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Sockeye45
01-16-2005, 12:39 AM
Was just wondering if anybody around here ever played a game called "Pacific Strike". It still lingers in my mind over all these years.

It was a pre-Windows 95, DOS game that was contained on about 50 floppy disks. I thought that game was amazing for its time, but who knows what I'd think now.

The one thing that still irks me about it, was that the next mission was going to be one to take out Yamamoto. Was so excited about it, thinking I could finally win the war (that aspect was dynamic, and you could lose if you screwed up even a couple important battles, and you'd see a scene with McAurther signing the surrender). Then we intalled Windows 95 and I could never play it again.....

Anyways, just curious if anyone ever played it http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

Sockeye45
01-16-2005, 12:39 AM
Was just wondering if anybody around here ever played a game called "Pacific Strike". It still lingers in my mind over all these years.

It was a pre-Windows 95, DOS game that was contained on about 50 floppy disks. I thought that game was amazing for its time, but who knows what I'd think now.

The one thing that still irks me about it, was that the next mission was going to be one to take out Yamamoto. Was so excited about it, thinking I could finally win the war (that aspect was dynamic, and you could lose if you screwed up even a couple important battles, and you'd see a scene with McAurther signing the surrender). Then we intalled Windows 95 and I could never play it again.....

Anyways, just curious if anyone ever played it http://forums.ubi.com/images/smilies/16x16_smiley-happy.gif

TX-WarHawk
01-16-2005, 01:44 AM
Oh yea, it was awesome, lotsa planes, lotsa missions, lotsa quality. Classic game, period.
Yes, it's a pitty it can't be played anymore.

t0n.
01-16-2005, 03:00 AM
Pacific Strike, Strike Commander, Wing Commander... Good times! That was the golden era of story driven semi-linear campaigns IMO.

Finkeren
01-16-2005, 03:18 AM
Pacific strike had the advantage over wingcommander I in my oppinion. The encredibly corny cartoon cutscenes were just amazing. I believe they must've taken as long time to make as the whole rest of the game. The only problem with that game was, that some of the missions were impossible to win with limited ammo.

BTW did any of you ever notice in the credits that it is is stated that:
"No animals where harmed during the production of this game (exept for the rat)"
http://forums.ubi.com/images/smilies/784.gif

m.manson2004
01-16-2005, 03:21 AM
PACIFIC STRIKE BY ORIGIN

Yes sir,it was the first game i bought when i bought my first pc in 1995,i had 60 mghrz, 16 rams and 8 video believe it or not.You even got affectionate to the characters,one of my pilots at the end of the war goes back to civilian airliners,i cant remember what the rest did.I played it all the way to the end and it was a real dynamic campaign.The background music i remember up to now and how it changed tone when the enemy was near or when you accomplished a mission and you skipped time to land fully automatic or manual, that sim had everything and i mean everything.It was 9 floppies and took about 500 of space at that time it meant half your disk.Beeing new i unfortunately missed at the time the other 2 of microprose and dynamics which had been released earlier.We have never been able to play with anything like that again.
WOW!!i just remembered the booklet included with the game,was'nt that great,hystory, photos, prints of all the planes.That sim became part of me.As a matter of fact i was bugging my son about how i missed it last summer.
manson

m.manson2004
01-16-2005, 03:37 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Finkeren:
Pacific strike had the advantage over wingcommander I in my oppinion. The encredibly corny cartoon cutscenes were just amazing. I believe they must've taken as long time to make as the whole rest of the game. The only problem with that game was, that some of the missions were impossible to win with limited ammo.

BTW did any of you ever notice in the credits that it is is stated that:
"No animals where harmed during the production of this game (exept for the rat)"
http://forums.ubi.com/images/smilies/784.gif <HR></BLOCKQUOTE>

We had WING COMMANDER 3 which we never really quiet understood.The end of the game just doesnt happen, you keep shooting at the Dreadnought which doesnt blow up and nothing happens after that(we had at least 2 torps left),what was your experience?
manson

Finkeren
01-16-2005, 04:05 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by m.manson2004:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Finkeren:
Pacific strike had the advantage over wingcommander I in my oppinion. The encredibly corny cartoon cutscenes were just amazing. I believe they must've taken as long time to make as the whole rest of the game. The only problem with that game was, that some of the missions were impossible to win with limited ammo.

BTW did any of you ever notice in the credits that it is is stated that:
"No animals where harmed during the production of this game (exept for the rat)"
http://forums.ubi.com/images/smilies/784.gif <HR></BLOCKQUOTE>

We had WING COMMANDER 3 which we never really quiet understood.The end of the game just doesnt happen, you keep shooting at the Dreadnought which doesnt blow up and nothing happens after that(we had at least 2 torps left),what was your experience?
manson <HR></BLOCKQUOTE>

I only played WC I and IV I've never been a great fan of space sims though a few of the star wars sims and especially Privateer 2 (another story based sim http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif) kinda had me catched for a long time http://forums.ubi.com/images/smilies/heart.gif