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ManicGibber
06-30-2005, 10:27 PM
Currently doing the New Guinea campaign flying as squadron leader in the P40. The mission target is 57 to 60 degrees on the northen side of the map, however the AI keeps saying to me "whats wrong with you, follow your leader stay on course, heading 030" even though I'm the leader and I'm staying with my bombers as their fighter support. What am I doing wrong, any ideas greatly appreciated thank you?

ManicGibber
06-30-2005, 11:20 PM
I'm having difficulty with delayed gratification today, bump.

VW-IceFire
07-01-2005, 07:53 AM
Are you sure you're leader?

Its just the AI knocking you because you aren't flying along with the flight properly. Ignore them http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

SeaFireLIV
07-01-2005, 08:18 AM
Yes, best to ignore. There`s a `radius of detection` from the AI lead and if you fall out of it he`ll keep calling you back. He even does it when you`re in the middle of a dogfight with enemies on your tail at times.

It annoyed me so much, I just edited it out.

Tater-SW-
07-01-2005, 08:43 AM
Does setting waypoints with radio off end this chatter? MIght make a good default for almost all waypoints, certainly for non-player flights.

tater

Flakenstien
07-01-2005, 09:42 AM
I hate it when you hear "Bandits 3 oclock". whos 3 oclock?? nothing around as far as I can see??

WWSensei
07-01-2005, 10:27 AM
For every bit of goodness in other aspects of the sim the AI radio chatter sucks twice as bad.

If you have 4 AI flights of fighters every one of the flight leads uses the same voice and does NOT ID which flight is talking. If you have the 4 flights going in four different directions and one calls bandits 2 o'clock you have no clue which one is talking.

Or the completely anonymous "we are under attack" calls with no ID, location etc. They did a loy of good things in this sim, AI communications was NOT one of them.

Tater-SW-
07-01-2005, 10:59 AM
Actually, the bandit calls are fine, RL radio communication in ww2 was pretty awful, if you read real accounts, they will say that someone would yell "BREAK RIGHT!!" into the radio and the whole squadron would break since they had no idea who was talking, or who they were talking to.

That said, the chatter can be quite annoying. On landing it is a nightmare to listen to.

tater

quiet_man
07-01-2005, 01:28 PM
sometime you simply recognize it's a russian sim
they had few radios at their planes http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (at least early in the war)

has any one documents about WWII radio training for pilots?
Or documents about common radio use?
But no single incidents.

given good documents Oleg would be the last to hesitate to make it more realistic, at least if one of his programmers has a hand free

quiet_man

WWSensei
07-02-2005, 07:07 AM
Simulating bad radio calls is one thing and could be argued that it is somewhat historical.

Using the exact same voice actor for multiple flight leads is simply a bad design and programming decision.

Freelancer-1
07-02-2005, 07:41 AM
Originally posted by WWSensei:
Simulating bad radio calls is one thing and could be argued that it is somewhat historical.

Using the exact same voice actor for multiple flight leads is simply a bad design and programming decision.

Agree 100%

It's really annoying in co-ops when your trying to listen to coms.

I simply turned off radio chatter in the config file. It's a much more stress free flight now.

Freelancer

Brain32
07-02-2005, 11:08 AM
the only thing that really "bug's" me is when my wingman who is flying like 200-300m behind me doesent warn me when enemy comes to my six and then after I get killed or with plane FUBAR-ed he just says "One, enemy on your six"!!!
No sh*t, I say slowly gliding to the ground with my parachute opened...

In another words, don't thrust them!

WWSensei
07-02-2005, 10:25 PM
Brain,

Only three things I ever wanted my wingman to say:

1) Lead, 2 is up.
2) Lead, you are on fire.
3) I'll take the fat chick.

ManicGibber
07-04-2005, 10:04 PM
The thing that confuses me the most is they keep saying "heading 030" when in fact we are heading 060 and on the way home we are heading 240 and they still say 030 or 120.

han freak solo
07-04-2005, 10:19 PM
Originally posted by WWSensei:
3) I'll take the fat chick.
I'll never fly wing for YOU!! http://forums.ubi.com/images/smilies/784.gif

KarayaEine
07-05-2005, 07:38 AM
Just ignore the AI and what they say. They live in their own reality anyway.

I make myself squadron leader and tell them what to do.

Johann

MLudner
07-13-2005, 06:00 PM
Originally posted by WWSensei:
For every bit of goodness in other aspects of the sim the AI radio chatter sucks twice as bad.

If you have 4 AI flights of fighters every one of the flight leads uses the same voice and does NOT ID which flight is talking. If you have the 4 flights going in four different directions and one calls bandits 2 o'clock you have no clue which one is talking.

Or the completely anonymous "we are under attack" calls with no ID, location etc. They did a loy of good things in this sim, AI communications was NOT one of them.

I complained of that problem myself. I (Literally, in this case since I was flying as my 66 victory experten Manfred Ludner on this mission) nearly got killed while escorting Bf-110's and Ju-88's when I heard the call:
"IRAK at zwolf uhr!"
Thinking my wingmen had called it out I peered to my 12 o'clock.
Squat.
The Bf-110's broke to their left.
I looked to their 12.
Squat.
That's when I hear a cry for help.
I look over my shoulder just in time to see the rottenfuhrer get converted into confetti by a Yak 7 and his katschmarek diving in flames.
I break just in time to avoid that same fate.
It had been the Ju-88's announcing the threat. Had I known it was them I would have checked my 6.