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UberDemon
12-11-2004, 02:56 PM
UQMG for PF - Preview 3 (New Interface, Kamikaze After Mission Report)

Pictures below. All work in progress.

http://www.uberdemon.com/pictures/0000_pf.jpg
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UberDemon
12-11-2004, 02:56 PM
UQMG for PF - Preview 3 (New Interface, Kamikaze After Mission Report)

Pictures below. All work in progress.

http://www.uberdemon.com/pictures/0000_pf.jpg
http://www.uberdemon.com/pictures/0001_pf.jpg
http://www.uberdemon.com/pictures/0002_pf.jpg
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http://www.uberdemon.com/pictures/0005_pf.jpg
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http://www.uberdemon.com/pictures/0007_pf.jpg
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UberDemon
12-11-2004, 02:58 PM
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UberDemon
12-11-2004, 02:58 PM
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Best Regards
Demon/UberDemon
www.uberdemon.com (http://www.uberdemon.com)

JG52Uther
12-11-2004, 03:37 PM
http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

dieg777
12-11-2004, 07:06 PM
Dont know how you can consider eating, sleeping or even getting away from pc before finishing this http://forums.ubi.com/images/smilies/59.gif

seriously keep up the good work it is much appreciated http://forums.ubi.com/images/smilies/25.gif http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

Snoop_Baron
12-11-2004, 07:52 PM
Looks great I can't wait http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

Woof603
12-11-2004, 08:10 PM
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

ausmondo
12-11-2004, 08:34 PM
I know I have said this before..but..
here I go again...
Fantastic great good stuff, comrade.
Thank you very much for all your good stuff.
I know you don't sleep.....
umm...are you a robot?
http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

woofiedog
12-11-2004, 10:18 PM
http://forums.ubi.com/images/smilies/16x16_smiley-surprised.gif It looks like a War is going Uber-Demon!
Thank's Uber-Demon! http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

Did anyone notice 40 Imperial Japanese Naval Zero Fighters getting ready for attack.
Mint! http://forums.ubi.com/images/smilies/784.gif
The Skies over the Pacific are going to be Smoking!

UberDemon
12-12-2004, 05:19 AM
All thank you...

woofiedog,

Yep... you get the prize... the 40 IJN planes. Note that now the total number of planes for each flight group is correctly displayed so you know how many planes are present, instead of trying to count original flight planes, and clones etc... now with all the new regiments, in UQMG you could have something like 3500+ in each flight group, for you people with PCs that have 30 processors and infinite RAM and video resources... http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif So yes, it is a little more than the QMB's 32 plane max.

Now for the mission, it interesting how the random nature of the AI plays. I played the mission 4 times with different outcomes every time. Note that Kamikaze is a ground attack choice in the flight editor, so all 40 planes did not have parachutes, and targeted the battleship, and I think at least 20 made it to the target, but somehow the thing did not sink, perhaps some only hit the water near the ship. All Kamikaze pilots were Average and Rookies.

8 Hellcats were providing defense but they ran into AA and only 5 made it back.

Now for those who are UQMG users, you already know this, but for those who are not, you could simply click the "Switch Army w/ Planes" and wham, you would play the mission from the American perspective. If you click the "Win Conditions/Objectives" button, you can put the win perspective to be from the enemy flight, automatically making the win objectives as the Defense of the fleet... as opposed to targeting the Japanese fleet that is also somewhere in the map.

Additionally, UQMG creates 3 versions of every mission you create automatically, and placed where you can play them immediately in PF:
1)SP - playable from SP menu (under the None country)
2)Coop - playable from MP, when you create a server
3)DF - with static objects and spawn points matching used bases, including carriers and their supporting fleet, albeit static.