, it's a game, live with it! Get over it. Go have a cry in the corner if you need.

If you don't like the Tank and think it's too far, then don't get the game. That is the solution to all the problems you guys are complaining about (as in Frankie, not you Random) right now. Too far fetched? Don't buy it.


Besides, when you think about it, it's really just a differently shaped carridge, with wheels and a thin canon sticking out of it.

Does that explanation make it sound a little less unrealistic?

This IS a forum for discussion. If you don't like the discussion, feel free to leave.

I wil buy the game regardless, but that doesn't mean I like everything about the game and when I see something I don't like I WILL voice my opinion and not give a crap what YOU think about it. </div></BLOCKQUOTE>


You are right Frankie. if you read my edit you will see i apologised http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif


EDIT: And a very good way of explaining it Yanni http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

FrankieSatt
09-25-2010, 08:00 AM
Originally posted by EzioAssassin51:
You are right Frankie. if you read my edit you will see i apologised http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

My applogies, I didn't see you edited your post and I get really frustrated when people try and tell me what I can and can't post when it's within the rules of the forums.

http://forums.ubi.com/images/smilies/25.gif

EzioAssassin51
09-25-2010, 08:01 AM
Originally posted by FrankieSatt:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EzioAssassin51:
You are right Frankie. if you read my edit you will see i apologised http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

My applogies, I didn't see you edited your post and I get really frustrated when people try and tell me what I can and can't post when it's within the rules of the forums.

http://forums.ubi.com/images/smilies/25.gif </div></BLOCKQUOTE>

Don't worry, i understand http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

RandomRansom
09-25-2010, 08:08 AM
Originally posted by FrankieSatt:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RandomRansom:Now you're going back to one of my original arguments. You're looking at this from a present day perspective. The word "Tank" probably was never used to describe what Leonardo designed until after tanks were created later in history. Similarly, Leonardo probably didn't call what he designed "a helicopter" but we do.

The LoTR style siege tower isn't that much less complicated than the "tank" that Leonardo designed. Not to mention... you add cannons (which are also from that era) to the siege tower and you've suddenly got something we in present day times might have called a tank. I'm not sure you're argument in this area is right.

Your argument that it isn't stealthy or assassin-esque is a good argument to not have it, but I came up with a decent reason why Ezio may have needed to use it to escape before destroying it.

It doesn't matter what you call it, it's a tank and everyone can see it that way. By the way, what Leonard build was more of an airplane not a helicopter, since there was no way to hover with Leonardo's flying machine.

Cannons on a seige tower are much different than cannons rolling down the street or along the hill side.

Like I said, for me the point of going to far is the tank. For you it's obviously not. We'll have to chalk this up to preferences. I prefer not to have tanks with my horses and swords and to me it just doesn't fit the era. </div></BLOCKQUOTE>

Uh... so the machine that had a disk type thing that spun over the top of a vehicle that was supposed to hover wouldn't be considered a helicopter? Here's a link: http://www.leonardo-da-vinci-b...vinci-helicopter.jpg (http://www.leonardo-da-vinci-biography.com/images/da-vinci-helicopter.jpg)

Or just do a search for DaVinci helicopter.

Explain how that's more of an airplane design, please.

A siege tower rolls up to a castle wall, then lays down a walkway to enter the castle. It rolls where it needs to before performing it's function... put cannons on it and you've got something with cannons that can roll down the street or down the countryside up to the castle... you get the picture.

EDIT - I just read the bit about you needing to look into the DaVinci helicopter. So if this isn't what you were referring to, then please ignore the need to explain the plane thing.

Requiscent
09-25-2010, 08:09 AM
I agree with Captain Yanni. Really, we have no idea as to what the tank is being used for and honestly I doubt it will be used for more than that one sequence. Besides, Ubi themselves said they were going to have more of these kind of missions.

One thing that does intrigue me though is how people start to complain about the tank, but seeing cannons and machine guns on carriages and boats was pretty 'cool'.

Edit: Personally I was pretty disappointed at the amount of footage GT showed. It wasn't even a minute long and was pretty much what we expected, destroying Leonardo's war machines.

Cpt_Yanni
09-25-2010, 08:18 AM
Originally posted by Requiscent:
Edit: Personally I was pretty disappointed at the amount of footage GT showed. It wasn't even a minute long and was pretty much what we expected, destroying Leonardo's war machines.

The full video still has to be put online... GameTrailers is a little behind though (we're wainting already for more than nine hours instead of two to see the full video...

Requiscent
09-25-2010, 08:25 AM
Originally posted by Cpt_Yanni:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Requiscent:
Edit: Personally I was pretty disappointed at the amount of footage GT showed. It wasn't even a minute long and was pretty much what we expected, destroying Leonardo's war machines.

The full video still has to be put online... GameTrailers is a little behind though (we're wainting already for more than nine hours instead of two to see the full video... </div></BLOCKQUOTE>

Ah I see my mistake then. Hopefully the video can ease the mind about the tank.

FrankieSatt
09-25-2010, 08:29 AM
Originally posted by RandomRansom:Uh... so the machine that had a disk type thing that spun over the top of a vehicle that was supposed to hover wouldn't be considered a helicopter? Here's a link: http://www.leonardo-da-vinci-b...vinci-helicopter.jpg (http://www.leonardo-da-vinci-biography.com/images/da-vinci-helicopter.jpg)

Or just do a search for DaVinci helicopter.

Explain how that's more of an airplane design, please.

A siege tower rolls up to a castle wall, then lays down a walkway to enter the castle. It rolls where it needs to before performing it's function... put cannons on it and you've got something with cannons that can roll down the street or down the countryside up to the castle... you get the picture.

EDIT - I just read the bit about you needing to look into the DaVinci helicopter. So if this isn't what you were referring to, then please ignore the need to explain the plane thing.

Yea, I was thinking of the flying machine that we had in AC2 not the picture you just posted, I haven't seen that one before. I would have a problem with that one as it also doesn't seem to fit in the time frame.

I would say it's just me but it seems that I'm not alone in not liking the "Tank". To me it just dosen't belong in the era. It looks to futuristic, even in it's primitive design, versus the seige towers.

It's not a deal breaker for me, but I would have rather Ubi left it out.

The_Sphinx
09-25-2010, 08:32 AM
Going from a mysterious stranger creeping through shadows named Altaïr to a prettyboy rich kid having his own clan driving tanks like it's ****ing Gears of War.

No wonder Patrice left.

TheEpicWolf
09-25-2010, 08:41 AM
Let's not worry about the tank, i mean at least Ezio's not going to be charging through the streets in it the for the whole game. And it seems kind of cool. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

RipYourSpineOut
09-25-2010, 08:41 AM
Am I the only one who's somewhat happy to see a tank http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif?

It's different, sure. It's drifting away from stealth, sure, but I'm open to new ideas. It's probably only going to be available for one mission. To be honest, it's nice to see some explosions and destruction, a change of pace from what's supposed to be a stealth game. It mixes things up. Besides, there will be more stealth missions then destruction ones anyway.

Guys, the point of video games are to escape reality. If they already put a magical orb that controls peoples minds in the game, how's a tank going to hurt http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif?

Requiscent
09-25-2010, 08:47 AM
Exactly, Assassin's Creed pretty much keeps pushing the boundaries, Brotherhood is no different. Its just that with brotherhood, they're doing it more on the gameplay side.

Also, remember the Gamescom video? Exactly, the game still retains the classic Assassin's Creed gameplay, optional objectives such as:

Rescuing Citizens, Collecting flags, View Points, Destroying Borgia Towers, Assassin's Tombs, free running, assassinating via different ways, and running away form guards, hiding in haystacks, using the crowd to blend in, and so on.

The point I'm trying to make is, its still the same Assassin's Creed we know. Its only been given a twist, and its very likely that the tank won't be used again since its supposed to be destroyed. Let's just relax before we go at each others throat and wait until the full video comes out.

Account_Deleted
09-25-2010, 08:50 AM
that was a very.. short.. clip
maybe even 2 mins or very less
anyone has a link with anything longer?

Cpt_Yanni
09-25-2010, 08:52 AM
Originally posted by Account_Deleted:
taht was a very.. short.. clip
maybe even 2 mins
or very less
anyone has a link with anything longer?

The full video should come online sometime today...

Btw;

Reminder to our 'stealth warriors'

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classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"
height="385"
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><param name="allowScriptAccess"
value="never"
></param><param name="wmode"
value="transparent"
></param><param value="http://www.youtube.com/v/jujqab3Lrv8?fs=1&hl=nl_NL"
name="movie"
/><param value="true"
/><param value="always"
/><embed pluginspage="http://www.macromedia.com/go/getflashplayer"
wmode="transparent"
type="application/x-shockwave-flash"
allowScriptAccess="never"
height="385"
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src="http://www.youtube.com/v/jujqab3Lrv8?fs=1&hl=nl_NL"
/></object></span>

FrankieSatt
09-25-2010, 08:53 AM
Originally posted by RipYourSpineOut:
Am I the only one who's somewhat happy to see a tank http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif?

It's different, sure. It's drifting away from stealth, sure, but I'm open to new ideas. It's probably only going to be available for one mission. To be honest, it's nice to see some explosions and destruction, a change of pace from what's supposed to be a stealth game. It mixes things up. Besides, there will be more stealth missions then destruction ones anyway.

Guys, the point of video games are to escape reality. If they already put a magical orb that controls peoples minds in the game, how's a tank going to hurt http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif?

Magic and magical items in the game also fits, not only the era but the overall game style. It's just the idea of a tank rumbing down the street and along the hill sides that really gets to me. I think I would have been fine with a cannon in the back of a horse drawn carriage versus the "tank" that's in there now. The whole design just doesn't look right in a era of horses, swords, axes, and halbreads (sp).

PlagueDoctor357
09-25-2010, 09:21 AM
Nobody get worried about where the series is goin with the stealth. That will be fixed when the real AC3 team decked to change and innovate so it's leagues ahead of this 2.5 game.


What you should worry about is how cheesy the parkour is becoming as it turns into free running.

The flip from horse to rope makes sense. Ezio surfing the reins of two running horses just seems dumb to me.

rain89c
09-25-2010, 09:23 AM
Originally posted by FrankieSatt:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RipYourSpineOut:
Am I the only one who's somewhat happy to see a tank http://forums.ubi.com/images/smilies/16x16_smiley-indifferent.gif?

It's different, sure. It's drifting away from stealth, sure, but I'm open to new ideas. It's probably only going to be available for one mission. To be honest, it's nice to see some explosions and destruction, a change of pace from what's supposed to be a stealth game. It mixes things up. Besides, there will be more stealth missions then destruction ones anyway.

Guys, the point of video games are to escape reality. If they already put a magical orb that controls peoples minds in the game, how's a tank going to hurt http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif?

Magic and magical items in the game also fits, not only the era but the overall game style. It's just the idea of a tank rumbing down the street and along the hill sides that really gets to me. I think I would have been fine with a cannon in the back of a horse drawn carriage versus the "tank" that's in there now. The whole design just doesn't look right in a era of horses, swords, axes, and halbreads (sp). </div></BLOCKQUOTE>
i agree, the flying machine + the pistol already disappointed me in ac2, i can understand crossbow, but pistol? cmon... you gotta give that credit to the chinese for that.

and a tank like war machine certainly does not fit in the ancient ac world (especially 15th century....), not to mention the war ship ezio was using also.
the stealth element and blending in is becoming cannibalized more and more with each ac game, due to them adding more and more non-sense machines.

the only "mobile" piece i wish to use in an ac game is the horse, not war tanks, war ships, or any fire power devices such as the cannon.
im okay with it if its set in the Desmond era, but not in the ancient world... it does not fit into the stealth element of the game. it is just way too early to invent such a military tech, the first tanks were only made in late 1800s to early 1900s..,=


looks like they are trying to glorify Italy with all these "so-called" inventions from Leonardo, what happened to gunpowder and hand cannon invention before the pistol and larger cannons...?

RandomRansom
09-25-2010, 09:30 AM
Originally posted by FrankieSatt:

Yea, I was thinking of the flying machine that we had in AC2 not the picture you just posted, I haven't seen that one before. I would have a problem with that one as it also doesn't seem to fit in the time frame.

I would say it's just me but it seems that I'm not alone in not liking the "Tank". To me it just dosen't belong in the era. It looks to futuristic, even in it's primitive design, versus the seige towers.

It's not a deal breaker for me, but I would have rather Ubi left it out.

That wasn't my point about the "helicopter." I never said I thought it should be in there. My point was the "tank" isn't a tank (terminology issues). To put it in terms that fits just fine in the era, it's (like EzioAssassin51 said) actually just a well fortified stagecoach with cannons. So if the word "tank" or the idea of it being one bothers you, call it the well fortified stagecoach with cannons.

So it just looks too futuristic? So if they had ignored Leonardo's drawings to make a well fortified stagecoach with cannons that didn't look futuristic, then you'd be OK with it being in there (setting aside the anti-stealth, anti-assassination nature of it)?


Originally posted by FrankieSatt:
Magic and magical items in the game also fits, not only the era but the overall game style. It's just the idea of a tank rumbling down the street and along the hill sides that really gets to me. I think I would have been fine with a cannon in the back of a horse drawn carriage versus the "tank" that's in there now. The whole design just doesn't look right in a era of horses, swords, axes, and halberds (sp).

Don't forget cannons, flint-lock pistols, muskets, and the like. We aren't in the Middle Ages or Dark Ages in ACII or ACB (especially not the latter as it's the Renaissance). I mean, it's not like the well fortified stagecoach with cannons is on treads with an engine inside that powers it. It's using big wagon wheels and men to power it.

I suggest you look into DaVinci's designs more before you discuss what actually fits in an era or not. Sure he was on the leading edge of design, but that shouldn't negate what he designed.

Did you know the P90 has been around for decades (nearly a quarter century), yet it looks very "futuristic"? It was made in the late 1980s yet it looks almost like something out of a sci-fi movie (and has been used in them too). There's an OK example of something being made that might have looked out of place for it's era, but... you get the idea.

EDIT - It's actually more like matchlock guns. Flintlock wasn't invented until later (the 17th century and ACII and ACB are closer to the 16th century). But it looks like the first pistols were made in the 15th century which is during or just before ACII and ACB.

Murcuseo
09-25-2010, 09:34 AM
I knew this thread was going to annoy me, why do people see one mission and start making assumptions about the entire game. Obviously they're going to show some of the more unique features first to get everyones attention.

Once the full video is up I think I'll give this thread a wide berth. lol

Stormpen
09-25-2010, 09:35 AM
About the tank being a bit futuristic; maybe Cesare used the PoE in it's creation? Because even with an army of workers, the tank would have been pretty difficult to build.

Just a thought.

Requiscent
09-25-2010, 09:38 AM
Originally posted by Robson19822009:
I knew this thread was going to annoy me, why do people see one mission and start making assumptions about the entire game. Obviously they're going to show some of the more unique features first to get everyones attention.

Once the full video is up I think I'll give this thread a wide berth. lol

Even when I pretty much described all that Brotherhood has people seem to ignore it >.>

Sometimes, I think people want to complain just for the sake of complaining. No one in particular just in general.

RandomRansom
09-25-2010, 09:43 AM
Originally posted by rain89c:

and a tank like war machine certainly does not fit in the ancient ac world (especially 15th century....), not to mention the war ship ezio was using also.
the stealth element and blending in is becoming cannibalized more and more with each ac game, due to them adding more and more non-sense machines.

the only "mobile" piece i wish to use in an ac game is the horse, not war tanks, war ships, or any fire power devices such as the cannon.
im okay with it if its set in the Desmond era, but not in the ancient world... it does not fit into the stealth element of the game.


looks like they are trying to glorify Italy with all these "so-called" inventions from Leonardo, what happened to gunpowder and hand cannon invention before the pistol and larger cannons...?

Actually it's closer to the 16th century, but who's counting. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Oh, and I believe the Arabs aquired knowledge of gunpowder in the 13th century (read mid 1200s). I think it was all over Europe in the 1400s with the use of cannons and the like already widespread.

You guys should do research on this stuff. It's fascinating.

EDIT - and you calling Leondardo's invention a "tank" isn't really true. It's more of a well fortified stagecoach with cannons. We only call it a tank because we're looking back and comparing it to what we know today. Someone invented the idea for a tank. I'd bet Leonardo DaVinci was the first one to think of something that lead to the idea of the modern day tank.

Oh, and the first pistols were made in the 1400s which is smack dab in the time period that ACII and ACB take place in.

phil.llllll
09-25-2010, 09:50 AM
I actually think the mission looks great. It doesn't really bother me that much as long as it's only a one off mission; and so long as it's not possible to 'jack' one GTA style and start blowing up houses. Oh and I noticed they added sunshafts. Nice!

RandomRansom
09-25-2010, 10:02 AM
Originally posted by Requiscent:

Even when I pretty much described all that Brotherhood has people seem to ignore it >.>

Sometimes, I think people want to complain just for the sake of complaining. No one in particular just in general.

Well, people do seek drama for entertainment. It wouldn't surprise me. I like defending other people's ideas and historical concepts (and coming up with my own ideas), so that's where I find some of my entertainment. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

I'm looking forward to everything that ACB has. Your explanations and arguments aren't lost on me. http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Account_Deleted
09-25-2010, 10:02 AM
@Cpt_Yanni,
how did you get the youtube video to embed

or are things aloud to embed now?

rain89c
09-25-2010, 10:11 AM
Originally posted by RandomRansom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rain89c:

and a tank like war machine certainly does not fit in the ancient ac world (especially 15th century....), not to mention the war ship ezio was using also.
the stealth element and blending in is becoming cannibalized more and more with each ac game, due to them adding more and more non-sense machines.

the only "mobile" piece i wish to use in an ac game is the horse, not war tanks, war ships, or any fire power devices such as the cannon.
im okay with it if its set in the Desmond era, but not in the ancient world... it does not fit into the stealth element of the game.


looks like they are trying to glorify Italy with all these "so-called" inventions from Leonardo, what happened to gunpowder and hand cannon invention before the pistol and larger cannons...?

Actually it's closer to the 16th century, but who's counting. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Oh, and I believe the Arabs aquired knowledge of gunpowder in the 13th century (read mid 1200s). I think it was all over Europe in the 1400s with the use of cannons and the like already widespread.

You guys should do research on this stuff. It's fascinating.

EDIT - and you calling Leondardo's invention a "tank" isn't really true. It's more of a well fortified stagecoach with cannons. We only call it a tank because we're looking back and comparing it to what we know today. Someone invented the idea for a tank. I'd bet Leonardo DaVinci was the first one to think of something that lead to the idea of the modern day tank.

Oh, and the first pistols were made in the 1400s which is smack dab in the time period that ACII and ACB take place in. </div></BLOCKQUOTE>

yes, sorry, i meant 16th century.

i never doubted the arab knowledge of gunpowder in 13th century, but they are acting as if europe was the one who invented all these...
first game was set in middle east world, but no mention of a firearm piece was revealed, not until we got to italy in ac2...

PlagueDoctor357
09-25-2010, 10:14 AM
When Ezio tooches the apple. Niccolo, Ezio and Leonardo see visions of planes and things of that nature.

Perhaps his ideas stem from that.

Still, Ezio surfing the wooden part dragging behind two horses is cheesy.

RandomRansom
09-25-2010, 10:17 AM
Originally posted by rain89c:

yes, sorry, i meant 16th century.

i never doubted the arab knowledge of gunpowder in 13th century, but they are acting as if europe was the one who invented all these...
first game was set in middle east world, but no mention of a firearm piece was revealed, not until we got to italy in ac2...

Wait... so you're saying that since they introduced a new game feature (pistols) in a time period where pistols were being made, they're saying they WEREN'T made in China first? I just thought they were giving us new game features. I didn't read that far into it.

Just because the Arabs got knowledge of gunpowder then doesn't mean they suddenly knew how to make matchlock pistols and such.

Like I said, "You guys should do research on this stuff. It's fascinating." You might be able to find out exactly what the Arabs did with their knowledge of gunpowder and when.

EDIT - Heck, I even posted my idea of having AC3 based in China/Japan to trace the origin of Ezio's hidden pistol. Using the silk road/routes as an in and such. Here, check it out: http://forums.ubi.com/eve/foru...24/m/6831010868/p/13 (http://forums.ubi.com/eve/forums/a/tpc/f/5251069024/m/6831010868/p/13)

So I think they still can show that gunpowder was made in china and... yeah, if you're interested, you'll read my and other posts.

rain89c
09-25-2010, 10:22 AM
Originally posted by RandomRansom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by rain89c:

yes, sorry, i meant 16th century.

i never doubted the arab knowledge of gunpowder in 13th century, but they are acting as if europe was the one who invented all these...
first game was set in middle east world, but no mention of a firearm piece was revealed, not until we got to italy in ac2...

Wait... so you're saying that since they introduced a new game feature (pistols) in a time period where pistols were being made, they're saying they WEREN'T made in china? I just thought they were giving us new game features. I didn't read that far into it.

Just because the Arabs got knowledge of gunpowder then doesn't mean they suddenly knew how to make matchlock pistols and such.

Like I said, "You guys should do research on this stuff. It's fascinating." You might be able to find out exactly what the Arabs did with their knowledge of gunpowder and when. </div></BLOCKQUOTE>
but like i said, they are trying to twist history (which they claimed to attempt for 100% accuracy as possible), and make it seem like europe was the one that invented all these technology.
i was just saying all these machinery doesnt fit in the ancient world of AC and especially during that time era.
if i wanted to drive around war machinery, i would play battlefield or something,.

well you said arabs had the idea but not necessarily have the idea of how to forge the firearm piece.
well, Leonardo had the idea but they made his idea into reality (twisted history)(the tank-like mahcinery + the flying machine did not make its way into reality until much later in time...). they could have done the same to the firearm in ac1, but no, they didnt.

and lastly, firearms were first made in china, they were first used in warfare in 12-13th century, its not really a surprise since they were the ones to first fire rockets and discover gunpowder...

jonny5isalive15
09-25-2010, 10:37 AM
does anybody actually know when the full footage is coming out?

RandomRansom
09-25-2010, 10:43 AM
Originally posted by rain89c:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by RandomRansom:

Wait... so you're saying that since they introduced a new game feature (pistols) in a time period where pistols were being made, they're saying they WEREN'T made in china? I just thought they were giving us new game features. I didn't read that far into it.

Just because the Arabs got knowledge of gunpowder then doesn't mean they suddenly knew how to make matchlock pistols and such.

Like I said, "You guys should do research on this stuff. It's fascinating." You might be able to find out exactly what the Arabs did with their knowledge of gunpowder and when.
but like i said, they are trying to twist history (which they claimed to attempt for 100% accuracy as possible), and make it seem like europe was the one that invented all these technology.
i was just saying all these machinery doesnt fit in the ancient world of AC and especially during that time era.
if i wanted to drive around war machinery, i would play battlefield or something,.

well you said arabs had the idea but not necessarily have the idea of how to forge the firearm piece.
well, Leonardo had the idea but they made his idea into reality (twisted history)(the tank-like mahcinery + the flying machine did not make its way into reality until much later in time...). they could have done the same to the firearm in ac1, but no, they didnt.

and lastly, firearms were first made in china, they were first used in warfare in 12-13th century, its not really a surprise since they were the ones to first fire rockets and discover gunpowder... </div></BLOCKQUOTE>

But... Like I said... I'm not reading that far into the introduction of some gameplay features. You seem to be. Where did you read the interview that stated "they are trying to twist history, and make it seem like europe was the one that invented all these technology." Because, otherwise, I don't see it. They never had a character say, "Boy, I'm glad that Itally invented this cool gunpowder stuff... and then these cool guns after that." In fact, Leonardo looks at the hidden gun codex and knows what it is (as if pistols and firearms have been around for a while).

Grr... but you have no problem with war machinery like the LoTR seige tower? You're problem is the well fortified stagecoach with cannons? OK, you can have that problem like a few others seem to, but, in reality, it does fit with the time period if you do the research. I think you're just stuck too much in the early to mid Medieval period (5th to 13th centuries) and not in the Renaissance (14th to 17th centuries) like ACII and ACB are set in.

So now you're criticizing them for not being able to implement gameplay ideas that they didn't even have until after they made the game (AC1)? I won't argue with someone on a topic where they're being illogical with the topic. They were probably already bogged down trying to get the gameplay features they could to work... ugh...

Yes... that's what I said about China in previous posts. Read my edit to my above post and my other posts in this thread too.

EDIT - Are you going to complain if they make a game that takes place in 1620 when the first submarine was used? You know... Leonardo actually designed one of those too... Or if they use eyeglasses, telescope lenses, the printing press, or flush-able toilets in the Renaissance (because those were some of the inventions made and used then).

EDIT - Oh, and AC1 took place during the crusades which took place during the 11th, 12th, and 13th centuries. So, technically, gunpowder knowledge may have JUST gotten to the Arab nations at the time of AC1 (but just as easily not have gotten there yet).

notafanboy
09-25-2010, 11:01 AM
a little off topic there guys ?
whats taking gt so long ?

RandomRansom
09-25-2010, 11:11 AM
Originally posted by notafanboy:
a little off topic there guys ?
whats taking gt so long ?

Maybe a bit, but we're talking about the well fortified stagecoach with cannons (the "tank" as some people call it) that was revealed by the new gameplay preview. Many think it's not a gameplay feature that fits with the times, but they seem to think of the Renaissance as a more Medieval time period than it was. I'm sharing facts about the 15th and 16th centuries and other historical facts.

I'm trying to restore faith in the game developers. They didn't get this stuff wrong. I bet the game designers did TONS of research... I bet those complaining about things not fitting in the time period have done considerably less research.

itsamea-mario
09-25-2010, 11:16 AM
My complaint is not about the actual tank, its about the concept of putting such a common destructive vehicle section into this game.
not about weather a fortified stagecoach (though it is internally powered so im not sure thats what it is) fits in the time period.
for me its about weather a destructive vehicle section belongs in an action/adventure/stealth game.

maybe when i watch the full video my mind will be at rest, but until then it seems rather silly.

(but i dont really like watching things that will spoil the game for me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif )

notafanboy
09-25-2010, 11:19 AM
Originally posted by RandomRansom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by notafanboy:
a little off topic there guys ?
whats taking gt so long ?

Maybe a bit, but we're talking about the well fortified stagecoach with cannons (the "tank" as some people call it) that was revealed by the new gameplay preview. Many think it's not a gameplay feature that fits with the times, but they seem to think of the Renaissance as a more Medieval time period than it was. I'm sharing facts about the 15th and 16th centuries and other historical facts.

I'm trying to restore faith in the game developers. They didn't get this stuff wrong. I bet the game designers did TONS of research... I bet those complaining about things not fitting in the time period have done considerably less research. </div></BLOCKQUOTE>
yes i noticed that. and you stated your facts now. can we plzzz talk about when the full thingie is out (the video)

itsamea-mario
09-25-2010, 11:20 AM
ditto

RandomRansom
09-25-2010, 11:21 AM
Originally posted by itsamea-mario:
My complaint is not about the actual tank, its about the concept of putting such a common destructive vehicle section into this game.
not about weather a fortified stagecoach (though it is internally powered so im not sure thats what it is) fits in the time period.
for me its about weather a destructive vehicle section belongs in an action/adventure/stealth game.

maybe when i watch the full video my mind will be at rest, but until then it seems rather silly.

(but i dont really like watching things that will spoil the game for me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif )

And I agree with you there (though the internal power just takes away horse-powered and makes it man-powered). If they don't utilize the "tank" the right way, then it won't fit in the game based on the genre the game is. If Ezio has to use it for a logical reason that makes sense, then it can (or at least has a better possibility of fitting in).

itsamea-mario
09-25-2010, 11:27 AM
if he needs to use it to escape, then that might be acceptable. ( but i think it would be better if he actually, you know, snook out, maybe...)
But if he sees it and goes "ohh yeeeaahhhh, we gonna have some fun!!" then i shal from there on see him as a ****.

but i suppose if they show us a tank, then they can't really not let us use it, that would just be cruel. ill probably enjoy this section anyway, doesn't mean i think its right though.

RandomRansom
09-25-2010, 11:29 AM
Originally posted by notafanboy:

yes i noticed that. and you stated your facts now. can we plzzz talk about when the full thingie is out (the video)

Sure. I'll make you a deal. If no one else makes claims (read: personal opinion based claims) about whether or not the "tank" fits in the Renaissance period, I won't discuss it anymore (as there won't be anyone to discuss it with). I hope that encourages people to do research on the technology of the time before commenting (I mean, in just over 120 years from the end of ACII someone is going to invent and use a submarine).

I'll also just stop when the video link is posted here (either way).

itsamea-mario
09-25-2010, 11:31 AM
Well, the period wasn't really my quarrel, it was more about gameplay.

but anyway, leo's beard...

ION_05
09-25-2010, 11:41 AM
Did anybody else notice that most of the video only showed him having one hidden blade.

NewBlade200
09-25-2010, 11:43 AM
well at least hes starting to look like the leonardo from the pictures.
whens the full trailer up??? ive been waiting all day and i dont want to wait another http://forums.ubi.com/groupee_common/emoticons/icon_mad.gif

DarthEzio55
09-25-2010, 11:46 AM
wow, since everyone is getting a beard i want one to lol http://forums.ubi.com/images/smilies/winky.gif

sm312
09-25-2010, 11:52 AM
OMG I just woke up, and it's still not on?

Victoroos
09-25-2010, 11:57 AM
it's weird that it's till not up onthe ent.
Anyways,for me, it sounded like the voice orm leo didn't changed at all

NewBlade200
09-25-2010, 11:59 AM
im checking this thread every new post.

xChupa
09-25-2010, 12:46 PM
Originally posted by Account_Deleted:
@Cpt_Yanni,
how did you get the youtube video to embed

or are things aloud to embed now?
If you quote his post, you can see what he did.

He used the Flash Video tags and the youtube embedded code i think.

Im gonna try it, see how it works out http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif (btw, heres the trailer from GT):

<span class="flash-video"><object codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"
classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"
height="385"
width="640"
><param name="allowScriptAccess"
value="never"
></param><param name="wmode"
value="transparent"
></param><param value="never"
/><param value="transparent"
/><param value="never"
/><param value="transparent"
/><param value="http://www.youtube.com/v/xKO5agFWqqE?fs=1&hl=en_US"
name="movie"
/><param value="true"
/><param value="always"
/><embed pluginspage="http://www.macromedia.com/go/getflashplayer"
wmode="transparent"
type="application/x-shockwave-flash"
allowScriptAccess="never"
height="385"
width="640"
src="http://www.youtube.com/v/xKO5agFWqqE?fs=1&hl=en_US"
/></object></span>

EDIT: Success http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

RandomRansom
09-25-2010, 01:10 PM
The well fortified stagecoach with cannons is a little small for how it's designed by Leonardo to work and the projectiles shouldn't explode (as the small cannons would only allow small cannonball projectiles... unless there's some Renaissance method of doing that which I'm unaware of), but the well fortified stagecoach with cannons is pretty accurate. I'm sure they had to make those small adjustments (size and explosions) for gameplay reasons.

I hope Ezio has a reason for stealing it rather than blowing it up. Otherwise the AC team might have fallen victim to the, "We can't show players a Renaissance 'tank' without letting them try it."

Oh well. We'll see how it gets incorporated into the gameplay. I hope they do that with elegance.

No more posts from me about the historical accuracy of using the "tank." Anyone who doesn't like or disputes that can look at my previous posts or research Renaissance technology (gunpowder, firearms, cannons, etc.).

notafanboy
09-25-2010, 02:34 PM
whats taking them so long?

DeSabellis
09-25-2010, 03:28 PM
Originally posted by RandomRansom:
The well fortified stagecoach with cannons is a little small for how it's designed by Leonardo to work and the projectiles shouldn't explode (as the small cannons would only allow small cannonball projectiles... unless there's some Renaissance method of doing that which I'm unaware of), but the well fortified stagecoach with cannons is pretty accurate. I'm sure they had to make those small adjustments (size and explosions) for gameplay reasons.

I hope Ezio has a reason for stealing it rather than blowing it up. Otherwise the AC team might have fallen victim to the, "We can't show players a Renaissance 'tank' without letting them try it."

Oh well. We'll see how it gets incorporated into the gameplay. I hope they do that with elegance.

No more posts from me about the historical accuracy of using the "tank." Anyone who doesn't like or disputes that can look at my previous posts or research Renaissance technology (gunpowder, firearms, cannons, etc.).

Hopefully Desmond gets another ASP baton. I still can't get over that.

I liked the gameplay additions. I think it (technology) is something they have to deal with eventually anyway. Plus the game is about people using an Animus (very unrealistic)... I really wouldn't worry about historical accuracy or 'realism' too much with that in mind.

RandomRansom
09-25-2010, 03:28 PM
Originally posted by notafanboy:
whats taking them so long?

Nothing. Push the play button on the embedded video in xChupa's post.

RandomRansom
09-25-2010, 03:31 PM
Originally posted by DeSabellis:

Hopefully Desmond gets another ASP baton. I still can't get over that.

I liked the gameplay additions. I think it (technology) is something they have to deal with eventually anyway. Plus the game is about people using an Animus (very unrealistic)... I really wouldn't worry about historical accuracy or 'realism' too much with that in mind.

Not to mention the PoE technology. Those aren't magic... they didn't even come from gods... they're just more advanced technologically than we are. It may seem like magic to even us, but it has been revealed to be technology.

notafanboy
09-25-2010, 03:35 PM
Originally posted by RandomRansom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by notafanboy:
whats taking them so long?

Nothing. Push the play button on the embedded video in xChupa's post. </div></BLOCKQUOTE>
waaaaaaaaaooooooooooow i noticed that i just want to see the full walkthrough

RandomRansom
09-25-2010, 03:36 PM
There is no full walkthrough. You can just see that exact same video (with the last second at the end) in HD on the gametrailers.com site.

AnthonyA85
09-25-2010, 03:40 PM
I kinda figured that 1 minute would be all we'd get.

RandomRansom
09-25-2010, 03:50 PM
Well, they might put the entire walkthrough/clip/whatever up eventually... but who knows when that will be?

BK-110
09-25-2010, 04:02 PM
Well, it does sound like they'll put up a full clip. For now there's only the GTTV episode itself...

thekyle0
09-25-2010, 04:16 PM
Could it be that they're delaying it for a day or so in order to drive up their hits?

phil.llllll
09-25-2010, 04:36 PM
Yeah I'm honestly thinking that was the clip. Kind of sounded though like they were going to show the full version of the tank mission.

ION_05
09-25-2010, 05:09 PM
ya it was probably just the way the guy worded it that made it sound like there was a full clip.

ibn-al-ahad
09-25-2010, 05:23 PM
God!!! If they dont show that full clip soon im going on a rampage!!! I`ve been waiting for so long, then i slept, waited some more, screamed in frustration, waited, etc etc. Im so tired of it all... http://forums.ubi.com/images/smilies/bigtears.gif

lol

MolochXX
09-25-2010, 05:32 PM
What's with the idea that if you don't care for the tank, you're some snob that hates fun and expects video games to mirror real life exactly?

I don't mind outlandish breaks from reality. The problem is that this one comes across as contrived, and honestly, not particularly fun. Some of you are saying "What if Ezio needed to use it!" as if his story is some set in stone historical fact. This is a work of fiction. Realize that the developers actively chose to lead the story in a direction where the use of a tank was necessary. It takes a real stretch of the imagination to think up a scenario in which an assassin needs to troll through a city blowing things up in an explosives-hurling war machine.

I think the underlying issue here is the fact that Ezio is becoming badass to the point of being a caricature of himself. Seriously... it's nearly impossible to die while fighting hordes of enemies, and now we've got an Ezio that surfs on the wagon hitch, is even betterat fending off packs of guards that have him completely surrounded, and rides tanks through Renaissance Italy, blowing things to kingdom come. Bottom line is I think the game is becoming more about "Press right trigger to perform cool looking cinematic move" and less about having gameplay that is actually challenging in any way.

Don't get me wrong, it's a great game series. Probably my favorite. Which is exactly why I point out what I consider faults: because I want to see it improved, and actually give a damn! All you people saying that if you see anything wrong with the game, too bad, don't buy it, are tedious sycophants. Seriously, think critically once in a while.

DarthEzio55
09-25-2010, 05:37 PM
God!!! If they dont show that full clip soon im going on a rampage!!! I`ve been waiting for so long, then i slept, waited some more, screamed in frustration, waited, etc etc. Im so tired of it all...
they're probably going to upload it on monday sep 27

RandomRansom
09-25-2010, 05:43 PM
Originally posted by MolochXX:
What's with the idea that if you don't care for the tank, you're some snob that hates fun and expects video games to mirror real life exactly?

I don't mind outlandish breaks from reality. The problem is that this one comes across as contrived, and honestly, not particularly fun. Some of you are saying "What if Ezio needed to use it!" as if his story is some set in stone historical fact. This is a work of fiction. Realize that the developers actively chose to lead the story in a direction where the use of a tank was necessary. It takes a real stretch of the imagination to think up a scenario in which an assassin needs to troll through a city blowing things up in an explosives-hurling war machine.

I think the underlying issue here is the fact that Ezio is becoming badass to the point of being a caricature of himself. Seriously... it's nearly impossible to die while fighting hordes of enemies, and now we've got an Ezio that surfs on the wagon hitch, is even betterat fending off packs of guards that have him completely surrounded, and rides tanks through Renaissance Italy, blowing things to kingdom come. Bottom line is I think the game is becoming more about "Press right trigger to perform cool looking cinematic move" and less about having gameplay that is actually challenging in any way.

Don't get me wrong, it's a great game series. Probably my favorite. Which is exactly why I point out what I consider faults: because I want to see it improved, and actually give a damn! All you people saying that if you see anything wrong with the game, too bad, don't buy it, are tedious sycophants. Seriously, think critically once in a while.

I definitely agree with a lot of what you're saying. The only thing I was trying to accomplish with my torrent of posts was that there's a way to justify the "tank" problem and the hidden gun issue. If I could help people see that those aren't too far outside the realm of possibility within the Renaissance period, then they'd have one or two less bad things about the game for them. That way there would be less opportunity to break the immersion of the game.

But you're right. I think Ezio is getting a bit too "bad-***" and cinematic. We need to return a little more to the original AC1 (as I've agreed with other people in other posts). I hope the ACIII character doesn't keep this trend or we'll have someone with a cannon strapped to his or her back. LOL

EzioAssassin51
09-25-2010, 05:59 PM
I can already see now Yahtzee Croshaw ranting about the Tank in his Brotherhood Review. He already went off his tibly about the gun...


Man, that's going to be a funny review http://forums.ubi.com/images/smilies/88.gif

TheEpicWolf
09-25-2010, 06:00 PM
That's gonna be a hilarious review! http://forums.ubi.com/images/smilies/88.gif

Oatkeeper
09-25-2010, 06:43 PM
yeah, GT tends to wait a full day or two before uplaoding the full clips of stuff from GTTV.

I have no problem with the tank itself being in the game (though I would prefer it not be), my problem is that ezio is driving it... Does anyone else remember that there was a time when this series was supposed to be about using stealth and assassinating?


I agree completely with Moloch

AnthonyA85
09-25-2010, 07:05 PM
How many of you complained about the flying machine in AC2 before/after the game came out? And said it was 'unrealistic' or 'didn't fit'.

Oatkeeper
09-25-2010, 07:58 PM
Originally posted by AnthonyA85:
How many of you complained about the flying machine in AC2 before/after the game came out? And said it was 'unrealistic' or 'didn't fit'. there is a vast difference between using a light and fairly mobile flying device to infiltrate a building and using a tank to blast your way though anything in you path IMO.

RandomRansom
09-25-2010, 08:09 PM
Originally posted by Oatkeeper:
there is a vast difference between using a light and fairly mobile flying device to infiltrate a building and using a tank to blast your way though anything in you path IMO.

You're right about it not fitting with the gameplay of the genre. There had better be a very good reason why Ezio chooses to drive the "tank" rather than just blow it to smithereens. Stealing it to escape and blowing it up completely both serve the purpose of not allowing the Borgia to mass produce it. However... blowing it up seems so much easier.

FrankieSatt
09-25-2010, 08:30 PM
After watching the video some more, I'm still not excited about the tank and I still say it doesn't belong in era they are in.

Oatkeeper
09-25-2010, 08:40 PM
Originally posted by RandomRansom:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Oatkeeper:
there is a vast difference between using a light and fairly mobile flying device to infiltrate a building and using a tank to blast your way though anything in you path IMO.

You're right about it not fitting with the gameplay of the genre. There had better be a very good reason why Ezio chooses to drive the "tank" rather than just blow it to smithereens. Stealing it to escape and blowing it up completely both serve the purpose of not allowing the Borgia to mass produce it. However... blowing it up seems so much easier. </div></BLOCKQUOTE>

this goes back to what moloch just said though

"This is a work of fiction. Realize that the developers actively chose to lead the story in a direction where the use of a tank was necessary. It takes a real stretch of the imagination to think up a scenario in which an assassin needs to troll through a city blowing things up in an explosives-hurling war machine."

tyman1122
09-25-2010, 08:49 PM
I want more STEALTH IN THIS DANG GAME!!!!!!!! THAT IS WHAT ASSASSINS DO THEY ARE STEALTHY!!!!!!!! JEEZ DOES UBISOFT EVEN GET IT!?!?!?!?!?!?!

JonnyQuickShot
09-25-2010, 08:58 PM
How many of you can honesty say that if you lived in Renaissance Italy, and you had the chance to drive a tank, you would turn it down? I think this is actually extraordinarily in-character for Ezio.

EzioAssassin51
09-25-2010, 09:06 PM
Originally posted by tyman1122:
I want more STEALTH IN THIS DANG GAME!!!!!!!! THAT IS WHAT ASSASSINS DO THEY ARE STEALTHY!!!!!!!! JEEZ DOES UBISOFT EVEN GET IT!?!?!?!?!?!?!

Yes they do actually! If you watch one of the latest Q&A's, you see there is going to be more stealth and planning! They even brought interrogations back, which is awesome!!

Oatkeeper
09-25-2010, 09:09 PM
Originally posted by JonnyQuickShot:
How many of you can honesty say that if you lived in Renaissance Italy, and you had the chance to drive a tank, you would turn it down? I think this is actually extraordinarily in-character for Ezio.

Thinking as an assassin, I would say getting the job done is more important than joyriding a device you have no knowledge of how to operate. I could POSSIBLY see ezio saying "Lets use this against them" if he knew how to operate it, but seeing as how mystified and doubtful he was by the idea of Flying machine at fisrt. I doubt he would trust the tank so readily.

the only way I could see it working out is if Leo was with him upon finding the devise and Leo suggested "I have an idea, why dont you use my invention" because Leo would not miss such an opportunity to see his work in action

NewBlade200
09-25-2010, 09:13 PM
Originally posted by EzioAssassin51:
I can already see now Yahtzee Croshaw ranting about the Tank in his Brotherhood Review. He already went off his tibly about the gun...


Man, that's going to be a funny review http://forums.ubi.com/images/smilies/88.gif ''One-of-the-weapons-you-unlock-later-in-the-game-is,-no-joke,-a-****ing-gun!!! Now-in-the-italien-renessance-thats-just-not-giving-anyone-a-chance!''
I can see it now http://forums.ubi.com/images/smilies/88.gif
Sorry that I swore, but it was in Yahtzee's review, and i felt i would be leaving something out otherwise. Dont judge me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

EzioAssassin51
09-25-2010, 09:14 PM
Originally posted by Oatkeeper:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by JonnyQuickShot:
How many of you can honesty say that if you lived in Renaissance Italy, and you had the chance to drive a tank, you would turn it down? I think this is actually extraordinarily in-character for Ezio.

Thinking as an assassin, I would say getting the job done is more important than joyriding a device you have no knowledge of how to operate. I could POSSIBLY see ezio saying "Lets use this against them" if he knew how to operate it, but seeing as how mystified and doubtful he was by the idea of Flying machine at fisrt. I doubt he would trust the tank so readily.

the only way I could see it working out is if Leo was with him upon finding the devise and Leo suggested "I have an idea, why dont you use my invention" because Leo would not miss such an opportunity to see his work in action </div></BLOCKQUOTE>

I agree with the possibility of Ezio saying that, but i think we could know how to control it. Maybe Leonardo told him or wrote it down? And i think Ezio would trust Leonardo enough to trust and try his invention without much hesitation...



EDIT:


''One-of-the-weapons-tou-unlock-later-in-the-game-is-a-****ing-gun!!! Now-in-the-italien-renessance-thats-just-not-giving-anyone-a-chance!''
I can see it now http://forums.ubi.com/images/smilies/88.gif

Haha yeah! He'll be like 'And yet again the team of Ubisoft Montreal gives us another f***ing crazy invention to blow everyone in the italian Renaissance to Smitherines... A F***ING TANK!"

I can imagine the little animations of the BroHood members as well http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

DeSabellis
09-25-2010, 09:48 PM
Originally posted by RandomRansom:

Not to mention the PoE technology. Those aren't magic... they didn't even come from gods... they're just more advanced technologically than we are. It may seem like magic to even us, but it has been revealed to be technology.

I know, nothing makes me madder than fictional works of fiction.

NewBlade200
09-25-2010, 09:59 PM
i realised that its been 24 hoours since i heard it was going to be released more than 10 houres ago.
Ahem.
Day 1: No coffee.
Day 2: Still no coffee.

sm312
09-25-2010, 10:04 PM
Yeah I guess that clip was it, but come on that guy made it sound like they were gonna release the whole thing!

ION_05
09-25-2010, 10:11 PM
Ya I agree because he didnt say go to gametrailers.com to watch the clip again, he said go there to watch the full clip which is kinda of misleading.

Oatkeeper
09-25-2010, 10:22 PM
I keep telling you guys to wait, it takes them about 1 or 2 days often. expect it on monday

NewBlade200
09-25-2010, 10:24 PM
ye know what? i have been up long enough waiting for this ******* trailer. ''Duuuh, it'll be up at, uuuuuh, 12:30... I think.'' At 4:00 in the morning. I expected someone to decend from the gametrailers site with a magical new gameplay segment, to feul my antipation, SEVERAL HOURS AGO!!! 24 hours! i could have bought some coffee, play Half Life 2, or AC2, or done stuff! instead, i wasted my time. they have 24 more to get that gameplay up, or I will eat this puppy *shows puppy who gets the reference* ima going to sleep. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif http://forums.ubi.com/images/smilies/sleepzzz.gif

ION_05
09-25-2010, 10:26 PM
I meant wouldn't it be misleading if they never uploaded it cause that's how he makes it sound.

DukeFirewood
09-26-2010, 01:37 AM
Originally posted by Oatkeeper:
yeah, GT tends to wait a full day or two before uplaoding the full clips of stuff from GTTV.

I have no problem with the tank itself being in the game (though I would prefer it not be), my problem is that ezio is driving it... Does anyone else remember that there was a time when this series was supposed to be about using stealth and assassinating?


I agree completely with Moloch

I quite like the new spin. Some missions are loud and full of action, some are more stealthy. Quite a nice mix. I'm especially loveing the tank! Roll on Nov.!

notafanboy
09-26-2010, 02:30 AM
Originally posted by EzioAssassin51:
I can already see now Yahtzee Croshaw ranting about the Tank in his Brotherhood Review. He already went off his tibly about the gun...


Man, that's going to be a funny review http://forums.ubi.com/images/smilies/88.gif never heard of it could you post the link to the review ?!!

EzioAssassin51
09-26-2010, 02:59 AM
Originally posted by notafanboy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EzioAssassin51:
I can already see now Yahtzee Croshaw ranting about the Tank in his Brotherhood Review. He already went off his tibly about the gun...


Man, that's going to be a funny review http://forums.ubi.com/images/smilies/88.gif never heard of it could you post the link to the review ?!! </div></BLOCKQUOTE>


What? Did you read my comment properly? I said i can see it, as in, i can imagine it, not see it as in it's in front of me http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

notafanboy
09-26-2010, 03:10 AM
Originally posted by EzioAssassin51:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by notafanboy:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by EzioAssassin51:
I can already see now Yahtzee Croshaw ranting about the Tank in his Brotherhood Review. He already went off his tibly about the gun...


Man, that's going to be a funny review http://forums.ubi.com/images/smilies/88.gif never heard of it could you post the link to the review ?!! </div></BLOCKQUOTE>


What? Did you read my comment properly? I said i can see it, as in, i can imagine it, not see it as in it's in front of me http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif </div></BLOCKQUOTE>
... you said some guy was ranting about the gun in ac2 ?

EzioAssassin51
09-26-2010, 03:48 AM
Yeah... Yahtzee Croshaw... Haven't you seen the review?

Trust me, it's funny http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (http://www.escapistmagazine.com/videos/view/zero-punctuation/1148-Assassins-Creed-2)

notafanboy
09-26-2010, 04:02 AM
Originally posted by EzioAssassin51:
Yeah... Yahtzee Croshaw... Haven't you seen the review?

Trust me, it's funny http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (http://www.escapistmagazine.com/videos/view/zero-punctuation/1148-Assassins-Creed-2) loved it !!!

itsamea-mario
09-26-2010, 05:41 AM
Originally posted by EzioAssassin51:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tyman1122:
I want more STEALTH IN THIS DANG GAME!!!!!!!! THAT IS WHAT ASSASSINS DO THEY ARE STEALTHY!!!!!!!! JEEZ DOES UBISOFT EVEN GET IT!?!?!?!?!?!?!

Yes they do actually! If you watch one of the latest Q&A's, you see there is going to be more stealth and planning! They even brought interrogations back, which is awesome!! </div></BLOCKQUOTE>

Ac2 promised such things as far as stealth and lanning. occasionally a mission would come along that seemed certain as a sneak in kill the guy get out, but the game would much rather you play it their way and make it compulsary for several guards to appear meaning you have to fight your target instead. i dont expect ac b to be much different.

and as far as interigations. we've seen ezio beat up one guy as part of a mission, and even that looked a little unique or cinematic, theres nor certantity that interigations will be a reccuring or intergeral part of the game.

AnthonyA85
09-26-2010, 11:36 AM
heh, that review was pretty funny. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

LuciusJose
09-26-2010, 01:18 PM
I've ssen a lot of you guys bad-mouthing the Tank sequence, but if you consider that the real Leonardo Da Vinci was the one who came up with concept in the first place (that and the helicopter, the modern concept of Anatomy, among other things), it's not that impossible or idiotic. In terms of fun and gameplay evolution the guys at Ubisoft haven't dissapointed me yet -- when it comes to AC of course. We'll have to wait and see...

Requiscent
09-26-2010, 01:34 PM
Originally posted by SucceededAmoeba:
hey

any word on the video?

i've got a question where does assassin's creed 1 take place like where is desmond what country? and then when they go to a new hideout in AC2 what country is that in? (i mean in the present)

Because some new pics of brotherhood came out and it kinda looks like *spolier* the tombs in ezio's villa take a look > http://www.shortlist.com/enter...igital-danny-wallace (http://www.shortlist.com/entertainment/article/55/digital-danny-wallace)

So does that mean there near italy in the second game or even the 1st :S ? (in desmonds time)

i hope someone can help me with my questions

thankss

Its presumed that Abstergo and the Hideout are in Italy. There are signs in the abstergo parking lot that are written in Italian and if you look outside the Hideout you can see Florentine buildings.

PlagueDoctor357
09-26-2010, 01:44 PM
Also, since in the new screens theyre in the villa. It's pretty safe to assume it now.

I mean, he rides in the trunk once and then they take a truck to the next area.

Vidic also took a truck to the hideout

thekyle0
09-26-2010, 02:25 PM
Originally posted by DukeFirewood:
I quite like the new spin. Some missions are loud and full of action, some are more stealthy. Quite a nice mix. What mission are you referring to as stealthy?

Originally posted by LuciusJose:
I've ssen a lot of you guys bad-mouthing the Tank sequence, but if you consider that the real Leonardo Da Vinci was the one who came up with concept in the first place (that and the helicopter, the modern concept of Anatomy, among other things), it's not that impossible or idiotic. In terms of fun and gameplay evolution the guys at Ubisoft haven't dissapointed me yet -- when it comes to AC of course. We'll have to wait and see... I don't think the problem here the plausibility of the tank, but the way it's being implemented in gameplay. A vehicle section is in no way a gameplay innovation. It also isn't necessarily fun. Case in point: both the Call of Duty and Gears of War franchises have implemented them in their games. While I can only speak for myself, I certainly didn't enjoy the vehicles sections in either of them.

Whatever innovation might be found in the tank level is especially minuscule when compared to the level of creativity that could be achieved in a stealth section. Take the Hitman series as an example. The levels in that game present the player with different obstacles, methods to over come those obstacles, and consequences that ensue as a result of employing certain methods. The player has to actually think and analyze to be successful. I like to break down my thinking process for it into five steps.
1) Prioritize objectives.
2) Decide upon the method to execute each.
3) Acquire the means to complete each objective according the the selected method.
4) Identify the proper time to execute the objective and then proceed to do so.
5) Gtfo.
In a section such as the tank level this does not exist. The player need only follow a simple two step process.
1) Identify target.
2) Make go boom.
(repeat)
Therefore, the tank rampage is a rather basic level. This does not mean it is inherently idiotic, though it certainly caters to the idiotic.

I suppose the only redeeming quality of the level would be to require the player to use a considerably higher degree of planning and intuition to reach the tank section then what will be required of them once they actually begin it.

To whoever might say, "What if Ezio needs to use it?" I don't buy that argument. It's just as easy for the developers not to have a situation written into the game where Ezio uses the tank. In this case it's as easy as writing the story so that Ezio encounters the tank while the NPC's are rampaging with it and he has to find a way to bring it down himself. Preferably not by having him mount a series of cannons several strides to his left.

Keksus
09-26-2010, 02:32 PM
Its presumed that Abstergo and the Hideout are in Italy. There are signs in the abstergo parking lot that are written in Italian and if you look outside the Hideout you can see Florentine buildings.

Unfortunately they decided this in AC2 and not already in AC1. We all know the sockets Desmond had in his room.

rain89c
09-26-2010, 02:32 PM
thing is that any war machinery is ******ed in an AC game, PERIOD.
if you dont get it then, here:
AC is a game where you control your assassin and use strategy to execute your target, you use stealth by blending in and hiding, waiting for the right opportunity to strike.
by adding stupid war machinery to the game takes away all of that, instead of approching the target with intense experience through the use of stealth, all you have to do is drive your ****ty tank into the middle of everyone in town and shoot a cannon and watch your target explode, WOW... so cool...NOT, if i wanted to play something like that, id play battlefield or any other typical shooters these days like modern warfare..
youre basically blowing your target up now instead of approaching them using your surroundings as cover and obstacle.

hence the reason why its so stupid to put machinery in 15-16th cen AC era.
the game isnt even about stealth assassinations anymore, its more of glorifying italy and europe with their "SO CALLED" inventions and glorifying Ezio to become the most BADASS guy.
its ridiculous.

extrememuffin
09-26-2010, 02:36 PM
Originally posted by thekyle0:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DukeFirewood:
I quite like the new spin. Some missions are loud and full of action, some are more stealthy. Quite a nice mix. What mission are you referring to as stealthy?

Originally posted by LuciusJose:
I've ssen a lot of you guys bad-mouthing the Tank sequence, but if you consider that the real Leonardo Da Vinci was the one who came up with concept in the first place (that and the helicopter, the modern concept of Anatomy, among other things), it's not that impossible or idiotic. In terms of fun and gameplay evolution the guys at Ubisoft haven't dissapointed me yet -- when it comes to AC of course. We'll have to wait and see... I don't think the problem here the plausibility of the tank, but the way it's being implemented in gameplay. A vehicle section is in no way a gameplay innovation. It also isn't necessarily fun. Case in point: both the Call of Duty and Gears of War franchises have implemented them in their games. While I can only speak for myself, I certainly didn't enjoy the vehicles sections in either of them.

Whatever innovation might be found in the tank level is especially minuscule when compared to the level of creativity that could be achieved in a stealth section. Take the Hitman series as an example. The levels in that game present the player with different obstacles, methods to over come those obstacles, and consequences that ensue as a result of employing certain methods. The player has to actually think and analyze to be successful. I like to break down my thinking process for it into five steps.
1) Prioritize objectives.
2) Decide upon the method to execute each.
3) Acquire the means to complete each objective according the the selected method.
4) Identify the proper time to execute the objective and then proceed to do so.
5) Gtfo.
In a section such as the tank level this does not exist. The player need only follow a simple two step process.
1) Identify target.
2) Make go boom.
(repeat)
Therefore, the tank rampage is a rather basic level. This does not mean it is inherently idiotic, though it certainly caters to the idiotic.

I suppose the only redeeming quality of the level would be to require the player to use a considerably higher degree of planning and intuition to reach the tank section then what will be required of them once they actually begin it.

To whoever might say, "What if Ezio needs to use it?" I don't buy that argument. It's just as easy for the developers not to have a situation written into the game where Ezio uses the tank. In this case it's as easy as writing the story so that Ezio encounters the tank while the NPC's are rampaging with it and he has to find a way to bring it down himself. Preferably not by having him mount a series of cannons several strides to his left. </div></BLOCKQUOTE>

i have not played Gears of War but the vehicles in CoD where a lot of fun.

it is also likely that we will only be using this tank once and then destroying it. most of the other missions might be as you say
1)priorize
2)decide method
3)aquire means to complete and then procede to do so
4)GTFO

i feel that a few missions that are different from the rest like driving a tank around will be fun. look at how much fun flying the flying machine was.

i do agree that the developers could of just writen it so Ezio blows up the tank and sneeks out but then everybody would be complaining about how we dont actually get to drive it. personally i think having the tank in it for awhile is a nice addition. If anybody is really that apposed to it dont buy the game but me im getting it because it looks awsome.

rain89c
09-26-2010, 02:39 PM
Originally posted by extrememuffin:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by thekyle0:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DukeFirewood:
I quite like the new spin. Some missions are loud and full of action, some are more stealthy. Quite a nice mix. What mission are you referring to as stealthy?

Originally posted by LuciusJose:
I've ssen a lot of you guys bad-mouthing the Tank sequence, but if you consider that the real Leonardo Da Vinci was the one who came up with concept in the first place (that and the helicopter, the modern concept of Anatomy, among other things), it's not that impossible or idiotic. In terms of fun and gameplay evolution the guys at Ubisoft haven't dissapointed me yet -- when it comes to AC of course. We'll have to wait and see... I don't think the problem here the plausibility of the tank, but the way it's being implemented in gameplay. A vehicle section is in no way a gameplay innovation. It also isn't necessarily fun. Case in point: both the Call of Duty and Gears of War franchises have implemented them in their games. While I can only speak for myself, I certainly didn't enjoy the vehicles sections in either of them.

Whatever innovation might be found in the tank level is especially minuscule when compared to the level of creativity that could be achieved in a stealth section. Take the Hitman series as an example. The levels in that game present the player with different obstacles, methods to over come those obstacles, and consequences that ensue as a result of employing certain methods. The player has to actually think and analyze to be successful. I like to break down my thinking process for it into five steps.
1) Prioritize objectives.
2) Decide upon the method to execute each.
3) Acquire the means to complete each objective according the the selected method.
4) Identify the proper time to execute the objective and then proceed to do so.
5) Gtfo.
In a section such as the tank level this does not exist. The player need only follow a simple two step process.
1) Identify target.
2) Make go boom.
(repeat)
Therefore, the tank rampage is a rather basic level. This does not mean it is inherently idiotic, though it certainly caters to the idiotic.

I suppose the only redeeming quality of the level would be to require the player to use a considerably higher degree of planning and intuition to reach the tank section then what will be required of them once they actually begin it.

To whoever might say, "What if Ezio needs to use it?" I don't buy that argument. It's just as easy for the developers not to have a situation written into the game where Ezio uses the tank. In this case it's as easy as writing the story so that Ezio encounters the tank while the NPC's are rampaging with it and he has to find a way to bring it down himself. Preferably not by having him mount a series of cannons several strides to his left. </div></BLOCKQUOTE>

i have not played Gears of War but the vehicles in CoD where a lot of fun.

it is also likely that we will only be using this tank once and then destroying it. most of the other missions might be as you say
1)priorize
2)decide method
3)aquire means to complete and then procede to do so
4)GTFO

i feel that a few missions that are different from the rest like driving a tank around will be fun. look at how much fun flying the flying machine was.

i do agree that the developers could of just writen it so Ezio blows up the tank and sneeks out but then everybody would be complaining about how we dont actually get to drive it. personally i think having the tank in it for awhile is a nice addition. If anybody is really that apposed to it dont buy the game but me im getting it because it looks awsome. </div></BLOCKQUOTE>
flying machine wasnt fun actually, it was the most boring mission of the entire ac2 campaign imo...

extrememuffin
09-26-2010, 02:43 PM
Originally posted by rain89c:
thing is that any war machinery is ******ed in an AC game, PERIOD.
if you dont get it then, here:
AC is a game where you control your assassin and use strategy to execute your target, you use stealth by blending in and hiding, waiting for the right opportunity to strike.
by adding stupid war machinery to the game takes away all of that, instead of approching the target with intense experience through the use of stealth, all you have to do is drive your ****ty tank into the middle of everyone in town and shoot a cannon and watch your target explode, WOW... so cool...NOT, if i wanted to play something like that, id play battlefield or any other typical shooters these days like modern warfare..

hence the reason why its so stupid to put machinery in 15-16th cen AC era.
the game isnt even about stealth assassinations anymore, its more of glorifying italy and europe with their "SO CALLED" inventions and glorifying Ezio to become the most BADASS guy.
its ridiculous.

you are forgetting that AC 2 was not particullarly "sneeky." i also dont belive that AC 1 was particullarly "sneeky" (im only half way through completing it). from what iv done so far i can just walk up to the guy and get into a fight with him without anybody stopping me. the guy you have to assassinate that is executing people at the time i got pushed into one of the gaurds by a drunk by accident and end up killing all the gaurds and then killing the target.

so your argument about using strategy and stealth is really completly true since iv beeten 1 and a half games without using much of either.

The-Shadow-One
09-26-2010, 02:54 PM
I Laughed at the review and his, ahem colourful languge lol but i cant wait for his AC:B reveiw i'll be surprised if you cant see a smoke cloud from the other side of the world

ConnerJoyce
09-26-2010, 02:59 PM
Can someone post a link to this video footage please?

LuciusJose
09-26-2010, 03:40 PM
Originally posted by LuciusJose:
I've ssen a lot of you guys bad-mouthing the Tank sequence, but if you consider that the real Leonardo Da Vinci was the one who came up with concept in the first place (that and the helicopter, the modern concept of Anatomy, among other things), it's not that impossible or idiotic. In terms of fun and gameplay evolution the guys at Ubisoft haven't dissapointed me yet -- when it comes to AC of course. We'll have to wait and see...

I don't think the problem here the plausibility of the tank, but the way it's being implemented in gameplay. A vehicle section is in no way a gameplay innovation. It also isn't necessarily fun. Case in point: both the Call of Duty and Gears of War franchises have implemented them in their games. While I can only speak for myself, I certainly didn't enjoy the vehicles sections in either of them.

Whatever innovation might be found in the tank level is especially minuscule when compared to the level of creativity that could be achieved in a stealth section. Take the Hitman series as an example. The levels in that game present the player with different obstacles, methods to over come those obstacles, and consequences that ensue as a result of employing certain methods. The player has to actually think and analyze to be successful. I like to break down my thinking process for it into five steps.
1) Prioritize objectives.
2) Decide upon the method to execute each.
3) Acquire the means to complete each objective according the the selected method.
4) Identify the proper time to execute the objective and then proceed to do so.
5) Gtfo.
In a section such as the tank level this does not exist. The player need only follow a simple two step process.
1) Identify target.
2) Make go boom.
(repeat)
Therefore, the tank rampage is a rather basic level. This does not mean it is inherently idiotic, though it certainly caters to the idiotic.

I suppose the only redeeming quality of the level would be to require the player to use a considerably higher degree of planning and intuition to reach the tank section then what will be required of them once they actually begin it.

To whoever might say, "What if Ezio needs to use it?" I don't buy that argument. It's just as easy for the developers not to have a situation written into the game where Ezio uses the tank. In this case it's as easy as writing the story so that Ezio encounters the tank while the NPC's are rampaging with it and he has to find a way to bring it down himself. Preferably not by having him mount a series of cannons several strides to his left.

Time creates inovation, and as the timeline progresses those inovations can be incorporated into the AC world -- one such example is the Gun upgrade for the Hidden Blade. One of the things that nobody has been talking about is the fact that the guards now have acess to guns -- and Ubisoft has finally given a Crossbow! Thanks for that, but you're 2 games to late!

Still, you see where I'm getting at. As time evolves so does your weapons and assassination skills/methods. I believe that Altair was the one to write (in the codex) that Assassins need to be seen, and not hide in the shadows. I'm not saying that we'll have the Tank for the rest of the game -- obviously that's insane -- but in this particular mission it will come in handy, seeing as we are surrounded by towers and every tower might have a guard with a gun, and busting out undetected after destroying a Tank might creat noise and alert everyone.

By the way, I did enjoy the vehicle missions in Modern Warfare 2. I'm not saying that this tipe of gameplay might be fun in AC. All I'm saying is give it a chance...

thekyle0
09-26-2010, 04:11 PM
Originally posted by LuciusJose:
Time creates inovation, and as the timeline progresses those inovations can be incorporated into the AC world -- one such example is the Gun upgrade for the Hidden Blade. One of the things that nobody has been talking about is the fact that the guards now have acess to guns -- and Ubisoft has finally given a Crossbow! Thanks for that, but you're 2 games to late! It has less to do with more technology being in the game than the way it's being incorporated in this example. As I indicated, I'd prefer if the player had to do something clever to destroy or somehow defeat the tank. I can think of a way that the developers could have made the tank a stealth challenge.

Cesare is moving his forces, through the mountainous terrain to attack a village and bring it under the papacy's control. With his forces is the newly constructed tank. Taking precautions to protect his new weapon on the trip, he has sent several parties of scouts ahead to keep watch on the roads and villages along the route. Ezio's challenge is to infiltrate one of the villages, silently take out the papal forces occupying it, and lay an ambush to destroy the tank once it arrives. What do you think? Would that be more fun than a brief rampage with the tank?

Originally posted by LuciusJose:
Still, you see where I'm getting at. As time evolves so does your weapons and assassination skills/methods. I believe that Altair was the one to write (in the codex) that Assassins need to be seen, and not hide in the shadows He literally says the opposite of that.

Altair's Codex: Page 6 (http://assassinscreed.wikia.com/wiki/The_Codex)
Robert de Sable may be dead, but his brotherhood survives. Though less conspicuous in appearance, I fear they remain a threat. Where once they proudly walked the streets - making for easier targets - now they retreat into the shadows. It grows difficult to track them. What wicked things will they weave in the darkness? Our work will be all the more complicated for it.
Already there are rumors of a movement on Cyprus. I will have to investigate...It's made me realize that our tactics, too, must change. It means an end to our fortresses. To our penchant for spectacular displays of public assassinations. We must weave our webs quietly. And we must do so differently than we have in the past.
Though I ask my brothers now to abandon their rituals, I do not ask that they abandon the creed. THIS is what makes us Assassins. Not the removal of a finger. Not a false promise of paradise. Not the prohibition of poison. Our duty is to the people, not to custom. If we must sneak, we shall sneak. If we must use poison, we shall use poison. If our blades can be used without removing fingers, we shall not demand they be taken. And we shall not manipulate our initiates with lies and parlor tricks. We shall speak plainly and honestly. We shall be made anew...

LuciusJose
09-26-2010, 05:13 PM
It has less to do with more technology being in the game than the way it's being incorporated in this example. As I indicated, I'd prefer if the player had to do something clever to destroy or somehow defeat the tank. I can think of a way that the developers could have made the tank a stealth challenge.

Cesare is moving his forces, through the mountainous terrain to attack a village and bring it under the papacy's control. With his forces is the newly constructed tank. Taking precautions to protect his new weapon on the trip, he has sent several parties of scouts ahead to keep watch on the roads and villages along the route. Ezio's challenge is to infiltrate one of the villages, silently take out the papal forces occupying it, and lay an ambush to destroy the tank once it arrives. What do you think? Would that be more fun than a brief rampage with the tank?

<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">He literally says the opposite of that:

(...) "Though I ask my brothers now to abandon their rituals, I do not ask that they abandon the creed. THIS is what makes us Assassins. Not the removal of a finger. Not a false promise of paradise. Not the prohibition of poison. Our duty is to the people, not to custom. If we must sneak, we shall sneak. If we must use poison, we shall use poison. If our blades can be used without removing fingers, we shall not demand they be taken. And we shall not manipulate our initiates with lies and parlor tricks. We shall speak plainly and honestly. We shall be made anew... </div></BLOCKQUOTE>

I retract my previous statement. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif And yes, you are right about the "other way" the mission could be made. Still, openning the game to other mechanics isn't wrong. I'm not saying that you are wrong, or that anyone is wrong or right for that matter. All I'm saying is give the Tank a change. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif Like you I did not enjoy the Flying Machine sequence of AC 2, but I'm not saying that I did not ride it after the mission... http://forums.ubi.com/groupee_common/emoticons/icon_rolleyes.gif

EzioAssassin51
09-26-2010, 06:26 PM
As i've said, i do like the tank, and the missions seems pretty cool (don't flame me for saying this, please), but i agree with thekyle. That's an even better way of doing it. You might have to kill them all stealthily in three minutes, and then hide so when the tank appears, you set it on fire and kill any guards protecting it.


That mission sounds better IMO, but i still really like the idea of this mission and being able to drive it. And no, i am not a COD fan or whatever, in fact, the only game like that I've played is Bad Company 1!

NewBlade200
09-26-2010, 08:06 PM
im one of the people who thinks that the tank could ruin the level, so what if:
you go to the papal camp, planning to destroy the tank.
they have placed this tank in the middle of a village, this will allow you to blend with the occasional passing group.
it is optional weather or not to use stealth or kill them all, but the place is filled with the super-non-blaockable-brute paple guards who were preparing for war with a close city, hence, the tank (the memory data says ezio stealthed).
regardless, when ezio reaches the tank, machiavelli's merconarys are prepared to help you out.
the goal is to use the tank to destroy the seige towers, then drive it off a conveiniently near by cliff.
after destroying the towers, a second tank drives along, this will act as a boss.
the enemey after being lowered down to 1-2 blocks of health, youre tank gets destroyed by a lone cannon.
run from the tank to the cannon to take it and kill the tank. then, kill the cannon with fire.
either lose all the guys following you or kill them, both lead to a stealth section.
either kill all in youre way or stealth out leaving them as failiors.
there will be no BAM.
this would make a well rounded level with stealth/action/free-running, and throw in a failed assassination on cesare borgia and you got some story too. the ability to choose what you do will make you re-play the mission to get full syncro or see which you prefer, giving it some re-play value. hope you like and the video better be up by tommorow, or im gonna go crazy. i mean theyre keeping us waiting for the game, theyre keeping us waiting for the beta, and now theyre keeping us waiting for a ******* trailer! cmon its 2 days late (i think)!
Ahem
Day 1: No coffee.
Day 2: Still no coffee.
Day 3: Lost track of days.

ACfreak357
09-26-2010, 09:05 PM
Can someone show me where the video is?

I cant find it lol

Frocony
09-26-2010, 09:11 PM
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ACfreak357
09-26-2010, 09:27 PM
Originally posted by Frocony:
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I already saw this but thanks anyway.

I was talking about the full gameplay video that everyones talkin about.

villy23
09-26-2010, 09:49 PM
Why don't people think this fits in AC. we already know about all of the stealth elements as we assume they are from the prior games. I also bought a ps3 mag in Aus and so i don't get sued i will just say that briefly there is an UBER stealthy mission to rescue Caterina from cesare. Another thing, Cesare is obviously a heap less stealthy than the previous templars as we can see from his huge assualts and obvious borgia towers, so ezio has to fight him differently. Fight fire with fire. sleuthing around in the shadows is great for most scenarios in this game series but every once in a while a situation arises when a statement needs to be made! phew that is all i have to say

edzilla_551
09-26-2010, 11:11 PM
i agree with villy

tyrce111
09-26-2010, 11:37 PM
When will the full clip be out??
I would love for some awesome person to post a link or video of the full gameplay vid.

Account_Deleted
09-26-2010, 11:41 PM
people do know that this would only be a once in the whole game story right?

just like the flying machine in AC2?

people thought that was too " advance" or what evers , but once they found out it only once a story game, they shut there yaps
>_>
chance this mission leading up to the war machine would be required alot of stealth

LuciusJose
09-28-2010, 05:57 AM
Are there any news on the video? I've been looking for it for days and still nothing... http://forums.ubi.com/groupee_common/emoticons/icon_confused.gif

EzioAssassin51
09-28-2010, 06:33 AM
Doesn't look like it's coming out!

tyrce111
09-28-2010, 07:33 AM
Grrrrrrr
That louzy GT!
I never realy liked them.

BUT!
They can redeem themselves by pleasuring us with an american voiceover, over some sweet war machine gameplay!

NewBlade200
09-28-2010, 04:17 PM
Is that railer not up yet? What are they doing over there?

Murcuseo
10-01-2010, 02:20 AM
This trailer will certainly shut a few of the more avid moaners up. I won't name names, you know who you are. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

Exotic Gameplay Trailer (http://assassinscreed.uk.ubi.com/brotherhood/#/videos/Video/8036)

Also, Yay for the Irish dude... I'm tired of cheesey American voice overs.

SlimeDynamiteD
10-01-2010, 02:28 AM
WOW!! That was so enlightening...
Now they even made me more curious and wanting to play the SP so badly...!!!

TheEpicWolf
10-01-2010, 02:59 AM
The poison dart thing looks pretty cool. The only problem though is it sounded like if you fail to do stealth only missions without being seen then you can't try again which would kind of suck :-/

ION_05
10-01-2010, 03:03 AM
Ya and it looks like you can even kill brutes while in a combo streak, so i'm guessing you can kill anyone while in a combo. Also it looks like all the projectile weapons charge up pretty fast, also did anybody else notice ezio only had one hidden blade in the video.

TheEpicWolf
10-01-2010, 03:07 AM
Originally posted by ION_05:
Ya and it looks like you can even kill brutes while in a combo streak, so i'm guessing you can kill anyone while in a combo. Also it looks like all the projectile weapons charge up pretty fast, also did anybody else notice ezio only had one hidden blade in the video.

Yeah i guess Ezio lost one of the blades in the Villa during the the attack, and seeing as Leo is still around he probably makes another for you.

ION_05
10-01-2010, 03:16 AM
Now that i watched it again he has two hidden blades until half way through the video when he burns the blueprints, then its switches to him only having one. They must have used two different sources for the video.

DeafAtheist
10-01-2010, 03:25 AM
Originally posted by TheEpicWolf:
The poison dart thing looks pretty cool. The only problem though is it sounded like if you fail to do stealth only missions without being seen then you can't try again which would kind of suck :-/

Where do you get that idea? It looked to me like it would just desynchronize forcing a restart of the mission. I can't imagine that they would make it so a mission could not be retried if failed.

TheEpicWolf
10-01-2010, 03:30 AM
Originally posted by DeafAtheist:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by TheEpicWolf:
The poison dart thing looks pretty cool. The only problem though is it sounded like if you fail to do stealth only missions without being seen then you can't try again which would kind of suck :-/

Where do you get that idea? It looked to me like it would just desynchronize forcing a restart of the mission. I can't imagine that they would make it so a mission could not be retried if failed. </div></BLOCKQUOTE>

It wasn't so much an idea as a rushed conclusion xD And yeah it doesn't seem like they would do something like that.

Murcuseo
10-01-2010, 04:01 AM
I'm reposting all current sources so noone misses it.

Exotic Gameplay Walkthrough: Brotherhood Website. (http://assassinscreed.uk.ubi.com/brotherhood/#/videos/Video/8036)

Exotic Gameplay Walkthrough: YouTube HD (http://www.youtube.com/watch?v=uW09NDlBjK4&hd=1)

Exotic Gameplay Walkthrough: GameTrailers.com HD (http://www.gametrailers.com/video/exclusive-exotic-assassins-creed/705437?type=flv)

EzioAssassin51
10-01-2010, 04:14 AM
NOO! You beat me Robson!!! http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif


I'm gonna watch it now! Be back in a sec!

Murcuseo
10-01-2010, 04:21 AM
Originally posted by ION_05:
Now that i watched it again he has two hidden blades until half way through the video when he burns the blueprints, then its switches to him only having one. They must have used two different sources for the video.

There's actually a point when he is only wearing a glove on his right hand aswell so I think they've used more than two sources for the video. Or, they wanted to subtly show you different sets of armour and variations in there set up.

EzioAssassin51
10-01-2010, 04:30 AM
OMG! That was awesome! It's about time http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif


I really like everything about that mission! The Poison Darts, the stealth... Too bad we can't interrigate the dude ourselves. But that's ok.

There you go people, a good reason why he needs to use the tank and another stealth mission. I can't wait to play 'Hell on Wheels'.

It also shows you how to get full sync when the mission starts as well!

Thanks sooo much for posting that. That is a thing of beauty! Awesome. It also shows the Borgia flag in red when using Eagle Vision. Nice touch UBI. And again, the awesome voiceover dude http://forums.ubi.com/images/smilies/25.gif

BiopulsePS3
10-01-2010, 04:35 AM
http://i.imgur.com/sjrTA.png

either the right d button is now as standard the crossbow instead of the long sword,

or the entire d pad is customizable.

DeafAtheist
10-01-2010, 04:38 AM
Originally posted by BiopulsePS3:
http://i.imgur.com/sjrTA.png

either the right d button is now as standard the crossbow instead of the long sword,

or the entire d pad is customizable.

I don't think it will be much different from AC2, more weapons but I think for the slot holding the crossbow would also hold the sword... you'd basically have to choose between them on the slot sort of like you had to choose between a few different things on the slots in AC2. My guess is... Fist, Florins, Smoke bombs, and medicine will go on the left side of the D-pad... Throwing knives, and dagger will go on the bottom... Sword and crossbow on the right side... Hidden blades, hidden gun, and poison darts will go on the top.

I gotta say tho I love the idea of poison darts over poison blades. Poison in AC2 was the most fun thing to use... hilarity ensues watching your victim waving his sword around killing other guards and innocent bystanders... throwing money at the victim's feet to encourage more carnage was even funnier.

EzioAssassin51
10-01-2010, 04:43 AM
Originally posted by DeafAtheist:
I don't think it will be much different from AC2, more weapons but I think for the slot holding the crossbow would also hold the sword... you'd basically have to choose between them on the slot sort of like you had to choose between a few different things on the slots in AC2

Wha? http://forums.ubi.com/images/smilies/blink.gif


I'm going with the customization, otherwise it probably wouldn't pop up. It would be awesome if it did have customization though!!

SBRedFlag
10-01-2010, 04:46 AM
Wow, that was pretty awesome! I'm impressed. I was worrying that quality would suffer because of the limited time the devs had, but it looks like it's gonna be a great game!
It looks like they do listen to the community, because that's two missions we've seen that need us to be stealthy already! (the other one was mentioned in the OPM Australia magazine thread)

DeafAtheist
10-01-2010, 04:48 AM
Originally posted by EzioAssassin51:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DeafAtheist:
I don't think it will be much different from AC2, more weapons but I think for the slot holding the crossbow would also hold the sword... you'd basically have to choose between them on the slot sort of like you had to choose between a few different things on the slots in AC2

Wha? http://forums.ubi.com/images/smilies/blink.gif


I'm going with the customization, otherwise it probably wouldn't pop up. It would be awesome if it did have customization though!! </div></BLOCKQUOTE>

Same customization as AC2 had, just with more weapons. Remember with AC2 you open the weapon wheel if you want to throw florins you selected it and the option was put on the right side of the D-pad but if you wanted to switch to using fists for a Beat-Up event you had to open the wheel again and switch to fists... same idea here... I believe the crossbow and the sword will share the right side button of the D-pad you just gotta open the wheel to switch between them. Make sense?

Murcuseo
10-01-2010, 05:01 AM
Originally posted by sbredflag:
Wow, that was pretty awesome! I'm impressed. I was worrying that quality would suffer because of the limited time the devs had, but it looks like it's gonna be a great game!
It looks like they do listen to the community, because that's two missions we've seen that need us to be stealthy already! (the other one was mentioned in the OPM Australia magazine thread)

Ironic how the one mission we've been shown so far that has caused many members of this forum to show frustration of the series taking a 'non-stealth' route is actually a stealth mission. Hopefully that irony won't be lost on them and they'll choose to delay expressing their opinions until they have all the facts from now on... not likely, but we can always hope. lol

SBRedFlag
10-01-2010, 05:09 AM
Originally posted by Robson19822009:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by sbredflag:
Wow, that was pretty awesome! I'm impressed. I was worrying that quality would suffer because of the limited time the devs had, but it looks like it's gonna be a great game!
It looks like they do listen to the community, because that's two missions we've seen that need us to be stealthy already! (the other one was mentioned in the OPM Australia magazine thread)

Ironic how the one mission we've been shown so far that has caused many members of this forum to show frustration of the series taking a 'non-stealth' route is actually a stealth mission. Hopefully that irony won't be lost on them and they'll choose to delay expressing their opinions until they have all the facts from now on... not likely, but we can always hope. lol </div></BLOCKQUOTE>

You're talking about the tank? If so, I completely agree, all the hubub about the tank was completely uncalled for.

Murcuseo
10-01-2010, 05:13 AM
Just quoting myself to repost the videos on a new page. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif


Originally posted by Robson19822009:
I'm reposting all current sources so noone misses it.

Exotic Gameplay Walkthrough: Brotherhood Website. (http://assassinscreed.uk.ubi.com/brotherhood/#/videos/Video/8036)

Exotic Gameplay Walkthrough: YouTube HD (http://www.youtube.com/watch?v=uW09NDlBjK4&hd=1)

Exotic Gameplay Walkthrough: GameTrailers.com HD (http://www.gametrailers.com/video/exclusive-exotic-assassins-creed/705437?type=flv)

Edit: I'm guessing the unique reward you gain after completing all Leos mission is the Parachute as he says that the reward will be helpful when navigating Rome. Not unless it's a SatNav of course.

TheEpicWolf
10-01-2010, 05:40 AM
Originally posted by sbredflag:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Robson19822009:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by sbredflag:
Wow, that was pretty awesome! I'm impressed. I was worrying that quality would suffer because of the limited time the devs had, but it looks like it's gonna be a great game!
It looks like they do listen to the community, because that's two missions we've seen that need us to be stealthy already! (the other one was mentioned in the OPM Australia magazine thread)

Ironic how the one mission we've been shown so far that has caused many members of this forum to show frustration of the series taking a 'non-stealth' route is actually a stealth mission. Hopefully that irony won't be lost on them and they'll choose to delay expressing their opinions until they have all the facts from now on... not likely, but we can always hope. lol </div></BLOCKQUOTE>

You're talking about the tank? If so, I completely agree, all the hubub about the tank was completely uncalled for. </div></BLOCKQUOTE>

I liked the Tank. I'm glad there's going to be a need for stealth though http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

EzioAssassin51
10-01-2010, 06:01 AM
Originally posted by Robson19822009:
I'm guessing the unique reward you gain after completing all Leos mission is the Parachute as he says that the reward will be helpful when navigating Rome. Not unless it's a SatNav of course.

We already have a SatNav anyway... (The Minimap, and map which includes the distance to target and a lock on) Cool though, good thinking!I wouldn't have thought of that. http://forums.ubi.com/images/smilies/25.gif

Funny, like you said about the irony, i remember someone saying they won't mind this as long as there is a stealth mission beforehand, so i guess the got what they wanted http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif


Good that Ubi listened and knows we want more stealth, and think before they make a mission like the tank one. Like i said, good work Ubi!

DarkicoN14
10-01-2010, 06:02 AM
the only thing that bugged me was that he didn't kill the engineer after the Interrogation Altair would've stuck a blade in his stomach so fast i wouldn't see it

EzioAssassin51
10-01-2010, 06:05 AM
Originally posted by DarkicoN14:
the only thing that bugged me was that he didn't kill the engineer after the Interrogation Altair would've stuck a blade in his stomach so fast i wouldn't see it

Yeah, but i guess that makes Ezio a little more sympathetic and more human. Plus, with Alty, it was more dangerous for them to find out.

But i do agree with you, cause the Engineer could have told on Ezio http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

I dunno, maybe that's why there were guards there a little later on!

DarkicoN14
10-01-2010, 06:07 AM
Originally posted by EzioAssassin51:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkicoN14:
the only thing that bugged me was that he didn't kill the engineer after the Interrogation Altair would've stuck a blade in his stomach so fast i wouldn't see it

Yeah, but i guess that makes Ezio a little more sympathetic and more human. Plus, with Alty, it was more dangerous for them to find out.

But i do agree with you, cause the Engineer could have told on Ezio http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

I dunno, maybe that's why there were guards there a little later on! </div></BLOCKQUOTE>

glad someone sees my POV but other then that it was friggin awesome! and i love how you told us that it shows us the 100% Sync thing in the beginning good eye

Murcuseo
10-01-2010, 06:10 AM
Originally posted by DarkicoN14:
the only thing that bugged me was that he didn't kill the engineer after the Interrogation Altair would've stuck a blade in his stomach so fast i wouldn't see it

Why would he kill the Engineer? Ezio probably realises that much like his friend Leonardo the Engineer is being forced to work for the Borgia against his will. Why else would the Engineer give up his secrets so readily. Remember, Ezios aim is to free Rome and it's citizens from Borgia rule not kill every single person that has a connection with them. The Engineer was no further threat to Ezio once he'd gained the information on the tanks location.

DarkicoN14
10-01-2010, 07:29 AM
Originally posted by Robson19822009:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by DarkicoN14:
the only thing that bugged me was that he didn't kill the engineer after the Interrogation Altair would've stuck a blade in his stomach so fast i wouldn't see it

Why would he kill the Engineer? Ezio probably realises that much like his friend Leonardo the Engineer is being forced to work for the Borgia against his will. Why else would the Engineer give up his secrets so readily. Remember, Ezios aim is to free Rome and it's citizens from Borgia rule not kill every single person that has a connection with them. The Engineer was no further threat to Ezio once he'd gained the information on the tanks location. </div></BLOCKQUOTE>
hey i'm just speaking from the first game where Altair killed everyone he interrogated whether or not they were working against their will or not.

tyrce111
10-01-2010, 07:43 AM
Are these missions going to be optional like the borgia towers?
If so, I plan to finnish all these missions just to get the reward, and to do all the awesome gameplay thats featured in them.

PlagueDoctor357
10-01-2010, 09:41 AM
Awesome. So there you have it everyone. Stealth up to the tank. Boom.

I was a bit disappointed with the lack of killing buddy but your right. He's freeing people not murdering them.

This looks awesome.

Also, I think in one of the other videos, the guy says that some missions will say the way Ezio did it. Stealth, etc....

You can do it your own way and continue the story. But if you want full sync you have to do it his way. They even said it would open up new missions if you full sync.

Edit--

Oh yeah, I forgot to complain about how terrible the combat looks. Everyone just stands around as he murders them. It looks LESS challenging now.

Plus the animations just don't seem to fit.

Murcuseo
10-01-2010, 09:56 AM
Originally posted by PlagueDoctor357:

Oh yeah, I forgot to complain about how terrible the combat looks. Everyone just stands around as he murders them. It looks LESS challenging now.

Plus the animations just don't seem to fit.

You forget that the person playing obviously knows how to work the angles well and makes it look easy.

The animations do look a little clicky but I can imagine it's difficult to get the flow of a system like this perfect.

DiamondBlade_R
10-01-2010, 10:19 AM
I'm afraid the "tank" isn't going to be a one-time deal. In the trailer, the narrator says that it will "undoubtfully help Ezio navigate through Rome."http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Murcuseo
10-01-2010, 10:30 AM
Originally posted by DiamondBlade_R:
I'm afraid the "tank" isn't going to be a one-time deal. In the trailer, the narrator says that it will "undoubtfully help Ezio navigate through Rome."http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

You've not listened to the narrator properly or completely misunderstood what he was refering to. Before the quote you mention he says "Once you have completed all Leos missions he will reward you with something that will" then your quote come sinto it.

AnthonyA85
10-01-2010, 10:32 AM
Originally posted by DiamondBlade_R:
I'm afraid the "tank" isn't going to be a one-time deal. In the trailer, the narrator says that it will "undoubtfully help Ezio navigate through Rome."http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Actually, that's wrong, what he said was "Once Ezio has dismantled all of the war machines, Leonardo will grant ezio a reward, a unique gadget that will help ezio navigate rome." and since we know ezio is getting a parachute at some piont, then that must be it.

Theassassin4756
10-01-2010, 10:37 AM
way to pay attention... it says after ezio gets rid of the tank Leo will reward him with a device that will " undoubtfully help Ezio navigate through Rome." most likely the parachute.

EDIT: Robson and Anthony beat me to it

NuclearFuss
10-01-2010, 11:16 AM
Does anyone else think the poison dart looks a little off? It kinda shoots straight up...

But otherwise that was pretty awesome. I was a little disappointed when the parachute wasn't shown after the fairly obvious hints about it but oh well.

itsamea-mario
10-01-2010, 11:50 AM
the darts got a little bit to much range than it probably should also, cobat.... wtf, esio just chopped up two brutes in about 2 seconds more aggresive AI don't count for s*** when they don't get use use it because theyve just been instakilled.

Murcuseo
10-01-2010, 11:53 AM
Originally posted by sackboy411:
Does anyone else think the poison dart looks a little off? It kinda shoots straight up...

But otherwise that was pretty awesome. I was a little disappointed when the parachute wasn't shown after the fairly obvious hints about it but oh well.

It looks like it flies in an arc, the animation of the guard seems to kick in a little early. As soon as it's been fired infact.

Hopefully they'll fix it.

itsamea-mario
10-01-2010, 12:04 PM
did anyone notice what may have been a barrel on the flying machine, sort of above ezio's head. thoughts?

Murcuseo
10-01-2010, 12:12 PM
Originally posted by itsamea-mario:
did anyone notice what may have been a barrel on the flying machine, sort of above ezio's head. thoughts?

Well spotted, looks like a cannon barrel yes. http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

phil.llllll
10-01-2010, 12:46 PM
Looks great. The game also looks great; I see some noticable improvements to the engine. Lighting looks improved and there's a ton more vegetation - looks like FC2's. Speaking of FC2 the guy narrating did a lot of the VO work for that game and AC1. Only part that I didn't like was the fight; it looked way too easy. Hopefully guards are more aggressive in the final game.

NewBlade200
10-01-2010, 09:39 PM
im hoping these missions will be given to you by leonardo and you get to complete them in your own order.
and why does ezio have no glove and no hidden blade at one part, and at another he has a h. blade and glove, and then he has a glove? i mean really ezio, you dont have to change hand - ware every time it gets bloody.

EzioAssassin51
10-01-2010, 11:27 PM
If you read earlier pages, people are saying the probably got it from different sources, which is why he looks different in some parts!


And guys about the combat, remember, he says they will gang up on you if you don't use combos and kill you easily. So maybe it's still easy as long as you do combos?


I'm guessing the Flying Machine with the gun is the Advanced Part...



Are these missions going to be optional like the borgia towers?

I wouldn't say so, because apparantly we will be going to different locations to destroy them, so they will most likely be story missions!


And @the Poison Darts - It seems the Hidden Gun now is completely obsolete, seeing as we have poison darts and the crossbow which are quieter and, if the gun is like in AC2, load quicker.

BootBlade
10-01-2010, 11:39 PM
The combat seems to have developed more along the lines of Batman: Arkhum Asylum's combat, yet the enemies in that game could progress quite quickly and they don't wait to attack either.

This is the only point in which I'm not convinced, but the rest of the game looks solid. It's still a Day One buy

ION_05
10-02-2010, 04:40 PM
Originally posted by EzioAssassin51:
If you read earlier pages, people are saying the probably got it from different sources, which is why he looks different in some parts!


And guys about the combat, remember, he says they will gang up on you if you don't use combos and kill you easily. So maybe it's still easy as long as you do combos?


I'm guessing the Flying Machine with the gun is the Advanced Part...


<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> Are these missions going to be optional like the borgia towers?

I wouldn't say so, because apparantly we will be going to different locations to destroy them, so they will most likely be story missions!


And @the Poison Darts - It seems the Hidden Gun now is completely obsolete, seeing as we have poison darts and the crossbow which are quieter and, if the gun is like in AC2, load quicker. </div></BLOCKQUOTE>

Ya the missions you do for leo are probably the reason for more then one leo mission marker in that 7 min walkthrough video. Also the gun its useless you still get to shoot people in the face after you counter kill them.

Oatkeeper
10-03-2010, 01:12 AM
im still not happy with the mission >_>'

1: Forced De-sync is stupid, In AC1 it never mattered if you got caught because then you still had the options of chasing or fighting. I don't have a problem with stealth focused missions, if fact I prefer stealth, but in AC2 the mission where stealth was forced on the player felt annoying becuase it looses its sence of "Oh I screwed up, do I continue or do I Try again" and I could always go back and try missions in new ways. for side missions/ training missions I dont mind auto de-synce but otherwise it just feels like you are loosing that sense of planning.

2: Hidden Gun is useless now. seriously, throwing knives in AC2 at least took two throws to kill, the gun attracted attention from the "bang", and poisoning created distraction that at least required the player get dangerously close. Now Knives 1HKO and can be thrown in multiples, the crossbow is silent. and Poisoning can be done from afar. It almost seems too easy now.

3: Ezio lets the guy go. WTF EZIO, Kill him so he doesn't tell the guards, altair did it. THE GUY EVEN RUN IN THE DIRECTION OF THE GUARDS, he could have EASILY gone and warned them, they where only stationed EVERYWHERE. Wasn't one of the tenants of the creed "Do not endanger the brotherhood" >_>

4: combos. I really dont have a problem with them have a more action-y fighting system, I do find issue with the fact that the guards just take the punishment handed to them. some of those moves could have easily been interrupted but the guards just sat and watched at how fancy it looked. not to mention I have yet to see a guard that poses a real threat to ezio. take Batman Arkham Asylum: several types of enemies required different tactics, and more importantly, as soon as a guy with a gun showed up things got messy, this creates an order of priority, challenges the player to take out the biggest threats ASAP, and most importantly, encourages the player to RUN AND GTFO before he kills you and perhaps come back to kill him later.

5: Tank. Its just SO out of place, its not stealthy, has no planning, and no sence of overall assassine-like behavior. Its Loud, seemingly-mindless, and mass-destruction.

I really hope this game proves me wrong

edzilla_551
10-03-2010, 01:18 AM
oatkeeper you complain too much buddy, just wait until the game is out and if you still dont like it then you complain all you want.
p.s the hidden gun is useful because it can help out with the sword in combat. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

EzioAssassin51
10-03-2010, 02:05 AM
Originally posted by Oatkeeper:
5: Tank. Its just SO out of place, its not stealthy, has no planning, and no sence of overall assassine-like behavior. Its Loud, seemingly-mindless, and mass-destruction.

Umm... Hello, the Tank may look out of place in the time period, but using it is all about the planning! Sure it's loud but the reason he is using it is to cause mass-destruction and destroy the factory to stop them from building any more tanks! He needed to use it. You wanted a good reason, well there it is!

AC-FANBOY
10-03-2010, 02:15 AM
Watching that gameplay video makes me extremely sad.

Leonardo Da Vinci aged alot...

Hes working his a$$ so hard that has aging that quick...I bet you the Borgia beats the **** out of him if he doesn't think of any war ideas in 1 day...

Poor guy....

AC-FANBOY
10-03-2010, 02:20 AM
@Oatkeeper

No, I bet you the hidden gun will serve a much better purpose...You know those royal(Fancy cape) guards? I bet you they can only get taken down by the hidden gun for range weapons.

ION_05
10-03-2010, 02:28 AM
Originally posted by AC-FANBOY:
@Oatkeeper

No, I bet you the hidden gun will serve a much better purpose...You know those royal(Fancy cape) guards? I bet you they can only get taken down by the hidden gun for range weapons.

By the looks of the video you will be able to kill anybody once your in a combo(it even showed ezio killing brutes instantly)even papal guards.